Semtex
2012-03-15 18:01:18
Hi i just wanted to make sure everyone know's the exact details of double xp weekend, so they don't waste alot of xp.
Weekend goes from Friday Midday to Sunday Midday
Here are the following you will gain exstra xp from:
Attack and Strength - melee combat .
Ranged - ranged combat;
Magic - magical combat and other spell casting (e.g. enchanting jewellery, alchemy, teleporting);
Defence and Constitution – available from all forms of combat.
Agility - completing courses; using shortcuts;
Construction - building furniture in your player-owned house.
Cooking - cooking food on a range, fire, or spit.
Crafting - crafting pots, armour, jewellery and battlestaves, and blowing glass.
Dungeoneering - completing dungeons.~
Farming - weeding, planting/harvesting crops, checking tree health (even on trees grown before Bonus XP Weekend).
Firemaking - lighting fires; burning evil tree roots; lighting beacons; burning shades;
Fishing - catching fish.
Fletching - fletching bows/arrows/crossbows/bolts, etc.
Herblore - cleaning herbs; mixing potions (including finishing off unfinished potions).
Hunter - setting/checking traps; butterfly/bird/impling catching; falconry.
Mining - mining ores/gems; mining shooting stars.
Prayer - burying bones; burning shades.
Runecrafting - crafting runes at any altar (including ZMI/Ourania altar); combination runes; crafting tiaras.
Slayer - performing Slayer tasks.
Smithing - smelting ores; smithing metal bars.
Summoning - infusing pouches; summoning familiars.* Only gets 1.1x during the entire time no matter what!
Thieving - pickpocketing, thieving from chests/stalls; Pyramid Plunder.
Woodcutting - cutting trees/evil trees.
Here are the following you WONT gain any double XP from:
Quest XP rewards, including Early Bird bonuses.
Items/locations that already give bonus XP (e.g. ancient effigies, strange rocks, genie lamps, tomes of experience, goldsmithing gloves, Ectofuntus, altars in player-owned houses, etc).
XP rewards at the end of minigames/distractions (e.g. Tears of Guthix, Soul Wars, Pest Control, Jade Vine, Skeletal Horror, giving sq'irk juice to Osman, etc).
Anything which allows points to be exchanged for XP (e.g. Dungeoneering tokens, Penguin Points, Brimhaven Agility Arena tickets, Slayer incentives, Mrs Winkin's World of Seeds shop from Vinesweeper, Dominion Tower item exchange, etc).
Any XP earned through the Assist system.
Here is how much xp you will gain each minute:
0-30 minutes: 2.7x
30-60minutes: 2.55x
60-90 minutes: 2.4x
90-120 minutes: 2.25x
120-150 minutes: 2.1x
150-180 minutes: 2.0x
180-210 minutes: 1.9x
210-240 minutes: 1.8x
240-270 minutes: 1.7x
270-300 minutes: 1.6x
300-330 minutes: 1.5x
330-360 minutes: 1.45x
360-390 minutes: 1.4x
390-420 minutes: 1.35x
420-450 minutes: 1.3x
450-480 minutes: 1.25x
480-510 minutes: 1.2x
510-540 minutes: 1.175x
540-570 minutes: 1.15
570-600 minutes: 1.125x
for the rest of the weekend when you hit 600 minutes (that would be 10 hours if anyone didn't know that), you will receive 1.1x exstra xp, for example if you get 90 xp from something multiply it with 1,1 like this 90 * 1,1 = 99xp.
I hope this helps people out :) so they don't get too confused when they want to start training their skills, and yes i know there's proberly already threads with this info, but this is a brand new thread dedicaded to friday midday when the double xp weekend starts!
Best Regards Semtex
Weekend goes from Friday Midday to Sunday Midday
Here are the following you will gain exstra xp from:
Attack and Strength - melee combat .
Ranged - ranged combat;
Magic - magical combat and other spell casting (e.g. enchanting jewellery, alchemy, teleporting);
Defence and Constitution – available from all forms of combat.
Agility - completing courses; using shortcuts;
Construction - building furniture in your player-owned house.
Cooking - cooking food on a range, fire, or spit.
Crafting - crafting pots, armour, jewellery and battlestaves, and blowing glass.
Dungeoneering - completing dungeons.~
Farming - weeding, planting/harvesting crops, checking tree health (even on trees grown before Bonus XP Weekend).
Firemaking - lighting fires; burning evil tree roots; lighting beacons; burning shades;
Fishing - catching fish.
Fletching - fletching bows/arrows/crossbows/bolts, etc.
Herblore - cleaning herbs; mixing potions (including finishing off unfinished potions).
Hunter - setting/checking traps; butterfly/bird/impling catching; falconry.
Mining - mining ores/gems; mining shooting stars.
Prayer - burying bones; burning shades.
Runecrafting - crafting runes at any altar (including ZMI/Ourania altar); combination runes; crafting tiaras.
Slayer - performing Slayer tasks.
Smithing - smelting ores; smithing metal bars.
Summoning - infusing pouches; summoning familiars.* Only gets 1.1x during the entire time no matter what!
Thieving - pickpocketing, thieving from chests/stalls; Pyramid Plunder.
Woodcutting - cutting trees/evil trees.
Here are the following you WONT gain any double XP from:
Quest XP rewards, including Early Bird bonuses.
Items/locations that already give bonus XP (e.g. ancient effigies, strange rocks, genie lamps, tomes of experience, goldsmithing gloves, Ectofuntus, altars in player-owned houses, etc).
XP rewards at the end of minigames/distractions (e.g. Tears of Guthix, Soul Wars, Pest Control, Jade Vine, Skeletal Horror, giving sq'irk juice to Osman, etc).
Anything which allows points to be exchanged for XP (e.g. Dungeoneering tokens, Penguin Points, Brimhaven Agility Arena tickets, Slayer incentives, Mrs Winkin's World of Seeds shop from Vinesweeper, Dominion Tower item exchange, etc).
Any XP earned through the Assist system.
Here is how much xp you will gain each minute:
0-30 minutes: 2.7x
30-60minutes: 2.55x
60-90 minutes: 2.4x
90-120 minutes: 2.25x
120-150 minutes: 2.1x
150-180 minutes: 2.0x
180-210 minutes: 1.9x
210-240 minutes: 1.8x
240-270 minutes: 1.7x
270-300 minutes: 1.6x
300-330 minutes: 1.5x
330-360 minutes: 1.45x
360-390 minutes: 1.4x
390-420 minutes: 1.35x
420-450 minutes: 1.3x
450-480 minutes: 1.25x
480-510 minutes: 1.2x
510-540 minutes: 1.175x
540-570 minutes: 1.15
570-600 minutes: 1.125x
for the rest of the weekend when you hit 600 minutes (that would be 10 hours if anyone didn't know that), you will receive 1.1x exstra xp, for example if you get 90 xp from something multiply it with 1,1 like this 90 * 1,1 = 99xp.
I hope this helps people out :) so they don't get too confused when they want to start training their skills, and yes i know there's proberly already threads with this info, but this is a brand new thread dedicaded to friday midday when the double xp weekend starts!
Best Regards Semtex