Total
2012-03-30 17:26:24
Is there a way to move to a specific tile on the ground? Like for example if you are making a hunting script and want to lay down the traps in an X format, is there any way you could tell it which tile to lay down the trap in? The only way I can think of it making a verrrryyyyy good DTM of every point and then just hope it can find the point. Anyone know of any other ways?
I guess you could ObjectDTM to walk into a very fine and specific area(one tile)….
BobboHobbo
2012-03-30 18:19:49
There are a few ways of solving this issue:- Using DDTM's ! They are powerful when used correctly.
- ObjectDTM
- SPS
Using DDTM's will require a colour on your minimap that can be Auto detected, for example a Road. But if you are struggling, move onto the next step.
ObjectDTM, very handy for your situation. ObjectDTM looks for the finest of things (Minimap Trees, Rocks, Ladders, etc) (
http://villavu.com/forum/showthread.php?t=68112&highlight=objectDTM) on how to use.
SPS could be of use to you also, might want to check out.
(
http://villavu.com/forum/showthread.php?t=71461&highlight=tutorial)
DemiseScythe
2012-03-30 19:52:05
DTM and if you do a good one you only need one and you can just mod mouse to the diff squares wherr x+4 moves the click to one spot to the right and so on
Total
2012-03-30 21:40:14
Thanks for the replies. I got what I needed done. :)