mightyz
2012-04-09 16:09:26
Hello, just started making scripts. now i'm making a a script that will attack goblins the only thing im not sure how to do is i want to it stay in the goblin area because sometimes it mis clicks or goes for a goblin far away and cant get back how would i have it so the character has to stay in a certain radius
I'm not sure this is possible because you can't just create invisible barriers you can't pass.
However, you can define locations and once your player leaves that location - you can make him walk back.
Use Object DTM's for this - you can find my tutorial on ObjectDTM's here:
http://villavu.com/forum/showthread.php?t=78905
mightyz
2012-04-09 16:14:28
thank you abu, ill go check it out
Recursive
2012-04-09 16:15:35
Good job on taking on the challenge of making a script, I am waiting for exams to be over to get a start on one.
Use this link
DocumentationOr this one
How-to-Guide for MSI
Create a walking procedure, and every five kills, or five failed attempts, have it run itself, which will take it back to said spot?
http://villavu.com/forum/showthread.php?t=73524Create and recalibrate back to the point after a certain time.