m34tcode
2012-03-20 10:59:08
I was creating a successor to wolygons path creator, its doing great, but im stuck on a snag.
In order to load a new map, i need to free the previous buffered image, but as far as I know, only the garbage collector can do that.
Is there another way to free heapspace and remove the old map from memory, or force the garbage collector to remove it?
In order to load a new map, i need to free the previous buffered image, but as far as I know, only the garbage collector can do that.
Is there another way to free heapspace and remove the old map from memory, or force the garbage collector to remove it?