SRL Archive - RS3 Outdated / Broken Scripts

TotalGnomes[Advanced Course][50K+ Exp/Hr]


Total

2012-04-02 16:09:45

TotalGnomes


Requirements:
-85 agility (or 80+ with summer pies)
-Access to gnome stronghold

Features:
-50k+ Exp/hr
-Summer Pie support
-Progress report with number of laps done and exp/hr
-Will try and find obstacle x times, if it fails it will logout(You can specify how many tries)
-Uses fastest possible method to run the course, clicking in the right areas for maximum exp rate
-Eats if under 40% HP
-Antiban that doesn't slow exp down
-Bypasses 6 hour logout time
-Auto updates script so you don't need to check thread constantly

Instructions:
-Turn off the XP Pop-up on your XP Counter.
-Put your camera zoom all the way to the left.
-Make sure your first exp counter is set to agility or overall
-Fill out the required info at the top of the script
-If under 88 agility, bring food and put your food type at the top of the script
-If under 85 agility, have an inventory full of summer pies before you start the script
-Drag the slider on the right side of SMART to the highest for max FPS and best performance
-Start the script at the first log obstacle

Future development:
-More accurate DTMs (Always working on this, will never cross it out because I always want to improve them. :p)
-Failsafe TPAs for the obstacles
-Timeout failsafes incase you clicked something besides the obstacle
-Recovering from a random
-Antiban that wont slow exp/hr down

Possible additions(on demand):
-Summer pies to boost agility level
-Retrying obstacle if failed(Will need to either have a bug tester or use someones account as I have no account between 85-88 agil)
-User requests

Known bugs:
-None, report if you have any

Longest Proggy by MMOE:

/////////////TotalGnomes V1.90/////////////
Laps Completed: 2397(70 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 1731475 exp(50620 Exp/Hour)
Failsafes used: 797
Running for: 34:12:20
/////////////////////////////////////////

Text Proggies:


[CENTER]
[COLOR="SeaGreen"][SIZE="3"][U]V1.8[/U][/SIZE][/COLOR]
/////////////TotalGnomes V1.89/////////////
Laps Completed: 1964(72 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 1422939 exp(52421 Exp/Hour)
Failsafes used: 510
Running for: 27:08:40
////////////////////////////////////////

/////////////TotalGnomes V1.8/////////////
Laps Completed: 477(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 344784 exp(57259 Exp/Hour)
Failsafes used: 20
Running for: 06:01:17
/////////////////////////////////////////

/////////////TotalGnomes V1.84/////////////
Laps Completed: 435(77 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 314770 exp(56083 Exp/Hour)
Failsafes used: 18
Running for: 05:36:46
/////////////////////////////////////////


/////////////TotalGnomes V1.85/////////////
Laps Completed: 425(77 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 315083 exp(57264 Exp/Hour)
Failsafes used: 23
Running for: 05:30:08
/////////////////////////////////////////
[/CENTER]

Paint Proggies:


Post your progress reports!


Hall Of 99's
uz3
Propel
bilka
rm age
ekolan88
boris
Nicklaus
superuser
Haider
omar84
wildnest1
Ashaman88
teabag
Sumskills
Castiel1
blinkblink
DeadLast
Nubzor
Musscullen
idodew
donatello
gunman82
halestorm1234
Rsbotter12
Robert91292


Changelog:
v1.0 : Script released. (4/2/2012)
v1.1 : Added time failsafes incase you get random after clicking obstacle or click something that isnt the obstacle and updated the pole DTM, should detect it better. (4/2/2012)
v1.2 : Added failsafe TPAs to all obstacles. Other minor tweaks. (4/2/2012)
v1.25 : Failsafes weren't adding to the 3 count of failed obstacles, should be now. Should have better object detection. May have fixed progress report saying obnoxious exp gain, need people to test. (4/3/2012)
v1.3 : Fixed failsafes so they rotate camera back if they fail to click on the obstacle. Changed some colors on TPAs and added backup DTMs to most obstacles. Other minor wait time tweaks. (4/3/2012)
v1.4 : Added option to eat, user can now input amount of tries before stopping an obstacle, user can input if they want to log out or not after failing an obstacle, changed some DTMs, moves the mouse near the next obstacle while in the last one for speed increase, other minor wait time tweaks. (4/4/2012)
v1.5 : Added antiban, increased speed, changed some mouse randomization. (4/7/2012)
v1.6 : Added on-screen progress report(paint), added SRL stats, other minor tweaks. (4/14/2012)
v1.7 : Improved DTMs on several obstacles and improved colors of TPA finding, added count of failsafes on progress report, added mode to show which obstacles failsafe the most in text progress report. (4/17/2012)
v1.8 : Changed how the log is originally found in order to lessen the amount of failsafes. (4/19/2012)
v1.81: Temporary fix for bugged SMART[Only if you have applied the temporary fix. See [URL="http://villavu.com/forum/showpost.php?p=1070137&postcount=752"]this thread[/URL].]. (7/15/2012)
v1.82: Changes to static coordinates and some DTMs had to be done due to zoom updates. (7/24/2012)
v1.83: Updated many DTMs, reimplemented on-screen paint, other minor fixes. (9/22/2012)
v1.84: Updated DTMs. (10/20/2012)
v1.85: Added a timer to relog when past x time in order to bypass 6 hour relog. (12/7/2012)
v1.86: Updated DTMs, changed way on-screen paint is created. (12/10/2012)
v1.87: Updated to reload SMART every 5 and a half hours, bypassing 6 hour login error. (12/13/2012)
v1.88: Added auto updater to script. (12/14/2012)
v1.89: Updated some TPAs. (12/17/2012)
v1.90: Added summer pie support. (12/19/2012)

Credit:
-Dgby714 for the DownloadToFile procedure
-Vengeance09 for the on-screen progress report graphic

If you happen to find any bugs it should spit out something in the debug box with what went wrong, come and let me know. Thanks and enjoy.

Please note that the lower the FPS you have the slower the script will be. For maximum performance you need 20-30+ FPS.

eska

2012-04-02 16:23:58

Looking good. Only thing I found is that you do not use randomisation correctly.

For example:

if FindDTMRotated(BranchDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x, y, 2, 2); // Here
if WaitUpText('branch', 2000) then
begin
Mouse(x, y, 0, 0, true); // and here
repeat
Wait(200);
until CurrentXP <> GetXPBarTotal;
Wait(1000);
Exit;
end else
Writeln('Couldnt find Branch #1 ' + ToStr(i + 1) + ' times, trying again.');
end;

When you first call Mouse, it randomise 2 pixel. This is good, could be even a bit more, like 5 for example.

When you call it again once in the if, it move the mouse AGAIN, which is bot like. Nothing too bad though. Should be very easy to fix.

If you want the mouse to click where the mouse already is, use the function ClickMouse2 (NOT ClickMouse). It simply click the mouse in a human like way.

Total

2012-04-02 16:27:52

Ah yeah thats what I was going for. Thanks for the tip.

EDIT: Fixed and reuploaded.

goober123

2012-04-02 16:28:19

it runs against wall click 3 times on ground then logs out other then what he said it looked pretty good :)

Total

2012-04-02 16:35:12

Against wall click? What do you mean?

goober123

2012-04-02 16:38:05

Like at the very top it clicks on the wall and it runs across then randomly clicks three times, then logs out

Total

2012-04-02 16:39:20

Hm…does it say it cant find the pole in debug box? Shouldn't even be looking for the pole until you get exp.

goober123

2012-04-02 17:00:48

It gets the xp but clicks like right in front of the wooden gate.

Couldnt find pole 1 times, trying again.
Couldnt find pole 2 times, trying again.
Couldnt find pole 3 times, trying again.
Couldnt find pole. Logging out.

Total

2012-04-02 17:03:24

Its supposed to click in front of the wooden gate, you need that for max exp/hr. It seems that it cant find the DTM…will have to try and update the DTM or add a failsafe. This happens every run?

goober123

2012-04-02 17:23:52

Yea every time i run it it fails there then i have to finish it.

Total

2012-04-02 17:25:32

Ok, will try and update the DTM and put out a 1.1, already changed some stuff anyway.

Sir Ducksworthy

2012-04-02 17:29:55

Try TPA's and use DTM's as a backup

Total

2012-04-02 17:34:54

But I love DTMs D:. So fast and accurate when they work.

v1.1 released, try it out goober.

goober123

2012-04-02 17:39:56

It still seem to do th same thing.

Jake

2012-04-02 17:47:34

tried out the first version (1.0)
had the same problem goober had
heres what the thing said

Couldnt find pole 1 times, trying again.
Couldnt find pole 2 times, trying again.
Couldnt find pole 3 times, trying again.
Couldnt find pole. Logging out.
/////////////TotalGnomes V1/////////////
Laps Completed: 0(0 Laps/Hour)
Exp gained: -126925326 exp(-13872001 Exp/Hour)
Running for: 00:02:01
/////////////////////////////////////////

Total

2012-04-02 17:47:53

Do you have low FPS or something? Thats the only reason I could think of it not working.

Propel

2012-04-02 17:48:58

Script is working great!;)

Jake

2012-04-02 17:51:08

no i dont have a low fps
im on a low ping world, with a low amount of players

im gonna try out version 1.1 and post the results in a sec

Jake

2012-04-02 17:58:46

EDIT:
Same problem man it keeps clicking in that spot three times, and then logs out heres the log..

Couldnt find pole 1 times, trying again.
Couldnt find pole 2 times, trying again.
Couldnt find pole 3 times, trying again.
Couldnt find pole. Logging out.
/////////////TotalGnomes V1/////////////
Laps Completed: 0(0 Laps/Hour)
Exp gained: 140 exp(3652 Exp/Hour)
Running for: 00:02:18
/////////////////////////////////////////
Successfully executed.


heres a pic:

Total

2012-04-02 18:02:38

Ahhhhhh…I see the culprit. It's that damn agility icon at the top. You dont get that when you are 99. Will have to make a new DTM, gimme a min.

Jake

2012-04-02 18:06:39

oh the icon o.o
also, idk if this matters but
the bot automatically clicks the xp tab before starting the agility course. i have about over 100m xp on the counter, so idk if that could possibly get in the way of the bars you have to swing or anything

Total

2012-04-02 18:10:39

Alright, redownload v1.1 now and try. The exp counter shouldn't get in the way, if it does ill fix it.

Jake

2012-04-02 18:19:41

now it cant find branch number 2 and logs out

Couldnt find Branch #2 1 times, trying again.
Couldnt find Branch #2 2 times, trying again.
Couldnt find Branch #2 3 times, trying again.
Couldnt find Branch #2. Logging out.
/////////////TotalGnomes V1.1/////////////
Laps Completed: 0(0 Laps/Hour)
Exp gained: 40 exp(1220 Exp/Hour)
Running for: 00:01:58
/////////////////////////////////////////
Successfully executed.


pic:

Total

2012-04-02 18:27:14

Yeah thats one of my worst DTMs atm that I'm trying to fix. It shouldn't happen too often, only happens when the camera is at a certain angle. Try it again and see if it works, getting a new branch DTM now.

Ok, updated v1.1, should(hopefully) fix not finding the branch. Just redownload and try it one last time >.<. Sorry bout all these problems, its one of my first scripts.

Jake

2012-04-02 18:36:06

The bot actually did 1 successful lap

it got stuck again at the bars to swing at
im guessing the icon is getting in the way, is there a way to turn the icon off?

/////////////////////////////////////////
Couldnt find pole DTM 1 times, trying again.
Couldnt find pole DTM 2 times, trying again.
Couldnt find pole DTM 3 times, trying again.
Couldnt find pole. Logging out.
/////////////TotalGnomes V1.1/////////////
Laps Completed: 1(42 Laps/Hour)
Exp gained: 1590 exp(67341 Exp/Hour)
Running for: 00:01:25
/////////////////////////////////////////
Successfully executed.

RWZ

2012-04-02 18:40:40

From: omglawlzyougotpw

im guessing the icon is getting in the way, is there a way to turn the icon off?


From: TotalKillz
Ahhhhhh…I see the culprit. It's that damn agility icon at the top. You dont get that when you are 99. Will have to make a new DTM, gimme a min.



Right-click the XP Counter and hit "Toggle XP Pop-up" to get rid of the icon that appears when you gain XP.

Total

2012-04-02 18:42:13

Wow…thank you sir. That helps alot didn't know that lol. Will put in OP.

Jake

2012-04-02 18:47:16

wow, i feel so stupid, sorry for giving you a hard time TotalKillz
Thanks a bunch RWZ, i was wondering if i could get it out of the way :) appreciate your help man


Bot keeps getting suck on branch 2

/////////////////////////////////////////
Couldnt find Branch #2 1 times, trying again.
Couldnt find Branch #2 2 times, trying again.
Couldnt find Branch #2 3 times, trying again.
Couldnt find Branch #2. Logging out.
/////////////TotalGnomes V1.1/////////////
Laps Completed: 1(51 Laps/Hour)
Exp gained: 1490 exp(76628 Exp/Hour)
Running for: 00:01:10
/////////////////////////////////////////
Successfully executed.

Total

2012-04-02 18:51:49

Alright….branch #2 is being a meanie. I guess ill remove the walk from it but may slow down exp/hr by 1kish.

Updated.

Jake

2012-04-02 19:06:57

working fine now if anyone was wondering

/////////////////////////////////////////
/////////////TotalGnomes V1.1/////////////
Laps Completed: 4(52 Laps/Hour)
Exp gained: 5800 exp(75927 Exp/Hour)
Running for: 00:04:35
/////////////////////////////////////////

Jake

2012-04-02 19:22:57

branch 2 is still acting up :p

/////////////////////////////////////////
Couldnt find Branch #2 1 times, trying again.
Couldnt find Branch #2 2 times, trying again.
Couldnt find Branch #2 3 times, trying again.
Couldnt find Branch #2. Logging out.
/////////////TotalGnomes V1.1/////////////
Laps Completed: 21(64 Laps/Hour)
Exp gained: 30490 exp(93815 Exp/Hour)
Running for: 00:19:30
/////////////////////////////////////////
Successfully executed.

Total

2012-04-02 19:26:07

Why don't I get any of these bugs. :( I'll attempt to make a TPA backup for it but might take a bit because I'm noob with TPAs.

illuminatiswag

2012-04-02 20:47:16

Whats the longest you been able to run it so far ?

Jake

2012-04-02 21:00:09

my longest was in that log i posted

/////////////////////////////////////////
Couldnt find Branch #2 1 times, trying again.
Couldnt find Branch #2 2 times, trying again.
Couldnt find Branch #2 3 times, trying again.
Couldnt find Branch #2. Logging out.
/////////////TotalGnomes V1.1/////////////
Laps Completed: 21(64 Laps/Hour)
Exp gained: 30490 exp(93815 Exp/Hour)
Running for: 00:19:30
/////////////////////////////////////////
Successfully executed.

Total

2012-04-02 21:02:17

Working on making TPA backup for everything. Should be done soon.

Jake

2012-04-02 21:04:07

thanks Total :)

by the way for those of you who are wondering how i got 30k xp in 20 minutes, i was using those skoll boots :P

So the progress report/xp counter isnt broken, just the bonus xp from the boots

goober123

2012-04-02 21:12:45

Running for: 05:01:34
/////////////////////////////////////////
/////////////TotalGnomes V1.1/////////////
Laps Completed: 360(72 Laps/Hour)
Exp gained: 261745 exp(52349 Exp/Hour)
Running for: 05:01:34
/////////////////////////////////////////

Jake

2012-04-02 21:14:44

From: goober123
Running for: 05:01:34
/////////////////////////////////////////
/////////////TotalGnomes V1.1/////////////
Laps Completed: 360(72 Laps/Hour)
Exp gained: 261745 exp(52349 Exp/Hour)
Running for: 05:01:34
/////////////////////////////////////////


omgg
hows it working for you?
it always logs at branch 2 for me :/

goober123

2012-04-02 21:18:44

works fine for me but i think my counte is off for by like 2 hours because i only gained like 170k xp.

Jake

2012-04-02 21:23:03

weird, ill give it another shot then and post how it goes

edit: stopped for me cause of branch 2
it sometimes moves the mouse to the previous branch (branch 1) and stops and logs out. Other times, it just cant find the branch and logs out.

Total

2012-04-02 21:54:03

V1.2 released. Go test it out now! :)

Quintessence

2012-04-02 22:34:01

Wow, I must say the first lap that it successfully did was amazing. However, on the second lap it couldn't find the pole. It also occasionally cannot find the billboard.

illuminatiswag

2012-04-02 22:35:27

Will give the new version a try right now about 850k off 99 :D

Total

2012-04-02 22:46:50

From: Quintessence
Wow, I must say the first lap that it successfully did was amazing. However, on the second lap it couldn't find the pole. It also occasionally cannot find the billboard.


When it couldn't find the pole did it say in debug box that it used the TPA failsafe and failed?

illuminatiswag

2012-04-02 22:55:40

Exp gained: 134079491 exp(1600223 Exp/Hour)
Running for: 00:17:11
/////////////////////////////////////////
/////////////TotalGnomes V1.2/////////////
Laps Completed: 21(70 Laps/Hour)
Exp gained: 134080216 exp(1530037 Exp/Hour)
Running for: 00:18:00
/////////////////////////////////////////

Xp counter is way off lol the 134m is total xp on counter idk why xp an hour is so high

Quintessence

2012-04-02 22:55:43

Yes, it did. It's very inconsistent. Failed on branch 2 just then as well.

Total

2012-04-02 23:02:09

Kinda sucks cause I cant use the red click or yellow click functions at the moment because they are broken. Will try and add some waits so it clicks on the TPA most of the time. Mine runs perfect with DTMs, dunno how yours is missing all these DTMs o.O.

Uploaded a new v1.2, ive run the course a few laps without the DTMS, and the failsafes are working for me(although its slow). So the failsafes should work correctly now. I will look into TPAs more thoroughly soon to make the failsafes better.

illuminatiswag

2012-04-02 23:49:33

the update you did like a hour ago is perfect for me

/////////////////////////////////////////
/////////////TotalGnomes V1.2/////////////
Laps Completed: 85(72 Laps/Hour)
Exp gained: 134126616 exp(428920 Exp/Hour)
Running for: 01:10:42
/////////////////////////////////////////

Total

2012-04-02 23:52:10

Hm…wonder why your exp is like that lol. Will have to look into it.

illuminatiswag

2012-04-02 23:54:53

:D im going to restart it now just wanted to hit a hour run

Pokeguyx

2012-04-03 00:31:31

For me it get's stuck at the first net/fence and the Hole after the pole.

Total

2012-04-03 00:42:43

Yeah I'm getting that occasionally also, going to watch it for a while and see if i can see whats happening.

Regicidal

2012-04-03 02:02:59

Looks good. Will ask my friend to download it after he's done botting 99 att and def for me :)

illuminatiswag

2012-04-03 08:11:56

/////////////TotalGnomes V1.2/////////////
Laps Completed: 39(76 Laps/Hour)
Exp gained: 28275 exp(55200 Exp/Hour)
Running for: 00:30:44
/////////////////////////////////////////

Jake

2012-04-03 08:52:48

gonna give v1.25 a shot
brb with a proggy

Jake

2012-04-03 09:01:11

the bot couldnt find the barrier to jump in
but 10 seconds later, the TPA thing kicked in and it was looking for the barrier, and found it, and clicked it :)

everything else seems to be fine

edit: couldnt find branch #2
tpa kicked in, and it was able to find it and climbed up, your fix works well lol

Ill be running this for a hour or more and post a longer proggy

the progress report is fine for me (using skoll boots btw)
/////////////TotalGnomes V1.25/////////////
Laps Completed: 5(46 Laps/Hour)
Exp gained: 7250 exp(67968 Exp/Hour)
Running for: 00:06:24
/////////////////////////////////////////

wazzzup

2012-04-03 09:01:41

looks great but misclicks logs sometimes, you needs to get rid of that dtm and use a tpa

Jake

2012-04-03 09:33:56

longest i could run for was about 25 minutes, it got stuck at the barrier and couldnt use the TPA backup to find it, and then logs out

Couldnt find barrier 1 times, trying TPA Backup.
Couldnt find barrier 1 times, trying TPA Backup.
Couldnt find TPA, well doesnt this suck.
Couldnt find barrier 1 times, trying TPA Backup.
Couldnt find TPA, well doesnt this suck.
Couldnt find barrier. Logging out.
/////////////TotalGnomes V1.25/////////////
Laps Completed: 30(69 Laps/Hour)
Exp gained: 43725 exp(100839 Exp/Hour)
Running for: 00:26:01
/////////////////////////////////////////
Successfully executed.


Total

2012-04-03 09:42:10

Hm. I'll work on it some more when I get back from class.

/////////////TotalGnomes V1.25/////////////
Laps Completed: 144(74 Laps/Hour)
Exp gained: 104400 exp(54312 Exp/Hour)
Running for: 01:55:20
/////////////////////////////////////////

Got that over night. Failed to find the log before logging out.

Actually I just logged in and it got a random, so prolly coulda gone longer.

Working on it now. Made some extra DTMs and improving the color finding of the TPAs.

Found out why its failing to find the TPAs. If it finds it once and clicks but doesnt red click it turns the camera to a different angle so it cant find it. Changing it now to set camera angles before it.

Fixed in the new version but failsafes are slower because they have to switch camera angle, when the yellow/redclick functions are fixed it will be much better. Going to run the new version for a while to see if any other bugs appear.

Jake

2012-04-03 14:34:52

alright thanks :)
When I was running your script, I saw that when it clicks the bars to swing and hold on to, it either walks to the right and goes back, or walks to the left and goes back and then runs towards the bar depending on where it clicked on the bar. That possibly could slow down the xp/hour, so I was wondering if
you have any thoughts of adjusting it to make it faster or so

If its confusing you, ill post a video showing you what i mean

http://www.youtube.com/watch?v=iXbmREcxJUU
watch the whole thing, or go to 0:30 to see what i mean

Total

2012-04-03 14:45:27

Yeah, I don't think its possible to replicate it 100%. I think when you click the pole u go to a random lane, but clicking in the center makes it faster regardless because you take less steps while walking.

The second obstacle which can be performed more quickly with an extra click is the pole swing. This is achieved by clicking to run to the middle jump spot (the middle of the 3 possible places you can jump from on the pole swing), then immediately clicking the pole swing.


I don't think I can speed it up anymore to click faster after clicking on the ground, but maybe there is a way. I see that sometimes it walks into another lane, but its not the script clicking anything, it just does that by itself.

I guess I could increase mouse speed, will have to try it out after this version is out.

Just saw it fail finding the pole twice and both times it found the TPA. :) at 30 mins now.

Jake

2012-04-03 15:10:15

how about the barriers? :)
and i dont know if you wanted a paint or not, but i had some time to myself, and just made this. feel free to use/edit it in anyway youd like

Total

2012-04-03 15:18:06

Hehe, I was about to come edit and add that it just did the barrier, even when out of position(kinda like that pic u had, but 1 square west of it).

And thats awesome. I will have to learn how to put paints on the screen haha. Thanks.

/////////////TotalGnomes V1.3/////////////
Laps Completed: 74(73 Laps/Hour)
Exp gained: 53650 exp(52944 Exp/Hour)
Running for: 01:00:48
/////////////////////////////////////////

Seen it do most failsafes. Might release soon.

Jake

2012-04-03 15:52:40

sounds good :)

Total

2012-04-03 16:05:43

V1.3 released! Hope to see some long progress reports!

Figures right when I release it can't find the pole. :( I think it has to do with one of the waiting times. Will rerelease v1.3 soon.

Bulls

2012-04-03 16:42:56

ty of updating it really fast! when i will get 88 with ape atoll script i will test it out :)

+rep

Total

2012-04-03 16:48:19

Alright reuploaded the quick fix. Should be ok now.

Just saw it solve a random and continue like normal. Hopefully that wasnt a one time thing.

Jake

2012-04-03 16:52:34

v 1.3 logged me out, couldnt find the net to climb. tpa didnt work either, it clicked outside of the course. But I was lagging a bit, so that could be a factor, not sure
The bot usually rotates the camera two times before or while crossing over the log, is that supposed to happen?

Total

2012-04-03 16:59:23

Wow. How did it manage to click over there…hmmmm. I have it so that any time it tries to use the failsafe it resets the camera angle back to what it needs to find. So for the log, it starts out pointing north at high angle, then once it clicks on the log it turns south and low angle. If it doesnt gain exp in 10 seconds or so it will reset the angle back to north/high angle and look for the log again. I really have no idea how it clicked out there. O.O

So it usually spins the camera twice to get to the south position on the compass? Hm…that might be part of the problem. Hasn't done that for me yet dont think.

Jake

2012-04-03 17:03:02

its most likely my lag then, Ill switch worlds and try to get a lower fps

Total

2012-04-03 17:08:45

Ohhh I see why. There was an error in one of my set angles. I had it doing a 180 instead of setting the camera to low on the climb obstacle. xD Reuploaded fix.

wazzzup

2012-04-03 17:11:22

Heres my script added healing (supports sharks, lobs, etc., just have in inv.)
Updated log dtm so it doesnt misclick ever, changed wait time so if u fail it doesn't log you out but keeps continuing.

Ask me to remove if u want just trying to help.

program TotalGnomes;
{$i srl/srl.simba}

Const
Version = 1.25;

procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

with Players[0] do
begin
Name := ''; // Username
Pass := ''; // Password
Pin := ''; // Pin
BoxRewards := ['Coins', 'oins'];
Active := True; // Set to true if you want to use Player 0
end;
end;

var
LogDTM, ClimbDTM, StartDTM, XPGained, BranchDTM, Branch2DTM, Branch2BackupDTM, Branch2SpotDTM, RunWallDTM, PoleDTM, BarrierDTM, PoleSpotDTM, BarrierSpotDTM, Runs, RunsPerHour, StartXP, XPPerHour : Integer;

procedure LoadDTMs;
begin
StartDTM := DTMFromString('mggAAAHicY2NgYIhkYmDIAeIUIPYEYj8gLgDiEKBcPBDHAnE6EGcAsSUQBzpqMcQ5yzBEeasytGdqgNlqwQIM/EA5bJgRB4YAABERCVw=');
LogDTM := DTMFromString('mggAAAHicY2NgYFBhZWBQB2IJINYDYh0glgTiOYwMDL1APAWIJwDxUiBeCMTmOvIMtsaaDEn+5gz2xioMwU76DJE+NgxcQLOwYUYcGAIA4B8JFA==');
ClimbDTM := DTMFromString('mrAAAAHic42BgYJBjZGC4BaRjgLQMEP8Hsq2B9FcgzgOyLYDYCoqVgFgHiLWBuBmIHwFxQ04YHAfb6zH42GqDsbm+KkOorycDP1ANPsxIAMMAAFrMDok=');
BranchDTM := DTMFromString('mbQAAAHicY2VgYFBjZGBQB2IdIFYFYikgDgSKe0JxHBAHAXGSvzlDQqADQ1qQFUOohyVDUXYyAz9QHB0zYsFgAADeKgeH');
Branch2DTM := DTMFromString('mwQAAAHic42RgYNBnZGAwAGJdILYGYmUgdgFieyBWB+JyoJoaIG4D4kIgbgbiaiBuBeIkIE4HYgEgTg20ZAjztGKIdDdi8HfWZfB11GZIzFEEsk0ZDDUVGdwczBj4geoIYUYiMBwAAGNLDXo=');
Branch2BackupDTM := DTMFromString('mbQAAAHicY2VgYDBkZGBQBGIrINYD4gggXg0UnwnE14B4KxBfAOLUQEsGf2ddhp7mSoZIb2uG1CxFBn6gODpmxILBAACkrAoR');
Branch2SpotDTM := DTMFromString('mggAAAHicY2NgYGBkZGDQAWJ1IFYAYlYglgGKdwJxAxBnAXEiEF8C4jAgVpUXZYj0sWFI8DVjMNdXZcgKtWGY1FnPwA+Uw4YZcWAIAAC/Mgk6');
RunWallDTM := DTMFromString('mbQAAAHicY2VgYJAGYmEgVgZiBSB2AmJ/ILaF0glAvACI21tLGDKCdRm8bRQZnExkGKrTXRj4geLomBELBgMA7LgHrA==');
PoleSpotDTM := DTMFromString('mbQAAAHicY2VgYKhlZGDoAWJfIE4H8puA9E4gPR2Ke4CYCyhWkerCEDSpi8G/t5XBREuWwSYrhYEfKIeOGbFgMAAA5PkKjA==');
PoleDTM := DTMFromString('mggAAAHicY2NgYHgBxIKMDAyKQPwIyH4IxNeAWASIZaBYEoh5gFgIiB3tLBjWTSkF4/jSdjD29XRm4AfKYcOMODAEAADxcgxT');
BarrierDTM := DTMFromString('mlwAAAHicY2dgYLgPxI+A+A6UfRqIP0HZFUBcDsXpUBokxsfIwOBmo8+waXo5GEuL8DNEetswhHtZMSTFhjLwA9Xgwox4MBQAALyOEJk=');
BarrierSpotDTM := DTMFromString('mWAAAAHicY2FgYNgGxGuAeC8Q7wDiSUDcAMT1QCzKyMBgrifPsHFaORjHRQYy8APFkTEjGgYBAC+uCcs=');
end;

procedure Free;
begin
FreeDTM(StartDTM);
FreeDTM(LogDTM);
FreeDTM(ClimbDTM);
FreeDTM(BranchDTM);
FreeDTM(Branch2DTM);
FreeDTM(RunWallDTM);
FreeDTM(PoleDTM);
FreeDTM(BarrierDTM);
FreeDTM(Branch2SpotDTM);
FreeDTM(PoleSpotDTM);
FreeDTM(BarrierSpotDTM);
FreeDTM(Branch2BackupDTM);
end;

procedure Proggy;
begin
XPGained := (GetXPBarTotal - StartXP);
XPPerhour :=(3600*(XPGained))/((GetTimeRunning/1000));
RunsPerHour := (3600*(Runs))/((GetTimeRunning/1000));
Writeln('/////////////TotalGnomes V' + ToStr(Version) + '/////////////');
Writeln('Laps Completed: ' + ToStr(Runs) + '(' + ToStr(RunsPerHour) + ' Laps/Hour)');
Writeln('Exp gained: ' + ToStr(XPGained) + ' exp' + '(' + ToStr(XPPerHour) + ' Exp/Hour)');
Writeln('Running for: ' + MsToTime(GetTimeRunning, Time_Bare));
Writeln('/////////////////////////////////////////');
end;

function FindTPAs(var x, y : Integer) : Boolean;
var
a, Colors, Tol : Integer;
TPA : TPointArray;
ATPA : T2DPointArray;
MP, StartPoint : TPoint;
tmpCTS : Integer;
Box : TBox;
Uptexts : String;
HMod, SMod : Extended;
begin
if(not(LoggedIn))then Exit;
Case Players[CurrentPlayer].Loc of
'Log' : begin HMod := 0.11; SMod := 0.68; Colors := 2899016; StartPoint := Point(260, 215); Tol := 7; end;
'Net' : begin HMod := 0.20; SMod := 0.19; Colors := 5663872; StartPoint := Point(280, 60); Tol := 2; end;
'Branch1' : begin HMod := 0.08; SMod := 2.18; Colors := 3755100; StartPoint := Point(250, 120); Tol := 2; end;
'Branch2' : begin HMod := 0.39 SMod := 0.38; Colors := 3624802; StartPoint := Point(307, 124); Tol := 1; end;
'Wall' : begin HMod := 0.13; SMod := 0.19; Colors := 7702409; StartPoint := Point(51, 56); Tol := 5; end;
'Pole' : begin HMod := 0.76; SMod := 0.41; Colors := 2829615; StartPoint := Point(230, 20); Tol := 11; end;
'Barrier' : begin HMod := 0.15; SMod := 0.70; Colors := 7837617; StartPoint := Point(MSCX, MSCY); Tol := 2; end;
end;
tmpCTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorspeed2Modifiers(HMod, SMod);
FindColorsSpiralTolerance(MSCX, MSCY, TPA, Colors, MSX1, MSY1, MSX2, MSY2, Tol);
SortTPAFrom(TPA, StartPoint);
ATPA := TPAtoATPAEx(TPA, 10, 10);
for a := 0 to High(ATPA) do
begin
MP := MiddleTPA(ATPA[a]);
MMouse(MP.X, MP.Y, 4, 4);
case Players[CurrentPlayer].Loc of
'Log' : Uptexts := 'balance';
'Net' : Uptexts := 'Climb';
'Branch1' : Uptexts := 'Tree';
'Branch2' : Uptexts := 'Tree';
'Wall' : Uptexts := 'across';
'Pole' : Uptexts := 'Pole';
'Barrier' : Uptexts := 'over';
end;
if WaitUpTextMulti([Uptexts], 750) then
begin
GetMousePos(x, y);
ClickMouse2(mouse_left);
Result := True;
{$IFDEF SMART}
SMART_ClearCanvas;
{$ENDIF}
Break;
end;
end;
ColorToleranceSpeed(tmpCTS);
SetColorSpeed2Modifiers(0.2, 0.2);
end;

function FailsafeTPAs : Boolean;
var
i, x, y, ObsTimer, CurrentXP, Angle, Time : Integer;
Uptexts, CompassDir : String;
begin
CurrentXP := GetXPBarTotal;
case Players[CurrentPlayer].Loc of
'Log' : begin Uptexts := 'log'; CompassDir := 's'; Angle := 1; Time := 10000; end;
'Net' : begin Uptexts := 'net'; CompassDir := 's'; Angle := 0; Time := 5000; end;
'Branch1' : begin Uptexts := 'branch #1'; CompassDir := 's'; Angle := 0; Time := 5000; end;
'Branch2' : begin Uptexts := 'branch #2'; CompassDir := 's'; Angle := 0; Time := 5000; end;
'Wall' : begin Uptexts := 'wall'; CompassDir := 'n'; Angle := 1; Time := 10000; end;
'Pole' : begin Uptexts := 'pole'; CompassDir := 'n'; Angle := 0; Time := 15000; end;
'Barrier' : begin Uptexts := 'barrier'; CompassDir := 'n'; Angle := 0; Time := 10000 end;
end;
Writeln('Couldnt find ' + Uptexts + ' ' + ToStr(i + 1) + ' times, trying TPA Backup.');
if FindTPAs(x, y) then
begin
MarkTime(ObsTimer);
MakeCompass(CompassDir);
SetAngle(Angle);
repeat
Wait(200);
Until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > Time);
if TimeFromMark(ObsTimer) > Time then
begin
Result := False;
end else
Result := True;
Exit;
end else
begin
Result := False;
Writeln('Couldnt find TPA, well doesnt this suck.');
end;
end;

Procedure HealPlayer;
var
c, T, i:Integer;
RunDir: String;
begin
if (HPPercent < 50) and LoggedIn then
begin
if not InvEmpty then
for c := 0 to 1 do
begin
if (c > 0) then//in case uptext fails
MakeCompass(rs_GetCompassAngleDegrees+60+random(50));
for i := 1 to 28 do //Begin food eating proc
if ExistsItem(i) then
begin
MMouseItem(i);
if WaitUpTextMulti(['Eat', 'obster', 'onkfish', 'hark'], 400) then
begin
ClickMouse2(False);
if WaitOption('Eat', 400) then
begin
t := GetSystemTime;
while ExistsItem(i) and ((GetSystemTime-t) < 2000) do
wait(20);
if not ExistsItem(i) then
if (HPPercent > 60) then
Exit;
end;
end;
end;//End food eating
end;
if (not LoggedIn) or (HPPercent > 50) then
Exit;

end;
end;

procedure ClickLog;
var
x, y, i, CurrentXP, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
CurrentXP := GetXPBarTotal;
Players[CurrentPlayer].Loc := 'Log';
for i := 0 to 2 do
begin
if FindDTMRotated(LogDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x, y, 2, 2);
if WaitUpText('across', 2000) then
begin
ClickMouse2(mouse_left);
MarkTime(ObsTimer);
MakeCompass('s');
SetAngle(1);
repeat
Wait(200);
until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 10000);
if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
end else
Exit;
end else
if FailsafeTPAs then
Exit;
end else
if FailsafeTPAs then
Exit;
end;
if i = 3 then
Writeln('Couldnt find log. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure Climb;
var
x, y, i, CurrentXP, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
CurrentXP := GetXPBarTotal;
Players[CurrentPlayer].Loc := 'Net';
for i := 0 to 2 do
begin
if FindDTMRotated(ClimbDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x, y, 2, 2);
if WaitUpText('net', 2000) then
begin
ClickMouse2(mouse_left);
MarkTime(ObsTimer);
SetAngle(0);
repeat
Wait(200);
until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 10000);
if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
end else
Wait(500);
Exit;
end else
if FailsafeTPAs then
Exit;
end else
if FailsafeTPAs then
Exit;
end;
if i = 3 then
Writeln('Couldnt find net. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure Branch1;
var
x, y, i, CurrentXP, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
CurrentXP := GetXPBarTotal;
Players[CurrentPlayer].Loc := 'Branch1';
for i := 0 to 2 do
begin
if FindDTMRotated(BranchDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x, y, 2, 2);
if WaitUpText('branch', 2000) then
begin
ClickMouse2(mouse_left);
MarkTime(ObsTimer);
repeat
Wait(200);
until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 10000);
if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
end else
Wait(500);
Exit;
end else
begin
Wait(500);
if FailsafeTPAs then
Exit;
end;
end else
begin
Wait(500);
if FailsafeTPAs then
Exit;
end;
end;
if i = 3 then
Writeln('Couldnt find Branch #1. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure Branch2;
var
x, y, i, CurrentXP, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
CurrentXP := GetXPBarTotal;
Players[CurrentPlayer].Loc := 'Branch2';
for i := 0 to 2 do
begin
if FindDTMRotated(Branch2DTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) or FindDTMRotated(Branch2BackupDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x, y, 2, 2);
if WaitUpText('Tree', 2000) then
begin
ClickMouse2(mouse_left);
MarkTime(ObsTimer);
repeat
Wait(200);
until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 10000);
if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
end else
Wait(500);
Exit;
end else
begin
Wait(500);
if FailsafeTPAs then
Exit;
end;
end else
begin
Wait(500);
if FailsafeTPAs then
Exit;
end;
end;
if i = 3 then
Writeln('Couldnt find Branch #2. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure RunWall;
var
x, y, i, CurrentXP, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
CurrentXP := GetXPBarTotal;
Players[CurrentPlayer].Loc := 'Wall';
for i := 0 to 2 do
begin
if FindDTMRotated(RunWallDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x, y, 2, 2);
if WaitUpText('Run', 2000) then
begin
ClickMouse2(mouse_left);
MarkTime(ObsTimer);
ClickNorth(1);
SetAngle(1);
repeat
Wait(200);
until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 20000);
if TimeFromMark(ObsTimer) > 20000 then
begin
Continue;
end else
Exit;
end else
begin
Wait(500);
if FailsafeTPAs then
Exit;
end;
end else
begin
Wait(500);
if FailsafeTPAs then
Exit;
end;
end;
if i = 3 then
Writeln('Couldnt find wall. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure Pole;
var
x, y, i, CurrentXP, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
CurrentXP := GetXPBarTotal;
Players[CurrentPlayer].Loc := 'Pole';
if FindDTMRotated(PoleSpotDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
Mouse(x, y, 2, 2, true);
end;
for i := 0 to 2 do
begin
if FindDTMRotated(PoleDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x + 60, y, 2, 2);
if WaitUpText('Swing', 2000) then
begin
ClickMouse2(mouse_left);
MarkTime(ObsTimer);
SetAngle(0);
repeat
Wait(200);
until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 20000);
if TimeFromMark(ObsTimer) > 20000 then
begin
Continue;
end else
Exit;
end else
begin
Wait(1000);
if FailsafeTPAs then
Exit;
end;
end else
begin
Wait(1000);
if FailsafeTPAs then
Exit;
end;
end;
if i = 3 then
Writeln('Couldnt find pole. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure Barrier;
var
x, y, i, CurrentXP, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
CurrentXP := GetXPBarTotal;
Players[CurrentPlayer].Loc := 'Barrier';
if FindDTMRotated(BarrierSpotDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
Mouse(x, y, 2, 2, true);
end;
for i := 0 to 2 do
begin
if FindDTMRotated(BarrierDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
MMouse(x, y, 2, 2);
if WaitUpText('Jump', 2000) then
begin
ClickMouse2(mouse_left);
MarkTime(ObsTimer);
repeat
Wait(200);
until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 10000);
if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
end else
Exit;
end else
begin
Wait(1000);
if FailsafeTPAs then
Exit;
end;
end else
begin
Wait(1000);
if FailsafeTPAs then
Exit;
end;
end;
if i = 3 then
Writeln('Couldnt find barrier. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure Start;
var
x, y, i, ObsTimer : Integer;
aFound : Extended;
begin
if(Not(LoggedIn))then Exit;
if(Not(FindNormalRandoms))then
Players[CurrentPlayer].Loc := 'Start';
for i := 0 to 2 do
begin
if FindDTMRotated(StartDTM, x, y, MMX1, MMY1, MMX2, MMY2, -Pi/4, Pi/4, Pi/60, aFound) then
begin
Mouse(x - 13, y + 5, 2, 2, true);
MarkTime(ObsTimer);
repeat
Wait(200);
until FindDTMRotated(LogDTM, x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/60, aFound) or (TimeFromMark(ObsTimer) > 5000);
Inc(Runs);
Proggy;
Flag;
Wait(1000);
Exit;
end else
Writeln('Couldnt find start ' + ToStr(i + 1) + ' times, trying again.');
end;
if i = 3 then
Writeln('Couldnt find start. Logging out.');
Proggy;
Logout;
TerminateScript;
end;

procedure MainLoop;
begin
LoadDTMs;
StartXP := GetXPBarTotal;
Runs := 0;
MakeCompass('n');
SetAngle(0);
repeat
HealPlayer;
ClickLog;
Climb;
Branch1;
Branch2;
RunWall;
Pole;
Barrier;
Start;
until AllPlayersInactive;
Free;
end;

begin
{$IFDEF SMART}
Smart_Server := 83;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
{$ENDIF}
SetupSRL();
ClearDebug();
DeclarePlayers();
LoginPlayer();
AddOnTerminate('Free');
MainLoop();
end.

Total

2012-04-03 17:13:44

Nah thats cool. Do you not end up in a random place when you fail this course?

Jake

2012-04-03 17:19:50

oh lmao
thought the lag was getting bad = made it rotate twice :P

Total

2012-04-03 17:25:31

Man…this barrier color is not fun. It just failed with the barrier TPA. Gunna log in and out about 20 times to get the right color lol.

Reuploaded v1.3 last time >.< Next version I think I will take some more time to test it out before releasing, I just want a semi-stable version out right now.

If anyone knows what happens when you fail the course let me know. Does it just damage you and let you try again or does it actually drop you like the log in the barbarian course? If it only damages you it should work for 85+, just need to add eating.

Jake

2012-04-03 18:15:55

it ran good for a good 40 minutes :) but then it logged out because it kept looking for branch #2 when it already climbed it.
Im 94 agil, so i dont fail/require pies or food

Total

2012-04-03 18:49:12

Hm. I think i know the reason for this. Its a timing issue. Will try and fix the times to be more accurate next version.

/////////////TotalGnomes V1.3/////////////
Laps Completed: 104(73 Laps/Hour)
Exp gained: 76045 exp(53385 Exp/Hour)
Running for: 01:25:28
/////////////////////////////////////////

Gunna stop it and start on the new version. Option to log out or not anyone? xD.

Andres

2012-04-03 20:58:14

Looks great, I will try it out once I start training agility again!

Total

2012-04-03 21:11:22

Thanks. Should be better when you try it. ;D

Propel

2012-04-03 23:06:25

It just doesn't work. I've disabled the xp thing and i've also have it minimum graphics settings, and it gets past the log and then it starts clicking on anything brown.

Am i doing something wrong?

Total

2012-04-03 23:11:00

Did you turn off your XP Popups?

Google

2012-04-03 23:13:24

wrong sec

Pokeguyx

2012-04-03 23:40:50

/////////////TotalGnomes V1.3/////////////
Laps Completed: 18(67 Laps/Hour)
Exp gained: 36705309 exp(-1042400 Exp/Hour)
Running for: 00:16:04
/////////////////////////////////////////

^i got this but i'm currently 99 agility and the 36705309 exp is from my total.

Total

2012-04-04 02:06:05

/////////////TotalGnomes V1.3/////////////
Laps Completed: 236(75 Laps/Hour)
Exp gained: 171100 exp(54490 Exp/Hour)
Running for: 03:08:24
/////////////////////////////////////////

My current proggy. It is an updated version of v1.3, going to work on it some tomorrow and release another version. If you have any ideas for stuff to include let me know.

stu

2012-04-04 05:00:45

By the way, it's 85 agility, not 88.
Looks great though

Bulls

2012-04-04 09:37:42

From: stu
By the way, it's 85 agility, not 88.
Looks great though


88 without failing, and it's not working propperly under it.
i'm 87 so far with ryguy's apeatoll script, gonna test it tomorrow :spot:

Total

2012-04-04 11:16:26

I think that it will work with 85 agil, apparently you can only run the sign post and you dont fall or anything so it will just use TPA like its the 2nd try to find it if it fails. I think I'll add eating in the next version.

Propel

2012-04-04 18:06:27

From: TotalKillz
Did you turn off your XP Popups?


Yes i did. I've also made sure i'm fully updated and graphics are at lowest, and it still only just gets past the log and then starts clicking the xp circle and any other brown thing including the log again.

kwadwo

2012-04-04 18:16:35

Great script, defenitely gonna get 93 with it!

Only problem i stumbled on was that it sometimes gets stuck after the signpost, but still looking for it or something.

Besides that its working perfectly?

Total

2012-04-04 18:43:35

From: Propel
Yes i did. I've also made sure i'm fully updated and graphics are at lowest, and it still only just gets past the log and then starts clicking the xp circle and any other brown thing including the log again.


Hm…did you try redownloading it? I think I accidentally put out a version yesterday that was working incorrectly for about 5 minutes, maybe you downloaded it.

If it is crossing the log THEN opening the XP counter, this is definitely the case.

From: kwadwo
Great script, defenitely gonna get 93 with it!

Only problem i stumbled on was that it sometimes gets stuck after the signpost, but still looking for it or something.

Besides that its working perfectly?


Thanks, good luck with 93. As for the signpost problem I think I'll have that fixed in the next version which should be coming out some time today/tonight.

V1.4 released! Please input the new information needed at the top of the script before starting it again and of course if there are any bugs let me know. :)

Nevermind, got some wierd bugs while uploading. Gotta check it out before uploading it again.

Ok should be good to go now.

Bulls

2012-04-04 19:45:32

after failing on wall (lvl 87) it says:
Couldnt find wall, trying TPA backup.

and it should go to pole after failig on wall.

Total

2012-04-04 19:49:21

Ohhhhh thats true huh. I thought for some reason it doesnt let you run past it, but you do and it does damage when you land.

Ok I uploaded a new version. It should now continue if you lose HP or gain exp.

Propel

2012-04-04 19:54:22

Well after installing simba all over again and trying 1.4 it seems to be working great! Don't really know what my problem was but i must have been doing something wrong. Oh well :spot:


GJ

Total

2012-04-04 19:57:59

From: Propel
Well after installing simba all over again and trying 1.4 it seems to be working great! Don't really know what my problem was but i must have been doing something wrong. Oh well :spot:


GJ


Glad you got it working. I think it was my fault for uploading a faulty version for about 5 minutes >.< My bad, didn't think anyone downloaded it and didn't think about it until you said it opened the XP counter AFTER you crossed the log.

Need testing for the failing of the wall. If it happens to anyone let me know how it goes. I think that it might stop the obstacle early because of health regen.

kunzy

2012-04-04 20:23:56

ill test this for you :)

Bulls

2012-04-04 20:41:49

From: TotalKillz
Ohhhhh thats true huh. I thought for some reason it doesnt let you run past it, but you do and it does damage when you land.

Ok I uploaded a new version. It should now continue if you lose HP or gain exp.


ok i will do another test for you before lvling up to 88. editing soon.

edit:
nope.. still same problem :s
for some reason it thinks the player didn't pass the wall while failing and losing hp. nevertheless the script is awsome!

edit2:
ok this is wiered lol.. now it continues the course after trying for like 2 minutes to pass the wall while already passing it.

Propel

2012-04-04 21:05:10

Script has been working Great! Hmm no failing wall issue so far. :D

/////////////TotalGnomes V1.4/////////////
Laps Completed: 74(73 Laps/Hour)
Exp gained: 53650 exp(53412 Exp/Hour)
Running for: 01:00:16
/////////////////////////////////////////

Total

2012-04-04 21:08:19

From: Bulls
ok i will do another test for you before lvling up to 88. editing soon.

edit:
nope.. still same problem :s
for some reason it thinks the player didn't pass the wall while failing and losing hp. nevertheless the script is awsome!

edit2:
ok this is wiered lol.. now it continues the course after trying for like 2 minutes to pass the wall while already passing it.


Ok, try downloading the hotfix version and testing it out again. The reason it continues after that time is it looks for the wall x amount of times and if it fails, it will continue to the next obstacle by default.

Bulls

2012-04-04 21:13:42

this is what happening after failing the wall:
after losing hp waiting for few secs, turning camera dircetion and angel, trying to find wall even though already passed it, for about 1min searching for wall clicking on it, click on compass for north direction, waiting for it "to pass the wall", clicking on pole and continue course. i hope it's understandable lol.
a/w it's 50k/h with failing so i will keep runnig it until i will get agile legs :D

From: TotalKillz
Ok, try downloading the hotfix version and testing it out again. The reason it continues after that time is it looks for the wall x amount of times and if it fails, it will continue to the next obstacle by default.


ok im on it.

edit: same problem, but i fixed it!!
in runwall procedure change from TimeFromMark(ObsTimer) > 15000 to TimeFromMark(ObsTimer) > 20000 (twice).
btw i suggest adding "ClearDebug;" before "Proggy;" line on start procedure.

good night buddy ;)

Total

2012-04-04 21:32:14

Nice, updated main post hotfix file to do this. It really takes over 15 seconds to fail that obstacle? Thats crazy lol. And the reason I didn't have ClearDebug before proggies is when I'm trying to debug the script I let it run then look back at what errors happened. Put it in now though :).

Current proggy:

/////////////TotalGnomes V1.4/////////////
Laps Completed: 126(74 Laps/Hour)
Exp gained: 91350 exp(53902 Exp/Hour)
Running for: 01:41:41
/////////////////////////////////////////

Thats including 2 randoms that it successfully completed and continued without me touching. :D

Got pheasant random and it killed a random one which was wrong so it failed and put me in a random spot. Who is buying out grand seed pods >.< they are like 20k now.

Man….you get so many randoms doing agility. Cant get a proggy longer than 2 hours because the antirandom fails and puts me in a random place :(.

Bulls

2012-04-05 03:40:39

^objection:
/////////////TotalGnomes V1.4/////////////
Laps Completed: 327(75 Laps/Hour)
Exp gained: 237075 exp(54562 Exp/Hour)
Running for: 04:20:42
/////////////////////////////////////////

lol but you right, random stopped me :D

got agile legs and lvled up to 88. thank you for your script!
im going for advanced barbarian script now.

Total

2012-04-05 03:44:12

Ah nice proggy. Will put it on the front. :) Np for script, but advanced barbarian is 90+ :s.

Bulls

2012-04-05 05:02:21

From: TotalKillz
Ah nice proggy. Will put it on the front. :) Np for script, but advanced barbarian is 90+ :s.


summer pies ;)

goober123

2012-04-05 07:22:17

This script is great ive been able to run this longer then the advanced barb scripts. Im running the script now and will post a proggie when I get home from school :).

Quintessence

2012-04-05 08:27:06

It's running flawlessly so far. :)

/////////////TotalGnomes V1.4/////////////
Laps Completed: 145(74 Laps/Hour)
Exp gained: 105125 exp(54172 Exp/Hour)
Running for: 01:56:26
/////////////////////////////////////////

Still going.

Total

2012-04-05 13:41:02

Nice haha. Well I've done what I want with it at the moment. If anyone wants anything added or any bugs happen let me know. Need to think of my next script :).

goober123

2012-04-05 14:48:47

/////////////TotalGnomes V1.4/////////////
Laps Completed: 452(75 Laps/Hour)
Exp gained: 327707 exp(54484 Exp/Hour)
Running for: 06:00:53
/////////////////////////////////////////

OMG 96/69 agility (it would be cool if this script added something like whenever you level it says woooooot)

Total

2012-04-05 14:52:31

How do you get no randoms that mess up lol. Putting on front page. :p

goober123

2012-04-05 14:55:11

I dont know i was botting at barb agility and every time i get around 40k+ xp it gets a random at this course i never get one.


P.S: sent you a new idea for a script.

stu

2012-04-05 16:39:19

looks good, looking forward to testing if you release summer pie support, as im only 84 agil ;)

Propel

2012-04-05 18:03:52

From: goober123
/////////////TotalGnomes V1.4/////////////
Laps Completed: 452(75 Laps/Hour)
Exp gained: 327707 exp(54484 Exp/Hour)
Running for: 06:00:53
/////////////////////////////////////////

OMG 96/69 agility (it would be cool if this script added something like whenever you level it says woooooot)


Nice!

My longest is just a bit shorter then yours. Again.. Great script!

/////////////TotalGnomes V1.4/////////////
Laps Completed: 282(47 Laps/Hour)
Exp gained: 204450 exp(34228 Exp/Hour)
Running for: 05:58:23
/////////////////////////////////////////

goober123

2012-04-05 18:54:13

This script runs better then the advanced barb agility thats why i use it :)

derik

2012-04-05 19:16:07

Amazing script, could really do with some more anti-ban though! Much needed!

Total

2012-04-05 19:39:49

Trying to think of where/when/how to include antiban as I don't want to lower the exp/hr. Only place I could put antiban I think is when its crossing the poles and after it jumps the barrier while its going down the tube. Will have to look into it some more.

goober123

2012-04-05 19:56:38

You should add some camera movement when going down the tube, and idk if you could do it but make it check the friends list like once in a blue moon

Quintessence

2012-04-05 22:31:15

Wow, I have to admit your script is absolutely amazing now. It ran overnight for over 13+ hours. It was STILL running when I woke up and still currently running. Thank you.

I'll upload a progress report later on as SmartManager restarted the progress reports from last night.

Total

2012-04-05 22:42:10

Really? Thats crazy lol. I didn't think about it until now, but it should automatically find out where it is if you have it set to not logging out after failing because it will just continue to the next obstacle until it finds the right one. I'm amazed you didn't get any randoms that screwed it up aha.

thersboy33

2012-04-06 01:15:38

thanks for updating the script works great =D

Sogalishis

2012-04-06 06:43:06

/////////////TotalGnomes V1.4/////////////
Laps Completed: 155(74 Laps/Hour)
Exp gained: 224750 exp(107995 Exp/Hour)
Running for: 02:04:52
/////////////////////////////////////////
No need to eat, over 40% HP
great script great great great script using my skull boots almost 90 agility!

goober123

2012-04-06 07:04:09

From: Quintessence
Wow, I have to admit your script is absolutely amazing now. It ran overnight for over 13+ hours. It was STILL running when I woke up and still currently running. Thank you.

I'll upload a progress report later on as SmartManager restarted the progress reports from last night.


impossible to run over 6 hours, thanks bye

Jake

2012-04-06 07:26:54

From: goober123
impossible to run over 6 hours, thanks bye

well someone obviously doesnt know what smart manager is.

derik

2012-04-06 08:01:31

Here is some idea's of anti-ban,

- The swing poles like you said, every 5-15 laps make it check xp to next agility lvl?
- running from end - over the plant, (make more variety of camera movements to the position)
- Checking skills where ever possible every 5-15 laps would be best. but you have to sort out the camera movements -
- When going over the poles - add some random mouse movements? atm the mouse just sits there, add some human mouse movements in there :)

Quintessence

2012-04-06 09:40:27

From: goober123
impossible to run over 6 hours, thanks bye


http://villavu.com/forum/showthread.php?t=76404

No problem, bye.

derik

2012-04-06 12:57:29

I get this like every 1-2 runs.


Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.

Total

2012-04-06 13:52:22

From: derik
Here is some idea's of anti-ban,

- The swing poles like you said, every 5-15 laps make it check xp to next agility lvl?
- running from end - over the plant, (make more variety of camera movements to the position)
- Checking skills where ever possible every 5-15 laps would be best. but you have to sort out the camera movements -
- When going over the poles - add some random mouse movements? atm the mouse just sits there, add some human mouse movements in there :)


Thats a pretty good idea. I will make it check the agil exp at some point during the course in the next version.

From: derik
I get this like every 1-2 runs.


Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.


Did you follow the instructions on the front page? Not sure why this would happen as the DTMs are pretty accurate and the backups should get it if it cant find the DTM.

Ashihtaka

2012-04-06 14:29:50

Ah, this was a well requested script.
Going to give this a go right now.

Propel

2012-04-06 14:31:52

From: goober123
impossible to run over 6 hours, thanks bye


Just did it for 8 hours over night, thanks bye. :garfield:



-Also i'm for the adding of some anti-ban features!

derik

2012-04-06 15:08:51

followed all the instructions, Failed on first run got to end then ran past the drop down pipe and says

Couldnt find barrier, trying TPA backup.
Couldnt find TPA.
Couldnt find barrier, trying TPA backup.
Couldnt find TPA.
Couldnt find barrier, trying TPA backup.

Total

2012-04-06 15:13:53

Hm. When you say "past the drop down pipe" do you mean you went in it or you clicked over it? If you clicked over it where were you standing in relevance to the barrier(like 1 square west or whatever) and what angle was the camera at?

Also are you having FPS lag or no?

Darkcorn

2012-04-06 16:07:41

/////////////TotalGnomes V1.4/////////////
Laps Completed: 340(57 Laps/Hour)
Exp gained: 246515 exp(41378 Exp/Hour)
Running for: 05:57:27
/////////////////////////////////////////
client token update =(
almost 6 Hours!
buck works great!

Jake

2012-04-06 20:38:18

Working flawless ;)
I'll post a proggy in a few hours

Total

2012-04-07 01:01:48

Alright gunna start working on the antiban now and possibly some other stuff.

Does anyone know what text it says when you don't have the required to use the course exactly? Something along the lines of "You don't have the agility level to use this course" or whatever it tells you.

Expect a speed increase next update. :)

Here's a little proggy.

/////////////TotalGnomes V1.5/////////////
Laps Completed: 30(81 Laps/Hour)
Exp gained: 21750 exp(58739 Exp/Hour)
Running for: 00:22:13
/////////////////////////////////////////

V1.5 looking good, likely to be released tomorrow. Has antiban + improved speed.

Jake

2012-04-07 07:31:17

/////////////TotalGnomes V1.4/////////////
Laps Completed: 207(69 Laps/Hour)
Exp gained: 149040 exp(49680 Exp/Hour)
Running for: 03:03:07
/////////////////////////////////////////
Thanks for 96 agil
cant wait for 1.5 ;)

Andres

2012-04-07 09:59:44

I just started running 1.4, and I have to say I am very impressed. It's only been running for about 10 minutes, but everything looks flawless.

Excellent work!

Jake

2012-04-07 13:31:30

Bosssss

Total

2012-04-07 13:46:28

V1.5 released. Report any bugs if found. The antiban is when it goes on the poles, it has a 20% chance to check agil exp, 20% chance to randomly move the mouse, and 20% chance to randomly right click/examine something on the screen. If anyone wants something added to the antiban let me know.

Hm. Not going as fast as it was last night for me, but I think its because my FPS isn't as high. Will close some stuff later and check if I can still get 80 laps/hr without FPS lag but I'm watching a LoL tourney atm. :P

If anyone is watching the script running, let me know if it is failing a certain DTM frequently. I want to make the DTMs more accurate because the more accurate they are the faster the script will go.

derik

2012-04-07 17:40:55

runs over log then gets stuck
http://screensnapr.com/v/6T9m5q.png

Total

2012-04-07 17:47:22

When does it say "Couldnt find log, trying TPA backup."? Is it after it has already across the log or in the middle of it or before it?

Also does it change camera angle if it does click on the log?

derik

2012-04-07 17:53:55

it does move the mouse to the next opject but doesnt click it and doesnt free the bitmaps

Total

2012-04-07 17:58:55

Need more info. So it clicks the log, crosses it, changes camera angle, hovers mouse over next obstacle, then what? At that point does it say "Couldnt find log, trying TPA backup." or when does it say that?

derik

2012-04-07 18:05:03

It crosses log, while changing camrea angel, then doesn't hover over 2nd obstacle, just sits there clicks the North thing @ top of screen saying - "Couldnt find log, trying TPA backup."

Total

2012-04-07 18:12:15

If you think you can, I think all you need to do is change 2 lines. They are lines 239 and 240. Just switch


until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 10000);
if TimeFromMark(ObsTimer) > 10000 then

to


until (CurrentXP <> GetXPBarTotal) or (TimeFromMark(ObsTimer) > 20000);
if TimeFromMark(ObsTimer) > 20000 then

derik

2012-04-07 18:30:30

Idea : on the second branch does it have to move 1 step forward then click it? cant it just click it straight away? and if it can

idea for antiban : make it choose which one to pick, click forward or click on it straight away, 50/50 chance of the one?

Total

2012-04-07 18:34:52

That is a speed increase. If you move 1 step forward and then click on the branch you are closer to the run wall which is the next obstacle by 1 diagonal square. I don't think I want to make it do one or the either because it would slow it down.

uz3

2012-04-07 20:22:22

Got 98-99 agility from your script. Thanks :)

Andres

2012-04-07 20:25:54

Version 1.5 is looking good. I will post a proggy after it has run for a while. It ran for like 45 minutes at 52.5k per hour, but got cut off by a gravedigger random.

Total

2012-04-07 20:26:22

Sweet. Maybe I'll make a 99 list on the OP. :P

4sure

2012-04-08 04:03:24

I got a "divided by zero" error in your proggie so I commented out the offending line (86). I am also having problems with the bot walking over the log, then barely finding the net after like 20 seconds. I'm not having any lag that I can tell, but I'll try again in a minute and see.

EDIT: I tried again, FPS Slider at max, and it still gets stuck between the net and the first branch. No obvious lag for me. It's spitting out stuff about TPA in the debug box.

Total

2012-04-08 05:08:40

It only divides by zero if you do not complete a lap, so that shouldn't matter. As for getting stuck, I'm confused how you are getting stuck >.<. Can you walk me through what it does exactly perhaps including camera angles, scanning the screen for stuff, etc?

derik

2012-04-08 08:31:06

Error: divide by Zero at line 86
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

4sure

2012-04-08 08:35:12

I start the script right before the log on the Gnome course. The following occurs.

1) The script clicks on the log.
2) After crossing the log, the script hovers the mouse over the net for about 4-5 seconds, then it spits out "Cannot find log, trying TPA backup"
3) The bot clicks north on the compass.
4) It swings the camera around to see the net again.
5) After repeating #3 and 4 a couple times, the bot runs back to the beginning of the log.
6) Repeat 1-6.

Sometimes it does click on the net, but if it does, it doesn't even try to find the branch and the script just terminates.

I hope that's thorough enough. I can post the debug if you'd like.



From: derik
Error: divide by Zero at line 86
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]



Just comment out line 86, or try the script again.

derik

2012-04-08 08:37:18

4Sure, this happens to me but i get the error you just quoted on.

derik

2012-04-08 08:38:22

LapTime := ((GetTimeRunning/1000))/(Runs);

what can i change it to?

4sure

2012-04-08 08:38:52

From: derik
4Sure, this happens to me but i get the error you just quoted on.


Type // at the beginning of line 86. The line will turn blue after you do that.

derik

2012-04-08 08:53:02

Changed everything suggested, and
1) it walks along log
2) hover over net
3) clicks north
4) clicks north again

then displays this :

Couldnt find log, trying TPA backup.
Took too long to do obstacle, trying again.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.


– Even though it just went across the log, it thinks it hasn't? and hovers mouse over the log trying to find the click to walk across it again.

Andres

2012-04-08 13:50:55

I think that the squeal of fortune pop up messes with the script. I came back to my script with it logged out. I logged in and the only thing that I could see that was unusual was the SoF pop up.

A failsafe for that wouldn't be a bad idea because you can win spins while training agility now.

Total

2012-04-08 14:35:08

Oh sorry didn't see all the posts. Let me look over it.

Can you try changing lines 240-243 from


if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
end else

to


if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
Writeln('Timer is over 10 seconds, attempting TPA');
end else

Then rerun it and tell me if it says in the debug box Timer is over 10 seconds, attempting TPA.

I can't find where its messing up, but this will help narrow down the possibilities.

derik

2012-04-08 14:53:04

I don't know if this could be the reason why the script keeps playing up but for some reason this has happened, and keeps happening, i know its nothing to do with the script but it could affect the script?

You have a new update available for Plugins!
Plugins Updater: Local Version - "19" | Remote Version = "20"
Plugins Updater: Update File - "http://wizzup.org/static/srl/simba_plugins.tar.bz2"
Plugins Updater: Downloading…
Plugins Updater: Decompressing…
Plugins Updater: Extracting…
Plugins Update ERROR: Kill recieved from Updater.

+ i found the bot sat in middle of the agility course with tuna in the inv? no idea how.

Total

2012-04-08 15:05:59

Hm…not sure if that is affecting it. And I have no idea how you got tuna lol.

Jake

2012-04-08 16:05:50

From: derik
I don't know if this could be the reason why the script keeps playing up but for some reason this has happened, and keeps happening, i know its nothing to do with the script but it could affect the script?

You have a new update available for Plugins!
Plugins Updater: Local Version - "19" | Remote Version = "20"
Plugins Updater: Update File - "http://wizzup.org/static/srl/simba_plugins.tar.bz2"
Plugins Updater: Downloading…
Plugins Updater: Decompressing…
Plugins Updater: Extracting…
Plugins Update ERROR: Kill recieved from Updater.

+ i found the bot sat in middle of the agility course with tuna in the inv? no idea how.

You prolly lagged and accidentally clicked a gourmet imp and looted a tuna. ( hey you never know)
Or maybe a random event

4sure

2012-04-08 16:12:07

Writeln('Timer is over 10 seconds, attempting TPA'); DOES NOT APPEAR in the debug box.

I doubt simba updates have anything to do with it as I was fully updated when running the script earlier.

Total

2012-04-08 16:34:07

Ok, try to change it to this


if TimeFromMark(ObsTimer) > 10000 then
begin
Continue;
Writeln('Timer is over 10 seconds, attempting TPA');
end else
Writeln('Completed log, moving to next obstacle');
Exit;

Run it and tell me what happens after it crosses the log.

4sure

2012-04-08 16:55:47

No need to eat, over 40% HP

(Here it walked across the log fine, then said)

Couldnt find log, trying TPA backup.
Took too long to do obstacle, trying again.
Couldnt find log, trying TPA backup.


It had already done the log, didn't even try to click the net. I added the line you asked and it never wrote it in, as you can see.

Total

2012-04-08 17:09:38

Man…why can't i replicate this bug. >.< Is there any way I can teamview you and see if I can fix it? Thats the only way I can think of fixing it because I can't replicate it.

4sure

2012-04-08 17:17:23

I don't have TV installed and at the moment I'm working on something in java. I'll hit you up tomorrow about teamviewer-ing the script so you can mess with it from my end.

Total

2012-04-08 17:20:32

Alright thanks, hopefully I can find out whats wrong.

4sure

2012-04-08 17:27:34

Actually I got to a stopping point, so I'll pm you the TV information.

Andres

2012-04-08 17:32:47

/////////////TotalGnomes V1.5/////////////
Laps Completed: 295(76 Laps/Hour)
Thats 47 seconds per lap!
Exp gained: 213875 exp(55300 Exp/Hour)
Running for: 03:52:03
/////////////////////////////////////////

Here's a decent proggy. It would be longer, but it got cut short by a mime random.

1.5 ran flawlessly up until then.

Total

2012-04-08 17:56:30

Another front pager. :p

Alright, for anyone who was having the glitch where it would cross the log then do nothing, make sure that you have atleast 1 of your exp counters set to agility or overall. The script needs to keep track of your exp as thats how it finds out when you complete an obstacle. You can thank 4sure for letting me teamview him so I could find it out.

4sure

2012-04-08 18:12:32

Can't believe it was something so minor, but it fixed it. :P no problems here now.

Occasionally (probably once per 8-12 laps) it crosses the log, then says "couldn't find log", waits about 12 seconds, then continues on the course. It's almost an antiban, it's so random. It isn't hurting performance, though.

Also, does it click on the branches in the same place everytime?

Total

2012-04-08 18:51:46

Hm…the log thing is weird, but as long as it isn't happening too often i wouldnt worry about it. If you want I can lower the time until it goes to the next obstacle. As for clicking on the branches, isn't that kinda more antiban? :p It has 1 point that it will click and it has a randomization of I think 5 pixels which it can go any way.

4sure

2012-04-08 19:11:19

As long as it's got randomization on the branches, I don't care. :P It just APPEARS to click the same space, but I can't exactly measure pixel difference. Haha. Yeah, the log thing hasn't happened again. Must've been something random.

/////////////TotalGnomes V1.5/////////////
Laps Completed: 60(72 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 88360 exp(106887 Exp/Hour)
Running for: 00:49:36
/////////////////////////////////////////

Got 88, ftw. Can't fail the wall run now :D Double experience with Skoll boots on the proggy, btw.


EDIT: After watching the script some more I saw a difference in where the script clicks on the branches. It's subtle.

EDIT83509: VERY rarely, the script hangs up on clicking the net and runs the log again, but then it finds the net and continues. It only happens like once every 30-35 laps and doesn't really matter. Just saying it for posterity's sake.

bilka

2012-04-09 06:07:41

love your script :spot: -changed it a bit (added some other failsafes) but look at this :

/////////////TotalGnomes V1.4/////////////
Laps Completed: 25(76 Laps/Hour)
Exp gained: 18125 exp(55626 Exp/Hour)
Running for: 00:19:33
/////////////////////////////////////////
Successfully executed.

derik

2012-04-09 07:08:32

Running perfect now :)

Total

2012-04-09 14:16:48

From: bilka
love your script :spot: -changed it a bit (added some other failsafes) but look at this :

/////////////TotalGnomes V1.4/////////////
Laps Completed: 25(76 Laps/Hour)
Exp gained: 18125 exp(55626 Exp/Hour)
Running for: 00:19:33
/////////////////////////////////////////
Successfully executed.


Cool, I'm glad you like it.

From: derik
Running perfect now :)


Sorry it took a while to figure out the problem, but glad its working now. :p

4sure

2012-04-09 15:12:47

I hit 89 agl last night thanks to your script, but lost the proggy. Going to 92ish with it! :D

Andres

2012-04-09 18:20:59

From: 4sure
I hit 89 agl last night thanks to your script, but lost the proggy. Going to 92ish with it! :D


Congrats. 92 is a good level because you can use summer pies to do any effigy ;)

4sure

2012-04-09 21:29:15

From: Andres
Congrats. 92 is a good level because you can use summer pies to do any effigy ;)


Didn't even think about that. Nice idea…..mwhahaha. :P

wzaza

2012-04-10 07:21:55

/////////////TotalGnomes V1.5/////////////
Laps Completed: 83(72 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 60175 exp(52618 Exp/Hour)
Running for: 01:08:37
/////////////////////////////////////////

It is still going but i decided to post a proggy now and i have to say if i didn't know better i would have thought that this was an injection script fantastic job on this one.

Total

2012-04-10 14:36:35

Thanks for the feedback. Glad you like it. :)

Wonder if anyone would like me to expand it to basic gnome stronghold…Don't know how many people want it/need it/don't have it though.

Andres

2012-04-10 18:06:07

From: TotalKillz
Thanks for the feedback. Glad you like it. :)

Wonder if anyone would like me to expand it to basic gnome stronghold…Don't know how many people want it/need it/don't have it though.


I'm sure it would be well received.

Ashihtaka

2012-04-10 18:08:25

From: TotalKillz
Thanks for the feedback. Glad you like it. :)

Wonder if anyone would like me to expand it to basic gnome stronghold…Don't know how many people want it/need it/don't have it though.


I think it would be best to just improve what you can on the advanced course as there are better ways to increase agility at lower levels.
I'm about to give your script a go right now.

Andres

2012-04-10 21:02:02

Unfortunately, this has not been running very well for me today. I've been getting about 50-52k xp per hour and have had to restart it 3 times because it got stuck.

I'm sure it's because of the lag that I've been experiencing today.

Ashihtaka

2012-04-10 21:03:36

After running for the first hour, I think it's a very good script.
It does indeed seem to do the course as fast as possible as you stated.
It did however run out of the course after an hour or so, not sure how that occurred, but continued after manually placing my character back.

but still nicely done.

Total

2012-04-10 21:11:07

From: Andres
Unfortunately, this has not been running very well for me today. I've been getting about 50-52k xp per hour and have had to restart it 3 times because it got stuck.

I'm sure it's because of the lag that I've been experiencing today.


Yeah lag really messes up any agility script because it's so dependent on wait times. :/

From: ashihtaka
After running for the first hour, I think it's a very good script.
It does indeed seem to do the course as fast as possible as you stated.
It did however run out of the course after an hour or so, not sure how that occurred, but continued after manually placing my character back.

but still nicely done.


Thanks. It's not exactly fast as possible, theres a couple things I could do to make it faster but I'm not sure if its possible with color. One example being while going down the pipe, set the camera towards the log and click as soon as it lands. Not sure how I could do it reliably though.

Andres

2012-04-10 21:37:49

From: TotalKillz
Yeah lag really messes up any agility script because it's so dependent on wait times. :/


Yeah, I have a high end pc and a good internet connection. Runescape just lags inexplicably for me.

Total

2012-04-10 21:46:36

Yeah same lol. All of their servers have 100+ ping. :/ And sometimes the server goes down and u can't log in for like 30 minutes cuz ur stuck in the server.

If there are any graphics type people that wanna make 2m I'm looking for someone to make an on screen proggy for the next version. Here's the thread with details.

dragonking999

2012-04-11 18:18:13

Error: divide by Zero at line 86
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

Total

2012-04-11 18:31:50

It should only say that if you stop it before it completes a lap.

If you want it to not say it then change the Proggy procedure to this
(Starting at line 80)

procedure Proggy;
begin
if Runs > 0 then
begin
ClearDebug;
XPGained := (GetXPBarTotal - StartXP);
XPPerhour :=(3600*(XPGained))/((GetTimeRunning/1000));
RunsPerHour := (3600*(Runs))/((GetTimeRunning/1000));
LapTime := ((GetTimeRunning/1000))/(Runs);
Writeln('/////////////TotalGnomes V' + ToStr(Version) + '/////////////');
Writeln('Laps Completed: ' + ToStr(Runs) + '(' + ToStr(RunsPerHour) + ' Laps/Hour)');
Writeln('Thats ' + ToStr(LapTime) + ' seconds per lap!');
Writeln('Exp gained: ' + ToStr(XPGained) + ' exp' + '(' + ToStr(XPPerHour) + ' Exp/Hour)');
Writeln('Running for: ' + MsToTime(GetTimeRunning, Time_Bare));
Writeln('/////////////////////////////////////////');
end;
end;

But it really shouldn't affect anything. Will be including this procedure in the next update.

Andres

2012-04-11 18:36:27

I just got 93 agility so I'm going to switch to Eska's barbarian course script.

Thanks so much for this awesome script. It made 90-93 agility a breeze. This is one of the best scripts that I have used, keep up the great work!

Masterstroke

2012-04-12 07:28:28

Testing it from lvl 85, let's see how fast I can get to 90 ^^

anvi89

2012-04-12 13:22:50

great script man! I used it quick to get my agile legs last night.

Total

2012-04-12 16:55:55

From: Masterstroke
Testing it from lvl 85, let's see how fast I can get to 90 ^^


Good luck.

From: anvi89
great script man! I used it quick to get my agile legs last night.


Thanks, glad it helped. :p

boris

2012-04-12 23:02:35

Sup bro, this script is amazing. Only thing that scares me is randoms; you should definitely add an alarm of some sort that detects when you're in a random. Otherwise, Amazingly flawless script :)

Total

2012-04-12 23:09:46

Hm. Not sure how to do that exactly yet but I will if I find out. Anything that it does in a random isn't my fault :p but it should log out if it cant solve the random or if the random is shut off. Only bad thing I can think of happening is if it solves a random and puts you in a random place it will just continually look for obstacles if you have logout set to off.

4sure

2012-04-12 23:34:35

I know quite a few scripts include something along the lines of an "alarm.mp3" in the Simba folder that goes off when a random is detected. It works, but I just babysit anyway so I don't personally need it.

Ashihtaka

2012-04-13 00:35:59

I've been using this from 90-92,
it's a good script but requires babysitting as it sometimes moves you out of the course.
If you could make it stable enough to last 6 hours, it would be the highest stable xp gaining agility script.

Total

2012-04-13 00:41:06

When does it go out of the course? Only time I could think of is after the log when climbing up the net.

4sure

2012-04-13 01:23:24

From: TotalKillz
When does it go out of the course? Only time I could think of is after the log when climbing up the net.


One time, only once, the script ran out of the agility area and south a little ways. I never mentioned it because I figured it was a fluke. It recovered after a couple minutes of running around. The chance of reproducing it is slim, since I haven't seen it since (and I've probably ran 20+ hours on this script alone in the past 4 days). It was near the log/net when it left the agility area.

/////////////TotalGnomes V1.5/////////////
Laps Completed: 59(55 Laps/Hour)
Thats 65 seconds per lap!
Exp gained: 85550 exp(80057 Exp/Hour)
Running for: 01:04:07
/////////////////////////////////////////

Another small proggy, I think I'm lagging a bit on this one. (Skoll boots used)

Total

2012-04-13 01:43:21

Yeah, would need more info on it to fix it and it has never happened to me. If it happens to someone while watching let me know.

By the way next version will include SRL stats and hopefully on screen proggy if someone makes one.

Justin

2012-04-13 12:44:06

From: scr
i had this script working until recently now i keep getting this error. Any ideas? rm


do not click link - java drive by!

Mindset

2012-04-13 13:04:22

Running great, averaged 49k/hr at 96, keep ending up outside the course tho :)? Lol

Total

2012-04-13 13:41:54

If you ever see it run outside the course and can explain it in great detail let me know(including when things pop up in the debug box and what it says before it clicks). I can't replicate it for some reason and if I could I would prolly get it once every couple of days.

Jake

2012-04-13 21:45:09

thanks for the script, achieved 99 today. Used your bot from 93-95 agil :)

Total

2012-04-13 22:03:44

Gratz. :p

Andres

2012-04-13 23:55:29

I'm back to using your script. Eska's only works well if you're virtually lag free. Yours has a little more wiggle room ;)

Running greats as always.

wzaza

2012-04-14 00:25:40

/////////////TotalGnomes V1.5/////////////
Laps Completed: 442(73 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: -29565080 exp(43592 Exp/Hour)
Running for: 05:59:21
/////////////////////////////////////////
minus the glitched exp thats a fairly nice proggy

Andres

2012-04-14 00:28:40

From: wzaza
/////////////TotalGnomes V1.5/////////////
Laps Completed: 442(73 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: -29565080 exp(43592 Exp/Hour)
Running for: 05:59:21
/////////////////////////////////////////
minus the glitched exp thats a fairly nice proggy


What's your agility level?

Total

2012-04-14 00:29:13

Nice Laps/Hour for a 6 hour. I assume the Exp gained glitched out because the script stopped because you were logged out, but can hand calculate it by taking laps completed * lap exp(I think its 725).

Updated to v1.6! If the paint lags anyone let me know and I will add an option to disable it.

kllj

2012-04-14 12:19:19

im not exactly sure what you mean by -Make sure you have atleast 1 of your exp counters to agility or overall. I thought you only had one at the top of the screen? or do you need to set a level goal?

Ashihtaka

2012-04-14 12:55:15

From: TotalKillz
Nice Laps/Hour for a 6 hour. I assume the Exp gained glitched out because the script stopped because you were logged out, but can hand calculate it by taking laps completed * lap exp(I think its 725).

Updated to v1.6! If the paint lags anyone let me know and I will add an option to disable it.


what was changed/added in this upgrade, just paint?

Total

2012-04-14 13:53:42

From: kllj
im not exactly sure what you mean by -Make sure you have atleast 1 of your exp counters to agility or overall. I thought you only had one at the top of the screen? or do you need to set a level goal?


You can have up to 3 exp counters if you right click it, and some people like to remove their overall one.

From: ashihtaka
what was changed/added in this upgrade, just paint?


Paint, SRL stats, and some other small things i cant remember.

wzaza

2012-04-14 17:35:25

From: Andres
What's your agility level?


89 when i got that

Total

2012-04-14 18:40:08

Whoops, SRL Stats isn't working at the moment because I misstyped something >.<. Will have an update in a bit.

Alright, uploaded a hotfix.

Andres

2012-04-15 00:40:20

From: TotalKillz
Whoops, SRL Stats isn't working at the moment because I misstyped something >.<. Will have an update in a bit.

Alright, uploaded a hotfix.


I will try the latest version out tomorrow. I had to give agility a break today because my internet was being temperamental :duh:

Total

2012-04-15 23:37:38

If anyone running the newest version and is using SRL stats, can you check if its getting your exp and laps completed via stats.villavu.com ? It's odd because when I did it it said that it gained agility exp and gnome courses completed, but if I look at other people's commits it only adds time.

stu

2012-04-16 08:25:11

I edited mine to eat summer pies to boost my level so i can do the advanced course, and it seems to be great so far, it even does the little tricks a human would do to increase the xp/h (like clicking next to the branch to go to the advanced part before climbing it)

Thanks alot total :)

Propel

2012-04-16 17:54:46

Great script! It got me 99 agility couple days ago and i forgot to say.. Thankyou! :spot:

Andres

2012-04-16 18:16:34

My script is having issues with the bars and the barrier. It is able to find the bars, but is taking much longer to do so than usual(about 5 seconds). It is not able to find the barrier, however. When it gets to the barrier, it clicks in the southeast portion of the platform and then proceeds to search for the barrier. It looks like the fences on the ground level might be giving it some trouble.

I have tried restarting 5 times and it has done this every time. I don't think that this is because of lag. I haven't ever seen it do this

Total

2012-04-16 19:51:10

Hm….maybe they changed the colors around a bit. I can update the DTMs if you want.

EDIT : Updated DTMs, running the script for 6 hrs before I release to check if the DTMs are stable. So far 12:30 no failsafes(lots of room to fail :p).

EDIT 2 : Decided to optimize the antiban. Also added 2 more antiban : checking your friends list + moving the mouse to a random spot on the screen.

EDIT 3 : Did some more tweaks, gunna run over night see how it works. Hopefully I don't get too many randoms like I normally do.

4sure

2012-04-17 01:35:05

If you get the new DTMs uploaded I'll run the script tomorrow and stress-test it :P i want 92 agl bad lol.

brycek

2012-04-17 04:09:03

hi im having troable running this script it is unable to find the net sometimes and gets stuck finding the barrier any suggestions on what gfx settings i should have

Total

2012-04-17 05:37:42

Figures 45 minutes after I go to sleep I get leo random which is disabled -.- .

From: brycek
hi im having troable running this script it is unable to find the net sometimes and gets stuck finding the barrier any suggestions on what gfx settings i should have


Should be on safemode with min graphics/max brightness and make sure your xp popups are off.

Wow I just got really lucky while watching it run and saw it run out of the course finally. I think I know the cause too, hopefully I can fix it.

So apparently my TPA backups for the net and the barrier sucked or Jagex changed the colors because I tried running it just on TPA backups and had to change the colors on both of them, so expect to see better TPA backups. Also it should fix the walking outside of course bug that some people experienced.

EDIT 13238914589148 : Ok, just ran the script solely on backups for 30 mins and didn't fail an obstacle once so hopefully that bug is fixed. Also sped up the backups, I used to get 50 laps/hr on backups only and now its at 60 laps/hr(so low because it has to change the camera angle every time). Going to run with DTMs normally while at class, hopefully this time it wont get a random it cant solve. >.<

Edit -1 : Added a failsafe counter to the text progress report as so :

/////////////TotalGnomes V1.7/////////////
Laps Completed: 4(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 2900 exp(57679 Exp/Hour)
Failsafes used: 0
Running for: 00:03:01
/////////////////////////////////////////

Thinking of making an option that will count exactly which obstacle you failsafe in order to improve my DTMs.

Andres

2012-04-17 09:57:45

I've seen it run out of the course a couple of times while I was lagging pretty hard. It clicks on a fence while looking for the TPA backup.

I think that keeping track of failed obstacles is a great idea. I think that the most failed are the log and the net. If a player is on the log or the net, it will sometimes fail and get stuck.

Total

2012-04-17 11:12:17

Yeah I think I know why it does it now, should be fixed in 1.7.

If anyone is interested in why I think it was running out of the course, it was a combination of bad color finding and WaitUpText. While it was moving the mouse it moved across the net to the fence, so it basically saw the uptext of the net while moving to the fence and therefore clicked. Hopefully better color finding will fix it as it shouldn't move to the fence anymore.

Back home and here is the current proggy

/////////////TotalGnomes V1.7/////////////
Laps Completed: 382(78 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 276950 exp(56988 Exp/Hour)
Failsafes used: 33
Running for: 04:51:35
/////////////////////////////////////////

Pretty satisfied with it atm, just gunna implement the failsafe mode in which it keeps track of which obstacle you failsafe and how many times then I'll release it. :)

Off topic: My SSD came in today, yay!

Version 1.7 released! Let me know if any bugs arise.

Just a fair warning, if you enable FSMode your progress reports will be long. This is what it will look like


/////////////TotalGnomes V1.7/////////////
Laps Completed: 21(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 15225 exp(57755 Exp/Hour)
Failsafes used: 2
Running for: 00:15:50
Logs failsafed: 2
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

So if you want to help me find which DTMs to improve upon, use FSMode(its an option at the top, set it to true). I think it's failing logs because of people walking over it, therefore it can't find the DTM. I have an idea to fix it that I will release in the next version if it works.

x0xh3llx0x

2012-04-17 15:15:39

just did a quick test, WOW this works rly amazing now :)

Gonna test run it over night!

Total

2012-04-17 18:03:39

Thanks, good luck.

So I ran it for a while this time with FSMode on and heres the results


/////////////TotalGnomes V1.7/////////////
Laps Completed: 337(78 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 244325 exp(56574 Exp/Hour)
Failsafes used: 23
Running for: 04:19:08
Logs failsafed: 19
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 1
Poles failsafed: 1
Barriers failsafed: 2
/////////////////////////////////////////

So I guess it really is majority of the time the log it is failsafing. Gunna work on a potential fix.

2 6 hours in a row. :p Ok, starting on log fixing nao.

My new fix seems to be working well


/////////////TotalGnomes V1.7/////////////
Laps Completed: 87(74 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: 63075 exp(54012 Exp/Hour)
Failsafes used: 2
Running for: 01:10:04
Logs failsafed: 1
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 1
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

I think I got a random that took a while so the runs and exp/hr are low, but only failed the log once! Going to stop it now though because I want to install me sweet new SSD and will run more tests later. :p

exilednoob

2012-04-17 22:22:31

Got it working pretty much flawless now.
Love the script, your going to get me to 99 in a few weeks, thank you :)

Andres

2012-04-17 23:21:21

Unfortunately, this isn't working at all for me now. It crosses the log, fails to find the net, and then looks for the TPA. It will then click the upper right part of the screen and go out of the course.

I restarted it several times and got the same result each time.

Total

2012-04-18 00:33:21

Really…interesting. I didn't change anything about the log/net from the last version except for the backup on the net. Will have to look at it after I fully reinstall windows.

Did you by chance change your EXP counters? Because that sounds like what was happening to the people who had no exp counter with agil or overall exp. If not just use previous version until I cant find out what it is, might need to teamview you if you can.

bilka

2012-04-18 13:19:55

love your script -got me 99

Baz

2012-04-18 14:15:36


Total

2012-04-18 16:44:04

How the….lol. Almost 8 hours. O.O

Andres

2012-04-18 18:25:19

Seems to be working now. I will just attribute whatever was happening to lag/my bad luck :duh:

Total

2012-04-18 23:31:39

Good, because I have no clue what it could have been lol.

Andres

2012-04-18 23:39:57

From: TotalKillz
Good, because I have no clue what it could have been lol.


Yeah, it was crazy. I just had a 5 hour run at 55k/hr, but I couldn't get a proggy because the power went out :duh:

I'm running it again now, here's a short proggy:

/////////////TotalGnomes V1.7/////////////
Laps Completed: 22(74 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: 15950 exp(53764 Exp/Hour)
Failsafes used: 2
Running for: 00:17:48
Logs failsafed: 1
Nets failsafed: 1
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

Total

2012-04-18 23:46:24

Ah that sucks lol. I don't remember if I released the version with the new log DTM or not. Were you getting alot of log failsafes?

Andres

2012-04-19 09:22:27

From: TotalKillz
Ah that sucks lol. I don't remember if I released the version with the new log DTM or not. Were you getting alot of log failsafes?


I don't think so. It was running very well. Those 2 failsafes from that short proggy are just after I started it when the area was still loading. I actually didn't have much lag yesterday so I had very view failsafes happen.

I will run it when I am laggy again and see how it goes.

Total

2012-04-19 09:28:55

I think it not finding the log is more attributed to the world having a lot of people because it will usually fail if someone is over the edge of it. I have a fix for it but I don't think I released it in the current version, but will release the next version soon.

Gunna stress test the new version while at class, by the way if anyone wants to bug test my new farming script pm me. Need some beta testers :D. Its a script that farms allotment/herb patches and alchs when the plants don't need to be harvested.

Results after class

/////////////TotalGnomes V1.7/////////////
Laps Completed: 194(78 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 140650 exp(56892 Exp/Hour)
Failsafes used: 9
Running for: 02:28:20
Logs failsafed: 1
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 7
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 1
/////////////////////////////////////////

So the new log DTM seems to be working well(for me at least). Anyone want anything specific in the next version? Running out of ideas here. :p Will also see what I can do with that damn branch 2, although I don't think it has to do with the DTM.

Andres

2012-04-19 14:12:24

You could put the time to level in the debug. I always appreciate not having to do simple math ;)

Total

2012-04-19 18:35:03

Here's the new log DTM in 4 hours, was stopped by leo random.


/////////////TotalGnomes V1.8/////////////
Laps Completed: 340(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 246500 exp(57541 Exp/Hour)
Failsafes used: 12
Running for: 04:17:02
Logs failsafed: 1
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 10
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 1
/////////////////////////////////////////

I'll just upload it so that other people can test out the new DTM to check if it works for everyone.

Ashihtaka

2012-04-19 22:09:46

Running it right now, it's smoother than before; I'll run it overnight to see if it could manage. One thing to note is the exp counter was off from the get go, not really a problem to anyone though.

Total

2012-04-19 23:15:25

Interesting, the exp counter shouldn't be off unless one of your counters isnt set to agil or overall OR something is in the way of the exp counter when it checks for exp. Does it happen every time you run it? And what exp is it showing?

4sure

2012-04-20 00:27:46

Apparently having Java 7 installed won't let SMART run properly.

SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 83, Members: True, Signed: True, Super Detail: False.
Error: Exception: Access violation at line 101
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

Reinstalling Java 6v31 fixed it. o_o

Ashihtaka

2012-04-20 00:30:01

hm, for some reason it won't let me use SMARTManager with this script. Anyone able to run it on SMARTManager?

exilednoob

2012-04-20 01:46:00

55k an hour!

/////////////TotalGnomes V1.7/////////////
Laps Completed: 72(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 55215 exp(52969 Exp/Hour)
Failsafes used: 11
Running for: 01:00:18
/////////////////////////////////////////

Total

2012-04-20 01:52:24

From: ashihtaka
hm, for some reason it won't let me use SMARTManager with this script. Anyone able to run it on SMARTManager?


Hm, yeah doesn't seem to be compiling. Will see whats happening.

Weird, its wrapping my BMP paint image text…I think I know how to fix it but it's gunna make my script like 4k lines again lol.

Edit: Alright, theres another version now for SMART Manager.

x0xh3llx0x

2012-04-20 05:43:38

I ran it with SMARTmanager over night (8 hours), worked perfectly got like 430k xp.
I used the fail safe option in SMARTmanager so it restarted Simba 1 time

I used TotalGnomes V1.7 tho :)

Ashihtaka

2012-04-20 08:26:47

Ran very well overnight, right until the very end of client failure.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 440(73 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 107890580 exp(85891 Exp/Hour)
Failsafes used: 105
Running for: 06:00:44
/////////////////////////////////////////
Successfully executed.


I'll run the version you put up for SMARTManager today

Ashaman88

2012-04-20 09:28:18

Very Nice, Rep +

/////////////TotalGnomes V1.8/////////////
Laps Completed: 477(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 344784 exp(57259 Exp/Hour)
Failsafes used: 20
Running for: 06:01:17
/////////////////////////////////////////

Total

2012-04-20 12:57:37

Nice proggies. I'll throw them on front page. :p

Is the script still working fine? Something happened to some other scripts im running regarding not finding DTMs.

Ashihtaka

2012-04-20 17:13:37

Yep, still running it - wasn't sure if it was still working after 6 hours via SMARTManager since it hit a random when I returned, I'll let you know if it's good tonight.

EDIT:
A couple of weird errors, not sure if it's because I reset it manually:

- After it clicked the log balance, the pointer traveled up the log balance a few pixels at a time, and reclicked it.
This kept looping, so it wasn't completing the course, just doing the log balance

- After I manually reset it, I let it go for 5 mins and came back and I was outside of the agility course

Andres

2012-04-20 17:59:02

That 86k per hour proggy on the OP is a little misleading…

Anyway, been running version 1.8 for about 3.5 hours and it is awesome. Here's a proggy from the first 45 minutes that got cut short by a pinball random:

/////////////TotalGnomes V1.8/////////////
Laps Completed: 62(80 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 44950 exp(58715 Exp/Hour)
Failsafes used: 0
Running for: 00:45:56
Logs failsafed: 0
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

I'll post another once I run it a while longer.

Total

2012-04-20 19:02:40

From: ashihtaka
Yep, still running it - wasn't sure if it was still working after 6 hours via SMARTManager since it hit a random when I returned, I'll let you know if it's good tonight.

EDIT:
A couple of weird errors, not sure if it's because I reset it manually:

- After it clicked the log balance, the pointer traveled up the log balance a few pixels at a time, and reclicked it.
This kept looping, so it wasn't completing the course, just doing the log balance

- After I manually reset it, I let it go for 5 mins and came back and I was outside of the agility course


Did it fix finally? I think I know what caused this.

From: Andres
That 86k per hour proggy on the OP is a little misleading…

Anyway, been running version 1.8 for about 3.5 hours and it is awesome. Here's a proggy from the first 45 minutes that got cut short by a pinball random:

/////////////TotalGnomes V1.8/////////////
Laps Completed: 62(80 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 44950 exp(58715 Exp/Hour)
Failsafes used: 0
Running for: 00:45:56
Logs failsafed: 0
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

I'll post another once I run it a while longer.


Oh didn't even realize that lol, although it could be skoll boots or whatever. Nice proggy though…80 laps/hr hax.

Andres

2012-04-20 19:25:37

From: TotalKillz
Did it fix finally? I think I know what caused this.



Oh didn't even realize that lol, although it could be skoll boots or whatever. Nice proggy though…80 laps/hr hax.


Here's the full length one. Slowed down a little, but I was still getting awesome xp ;)

/////////////TotalGnomes V1.8/////////////
Laps Completed: 323(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 234175 exp(57302 Exp/Hour)
Failsafes used: 7
Running for: 04:05:12
Logs failsafed: 3
Nets failsafed: 1
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 1
Poles failsafed: 1
Barriers failsafed: 1
/////////////////////////////////////////

Ashihtaka

2012-04-21 01:38:49

From: Andres
Here's the full length one. Slowed down a little, but I was still getting awesome xp ;)

/////////////TotalGnomes V1.8/////////////
Laps Completed: 323(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 234175 exp(57302 Exp/Hour)
Failsafes used: 7
Running for: 04:05:12
Logs failsafed: 3
Nets failsafed: 1
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 1
Poles failsafed: 1
Barriers failsafed: 1
/////////////////////////////////////////


79/h, are you changing anything in the script?
I've ran 1.8 for over 20 hours, but max I get is around 74/h.

Also, it didn't start working again on it's own, but I just restarted the script.

Total

2012-04-21 02:02:38

I think it depends on what randoms you get because some randoms take longer, but if you mean off the bat it gets 74/hr im not sure.

Baz

2012-04-21 14:43:29

It sometimes gets stuck at log and failsafes like a lot then continues itself. But V1.7 was better for me.

Baz

2012-04-21 16:18:42

/////////////TotalGnomes V1.7/////////////
Laps Completed: 80(73 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 10498026 exp(-219850 Exp/Hour)
Failsafes used: 19
Running for: 01:05:20
Logs failsafed: 17
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 2
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////
Successfully executed.

Ashihtaka

2012-04-22 00:43:58

This is probably the best stable agility script in terms of xp; the only thing is it sometimes stops for some reason if i minimize/maximize SMART client.
I know doing that enables you to chat, so i'm sure it might also slow something down causing this, just don't know what exactly.

Total

2012-04-22 01:57:16

Yeah I think every time you minimize/maximize SMART it relocates the cursor to the top left of the screen so if it just found something it will click on the top left, it should go and failsafe afterwards though, no?

Ashihtaka

2012-04-22 12:58:32

Probably 90% of the time it's fine to min/max the client, just <= 10% of the time it doesn't fix itself. Hasn't been a problem for me as of lately though, ran it overnight again, so nothing of priority.

Got from 91-95 with your script in less than a week, thank you.

Darkcorn

2012-04-22 16:47:16

proggie: my comp is a bit laggy. and it sometimes went out of the course because their was logs in my inv.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 489(64 Laps/Hour)
Thats 55 seconds per lap!
Exp gained: 353137 exp(46724 Exp/Hour)
Failsafes used: 93
Running for: 07:33:28
/////////////////////////////////////////

Total

2012-04-22 17:24:02

Zzz…how do you have so many failsafes used. O.O

Sockz

2012-04-23 03:58:57

From: TotalKillz
Zzz…how do you have so many failsafes used. O.O


Maybe the lag caused it to misclick?

anyways, sweet script. only 85 agility and getting pretty good exp :D

Total

2012-04-23 04:44:56

Thanks, glad you like it. This walking out of course business is annoying me…does it happen frequently to anyone?

exilednoob

2012-04-23 19:07:19

where exactly in the script is the coding for the actual paint?
I need to remove the paint so i can babysit and watch it to see if people are talk to me.
as of right now, if I disable the debug, it just manually pops back up when the pain updates its self after every lap

Total

2012-04-23 20:20:36

You would have to comment out lines 4230 and 3678 in the SMART manager version.(just put // infront of those lines)

Zerkeronrs7

2012-04-24 22:42:55

Ran for 6 hours at about 50k xp/hour, all the time i've watched it it's never made a mistake, pretty flawless imo. The only thing that stopped it from continuing in the morning (I ran it all night) was the no stats account message that popped up when SMARTmanager kicked in. I thought i disabled it but i guess not :P

So in summary, it ran for the full 6 hours at about 50k xp/hour and only ate 2 summer pies. I'm 85 agility btw. Thanks alot for the awesome script!

EDIT: /////////////TotalGnomes V1.8/////////////
Laps Completed: 395(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 285763 exp(51914 Exp/Hour)
Failsafes used: 3
Running for: 05:30:17
/////////////////////////////////////////
Another 6 hour run, but i only got the proggy at 5:30

shadow131

2012-04-25 06:31:30

/////////////TotalGnomes V1.8/////////////
Laps Completed: 318(78 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 230550 exp(56553 Exp/Hour)
Failsafes used: 2
Running for: 04:04:36
/////////////////////////////////////////

nice stuff :D

exilednoob

2012-04-25 07:02:17

From: TotalKillz
You would have to comment out lines 4230 and 3678 in the SART manager version.(just put // infront of those lines)

thanks very much killz

Total

2012-04-25 23:29:03

From: zekeronrs7
Ran for 6 hours at about 50k xp/hour, all the time i've watched it it's never made a mistake, pretty flawless imo. The only thing that stopped it from continuing in the morning (I ran it all night) was the no stats account message that popped up when SMARTmanager kicked in. I thought i disabled it but i guess not :P

So in summary, it ran for the full 6 hours at about 50k xp/hour and only ate 2 summer pies. I'm 85 agility btw. Thanks alot for the awesome script!

EDIT: /////////////TotalGnomes V1.8/////////////
Laps Completed: 395(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 285763 exp(51914 Exp/Hour)
Failsafes used: 3
Running for: 05:30:17
/////////////////////////////////////////
Another 6 hour run, but i only got the proggy at 5:30


D: Disabling SRL stats. :( Trying to get front page of scripts. :p

From: shadow131
/////////////TotalGnomes V1.8/////////////
Laps Completed: 318(78 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 230550 exp(56553 Exp/Hour)
Failsafes used: 2
Running for: 04:04:36
/////////////////////////////////////////

nice stuff :D


Nice 78 laps/hr after 4 hrs.

From: exilednoob
thanks very much killz


Np.

Darkcorn

2012-04-26 16:51:53

Im getting close to 99 Agility, 2mil xp till 99. Ive only used your script for advanced courses because of how well it is.

heres a better proggie:
/////////////TotalGnomes V1.8/////////////
Laps Completed: 269(77 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 195025 exp(55858 Exp/Hour)
Failsafes used: 3
Running for: 03:29:30
/////////////////////////////////////////
also somehow i ended up with a pie dish in my inv? i don't use any food or any summer pies, and the only thing i can think of is someone dropped it and the bot clicked on it due to a similar color, or a random of a sandwich lady?

but any who, love the script!

teamemb99

2012-04-27 10:54:54

/////////////TotalGnomes V1.8/////////////
Laps Completed: 32(75 Laps/Hour)
Thats 47 seconds per lap!
Exp gained: 23200 exp(54803 Exp/Hour)
Failsafes used: 2
Running for: 00:25:24
/////////////////////////////////////////


ty for awseom script man!

Andres

2012-04-27 11:04:55

From: Darkcorn
Im getting close to 99 Agility, 2mil xp till 99. Ive only used your script for advanced courses because of how well it is.

heres a better proggie:
/////////////TotalGnomes V1.8/////////////
Laps Completed: 269(77 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 195025 exp(55858 Exp/Hour)
Failsafes used: 3
Running for: 03:29:30
/////////////////////////////////////////
also somehow i ended up with a pie dish in my inv? i don't use any food or any summer pies, and the only thing i can think of is someone dropped it and the bot clicked on it due to a similar color, or a random of a sandwich lady?

but any who, love the script!


Maybe you caught a Gourmet Impling? That happened to me once, ended up with a curry leaf in my bag :p

Darkcorn

2012-04-27 13:28:44

Got 98 agility, one more lvl! woot!

From: Andres
Maybe you caught a Gourmet Impling? That happened to me once, ended up with a curry leaf in my bag :p


i guess that could've happened as well! :cool:

Total

2012-04-27 14:31:55

The hell lol. Thats some weird stuff you guys get in your invy o.o. Only way I can see it happen is if someone drops something on one of the 3 spots the script clicks on the ground, but won't mess it up or anything. :p

Ashihtaka

2012-04-27 19:43:16

It was actually most likely the sandwich lady, and you picked a pie/ate it.

rm age

2012-04-29 18:33:28

Thank You for the fantastic script, Reached 99 agility a few days ago with it. :)
Keep up the good work!


Sincerely Rm Age

Andres

2012-04-29 21:38:38

From: rm age
Thank You for the fantastic script, Reached 99 agility a few days ago with it. :)
Keep up the good work!


Sincerely Rm Age


Congrats!

Total

2012-04-30 13:16:40

From: rm age
Thank You for the fantastic script, Reached 99 agility a few days ago with it. :)
Keep up the good work!


Sincerely Rm Age


Gratz.

Script now ranked on 2nd page on stats.villavu.com . Keep it up guiz. :)

Pascal Riddles

2012-05-02 16:22:14

i keep getting this what do i do =(sorry im new

formWriteln: Couldnt find log, trying TPA backup.
formWriteln: Took too long to do obstacle, trying again
formWriteln: Couldnt find log, trying TPA backup.

Pokeguyx

2012-05-02 16:58:28

Could you make summer pie support please? :D

Andres

2012-05-02 20:08:23

From: sit blackboy
i keep getting this what do i do =(sorry im new

formWriteln: Couldnt find log, trying TPA backup.
formWriteln: Took too long to do obstacle, trying again
formWriteln: Couldnt find log, trying TPA backup.


Make sure your graphics settings are right. You should be on min with the brightness on max.

Total

2012-05-03 07:33:38

From: sit blackboy
i keep getting this what do i do =(sorry im new

formWriteln: Couldnt find log, trying TPA backup.
formWriteln: Took too long to do obstacle, trying again
formWriteln: Couldnt find log, trying TPA backup.


Uhhh…not sure. Did you ever get this working? Probably settings issue like Andres said.

From: Pokeguyx
Could you make summer pie support please? :D


I have finals atm and other things I need to do, so I cant work on the script now. Maybe later.

Jake

2012-05-03 09:28:50

From: sit blackboy
i keep getting this what do i do =(sorry im new

formWriteln: Couldnt find log, trying TPA backup.
formWriteln: Took too long to do obstacle, trying again
formWriteln: Couldnt find log, trying TPA backup.

make sure the settings are correct, check the first post/ few pages on set ups
if that doesnt work, then its most likely your lag

Andres

2012-05-03 14:01:47

Any word on the impact of today's update on this? I'm at work so I can't check.

Pascal Riddles

2012-05-03 22:37:28

im still having problems =(

boris

2012-05-04 00:00:14

The script is still running flawlessly for me! :)

Andres

2012-05-04 16:46:12

From: boris
The script is still running flawlessly for me! :)


Good to hear! Most scripts are actually running better for me due to the performance update.

Thanks Jagex ;)

Total

2012-05-04 23:36:14

From: sit blackboy
im still having problems =(


If I had to guess it would be that you don't have an exp counter set to overall nor agility. If its not that then I can teamview you if you want to troubleshoot it.

Pascal Riddles

2012-05-05 00:37:37

i have agility and overall counter but my counter is on lots i have on low detail high color i have everything fully updated

Total

2012-05-05 06:37:01

Well let me know if you want me to troubleshoot it with teamviewer. Not sure what else it could be.

morpheius

2012-05-05 10:05:28

Gonna test this script :P I'm 86 agi and I want 90 for barb adv :p thanks for it :) Doing some runespan atm so I guess I'll test it out in a few days :D

MaxPower

2012-05-05 21:47:57

Sweet script! It's getting me a solid 57kxp/hr currently, and I trust it enough to not have to monitor it constantly! I'm even beating other people training here!

H_N

2012-05-06 13:53:55

From: sit blackboy
i have agility and overall counter but my counter is on lots i have on low detail high color i have everything fully updated


I seem to have the same problem, all other scripts I'm using are working fine, strange.

Total

2012-05-06 14:57:16

It probably has to do with the counter being on lots. I'm not 100% sure but no one else has this problem and it seems you both have it with exp counter on lots. I could change a couple lines specifically for you guys and see if it works without reseting lots, if you want me to let me know.

H_N

2012-05-06 17:00:20

From: TotalKillz
It probably has to do with the counter being on lots. I'm not 100% sure but no one else has this problem and it seems you both have it with exp counter on lots. I could change a couple lines specifically for you guys and see if it works without reseting lots, if you want me to let me know.


If you have the spare time that would be great, no rush though, Thanks :)

Total

2012-05-06 17:13:49

It's not too complicated, you just need to tell me what line your agility exp counter is on. Like line 1 2 or 3.

cizzz

2012-05-06 19:12:08

/////////////TotalGnomes V1.8/////////////
Laps Completed: 434(72 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 314650 exp(52509 Exp/Hour)
Failsafes used: 5
Running for: 05:59:32
/////////////////////////////////////////
No need to eat, over 40% HP
Successfully executed.

Great scripttt

Total

2012-05-06 19:45:46

Glad you like it. :p

MaxPower

2012-05-07 06:00:34

/////////////TotalGnomes V1.8/////////////
Laps Completed: 331(81 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 240735 exp(59436 Exp/Hour)
Failsafes used: 1
Running for: 04:03:01
/////////////////////////////////////////

Would've run for 6 hours, but I restarted it after 2 hours to talk to the talent scout. Definitely maxes out at just over 59kxp/hr with 89+ agility. Very awesome script!

Blackdeath

2012-05-07 14:39:58

Flawless, nothing more to say. Good job with the script :D

http://i50.tinypic.com/2ecniv8.jpg

Word

2012-05-07 14:53:23

Awesome script; thanks!

MrAquaRoscoe

2012-05-07 16:23:46

Mine doesn't seem to be able to find the barrier…

Total

2012-05-07 17:48:12

Every time? If so you probably have the wrong graphics settings or something.

boris

2012-05-08 00:18:59

So I was just using this script a few hours ago and it was working flawlessly, but now every time it crosses the first log it just keeps rotating the camera angle and cannot find the canopy. I'm not sure what happened because literally 3 hours ago it was working fine, but I just can't get it to work as I have been trying for over 2 hours now. Any help would be appreciated. Thanks

Total

2012-05-08 01:11:25

I would have to teamview you to find the problem specifically, but in general that happens because of the exp counter thing I think.

Sumskills

2012-05-08 01:37:37

From: boris
So I was just using this script a few hours ago and it was working flawlessly, but now every time it crosses the first log it just keeps rotating the camera angle and cannot find the canopy. I'm not sure what happened because literally 3 hours ago it was working fine, but I just can't get it to work as I have been trying for over 2 hours now. Any help would be appreciated. Thanks


have the same problem as this guy, can u help me please?

Total

2012-05-08 01:39:51

Do you have teamviewer? Maybe they changed the colors around in the area.

Sumskills

2012-05-08 01:50:53

From: TotalKillz
Do you have teamviewer? Maybe they changed the colors around in the area.


yes i do

Total

2012-05-08 02:37:31

Alright so I teamviewed Sum and there appears to be something wrong with the MakeCompass procedure that is included in SRL. I thought it was only on his side at first, but I went and tried it on my computer and it happened for me. I will need to find a work around to make the compass south but I have finals tomorrow so I'll do it ASAP.

Also, is this effecting everyone or just some people? Kinda weird…maybe it had to do with an SRL update.

Found out the problem, it has to do with the rs_GetCompassAngleRadians procedure in the SRL include. The color changed so you just need to update it. Just replace the whole procedure with this if you know what you are doing:

Function rs_GetCompassAngleRadians: Extended;
var
TPA: TPointArray;
T, M: TPoint;
B: TBox;
begin
B := IntToBox(529, 9, 557, 39);
with B do
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
if Length(TPA) < 1 then
Exit;
M := MiddleBox(B);
T := MiddleTPA(TPA);
Result := ArcTan2(-(T.Y - M.Y), T.X - M.X+0.5) + Radians(90);
Result := fixRad(Result - Pi);
end;

If you don't know what to do you can either wait for SRL to update or I'll make a mini guide tomorrow or something. Going to sleep for now though.

ekolan88

2012-05-08 06:57:18

You should get people to annouce their 99's via your bot :)

Atleast i'll give you my sincerly thanks for a great bot and for "giving me" 99 agi!

Darkcorn

2012-05-08 08:57:34

From: TotalKillz
Alright so I teamviewed Sum and there appears to be something wrong with the MakeCompass procedure that is included in SRL. I thought it was only on his side at first, but I went and tried it on my computer and it happened for me. I will need to find a work around to make the compass south but I have finals tomorrow so I'll do it ASAP.

Also, is this effecting everyone or just some people? Kinda weird…maybe it had to do with an SRL update.

Found out the problem, it has to do with the rs_GetCompassAngleRadians procedure in the SRL include. The color changed so you just need to update it. Just replace the whole procedure with this if you know what you are doing:

Function rs_GetCompassAngleRadians: Extended;
var
TPA: TPointArray;
T, M: TPoint;
B: TBox;
begin
B := IntToBox(529, 9, 557, 39);
with B do
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);
if Length(TPA) < 1 then
Exit;
M := MiddleBox(B);
T := MiddleTPA(TPA);
Result := ArcTan2(-(T.Y - M.Y), T.X - M.X+0.5) + Radians(90);
Result := fixRad(Result - Pi);
end;

If you don't know what to do you can either wait for SRL to update or I'll make a mini guide tomorrow or something. Going to sleep for now though.


It was happening to me as well. But take your time matey, don't rush yourself.:)

Total

2012-05-08 11:44:49

Nah its not a problem, really simple fix. If you are having the error I put up a mini guide on the front page now so try that and it should start working again.

The next SRL update should fix this also, so you could wait but not sure when its updating. :p

Era Xz

2012-05-08 11:52:54

It's never detecting it already went over the first log :o.

Total

2012-05-08 12:04:10

If its spinning the camera around while crossing the log look at the front page and do that.

Era Xz

2012-05-08 12:08:41

I know lol, it's not that. It's just not detecting it crossed

Total

2012-05-08 12:10:11

Do you have any exp counter set to agility or overall?

Era Xz

2012-05-08 12:11:02

one to agi , one to overall , one to herb.
Fixed : You might want to edit your setup that it needs to be the first counter that needs to be agi or overall :P
Thanks anyways

Total

2012-05-08 12:17:35

Well it should be detecting it then, because it basically waits until you either gain exp or if it hits 7 seconds it will failsafe. Have you tried restarting your SMART and stuff? Might be buggy.

E: Oh, didn't know that. I thought it added all 3 together. Good to know.

Era Xz

2012-05-08 12:19:24

Hhmm ye restarted twice. You sure it doesn't matter if it is the first one or not?

Total

2012-05-08 12:23:49

You are right, it just takes the exp from the first counter only. The procedure is called GetXPBarTotal so I thought it added them all together but it just gets the first one.

Era Xz

2012-05-08 12:29:32

Hehe, both learned something I guess :).
Script runs nice! Added some summer pie eating tho :P

mike-gee420

2012-05-08 12:43:32

Great script! runs perfect for me, and i got a POS computer.
Also thanks for telling me how to fixing that net issue,
Gl with later scripts. :)

boris

2012-05-08 19:04:52

Script is running flawlessly again (as it normally does :) ) Thanks for the unmitigated script!!

Belak70

2012-05-10 05:43:59

Summer Pie support pl0x :D

vengeance09

2012-05-11 14:27:45

Your an SRL Member now! awesome script bro and good job, you totally earned it. :)

boris

2012-05-11 22:33:44

Thanks for the 99! Used from 85-99 and loved the flawlessness of this script :)

Solitude

2012-05-12 08:38:13

I ran it last night, very impressed - although while I was watching it this morning it failed by the nets, and clicked to cut a tree outside the course, was quite odd o.O

/////////////TotalGnomes V1.8/////////////
Laps Completed: 426(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 308850 exp(51620 Exp/Hour)
Failsafes used: 244
Running for: 05:58:59
/////////////////////////////////////////

It happened again, after failing the pole swings I believe:



Couldnt find barrier, trying TPA backup.
Couldnt find TPA.
Couldnt find barrier, trying TPA backup.
Couldnt find TPA.
Couldnt find barrier, trying TPA backup.

Total

2012-05-12 12:37:06

Hm. Weird. Although you can't fail the pole swings, I think I know 1 way this could happen. I'll look into it as soon as i can.

Solitude

2012-05-12 14:04:52

From: TotalKillz
Hm. Weird. Although you can't fail the pole swings, I think I know 1 way this could happen. I'll look into it as soon as i can.


Ah sorry, I didn't watch it completely - I just found my character by the nets which seem to be under the swings in the normal course, so I made an assumption.

It's running flawlessly now. This is just going to show how ignorant I am (hoping to resolve this after my exams), but could the XP pop-up cause this? I was switching between my 'legitimate settings' and 'bot settings' ingame and may have left the pop-up on when I started the bot. :cartman:

Total

2012-05-12 14:12:44

Well basically the way it clicks obstacles is it hovers over it, checks if the text in the top left matches what it is, then clicks it if it matches. The thing about branch #2 is the text that needs to match is 'Tree' so I think when it finds the tree it clicks it. I just need to adjust how the branch is found, but shouldn't be difficult. Also this shouldn't happen until after you found a random is my guess.

jazzy151

2012-05-13 23:26:40

I have been trying to get this script to run for the longest but for some odd reason it never seems to get past the log. Everytime I sign in it turns the compass north then stalls for a bit and 70% of the time it finds the log but after that it just stops working. Either it will click the wrong location and run off track or out of the arena or it will stand there forever constantly saying it is unable to find the net while the cursor is right above the net.
I've tried restarting the script numerous times on many different occasions, I've even shut down the whole computer then tried it but its always the same result…

Im using version 1.8
My pop up exp is off
My overall exp is on
The only thing that I changed was the stuff required and my food to swordfish.

Total

2012-05-13 23:35:50

Is your graphics set to safe mode with highest brightness? If so, it would be easiest for me to just TeamView you and find the problem.

Andres

2012-05-13 23:41:26

From: jazzy151
I have been trying to get this script to run for the longest but for some odd reason it never seems to get past the log. Everytime I sign in it turns the compass north then stalls for a bit and 70% of the time it finds the log but after that it just stops working. Either it will click the wrong location and run off track or out of the arena or it will stand there forever constantly saying it is unable to find the net while the cursor is right above the net.
I've tried restarting the script numerous times on many different occasions, I've even shut down the whole computer then tried it but its always the same result…

Im using version 1.8
My pop up exp is off
My overall exp is on
The only thing that I changed was the stuff required and my food to swordfish.


Are you laggy? This script is wonderful, but it acts kind of funny when you lag. Also, I've encountered issues on worlds with lots of people because they can get in the way of the script finding the log.

Good luck ;)

jazzy151

2012-05-14 01:01:01

Do you mean safe mode in RS or my computer itself.
In RS I have my graphics set on low with about midrange brightness.
On my computer I have the power set to high performance with the max brightness and when I use scripts I try to minimalize as much lag as possible because I do see they tend to act up when there is a bit of lag.

Total

2012-05-14 01:12:53

No I mean in RS. You need your RS set to safe mode and your brightness set to max. Unless you are getting like 5 FPS you should be able to get past the log though.

jazzy151

2012-05-14 01:37:49

Ok so where do I find the safemode option, I don't see it anywhere in graphics options so I just set it to MIN. But I did figure out how to check fps its flickering mostly between 8-11 it probably could be higher but I turned on a 3d world when the script kept failing to occupy my time.

Total

2012-05-14 01:50:14

Go to your graphics options and click custom then look for the safe mode option. Here's what it looks like when you are in lobby.

jazzy151

2012-05-14 01:54:49

Thats what I've been doing. Since I like my water in high detail I always go back and manually change that when I lower my graphics but safe mode isn't there for me. The other 3 options are there though…

Total

2012-05-14 02:00:20

I'm pretty sure you can get into safe mode by spamming your "s" key on your keyboard while runescape is loading. Are you using SMART or no? Because I thought SMART automatically gave you the option of safe mode.

jazzy151

2012-05-14 02:09:49

No, I've been doing the testing in the normal runescape but just pulled it up to try it. It was in safe mode and it seems to be working now,(made it all the way to the top platform) I guess my brightness was the only problem. (LoL) it stalls a bit but its probably because I still have the 3d world up. Think Im going to shut it down and give it a real test, Thanks for all your help.

Total

2012-05-14 02:15:32

No problem. Let me know if you still have problems with it.

Thatsuperfly

2012-05-14 09:55:33

I am having the same problems. However all my settings are correct.

After crossing the log the following message happens:
Current player:
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.

Total

2012-05-14 11:37:34

Are you sure your first XP counter is set to overall or agility?

Thatsuperfly

2012-05-14 16:12:28

Thank you so much, that was the issue. In my defence.. I'm new to color bots. :P

On the off topic, very very nice bot you have here. Sadly more impressive than alot of injection/reflection ones I have tried….

Total

2012-05-14 16:17:16

Thanks. I just like color because there's no need to wait for a bot update after runescape updates :p but they are much simpler to script for from what I've heard.

A lot of people post with that happening and it's always the same problem lol.

whyyouplayrs

2012-05-14 20:04:58

summer pies pleaaaaaaaaaase

Total

2012-05-14 21:25:01

Hehe…sorry but I won't be updating the script for a while because Diablo 3 is being released tonight which is a game I've been waiting for for years. I think some people have added support themselves so maybe one of them could share their script.

4sure

2012-05-15 02:00:32

From: TotalKillz
Hehe…sorry but I won't be updating the script for a while because Diablo 3 is being released tonight which is a game I've been waiting for for years. I think some people have added support themselves so maybe one of them could share their script.


I've got the Collector's Edition of Diablo 3 being delivered today. I totally understand :P Thanks for the work you've done so far! :D

Total

2012-05-22 04:18:40

Yeah it's awesome hehe…Any problems with the script lately?

eatthis95

2012-05-22 07:27:17

So i start this script at the log, then it just clicks face north, moves the camera all the way up, and repeats, if i go over the log , it then doesnt do anything, please tell me how to fix?

superuser

2012-05-22 08:20:34

Got 99 from this, thanks TotalKillz!

Total

2012-05-22 15:34:25

From: eatthis95
So i start this script at the log, then it just clicks face north, moves the camera all the way up, and repeats, if i go over the log , it then doesnt do anything, please tell me how to fix?


Sounds like your graphics settings are wrong. Make sure you are in safe mode with max brightness.

From: superuser
Got 99 from this, thanks TotalKillz!


Gratz!

Nicklaus

2012-05-23 23:30:37

how do you remove the on screen proggy?

Total

2012-05-24 00:34:31

Change any line that says
PrintOnSmart([''], Point(0, 0), 0);
and put // in front of it to comment it out(the line will turn blue).

Just CTRL+F to find it and after you comment it out it will turn blue so you will know its correct.

LIM

2012-05-24 04:18:14

hey there
very nice script, works very well.
i was wondering if it wasnt possible to add the talent scout to it. like just talking to him, clicking on the chat boxes, saying you know the minigame, dont do anything and then wait till you get out again?
the thing is, i dont know if its possible to make the script recognize, that the talent scout calls for you. maybe by adding the colour of that green arrow, but idk..

Total

2012-05-24 07:13:32

It's possible but what good would it be? Isn't it only good if you actually do the minigame?

newy1

2012-05-25 01:04:49

Nvm, had to set xp counter to agility.

LIM

2012-05-25 02:55:17

well, its good for 2 reasons to add the scout to it:
first: the scout was a prevention against bots for runescape, for as i know.
second: you get around 1-3k agi exp for just being in the pit, even if you cant do the task.

Nicklaus

2012-05-25 03:16:42

99, ty :)

allanlin

2012-05-27 02:59:03

Was working perfectly last night until now.. Just restarted it and it constantly gets stuck at the very end before it goes down pipe.. it doesn't click on it to go down.

^it gets a few rounds then this starts to happen

DarkKnight

2012-05-27 03:38:26

Thanks for this script. Running well for me atm.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 151(75 Laps/Hour)
Thats 47 seconds per lap!
Exp gained: 109475 exp(55097 Exp/Hour)
Failsafes used: 3
Running for: 01:59:13
///////////////////////////////////////// :spot:

blinkblink

2012-05-29 00:29:39

This script kicks ass, at lvl 86

I just have one problem…. what is the point of the smart manager version of the script? It seems pretty useless, it just happened to me that I was stuck before going to the poles after the 6hr logout, so after smartmanager reloaded the script kept failing since it couldn't find the log. /i had to pause the script and manually move my player in the start Log of the course for it to work.

Any plans to add a failsafe that checks every procedure obstacle on start of the script? So that way with smartmanager it should never fail restarting smart and be able to suicide with no issues.

current run

Total

2012-05-29 07:31:31

From: LIM
well, its good for 2 reasons to add the scout to it:
first: the scout was a prevention against bots for runescape, for as i know.
second: you get around 1-3k agi exp for just being in the pit, even if you cant do the task.


Oh didn't know you got exp for just going there. Does it kick you out after a certain amount of time or something?

From: Nicklaus
99, ty :)


Gratz.

From: allanlin
Was working perfectly last night until now.. Just restarted it and it constantly gets stuck at the very end before it goes down pipe.. it doesn't click on it to go down.

^it gets a few rounds then this starts to happen


This still happening?

From: DarkKnight
Thanks for this script. Running well for me atm.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 151(75 Laps/Hour)
Thats 47 seconds per lap!
Exp gained: 109475 exp(55097 Exp/Hour)
Failsafes used: 3
Running for: 01:59:13
///////////////////////////////////////// :spot:


No problem.

From: blinkblink
This script kicks ass, at lvl 86

I just have one problem…. what is the point of the smart manager version of the script? It seems pretty useless, it just happened to me that I was stuck before going to the poles after the 6hr logout, so after smartmanager reloaded the script kept failing since it couldn't find the log. /i had to pause the script and manually move my player in the start Log of the course for it to work.

Any plans to add a failsafe that checks every procedure obstacle on start of the script? So that way with smartmanager it should never fail restarting smart and be able to suicide with no issues.

current run


Well the SMART Manager version is only there because the normal version wouldn't compile when ran with SMART Manager, so I had to change 1 line of code to be like 2k+ lines of code. It should be able to pick back up from where it was but you need to give it time to failsafe through the first parts of the course. For example if you have it failsafing 3 times and you are on branch #2 when it restarts, it will need to failsafe log x3, net x3, and branch #1 x3, then it will continue like normal. I may implement something to where it will find what obstacle it is on after restarting but I'm not scripting at the moment as I am not really playing runescape much lately.

Sorry for the late responses. Been no lifing a new game. :p

blinkblink

2012-05-29 08:46:58

From: TotalKillz
Oh didn't know you got exp for just going there. Does it kick you out after a certain amount of time or something?

Well the SMART Manager version is only there because the normal version wouldn't compile when ran with SMART Manager, so I had to change 1 line of code to be like 2k+ lines of code. It should be able to pick back up from where it was but you need to give it time to failsafe through the first parts of the course. For example if you have it failsafing 3 times and you are on branch #2 when it restarts, it will need to failsafe log x3, net x3, and branch #1 x3, then it will continue like normal. I may implement something to where it will find what obstacle it is on after restarting but I'm not scripting at the moment as I am not really playing runescape much lately.

Sorry for the late responses. Been no lifing a new game. :p


Alright no problem, read back saw you're no lifing diablo :P
Well continued running that run:

Oh and about the Scout.. if you get to implement that.. just simply make him go to the scout to talk to him, once he takes you to the place.. no need to talk with the 2 stupid NPCs, you may simply force the player to run North into the mini game center area and once inside there yes there is a short time limit which should boot you out if failed to get the XP reward for trying :P

From the wiki:
Note: The time a player has to complete each event is limited. As such, it may not be beneficial to skip the dialogue at the beginning by clicking on the minimap the event for an entry will be unknown till it starts then. The timer starts upon swinging into the center of the area.


And the failed mini games XP rewards we can get:
Floor is Lava! - 1450
Karaoke! - 2320
Put the Thing in the Other thing! - 1798
Punch the Hungry Sheeps! - 1595
Crate Expectations! - 2030
High-low There! - 2610




Current run:

key

2012-05-29 11:25:27

Can it also do basic Gnome Course :D?

blinkblink

2012-05-29 11:37:25

From: key
Can it also do basic Gnome Course :D?


Clearly this script thread title says advanced course lol
If you want basic go for this script: http://villavu.com/forum/showthread.php?t=78084

Buu had to stop because of system update lol

Andres

2012-05-30 09:16:26

From: key
Can it also do basic Gnome Course :D?


Why do people think it would be so simple to add the beginner version of courses? (I've seen similar posts on the advanced barb script)

Agility scripts are very difficult to make. The fact that the course rewards less experience, doesn't make it easier to script.

Edit:

Here's a pretty good proggy from today. The experience was over 59k per hour until I got a random (quiz show) and then mysteriously ended up with a pie in my inventory (presumably from a gourmet impling, I know it wasn't a sandwich lady random). The pie was throwing the script off, that's where most of the failsafes are from.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 475(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 343771 exp(57685 Exp/Hour)
Failsafes used: 20
Running for: 05:57:34
Logs failsafed: 3
Nets failsafed: 0
Branch 1 failsafed: 4
Branch 2 failsafed: 3
Walls failsafed: 3
Poles failsafed: 3
Barriers failsafed: 4
/////////////////////////////////////////

allanlin

2012-06-02 21:46:26

The script has been flawless for the past day or two, I'm impressed.

Current and still going:

/////////////TotalGnomes V1.8/////////////
Laps Completed: 240(46 Laps/Hour)
Thats 78 seconds per lap!
Exp gained: 173317 exp(33319 Exp/Hour)
Failsafes used: 308
Running for: 05:12:06
/////////////////////////////////////////

Total

2012-06-02 22:58:12

Thats a lot of failsafes. O_o

Andres

2012-06-03 00:38:07

From: allanlin
The script has been flawless for the past day or two, I'm impressed.

Current and still going:

/////////////TotalGnomes V1.8/////////////
Laps Completed: 240(46 Laps/Hour)
Thats 78 seconds per lap!
Exp gained: 173317 exp(33319 Exp/Hour)
Failsafes used: 308
Running for: 05:12:06
/////////////////////////////////////////


You should really turn on the full debug so you can see where it is using the failsafes so much.

I rarely get more than 10 in a 6 hour session.

allanlin

2012-06-03 12:06:16

From: Andres
You should really turn on the full debug so you can see where it is using the failsafes so much.

I rarely get more than 10 in a 6 hour session.


Well I noticed that it sometimes takes a bit longer to detect branches… while going up. and the climbing net at the beginning after the log.

Couldnt find net, trying TPA backup.
Couldnt find pole, trying TPA backup.

Just got these two.

allanlin

2012-06-05 07:47:20

lol gg now the script doesn't even work for me anymore, has too much trouble finding the objects, doesn't get anywhere

Total

2012-06-05 08:01:34

Might be your graphics settings…anyone else having troubles?

roflccopter

2012-06-05 13:24:01

i keep getting a smart error it cannot find smart after i start the script worked perfect before. idk y now

Ashaman88

2012-06-05 13:26:44

got 99 a couple of days ago, worked great. Thanks!

roflccopter

2012-06-05 13:30:05

From: roflccopter
i keep getting a smart error it cannot find smart after i start the script worked perfect before. idk y now
I fixed it changed the smart server from "83" to another members world and it works perfect now.

Total

2012-06-05 14:36:37

From: ashaman88
got 99 a couple of days ago, worked great. Thanks!


Gratz.

From: roflccopter
I fixed it changed the smart server from "83" to another members world and it works perfect now.


Weird. I've gotten that error before but not sure what causes it. I don't think it has to do with the script itself though.

allanlin

2012-06-05 15:26:40

It's not a graphical issue, I have had these graphic settings for the whole time, I never change them. It's just that it decides to click on the log, get past it then can't click on the net, clicks the compass to reset the view to North. then it gets stuck

bgxsaer

2012-06-05 19:39:57

Superb script!

/////////////TotalGnomes V1.8/////////////
Laps Completed: 192(70 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 139200 exp(50973 Exp/Hour)
Failsafes used: 5
Running for: 02:43:51
/////////////////////////////////////////

Thanatos

2012-06-05 20:28:10

I love your script. It's great for xp and has given me alot of ideas on what do do in future scripts i might make.

Total

2012-06-05 23:55:51

From: allanlin
It's not a graphical issue, I have had these graphic settings for the whole time, I never change them. It's just that it decides to click on the log, get past it then can't click on the net, clicks the compass to reset the view to North. then it gets stuck


Usually that happens when your first exp counter isn't set to agility or overall, or its at Lots.

From: bgxsaer
Superb script!

/////////////TotalGnomes V1.8/////////////
Laps Completed: 192(70 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 139200 exp(50973 Exp/Hour)
Failsafes used: 5
Running for: 02:43:51
/////////////////////////////////////////


Thanks.

From: Thanatos
I love your script. It's great for xp and has given me alot of ideas on what do do in future scripts i might make.


Cool good luck.

allanlin

2012-06-06 00:34:18

From: TotalKillz
Usually that happens when your first exp counter isn't set to agility or overall, or its at Lots.



Thanks.



Cool good luck.


…that explains it. It's at "Lots!" atm LOOOL.:duh:

Total

2012-06-06 00:43:54

Yeah the way it finds if you finish an obstacle is exp gained so it can't tell if its at lots lol.

allanlin

2012-06-06 00:52:48

I keep getting a lot of failsafes though..


Couldnt find log, trying TPA backup.
Couldnt find TPA.


I get one like every minute at least.. script is good nonetheless

Total

2012-06-06 01:09:25

Hmmm…try turning on failsafe mode or whatever. Its an option at the top set to false by default. If you turn that to true it will keep track of how many failsafes happen for each obstacle and if you run that for a while would help see whats going on exactly.

Valeyard

2012-06-06 10:07:06

Is there any way for me to minimize the paint? I suppose I need to put up some kind of front and reply if people talk to me, thanks for a seemingly amazing script

EDIT: Ok just disable SMART temporarily, tis been a while

Total

2012-06-06 10:23:28

From: Valeyard
Is there any way for me to minimize the paint? I suppose I need to put up some kind of front and reply if people talk to me, thanks for a seemingly amazing script

EDIT: Ok just disable SMART temporarily, tis been a while


Or you can do this to see your chatbox while the script is running, but requires modification to the script(not much, like 2 lines).

kjell

2012-06-10 09:49:44

/////////////TotalGnomes V1.8/////////////
Laps Completed: 104(63 Laps/Hour)
Thats 56 seconds per lap!
Exp gained: 150800 exp(91795 Exp/Hour)
Failsafes used: 119
Running for: 01:38:34
/////////////////////////////////////////

^^Double exp from mad neclace

allanlin

2012-06-10 20:03:55

Got me 99 :) Thanks!

Megadeth

2012-06-11 00:51:38

It was working fine earlier, but all of a sudden it can't find the Barrier to jump over at the end of the course.

Edit: after restarting the script several times, it now works :p

wildnest1

2012-06-12 05:46:53

thank you :)

Jake

2012-06-12 09:30:31

Ah I remember using this script when total first released it and reporting back some problems with it
Looks like its better than ever before because of all these 99s ;-)

omar84

2012-06-12 17:10:40

got 99 with this. thank you very much!!

Haider

2012-06-13 09:45:43

great script, got 99 with it

LIM

2012-06-13 10:56:54

works flawless. got agi 97 today, wont be long till 99
———————————————————
————–Advanced Barb Agility by Sir Eska Eau————–
————————- 0.18 ————————–
Time running: 2 Hours, 22 Minutes and 7 Seconds
Total XP: 150960
XP/Hour is: 63728
# of laps: 204
———————————————————

ty for this awesome script :D

Total

2012-06-13 15:53:06

Gratz guys, glad you are liking the script.

From: LIM
works flawless. got agi 97 today, wont be long till 99
———————————————————
————–Advanced Barb Agility by Sir Eska Eau————–
————————- 0.18 ————————–
Time running: 2 Hours, 22 Minutes and 7 Seconds
Total XP: 150960
XP/Hour is: 63728
# of laps: 204
———————————————————

ty for this awesome script :D


Wrong thread. :p

botuser112

2012-06-13 18:52:28

stand 30 secs @ net sometimes missclikes on the gnome after that runs out of the cours

Total

2012-06-13 21:14:46

From: botuser112
stand 30 secs @ net sometimes missclikes on the gnome after that runs out of the cours


Interesting. Can you elaborate? How often does this happen, what it says in chat log, what it does on rs, etc.

botuser112

2012-06-14 03:42:21

it happens @ start when i start the script. i have now tried it 4 times. in the chatlog it says first 1 time : cannot find log …… then clicks the log then idle for 1+ min and chat log says couple times then sometimes it clicks on the net or it missclicks and idles again and then runs outside the cours. when it does click the net is keeps idleing @ tree and signpost.

sorry for my bad grammar

Total

2012-06-14 08:49:23

Are you sure you have your exp counter to agility or overall?

botuser112

2012-06-14 12:10:20

From: TotalKillz
Are you sure you have your exp counter to agility or overall?


yup i had @ overall i will try it again in 2-4 hours ;)

bslaya

2012-06-15 13:15:23

Very annoyed, script works great when it works however it will work for 6 hours then when I go to restart it will click the log and then will click outside the course… restarted the script 10 times to no avail. Exp counter is set to agility frst and started at the log with compass facing north… slider is at the top. Nothing works. 10 hours later I will randomly start the script and it will work… no idea whats going on.

Total

2012-06-15 14:04:06

Weird….Are you just trying to restart the script? I think sometimes the client messes up and you need to restart the whole thing.

ragebugger

2012-06-15 19:18:27

Are my settings incorrect or something? When I run it, the script moves the mouse around the screen to trying to find the log, stopping at a brown spot, realizing it is not the log, then going to another brown spot, until it finds the log. It does the same thing for subsequent obstacles.

Edit: It only does this when I start up the script (in front of the log).

Edit2: It does this sometimes on the second floor too

Edit3: Works great. Is there a way you could change the code or suggest how I can change it so that when it gets to the top floor (before running across the billboards) it rotates the camera instead of clicking on the compass? Clicking on the compass to set the direction to north seems a bit bot-like to me

Total

2012-06-15 19:44:39

Hmmm…yeah theres a way, do you know much about scripting? It would be kinda easy to change but may make the script slower/make it find the pole less often.

ragebugger

2012-06-15 19:59:09

I'm currently reading the Beginner's Pascal tutorial in the tutorials section. I've programmed some bots in RSBot (using Java). And by Edit 3 in my earlier post I meant it works great but sometimes on the second floor the mouse still jumps around as it tries to find the branch to climb up (seems like the mouse is moving to what it thinks is brown but can't find the branch itself until it lands on it by luck after jumping to like 5 positions). Only on some laps though for some reason. Most of the time it's spot on.

botuser112

2012-06-15 21:15:11

From: bslaya
Very annoyed, script works great when it works however it will work for 6 hours then when I go to restart it will click the log and then will click outside the course… restarted the script 10 times to no avail. Exp counter is set to agility frst and started at the log with compass facing north… slider is at the top. Nothing works. 10 hours later I will randomly start the script and it will work… no idea whats going on.


i have tried it again. and this is exact the same problem that i got

Ap4

2012-06-17 13:05:28

Couldnt find branch #2, trying TPA backup.
Couldnt find TPA.
Couldnt find branch #2, trying TPA backup.
Couldnt find TPA.
Couldnt find branch #2, trying TPA backup.
Couldnt find TPA.
Couldnt find Branch #2. Logging out.
Couldnt find wall, trying TPA backup.
Couldnt find TPA.

Had to restart. That was my first time trying the script out. Script has done 1 lap so far. I'll post progress after a few hours. If it runs for that long.

Nope, after the first lap. It just stood still for a whole minute before I stopped the script. Not sure why the timer stopped as well, it wasn't paused.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 1(67 Laps/Hour)
Thats 53 seconds per lap!
Exp gained: 725 exp(49245 Exp/Hour)
Failsafes used: 0
Running for: 00:00:53
/////////////////////////////////////////
Couldnt find barrier, trying TPA backup.
Couldnt find TPA.
Couldnt find barrier, trying TPA backup.
Successfully executed.

Total

2012-06-17 13:43:58

Do you have teamviewer?

Ap4

2012-06-17 14:00:32

From: TotalKillz
Do you have teamviewer?


Yeah, but it started running fine. Not for long though, it ran for 40 minutes before stopping again, it logged out. All I saw was "Trying TPA backup". I'll give you the lines I get when it stops again. I've started running it again.

Works smooth so far, up to 1 and a half hours. Thanks :)

^ Messed up shortly after that.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 11(50 Laps/Hour)
Thats 70 seconds per lap!
Exp gained: 7995 exp(37042 Exp/Hour)
Failsafes used: 16
Running for: 00:12:58
/////////////////////////////////////////
Couldnt find log, trying TPA backup.
Successfully executed.

I restarted it again, then it messed up again. It couldn't find the log to click. The mouse hovered passed it, the mouse was on it for a second or so but it failed to click. Then it just started moving the mouse around.

Ashihtaka

2012-06-17 21:18:38

Been using this script for about 15M Agility xp thus far, 1.8 (Smart) has been working great, always 53-55k/h.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 125(75 Laps/Hour)
Thats 47 seconds per lap!
Exp gained: 90625 exp(54721 Exp/Hour)
Failsafes used: 12
Running for: 01:39:22
/////////////////////////////////////////

Total

2012-06-17 22:25:29

From: Ap4
Yeah, but it started running fine. Not for long though, it ran for 40 minutes before stopping again, it logged out. All I saw was "Trying TPA backup". I'll give you the lines I get when it stops again. I've started running it again.

Works smooth so far, up to 1 and a half hours. Thanks :)

^ Messed up shortly after that.

/////////////TotalGnomes V1.8/////////////
Laps Completed: 11(50 Laps/Hour)
Thats 70 seconds per lap!
Exp gained: 7995 exp(37042 Exp/Hour)
Failsafes used: 16
Running for: 00:12:58
/////////////////////////////////////////
Couldnt find log, trying TPA backup.
Successfully executed.

I restarted it again, then it messed up again. It couldn't find the log to click. The mouse hovered passed it, the mouse was on it for a second or so but it failed to click. Then it just started moving the mouse around.


That's really weird…I would test it on my own comp but the account I used for it isn't members anymore so I can't really stress test it like I used to. Whats your FPS around usually? Also are you minimizing and maximizing SMART a lot? That really messes the script up.(Any script for that matter)

Doubtersalo

2012-06-18 04:06:35

The script seems to work very well! One thing which annoys me a bit is that the script seems to be having hard time finding a pole. Almost at every circuit it fails 1-2 times.

Couldnt find pole, trying TPA backup.
Couldnt find pole #2, trying TPA backup.

How should I fix this?

Andres

2012-06-18 09:22:01

From: Doubtersalo
The script seems to work very well! One thing which annoys me a bit is that the script seems to be having hard time finding a pole. Almost at every circuit it fails 1-2 times.

Couldnt find pole, trying TPA backup.
Couldnt find pole #2, trying TPA backup.

How should I fix this?


That's kind of odd. Of all the times that I've had issues with the script, it's never been at the pole.

Make sure that your graphics are set right. Also, lag is an agility script's worst enemy, chances are that's why ;)

Doubtersalo

2012-06-20 03:30:29

From: Andres
That's kind of odd. Of all the times that I've had issues with the script, it's never been at the pole.

Make sure that your graphics are set right. Also, lag is an agility script's worst enemy, chances are that's why ;)


Well I didn't really bother of the failsafes after all, because it's working quite smoothly anyway :) Great script.

Now I'm going to switch to Barbarian Outpost agility script - better exp. :spot:

Socialist

2012-06-20 11:09:40

Might have to use this if the barb script i has continues to fail. People are saying to drop to sps 1 but idek how to do that.

Socialist

2012-06-20 11:45:06

Works perfectly atm

Codeman888

2012-06-22 18:53:13

[Hint] (45:3): Variable 'POLESPOTDTM' never used at line 44
Compiled successfully in 687 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 83, Members: True, Signed: True, Super Detail: False.
Error: Exception: Access violation at line 101
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

This always pops up when i try to start the script can anyone help
Thank you.

Total

2012-06-22 19:54:37

99% sure that has to do with your java, try reinstalling it.

Jake

2012-06-22 20:19:59

From: LIM
works flawless. got agi 97 today, wont be long till 99
———————————————————
————–Advanced Barb Agility by Sir Eska Eau————–
————————- 0.18 ————————–
Time running: 2 Hours, 22 Minutes and 7 Seconds
Total XP: 150960
XP/Hour is: 63728
# of laps: 204
———————————————————

ty for this awesome script :D

LOLL

and hey Total, hows it going? Hope all is well with you :)

Total

2012-06-22 23:13:36

Nothin much, just hoping the script doesn't break any time soon. :p

Codeman888

2012-06-22 23:51:35

still getting the
[Hint] (45:3): Variable 'POLESPOTDTM' never used at line 44
Compiled successfully in 671 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 83, Members: True, Signed: True, Super Detail: False.
Error: Exception: Access violation at line 101
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

Cant seem to figure it out, I reinstalled java and been tinkering around with it for about an hour now and still cant get it to work…

Total

2012-06-23 00:37:17

It's not the script. Check this thread.

corbonxx

2012-06-23 05:17:43

I get 99 :D agility ,nice script.

xAnthrax

2012-06-23 12:18:20

Working brilliantly thus far, kudos on a very stable script!

Codeman888

2012-06-24 12:04:05

Thanks total got it running and ur script is working flawlessly!

Sumskills

2012-06-29 06:51:58


Thanks man

EDIT: was99 agility

artie131

2012-07-01 11:54:20

When the script gets to the final obstacle, or the hole in the top, it just stops and says couldn't find TPA. Only thing that i see wrong with it and hope it gets fixed soon.
Edit: I restarted and it is working so far, will give an update in a few hours.

Total

2012-07-02 00:55:28

Glad its still working well. Gratz on the 99 agility.

Andres

2012-07-02 12:43:34

Using this again for the first time in over a month. It is working wonderfully ;)

/////////////TotalGnomes V1.8/////////////
Laps Completed: 246(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 178445 exp(57331 Exp/Hour)
Failsafes used: 8
Running for: 03:06:45
Logs failsafed: 1
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 3
Walls failsafed: 0
Poles failsafed: 1
Barriers failsafed: 3
/////////////////////////////////////////

Total

2012-07-02 20:28:57

Cool beans. I wonder who iqfx is. This guy has used my script for so long I think hes going for 200m agil lol.

tspawncamper

2012-07-03 21:36:37

Couldn't Find TPA Error. Any suggestions? I am at the starting log.

Total

2012-07-03 22:42:57

Check graphics settings, unless you mean it crosses the log then says that, in which case you need to set your exp counter to overall or agility.

tspawncamper

2012-07-03 23:01:25

I'm using the SMART doesn't that automatically set it? and will do checking now.

tspawncamper

2012-07-03 23:06:50

Ahh nice man it is working now. Thankyou very much!

purerange86

2012-07-04 04:18:15

Wow. This works great.
There's a small problem sometimes though after the log balance, where it doesn't turn the camera right and thinks that you haven't done the log yet. but great script went well for 4 hours then died there >.> 53k/ hour for me, probably just my lag that slowed it down a tiny bit :p Thanks!

Total

2012-07-04 04:33:22

Does that happen every run? Sounds like the timer I have set to make it failsafe is running out. Might be from lag or something.

solidus

2012-07-04 06:14:19

Will you implement summer pies any time soon?

Total

2012-07-04 12:53:09

No sorry. I'm not playing runescape much anymore except for farm runs, maybe if I start playing again.

teabag

2012-07-06 00:28:35

add me to the 99 list :D <3

Total

2012-07-06 00:34:04

Gratz. Don't have a 99 list atm though, maybe I'll make one since some people have posted pics. :p

Limoncello

2012-07-09 04:13:29

Worked flawlessly the first few days, then it started randomly crashing for some reason. I never catch the moment since I have it minimized, but I'll give you details when I find the cause. :)

Total

2012-07-09 10:26:07

Alright. Been using the script lately on 2 noobs I need agility on and it seems to be working flawlessly still for me throughout the day unless I get a bad random.

rudeboy99999

2012-07-11 07:24:03

seems like the new client toolbar has broken this script :(

Total

2012-07-11 07:58:38

I'm 99% sure that's a bug with SMART they will have to fix, the only thing wrong is all the coordinates they had mapped in SRL are now moved down so once the bar at the top is removed it should be fine again.

EDIT: Yeah it's a bug. I'm guessing updates will be posted here. Once they fix that the script will work again.

Total

2012-07-16 00:16:07

I have updated the script to work with Simba 0.99 and SMART 7.2, if you have done the temporary fix then the script will work for you. Here's a link to the post with the temporary fix if you didn't know of it.

http://villavu.com/forum/showpost.php?p=1070137&postcount=752

rewopelet

2012-07-16 00:59:40

i get message failed to pair- no client by that id
smart can not spawn client
how do i fix this?

Total

2012-07-16 01:03:11

I think that error is from not running Simba as an administrator. Try that.

rewopelet

2012-07-16 01:14:08

now i get *** Fatal Error: Pairing Clients; Attempting To Kill All Clients ***
Failed To Kill Client: 4720

Total

2012-07-16 01:17:59

Yeah I had that error at first too. Look at this post.

http://villavu.com/forum/showpost.php?p=1070262&postcount=785

rewopelet

2012-07-16 01:20:29

do u get [Error] C:\Simba\Includes\SRL\SRL\Misc\SmartParams.Simba(42:8): Unknown identifier 'RSReady' at line 41

Total

2012-07-16 01:22:41

No I haven't gotten that error.


/////////////TotalGnomes V1.81/////////////
Laps Completed: 478(79 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 346550 exp(57924 Exp/Hour)
Failsafes used: 3
Running for: 05:58:58
/////////////////////////////////////////
Successfully executed.


/////////////TotalGnomes V1.81/////////////
Laps Completed: 238(82 Laps/Hour)
Thats 43 seconds per lap!
Exp gained: 172550 exp(59522 Exp/Hour)
Failsafes used: 1
Running for: 02:53:56
/////////////////////////////////////////

With the newest version if anyone was wondering its stability.

rewopelet

2012-07-16 14:16:48

i get it to work
in game paint needs fixing now a big deal

best agility script for simba i used it from 85-96, getting 99
its flawless better than advance barbarian scripts cuz most dont work
if u have time you should make one :thumbsup:


small proggy
/////////////TotalGnomes V1.81/////////////
Laps Completed: 9(69 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 6525 exp(50734 Exp/Hour)
Failsafes used: 0
Running for: 00:07:43
/////////////////////////////////////////

Total

2012-07-16 23:14:45

Yeah I know the paint isn't working atm, its something I need to find a fix for because what I had wouldn't work for the new Simba.

tristen8878

2012-07-20 16:33:57

I made you a banner thing for your thread you can use it if you want :)


Gregbot

2012-07-21 17:17:13

When it's on the second platform it always clicks in front of the character on the platform, and a split second afterwards it clicks on the log to climb up to the third platform.

Is this intended? Seems a bit strange to be missclicking the same thing every lap for a couple of hours, very un human like.


Edit: Doesn't seem to eat Summer Pies, i typed in 'Summer Pie' for the food I wanted to use when my health drops below 40%, but he just hovers over every item slot and doesn't eat.

Total

2012-07-22 07:44:04

From: Gregbot
When it's on the second platform it always clicks in front of the character on the platform, and a split second afterwards it clicks on the log to climb up to the third platform.

Is this intended? Seems a bit strange to be missclicking the same thing every lap for a couple of hours, very un human like.


Edit: Doesn't seem to eat Summer Pies, i typed in 'Summer Pie' for the food I wanted to use when my health drops below 40%, but he just hovers over every item slot and doesn't eat.


That is intended. It increases your average exp/hr because if you do click there it will be closer to the sign post on the next platform. It doesn't do it every run, if there is a gnome in the way it will walk the other way.

As far as the summer pie goes I'm not sure why it wouldn't eat it. I just recently used the script to get 2 accounts to 99 from 85 and the summer pies worked for them. You could try using 'Summer' because it only looks for a piece of the word.

From: tristen8878
I made you a banner thing for your thread you can use it if you want :)


It's a little big. I would use it if it were smaller lol. Thanks anyway. :)

Gregbot

2012-07-22 07:45:49

From: TotalKillz
That is intended. It increases your average exp/hr because if you do click there it will be closer to the sign post on the next platform. It doesn't do it every run, if there is a gnome in the way it will walk the other way.

As far as the summer pie goes I'm not sure why it wouldn't eat it. I just recently used the script to get 2 accounts to 99 from 85 and the summer pies worked for them. You could try using 'Summer' because it only looks for a piece of the word.



It's a little big. I would use it if it were smaller lol.


Alright thanks for the reply, I'll try using 'Summer'.
Awesome script though, good job.

Total

2012-07-22 07:49:47

Thanks. Sorry response took so long. Was on vacation this weekend. :p

Gregbot

2012-07-22 08:34:53

Ok it eats the Summer Pies now when I entered 'Summer', thanks :)

Gregbot

2012-07-24 11:10:07

Hmm since todoay's Gielinor Games update my xp/hr has dropped by ~6k.

It seems to have problems now finding most obstacles, it will eventually get them after some time, but most of the time it takes a couple of seconds.

I don't know what caused this, maybe the new option to zoom out the camera?
I have it set to the lowest which I believe is how it was before, any ideas what's wrong?

Total

2012-07-24 11:18:36

I'll check it out in a bit.

Sorry bout that, will be checking it out when servers come back up. Had to do something.

EDIT: Ok yeah this camera zoom thing kinda fucked with the script…not too much though should be easy to fix.

Gregbot

2012-07-24 13:33:11

The biggest problem seems to be with the Pole, the other objects he can find relatively fast.

Total

2012-07-24 13:43:43

Ok I just fixed some stuff…gunna let it run for like 30 mins or an hour and see how many times it fails. I think I know why the pole was problematic and I think I fixed it.

Gregbot

2012-07-24 13:46:48

I don't see why this camera update could fuck something up, i got it dragged to the lowest setting so nothing should change.

Total

2012-07-24 13:51:54

Well its only fucking up 2 obstacles really, the 2nd branch climb and the poles. The reason it messes them up is because it clicks a static coordinate on the ground for both of those obstacles and since the zoom is different than it used to be it clicks way off from where it should be clicking. Doing this puts it in a different position than it should be, which makes it harder to detect the obstacles because they are put in a different perspective.

Gregbot

2012-07-24 13:55:43

Ah alright, I thought having the zoom on lowest was the same as how the camera used to be, looked to same to me atleast.
Thanks for your fast replies though, hope your fix works :)

Total

2012-07-24 14:07:48

Yep np. I have uploaded the new version so that some people can stress test it. Please turn on FSMode in the options at the top of the script so I can see which DTMs are working well and which arent when you post a progress report. Make sure you set your camera zoom all the way to the left like this.


Gregbot

2012-07-24 14:16:13

Righto, gonna let it run now and I'll post proggie later, thanks again :)
Going good so far.

Total

2012-07-24 15:03:37

Well I just stopped it because there was 24 failsafes so something doesn't work correctly. Can't really watch it atm though. I didn't have FSMode on for some reason so couldn't see which were failsafing, so I just restarted it with FSMode on.

Gregbot

2012-07-24 15:15:42

/////////////TotalGnomes V1.82/////////////
Laps Completed: 83(82 Laps/Hour)
Thats 43 seconds per lap!
Exp gained: 60175 exp(59513 Exp/Hour)
Failsafes used: 3
Running for: 01:00:40
Logs failsafed: 0
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 1
Walls failsafed: 0
Poles failsafed: 1
Barriers failsafed: 1
/////////////////////////////////////////

Seems to be going almost flawlessly for me, 3 failsafes in an hour, with 59.5k EXP per hour.



Longer proggy:
/////////////TotalGnomes V1.82/////////////
Laps Completed: 332(81 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 240707 exp(59242 Exp/Hour)
Failsafes used: 11
Running for: 04:03:47
Logs failsafed: 1
Nets failsafed: 1
Branch 1 failsafed: 4
Branch 2 failsafed: 0
Walls failsafed: 1
Poles failsafed: 3
Barriers failsafed: 1
/////////////////////////////////////////

11 failsafes in 4 hours, didn't seem to reduce EXP/Hr by a lot so the 11 missed obstacles got found fast I assume.

Total

2012-07-24 21:34:35

You are getting better results than me. I think its because when I restarted my SMART it messed up the zoom. I'm gunna try it again after readjusting the zoom.

blinkblink

2012-07-24 21:37:23

Yes its working fine, used it for about 3hrs(had 6 x branch 1 failsafe).. was getting like 54k xp per hour probably the world it auto logged in was bad ping :P *Tested it how you stated with the zoom all the way in.

Sorry I didn't bring the progress report, I closed Simba thinking I had *Copied the proggy :P

Total

2012-07-24 22:27:44

Yeah I think I know why I was getting so many failsafes on branch 1. It had to do with the DTM of the climb net, it was being picked up on both the right net and the middle net. If it climbed up the right net then it would be hard for the script to find the branch #1. I just fixed it so that it will only climb up the middle net so hopefully it will work better now.

Eustass

2012-07-27 20:46:25

Just testing found that
the v1.82 cant find the obstacle net to climb-over it

and i found that v1.81 works good but kinda slow a bit though no problems

Edit:
Actually v1.82 works and climb the obstacle net but i found that its really slow in jumping and swing the pole - just stand there mouse over between them for like 1 min

v1.81 is slow in that matter but slightly better than v1.82

Total

2012-07-27 21:28:15

Works for me an a couple of other people…You sure you have everything set correctly?

Eustass

2012-07-27 21:43:01

Nvm Got it fixed

its because of the Camera Zoom now changed it all the way left !

silly me though, Its running smooth now

Small Proggy:
/////////////TotalGnomes V1.82/////////////
Laps Completed: 44(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 63800 exp(104257 Exp/Hour)
Failsafes used: 2
Running for: 00:36:43
/////////////////////////////////////////

Thank you a lot got me from 85 to 99 m8 ^.^

Chris Reborn

2012-08-10 21:20:32

using this now :D getting 48k/hr or so going to run it for a while, may set it up with the six hour fix if it works pretty well.

Chris Reborn

2012-08-10 22:43:27

/////////////TotalGnomes V1.82/////////////
Laps Completed: 8(38 Laps/Hour)
Thats 93 seconds per lap!
Exp gained: 5820 exp(27936 Exp/Hour)
Failsafes used: 26
Running for: 00:12:30
Logs failsafed: 1
Nets failsafed: 0
Branch 1 failsafed: 1
Branch 2 failsafed: 6
Walls failsafed: 6
Poles failsafed: 6
Barriers failsafed: 6
/////////////////////////////////////////
No need to eat, over 40% HP
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.

now i got this error after restarting it… not sure why, it was on the seocond branch you have to climb up after the nets.

Divus

2012-08-11 00:34:25

From: Eustass
Nvm Got it fixed

its because of the Camera Zoom now changed it all the way left !

silly me though, Its running smooth now

Small Proggy:
/////////////TotalGnomes V1.82/////////////
Laps Completed: 44(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 63800 exp(104257 Exp/Hour)
Failsafes used: 2
Running for: 00:36:43
/////////////////////////////////////////

Thank you a lot got me from 85 to 99 m8 ^.^


Is it even possble the get that much xp/hr there??

Total

2012-08-14 00:55:13

From: idodew
/////////////TotalGnomes V1.82/////////////
Laps Completed: 8(38 Laps/Hour)
Thats 93 seconds per lap!
Exp gained: 5820 exp(27936 Exp/Hour)
Failsafes used: 26
Running for: 00:12:30
Logs failsafed: 1
Nets failsafed: 0
Branch 1 failsafed: 1
Branch 2 failsafed: 6
Walls failsafed: 6
Poles failsafed: 6
Barriers failsafed: 6
/////////////////////////////////////////
No need to eat, over 40% HP
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.

now i got this error after restarting it… not sure why, it was on the seocond branch you have to climb up after the nets.


Has this happened multiple times? If so are you sure your settings are correct?

From: Divus
Is it even possble the get that much xp/hr there??


He was probably using the gloves that give agility exp increase or maybe the pendant.

Andres

2012-08-14 12:41:00

Here's a short proggy:

/////////////TotalGnomes V1.82/////////////
Laps Completed: 32(68 Laps/Hour)
Thats 52 seconds per lap!
Exp gained: 23200 exp(49832 Exp/Hour)
Failsafes used: 55
Running for: 00:27:56
Logs failsafed: 0
Nets failsafed: 32
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 1
Poles failsafed: 19
Barriers failsafed: 3
/////////////////////////////////////////

I ran it for two and a half hours before this and had similar results (although the xp was about 54k per hour). The TPA backup is very fast for these two obstacles so xp rates are hardly affected.

Overall, it is still working very well.

Total

2012-08-16 02:29:08

Ick…thats so slow compared to the old one. Wonder why its failing nets so much. Might have to go take a look soon.

yonku_shankz

2012-08-17 11:44:32

/////////////TotalGnomes V1.82/////////////
Laps Completed: 198(69 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 144298 exp(50868 Exp/Hour)
Failsafes used: 32
Running for: 02:50:12
/////////////////////////////////////////
No need to eat, over 40% HP
***** Found Random: Frog *****
Successfully executed.

its an awesome script but there is an issue with the first obstacle (the log) if that is fixed xp/hr would jump greatly, the frog random failed it did not click on to continue the conversation it just kept clicking the frog :( but i dont think that is the scripts fault.
thanks

Total

2012-08-18 05:42:07

Alright I'll check it out soon. Thanks for the reports.

yonku_shankz

2012-08-18 13:58:51

i ran it again today hoping to get 89 agility it messed so bad it was standing outside the agility center =_= i dont know what happened….I'll try it again later
its working fine now idk what went wrong :D

Andres

2012-08-19 18:44:40

From: yonku_shankz
i ran it again today hoping to get 89 agility it messed so bad it was standing outside the agility center =_= i dont know what happened….I'll try it again later
its working fine now idk what went wrong :D


It probably missed the net because of lag and the TPA backup caught a color outside of the course. I've had that happen in the past.

feh55

2012-08-21 04:44:50

I don't get it. Sometimes the script starts fine at the log, and other time it does not start at all. Sometimes the script runs for a couple of hours, other times it runs for just five minutes. It has some problems finding the "Sign post" and the "climb up tree". Just wanted to inform. :)


Soon i will level up to 90 thanks to you.

Total

2012-08-22 08:53:07

From: feh55
I don't get it. Sometimes the script starts fine at the log, and other time it does not start at all. Sometimes the script runs for a couple of hours, other times it runs for just five minutes. It has some problems finding the "Sign post" and the "climb up tree". Just wanted to inform. :)


Soon i will level up to 90 thanks to you.


Odd…soon I will go test it out to see whats wrong exactly, but kinda busy atm with classes just starting.

Gunna look at it before I go to class today. So far I've noticed that all coordinates were shifted by 50 pixels for some reason. Also noticing branch #2 DTM is really unreliable. Should have a new version out soon.

Testing the new version. Something went wacko with my earlier version…failed the log obstacle like 350 times while I was at class. Idk why it couldn't find it but it was working before I left fine(go figure). New version will also have the pretty paint back. :)

If you wanna test it out shoot me a PM. Don't want to release it until I know it's working well.

Small proggy before I realized SMART has been updated to v8.0. Gunna update mine.

/////////////TotalGnomes V1.83/////////////
Laps Completed: 23(73 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: 16675 exp(53502 Exp/Hour)
Failsafes used: 3
Running for: 00:18:42
Logs failsafed: 0
Nets failsafed: 0
Branch 1 failsafed: 1
Branch 2 failsafed: 2
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

Edit: Sorry it took so long to get the new version out. Had a hurricane, classes just starting, cousin had a wedding and some other fun stuff so I was busy for a while but I finally got some time to update the script. Hopefully it should be working as good as new now. Here's a progress report I got earlier before it got a random that was unsolvable so it logged me out :(.


Hopefully I can get some more pretty progress reports to put on the front page. Thinking of making a hall of 99's as soon as I feel like going through 20 pages of this thread haha.

blinkblink

2012-09-23 10:30:35

Hey bro, I think something got messed up on the latest version
/////////////TotalGnomes V1.83/////////////
Laps Completed: 5(62 Laps/Hour)
Thats 57 seconds per lap!
Exp gained: 3625 exp(45155 Exp/Hour)
Failsafes used: 15
Running for: 00:04:49
Logs failsafed: 0
Nets failsafed: 5
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 5
Poles failsafed: 0
Barriers failsafed: 5
/////////////////////////////////////////

are you sure you uploaded the one you last tested on?
*zoomed all in & brightest

Total

2012-09-23 11:09:31

Hm…did you watch it to see what happens? Was it just failing those obstacles every lap?

blinkblink

2012-09-23 11:15:20

From: Total
Hm…did you watch it to see what happens? Was it just failing those obstacles every lap?


yes every lap the same ones, gonna test switching the dtms of only those obstacles from the previous versions to see if it manages to work better

I know 100% wall & barrier works perfectly on 1.81

Total

2012-09-23 11:19:41

Wierd….just started it up and no problems for me.


/////////////TotalGnomes V1.83/////////////
Laps Completed: 7(78 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 5075 exp(56563 Exp/Hour)
Failsafes used: 0
Running for: 00:05:23
Logs failsafed: 0
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

I think it may have to do with the zoom. I think when you log in it sets it to a certain zoom unless u go back into ur settings and mess with it. I'll have to try not resetting my zoom or something.

blinkblink

2012-09-23 11:26:42

From: Total
Wierd….just started it up and no problems for me.


/////////////TotalGnomes V1.83/////////////
Laps Completed: 7(78 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 5075 exp(56563 Exp/Hour)
Failsafes used: 0
Running for: 00:05:23
Logs failsafed: 0
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

I think it may have to do with the zoom. I think when you log in it sets it to a certain zoom unless u go back into ur settings and mess with it. I'll have to try not resetting my zoom or something.


:( then no clue what is wrong over here
Reupload again the latest one just in case

Oh and post a screenshot on the 1st post of your current zoom(just the custom settings screenie), that may help just in case as well

Total

2012-09-23 11:36:04

Re-uploaded. There is a picture on front page of my zoom, but I think that when you log in they just put you at a certain zoom, so every time I log in I move the zoom bar back and forth to reset it. Not 100% sure that it does anything but I feel like it actually changes the zoom.

blinkblink

2012-09-23 11:52:55

From: Total
Re-uploaded. There is a picture on front page of my zoom, but I think that when you log in they just put you at a certain zoom, so every time I log in I move the zoom bar back and forth to reset it. Not 100% sure that it does anything but I feel like it actually changes the zoom.


woops didn't noticed you had the screenie there already :P

Anyways redownloaded & did like you said move the zoom bar back and forth and adjust it again at lowest. Did definitely help

/////////////TotalGnomes V1.83/////////////
Laps Completed: 14(73 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: 10150 exp(53421 Exp/Hour)
Failsafes used: 19
Running for: 00:11:25
Logs failsafed: 0
Nets failsafed: 14
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 5
/////////////////////////////////////////

The net seems to be the only one failing always for me(2 seconds only till fixed), barrier is just random - 1st click I assume its simply to align it self then the 2nd one is the one which randomly misses(sometimes takes 2 or 4 seconds till fixed)

At least its still running above 53k on my side

Total

2012-09-23 12:13:49

Yeah for the barrier it clicks on the square before it incase you are 2+ squares away so it runs instead of walking, then the 2nd click is the actual obstacle click. Is your FPS ok? That's the only thing I think that might mess that up. Did you try changing the DTM to the one in the previous version? Interested if that would work.

blinkblink

2012-09-23 17:38:09

From: Total
Yeah for the barrier it clicks on the square before it incase you are 2+ squares away so it runs instead of walking, then the 2nd click is the actual obstacle click. Is your FPS ok? That's the only thing I think that might mess that up. Did you try changing the DTM to the one in the previous version? Interested if that would work.


I left yours running, kept going down of course since the random pauses of waiting for fixing it self but still goes fine. The FPS seems like normal so at a proper rate.

/////////////TotalGnomes V1.83/////////////
Laps Completed: 409(69 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 296540 exp(50451 Exp/Hour)
Failsafes used: 682
Running for: 05:52:40
Logs failsafed: 8
Nets failsafed: 409
Branch 1 failsafed: 5
Branch 2 failsafed: 0
Walls failsafed: 61
Poles failsafed: 3
Barriers failsafed: 196
/////////////////////////////////////////

after the 6hrs(in a tiny minutes), going to test change the nets, barrier & walls dtms.. will report back soon


-edit-
hmm testing dtms net(climb), wall & barrier from 1.81
/////////////TotalGnomes V1.83/////////////
Laps Completed: 15(74 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: 10875 exp(53703 Exp/Hour)
Failsafes used: 15
Running for: 00:12:09
Logs failsafed: 0
Nets failsafed: 10
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 5
/////////////////////////////////////////
blahh forget about it :P
Keep it the way it is


edit-
tested again yours and apparently it stayed in the high 40's - I forgot that right now its more populated the game than hours ago.. so it seems the change does work better for me. Now testing leaving the *net how you currently have it(seems to be better the failsafe tpa - using the dtm of the old one noticed there was an issue) and then only changed the Wall & Barriers DTM of v1.81 running that right now seems alright:
/////////////TotalGnomes V1.83/////////////
Laps Completed: 15(74 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: 10875 exp(54149 Exp/Hour)
Failsafes used: 21
Running for: 00:12:03
Logs failsafed: 0
Nets failsafed: 15
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 6
/////////////////////////////////////////

How ever I think I need to play with choosing the correct ones for the barrier since it has 3 dtms.. I am replacing all of them together.. I think it only needs 1 of them not all changed to be improved. Gotta check which exactly is getting detected more.

Total

2012-09-23 18:39:44

Yeah not home atm but BarrierSpot dtm is where it clicks on the tile before the obstacle, then theres the barrier and the backup. Basically it just checks for the barrier, then the backup so making both the same wouldn't help. Glad its working decent now. I still have mine running at home so once I do get back I'll post the proggy.

blinkblink

2012-09-23 18:48:21

From: Total
Yeah not home atm but BarrierSpot dtm is where it clicks on the tile before the obstacle, then theres the barrier and the backup. Basically it just checks for the barrier, then the backup so making both the same wouldn't help. Glad its working decent now. I still have mine running at home so once I do get back I'll post the proggy.


I think your new barrier in some ways its better, I just noticed 3 times in a row the change I did.. missclicked the barrier and made him stand next to it(left side) waiting quite a few seconds before fixing it self lol.. new one is kinda more effective on that obstacle.

So I guess its only the Wall replacing which is better in the 1.81 version

-edit-
Massive fail lol wasn't paying attention to my xp lol got level 99 well testing hahahaa

Total

2012-09-23 20:12:15

Lol gratz.


/////////////TotalGnomes V1.83/////////////
Laps Completed: 186(69 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 134850 exp(50458 Exp/Hour)
Failsafes used: 34
Running for: 02:40:21
Logs failsafed: 4
Nets failsafed: 5
Branch 1 failsafed: 3
Branch 2 failsafed: 3
Walls failsafed: 2
Poles failsafed: 12
Barriers failsafed: 5
/////////////////////////////////////////

Meh…DTMs so unreliable for me atm lol. Yesterday there was like 1 failsafe in an hour then today it does this. Will prolly change around some DTMs until it works well.

Nicator

2012-09-26 13:11:12

Hey guys,

This is my first post, and its a question/comment ;P. In this script it finds the Log, the Branches and the Pole flawlessly but it stands still for a couple of seconds at the Net, the Barrier and the wall. The debug always says : couldnt find net trying TPA backup. The same for the barrier and the wall. This slows the scripts down by quite a lot. I've looked in the script, trying to find the solution, but im no genius with programming maybe someone else knows the answer? Would be appreciated.

Nicator

EDIT :
This is a proggy
/////////////TotalGnomes V1.83/////////////
Laps Completed: 14(53 Laps/Hour)
Thats 66 seconds per lap!
Exp gained: 10150 exp(39122 Exp/Hour)
Failsafes used: 39
Running for: 00:15:34
Logs failsafed: 0
Nets failsafed: 14
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 12
Poles failsafed: 0
Barriers failsafed: 13
/////////////////////////////////////////
No need to eat, over 40% HP

Castiel1

2012-09-26 17:11:16

If you're still developing this, could you make XP/hr based on laps/hr*xp/lap?
Sometimes I end up with this…
(I think it's based on the XP counter at the moment or something)

Laps Completed: 75(67 Laps/Hour)
Thats 53 seconds per lap!
Exp gained: 958704 exp(-209390 Exp/Hour)
Failsafes used: 104
Running for: 01:07:09

Total

2012-09-26 17:20:30

From: Nicator
Hey guys,

This is my first post, and its a question/comment ;P. In this script it finds the Log, the Branches and the Pole flawlessly but it stands still for a couple of seconds at the Net, the Barrier and the wall. The debug always says : couldnt find net trying TPA backup. The same for the barrier and the wall. This slows the scripts down by quite a lot. I've looked in the script, trying to find the solution, but im no genius with programming maybe someone else knows the answer? Would be appreciated.

Nicator

EDIT :
This is a proggy
/////////////TotalGnomes V1.83/////////////
Laps Completed: 14(53 Laps/Hour)
Thats 66 seconds per lap!
Exp gained: 10150 exp(39122 Exp/Hour)
Failsafes used: 39
Running for: 00:15:34
Logs failsafed: 0
Nets failsafed: 14
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 12
Poles failsafed: 0
Barriers failsafed: 13
/////////////////////////////////////////
No need to eat, over 40% HP


Interesting. If this happens every time would you mind me using TeamViewer to try and debug it? If so, shoot me a PM and some point and we can arrange a time.

From: Castiel1
If you're still developing this, could you make XP/hr based on laps/hr*xp/lap?
Sometimes I end up with this…
(I think it's based on the XP counter at the moment or something)

Laps Completed: 75(67 Laps/Hour)
Thats 53 seconds per lap!
Exp gained: 958704 exp(-209390 Exp/Hour)
Failsafes used: 104
Running for: 01:07:09


The only time I've had this problem is when there was some reason it was unable to read the exp counter. Does this happen randomly while the script is running? Most of the times I've seen it, it happens when the account gets logged out and then it checks for exp. Since there's no exp counter, I don't know what number it uses, but not the correct one. :p I guess I could make it based off laps completed though…might look into that later.

Castiel1

2012-09-28 17:42:51

From: Total

The only time I've had this problem is when there was some reason it was unable to read the exp counter. Does this happen randomly while the script is running? Most of the times I've seen it, it happens when the account gets logged out and then it checks for exp. Since there's no exp counter, I don't know what number it uses, but not the correct one. :p I guess I could make it based off laps completed though…might look into that later.


I'm not sure, That was a 1 hour progress report, perhaps I started it with the XP counter closed :s

Thanks for 99 agility though :) Sexy cape haha

whisper133

2012-10-07 23:54:47

i see everyone elses working, but i keep getting stuck on the log, it puts the mouse a lil far from the edge where it says walk-across

Edit:
Nvm i didnt read the OP i got it now ;) sorry

Parfilo

2012-10-10 13:25:25

Great script, look forward to 99 agility with ease!

DarkKnight

2012-10-16 07:26:24

Script works well. The net and barrier fails every time, not sure why this is happening. With all the fails i still get a good xp rate though. Any help?

/////////////TotalGnomes V1.83/////////////
Laps Completed: 92(65 Laps/Hour)
Thats 54 seconds per lap!
Exp gained: 67425 exp(48065 Exp/Hour)
Failsafes used: 153
Running for: 01:24:10
Logs failsafed: 1
Nets failsafed: 92
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 20
Barriers failsafed: 40
/////////////////////////////////////////
:spot:

Kolro

2012-10-19 12:15:56

hey i got a problem

bot works well but it slows/can't find pole for a while so i get slower laps and less xp
/////////////TotalGnomes V1.83/////////////
Laps Completed: 92(45 Laps/Hour)
Thats 78 seconds per lap!
Exp gained: 66828 exp(33293 Exp/Hour)
Failsafes used: 174
Running for: 02:00:26
Logs failsafed: 14
Nets failsafed: 11
Branch 1 failsafed: 10
Branch 2 failsafed: 9
Walls failsafed: 15
Poles failsafed: 106
Barriers failsafed: 9
/////////////////////////////////////////
No need to eat, over 40% HP
Couldnt find pole, trying TPA backup. <= pole failing communicate.

is there anything i can do about it?
maybe i put some settings wrong?

Total

2012-10-19 16:49:08

Have you changed your zoom bar to the same way it shows on the instructions? If you have I might need to just go test it out and see if it needs to be updated.

superbuster4

2012-10-19 22:35:31

can this thing succesfuly run 12h+ or do randoms still kill scripts? (haven't used color in a while)

Kolro

2012-10-20 03:56:30

From: Total
Have you changed your zoom bar to the same way it shows on the instructions? If you have I might need to just go test it out and see if it needs to be updated.



yea i put the zoom as it should be.also dragged the performance bar to the highest.
xp bar disabled but put to agility as you wrote.
maybe the problem is that im 86 agility so i fail at the wall often.
but even if i don't fall it still search for like 10 sec. to find this poles after finishing wall.

i think that i filled the options correctly so i dont know whats the problem.
I'm gonna test it out today aswell ,maybe ill see whats wrong


btw.When i start script this pops out in log:

[Hint] C:\Simba\Scripts\TotalGnomes_v1.83.simba(46:3): Variable 'POLESPOTDTM' never used at line 45

but anyway thanks for taking care of my problem ;)

Total

2012-10-20 09:04:04

From: superbuster4
can this thing succesfuly run 12h+ or do randoms still kill scripts? (haven't used color in a while)


Certain randoms will kill the script. I haven't used simba in a couple of months so not sure which randoms will fail and which it will do.

From: Kolro
yea i put the zoom as it should be.also dragged the performance bar to the highest.
xp bar disabled but put to agility as you wrote.
maybe the problem is that im 86 agility so i fail at the wall often.
but even if i don't fall it still search for like 10 sec. to find this poles after finishing wall.

i think that i filled the options correctly so i dont know whats the problem.
I'm gonna test it out today aswell ,maybe ill see whats wrong


btw.When i start script this pops out in log:

[Hint] C:\Simba\Scripts\TotalGnomes_v1.83.simba(46:3): Variable 'POLESPOTDTM' never used at line 45

but anyway thanks for taking care of my problem ;)


Alright I'll check it out soon. Shouldn't be hard to fix.

Austin

2012-10-20 13:32:29

Yeah I'm above 93 agility so I don't fail the obstacles. I've been using this script for about a total of 8 hours now and noticed it does take awhile to click on some obstacles. The obstacles I've noticed that take longer is the one where you need to make that big gap jump, then 2 poles obstacle that you swing on, and the obstacle after that where you need to slide down the tube. The others work fine for me. Just letting you know :). I'll repost if I find anymore useful info.

Total

2012-10-20 16:13:17

v1.84 uploaded, should fix the pole problem.

From: Austin
Yeah I'm above 93 agility so I don't fail the obstacles. I've been using this script for about a total of 8 hours now and noticed it does take awhile to click on some obstacles. The obstacles I've noticed that take longer is the one where you need to make that big gap jump, then 2 poles obstacle that you swing on, and the obstacle after that where you need to slide down the tube. The others work fine for me. Just letting you know :). I'll repost if I find anymore useful info.


Thanks for the feedback, I'll look into those obstacles.

EDIT: Currently testing the script further. Should be a new v1.84 uploaded today or tomorrow to further fix the script, so keep checking back every once in a while if you want the updated version.

Austin

2012-10-20 18:13:18

Ok thanks ;). If all goes well, I'm hoping to use this for some of bxp weekend.

Total

2012-10-20 19:19:14

Current proggy from new version:

/////////////TotalGnomes V1.84/////////////
Laps Completed: 76(75 Laps/Hour)
Thats 47 seconds per lap!
Exp gained: 55100 exp(55038 Exp/Hour)
Failsafes used: 4
Running for: 01:00:04
Logs failsafed: 2
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 2
/////////////////////////////////////////

Going to restart it and test another hour long to see how it does. If it does well again I'll upload it.

EDIT: Second run went good after a restart. The first time I started it up it was being odd, but after I restarted simba/SMART it worked again…dunno what was going on.


/////////////TotalGnomes V1.84/////////////
Laps Completed: 78(76 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 56550 exp(55668 Exp/Hour)
Failsafes used: 0
Running for: 01:00:57
Logs failsafed: 0
Nets failsafed: 0
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 0
Poles failsafed: 0
Barriers failsafed: 0
/////////////////////////////////////////

New version uploaded.

EDIT2: Wow, this version is working better for me than any other version has yet. Another 1hr+ run with 0 failsafes until I got a random and it logged out.



/////////////TotalGnomes V1.84/////////////
Laps Completed: 132(77 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 95700 exp(56211 Exp/Hour)
Failsafes used: 0
Running for: 01:42:09
/////////////////////////////////////////

If you try out the script please let me know if it works as well for you. Note that I was on a low ping world and have a decent frame rate.

Kolro

2012-10-21 06:07:16

Dude!
1.84 is great!
works much faster…ill give proggy soon - thanks for fixing so fast!

edit:


cant wait for x2 exp !

relics

2012-10-23 11:54:29

first id like to say that i really love this script and appreciate those that have helped make it amazing and im sorry for my super low post count (if that matters). :)

hopefully this doesnt come across as complaining… i wanted to ask for some help on modifying this script where it tries to click on the barrier at the end..hopefully i can explain this correctly.

for the most part it works flawlessly regardless if it goes to a failsafe or not, the only potential issue i can see is that if my character lands on the furthest right tile when it jumps off from the horizontal poles, my mouse will sometimes hover over to the wooded gate area to the right of where im standing looking for the uptext of the barrier (at least i believe thats what its doing) before then finding the barrier and clicking on it. it will hover between 1-3 different spots before finally moving the mouse over to the barrier.

is there some way to adjust the script to not hover over those spots? it seems very bot like and id hate for an awesome script to be perfect minus something that seems simple to correct. i usually try to modify any "issues" that i feel might need some tweaking, but im still really really new to simba scripting and i cant figure this one out…maybe its in the DTMs? idk…

also if it would help, im not using SMART at all and have commented out the necessary "SMART" lines on all the scripts that i use so i dont think thats the issue with this one, but i could be wrong.

any help would be greatly appreciated!

edit: oh and im currently using the latest version 1.84

Total

2012-10-23 14:02:36

From: scud
first id like to say that i really love this script and appreciate those that have helped make it amazing and im sorry for my super low post count (if that matters). :)

hopefully this doesnt come across as complaining… i wanted to ask for some help on modifying this script where it tries to click on the barrier at the end..hopefully i can explain this correctly.

for the most part it works flawlessly regardless if it goes to a failsafe or not, the only potential issue i can see is that if my character lands on the furthest right tile when it jumps off from the horizontal poles, my mouse will sometimes hover over to the wooded gate area to the right of where im standing looking for the uptext of the barrier (at least i believe thats what its doing) before then finding the barrier and clicking on it. it will hover between 1-3 different spots before finally moving the mouse over to the barrier.

is there some way to adjust the script to not hover over those spots? it seems very bot like and id hate for an awesome script to be perfect minus something that seems simple to correct. i usually try to modify any "issues" that i feel might need some tweaking, but im still really really new to simba scripting and i cant figure this one out…maybe its in the DTMs? idk…

also if it would help, im not using SMART at all and have commented out the necessary "SMART" lines on all the scripts that i use so i dont think thats the issue with this one, but i could be wrong.

any help would be greatly appreciated!

edit: oh and im currently using the latest version 1.84


The script is designed to move the cursor at a random time on random laps(not every lap) while going across the poles to a random position as a sort of antiban, and once it lands and gets exp it should click on the tile in front of the barrier, and then click on the barrier itself. This is done to increase the exp/hr for the course, and it is done by many legit players who aren't botting.

If you want to know the reason for clicking in front of the barrier before clicking on it, it is so that you will take less steps to get to the barrier. It saves ~1-2 seconds per lap depending on which side of the pole you swing on. For example, if you are on the right side of the pole, if you were to just click on the barrier it would only walk there, and it will walk across an extra square. If you click on the tile in front of the barrier, it will run to the barrier and skip a square on the ground, speeding up the lap.

I'm not sure if this is what you are talking about, but if not then I'll need more info. Does it do this every lap? Have you tried restarting simba? Are your in-game settings correct?

As for not using it in SMART, I have no idea if that will change anything as I've never used simba without smart. It really shouldn't but who knows.

Thanks for the feedback regardless, I like to hear from the people using my script. :)

relics

2012-10-23 16:47:41

Hey thanks for responding! but i think we're talking about 2 different things, however i completely understand why you would throw in the extra clicks that you described.

hopefully this screenshot will help me explain (and hopefully the screenshot works):


if my character lands right where its at in the screenshot after swinging on the horizontal poles, the mouse will move over to the area to the right of me that is in the black oval and click around in there 1-3 times before moving the mouse and clicking on the barrier thats on the platform to the left of me.

the random mouse movement in the black oval area only happens if my character lands right at the spot shown from swinging on the poles. if it lands at the other 2 potential spots to the left of where its at now, it will not try to click anywhere in the black oval and will click directly on the barrier as it should.

…does that make more sense?

Total

2012-10-23 17:10:45

Ya it makes sense….but I can't see any reason for it doing that, unless it's failing the DTM and using the TPA. Does this happen every lap? I've been running the script today and haven't noticed it doing this, so not sure whats going on. Only thing I could think of is not using SMART, but I'm not sure. I guess I can try it without SMART and see if it does it.

relics

2012-10-23 17:14:27

yeah, it fails every single time on that and goes to the failsafe. it might be because im removing smart… i havent used smart since jag came out.

Total

2012-10-23 17:23:27

I just tried it without SMART and it still worked correctly when it crossed the pole on the right, didn't see any hovering over on those fences. If you want I can teamview you to see if I can debug it but it's not happening for me. If it is failsafing every lap then I have to make a new DTM, but I don't know if its that.

relics

2012-10-23 17:44:19

i sent you a private message. we can try team view or maybe i can try the script you removed SMART from to see if maybe i removed something i shouldnt have.

Austin

2012-10-23 17:52:07

Are you sure you have the camera zoomed all the way in? That could be the problem if you don't.

relics

2012-10-23 17:56:06

Yeah, I've made sure of that multiple times. I've tried to use this script off and on for a month or so with different versions and it still gives me the same issue. I've uninstalled/reinstalled simba, reupdated everything i can think of and still same issue..

relics

2012-10-23 18:25:43

thanks Total! not only did that fix my issue, it was an awesome learning experience about DTMs heh. :)

Total

2012-10-23 18:29:40

Np, maybe you can fix the script on your own now if a DTM gets messed up. :p Nice stats btw heh.

relics

2012-10-23 18:34:29

yeah ill def try it out *IF* it messes up again and thanks :P

Total

2012-10-24 14:52:30

Wow…randoms have been removed. Hopefully people can get some nice proggies in now. :p

Austin

2012-10-24 15:08:17

From: Total
Wow…randoms have been removed. Hopefully people can get some nice proggies in now. :p

Just in time for bxp also.. thanks Jagex! ;)

Total

2012-10-24 15:24:16

Yes indeed hehe…can actually do summoning with blue charms and not get a random every 5th trip.

JiveTonto@Gmail.com

2012-10-25 23:14:15

cant wait for double xp =p

botftwww

2012-10-26 18:02:28

It has trouble clicking on net -.- DAFAQ?

Total

2012-10-26 18:12:42

It shouldn't, have you tried restarting SMART/simba? Also are your graphics settings correct?

E: Last chance for any bug reports before double exp weekend. Working well for me though. Current proggy:


E2: Still going pretty well.


accvipers

2012-10-27 01:50:09

do you have a low lvl agility script? :))

Total

2012-10-27 06:52:36

No I don't sorry.

jhtest

2012-11-04 16:31:16

Hi Total, the script is using the TPA failsafes every lap on the wall, net, and barrier. Any idea on how to fix these?

/////////////TotalGnomes V1.84/////////////
Laps Completed: 2(48 Laps/Hour)
Thats 74 seconds per lap!
Exp gained: 1450 exp(35270 Exp/Hour)
Failsafes used: 6
Running for: 00:02:28
Logs failsafed: 0
Nets failsafed: 2
Branch 1 failsafed: 0
Branch 2 failsafed: 0
Walls failsafed: 2
Poles failsafed: 0
Barriers failsafed: 2
/////////////////////////////////////////

I'll attempt at updating the DTM's for the net, wall, and barrier and post them here for people with the same issues.

Edit: The DTM attempts kinda failed :( it still searches for the TPA's which seem to work great, I don't know much about TPAs, but is there a way to make them the primary source of searching for the object instead of the DTM in order to maximise the exp rate and not have the character pause for a couple of seconds?

Total

2012-11-04 22:04:14

Have you tried restarting simba/SMART and resetting the zoom in RS settings?

jhtest

2012-11-05 04:57:32

From: Total
Have you tried restarting simba/SMART and resetting the zoom in RS settings?


Is there a special way of resetting the zoom in RS settings other than dragging the slider all the way to the left like in the instructions? I'll try resetting everything again and see how it works. And about the TPA setting to the primary source, is there a possibility of doing that? I haven't made it to the advanced tutorials on TPA's yet.. :duh:

Total

2012-11-05 15:20:53

Yes it's possible, but you would have to alter the script yourself. Basically wherever it looks for a DTM you could change it to look for a TPA instead.

jhtest

2012-11-05 15:53:59

Oh ok. Perfect, thanks.

beeb101

2012-11-14 13:02:34

Hello im having same problem at Jhtest Dtms keep failing but Tpa work great, can you send me a link on how to switch? or explain it here if it not to difficult. Thanks

OGxGURU

2012-11-14 23:14:33

Love this script! just got to 99 agility with it.

beeb101

2012-11-15 12:18:28

I just read through the previous post and im having the same problem as scud fails barrier every lap then hovers over the fences then tries tpa back up and continues. Any ideas?

derper6000

2012-11-18 01:10:58

Just downloaded 1.84rar and when I load it up I just get a load of nonsense on my Simba.

Bit of a botting novice lol,am I missing something?

Tried 1.82 but got TPA error or something along those lines when trying to use the script.

Thanks :P

Total

2012-11-20 16:00:48

From: beeb101
I just read through the previous post and im having the same problem as scud fails barrier every lap then hovers over the fences then tries tpa back up and continues. Any ideas?


Still can't get it working correctly after restarting Simba/SMART?

From: derper6000
Just downloaded 1.84rar and when I load it up I just get a load of nonsense on my Simba.

Bit of a botting novice lol,am I missing something?

Tried 1.82 but got TPA error or something along those lines when trying to use the script.

Thanks :P


I have no idea what it's saying when you open 1.84 so I can't really help out…but if you can load 1.82 then 1.84 should work also.

relics

2012-11-23 17:56:54

just to add, ive been pretty much having the same issues even since you helped me Total. i have updated/adjusted the DTMs many many times and it will work for maybe 2 rounds of the course before it goes back to failing. no clue why, maybe it's due to lag or processing/ram power of my PC…? anyway, for the moment ive just been living with it or readjusting the DTMs when i feel like it.

still a great script tho; i only blame me/my PC/lag for the issues i have.

thanks again Total!

Total

2012-11-23 18:22:35

Yeah sometimes DTMs that aren't very easy to make so that they work at all times. I might update the DTMs soon and add in a 6 hr login bypass.

bobismyname

2012-11-23 20:24:52

could you possible code this so that you can set breaks so it can bypass 6 hours?

Total

2012-11-23 23:43:12

Yes thats the plan.

derper6000

2012-11-28 19:05:30

I got this script running properly now on v1.82.

Generally runs really well only problem is that on the poles after the wall jump it often takes a long time to find them or doesn't find them at all and logs out eventually.

Any ideas what might be causing this?

Total

2012-11-29 03:37:29

From: derper6000
I got this script running properly now on v1.82.

Generally runs really well only problem is that on the poles after the wall jump it often takes a long time to find them or doesn't find them at all and logs out eventually.

Any ideas what might be causing this?


It's probably that the DTM needs to be updated if you know how to do that, otherwise just wait. I should be updating the script soon.

Total

2012-12-07 07:08:46

Hey guys, sorry for the double post but needed to bump so you would know theres an update to version 1.85. It took a while and was really simple but was kinda busy, but it's here now.

If someone could test it for me that would be great as I didn't test it myself, I just added it to the script although it should work in theory. Basically it should relog at 5 and a half hours and just continue as normal, if not I'll have to get an account to fix it or something.

Edit: Forgot to mention this will only bypass the 6 hour timer once, so it should run for 11 hours 30 mins, which should be enough if you are botting while you sleep or whatever.

derper6000

2012-12-08 21:54:41

Thanks for the update. Willing to test it out for you since I need to do some agility :p

Only problem for me is that the versions uploaded as .rar files when I open it in simba I get weird symbols instead of the script. Maybe i'm totally missing something to do with the file (bit of a novice when it comes to simba/scripts)

Would it be possible for it to be uploaded as .simba or could you perhaps explain to me how to use the .rar files properly :p

Thanks :)

Total

2012-12-08 21:58:00

You need to install WinRAR which is basically just a tool used to unzip files. Once you install that you can open it and the script will be inside.

Unfortunately I can't upload it as a .simba because the file is too big(mostly due to the on screen pain).

Chris Reborn

2012-12-08 22:09:23

did you update the dtms or just the relog feature?

Total

2012-12-08 22:13:00

Just added the relog. I don't really have an acc to test it on or I would, maybe I'll make another acc members soon to update them.

Chris Reborn

2012-12-08 22:19:45

From: Total
Just added the relog. I don't really have an acc to test it on or I would, maybe I'll make another acc members soon to update them.


looks like all the TPA's work. you mine as well just switch the TPA to primary finding and have it log out if they don't work. Brand 1&2 DTM's do work though

derper6000

2012-12-08 23:25:44

From: Total
You need to install WinRAR which is basically just a tool used to unzip files. Once you install that you can open it and the script will be inside.

Unfortunately I can't upload it as a .simba because the file is too big(mostly due to the on screen pain).


Thank you :p

Will test this out over the next few days (doing a little bit of hunter first)

Nubzor

2012-12-09 10:21:06

It takes a while to find the second last obstacle, otherwise it is quite fast :)

Total

2012-12-10 07:05:11

Updated pretty much all DTMs except the branches and changed a couple of other things. Hope it works better now.

Edit: Whoops, uploaded it late last night after some changes but didn't test it completely. Re-uploaded it because it wasn't working correctly.

Nubzor

2012-12-10 16:31:25

Getting about 40k/h now :garfield:

Total

2012-12-10 17:14:11

Not bad, is it failsafing any obstacles or are you under 88 agility? Should be getting 50k+/hr.

Nubzor

2012-12-10 18:04:48

Well over 90 agility, it uses backups very often though.

EDIT: Tweaked my ingame settings to match the OP, how stupid of me! Around 56k/h now 8) SWEET!

Total

2012-12-10 18:24:56

Oh nice, yeah the zoom setting is pretty important. If you don't have that set correctly you will failsafe pretty often. I'm thinking of changing it to needing to be zoomed all the way out because I think that's how most scripts are.

derper6000

2012-12-11 14:43:10

Ran all night for me last night. Should of gotten the log for it. Got consistent ~50k xp/hr all night so very happy with it at the moment.

Can some times take a few attempts to find obstacles mainly the rope swing and the second branch at times but overall runs very well. Will try get you a nice log.

Thanks for the script :)


Edit:that was v1.85 just noticed you released 1.86 :)

Will give that a testing :)

Total

2012-12-11 14:47:10

There is no rope swing on the script :s Do you mean pole swing? Should be working as long as you have max brightness/zoom set correctly.

derper6000

2012-12-11 15:07:20

Sorry yeah I meant the pole lol.


Just started running 1.86 seems very promising at the moment will put a log up for you at some point if it continues to run as well as this.

relics

2012-12-11 18:48:58

1.86 = Perfect.

Total

2012-12-11 22:13:24

Good to hear! Now gimme a 11 hour proggy. :p

SiphoN

2012-12-12 09:48:57

From: Total
Good to hear! Now gimme a 11 hour proggy. :p


Be back in 11 hours :P

Anyway, ran this script for 7 hours just now. Very first script I've used here, and extremely impressed with the script and 'client'.
Worked flawlessly getting me 56k xp/h at 90 agility. Just restarted the bot, going to bed now. Hope to come back home tomorrow with a 20h+ proggy :)

The recommended settings work great, averaging only one 'fail safe' trigger per half an hour.

Nubzor

2012-12-12 10:34:33

Exp gained: 615525 exp(-55793 Exp/Hour)
Failsafes used: 38
Running for: 10:21:04

Working great!

Total

2012-12-12 10:43:03

Nice. Hate when the exp/hr bug like that haha, but easy to calculate.

Deadlast

2012-12-13 01:46:05

For some reason 1.86 doesn't work for me, but 1.85 works great

/////////////TotalGnomes V1.85/////////////
Laps Completed: 596(57 Laps/Hour)
Thats 63 seconds per lap!
Exp gained: 439270 exp(42049 Exp/Hour)
Failsafes used: 2408
Running for: 10:26:47
/////////////////////////////////////////
Couldnt find log, trying TPA backup.
Took too long to do obstacle, trying again.
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Couldnt find log, trying TPA backup.
Successfully executed.

Total

2012-12-13 01:48:02

Holy crap that's a lot of failsafes lmao. Are you sure you have your zoom setting correct as shown in first post?

Deadlast

2012-12-13 13:43:54

Ah, looks like settings don't carry over or are saved. Alright time to get another 10 hour+ :)

Total

2012-12-13 15:32:14

Goodluck.

Doh, just realized I didn't update the version on the script so v1.86 still shows as v1.85. Oh well lol.

mika

2012-12-13 16:50:09

It's not working anymore. It was working fine yeasterday, but now it cant find the log.

Chris Reborn

2012-12-13 17:42:12

it works relatively well, it does have trouble finding the poles pretty oftenly though. otherwise still good!

i figured i definitely had something wrong in the settings… went back and double checked sure enough i did. script is working marvelously now with 77 laps/hr. tomorrow i think i may mess with the main loop and try and implement the sixhourfix because right now it can only start from the first obstacle on the course. That may be something you want to implement or not up to you! but great script good job!

Total

2012-12-13 21:01:39

Yeah I was thinking about the six hour fix that restarts SMART and I couldn't really think of a way to make it detect what area it was in. That's why I implemented the timer that just manually logs out at the start of the course after X amount of time, making it able to at least run for 11.5 hours.

Chris Reborn

2012-12-13 21:09:18

From: Total
Yeah I was thinking about the six hour fix that restarts SMART and I couldn't really think of a way to make it detect what area it was in. That's why I implemented the timer that just manually logs out at the start of the course after X amount of time, making it able to at least run for 11.5 hours.


ooh that could be a little bit of a problem, you could look through Ashamans ape atol script, i know he has the sixhourfix he may have some good ideas in there. but uhm as far as an idea i have i don't have anything that i think would work well…

Deadlast

2012-12-13 21:27:02

Getting better XP per hour now! Couldn't get the 11.5 hours though, maybe next time

/////////////TotalGnomes V1.85/////////////
Laps Completed: 425(77 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 315083 exp(57264 Exp/Hour)
Failsafes used: 23
Running for: 05:30:08
/////////////////////////////////////////

Total

2012-12-13 21:38:25

Nice proggy, I'll throw it on the front page. :p

From: idodew
ooh that could be a little bit of a problem, you could look through Ashamans ape atol script, i know he has the sixhourfix he may have some good ideas in there. but uhm as far as an idea i have i don't have anything that i think would work well…


Ashaman's script appears to use SPS in order to find out where it is so that it knows where to go. May try it out but I'll have to make a bunch of custom maps since a lot of the obstacles for gnome are not surface maps.

Chris Reborn

2012-12-13 22:05:35

From: Total
Nice proggy, I'll throw it on the front page. :p



Ashaman's script appears to use SPS in order to find out where it is so that it knows where to go. May try it out but I'll have to make a bunch of custom maps since a lot of the obstacles for gnome are not surface maps.


custom maps are somewhat annoying to make i'm not sure if it's because i only ever made one and it hardly worked though :p but anyways best of luck! if i think of any other ways that may work i'll let you know :)

Chris Reborn

2012-12-13 22:20:52

/////////////TotalGnomes V1.85/////////////
Laps Completed: 170(78 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 135558 exp(62261 Exp/Hour)
Failsafes used: 9
Running for: 02:10:38
Logs failsafed: 0
Nets failsafed: 3
Branch 1 failsafed: 1
Branch 2 failsafed: 2
Walls failsafed: 1
Poles failsafed: 0
Barriers failsafed: 2
/////////////////////////////////////////

decent little proggy here, stopped so i can restart it and run overnight. so far so good!

Ashaman88

2012-12-13 22:23:09

Total you could force it to do the six hour fix after xx hours. When it gets to the start just have it call sixhourfix if its been 5 hours or so

Total

2012-12-13 22:28:12

Oh wow I didn't know you could just call SixHourFix, for some reason I thought it would just automatically do it once it wasn't able to login anymore.

Ashaman88

2012-12-13 22:31:36

From: Total
Oh wow I didn't know you could just call SixHourFix, for some reason I thought it would just automatically do it once it wasn't able to login anymore.


Yeah it's what I use for my Sally script so it will collect the traps then force restart smart so I won't lose any, pretty handy!

Chris Reborn

2012-12-13 22:42:13

From: Ashaman88
Yeah it's what I use for my Sally script so it will collect the traps then force restart smart so I won't lose any, pretty handy!


and once again my man ashaman comes in and saves the day!

Total

2012-12-13 22:46:54

From: Ashaman88
Yeah it's what I use for my Sally script so it will collect the traps then force restart smart so I won't lose any, pretty handy!


Alright sweet thanks man. Good to know.

From: idodew
and once again my man ashaman comes in and saves the day!


Ikr, he's awesome haha.

Currently testing to make sure it works correctly, should be uploading new version in ~10 mins.

Edit: Uploaded.

Chris Reborn

2012-12-13 23:00:52

From: Total
Alright sweet thanks man. Good to know.



Ikr, he's awesome haha.

Currently testing to make sure it works correctly, should be uploading new version in ~10 mins.

Edit: Uploaded.


Ill update and test it out. If it works well expect a 15 hour progg when im ome from school tomorow :)

derper6000

2012-12-13 23:58:26

Laps Completed: 684(80 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 495850 exp(58280 Exp/Hour)
Failsafes used: 25
Running for: 08:30:32

—

Running really well for me :)

Woodcutters

2012-12-14 01:53:06

/////////////TotalGnomes V1.85/////////////
Laps Completed: 491(68 Laps/Hour)
Thats 52 seconds per lap!
Exp gained: 355363 exp(49670 Exp/Hour)
Failsafes used: 304
Running for: 07:09:16
/////////////////////////////////////////

great script runs super well

Total

2012-12-14 06:32:19

From: idodew
Ill update and test it out. If it works well expect a 15 hour progg when im ome from school tomorow :)


Runescape update tonight. :/

From: derper6000
Laps Completed: 684(80 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 495850 exp(58280 Exp/Hour)
Failsafes used: 25
Running for: 08:30:32

—

Running really well for me :)


From: Woodcutters
/////////////TotalGnomes V1.85/////////////
Laps Completed: 491(68 Laps/Hour)
Thats 52 seconds per lap!
Exp gained: 355363 exp(49670 Exp/Hour)
Failsafes used: 304
Running for: 07:09:16
/////////////////////////////////////////

great script runs super well


Nice proggies.

Edit: Updated to v1.88, only thing I changed is that the script will now auto update instead of you needing to come back to the thread to check for updates. Oh and I think I fixed the negative exp/hr bug for the proggy, lets hope that's the case anyway.

Chris Reborn

2012-12-14 15:05:41

From: Total
Runescape update tonight. :/

i have a wait in my include for that, but here's a proggy runescape wouldn't reload the got the SMART applet declaration error thing like 5 minutes after going to school. here my proggy though!



/////////////TotalGnomes V1.87/////////////
Laps Completed: 563(82 Laps/Hour)
Thats 43 seconds per lap!
Exp gained: -50212352 exp(-7330929 Exp/Hour)
Failsafes used: 10
Running for: 06:50:58
Logs failsafed: 0
Nets failsafed: 2
Branch 1 failsafed: 3
Branch 2 failsafed: 1
Walls failsafed: 0
Poles failsafed: 3
Barriers failsafed: 1
/////////////////////////////////////////

Woodcutters

2012-12-14 16:25:36

/////////////TotalGnomes V1.85/////////////
Laps Completed: 34(68 Laps/Hour)
Thats 52 seconds per lap!
Exp gained: 55447 exp(112455 Exp/Hour)
Failsafes used: 11
Running for: 00:29:35
/////////////////////////////////////////

this is with an aurora and agility pendant but still awesome exp

Deadlast

2012-12-14 23:47:46

Thank you!


Total

2012-12-15 01:48:56

Gratz. :p

Nubzor

2012-12-15 10:19:27

Thank you :)


Total

2012-12-15 10:25:41

2 people in 1 day haha. Gratz.

Edit: Added a Hall of 99's on the front page, thought it would be fun to add haha. If you get 99 from my script tell me and I'll put it up there!

Chris Reborn

2012-12-15 11:25:09

/////////////TotalGnomes V1.88/////////////
Laps Completed: 1309(78 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 1043797 exp(62435 Exp/Hour)
Failsafes used: 63
Running for: 16:43:05
Logs failsafed: 13
Nets failsafed: 12
Branch 1 failsafed: 7
Branch 2 failsafed: 11
Walls failsafed: 4
Poles failsafed: 9
Barriers failsafed: 7
/////////////////////////////////////////

longest proggy yet?

Total

2012-12-15 11:38:23

Oh damn thats a nice proggy haha, definitely the longest so far. You got a screenshot of it on SMART? :p

Added to proggy list as "Longest Proggy". We will see how long you have the crown hehe.

Chris Reborn

2012-12-15 12:05:55

From: Total
Oh damn thats a nice proggy haha, definitely the longest so far. You got a screenshot of it on SMART? :p

Added to proggy list as "Longest Proggy". We will see how long you have the crown hehe.


nah i was too tired to screeny it >.< and it wasnt 24 hours, when it's 24 hours i shall get you a screeny.

Total

2012-12-15 12:14:06

Ah ok, I'll be looking forward to that proggy. :)

Chris Reborn

2012-12-15 12:15:45

From: Total
Ah ok, I'll be looking forward to that proggy. :)


the sixhourfix just needs to stop hating me :( it always konks out after 2-7 reloads. oh well hopefully i get that 24 hour!

Total

2012-12-15 12:24:03

What happens to it? Something messes up in the script, or SMART just wont load?

Chris Reborn

2012-12-15 13:05:05

From: Total
What happens to it? Something messes up in the script, or SMART just wont load?


the include bugs out and won't open a new smart window usually. not the scripts fault though

Ashaman88

2012-12-15 13:14:07

From: idodew
the include bugs out and won't open a new smart window usually. not the scripts fault though


spamming website links?

Chris Reborn

2012-12-15 13:27:35

From: Ashaman88
spamming website links?


very rarely now, my biggest problem lately has been smart just not reloading, like the sixhourfixthinks it reloads and trys to log in but then realises that SMART is still outdated so it executes.

Chris Reborn

2012-12-16 09:11:52

/////////////TotalGnomes V1.88/////////////
Laps Completed: 970(78 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 773478 exp(62782 Exp/Hour)
Failsafes used: 39
Running for: 12:19:12
Logs failsafed: 6
Nets failsafed: 4
Branch 1 failsafed: 4
Branch 2 failsafed: 6
Walls failsafed: 6
Poles failsafed: 8
Barriers failsafed: 5
/////////////////////////////////////////
Couldnt find log, trying TPA backup.
Couldnt find TPA.
Successfully executed.


hers another nice lil proggy

Total

2012-12-16 09:33:59

How are you getting 62.7k exp/hr? O.o

Chris Reborn

2012-12-16 12:42:57

From: Total
How are you getting 62.7k exp/hr? O.o


for some reason i got a random 7 day 10% xp boost so I'm knocking agility out of the way because of it :)

Mr[S]

2012-12-16 12:50:28

Will use this once I hit level 85 agility which seems like ages probz next year hate bottng agility so slow at lower levels only 5 off though

Chris Reborn

2012-12-16 12:53:26

From: Mr[S]
Will use this once I hit level 85 agility which seems like ages probz next year hate bottng agility so slow at lower levels only 5 off though


use asha's ape atol script my friend got 48-70 in like a day and a half.

Chris Reborn

2012-12-16 21:56:54

at 13 hours, see if i cant get it to run til when i'm home from school tomoorow :)

[XoL]

2012-12-16 22:48:48

I tried this script, having issues with it though :/
It will run solid for about an hour, then get stuck at an obstacle and just sit there doing nothing or it will loop the obstacle it just completed.

Also there seems to be quite a bit of unnecessary clicking, such as when it goes to click the tree branch it walks up to the branch first.

Total

2012-12-17 05:47:31

From: [XoL]
I tried this script, having issues with it though :/
It will run solid for about an hour, then get stuck at an obstacle and just sit there doing nothing or it will loop the obstacle it just completed.

Also there seems to be quite a bit of unnecessary clicking, such as when it goes to click the tree branch it walks up to the branch first.


Is your zoom set all the way to the left? The unnecessary clicking is to speed up the course, and is intentional. See the wiki for more info.

Chris Reborn

2012-12-17 06:13:21

/////////////TotalGnomes V1.88/////////////
Laps Completed: 1655(78 Laps/Hour)
Thats 45 seconds per lap!
Exp gained: 1317319 exp(62767 Exp/Hour)
Failsafes used: 125
Running for: 20:59:14
Logs failsafed: 25
Nets failsafed: 18
Branch 1 failsafed: 22
Branch 2 failsafed: 11
Walls failsafed: 16
Poles failsafed: 17
Barriers failsafed: 16
/////////////////////////////////////////

see if i'm still going when i get home today

Chris Reborn

2012-12-17 15:04:08

little bit of an error but new longest proggy?


Total

2012-12-17 15:40:50

God damn nice lol. I think I know how it got out of the area, has to do with the TPA backup on the net. I'll go update that so it can find it correctly.

Chris Reborn

2012-12-17 15:47:01

From: Total
God damn nice lol. I think I know how it got out of the area, has to do with the TPA backup on the net. I'll go update that so it can find it correctly.


haha yeah i think so. 700k from 99 agil… takeing a break probs will get it while im at school tomorow. after sitting in that spot for like 5 hours i want to cool down my acc. you should probs add a timeout for when you get lost like that.

Total

2012-12-17 16:27:30

Alright just pushed the new version, it should auto update when you run the script.

Chris Reborn

2012-12-17 22:09:48

From: Total
Alright just pushed the new version, it should auto update when you run the script.


its not auto updating, still says v1.88

edit: nevermind it updates after it loads smart and logs in

xenoblade

2012-12-17 23:16:22

Any updates on using summer pies? Looks promising but I'm a few levels short of using it :/

Musscullen

2012-12-18 06:37:48

From: Jakee
now it cant find branch number 2 and logs out

Couldnt find Branch #2 1 times, trying again.
Couldnt find Branch #2 2 times, trying again.
Couldnt find Branch #2 3 times, trying again.
Couldnt find Branch #2. Logging out.
/////////////TotalGnomes V1.1/////////////
Laps Completed: 0(0 Laps/Hour)
Exp gained: 40 exp(1220 Exp/Hour)
Running for: 00:01:58
/////////////////////////////////////////
Successfully executed.


pic:

Dude..turn off your xp pop up

Musscullen

2012-12-18 06:40:02

Thx Total..just got 99 agile yesterday..and my conclusion is 1 day for 1 lvl up at 91-97 agility lvl :D

Total

2012-12-18 07:15:06

From: xenoblade
Any updates on using summer pies? Looks promising but I'm a few levels short of using it :/


Hmmm, I might know a way but not sure. I'd probably need an account to test on to make sure since all of my accounts are 99 agility now. :/

From: Musscullen
Thx Total..just got 99 agile yesterday..and my conclusion is 1 day for 1 lvl up at 91-97 agility lvl :D


Gratz, I'll throw you in the hall of 99's. :)

Total

2012-12-19 17:45:58

Updated to v1.90, added summer pie support. :)

Thanks to xenoblade for letting me use an account with under 85 agility so I could get it working.

Oh forgot to mention I made it so that it only works with SMART V8, so if you don't have that it wont compile. It was kinda on accident so I will probably re-upload so that you don't need it. For now you can either update to SMART V8 or just take the 8 out of {$DEFINE SMART8} at the top of the script.

oldgregg

2012-12-19 18:51:25

[Error] C:\Simba\Includes\SRL/SRL/misc/SmartParams.Simba(274:149): Invalid number of parameters at line 273
Compiling failed.

Since 1.9 can't get it to work :?

Total

2012-12-19 18:57:47

Yea sorry about that, I said how to fix it above or you can update the script by downloading it again and running it.

oldgregg

2012-12-19 19:08:24

ok ty

epi

2012-12-19 22:03:55

/////////////TotalGnomes V1.89/////////////
Laps Completed: 1964(72 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 1422939 exp(52421 Exp/Hour)
Failsafes used: 510
Running for: 27:08:40
//////////////////////////////////////// Would have gone longer but there was a new srl update :( Great script!!

Total

2012-12-19 22:47:06

Almost long than top proggy. :p

kuulpahe

2012-12-24 08:31:01

SALAM JARI TENGAH BUAT RIZALDI ! no more i no ask u script !

gunman82

2013-01-01 09:34:24

hey buddy :)

the script fails to find the log after every lap and tries a TPA back up(making camera angle north and clicking) and also some times fails to find branch or barrier :(

i have a suggestion for you…as soon as you come down the pipe,you can make the script use the basic magic ability,surge which will tele you directly to the log balance in a second… :)

Chris Reborn

2013-01-01 12:21:06

forgot to mention here but thanks so much total your script got me 99 agil… i missed getting a screeny though :(

donatello

2013-01-02 07:44:30

Got 99 :)
and was called botter immediately after leveling :(


chongc

2013-01-02 07:48:16

From: gunman82
hey buddy :)

the script fails to find the log after every lap and tries a TPA back up(making camera angle north and clicking) and also some times fails to find branch or barrier :(

i have a suggestion for you…as soon as you come down the pipe,you can make the script use the basic magic ability,surge which will tele you directly to the log balance in a second… :)




i think your zoom is not set to max. happened to me

gunman82

2013-01-02 09:43:57

From: fiery oblivion
i think your zoom is not set to max. happened to me


nah dude its not about the zoom…mine is at max too..version 1.9 is posing problems whereas the previous versions work jus fine with the same settings.. :(

gunman82

2013-01-03 01:12:45

check this out…

Laps Completed: 51(59 Laps/Hour)
Thats 60 seconds per lap!
Exp gained: 36975 exp(43434 Exp/Hour)
Failsafes used: 136
Running for: 00:51:04
/////////////////////////////////////////
Couldnt find log, trying TPA backup.
Couldnt find wall, trying TPA backup.

im level 95 agility and im getting such shitty exp with v1.9… graphics safe mode fixed,all the way zoomed out brightness max smart v8 latest sps..

Total

2013-01-03 03:56:13

From: gunman82
check this out…

Laps Completed: 51(59 Laps/Hour)
Thats 60 seconds per lap!
Exp gained: 36975 exp(43434 Exp/Hour)
Failsafes used: 136
Running for: 00:51:04
/////////////////////////////////////////
Couldnt find log, trying TPA backup.
Couldnt find wall, trying TPA backup.

im level 95 agility and im getting such shitty exp with v1.9… graphics safe mode fixed,all the way zoomed out brightness max smart v8 latest sps..


My script is set to run with zoomed all the way in, not out. Probably a big part of the problem. Check the first post to see how the zoom bar in settings is supposed to look.

chongc

2013-01-03 08:07:34

btw total, did u read a dude's comment about how u can use the surge ability to get back to log balance?

gunman82

2013-01-03 13:09:40

From: Total
My script is set to run with zoomed all the way in, not out. Probably a big part of the problem. Check the first post to see how the zoom bar in settings is supposed to look.


dammit… is it? oh great.. sorry man my bad… :( il try runnin it again.. do consider my suggestion tho :)

Total

2013-01-04 00:45:59

From: idodew
forgot to mention here but thanks so much total your script got me 99 agil… i missed getting a screeny though :(


From: donatello
Got 99 :)
and was called botter immediately after leveling :(



Gratz to both of you, added to list.

From: gunman82
dammit… is it? oh great.. sorry man my bad… :( il try runnin it again.. do consider my suggestion tho :)


I'll think about your suggestion. Will need to test it out…does it put you exactly where the log is?

redknight942

2013-01-04 02:20:33

Great stuff, Total.

Here's a proggy: (at lvl 85-86, didn't try summer pie support):

/////////////TotalGnomes V1.90/////////////
Laps Completed: 939(66 Laps/Hour)
Thats 53 seconds per lap!
Exp gained: 680775 exp(48344 Exp/Hour)
Failsafes used: 153
Running for: 14:04:54
Logs failsafed: 53
Nets failsafed: 14
Branch 1 failsafed: 10
Branch 2 failsafed: 10
Walls failsafed: 12
Poles failsafed: 47
Barriers failsafed: 7
/////////////////////////////////////////
No need to eat, over 40% HP

halestorm1234

2013-01-04 05:00:47

Works perfectly fine but doesn't eat the food for me. Even when i have 300 lifepoints remaining it just says

No need to eat, over 40% HP

Any help would be appreciated thanks.

gunman82

2013-01-04 05:31:04

From: Total
Gratz to both of you, added to list.



I'll think about your suggestion. Will need to test it out…does it put you exactly where the log is?


To explain myself better heres a pic:



i tried this legitimately myself.first make the script click the black cross tile in the image.then,click on the minimap where the log is and press the hotkey for surge and ul land at the log :)

u can post in the OP which slot should surge be bound :)

Total

2013-01-04 13:20:55

From: halestorm1234
Works perfectly fine but doesn't eat the food for me. Even when i have 300 lifepoints remaining it just says

No need to eat, over 40% HP

Any help would be appreciated thanks.


Hmmm. You have the HP set correctly in the script settings? Might be a problem with SRL, I'll see if I can find any info on it.

From: gunman82
To explain myself better heres a pic:



i tried this legitimately myself.first make the script click the black cross tile in the image.then,click on the minimap where the log is and press the hotkey for surge and ul land at the log :)

u can post in the OP which slot should surge be bound :)


Yeah I know what you mean. I'll go test out later to see how well it works because every time I use that skill it bugs and runs backwards, but might just be because I'm running while I use it.

gunman82

2013-01-04 13:39:41

From: Total
Hmmm. You have the HP set correctly in the script settings? Might be a problem with SRL, I'll see if I can find any info on it.



Yeah I know what you mean. I'll go test out later to see how well it works because every time I use that skill it bugs and runs backwards, but might just be because I'm running while I use it.


ok dude :)

Austin

2013-01-04 15:09:21

From: Total
Hmmm. You have the HP set correctly in the script settings? Might be a problem with SRL, I'll see if I can find any info on it.



Yeah I know what you mean. I'll go test out later to see how well it works because every time I use that skill it bugs and runs backwards, but might just be because I'm running while I use it.

After you surge, I think it might run backwards because that's where your flag is at on the minimap. I could be wrong though.

Sin

2013-01-04 17:30:33

Very well done, +1 to you!

Austin

2013-01-04 17:38:26

From: Shay
Very well done, +1 to you!

Sexy cape <3. So you have it back now, huh? ;)

Total

2013-01-04 18:13:37

From: Austin
After you surge, I think it might run backwards because that's where your flag is at on the minimap. I could be wrong though.


Yeah that could be it.

From: Shay
Very well done, +1 to you!


Thanks. Going for some agil exp?

Sin

2013-01-04 18:23:16

Just trying to get a few ranks :d

Sin

2013-01-04 18:59:57


Done for now, need to key for a friend.

chongc

2013-01-04 20:14:12

set the hp lvl to your max hp/10

halestorm1234

2013-01-04 21:15:07

hp/10?

chongc

2013-01-05 04:07:55

if your max is like 9999lifepoints, set your hp level in script as 999.

halestorm1234

2013-01-05 04:35:12

ok ty :)

bamaboy

2013-01-06 13:35:02

Is anyone else having problems with it locating the hole to go down at the end? Mine seems to just highlight different areas of the fence. Any suggestions?

Edit: Fixed.

I forgot to turn my brightness all the way up.

MasterXehanort

2013-01-08 19:24:23

Having an error. Came back and it was standing near the tree. Then the character began running in random areas of the course. Until it finally found the correct course part. I see a few other players there having this issue from time to time.



Total

2013-01-09 14:48:35

Yeah I've seen that bug a couple of times…it doesn't happen often so it's kind of hard to debug it. I think its from finding the TPA of the net, and it just messes up but I'm not sure. If you ever see it happen let me know.

halestorm1234

2013-01-09 18:45:03

[ATTACH]18347[/ATTACH]

Thanks works perfectly. :)

zunkill

2013-01-10 15:27:15

keeps stopping at the shoot bit… at end of course just stands there. doesnt finish? anyone else having the problem? =/

EDIT: on the top bit sorry forgot to add

Total

2013-01-10 16:05:55

From: zunkill
keeps stopping at the shoot bit… at end of course just stands there. doesnt finish? anyone else having the problem? =/

EDIT: on the top bit sorry forgot to add


Are you sure all of your settings are set to what front page says(especially zoom)? If so, what does it say in the log once it gets there.

zunkill

2013-01-11 10:40:27

everything is set even the zoom all thew way in not out pop up exp turned off everything? hmm ill look into the next time it does it ill even print screen the position =]

EDIT: where be the log? i cant seem to find a notepad file anywhere? =/ also i cant see any errors on my simba screen at bottom?

Total

2013-01-11 19:36:55

Yeah I'm talking about the debug log at the bottom of simba, it should be saying something if it cant get past the barrier.

Also just a fair warning to all people using any script, you may want to bot in moderation for a while because apparently this 'bot watch' from Jagex is working well but is only working in certain spots currently such as LRC. As far as I know no one has been banned using my script though but just giving you a heads up to bot in moderation(don't bot for 24 hours straight).

MasterXehanort

2013-01-11 21:20:03

From: Total
Yeah I'm talking about the debug log at the bottom of simba, it should be saying something if it cant get past the barrier.

Also just a fair warning to all people using any script, you may want to bot in moderation for a while because apparently this 'bot watch' from Jagex is working well but is only working in certain spots currently such as LRC. As far as I know no one has been banned using my script though but just giving you a heads up to bot in moderation(don't bot for 24 hours straight).


Whoops. :stirthepot:

/////////////TotalGnomes V1.90/////////////
Laps Completed: 2397(70 Laps/Hour)
Thats 51 seconds per lap!
Exp gained: 1731475 exp(50620 Exp/Hour)
Failsafes used: 797
Running for: 34:12:20
/////////////////////////////////////////

Total

2013-01-11 21:43:58

Oh well. :p Nice proggy, it's the new longest.

MasterXehanort

2013-01-12 01:41:30

From: Total
Oh well. :p Nice proggy, it's the new longest.


Just did QBD for the first time and crafting for anti-ban :P

zunkill

2013-01-12 11:40:13

ok i activated the failsafe and logs and stuff via the script after researching and nothings gone wrong yet :D total i love you :)

target42k12

2013-01-13 22:04:11

Does this use the SMART thing? I thought that was detectable?

Mr[S]

2013-01-14 03:15:08

From: target42k12
Does this use the SMART thing? I thought that was detectable?


What are you on about? How many people on this forum have said 'I have been banned' while using only simba/SMART…not many :D

rewopelet

2013-01-14 20:24:35

I cant get it to work, it crosses the log but does not climb the net
can some1 help me?

buddy2187

2013-01-16 21:23:46

I cant get this thing to log in. I filled in use/pass any sugestions ???

salmon

2013-01-17 16:03:22

Seems to hover the cursor on the log then click face north and then click the log for some reason. sometimes it seems to think the 2nd pole is one it needs to click kinda bot like but apart from that awesome script!

Total

2013-01-21 02:42:59

From: rewopelet
I cant get it to work, it crosses the log but does not climb the net
can some1 help me?


Are you sure your settings are correct? You need to have your zoom setting all the way in.

From: buddy2187
I cant get this thing to log in. I filled in use/pass any sugestions ???


Not a problem with my script, should be working though. Try updating your SRL.

From: salmon
Seems to hover the cursor on the log then click face north and then click the log for some reason. sometimes it seems to think the 2nd pole is one it needs to click kinda bot like but apart from that awesome script!


That means it can't find the DTM. You need to have your zoom setting correct(all the way to the left).

gunman82

2013-01-21 03:16:07

1.2m xp off 99..will post a pic :D and hall of fame :D :D

halestorm1234

2013-01-21 07:55:20

im 1.1m off 99 will post aswell ;)

gunman82

2013-01-21 09:43:08

Epic xp an hour :D

Laps Completed: 313(74 Laps/Hour)
Thats 48 seconds per lap!
Exp gained: 453850 exp(108312 Exp/Hour)
Failsafes used: 50
Running for: 04:11:24

gunman82

2013-01-22 06:12:37

and here we go… thank you much total! you rock! :D :D


halestorm1234

2013-01-22 07:12:13

[ATTACH=CONFIG]18770[/ATTACH]


Thanks :) :)

Total

2013-01-23 15:02:55

From: gunman82
and here we go… thank you much total! you rock! :D :D



From: halestorm1234
[ATTACH=CONFIG]18770[/ATTACH]


Thanks :) :)


Gratz guys. Added to Hall of 99's. :o

rewopelet

2013-01-26 17:44:05

i still cant get it to work, im using smart v8. and it only crosses the log and does not climb the net. i also have the right setting full brightness and full zoom in.

Total

2013-01-27 15:57:44

From: rewopelet
i still cant get it to work, im using smart v8. and it only crosses the log and does not climb the net. i also have the right setting full brightness and full zoom in.


Do you have teamviewer? No idea what could be wrong besides settings or if your exp counter is set wrong.

masterv11

2013-02-01 06:21:42

Hey thanks a lot for making this script, but it just doesnt seem to work for me. Could you please add me on skype and help me out if you have the time? my skype is masterv111

masterv11

2013-02-01 09:35:55

what happens is that after about 10 laps, the camera doesn't rotate after the log, so it cant find the barrier. and than goes back to click on the log again and repeats.

Justin

2013-02-02 20:58:10

@Total

Ran this script for 10 minutes, some suggestions, look at using SetScreenMouse (antiban include) as that's how I see most legit people changing the compass to train agility (not everyone sets their compass to exactly south) Try adding some failsafes for location detection so the script can recover from the six hour log (I know you have a custom logout at around 5 hrs)

Script is working as of 3/02/2013

Other then that, here's the output :)


SRL_Stats: Variable does not exist
Failed
/////////////TotalGnomes V1.90/////////////
Laps Completed: 14(81 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 10150 exp(59080 Exp/Hour)
Failsafes used: 0
Running for: 00:10:19
/////////////////////////////////////////
Successfully executed.


E: Hi Reddit :D

garyman

2013-02-03 17:33:15

Okay I have been using this script for a couple days. Normally i get 10 hr runs out of it before it terminates. I left it running on friday and left town. I caem back today to this.

/////////////TotalGnomes V1.90/////////////
Laps Completed: 3729(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 2700947 exp(51884 Exp/Hour)
Failsafes used: 1509
Running for: 52:03:26
Logs failsafed: 151
Nets failsafed: 533
Branch 1 failsafed: 150
Branch 2 failsafed: 173
Walls failsafed: 168
Poles failsafed: 172
Barriers failsafed: 162
////////////////////////////////////////

If I don't get banned I think that will indicate just how great this script is. (Total this is a great script keep up the good work.)
However I am wondering why it has a full inventory of logs?
The only reason i bring up the ban thing is because there was another thread stating there have been quite a few agility bans.

Rsbotter12

2013-02-06 12:31:51

I have been using this script for while, after last RS update, it seems to be messing up alot on net. Clicks on fence next to net and then runs to tree.

TomTuff

2013-02-08 18:36:48

/////////////TotalGnomes V1.90/////////////
Laps Completed: 1053(72 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 763582 exp(52378 Exp/Hour)
Failsafes used: 196
Running for: 14:34:42
/////////////////////////////////////////


Beast script :)

Thief

2013-02-09 04:36:02

That means it can't find the DTM. You need to have your zoom setting correct(all the way to the left).


Wow, that makes a huge difference! Works much more flawlessly with the correct zoom settings!! Thanks :)

Joh

2013-02-10 05:22:46

a. Does it work with SMART 8?

b. maybe make it utilize the surefooted aura if available in aura slot?

c. AutoUpdateMe should be called at beginning of script instead of/in addition to main loop to check for updates… no use to log the player into the game only to end the script because an update has been downloaded.

Rsbotter12

2013-02-10 10:04:45

Thanks so much!

Robot91292

2013-02-11 02:37:03

From: Joh
a. Does it work with SMART 8?

b. maybe make it utilize the surefooted aura if available in aura slot?

c. AutoUpdateMe should be called at beginning of script instead of/in addition to main loop to check for updates… no use to log the player into the game only to end the script because an update has been downloaded.


To use smart 8.0 add this {$DEFINE SMART8}


Also I am 3k from 99 agility thanks to this script!!!! Going to save up 5 99's at once only 2 to go until max cape yay!

Total

2013-02-11 12:05:51

From: masterv11
what happens is that after about 10 laps, the camera doesn't rotate after the log, so it cant find the barrier. and than goes back to click on the log again and repeats.


Sorry, have you got this sorted? Have been doing schoolwork lately so haven't had time to check forums.

From: Justin
@Total

Ran this script for 10 minutes, some suggestions, look at using SetScreenMouse (antiban include) as that's how I see most legit people changing the compass to train agility (not everyone sets their compass to exactly south) Try adding some failsafes for location detection so the script can recover from the six hour log (I know you have a custom logout at around 5 hrs)

Script is working as of 3/02/2013

Other then that, here's the output :)


SRL_Stats: Variable does not exist
Failed
/////////////TotalGnomes V1.90/////////////
Laps Completed: 14(81 Laps/Hour)
Thats 44 seconds per lap!
Exp gained: 10150 exp(59080 Exp/Hour)
Failsafes used: 0
Running for: 00:10:19
/////////////////////////////////////////
Successfully executed.



Yeah I could change the way it uses the compass, only reason I have it set to do it that way is because it's pretty hard to get a DTM of the pole that works with a ~5 degree change if it just manually changes the compass direction with the keys. I'll see if I can get a working DTM or even just use TPA's for the pole. Thanks for the suggestions.

From: garyman
Okay I have been using this script for a couple days. Normally i get 10 hr runs out of it before it terminates. I left it running on friday and left town. I caem back today to this.

/////////////TotalGnomes V1.90/////////////
Laps Completed: 3729(71 Laps/Hour)
Thats 50 seconds per lap!
Exp gained: 2700947 exp(51884 Exp/Hour)
Failsafes used: 1509
Running for: 52:03:26
Logs failsafed: 151
Nets failsafed: 533
Branch 1 failsafed: 150
Branch 2 failsafed: 173
Walls failsafed: 168
Poles failsafed: 172
Barriers failsafed: 162
////////////////////////////////////////

If I don't get banned I think that will indicate just how great this script is. (Total this is a great script keep up the good work.)
However I am wondering why it has a full inventory of logs?
The only reason i bring up the ban thing is because there was another thread stating there have been quite a few agility bans.


Sorry it messed up, I think it was looking for one of the climb branches and cut the trees instead. Its really hard to pinpoint this bug because no one has actually seen it happen as far as I'm aware, but I'll see if I can work on a new version soon to prevent this from happening.

From: Rsbotter12
I have been using this script for while, after last RS update, it seems to be messing up alot on net. Clicks on fence next to net and then runs to tree.


Is this still happening or has it been resolved?

From: TomTuff
/////////////TotalGnomes V1.90/////////////
Laps Completed: 1053(72 Laps/Hour)
Thats 49 seconds per lap!
Exp gained: 763582 exp(52378 Exp/Hour)
Failsafes used: 196
Running for: 14:34:42
/////////////////////////////////////////


Beast script :)


Thanks.

From: Joh
a. Does it work with SMART 8?

b. maybe make it utilize the surefooted aura if available in aura slot?

c. AutoUpdateMe should be called at beginning of script instead of/in addition to main loop to check for updates… no use to log the player into the game only to end the script because an update has been downloaded.


a. Yes
b. I guess I could, but not sure if its completely necessary. Unless you mean activate it every X hours, you could just activate it before you start the script.
c. I put it there because with SMART 8 you don't need to close SMART and Simba so didn't think it would be a problem really. I'll change it next version though.

From: Rsbotter12
Thanks so much!


Gratz!

From: Robot91292
To use smart 8.0 add this {$DEFINE SMART8}


Also I am 3k from 99 agility thanks to this script!!!! Going to save up 5 99's at once only 2 to go until max cape yay!


Gratz! :)

Joh

2013-02-11 22:09:50

From: Total

b. I guess I could, but not sure if its completely necessary. Unless you mean activate it every X hours, you could just activate it before you start the script.


Exactly what I've meant… make it activate the aura every X hours +- random factor (less bot like behaviour).
The aura does wonders to xp/hr since it prevents failure of most obstacles for 40 mins (the greater surefooted). so basically it is either 20 mins+2hr cooldown+random factor for tier 1 or 40 mins+2hr+random factor for tier 2.

dzpliu

2013-02-13 10:01:31

im having problems with the pole. sometimes it clicks too fast when the jumping animation from the previous obstacle havent end, so im standing near the pole and it takes about 15sec before it do a failsafe to look for pole again.

update: i found out this because i didnt off xp pop up…great script!

Joh

2013-02-14 23:29:46

happened to me on a few occasions that the script terminated after completion of course because it failed to find anything… seems that it searches the screen for an obstacle when all there is is this:

I think that a failsafe should be added in the form of checking minimap and if in this position - move to log.

EDIT:
as a matter of fact - seems like the bot fails to recognize it's location on more than a few occasions. using the minimap to sort that out could help

EDIT2:
here's a proggy:


/////////////TotalGnomes V1.90/////////////
Laps Completed: 810(78 Laps/Hour)
Thats 46 seconds per lap!
Exp gained: 589425 exp(56924 Exp/Hour)
Failsafes used: 38
Running for: 10:21:16
Logs failsafed: 1
Nets failsafed: 7
Branch 1 failsafed: 6
Branch 2 failsafed: 5
Walls failsafed: 6
Poles failsafed: 10
Barriers failsafed: 3
/////////////////////////////////////////

Total

2013-02-17 17:46:29

From: Joh
happened to me on a few occasions that the script terminated after completion of course because it failed to find anything… seems that it searches the screen for an obstacle when all there is is this:

I think that a failsafe should be added in the form of checking minimap and if in this position - move to log.

EDIT:
as a matter of fact - seems like the bot fails to recognize it's location on more than a few occasions. using the minimap to sort that out could help


Does it say it is searching for an obstacle when it is in that position? I've never seen this bug but it may be a new one since I haven't updated in a while.

largovich

2013-02-17 19:27:35

From: Total
Does it say it is searching for an obstacle when it is in that position? I've never seen this bug but it may be a new one since I haven't updated in a while.
It often cannot find the right obstacles. It's searching for the log while it's in front of the pole.

Total

2013-02-18 21:49:06

From: largovich
It often cannot find the right obstacles. It's searching for the log while it's in front of the pole.


Are you starting it at the log? The way it works is it tries each obstacle 3 times and if it doesn't complete it then it goes to the next one. If you are having troubles maybe I could teamview with you. Send me a message with your teamview info and what time you are available if you want to let me try and fix it.

Joh

2013-02-21 12:33:10

From: Total
Does it say it is searching for an obstacle when it is in that position? I've never seen this bug but it may be a new one since I haven't updated in a while.


It said "searching for TPL" alot of times then quit. Didn't happen again since last report so maybe there was some sort of a glitch.
works quite well now:


P.S. I got the fastest lap :D

solidus

2013-02-25 18:58:32

I've had the script get stuck after it goes down the barrier, it seems to think it hasn't yet and clicks on the barrier. Another thing it randomly does is it stands in the middle of the course instead of going back to the log. I think a lot of its down to lagging, since it thinks it's already clicked an object when it hasn't.

nish

2013-03-30 23:31:38

thank you for this flawless script Harry and Total :)

dzpliu

2013-03-31 08:29:51

From: Joh
It said "searching for TPL" alot of times then quit. Didn't happen again since last report so maybe there was some sort of a glitch.
works quite well now:

P.S. I got the fastest lap :D

while getting 99 using your script 1month ago, i got the same bug as well. i think its probably lag. i did edit some part of the script in order to stop getting that bug, forgot where i edited,probably somewhere near the barrier and start. it kind of randomly proceed on to barrier while still doing the bars(before barrier), the failsafe will work for barrier obstacle but once it is at start, it failed to go through start before going to logs.

Total

2013-03-31 08:37:48

From: dzpliu
while getting 99 using your script 1month ago, i got the same bug as well. i think its probably lag. i did edit some part of the script in order to stop getting that bug, forgot where i edited,probably somewhere near the barrier and start. it kind of randomly proceed on to barrier while still doing the bars(before barrier), the failsafe will work for barrier obstacle but once it is at start, it failed to go through start before going to logs.


Oh so the barrier failsafe doesn't walk to the start point? I'll look into it.

Sawyer

2013-03-31 15:08:54

I only get around 35k xp an hour with this… Am I doing something incorrectly? I have around 20-30 fps at all times…

Gillzo

2013-04-02 17:34:20


Awesome script 99 here i come.

Total

2013-04-05 10:02:44

From: Sawyer
I only get around 35k xp an hour with this… Am I doing something incorrectly? I have around 20-30 fps at all times…


Maybe, have you set everything correctly on the front page? I haven't tested the script in a couple months so not sure what all is still working. Guy that posted above me seems to have it working well though.

dzpliu

2013-04-05 10:18:29

From: Sawyer
I only get around 35k xp an hour with this… Am I doing something incorrectly? I have around 20-30 fps at all times…

did you toggle xp popups to be off?
the xp/hr should be ~55k

iBeScapin

2013-04-06 02:11:42

Runs for like 10 minutes then closes, trying to find a way to fix what I'm doing wrong :\

RHYNO1919

2013-04-13 11:37:03

Script goes over log, but will not do anything else… idk what im doing wrong but its definately not working for me..

Total

2013-04-13 11:43:14

From: RHYNO1919
Script goes over log, but will not do anything else… idk what im doing wrong but its definately not working for me..


Check the instructions on the front page. My guess is your exp counter is set wrong because it will take time to continue if it doesn't go up.

RHYNO1919

2013-04-13 17:35:02

Still going over log, and not being able to find net, have checked graphics, and all settings cannot figure out what is wrong. help please

chongc

2013-04-14 03:31:51

:o first time i used this in a while… crosses log, proceeds to click gnome trainers/fences.

Total

2013-04-14 03:42:46

I'll take a look at it tomorrow, make sure your zoom is all the way in and everything is set correctly from front page. Going to sleep for now.

RHYNO1919

2013-04-15 07:45:03

I'll take a look at it tomorrow, make sure your zoom is all the way in and everything is set correctly from front page. Going to sleep for now.


Thanks total, let us know what you find out.

prabhsun

2013-05-17 11:26:24

Hi there, i have encountered the bug where it passes the log but fails to climb the net. I have done exactly as described, started at log, it crossed the log when debugger said couldnt find log with TPA, and then it just got stuck and would not climb the net. Had summer pies inventory, set my agility level to 80 and started the script. Anybody mind telling me what i am doing wrong here?

StuntDoll

2013-05-27 18:23:36

Where do I find the camera pan option to set it at max fps?

Not sure if this is it… looks different from instructions on first page. [ATTACH=CONFIG]21461[/ATTACH]

StuntDoll

2013-05-27 18:25:54

From: Sawyer
I only get around 35k xp an hour with this… Am I doing something incorrectly? I have around 20-30 fps at all times…


I keep getting 35k exp as well. How do i check FPS also. Where do I find the camera pan option shown on page one in the directions?

StuntDoll

2013-05-30 01:33:57

I keep having problems at the barrier, it can't seem to find it. It gets suck on this continuous loop and searches the wooden gates around the barrier and bellow it. Not sure how to fix it. I have the camera zoom where it needs to be. The xp pop ups disabled. Tracker set on agility. Fixed screen and min graphics. Not sure what I am doing wrong.

StuntDoll

2013-05-30 01:34:58

I keep having problems at the barrier, it can't seem to find it. It gets suck on this continuous loop and searches the wooden gates around the barrier and bellow it. Not sure how to fix it. I have the camera zoom where it needs to be. The xp pop ups disabled. Tracker set on agility. Fixed screen and min graphics. Not sure what I am doing wrong.


Musscullen

2013-06-02 11:14:19

Guys…how did the owner of this script knows that im just lvled up 99 agile and then posted it at the hall of fame?

Musscullen

2013-06-02 11:16:55

Total,how did u know i lvled up my agile 99..i realized it from your hall of fame name list,pls answer me :(

Ashaman88

2013-06-03 07:40:10

From: Musscullen
Guys…how did the owner of this script knows that im just lvled up 99 agile and then posted it at the hall of fame?


http://villavu.com/forum/showthread.php?t=78912&page=16&p=1144287#post1144287

gothkun

2013-06-15 22:03:26

Also getting barrier issues, getting this message a lot now :/

Couldnt find TPA.
Couldnt find barrier, trying TPA backup.

relics

2013-06-17 12:27:33

From: StuntDoll
I keep having problems at the barrier, it can't seem to find it. It gets suck on this continuous loop and searches the wooden gates around the barrier and bellow it. Not sure how to fix it. I have the camera zoom where it needs to be. The xp pop ups disabled. Tracker set on agility. Fixed screen and min graphics. Not sure what I am doing wrong.



I had/have the same issue. I think the DTM(s) fail because of lag/processing power (I believe, not really sure). You can try to keep modifying the barrier DTMs which is what I kind of have to do when I see it start to fail again.

Laimonas171

2013-06-20 17:10:28

Script should be updated, it uses only TPA backups :) therefore in some places it does alot of not necessary movements. there for is not very smart to use that script currently (because of ban wave and it looks way too botty). In other hand it completes laps pretty good, just sometimes messes up a little bit.
Hope feedback helps :)

ununnilium

2013-07-02 13:37:50

add me to the 99 list, used it from 95 on :P