wantonman
2012-04-15 17:42:32
Hello i am interested in making a text adventure and id prefer it on simba… may someone give me advise as to how to display and also have input and stuff for commands???
2012-04-15 17:42:32
2012-04-15 17:43:29
2012-04-15 17:44:47
2012-04-15 17:46:21
2012-04-15 17:46:29
From: wantonman
A text rpg… what function can i use that will wait for me to enter a command… i havent found any…
2012-04-15 17:55:25
2012-04-15 17:55:56
2012-04-15 19:30:58
From: wantonman
@sex yes but would that be parcticle as to an entire text rpg? is there any simple console commant-type interface i can use???
what if i have two option go left or go right? simba needs to either accept left or right… and thats it… c++ might be better huh?
2012-04-15 20:50:17
2012-04-15 20:52:44
something := ReadLn()
case something of
1://blah
2://blah
3://blah while not iskeydown() do wait(100) //then have various options that each key corresponds to or a form, which you can learn how to make over in the scripting tutorials section.
2012-04-17 06:58:49
2012-04-17 08:35:38
2012-04-17 15:55:32
2012-04-17 15:57:07
From: joeygupta
Made a Text adventure game recently, only 3 rooms worth though. Made it through pascal. If you need help, feel free to ask.
Remember though, ALOT of If-Then-Else statements!
2012-04-17 16:51:59
2012-04-18 07:30:38
From: CRU1Z1N
Use the new delphi xe2. Pascal was born from delphi so language is just the same has an easy to use IDE providing fast production of simple apps and games.
With this program you could just use an edit bot and keep checking it for entered text.
But I also recommend looking into databases and msql if your wanting to make it online research make notes of what needs to be done and work on one at a time be patient don't look for the easy option have a look on 3Dbuzz I learned a lot when I started from there videos I'm guessing they have a lot more to offer now.
Anyway good luck and don't give up.
2012-04-18 08:48:02