SRL Archive - RS3 Script Requests

Making a Request - Please Read!


Sin

2012-04-24 10:06:04

Without a doubt, you're here to make a request thread.
Please read these following guidelines WHICH ARE UPDATED.

Follow this format-
Name - What would the script be called? 
What does the script do? and Where does it do it?
What does the script achieve?
f2p/p2p? any other level / skill / quest requirements?
Do you have an account with these requirements you could lend to a dev?
Difficulty... (Easy/Medium/Hard)

Use proper grammar and spelling!
If you do NOT, then we'll assume one of two things:
1) That you're an incompetent retard not worth our time.

2) You're a goldfarmer.
Not being racist, but typically people who can't/barely speak English are goldfarmers.

Which one seems like a legit request:

Name - What would the script be called? n e thing
What does the script do? and Where does it do it? kill forst dagons. fsort dungon
What does the script achieve? feeds my fmily mkes money
f2p/p2p? any other level / skill / quest requirements? p2p, 85 dungs, hih combat
Do you have an account with these requirements you could lend to a dev? no
Difficulty… (Easy/Medium/Hard) very easy

OR

Name - What would the script be called? Anything, pertaining to the scripter.
What does the script do? and Where does it do it? Kills Frost Dragons in the Resource Dungeon in the Asgarnian Ice Dungeon.
What does the script achieve? It kills Frost Dragons, and makes money/charms at a decent rate. As well as the fact that it levels up skills.
f2p/p2p? any other level / skill / quest requirements? It is a P2P script, you need 85 Dungeoneering + prefferably high combat stats.
Do you have an account with these requirements you could lend to a dev? Yes Of course.
Difficulty… (Easy/Medium/Hard) Hard.


See the difference?

Show that you attempted to write it!
Hello guys, I'm requesting a script for a Pine chopper.
I attempted to write it but couldn't get very far, here's my code so far so that developers can base off it.

procedure Chop;
var
x,y,Inv1,Inv2,t:Integer;
label
Start;
begin
repeat
Start:
Proggy;
if InvFull then
exit;
if FindTree(x,y) then
begin
GetMousePos(x,y);
Inv1:= InvCount;
MouseChoose(x,y,'hop');
Wait(5000 + random(200));
Inv2 := InvCount;
if Inv1 < Inv2 then
Wait(5000 + random(400)) else Goto Start;
Inv1 := InvCount;
if Inv2 < Inv1 then
Wait(5000 + random(400)) else Goto Start;
end;
until(InvFull);
end;
Thank you for your time!

Don't be an asshole if you get rejected!
For example:

Requester: I want XXXX script please!
Sin: Sorry mate, it isn't possible with Color.
Requester: Dude wtf u guys are all shit like fuk u
Sin: Oh, I already had it made, was just about to release it. Might as well make it paid!
Requester: FFFuuuuuuuuuu!

Please follow these, it's getting REALLY annoying nowadays :s

Jake

2012-04-24 10:10:09

well laid out :)

Sin

2012-04-24 10:13:34

http://villavu.com/forum/showthread.php?t=80690

This pushed me over the edge -.-

Er1k

2012-04-24 10:15:41

I'm sure 90% of the desperate won't bother looking at any guidelines at all before spamming their goldfarming requests, but well put anyway.

And that Chinese goldfarmer guy, I feel sorry for him :P

Sin

2012-04-24 10:18:10

Maybe a warning/infraction for not using the guidelines?

Kyle Undefined

2012-04-24 10:18:58


Name - What would the script be called? : awsume bot for me
What does the script do? and Where does it do it? : kils forst draguns n comlete quests n pk n st00f liek dat
What does the script achieve? : evurythang
f2p/p2p? any other level / skill / quest requirements? : p2p
Do you have an account with these requirements you could lend to a dev? : lolwut no
Difficulty… (Easy/Medium/Hard) : ez


can joo maek dis????

/sidenote It took me way too long to actually misspell the words :/

putonajonny

2012-04-24 10:20:07

Good guide :D

That you're an incompetent retard not worth our time.

Bit over the top?

Sin

2012-04-24 10:22:50

From: putonajonny
Good guide :D


Bit over the top?


OTT is my middle name -.-

NKN

2012-04-24 16:21:06

+Rep.
Should get a sticky. :O

Joe

2012-04-24 16:21:35

Name - Draynor Willow ________ by Sin
What does the script do? and Where does it do it? Woodcuts willow logs in Draynor Village and Banks them
What does the script achieve? Woodcutting EXP
f2p/p2p? any other level / skill / quest requirements? 30 Woodcutting
Do you have an account with these requirements you could lend to a dev? I do
Difficulty… (Easy/Medium/Hard) : I would say Medium for you, but it is in the eyes of the scripter- so Hard for me.

Here's my attempt:

program JOEbotsWillowWhacker;
{$DEFINE SMART}
{$i SRL/srl.simba}
{$i sps/sps.simba}
{$i ObjectDTM\ObjDTMInclude.simba}

//
// This script is 100% JOEbot, This is my first time using ObjDTM and TPAs
// Feel free to take anything from this script- Giving credit where needed!
// What this script does is Chops Willows and Banks them in Draynor Village (Optional Firemaking)(Optional Dropping)
//

{================================ ! FILL THIS OUT ! ==========================================}
{=============================================================================================}
const
Option = 1; // Option 1 is Banking. Option 2 is Firemaking (Lighting Logs). Option 3 is Dropping (Powerchopping)
{=============================================================================================}
{=============================================================================================}
procedure DeclarePlayers; // Login information. You want to play, dont you? Fancy Shmancy
begin
HowManyPlayers := 2; // You can add more if you want, Just copy and paste a Player Section and write a different number in the [0], [1], [2] box
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0; // Starts at Players[0]


with Players[0] do
begin
Name := ''; // Enter your username in the blue things
Pass := ''; // Enter your password in the blue things
Nick := ''; // use four characters from your username
Pin := ''; //Enter bank PIN here, leave empty if you don't have one
Active := True;
BoxRewards := ['Xp', 'ostume', 'aphire'];
end;

with Players[1] do
begin
Name := ''; // Enter your username in the blue things
Pass := ''; // Enter your password in the blue things
Nick := ''; // use four characters from your username
Pin := ''; //Enter bank PIN here, leave empty if you don't have one
Active := True;
BoxRewards := ['Xp', 'ostume', 'aphire'];
end;
end;


procedure iNotBanned; // You won't get banned while this is around
begin
if(not(LoggedIn)) then Exit;
case Random(250) of

10:
begin
Hoverskill('Woodcutting', False); // Hovers over the Woodcutting Skill
wait(1551+Random(2111));
end;

20:
begin
Hoverskill ('Mining', False); // Hovers over the Mining Skill
wait(1661+Random(2221));
end;

30:
begin
Hoverskill ('Fishing', False); // Hovers over the Fishing Skill
wait(1771+Random(2331));
end;

40: RandomRClick; // Randomly Right Clicks (Anywhere)


50: PickUpMouse; // Simulates a human Picking Up a Mouse


end;
end;

procedure AntiRandoms; // Senses and completes random events. Failure isn't my fault.
begin
FindNormalRandoms;
LampSkill := 'woodcutting'; // Puts the Random Event Rewards towards Woodcutting Exprience
LevelUp;
end;

function iDrop: Boolean; // This Drops your Logs. Also known as Powerchopping
var
I: Integer;

begin
if (not Loggedin) then exit;
if (Option = 3) then // You chose Option 3 (Dropping/Powerchopping) in the Const Box at the Top Of The Script
begin
if (invFull) then
for i:= 0 to 28 do
begin
DropPattern(Random(2) + 1);
if InvCount = 0 then
break;
end;
end;
end;

function iChop: Boolean; // TPAs with DTM Failsafe! This Chops Willow Trees in Edgeville
var
TPAA: T2DPointArray;
TPA: TPointArray;
x, y, CTS, I, Retry: Integer;
GetIt: Extended;
Tree: Integer;

begin
if (not Loggedin) then exit;
AntiRandoms;
iNotBanned;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
FindColorsSpiralTolerance(MSCX, MSCY, TPA, 1581089, MSX1, MSY1, MSX2, MSY2, 9);
ColorToleranceSpeed(CTS);
TPAA := TPAToATPAEx(TPA, 13, 12);
SortATPASize(TPAA, True);
for I := 0 to High(TPAA) do

if GetArraylength(TPAA[i]) > 3 then
begin
repeat
inc(Retry);
MiddleTPAEx(TPAA[i], X, Y);
MMouse(X, Y, 3, 3);
if (IsUpTextMultiCustom(['chop', 'illow'])) then // Finds the uptext of a Willow Tree
begin
Result := True;
Clickmouse2(clicktype)
Wait(100 + random(200));
ChooseOption('hop');
Wait(5000 + random(1000));
Break;
end;
until (Retry = 2);
Break;
end else // If the TPA fails to find a Tree, the DTM will be initiated as a Failsafe
begin
Tree := DTMFromString('mWAAAAHicY2FgYLgOxPeB+DYQXwZiW0YGhkAgTgPiNiBWVJCAYwERDgZOoBpkzIiGQQAAoUsGRg==');
if FindDTMRotated(Tree, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, GetIt) then
repeat
WriteLn('Found a Willow Tree');
Mouse(x, y, 3, 3,false);
Wait(100 + random(200));
ChooseOption('hop');
Wait(5000 + random(1000));
until not (IsUpText('illow')or(InvFull))
end;
FreeDTM(Tree);
end;

function iInvIncrease: Boolean; // Makes sure your inventory is increasing
var
willow, Cur: Integer;
begin
willow := DTMFromString('mbQAAAHicY2VgYNjLxMBwDIi3AvFmID4ExMGMDAyRQBwDxAFA7AfEliYCDE4WAgxRgZZgDGIzA/WjY0YsGAwAqMoI1Q==');
Cur := CountItems('dtm', willow, []); // Counts the Willow Logs in Inventory
while (InvCount <= Cur) do // Waits for the Amount of Willows to Increase
Wait(30);
end;

function iIsChopping: Boolean; // Makes sure you are in fact Woodcutting
begin
repeat
iChop; // You are Chopping Trees
WaitFunc(@iInvIncrease, 500, 150000);
until InvFull;
Result := (InvCount = 28); // Should result in a Full Inventory
end;

procedure iBankWalk; // ObjDTM with SPS failsafe! Walks from the Trees to the Bank
var
cx, cy: Integer;
myPath:TPointArray;
begin
if (not Loggedin) then exit;
AntiRandoms;
iNotBanned;
if ObjDTM_Find ('87:118:4:1:7:84:73:1:7:96:71:1:7:111:73:10:7:115:109:5:67:62:134:65:135:129:81:156:27:107', cx, cy, True) then
begin
WriteLn('We will now walk to the Bank!');
ObjDTM_Walk ('87:118:4:1:7:84:73:1:7:96:71:1:7:111:73:10:7:115:109:5:67:62:134:65:135:129:81:156:27:107', 2, 102, 8, True);
end else // If ODTM failed for some reason, it initiates SPS
begin
WriteLn('ObjDTM walk failed- GoGoGadget SPS!');
SetupSRL;
SPS_Setup(RUNESCAPE_SURFACE, [ '10_9' ]);
myPath := [Point(4181, 3724), Point(4179, 3697), Point(4179, 3669), Point(4194, 3664), Point(4206, 3681)];
SPS_WalkPath(myPath);
end;
end;

function iBank: Boolean; // Banks your Logs in the Edgeville Bank
begin
if (Option = 1) then // You chose Option 1 (Banking) in the Const Box at the Top Of The Script
begin
if (not Loggedin) then exit;
AntiRandoms;
iNotBanned;
if not OpenBankFast('db') then // If it cannot find the Counter
OpenBankNPC // Then if it cannot find the Banker(s)
else
iBank; // Then it uses my own function. TRIPLE FAILSAFE!

if BankScreen then
DepositAll;

if PinScreen then
InPin(Players[CurrentPlayer].Pin);

Result := True;
end;
end;

procedure iTreeWalk; // ObjDTM with SPS failsafe! Walks from the Bank to the Trees
var
cx, cy: Integer;
myPath:TPointArray;

begin
if (not Loggedin) then exit;
AntiRandoms;
iNotBanned;
if ObjDTM_Find('67:78:6:1:7:58:71:1:7:70:74:1:7:66:87:10:7:78:43:10:7:78:31:10:7:62:26:5:19:33:60:12:117:15:139:123:48:147', cx, cy, True) then
begin
WriteLn('We will now walk to the Trees!');
ObjDTM_Walk('67:78:6:1:7:58:71:1:7:70:74:1:7:66:87:10:7:78:43:10:7:78:31:10:7:62:26:5:19:33:60:12:117:15:139:123:48:147', 2, 102, 8, True);
end else // If ODTM failed for some reason, it initiates SPS
begin
WriteLn('ObjDTM walk failed- GoGoGadget SPS!');
SPS_Setup(RUNESCAPE_SURFACE, [ '10_9' ]);
myPath := [Point(4209, 3686), Point(4203, 3665), Point(4184, 3664), Point(4179, 3685), Point(4182, 3708), Point(4183, 3722)];
SPS_WalkPath(myPath);
end;
end;

function iLite: Boolean; // If you want to Light the Logs instead of Bank them, Choose this on Declare Players
var
cx, cy: Integer;
TPAA: T2DPointArray;
TPA: TPointArray;
x, y, CTS, I, Retry: Integer;
myPath:TPointArray;

begin // Yeah, some ObjDTM... No big deal or anything. This walks to the Firemaking Spot to start Lighting the Logs
if (option = 2) then
begin
if ObjDTM_Find('114:42:6:1:7:36:93:1:7:62:109:1:7:58:122:10:7:69:74:10:7:52:57:10:7:69:61:5:58:147:4:72:15:37:135:30:146:117', cx, cy, True)then
begin
WriteLn('We will now walk to the Firemaking Spot!!');
ObjDTM_Walk('114:42:6:1:7:36:93:1:7:62:109:1:7:58:122:10:7:69:74:10:7:52:57:10:7:69:61:5:58:147:4:72:15:37:135:30:146:117', 2, 102, 8, True);
end else // If ODTM failed for some reason, it initiates SPS
begin
WriteLn('ObjDTM walk failed- GoGoGadget SPS!');
SPS_Setup(RUNESCAPE_SURFACE, [ '10_9' ]);
myPath := [Point(4182, 3726), Point(4176, 3705), Point(4178, 3689), Point(4180, 3672), Point(4196, 3665), Point(4215, 3664), Point(4230, 3659)];
SPS_WalkPath(myPath);
end;
begin
AntiRandoms;
iNotBanned;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
FindColorsSpiralTolerance(MICX, MICY, TPA, 1062978, MIX1, MIY1, MIX2, MIY2, 9);
ColorToleranceSpeed(CTS);
TPAA := TPAToATPAEx(TPA, 3, 9);
SortATPASize(TPAA, True);
for I := 0 to High(TPAA) do

if GetArraylength(TPAA[i]) > 3 then
begin
repeat
MiddleTPAEx(TPAA[i], X, Y);
MMouse(X, Y, 3, 3);
begin
Result := True;
Clickmouse2(clicktype)
Wait(100 + random(200));
ChooseOption('ight');
Wait(5000 + random(1000));
Break;
end;
until (invempty)
Break;
end;
end;
end;
end;
procedure iInventory; // Checks to see if youve completed an inventory
begin
AntiRandoms;
if(InvFull) then // If your inventroy is full then you will start this Loop
begin
WriteLn('Logs *GASP* SO HEAVY!');
iBankWalk; // Walks to the Edgeville Bank
Wait(1000 + Random(1500));
iBank; // Banks your Logs
iTreeWalk; // Walks back to the Trees
end;
end;

begin // MainLoop.
Smart_server := 11;
Smart_Signed := TRUE;
Smart_Members := FALSE;
Smart_SuperDetail := FALSE;

SetupSRL;
ObjDTM_Setup;
DeclarePlayers;
LoginPlayer;
Wait(2000);
GameTab(tab_Inv);

if (not(LoggedIn)) then
if Players[CurrentPlayer].Active then
LoginPlayer;

repeat
repeat
iIsChopping; // Tree Cutting
iInvIncrease // Inventory Monitoring
iInventory // Loop when your Inventory is Full
iBankWalk; // Bank Walking Path
iBank; // Banking Procedure
iLite; // Firemaking/Lighting Procedure
iDrop; // Dropping/Powercutting Procedure
iTreeWalk; // Tree Walking Path
until (not Loggedin) // Multiplayer Initiator
NextPlayer(Players[CurrentPlayer].Active = False); // MultiPlayer!
until AllPlayersInactive;
end.

Silentcore

2012-04-24 16:23:04

From: Sin
http://villavu.com/forum/showthread.php?t=80690

This pushed me over the edge -.-


I Wouldn't be surprised if this "Msn" is the same guy who has been trying to hack villavu users.

Swagger

2012-04-24 17:11:07

Are you going to sell the scripts for a profit, or put them in the public script section?

superuser

2012-04-24 17:45:47

From: JOEbot
Difficulty… (Easy/Medium/Hard) : I would say Medium for you, but it is in the eyes of the scripter- so Hard for me.


Touché!

Le Jingle

2012-04-24 17:48:53

Name - What would the script be called? [Anything the scripter wishes]

What does the script do? and Where does it do it? [Chops & drops teak logs, user/manual banking for urn support(when chopping and dropping)] & [Location: Hardwood grove near Tai Bwo Wannai village (Karamja)]

What does the script achieve? [Great WC exp (can reach up to 110k/hr [99 wc, inferno adze, lumber outfit, low alch/super fast chop&drop]) and potential mage xp]

f2p/p2p? any other level / skill / quest requirements? [p2p, req. Lvl 35 Wc, no quest req. except to enter, each time costs 100 trading sticks (purchased from G.E. for ~3-5gp ea[300-500 gp ttl to enter - can stay inside forever *but dont forget urns so buy like 15k of them :p *])]

Do you have an account with these requirements you could lend to a dev? [Yes.]

Difficulty… (Easy/Medium/Hard) [Ideally pretty simple, could be mistaken.]

———-
I've seen this suggested before, thought I'd post an accurate description of it here (since it's yet to be taken/used as far as I know). rswiki helps if you need more info!
~Cheers m8

Olly

2012-04-24 17:53:58

Good topic although personally I think were currently attracting some of the wrong audience with some scripts being 100% public, that's just my personal view though.

Joe

2012-04-24 18:31:26

From: superuser
Touché!


Did I make that sound like an insult?
I honestly didn't mean to make any offensive gesture.
I just had a lot of trouble with color finding, and seeing that TPAs haven't been used by anybody else making Draynor Willowers I thought it would pose quite the challenge.
If I offended Sin, I take it back.

Sin

2012-04-24 18:49:16

Wait guys!
This isn't a request thread!
This is just a way to keep the spam out of there :s

Joe

2012-04-24 18:51:54

lol…
anti-spam thread gets spammed

~Sorry Sin

Striken

2012-04-25 00:46:40

Agreed. Although they wont stop but they just underestimate us. Seeing as how Reflection is easier but with us it's harder.

Should be a sticky though :p

Neros

2012-04-25 01:32:31

From: Er1k
I'm sure 90% of the desperate won't bother looking at any guidelines at all before spamming their goldfarming requests, but well put anyway.

And that Chinese goldfarmer guy, I feel sorry for him :P


i feel sorry for him too, his pockets are a few mill emptier due to his intense greed.

Joe

2012-04-25 16:12:38

Hey Sin… just as a sidenote, how did my script look?

Oxygen

2012-04-25 17:15:52

Most threads about taking requests already have submission templates.

Sin

2012-04-26 10:28:19

Bump it =]