Littellj
2012-03-06 22:39:18
Is there a function that can "monitor" game chat so that if it finds something it will move onto another procedure/function. I dug through scripts and found this.
I'm thinking if i did this
It might work?
if pos( 'stunned', GetblackChatMessage) <> 0 then I'm thinking if i did this
if pos( 'stunned', GetblackChatMessage) > 0 then It might work?