SRL Archive - MSI Bugs

Misclicks The Mini-Map


iamorange12

2012-04-10 22:01:12

Can this bug be reproduced?

[INDENT]Yes, every time.[/INDENT]


Script & Location

[INDENT]Mining Guild Miner - By The Ladder Inside the Mine[/INDENT]


Bug Description

[INDENT]When the bot is done mining at the mining guild and needs to go up the ladder to bank, it clicks the mini-map instead of the ladder.

Video Of This Happening:

http://www.youtube.com/watch?v=ZiKKWB576e8

The bot will go down the ladder fine, but not up.[/INDENT]


Debug Text

[ My RSN ] ---------- MSI_GetMyPos(): (315, 527)
[ My RSN ] -------- Distance to the end: 41 pixels
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (279, 523)
[ My RSN ] -------- Distance to the end: 16 pixels
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 1
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Player animation: Player Idle
[ My RSN ] ---------- MSI_GetMyPos(): (283, 519)
[ My RSN ] -------- Distance to the end: 13 pixels
[ My RSN ] ---------- Players Found: 2
[ My RSN ] ---------- Scanning for randoms...
[ My RSN ] -------- Next Point: 4 (279, 507)
Additional Information

[INDENT]I started the bot before I got the video started :P[/INDENT]



Thanks,
iamorange12

Coh3n

2012-04-11 01:50:17

Ah, look like the path needs to be altered slightly. Shouldn't be a difficult fix.

E: This is fixed for the next version, thanks. :)