SRL Archive - RS3 Outdated / Broken Scripts

Spiker Taverly Summoner


Spiker

2012-04-18 02:59:55

Spiker Taverly Summoner

Last Update: April 25, 2012 - 3:30AM Central

Description:

This is my second script. It is a summoning script which creates pouches
using the new Taverly bank and the Taverly summoning obelisk.

Features:
Sleek On-Screen Progress Report
Creates Pouches
AntiRandoms
SPS Walking
FailSafes
Efficient
AntiBan

Instructions:
1. Fill out all the information at the top of the script.
2. Start inside the Taverly bank.
3. Put the secondary item in the first bank slot.
4. Make sure correct bank tab with secondary item is selected.
5. Make sure pouch tab is selected at obelisk.
6. Make sure the filter is on at the obelisk.
7. Have charms, shards, and pouches in inventory.
8. Post proggies and buggies please.

Setup:

To-Do List:
Suggestions?

Thank You:
ReadySteadyGo
Wolygon
Harry
Mat

99 Summoning Achieved By:
bbassett


Progress Reports:



I will no longer be releasing scroll support for this script like I said I would. I do not want prices to crash.


UPDATES:
//v1.0
Initial release

//v1.1
Fixed some color issues with bank
Improved walking routes

//v1.2
Added failsafe for infusing pouches
Added failsafe for obelisk interaction
Added better walking routes

//v1.3
Fixed bank colors
Fixed failsafe for obelisk interaction

//v1.4
Fixed obelisk interaction algorithms

Harry

2012-04-18 03:04:03

Why does that .png have jpeg artifacts on it? :p Is the Taverly map not updated or something? It should be there under 8_6 and 8_7.

Brow

2012-04-18 06:56:48

For some reason, This script will run for a short while and then either log out or sit in the bank resting.

Just thought i would let you know :)

Spiker

2012-04-18 09:18:03

From: Harry
Why does that .png have jpeg artifacts on it? :p Is the Taverly map not updated or something? It should be there under 8_6 and 8_7.


Will look into this when I get home from class.

From: Brow
For some reason, This script will run for a short while and then either log out or sit in the bank resting.

Just thought i would let you know :)


Will look into this when I get home from class.

Thanks.

EDIT: Fixed both of these problems. Try v1.1 :)

conro

2012-04-22 21:39:36

It did one round good.

But the second time around, it miss clicked outside of the summoning shack, rested, walked back without infusing pouches, miss clicked to behind the bank, banked and logged out.

But thank you for making this script, its the only one that works.

Spiker

2012-04-22 21:44:58

From: conro
It did one round good.

But the second time around, it miss clicked outside of the summoning shack, rested, walked back without infusing pouches, miss clicked to behind the bank, banked and logged out.

But thank you for making this script, its the only one that works.


I still need to add more failsafes. However, I have had it run flawlessly for hours, many times.

siuman101

2012-04-23 01:06:09

Why it log me out when i start?

Spiker

2012-04-23 01:27:27

From: siuman101
Why it log me out when i start?


Are you starting inside the Taverly bank? (south-east of white wolf mountain)

Did you try more than once?

siuman101

2012-04-23 02:09:16

From: Spiker
Are you starting inside the Taverly bank? (south-east of white wolf mountain)

Did you try more than once?

tried many times, it still log me out, don't know why. Once it checked my summon level, it log me out.

Poweraids

2012-04-23 04:09:58

Same problem as above for me :(

Spiker

2012-04-23 08:59:19

From: siuman101
tried many times, it still log me out, don't know why. Once it checked my summon level, it log me out.


From: Poweraids
Same problem as above for me :(


Do you ever run the path from the bank to the obelisk?
Are there more than 25 of the secondary item of your choice in the first bank slot and visible?
Do you enough charms, shards, and pouches in your inventory?
What does the debug screen look like?

krasniy

2012-04-23 13:38:50

Testing this…going to the obelisk it occassionally would misclick north of the building and not recover….I raised the fps bar on simba and it seems to have fixed that so far…

Other issue is one time it rested right up against the bank counter rather than a couple steps back as intended… script logged out…perhaps a failsafe to ensure we are not against the bank counter would prevent that.

Spiker

2012-04-23 14:49:41

From: krasniy
Testing this…going to the obelisk it occassionally would misclick north of the building and not recover….I raised the fps bar on simba and it seems to have fixed that so far…

Other issue is one time it rested right up against the bank counter rather than a couple steps back as intended… script logged out…perhaps a failsafe to ensure we are not against the bank counter would prevent that.


Thank you for these detailed problems. I am looking into them right now. I should be releasing version 1.2 soon.

EDIT: Version 1.2 is out!

Ecer

2012-04-23 19:43:44

Tried running this script. Started at Taverly Bank, got everything prepared as mentioned.

"Can not find bank."

I'm standing at the middle of the bank too. o.O Running v1.2 too.

Spiker

2012-04-23 19:51:51

From: RawRawr
Tried running this script. Started at Taverly Bank, got everything prepared as mentioned.

"Can not find bank."

I'm standing at the middle of the bank too. o.O Running v1.2 too.


I will add tolerance to the bank color, but in the mean time you should just switch worlds.

krasniy

2012-04-23 21:08:16

That happened to me as well..switching worls seemed to fix it.

Question is…is Jagex playing with the counter's colors or is it the script that causes that?

Spiker

2012-04-23 21:18:05

From: krasniy
That happened to me as well..switching worls seemed to fix it.

Question is…is Jagex playing with the counter's colors or is it the script that causes that?


I just need to switch to more worlds and get a more general color. Right now my color is too specific. Therefore, it won't pick up the bank colors on some worlds. I will fix this ASAP. Thanks for mentioning it.

krasniy

2012-04-23 21:21:48

Glad to be of service….

One thing though it runs fine for a while on whatever current world you are on…and suddenly it doesnt find the bank…so is it possible that the color changes after a while on every world?

Spiker

2012-04-23 21:28:18

From: krasniy
Glad to be of service….

One thing though it runs fine for a while on whatever current world you are on…and suddenly it doesnt find the bank…so is it possible that the color changes after a while on every world?


Yeah once again, I just need a higher tolerance because I believe the shading of the colors and saturation can change whenever.

Thanks again. :)

krasniy

2012-04-23 21:37:57

OK lemme know when you have made those adjustments and Ill do another test run.

Spiker

2012-04-23 21:53:48

From: krasniy
OK lemme know when you have made those adjustments and Ill do another test run.


Just updated the bank colors. It should work now. Try version 1.3 and thanks again.

rife

2012-04-24 01:01:42

I'll be posting a proggy soon, not a long one as I only have about 1k charms to use right now but this script is doing them flawlessly at the moment. I've tried the others and edited other scripts to get them working but none of them come close to how well this one is going at the moment.

Excellend work Spiker!

Are you thinking of adding pouch to scroll support in the near future or will I have to butcher your great script to make it run pouches for me? :p

Spiker

2012-04-24 01:05:44

From: rife
I'll be posting a proggy soon, not a long one as I only have about 1k charms to use right now but this script is doing them flawlessly at the moment. I've tried the others and edited other scripts to get them working but none of them come close to how well this one is going at the moment.

Excellend work Spiker!

Are you thinking of adding pouch to scroll support in the near future or will I have to butcher your great script to make it run pouches for me? :p


I'll be adding pouch support in the next week hopefully. :)

Glad you are enjoying the script.

pcelite11

2012-04-24 01:21:54

didn work got stuck walking from bank but i think i have to update my sps

Spiker

2012-04-24 01:29:28

From: pcelite11
didn work got stuck walking from bank but i think i have to update my sps


Yeah, you need SPS 2.0.

bas

2012-04-24 10:28:37

It works great, but the only problem is that it most of the time cant find the oblisk. :(
Ends up logging out :(

Spiker

2012-04-24 12:52:59

From: kipjes bende
It works great, but the only problem is that it most of the time cant find the oblisk. :(
Ends up logging out :(


Can you be more specific? Is it in the building when it logs out? Was this after a random event?

bas

2012-04-24 13:36:51

Its at the summoning obelisk. i can see it in my screen, but the script dont see it :P might try DTM's for the obelisk?

Other then that the script is perfect. ATM i can only run it for 3mins max, when the obelisk is fixed i guess this script is flawless :)

Spiker

2012-04-24 14:06:32

From: kipjes bende
Its at the summoning obelisk. i can see it in my screen, but the script dont see it :P might try DTM's for the obelisk?

Other then that the script is perfect. ATM i can only run it for 3mins max, when the obelisk is fixed i guess this script is flawless :)


Is your FPS bar higher than average on the right? You seem to be the only one having this problem. Do you have version 1.3? I released it twice. Try redownloading it. Let me know if you find any more problems. Thanks.

bas

2012-04-24 14:11:50

I have 1.3 yeps. Also, how do i see the FPS bar?
Im lagging a bit, i have a brand new computer idk whats wrong. i can play all games without any lagg/lagg spikes. but only runescape has it lol. maby that the problem then

Spiker

2012-04-24 14:24:28

Search the forums, but to reduce lag, slide the FPS bar on the right side of SMART up towards the top to increase the FPS, but CPU usage at the same time. Next, make sure you have java 6 (not 7!) update 29 etc. Last, make sure you restart simba altogether after you restart SMART a couple of times. The first time you run SMART after starting simba will be the fastest. After the third run of SMART in the same simba, in my experience, it becomes unbearably laggy. Therefore, I just restart simba, and it's fine.

Good Luck

bas

2012-04-24 14:30:46

Thanks! :)

Spiker

2012-04-24 20:08:07

From: kipjes bende
Thanks! :)


Version 1.4 is out. I fixed the obelisk interaction algorithms. Try it out, and let me know how it works for you.

krasniy

2012-04-25 09:19:35

Been testing 1.4…. seems to be running much better… still some logouts but it seems to be at the bank saying I was out of the secondary item… I did verify that I had 50 in the bank 1st slot when it happened… not sure if that helps or not…

Otherwise this script is getting much more stable!!! Salutes to you for an outstanding job!

Spiker

2012-04-25 13:02:10

From: krasniy
Been testing 1.4…. seems to be running much better… still some logouts but it seems to be at the bank saying I was out of the secondary item… I did verify that I had 50 in the bank 1st slot when it happened… not sure if that helps or not…

Otherwise this script is getting much more stable!!! Salutes to you for an outstanding job!


Are you sure that you had 50 (or more than 25), and it was visible in the first slot? From my experience and from how I wrote it, it should only log you out if you have 25 or less. It will log you out if you have 25 to avoid withdrawing the next item that would slide into the first bank slot once the secondary item is all used up. However, I may make it so it uses all of the first item up and then logout.

Thank you for testing. :)

krasniy

2012-04-25 14:43:54

I am certain in that one particular instance….

white924

2012-04-25 15:07:57

can you add a pouch to scroll function? that would be very handy :)
nice work btw ;)

bas

2012-04-25 15:23:20

Works like a charm now :)

Spiker

2012-04-25 18:34:22

From: krasniy
I am certain in that one particular instance….


I will look into it. Are you experiencing any lag while running it?

From: white924
can you add a pouch to scroll function? that would be very handy :)
nice work btw ;)


I will be adding a pouch to scroll function sometime in the next week.

From: kipjes bende
Works like a charm now :)


Glad it's working and helpful. :)

pcelite11

2012-04-26 00:07:30

updated sps wworkin great i think its the only summoner working atm! great job

Spiker

2012-04-26 01:42:53

From: pcelite11
updated sps wworkin great i think its the only summoner working atm! great job


Thanks. :)

krasniy

2012-04-26 10:46:28

yep agreed…experiencing pretty decent runs now….. probably a little lag is responsible for the few issues that are left….

Great job Spiker!

Spiker

2012-04-26 11:47:26

From: krasniy
yep agreed…experiencing pretty decent runs now….. probably a little lag is responsible for the few issues that are left….

Great job Spiker!


Thank You :)

negative17

2012-04-26 21:20:15

i've been having the same problem as above. it would say i do not have enough charms in my bank when i have over 4k of the item. this usually happens around 20-25 mins into the script.

Spiker

2012-04-26 22:58:40

From: negative17
i've been having the same problem as above. it would say i do not have enough charms in my bank when i have over 4k of the item. this usually happens around 20-25 mins into the script.


I think you mean secondary items because that is what it checks for. You should have your charms in your inventory. Please refer to the "Setup" picture. I will be looking into this problem with more depth soon.

Thanks.

wazzzup

2012-04-28 00:46:18

It doesn't work very well, it attempts to find the obelisk before reaching it, and also attempts to find banker before reaching that too. Very detectable it happens often

Instagationz

2012-04-28 02:07:38

Im getting this

[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.


Any help?

litoris

2012-04-28 03:01:28

From: Instagationz
Im getting this



Any help?


Get the newest version of SPS.

haxafer

2012-04-28 09:25:44

Don't try and do terrorbirds lmfao, it does dreadfowls :/

nevermind i had the wrong seconday. Fail. XD

Instagationz

2012-04-28 10:00:18

From: litoris
Get the newest version of SPS.


And how do I get this new Sps?

I checked FWD's thread and saw that runescape_surfacePNG and saved that over Runescape_Surface but no luck :/

mastastick2

2012-04-28 10:12:59

keeps getting stuck and clicking in cow pen, and when it doesnt it just stays in the bank scrolling over the tabs even though everything is where its supposed to be. Finally got it to work after about 10 experiences with those.. then it starts resting at the altar and doesnt stop resting, just scrolling over some of the trolls.

Spiker

2012-04-29 04:19:42

From: mastastick2
keeps getting stuck and clicking in cow pen, and when it doesnt it just stays in the bank scrolling over the tabs even though everything is where its supposed to be. Finally got it to work after about 10 experiences with those.. then it starts resting at the altar and doesnt stop resting, just scrolling over some of the trolls.


Something is wrong on your end. Could be the lag.

Spiker

2012-04-29 04:21:37

From: wazzzup
It doesn't work very well, it attempts to find the obelisk before reaching it, and also attempts to find banker before reaching that too. Very detectable it happens often


Pretty flawless to me. Plus you have some of your facts wrong.

EDIT: Sorry about double posting.

GreenGang101

2012-05-03 13:51:02

It doesn't work for me.. it just clicks on stats and logs out after it, while i got all the stuff in my inv.

i3egoHan

2012-05-06 11:20:41

I can verify that this script is working fine.

Its running flawlessly, Good work.

For those who its not working for update SRL and SPS.

Spiker

2012-05-06 13:40:59

From: i3egoHan
I can verify that this script is working fine.

Its running flawlessly, Good work.

For those who its not working for update SRL and SPS.


Thanks for the review/feedback. Glad it's working flawlessly.

GreenGang101

2012-05-06 14:50:49

Tested some more, now it runs in sets of 1 hour. Just one tip; let it click some faster to the obelisk, and make a GUI so choose which charms and pouches u want to use.

bbassett

2012-05-07 14:30:27

Hey Spiker, just an update to say thanks, this got me from 95 to 99 summoning. There are more complex summoners out there, but this was a 'get the job done' script that just did the basics, which is what I needed. It occasionally fell over at the bank, and recovery from randoms was a bit flaky, but hey, better than sitting at the PC for days on end so no complaints. Thanks again, add me to your list of Summoning 99'ers :-)

Spiker

2012-05-07 18:56:44

From: bbassett
Hey Spiker, just an update to say thanks, this got me from 95 to 99 summoning. There are more complex summoners out there, but this was a 'get the job done' script that just did the basics, which is what I needed. It occasionally fell over at the bank, and recovery from randoms was a bit flaky, but hey, better than sitting at the PC for days on end so no complaints. Thanks again, add me to your list of Summoning 99'ers :-)


Glad it came in handy. You will be the first on my list of 99 summoners. Congrats!

Swagger

2012-05-07 21:18:45

Please make it support scrolls.

Spiker

2012-05-07 21:21:10

From: Swagger
Please make it support scrolls.


I am working on finishing my Wilderness Agility Course script. I will add scroll support to this script immediately after. ETA May 12th.

Swagger

2012-05-07 21:29:56

Thank you. Rep+…if it'll load.

lyo596

2012-05-08 20:36:13

Looks good Spiker, I am however getting an error. I am guessing it may be due to an updated SPS (As it is having to do with the co-ordinates/mapping).

I am a little fresh into reviewing the code, but this is the error I will receive as soon as running it. (I do have the updated SRL/SPS functions)
"
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
"

I am guessing the updated SPS is not happy with the bot. I do not know which version of SPS I should use (I had been using the base SPS previously, as there were a few bots it did not work with) I am not sure that reverting to version 1 SPS would do any good for me.

If you wouldn't mind, let me know if this is just an SPS issue or something I should look into further.

Thanks,

Spiker

2012-05-08 23:29:43

From: lyo596
Looks good Spiker, I am however getting an error. I am guessing it may be due to an updated SPS (As it is having to do with the co-ordinates/mapping).

I am a little fresh into reviewing the code, but this is the error I will receive as soon as running it. (I do have the updated SRL/SPS functions)
"
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
"

I am guessing the updated SPS is not happy with the bot. I do not know which version of SPS I should use (I had been using the base SPS previously, as there were a few bots it did not work with) I am not sure that reverting to version 1 SPS would do any good for me.

If you wouldn't mind, let me know if this is just an SPS issue or something I should look into further.

Thanks,


You should have the most updated SPS. SPS 2 I believe.

lyo596

2012-05-09 01:23:11

I can confirm I do have the most up-to-date SPS (I could screenie if you really wanted :p ).

Still not sure what the problem might be. The first two hints have been popping up since I last updated SPS (yesterday or the day before). The Error seems to be a recurring topic from when I was using another bot which did not work well with the most updated SPS.

Still confused. I will try a few older SPS versions.

Thanks,

Gruntzer

2012-05-09 10:31:30

[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299

Spiker

2012-05-12 16:22:45

From: lyo596
I can confirm I do have the most up-to-date SPS (I could screenie if you really wanted :p ).

Still not sure what the problem might be. The first two hints have been popping up since I last updated SPS (yesterday or the day before). The Error seems to be a recurring topic from when I was using another bot which did not work well with the most updated SPS.

Still confused. I will try a few older SPS versions.

Thanks,


From: G R E E N
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299


I will try to look into these errors and add pouch support by tomorrow. Still working on my wilderness agility course script.

abundances

2012-05-12 16:34:01

i have it working for pouches i used your code and another guys code… my code is probaly very bad. but it works. runs all right. i used your script to get 96 sum. i needs more fail safes. im going to work on my own summoningscript for my first real script. im my goal is a scroll maker with use of BoB


some bugs
Logs out when not out of stuff. and logs out because it thinks its not at obelisk

Spiker

2012-05-12 18:47:22

From: lyo596
I can confirm I do have the most up-to-date SPS (I could screenie if you really wanted :p ).

Still not sure what the problem might be. The first two hints have been popping up since I last updated SPS (yesterday or the day before). The Error seems to be a recurring topic from when I was using another bot which did not work well with the most updated SPS.

Still confused. I will try a few older SPS versions.

Thanks,


From: G R E E N
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299


This should fix your problems: http://villavu.com/forum/showthread.php?t=81891

abundances

2012-05-12 20:47:38

spiker do you care if i use your path for my script i am hacing trouble getting ObjDTM_WalkPath to work

Spiker

2012-05-12 23:16:19

From: abundances
spiker do you care if i use your path for my script i am hacing trouble getting ObjDTM_WalkPath to work


Yeah, no problem. Thanks for asking, and good luck with your script.

abundances

2012-05-12 23:28:41

thanks you ill make sure to put a comment in and cite you in it. its almost done. just gotta work on my renewing pouches. got it to bank and fill yak.

Swagger

2012-05-12 23:45:33

Can't wait till scroll support…I have a lot of pouches I want turned into scrolls.

Spiker

2012-05-12 23:55:58

From: Swagger
Can't wait till scroll support…I have a lot of pouches I want turned into scrolls.


Literally finishing my Wilderness Agility Course script within the next 10 minutes, taking a short break, then, I will try and add scroll support tonight.

Rogie970

2012-05-13 10:31:57

hey testing this script with 7k charms. Wish me luck!

abundances

2012-05-13 12:19:47

I got my script working in with bob to make scrolls. i used a few of your Procedures in my scrip if thats ok also. spiker if you have time would you take a look at it and tell me what you think and what i can do to make it better.

Spiker

2012-05-13 13:27:41

From: Rogie970
hey testing this script with 7k charms. Wish me luck!


Good luck. Make sure to post some progress reports. :)

Spiker

2012-05-13 14:09:11

From: abundances
I got my script working in with bob to make scrolls. i used a few of your Procedures in my scrip if thats ok also. spiker if you have time would you take a look at it and tell me what you think and what i can do to make it better.


Yeah, just toss me a link to your script sometime, and I'll be happy to look at the code.

EDIT: Sorry about double posting.

Rogie970

2012-05-13 20:51:02

The script keeps getting stuck at the obelisk and says "found the obelisk" over and over. This is a recurring bug that I can only fix by disabling smart, clicking the obelisk, then re-enabling smart. This fixes it but the problem always comes back a few trips later.

Spiker

2012-05-14 19:01:16

From: Rogie970
The script keeps getting stuck at the obelisk and says "found the obelisk" over and over. This is a recurring bug that I can only fix by disabling smart, clicking the obelisk, then re-enabling smart. This fixes it but the problem always comes back a few trips later.


Try hopping worlds.

Announcement: I will no longer be releasing scroll support to the public. Instead I will use it to help apply for members. Sorry to disappoint many of you, just don't want to crash any prices.

Swagger

2012-05-15 16:36:45

Ugh. Thanks for leading me on. I'll just hire someone else to do it manually.

Spiker

2012-05-15 16:47:44

From: Swagger
Ugh. Thanks for leading me on. I'll just hire someone else to do it manually.


Sorry buddy. I'm making 3m/hr.

Good luck with your hiring,
Spiker :)

andyuk3

2012-05-17 22:23:10

[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.

It come up with most scripts

Spiker

2012-05-17 22:48:06

From: andyuk3
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.

It come up with most scripts


Update your SPS.

originalg55

2012-05-20 09:55:30

hey it gets stuck in middle of east side of taverly and sais infusing pouches when its just standing there and it just looks around nothing else and it sais found obelisk infusing pouches banking over and over again while it just stands there.

ClasicPKname

2012-05-23 21:22:21

Thanks a lot for the script. Haven't used it a lot yet but so far it's working great.

Spiker

2012-05-23 21:39:33

From: ClasicPKname
Thanks a lot for the script. Haven't used it a lot yet but so far it's working great.


Glad it's of use. I'll be improving it a lot soon. I had sloppy coding/failsafes and realized a much better way to do everything while I was working on scroll support.

beeb101

2012-05-24 16:11:31

add support for terrorbird + tireless run?
or energy pots

would be faster and more exp
thanks for script will post proggy later

Spiker

2012-05-24 18:11:24

From: beeb101
add support for terrorbird + tireless run?
or energy pots

would be faster and more exp
thanks for script will post proggy later


Will consider adding this. Keep an eye out.

superbuster4

2012-05-25 10:38:00

sadly this doesnt work just gets stuck on east side of taverly…

Dick Kicks

2012-05-26 12:16:50

Great script….

I used it for just gold charms.

I was thinking however, why not scrap the withdraw 25… and just do a withdraw all.
Add in support for multiple charms, and someone could set up their bank space to constantly have the secondary ingredients being pulled for crimson, then gold, then green, then blue.

Just a thought to increase the experience especially when people don't have a lot of one particular charm.

Spiker

2012-05-26 13:48:30

From: Dick Kicks
Great script….

I used it for just gold charms.

I was thinking however, why not scrap the withdraw 25… and just do a withdraw all.
Add in support for multiple charms, and someone could set up their bank space to constantly have the secondary ingredients being pulled for crimson, then gold, then green, then blue.

Just a thought to increase the experience especially when people don't have a lot of one particular charm.


I'll look into this. The reason for the withdraw 25 over withdraw all is that it only ever types in 25 once if it's not an option, then, it just clicks it every time with the same effect as withdraw all. I would most likely change it to withdraw all though if I were to add the multiple charms at once support.

zxzero

2012-05-27 03:33:28

Very nice script, the only problem I have with it is that it sometimes does not click the obelisk and then says it is done and runs back. Other than that it saves me much manual boring time. :) Thanks for the great script.

swanniie

2012-05-29 16:36:48

I get this error when trying to run

[Error] sps/sps.simba(38:17): Unknown type 'T4DIntegerArray' at line 37
Compiling failed.

Simba says there are no SRL/SPS updates available, so I assume my SPS is the latest version.

Spiker

2012-05-29 16:41:38

From: swanniie
I get this error when trying to run

[Error] sps/sps.simba(38:17): Unknown type 'T4DIntegerArray' at line 37
Compiling failed.

Simba says there are no SRL/SPS updates available, so I assume my SPS is the latest version.


You need to force update your SPS.

swanniie

2012-05-30 11:07:19

From: Spiker
You need to force update your SPS.


Force update?

Is that done by checking 'Override update' and then manually updating? Cause I tried that.

If not, can you explain how to do that? It would be much appreciated.

catanado15

2012-05-30 11:34:37

how can i program this to do the pouches i want and not the first pouch that appears at the shop screen ?

catanado15

2012-05-30 11:58:44

nvm, got it working

swanniie

2012-05-31 15:52:21

Have the SPS problem fixed, and the script seems to work great.

However, sometimes, randomly it will say I don't have enough secondary items, even when i have plenty in the first bank tab and slot. This is what the log says.

Found the bank.
Banking.
You do not have enough of your secondary item. Logging out.
Can not find obelisk.

stuartroad

2012-06-01 05:12:20

From: swanniie
Have the SPS problem fixed, and the script seems to work great.

However, sometimes, randomly it will say I don't have enough secondary items, even when i have plenty in the first bank tab and slot. This is what the log says.

Found the bank.
Banking.
You do not have enough of your secondary item. Logging out.
Can not find obelisk.


If you have less than 25 it does this. At least that's what happened for me.

Great script buddy, works completely flawless… And don't release a scroll script please :P

lightstabo

2012-06-01 19:35:41

Awesome script, will you be adding pouch to scroll option in the future? That would a bit in terms of overall gold loss from summoning.

Thanks for the script

swanniie

2012-06-01 20:35:33

From: stuartroad
If you have less than 25 it does this. At least that's what happened for me.

Great script buddy, works completely flawless… And don't release a scroll script please :P


I did say in my post I had plenty, for example, over 2k swamp lizards.

It still sometimes does this though, maybe after 1 run or 20 runs, :/

Trying to figure out what it could be

neffers

2012-06-02 10:33:27

The script cannot bank sometimes when one of the new Corgi dog pets are around.

Spiker

2012-06-02 14:08:52

From: neffers
The script cannot bank sometimes when one of the new Corgi dog pets are around.


Thanks, I plan on making that part flawless soon.

Rincewind

2012-06-03 23:06:32

A little buggy but works fine nevertheless. Great script man. I'll try to highlight some of the bugs later.

radplane

2012-06-12 12:22:56

Worked good for my usage. Really good job! Mad good work on finding the obelisk properly. Didn't do alot of testing atm from low summoning level. Will test further in the day and post a full proggy!

edit: only first pouch support? =s

ericrootbeer

2012-06-13 19:39:41

this works pretty well, but i'm gonna try to run it for an extended period of time ;) Thanks

Whatmatters

2012-06-14 05:08:30

Certain types of pouches I can't afford to use the taverly shopping method for heh…. This one works splendidly as well though. It also doesn't get as many randoms as often because the rate is lower. Two proggies: barker toads and moss titans respectively


chris91

2012-06-14 10:59:32

How stable is this script? I'm 96 Sum and I want to get 99, I'd prefer to do it the most expensive way so I can get 99 quickly; will this script work for me?

slobo4

2012-06-20 12:57:08

first the script works but now he stops.
it begins right bank, take secondary and make pouches.
after that he walks to the bank and stand by the bank and clicks wrong so he dont open bank.
after that it says not enough secondary and stops

xNotorious

2012-06-20 15:53:09

From: slobo4
first the script works but now he stops.
it begins right bank, take secondary and make pouches.
after that he walks to the bank and stand by the bank and clicks wrong so he dont open bank.
after that it says not enough secondary and stops


Everything updated? Using correct graphics settings?

It's working well for me, a little buggy, but still running well.

Dannyownz

2012-06-23 07:37:19

thanks bro!

stuartroad

2012-06-24 04:47:21

Hey buddy, used to work very well, but recently it has been having a problem, sometimes after the scrolls are made it clicks the obelisk again and gets stuck there.

Jos3ph

2012-06-25 23:32:13

Can anyone confirm this script works perfectly?

Luke L

2012-06-26 12:30:09

Script was working flawlessly! I really liked it, and it ran for about 15 minutes while I watched it. As soon as I clicked this thread to post that, then I had the same problem of the person below me:


From: slobo4
first the script works but now he stops.
it begins right bank, take secondary and make pouches.
after that he walks to the bank and stand by the bank and clicks wrong so he dont open bank.
after that it says not enough secondary and stops


But I babysit the bot regardless, so I can just relogin and start the bot up again, so no worries, thanks :)!

EDIT: ^ scratch that :(. It misclicks the bank and logs out with that bank error about every 7 minutes and is now unusable :(.

edit: darn I guess this is not being attended to at the moment

beeb101

2012-09-02 07:08:20

hello, i started the script in the bank and press play. It will make the pouches but instead of walking back to bank it just scrolls over the trolls outside…. Any ideas?

Solar

2012-09-02 07:17:29

EDIT: Misread thread title. Sorry.
@beeb101, I believe the SPS walking is messed up.

beeb101

2012-09-03 08:10:26

any guide on how to correct?

lord ahmad4

2012-09-11 21:06:01

can it sellback to the summoning store?

N01sPerfect

2012-09-18 01:53:14

[Error] C:\Simba\Includes\SRL/SRL/Misc/Smart.simba(46:19): Invalid number of parameters at line 45
Compiling failed.

What do I need to fix in order to use this script? :(

stuartroad

2012-10-01 23:15:26

here is a working version, at least for me… sometimes it doesnt walk back to the bank for some reason, sps might need to be re done.

Program Spiker_Taverly_Summoner;  //By Spiker
{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/SmartGraphics.Simba}
{$i sps/sps.simba}

{==============================================================================}
{========== INSTRUCTIONS ==========}
{==============================================================================}
{========== Spiker Taverly Summoner V1.4 by Spiker ==========}
{==============================================================================}
{========== 1. Fill out all the information below. ==========}
{========== 2. Start inside the Taverly bank. ==========}
{========== 3. Put the secondary item in the first bank slot. ==========}
{======= 4. Make sure correct bank tab with secondary item is selected. =======}
{========== 5. Make sure pouch tab is selected at obelisk. ==========}
{========== 6. Make sure the filter is on at the obelisk. ==========}
{========== 7. Have charms, shards, and pouches in inventory. ==========}
{========== 8. Post proggies and buggies please. ==========}
{==============================================================================}

Const
World = 22;
Members = True;
Signed = True;
Version = '1.4';

SRLStats_Username = ''; //SRL Stats Username
SRLStats_Password = ''; //SRL Stats Password

AntibanAmount = 1; //Amount of antibans (0 = None, 1 = Below Average, 2 = Average, 3 = Above Average, 4 = Extremely High, 5 = Every Trip)

Var
x, y, AntibanCount, Commit, ObbyWait, Start, TotalTimeRunning, TotalExp, Trips, PouchesHr, OneTime, XpPerTrip, XpToLevel:Integer;
CurrentStatus:String;
XpPerHour:Extended;

Procedure DeclarePlayers; //Declares all of your players' stats/info.
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers)
CurrentPlayer := 0;
with Players[0] do
begin
Name := ''; //Runescape Username
Pass := ''; //Runescape Password
Pin := ''; //Bank Pin
Nick := ''; //3-4 lowercase letters from username; used for random event detection
Member := True; //Do not change
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Summoning;
Active := True; //Set to true if you want to use Player 0
end;
end;

Procedure Setup;
begin
ClearDebug;
SetupSRL;
SetupSRLStats(1016, SRLStats_Username, SRLStats_Password);
DeclarePlayers;
OneTime := 0;
Commit := 0;
AddOnTerminate('SmartProggy');
If Not (LoggedIn) Then
LoginPlayer;
Wait(3000+Random(1000));
ClickNorth(SRL_ANGLE_HIGH);
Wait(1000+Random(500));
XpToLevel := XPTillNextLevel(SKILL_SUMMONING);
Wait(250+Random(250));
Gametab(25);
SetRun(True);
If Not SetChat('off', 2) Then
SetChat('off', 2);
SetAngle(0);
MarkTime(Start);
end;

Procedure StatsCommit; //Commits your SRL stats to villavu.com.
begin
If Commit = 5 Then
begin
Writeln('Committing Your Stats.');
stats_IncVariable('Summoning EXP (Gained)', TotalExp);
Stats_Commit;
Commit := 0;
end
else Inc(Commit);
end;

Procedure SmartProggy; //On-Screen Progress Report
Var
VersionInfo, TimeToLvl, TimeRun, StatusInfo, PouchHr, ExpHr, ExpGained:String;
background:Integer;
begin
TotalTimeRunning := TimeFromMark(Start);
XpPerHour := Round(60.0 * TotalExp / ((TotalTimeRunning/1000.0)/60.0));
PouchesHr := 1125; //((Trips*25)*(Round(TotalTimeRunning/3600000)))*60;
TimeRun := ' Time Running: ' + MsToTime(TotalTimeRunning, Time_Short);
PouchHr := ' Pouches/Hour: ' + IntToStr(PouchesHr);
ExpHr := 'Experience/Hour: ' + FloatToStr(XpPerHour);
ExpGained := 'Total Experience: ' + IntToStr(TotalExp);
TimeToLvl := 'Time To Level: ' + MsToTime(Round((XpToLevel/(XpPerHour+1.0))*3600000), Time_Short);
StatusInfo := ' Status: ' + CurrentStatus;
VersionInfo := ' Version: ' + Version;
background := BitmapFromString(504, 130, 'meJztnfdXG1e7qP+Gu866v5x7' +
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'o9c9n3gkpfD8X86UvpdLLhS3ZbMbjuRjn5Yw379Eee1cOVJx6qOrr' +
'NUdK2a+d6H6wxxyFi5DXwTOkmq+LGWjVJ9Yb0hsw1A70QZvnS3/ql' +
'qYQRQRGszogyrlhn89VYi+RBTVaA7/sgIAAPxOaIPnA797Pp3Bwf7' +
'h9fc+zbz05tFTl6qwM3kll0oJZKaATOeRaGyOQELGWVQ6p02rN5jt' +
'epPNZHW26vQcYQ3K/KlMHonJFStb6ls6FO0GrqyRJ1fzGlprWjpYy' +
'layrJXebGryhlKV+bdK799tv902KI3/h4/P//OJfOT2V8+WvZFZmf' +
'W3P+eXjKq6jo9yKUjjJ8q5l1gNmdS6d85XvptZRW2wWGJX1zcr4qu' +
'R59++UPVxAZ7JkBeIWv/peN7HRfSNlfMAAAAvA+tj2qyz/numz/3b' +
'V4+e+fBszvky8gcnM7OKCBU4t5rGp3DE3LoGKreGxBJKm7W1CrVEr' +
'pI3tUmbWjkSGbNGypepkNu59c0IpkwlatZylG0IrK4Rkz6vZntlg+' +
'FXfk3heQTS7yfFjI8KaSilT/+ECDv7Pi+k/+Vk4dvnKt7PIrz+VQn' +
'yPLL6ps3EhgG02WtnShFI7//90wtvXqhK81ECAADwwtgq+Y2eT0v1' +
'xy/828cZp4tJx7JKzpcQs0vJBQRGJV1YSGHnVtMq2aJqhqCSxqPya' +
'uk1CkwoQ2IXqtbEjtc2EoUKkkgp0doK6aKsahZdmbTafEOBt3g+ZW' +
'vC7hB09JaK2vI5qhyGIpepZLa4tt0MPRFwtaNSbrjAVJTLOivq9Yd' +
'+QQEAADaR8PzQ72z1fPq/1vR5dsWXl6pO5lUj52dW4KdLKaeKiGfL' +
'sXwyN7sKzyOzCmm8PCq7iM4vY0nycUEZp+50OX4JF+6ktBsMn+BgP' +
'A8AAPCnIR3P7+KHtg+stFs8/7dDrr08xO69jKUCgDUSXezS59ALDO' +
'wNZPKhO099d5+m9nzg2SCWL0FpNxv+xXt+fbh+APijAp7/OyPRxwa' +
'pftvK+dCGFPplUP3WmvmD8Hx0hxz6RQSAnQGe//tjk9iTb5aqE2OC' +
'39X37G2mRHgk3rfdwrPleyj2ytPEFOrnAQAA/vysvCzNBwAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAPvLlg6Zz+HQCwwAAADsCPA8AAAAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +
'AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA' +
'AAAAOwL/x+bmJCc');

SMART_DrawBitmap(true, background,Point(8,344));
SMART_DrawText(99,396,UpChars,TimeRun,clLime);
SMART_DrawText(99,416,UpChars, PouchHr,clLime);
SMART_DrawText(99,436,UpChars,ExpHr,clLime);
SMART_DrawText(99,456,UpChars,ExpGained,clLime);
SMART_DrawText(266,396,UpChars,TimeToLvl,clLime);
SMART_DrawText(266,416,UpChars,StatusInfo,clLime);
SMART_DrawText(266,436,UpChars,' Author: Spiker',clLime);
SMART_DrawText(266,456,UpChars,VersionInfo,clLime);
FreeBitmap(background);
end;

Procedure Antiban; //Helps keep you from becoming banned.
Var
i:Integer;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
Case AntibanAmount Of
0: i := 10000;
1: i := 60;
2: i := 30;
3: i := 15;
4: i := 9;
5: i := 6;
end;
Case Random(i) Of
0: begin CurrentStatus := 'Antiban'; SmartProggy; Writeln('Antiban.') GameTab(tab_Stats) HoverSkill('Summoning', False); Wait(2000+Random(500)); GameTab(25); Inc(AntibanCount); end;
1: begin CurrentStatus := 'Antiban'; SmartProggy; Writeln('Antiban.') SleepAndMoveMouse(7000+Random(500)); Inc(AntibanCount); end;
2: begin CurrentStatus := 'Antiban'; SmartProggy; Writeln('Antiban.') ExamineInv; Wait(1500+Random(500)); Inc(AntibanCount); PickUpMouse; end;
3: begin CurrentStatus := 'Antiban'; SmartProggy; Writeln('Antiban.') GameTab(tab_Stats); Wait(3000+Random(500)); GameTab(25); Inc(AntibanCount); end;
4: begin CurrentStatus := 'Antiban'; SmartProggy; Writeln('Antiban.') PickUpMouse; Wait(1500+Random(500)); PickUpMouse; Inc(AntibanCount); end;
5: begin CurrentStatus := 'Antiban'; SmartProggy; Writeln('Antiban.') MMouse(1200, 900, 10, 10); Wait(7000+Random(500)); Inc(AntibanCount); end;
end;
end;

{*******************************************************************************
Procedure HumanMMouse(eX, eY: Integer);
By: Flight
Description: Human-like miss-and-correct mouse movement
*******************************************************************************}
Procedure HumanMMouse(eX, eY, ranX, ranY:Integer);
var
randSpeed:Extended;
X, Y, X2, Y2, A, Dist, MP:Integer;
begin
A := MouseSpeed;
GetMousePos(X, Y);
Dist := Distance(X, Y, eX, eY);
MP := Round(Dist/150);
If MP < 0 then
MP := 1;
randSpeed := (random(MouseSpeed) / 2.0 + MouseSpeed) / 10.0;
X2 := RandomRange(eX-(A*MP), eX+(A*MP));
Y2 := RandomRange(eY-(A*MP), eY+(A*MP));
WindMouse(X, Y, X2, Y2, 9.0, 3.0, 10.0 / randSpeed, 12.0 / randSpeed, 10.0 * randSpeed, 10.0 * randSpeed);
GetMousePos(X, Y);
MMouse(eX, eY, ranX, ranY);
MouseSpeed := A;
end;

Procedure HumanMouse(eX, eY, ranX, ranY:Integer; LeftClick:Boolean); //Wrapper for HumanMMouse (It lets you right or left click as well.)
Var
x, y:Integer;
begin
HumanMMouse(eX, eY, ranX, ranY);
GetMousePos(x, y);
Mouse(x, y, 0, 0, LeftClick);
end;

Function BanksColor(var rx, ry:Integer):Boolean; //Searches for the bank booth (paper) color and returns its location if it finds it.
Var
TPA:TPointArray;
ATPA:T2DPointArray;
CTS, i:Integer;
o:TPoint;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.25, 6.96);
FindColorsTolerance(TPA, 15070710, MSX1, MSY1, MSX2, MSY2, 4);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
If(Length(TPA) = 0) then
begin
Exit;
end;
SortTPAFrom(TPA, Point(MSCX, MSCY));
ATPA := TPAToATPA(TPA, 15);
for i := 0 to High(ATPA) do
begin
o := MiddleTPA(ATPA[i]);
HumanMMouse(o.x, o.y, 3, 3);
If(WaitUptextMulti(['ank Coun', 'ounter'], 250+Random(500))) then
begin
Result := True;
GetMousePos(rx, ry);
Writeln('Found the bank.');
Exit;
end;
end;
end;

Function ObeliskColor(var rx, ry:Integer):Boolean; //Searches for the obelisk color and returns its location if it finds it.
Var
TPA:TPointArray;
ATPA:T2DPointArray;
CTS, i:Integer;
o:TPoint;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.03, 0.70);
FindColorsTolerance(TPA, 9548140, MSX1, MSY1, MSX2, MSY2, 15);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
If(Length(TPA) = 0) then
begin
Exit;
end;
SortTPAFrom(TPA, Point(MSCX, MSCY));
ATPA := TPAToATPA(TPA, 15);
for i := 0 to High(ATPA) do
begin
o := MiddleTPA(ATPA[i]);
HumanMMouse(o.x, o.y, 3, 3);
If(WaitUptextMulti(['ouch Obel', 'belisk', 'nfuse-pouc', 'nfuse', 'ouch'], 250+Random(500))) then
begin
Result := True;
GetMousePos(rx, ry);
Writeln('Found the obelisk.');
Exit;
end;
end;
end;

Procedure WalkToBank;
Var
bankPath:TPointArray;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
CurrentStatus := 'Walking To Bank';
SmartProggy;
Writeln('Walking to bank.');
SPS_Setup(RUNESCAPE_SURFACE,['8_7']);
bankPath := [Point(3530, 2909), Point(3498, 2957), Point(3457, 2993),
Point(3398, 2991), Point(3347, 2985)];
SPS_WalkPath(bankPath);
end;

Procedure WalkToObelisk;
Var
obbyPath:TPointArray;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
CurrentStatus := 'Walking To Obelisk';
SmartProggy;
Writeln('Walking to obelisk.');
SPS_Setup(RUNESCAPE_SURFACE,['8_7']);
obbyPath := [Point(3394, 2987), Point(3451, 2994), Point(3500, 2959),
Point(3529, 2902), Point(3560, 2866)];
SPS_WalkPath(obbyPath);
end;

Function WaitBank:Boolean;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
If PinScreen Then
begin
CurrentStatus := 'Entering Pin';
SmartProggy;
InPin(Players[CurrentPlayer].Pin);
Result:= True;
end;
If BankScreen Then
Result := True;
end;

Function CloseToBank:Boolean;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
If BanksColor(x, y) Then
Result := True
else CloseToBank;
end;

Function ClickObelisk:Boolean;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
Wait(500+Random(250));
If ObeliskColor(x, y) Then
begin
HumanMouse(x, y, 5, 5, True);
Result := True;
end
else
begin
If TimeFromMark(ObbyWait) < 8000 Then
Result := True
else
ClickObelisk;
end;
end;

Procedure WithdrawBank;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
WaitFunc(@WaitBank, 100+Random(50), 4000+Random(1000));
Writeln('Banking.');
Wait(1500+Random(500));
Deposit(5, 5, True);
If GetBankItemAmount(0, 0) > 25 Then
Withdraw(0, 0, 25)
else
begin
Writeln('You do not have enough of your secondary item. Logging out.');
Logout;
end;
end;

Procedure ObeliskScreen;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
CurrentStatus := 'Infusing Pouches';
SmartProggy;
MouseBox(46, 68, 86, 110, 0);
WaitOption('Infuse-All', 2000)
Writeln('Infusing pouches.');
Wait(1800+Random(500));
If Not ObeliskColor(x, y) Then
ObeliskScreen;
Trips := Trips + 1;
If OneTime = 0 Then
begin
XpPerTrip := XpToLevel - XPTillNextLevel(SKILL_SUMMONING);
Inc(OneTime);
end;
TotalExp := TotalExp + XpPerTrip;
If LevelUp Then
begin
XpToLevel := XPTillNextLevel(SKILL_SUMMONING);
Gametab(25);
end;
SmartProggy;
end;

Procedure Rest;
begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then Exit;
If Not RunEnergy(40) Then
begin
CurrentStatus := 'Resting';
SmartProggy;
Writeln('Resting.');
RestUntil(95);
Writeln('Done resting.');
end;
end;

begin
repeat
Setup;
repeat
Wait(500+Random(250));
CurrentStatus := 'Banking';
SmartProggy;
If BanksColor(x, y) Then
begin
HumanMouse(x, y, 5, 5, True);
WithdrawBank;
end
else
begin
Writeln('Can not find bank.');
Logout;
end;
WalkToObelisk;
repeat
Wait(100+Random(50));
until(not IsMoving)
Wait(200+Random(50));
MarkTime(ObbyWait);
If ClickObelisk Then
begin
repeat
Wait(500+Random(250));
until(Not ObeliskColor(x, y))
ObeliskScreen;
end
else
begin
Writeln('Can not find obelisk.');
Logout;
end;
Antiban;
Rest;
WalkToBank;
repeat
Wait(100+Random(50));
until(not IsMoving)
Wait(200+Random(50));
Antiban;
Rest;
SmartProggy;
repeat
Wait(100+Random(50));
until(CloseToBank);
StatsCommit;
until(Not LoggedIn);
NextPlayer(Players[CurrentPlayer].Active);
until False;
end.

Mat

2012-10-02 16:25:31

I Made my Own as I couldn't get this to work reliably.
I may upload it :P
Mat

carson1023

2012-10-09 14:50:06

Great work Spiker. :)
If only this script could do pouches to scrolls also. *hint hint ;)

Parfilo

2012-10-26 13:08:06

Not working for me, in need of an update or fix.

The Killer

2012-10-26 13:15:46

From: Mat
I Made my Own as I couldn't get this to work reliably.
I may upload it :P
Mat


you should :D, theres ones all over powerbot anyway

Parfilo

2012-10-26 22:06:57

I hear not to use powerbot due to it getting detected somehow.

Mooonb

2012-10-28 10:07:45

[Error] C:\Simba\Includes\SRL/SRL/Misc/Smart.simba(46:19): Invalid number of parameters at line 45
Compiling failed.
What is this? :)