[BroAgile] Burthrope Agility Course
grumpy ruby
2012-03-12 19:43:03
will try this in the morning and leave feedback with proggie
hawaiianpunch
2012-03-14 01:02:30
pretty good man sorry i cant help with scripting but so far its pretty good until it get to rope or the end of the course and its very slow need to check if it clicked and then processed to the next part of the course but nice script just a little more tweaks i think
nice beginner script keep it up
Based God
2012-03-17 19:01:29
gets stuck right at the rope at the end :S
krasniy
2012-03-17 19:03:11
Does this script misclick for everyone else? I really tried to edit this to work but some things would work better then somehow it would misclick again.
I am still a very green newbie with scripting…but I am guessing there is a way to have a fail safe in each step to be sure "Did I successfully do that task?" and if not it would repeat.
Other than the misclicks though, sure was fascinating watching the script do its magic while watching the script at each step perform the task… very educational.
Thank you kindly!
thomas1116
2012-03-18 04:20:17
can't u fix it ? update it please ??? that wud be freaking awsome! :) thanks
krasniy
2012-03-18 19:08:37
I looked into the SPS system for it…seemed easy….but when you are on top of the course building I cannot figure out how to obtain the coordinates like you do on ground level.
One thought though… you always end up at the same precise spot when you complete each objective…perhaps the idea would be to step yourself forward so many steps until you are essentially near the next objective which could lessen the chance to misclick quite a bit I reckon. Now HOW to do that is currently beyond my understanding….though when time permits I will likely give it a go.
Brotein
2012-03-18 22:56:14
I'll be able to update this when I get back from spring break, please have patience.
kingsleyeng
2012-03-19 03:37:43
trying it out now if it works ill post a proggy
VillaVuFTW
2012-03-19 14:38:54
Try using ATPAs for the objects and DTM walking
boobies
2012-03-21 22:21:42
1. Often clicks below the edge (about 60-70%)
2. Sometimes clicks on ledge too early (still walking towards it from monkey bars)
3. Sometimes clicks just left of the log
Hope this helps, good luck!
Brotein
2012-03-23 14:25:22
I'm currently working the failsafes which should repeat obstacles should the script missclick, hopefully I can have this ready by sometime next week when I'm back from break. Have Faith!
begginer
2012-03-25 06:44:49
Cannot even start it. Maybe u need the angle on a specific position.
AwkwardTurtle908
2012-03-25 13:26:17
I'm new to Simba and I was just wondering what a "Player Pin" is… I know it's noony but can you help me please?
Pretty sure that's just your Bank PIN. Though I don't know why you need that for this script.
iDonn
2012-03-25 18:47:06
I'm staying at the place you market, but it said all the times:
"Looking for log"
"Looking for log"
Brotein
2012-03-26 02:26:13
Yah I can see the DTMs are broken again, I'm going to rebuild this with TPAs tomorrow.
P1nky
2012-03-26 02:29:47
Good job, although attempt to add more fail-safes Mate.
-Cheers
krasniy
2012-03-26 10:14:18
From: Brotein
I'm currently working the failsafes which should repeat obstacles should the script missclick, hopefully I can have this ready by sometime next week when I'm back from break. Have Faith!
Excellent news…. when this runs it is real nice… so looking forward to your update on this!!
Brotein
2012-03-26 21:17:08
I used TPAs to fix the logbeam and the rope swing, which are working pretty nice right now. I'll try logging in and out to different worlds to reset the colors and pray that it'll continue to work. Failsafes added to make sure it clicks on the right objects, if I have time tonight I'll add a timeout if it can't find the colors. If all is well I'll post this updated version tonight.
I was planning to make a script for this but I see you made one already.
Some small tips
SetAngle(SRL_ANGLE_HIGH);
MakeCompass('N');
–>
ClickNorth(0);
Saw that you used the first example a couple times and ClickNorth(0) does the exact same thing except that's it's a line shorter :)
Other then that it looks good, but it would be nice to add even more failsafes possibly with TimeMarkers and reading the chatbox :P
Brotein
2012-03-28 21:56:40
Updated the script, I've tested this a lot on different accounts and servers and it worked for me in everycase for atleast 20min a piece no issues before I stopped them. Should any issues come up with finding the Log Balance, replace the color in
Line 103 with a color that appears on your screen for this area….

I'm a bit hassled for time this week so I haven't been able to commit much to this. When I get the time I will add failsafes for every obstacle based on amount of times it fails to find a DTM or Color. If the TPA for the log is still an issue, I'll try something else for that.
From: RuneScapeJJ
….and reading the chatbox :P
Completing an obstacle, unfortunately, displays no text in the game to use as a check.
Cyberskater
2012-03-29 12:50:35

Bot gets stuck trying to get down quite often, just thought id bring it to your attention, other than that awesome.
Brotein
2012-03-29 12:55:19
Set your FPS slider to max, otherwise it'll lag on the timer for the checker and will misclick and fail to go down.
Or change the wait time on
Line 305 to something higher.
//Increase this by 1000ms or whatever you feel will work
Wait(3900 + random(100));
Angostura
2012-04-08 07:10:25
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 9, Members: True, Signed: True, Super Detail: False.
Error: Exception: Access violation at line 101
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
:/ First bot I have tried, any ideas?
Bixby Sayz
2012-04-11 08:48:49
Doesn't retry failed obstacles? Just had it fail the log balance on the 2nd lap. Continued on to attempting to click the ladder, which it couldn't do until completing the log balance.
Brotein
2012-04-11 16:39:19
Sorry guys I can't work on this script until I'm done testing my other script out for many 6+ hour runs. I only have 1 account to work with. If anyone wants to volunteer a throwaway account with members on it for a few days I can fix this one up. Otherwise it'll have to wait maybe a week until I release my next script.
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap], i'll get that error.
Lleatia
2012-05-09 16:18:46
I'm trying it now, Looks good! :p
Big_dylan
2012-05-10 02:22:12
stalls at 4th obstacle 3 trys
killbunny
2012-05-12 14:55:58
hey ! first i want to thank you for making this script!
But i have some problems i tried many colour set ups in line 103
it fails every time it keeps clicking on the same spot
even when i used pick a colour on a realy od colour it wont click on it

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I'm doing something wrong for sure..!:redface:
Brotein
2012-06-17 19:40:23
I'm currently updating this bot. I now have it will retry obstacles should it not get it right the first time, and every step now has a timeout which will logout and end the script.
My issue is that I see some lower levels fail obstacles, and I don't know which ones can actually be failed to check for chatbox message. I encountered one, and after level 4 I never got another one. I'll be making a new members account to try and test this.
omfgomfg
2012-06-21 11:11:36
When it walks past the log it does nothing. :(
710johnw
2012-07-20 12:37:00
has this worked for anyone recently or is it broken
710johnw
2012-07-21 17:10:23
just tested this. cant find the log at the beginning. it fails to function
Brotein
2012-07-21 17:19:10
I have an updated version that runs well, just never committed it to my SVN.