SRL Archive - RS3 Outdated / Broken Scripts

Abu's AirKrafter Version 2


Abu

2012-03-21 17:00:04

Abu's AirKrafter Version 2


Requirements
- Required Graphics Settings
- ObjDTM
- Rune Essence in First Bank Slot
- Air Tiara already worn


Starting Locations
- Varrock West Bank [Preferred]
- Mysterious Ruins
- Air Altar -> Camera must be set to High


Features
  • [New]Random Fact Generator
  • [New]SRL's Random Tool
  • Rests at Musician
  • Multiplayer Support
  • Produces Proggies
  • Simple Powerful Antiban
  • Fast and Reliable
  • TPA NPC & Object Recognition
  • DTM Ruins Recognition
  • Rests at Bank if it didn't rest at Musician
  • Flawless?


Different Versions
[SIZE="4"][COLOR="DarkOrchid"][U]Version 1.1[/U][/COLOR][/SIZE]
- Revised Antiban
- Better at finding Ruins
- Larger Altar Area
- More accurate Bank Area


[SIZE="4"][COLOR="DarkOrchid"][U]Version 1.2[/U][/COLOR][/SIZE]
- Cleaner Script (for me) - Thanks to [COLOR="Orange"]footballjds[/COLOR]
- More Accurate Walking
- Added Minibreak - [SIZE="1"]a procedure which takes small breaks ranging from 15 seconds to over 1 minute approx every 10 cycles, very human-like [/SIZE]


[U][COLOR="Red"][SIZE="4"][COLOR="DarkOrchid"]Version 2[/COLOR][/SIZE][/COLOR][/U]
- 'Crafted Runes' writeln solved
- Fixed Ruins bug
- Finds Portal faster
- Cleaned script further
- Added another Altar Area - easier to locate Altar
- Supports Multiplayer - Logs out once all Essence used
- Added Proggy - with help from [COLOR="Orange"]bolshak25[/COLOR]
- Minibreak now performed approx every 15 Loads - as oppose to 10


[COLOR="DarkOrchid"][SIZE="4"][U]Version 2 Update 1[/U][/SIZE][/COLOR]
- More accurate XP count - so RC Gloves can be used
- Fixed camera usage at Altar
- Relocated Minibreak - to after depositing items
- Better Altar finding
- Added Musician support
- Should no longer start at Altar
- Extra Alter Area
- Extra Bank Area
- Better at finding Ruins
- Used more advanced methods (TPA)
- Revised Walking - Added Back-up paths


[COLOR="DarkOrchid"][SIZE="4"][U]Version 2 Update 2[/U][/SIZE][/COLOR]
- Fixed standards considerably - thanks to [COLOR="Orange"]masterbb[/COLOR] and [COLOR="Orange"]cut em2 it[/COLOR]
- Used TPA's to find Portal
- Fixed backup paths - changed to RadialWalk


[COLOR="DarkOrchid"][SIZE="4"][U]Version 2 Update 3[/U][/SIZE][/COLOR]
- Waits 2 seconds before checking InvCount
- Reduced time between each point in paths
- Added time ran to proggy
- Added the option to disable listening to musician
- Made it so that it only uses Musician if RuneEnergy < 35
- Reduced time rested at musician
- Minibreak less frequent

[COLOR="DarkOrchid"][SIZE="5"][U]Version 2 Update 5[/U][/SIZE][/COLOR]
- Removed RadialWalk as a backup method
- New backup method - Mouse to co-ords
- Increased the flag distance before resulting true
- Spends less time looking for ObjectDTM's
- Overall faster walking :)
- Finally hits 4kxp/hr
- Used DTM's to locate Ruins
- Put TPA's as a backup for Ruins
- Reduced time before clicking portal
- Used TPA's to find the Altar
- No more FindObjCustom
- Added Minibreaks taken to proggy
- Added Levels Gained to proggy
- Better Antiban
- Excessive use of FindNormalRandoms
- Added SRL's Random Tool
- Added a Random Fact Generator
Tips
- Using Rune Crafting Gloves won't affect script - however, Proggy will be inacurate
- Babysit the script for the first few loads
- Try to obtain Maximum FPS for smooth running of the script
- Use Explorers Ring 2 for a 10% chance of crafting another rune.


Proggies

Status:
******************************************************************
*/////////---------- Abu's'AirKrafter Version 2 ----------\\\\\\\*
*/////////----------____________________________----------\\\\\\\*
******************************************************************

*/////////--------- Proggy for the player: jwka --------\\\\\\\\\*
*/////////We have done: 24 Loads / Thats 28 loads per hour
*/////////We have gained: 3360 xp / Thats 3937 xp per hour
*/////////We have crafted 3360 Runes / Thats 3937 Runes Per Hour


Status: [B]Stopped Manually[/B]
******************************************************************
*/////////---------- Abu's'AirKrafter Version 2 ----------\\\\\\\*
*/////////----------____________________________----------\\\\\\\*
******************************************************************
* Time Ran: 50 Minutes and 20 Seconds

*/////////--------- Proggy for the player: jwka --------\\\\\\\\\*
*/////////We have done: 26 Loads / Thats 31 loads per hour
*/////////We have gained: 3640 xp / Thats 4368 xp per hour
*/////////We have crafted 3745 Runes / Thats 4494 Runes Per Hour

Status: [B]Ran out of runes[/B]
******************************************************************
*/////////---------- Abu's'AirKrafter Version 2 ----------\\\\\\\*
*/////////----------____________________________----------\\\\\\\*
******************************************************************
* Time Ran: 1 Hours, 10 Minutes and 39 Seconds

*/////////--------- Proggy for the player: jwka --------\\\\\\\\\*
*/////////We have done: 32 Loads / Thats 27 loads per hour
*/////////We have gained: 4480 xp / Thats 3804 xp per hour
*/////////We have crafted: 4665 Runes / Thats 3961 Runes Per Hour
*/////////Minibreaks Taken: 2


* Time Ran: 7 Hours, 33 Minutes and 14 Seconds

*/////////--------- Proggy for the player: vrod --------\\\\\\\\\*
*/////////We have done: 106 Loads / Thats 14 loads per hour
*/////////We have gained: 12880 xp / Thats 1705 xp per hour
*/////////We have crafted: 23184 Runes / Thats 3069 Runes Per Hour
*/////////Levels Gained: -75
*/////////Minibreaks Taken: 3

All Feedback and Proggies are appreciated!

bolshak25

2012-03-21 17:10:46

looks nice! to fix the xp counting and make it more accurate you could store the counter xp at the beginning and at each run see how much you gain, then increase the overall xp. The only reason i do it my way in my script is to get the total xp and calculate some more things that are very unnecessary, but nice to know

Abu

2012-03-21 17:14:47

Thanks and isn't it already accurate because the xp gain is fixed at 140xp per inventory?

P.S - I hope you don't mind a bit of competition with your script :p

bolshak25

2012-03-21 17:24:56

its accurate unless you use gloves or an explorers ring. both of which will give you bonus xp each trip.

I like competition. im currently finishing the rest of the runes in f2p so once thats done youll have to play catch up :P

Abu

2012-03-21 17:28:31

From: bolshak25
its accurate unless you use gloves or an explorers ring. both of which will give you bonus xp each trip.


Ooohh interesting point, I could add that in an update.
What functions would I need to store the counter xp and then see how much I've gained?


And haha there's nooo way I can compete with your script with all the f2p altars, I'll stick to crafting air runes thank you very much! lol

bolshak25

2012-03-21 18:47:35

well, youd do getxpbar(whichever number you want to use) and store that as your original xp.

then youd do getxpbar(samenumber) -original xp = total xp gain do it when you count runes probably.

Abu

2012-03-21 18:50:45

From: bolshak25
well, youd do getxpbar(whichever number you want to use) and store that as your original xp.

then youd do getxpbar(samenumber) -original xp = total xp gain do it when you count runes probably.


Lol thanks. I'm not even allowed to rep you because I repped you earlier /facepalm

Abu

2012-03-22 17:41:05

Bump

10 downloads but no Feedback?

C'mon, I can take criticism…. not that I like to :redface:

Imanoobbot

2012-03-22 17:44:48

Why is this calle AirKrafter and not AirCrafter?

Abu

2012-03-22 17:46:54

From: Imanoobbot
Why is this calle AirKrafter and not AirCrafter?


:cartman:


Because its cooler.

Imanoobbot

2012-03-22 18:06:26

From: abu_jwka
:cartman:


Because its cooler.


Haha okey ;)

First off your script sounds good. I will test it in the next days when my long weekend starts!

-Imanoobbot

Abu

2012-03-22 18:09:04

Thanks and people.. POST PROGGIES !!! :)

Joe308watson

2012-03-22 18:22:53

Nice script I've been running for a while now and it's going strong. Some things I've noticed though is that It arrives at the alter then clicks face north, goes in the alter and faces north again, crafts the runes and then faces north again. This seems a little non-human like, but besides that it is very quick at crafting runes and it takes nice human like breaks when it arrives at the bank.

Imanoobbot

2012-03-22 18:35:37

From: Joe308watson
Nice script I've been running for a while now and it's going strong. Some things I've noticed though is that It arrives at the alter then clicks face north, goes in the alter and faces north again, crafts the runes and then faces north again. This seems a little non-human like, but besides that it is very quick at crafting runes and it takes nice human like breaks when it arrives at the bank.


You have to think about that when you are crafting legit there are no breaks while banking. Im fricking fast at banking. For me a good anti ban is every 10-20minutes a 1-2 minute break.

Joe308watson

2012-03-22 18:45:25

From: Imanoobbot
You have to think about that when you are crafting legit there are no breaks while banking. Im fricking fast at banking. For me a good anti ban is every 10-20minutes a 1-2 minute break.


I am talking about how it rests when low on run when it is at the bank. The script in msi will rest whenever it is out of run no matter where it is so I like this one more. (I have seen it rest a few steps from the musician but not using it.)

It would be awesome if you could get it to rest using the musician as that is waaay more human like.

Abu

2012-03-23 02:04:29

I'll be working on all these issues on the next update. The reason the script keeps putting the camera north and the angle high is because it is a failsafe. The last thing I want is for somehow the camera angle to change and it can't find the portal or altar - but I guess I might be over doing it.

imthecactus

2012-03-24 14:58:17

Ive used this on a noob account and it seemed really good.

Im new to scripting, but have been a SRL member since 2008. (My old account has problems :( )

Anyway, I'm using your script to teach myself the basics of scripting. I understood nothing this morning, but I've nearly made my own simple script which im really proud of. :D

Cheers!

Abu

2012-03-24 15:50:45

I appreciate that :)

When writing the script I tried to make it as simple as possible to read, it's great to know someones using it to teach themselves :)


EDIT: Update coming later on today

Abu

2012-03-26 03:02:26

Bump

Re-download because….

Latest update has been released, check thread for all the updates!!!!



EDIT: Re-uploaded due to small bug in script, please download again :wacko:

Er1k

2012-03-31 06:15:42

I can't say it doesn't have any bugs, but overall it is a very stable runecrafter. Was doing assignments all the way in this afternoon and all I had to do is to help it out my char on the path once every hour or two. Nice work.

zamserv

2012-03-31 06:24:25

thanks, gonna try

Abu

2012-03-31 09:43:07

From: Er1k
I can't say it doesn't have any bugs, but overall it is a very stable runecrafter. Was doing assignments all the way in this afternoon and all I had to do is to help it out my char on the path once every hour or two. Nice work.


You've forced me to update the script :p
But thanks anyway :)


Could everyone please download the updated version
Hopefully it's the last one…

pcelite11

2012-03-31 19:52:43

i will download and report back with any bugs.. wish me luck!!

pcelite11

2012-03-31 21:11:00

ran for about a hour before it randomly loged out.. and stoped the script

Abu

2012-04-01 06:02:22

From: pcelite11
ran for about a hour before it randomly loged out.. and stoped the script


Hmmm that's wierd. What was it doing when it logged out?

Er1k

2012-04-01 07:18:06

From: abu_jwka
You've forced me to update the script :p
But thanks anyway :)


Could everyone please download the updated version
Hopefully it's the last one…


On the other hand I am very lazy and I rarely ever update my scripts :)

steph777

2012-04-01 08:40:01

[ ZMI-Extreme 1.72 ]
[ by Flight ]
[=======================================]
[ Run Time : 2 Hr 48 Min 47 Sec ]
[ Exp Gained : 85045 ]
[ Loads Completed : 96 ]
[ Monkfish Ate : 0 ]
[ Pouches Repaired : 0 ]
[ Breaks : 0 ]
[=======================================]
[ ZMI-Extreme 1.72 ]
[=======================================]

Abu

2012-04-01 08:55:04

From: steph777
[ ZMI-Extreme 1.72 ]
[ by Flight ]
[=======================================]
[ Run Time : 2 Hr 48 Min 47 Sec ]
[ Exp Gained : 85045 ]
[ Loads Completed : 96 ]
[ Monkfish Ate : 0 ]
[ Pouches Repaired : 0 ]
[ Breaks : 0 ]
[=======================================]
[ ZMI-Extreme 1.72 ]
[=======================================]


Wrong thread :duh:

Mjordan

2012-04-02 19:31:17

Hmm not sure why but after one load it just logged out and said my player was inactive. It did everything perfectly, banked the air runes, then just logged out. I restarted it and it's running fine right now. But it's done the random logout a few times now and I have to restart the script.

The walking works decently, just a little slow between flag transitions. Any reason you didn't use SPS? And also you need to add the option to turn off resting at the musician. I have a high enough agility to where I don't need to rest and it slows down the script significantly.

Edit: Here's a proggy I just got. I'm done with the script now as it got me the few levels that I needed. Some suggestions on the proggy… for some reason the exp counter didn't work. And add time ran.

******************************************************************
*/////////———- Abu's'AirKrafter Version 2 ———-\\\\\\\*
*/////////———-____________________________———-\\\\\\\*
******************************************************************

*/////////——— Proggy for the player: ——–\\\\\\\\\*
*/////////We have done: 19 Loads / Thats 25 loads per hour
*/////////We have gained: 0 xp / Thats 0 xp per hour
*/////////We have crafted 2315 Runes / Thats 3048 Runes Per Hour


Solid script in the making. Keep it up!

Abu

2012-04-03 06:39:15

Thanks for that Mjordan!

So far, I haven't had much productive feedback so I wasn't sure if I was going wrong somewhere or not, luckily I do.
The reason it logged out after one load was probably because I need to put in a time it needs to wait before checking the inventory count.
The XP Count did not work because you stopped the script - thus it probably was unable to get the starting xp or didn't even turn on the xp count.
The walking is slow because it waits for the player to completely reach the flag before moving on to the next point, I will increase this to 2 or 3 pixels.
Also, I will add time ran to the proggy.
And about the musician - do you not even need it all, or would you need it once every few rounds?

Thanks

Er1k

2012-04-03 06:54:26

From: abu_jwka
Thanks for that Mjordan!

So far, I haven't had much productive feedback so I wasn't sure if I was going wrong somewhere or not, luckily I do.
The reason it logged out after one load was probably because I need to put in a time it needs to wait before checking the inventory count.
The XP Count did not work because you stopped the script - thus it probably was unable to get the starting xp or didn't even turn on the xp count.
The walking is slow because it waits for the player to completely reach the flag before moving on to the next point, I will increase this to 2 or 3 pixels.
Also, I will add time ran to the proggy.
And about the musician - do you not even need it all, or would you need it once every few rounds?

Thanks


Use runenergy to decide whether you need to stop or not? I remember it stops every run for me. It could be better.

Abu

2012-04-03 08:12:12

From: Er1k
Use runenergy to decide whether you need to stop or not? I remember it stops every run for me. It could be better.


Oh my! I thought I already had and I just realised I didn't.

Will add that plus the option to disable listening to music.

Thanks!


EDIT: Would you rather have RunEnergy < 30 or 40 before listening to music?

Er1k

2012-04-03 09:17:45

Hardcode either on it and people will change it if they find it too often or whatever :)

Abu

2012-04-03 12:47:04

~BUMP~

Version 2 Update 3 has been released. Please re-download this script.

View Original Post for details.

celeez

2012-04-05 15:57:45

when my character clicks the ruins to go in this is what i get
"formwritein:Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now."

celeez

2012-04-06 01:17:47

when it does human like breaks it mine breaks for like 3 hours than restarts itself

Abu

2012-04-06 12:23:45

From: celeez
when my character clicks the ruins to go in this is what i get
"formwritein:Warning! You passed a wrong ys to a finder function: -5. That is below 0, thus out of bounds. Setting the value to 0 for now."


Make sure you're using the latest version of the script - it uses TPA's so that error shouldn't come up


From: celeez
when it does human like breaks it mine breaks for like 3 hours than restarts itself


Obviously exaggerating…. it waits for a maximum of just over a minute - have patience.

EDIT: For proof, here's the Minibreak procedure, if you know anything about coding you can see it waits for a maximum of 72 and a half seconds:
procedure MiniBreak;
begin
case(Random(70))of
1: begin BreakText; Wait(15000 + random(7900)) end;

2: begin BreakText; Wait(20500 + random(8550)) end;

3: begin BreakText; Wait(35040 + random(6759)) end;

4: begin BreakText; Wait(60000 + random(12549)) end;
end;
end;

celeez

2012-04-06 16:26:48

From: abu_jwka
Make sure you're using the latest version of the script - it uses TPA's so that error shouldn't come up




Obviously exaggerating…. it waits for a maximum of just over a minute - have patience.

EDIT: For proof, here's the Minibreak procedure, if you know anything about coding you can see it waits for a maximum of 72 and a half seconds:
procedure MiniBreak;
begin
case(Random(70))of
1: begin BreakText; Wait(15000 + random(7900)) end;

2: begin BreakText; Wait(20500 + random(8550)) end;

3: begin BreakText; Wait(35040 + random(6759)) end;

4: begin BreakText; Wait(60000 + random(12549)) end;
end;
end;


i can record my bot with fraps or something im not exaggerating im really not its way longer than what it states in the script code

celeez

2012-04-06 18:08:59

another problem with mine is it says dont-worry just taking a human like break and its still running i have the cyan text across my screen while playing…

Abu

2012-04-06 18:11:54

From: celeez
another problem with mine is it says dont-worry just taking a human like break and its still running i have the cyan text across my screen while playing…


Not that's a legitimate issue I just realised :)

I'll fix it when I get on my computer…

celeez

2012-04-06 19:23:03

haha well i guess ill start messing with the code or something because my minibreak once it actually breaks it dosnt sign back in it just stays at the login screen so ill try and idk is there a way to take the break out?

celeez

2012-04-07 02:29:47

the script randomly gets stuck sometimes walking to bank just stops running when it gets one of the free spin tickets the script continues to try and deposit it for about 6 minutes till you go back to the world select screen i have smart manager id love to leave a long proggy but it seems like i cant get it to run flawlessly for over 45 minutes i have to sit here and watch it and put it back on path or disable smart and run back to bank than re-enable so it starts back again.

Abu

2012-04-07 08:33:24

Thanks for the feedback - I'll try to fix once I get home

psyonity

2012-04-08 06:25:40

Been running it while a was away, got stuck after 1 hour and 50 minutes, it walked wrong to the river under the trees by varrock west. But walked manually to the bank (2 hours later) and it is running again… Btw… a proggy:


******************************************************************
*/////////———- Abu's'AirKrafter Version 2 ———-\\\\\\\*
*/////////———-____________________________———-\\\\\\\*
******************************************************************
* Time Ran: 4 Hours, 8 Minutes and 26 Seconds

*/////////——— Proggy for the player: ——–\\\\\\\\\*
*/////////We have done: 45 Loads / Thats 10 loads per hour
*/////////We have gained: 6955 xp / Thats 1679 xp per hour
*/////////We have crafted 7195 Runes / Thats 1737 Runes Per Hour

Abu

2012-04-08 12:50:43

Thanks for that, did it mess up on the path to the ruins or to the bank?


Please bare with me guys, I will be making big updates once I finish with my current scripts.

Thanks for the feedback and that proggy :)

psyonity

2012-04-09 03:49:49

From: abu_jwka
Thanks for that, did it mess up on the path to the ruins or to the bank?


Please bare with me guys, I will be making big updates once I finish with my current scripts.

Thanks for the feedback and that proggy :)


To the ruins, when it is using it backup path…

hoopla

2012-04-11 19:24:32

I really like your walking method!

Sorry but I didn't see where you freed your DTM's..

Abu

2012-04-12 08:29:05

From: hoopla
I really like your walking method!

Sorry but I didn't see where you freed your DTM's..


Thanks!

But I don't use DTM's at all in this script. What I am using is ObjectDTM's, it is completely different and doesn't require freeing.

Hope that clears things up.


EDIT: Over 100 downloads :surprised:

Joe

2012-04-12 13:10:44

You should take the question mark of flawless on the thread start.

J J

2012-04-12 13:13:12

Never commented I think. I used your first version for 48-50 runecrafting on an account of mine a while ago, to get into the Great Orb Project. It worked well. I will be using your updated version in the near-future to get a p2p account to 50 runecrafting :P

Abu

2012-04-12 13:14:12

From: JOEbot
You should take the question mark of flawless on the thread start.


Nah I'll do that after my next update ;)

EDIT:
From: J J
Never commented I think. I used your first version for 48-50 runecrafting on an account of mine a while ago, to get into the Great Orb Project. It worked well. I will be using your updated version in the near-future to get a p2p account to 50 runecrafting :P


Thanks!

Gala

2012-04-15 17:56:30

Nice script, why don't you use TPA walking instead of ObjDTM? (so you dont force people to get the include :) )

Abu

2012-04-16 02:42:28

From: Gala
Nice script, why don't you use TPA walking instead of ObjDTM? (so you dont force people to get the include :) )


Well I found ObjectDTM's really easy to use at the time. :p

I'm currently revamping the entire walking to getting it working flawlessly so thanks for the suggestion, I'll look it up ;)

Abu

2012-04-16 15:17:51

– Bump –

New update released, check the thread for all the updates.

Could everyone please re-download the script :)

Gala

2012-04-16 16:48:41

Added a Random Fact Generator

?

Don't have much time, so I didn't check the new code.
But I saw you use fix mouse cords as failsafe. Why don't use TPAs sorted by the distance to such a fix MM point?

Abu

2012-04-16 16:51:18

From: Gala
?

Don't have much time, so I didn't check the new code.
But I saw you use fix mouse cords as failsafe. Why don't use TPAs sorted by the distance to such a fix MM point?


Lol, it generates Random Facts…
Here's an interesting fact...
Adolf Hitler had only one ball!
I bet you didn't know that!

Also, using Mouse co-ords was just sooo much simpler :p

Gala

2012-04-16 16:52:59

From: abu_jwka
Lol, it generates Random Facts…
Here's an interesting fact...
Adolf Hitler had only one ball!
I bet you didn't know that!


A bit of fun to the serious botter business :)

TheWord

2012-04-18 22:45:59

Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''

Gala

2012-04-19 00:49:20

Install the objdtm include.

freezeyp

2012-04-26 09:38:31

Nice script, it run more human like than the script provide with MSI.
by the way, if you are planning to release newer version, may you change a few line of code?

First is the time to check the rc lv, the current script can't read the lv correctly, and my solution is to place GetSkillLevel after making air rune.
Second is this script wouldn't choose a random world for log in, and i add
WorldInfo := [Member, -1, False];

to each player in Procedure DeclarePlayers.

Abu

2012-04-26 11:19:05

Probably not. You can edit the code however you wish to get the Level correctly.

Thanks for the feedback though :D

tame27

2012-04-26 22:33:23

Not going to Lie this script always leaves me in G.E when i log back in lol

tame27

2012-04-26 22:56:43

but its still better then i can do and has almost got me my target level so thanks :)

Elitezer0

2012-04-27 03:00:17

Mine just gets stuck out side of ruins after it runecrafts :0?

justiceouest

2012-05-01 18:50:24

I also got a problem the scripts click on the mysterie ruins but when teleporting just teleport back without crafting any rune and does this again and again …
help ?

Abu

2012-05-02 00:50:36

From: justiceouest
I also got a problem the scripts click on the mysterie ruins but when teleporting just teleport back without crafting any rune and does this again and again …
help ?


Open up an earlier version of my script.

Get the Altar Finding function.

Paste it into Update 4

Update the Mainloop with that function.

See if it works.


I'm currently too busy to update, sorry (

justiceouest

2012-05-02 06:09:51

From: abu_jwka
Open up an earlier version of my script.

Get the Altar Finding function.

Paste it into Update 4

Update the Mainloop with that function.

See if it works.


I'm currently too busy to update, sorry (






ok all right thx

cloow

2012-05-05 16:04:00

* Time Ran: 7 Hours, 33 Minutes and 14 Seconds

*/////////——— Proggy for the player: vrod ——–\\\\\\\\\*
*/////////We have done: 106 Loads / Thats 14 loads per hour
*/////////We have gained: 12880 xp / Thats 1705 xp per hour
*/////////We have crafted: 23184 Runes / Thats 3069 Runes Per Hour
*/////////Levels Gained: -75
*/////////Minibreaks Taken: 3

Great script I am able to keep going on my skiller now! Sometimes it gets stuck at the inside of the altar because it can't find the portal. And finding the bank alil faster would be good does kind of look bot like the way it banks.. anyways it does the job and it's free, keep up the good work!

Abu

2012-05-05 16:09:07

Holy mother of…..

That is one impressive proggy!

I will be updating shortly! :D

cloow

2012-05-05 20:24:22

lol It would go for longer but after 4+ hours it likes to mess up with this portal not being found. Just had another 4-5 hour one where it cut off like that

Abu

2012-05-06 10:51:30

From: cloow
lol It would go for longer but after 4+ hours it likes to mess up with this portal not being found. Just had another 4-5 hour one where it cut off like that


Are you sure it is the portal finding that is messing up and not the altar finding?

Also, in my portal function, try changing the four co-ordinates after the portal colour(5080969), into MSX1, MSY1, MSX2, MSY2.

See if that works.

cloow

2012-05-10 16:46:22

Just fyi if you haven't tested it. Broke after update. Banking and walking seems fine, but it clicks the portal to go in, never crafts runes and clicks to go back out. Then does a portal war until it heart is contempt!! lol

Butigroove

2012-05-14 23:49:58

From: cloow
Just fyi if you haven't tested it. Broke after update. Banking and walking seems fine, but it clicks the portal to go in, never crafts runes and clicks to go back out. Then does a portal war until it heart is contempt!! lol


Yep does exactly this for me too

Darcy_Oner

2012-05-21 20:09:38

Im getting this…

Exception in Script: Unable to find file 'ObjectDTM\ObjDTMInclude.simba' used from ''

I downloaded the ObjDTM i enabled it and did an update but it says there is none…

kllj

2012-05-27 11:10:58

I downloaded the objectdtm and i put it into simba and the script still says it cant find it. Help please

Edit: Fixed it nvm

kllj

2012-05-27 12:09:04

script works great but it enters the portal, thinks it finds the altar and that it already crafted the runes when it didnt, then leaves. It then goes back in and usually finds the altar and crafts them. Its a small bug that i noticed

crazya

2012-05-27 14:42:01

From: kllj
script works great but it enters the portal, thinks it finds the altar and that it already crafted the runes when it didnt, then leaves. It then goes back in and usually finds the altar and crafts them. Its a small bug that i noticed


this happens to me BUT, it never crafts, it just keeps entering and exiting the portal =(

Abu

2012-05-27 18:18:12

I don't have time to update the script at the moment. So I've removed the latest version so you can go back to the third update.

I'm hoping that's more stable.

kllj

2012-05-27 18:48:00

Take your time, but the third updated version thinks its out of bounds as soon as it enter the ar temple

Abu

2012-05-27 18:53:55

From: kllj
Take your time, but the third updated version thinks its out of bounds as soon as it enter the ar temple


Aaarghh, oh well :redface: