SRL Archive - RS3 Outdated / Broken Scripts

Gucci's Burthorpe Agility


Gucci

2012-04-25 23:00:06

Burthorpe Agility

Somebody requested this from me when I created a thread on a series of scripts for the new Burthorpe/Tavereley area.

You will most likely have to re-create DTM's and such for the course when you run as they do drastically change, no matter how high I make the tolerance nothing really works well in this area.

Well I have had multiple successful runs with the script but hasn't been tested for a little bit so might be buggy.


Features:
- DTM finding of all obstacles
- Most obstacles have a backup TPA for finding


Bugs:

Currently none that I know of :)

To Come:

- Report
- Something other than static waits to tell when an obstacle has been completed (really bothers me)

:spot: Enjoy and post any bugs :spot:

bLOOOO

2012-04-26 02:55:56

1st, nice.

Pascal Riddles

2012-04-26 15:18:27

ill try this for u cause no other bott company has a working one

Pascal Riddles

2012-04-26 15:23:03

[Error] C:\Simba\Includes\SRL/SRL/core/simba.simba(340:14): Unknown identifier '' at line 339
Compiling failed.
[Error] (1:1): Unexpected end of file at line 0
Compiling failed.
[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.

Gucci

2012-04-26 17:51:20

From: sit blackboy
[Error] C:\Simba\Includes\SRL/SRL/core/simba.simba(340:14): Unknown identifier '' at line 339
Compiling failed.
[Error] (1:1): Unexpected end of file at line 0
Compiling failed.
[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.


Search around for a fix to your problem when I run I get:

[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
Compiled successfully in 1280 ms.

begginer

2012-04-26 17:57:07

Another fantastic script. Well done :)

Gucci

2012-04-26 18:52:34

From: begginer
Another fantastic script. Well done :)


Thanks beginner ;) few more going to some out :)

nexusenvy

2012-04-27 18:14:57

I tried out the script but I couldnt get it to run. It compiled alright but when it starts it fails to grab colors. It also seems like its trying to click on the rock next to the log.

edit: Actually it doesnt even click the rock it just appears that it was trying to look for the color there.

Gucci

2012-04-27 18:43:03

Alright the failsafe for the log is causing problems then you can remove FindLog procedure and go into LogCross procedure and have it check only for the DTM of the log. Everything is dificult there cause of the colors changing alot

nexusenvy

2012-04-27 19:06:01

Didn't help :/

Still getting this

SMART Initialized.
Loaded: Server 24, Members: True, Signed: True, Super Detail: False.
Failed to find the color, no result.
Failed to find the color, no result.
AutoColor = 5994633
AutoColor failed in finding the color.


Maybe my setup is wrong?
I'm running an older SPS.dll for a ZMI script. I think its at most a month older.

Gucci

2012-04-27 19:27:41

Okay does the script click the log? Cause colors not finding would be for the other obstacles so if it clicks log fine should be good, also that log is very annoying :@

nexusenvy

2012-04-27 20:56:36

Nope no clicking :/ but it also doesnt seem to time me out and log out so its doing something.

Gucci

2012-04-27 21:26:50

Alright I'll be fixing tonight will make DTM with more tolerance and look for a better color in the TPA

E: Updated DTM and TPA for log

Deni_mulic

2012-05-30 05:08:11

Doesn't look like you have any feedback - the script gets stuck at finding the first log immediately at start if you're too close, if it fails the log it doesn't re-try, it gets stuck on finding wall.

And if it does work on finding log, still doesn't find the wall.

Gucci

2012-05-30 14:55:15

From: Deni_mulic
Doesn't look like you have any feedback - the script gets stuck at finding the first log immediately at start if you're too close, if it fails the log it doesn't re-try, it gets stuck on finding wall.

And if it does work on finding log, still doesn't find the wall.


Yeah I've been working on it but the DTM's there change ridiculously, especially on the first log and first wall can't seem to get it right even with a lot of tolerance