SRL Archive - SRL Member Goodies

Some Scripts..


Brandon

2012-02-22 22:41:59

Thread Last Updated: May 14th, 2012 @ 12:15PM Eastern Time.
On Vacation


Updated Waterfiends to v3.4
Added TeleTab Failsafe For SOS. Hopefully Withdrawing Fixes. I removed the Shutdown so it only checks at the end.

Updated AZK to v1.95
Potting and eating should be fixed. I changed the DTM's.


Support For SPS 2.0 in any fighting scripts is completely demolished and I no longer support it as it's only holding me back from pushing updates faster and too many people keep PMing me about this and that.. which has nothing to do with the scripts.


Downgrading SPS to 1.0 is found here:
Kyle's SPS Folder: http://villavu.com/forum/showpost.php?p=989832&postcount=15



NOTE:
Before we continue..
If anyone is caught selling my scripts/these scripts (Ex: Just Like My Sorceress Garden), EVERY SINGLE ONE will be Delete permanently and never updated and I will refuse to take any more requests. And that includes on Sythe as well. So with that said, Heed the warning or else you'll ruin it for everyone else including myself.



Why:[INDENT] I've been messaged a hell of a lot to make a lot of fighting scripts and other scripts.. well I tried to do almost all.. Some of them won't be listed here yet so don't feel bad if you don't see your request.
[/INDENT]
Terms Of Agreement:


  • Anyone can work on these if you want. Actually.. Please do.
  • Any Edited/Worked on Scripts must be posted here (NOT in your own thread).
  • Sharing with each other through PM is allowed as long as this thread exists in the public section.


Waterfiend Killer


  • Fights Flawless
  • Picks Up All Charms
  • Detects When In a Fight so that it doesn't spam click Waterfiends
  • Protects Itself from Dragons and Does Not click Fiends on the Island
  • Eats All Food
  • Uses QuickPrayer Only (Suggested to set this to Protect from Range/Missiles)
  • Summons Bunyips and Drinks Summoning Potions when needed
  • Uses Swallow Whole Scrolls and Picks Up Raw/Cooked Food Items.
  • Drinks Prayer Potions when needed
  • Banks (Swallow Whole scrolls, Bunyip Pouches, Rocktails/Foods, Prayer Potions, Summoning Potions)
  • Prints Reports On Smart AND/OR in the Debug Box
  • Downloads All the Requirements IF the user allows it
  • Drinks All Potions.. Extremes, Overloads, Supers. Supports Sets & Pure Sets.

Script: (v2.35):
http://pastebin.com/zbtLiK7E

Script: (v2.47S):
http://pastebin.com/vvSm6VRe

Script: (v3.3):
http://pastebin.com/RNEdYpbp

Script: (v3.4):
http://pastebin.com/7WVqs995


v2.35 Info:
http://villavu.com/forum/showthread.php?p=1013438#post1013438

v3.2 Very Small Documentation:
http://pastebin.com/RHSaFC13


Setup Guide (No need to do the SPS/Bitmap stuff if you use the built in Map Grabber):
http://www.youtube.com/watch?v=gwpFTKzBCLM

Screenies:

By Floppy Wien3r:

Old Paints:

New Paint:

[--------------------------------------------]
[ ~WFK~ v2.45 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 02h 08m 33s ]
[ Experience: 155920 ]
[ Exp/hour: 72774 ]
[--------------------------------------------]
[ Blue: 3 ]
[ Gold: 21 ]
[ Green: 6 ]
[ Crimson: 124 ]
[ Charms/Hr: 71 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 03h 07m 17s ]
[ Experience: 150690 ]
[ Exp/hour: 48276 ]
[--------------------------------------------]
[ Blue: 3 ]
[ Gold: 17 ]
[ Green: 4 ]
[ Crimson: 102 ]
[ Charms/Hr: 40 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 06h 01m 12s ]
[ Experience: 224813 ]
[ Exp/hour: 37344 ]
[--------------------------------------------]
[ Blue: N/A ]
[ Gold: 1 ]
[ Green: N/A ]
[ Crimson: 2 ]
[ Charms/Hr: 0 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 03h 34m 16s ]
[ Experience: 131137 ]
[ Exp/hour: 36721 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 05h 33m 55s ]
[ Experience: 212691 ]
[ Exp/hour: 38217 ]
[--------------------------------------------]
[ Blue: N/A ]
[ Gold: 3 ]
[ Green: N/A ]
[ Crimson: 18 ]
[ Charms/Hr: 3 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 06h 30s ]
[ Experience: 252343 ]
[ Exp/hour: 41998 ]

[--------------------------------------------]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 02h 50m 56s ]
[ Experience: 126414 ]
[ Exp/hour: 44373 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~WFK~ v2.48F ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 02h 58m 15s ]
[ Experience: 140545 ]
[ Exp/hour: 47308 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 05h 28m 19s ]
[ Experience: 281388 ]
[ Exp/hour: 51423 ]
[--------------------------------------------]





Armoured Zombies Killer


  • Starts Anywhere (Hartwin, The Altar, & The Zombies)
  • Drinks Any Potions
  • Eats Any Food
  • Easy To Use GUI
  • Fights All Zombies
  • Uses QuickPrayer
  • Uses Familiars
  • Refills Prayer Using The Altar
Script (v1.91):
[ATTACH]15302[/ATTACH]

Script (v1.93):
http://pastebin.com/yYdvfMJ4

Script (v1.94):
http://pastebin.com/1KW30Dw6

Script(v1.95):
http://pastebin.com/xEfVV0Ui

GUI Documentation:
http://villavu.com/forum/showthread.php?p=1005502#post1005502

Screenies:

Was still running until manually stopped.. 2 Hrs is more than enough to show the script's capabilities. I got other things to test on other scripts.

New GUI:

[--------------------------------------------]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 14m 27s ]
[ Experience: 20534 ]
[ Exp/hour: 85262 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 02h 18m 18s ]
[ Experience: 208909 ]
[ Exp/hour: 90632 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 02h 13m 46s ]
[ Experience: 251214 ]
[ Exp/hour: 112680 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.87 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 01h 41m 45s ]
[ Experience: 149842 ]
[ Exp/hour: 88358 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.87 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 05h 44m 57s ]
[ Experience: 615802 ]
[ Exp/hour: -100404 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.87 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 04h 27m 15s ]
[ Experience: 471558 ]
[ Exp/hour: 105868 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.88 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 04h 11m 43s ]
[ Experience: 438385 ]
[ Exp/hour: 104494 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.89 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 06h 15m 59s ]
[ Experience: 434543 ]
[ Exp/hour: 69345 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 01h 37m 13s ]
[ Experience: 76199 ]
[ Exp/hour: 47028 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 05h 19m 47s ]
[ Experience: 241309 ]
[ Exp/hour: 45276 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 05h 09m 48s ]
[ Experience: 459095 ]
[ Exp/hour: 88914 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 05h 02m 46s ]
[ Experience: 406943 ]
[ Exp/hour: 80644 ]
[--------------------------------------------]

[--------------------------------------------]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 06h 01m 08s ]
[ Experience: 575024 ]
[ Exp/hour: 95536 ]
[--------------------------------------------]





Troll Invasion (Beta No babysitting needed really.. Update Coming Soon)


  • Fights flawlessly (Over and over again)
  • Lures Trolls (Especially the stupid ones that camp the NorthWest corner)
  • Does Easy Or Hard Waves
  • Finds and talks to the captain
Future Updates:

  • Praying
  • Drinking From the supply table
  • Anything else needed.

Script:
[ATTACH]14315[/ATTACH]

SPS Map (Name this map: 0_001):
[ATTACH]14291[/ATTACH]





LRC Miner (Flawless)


  • Mines All Gold
  • Mines All Coal
  • Banks All Ores
  • Switches Between Rocks When Depleted
  • Runs To The Bank When Under Attack
  • Stands On The SafeSpots When Mining
  • Summoning & Enhanced Excalibur support
  • Switches between types of rocks when one type is depleted
  • Dropping, Superheating, Alching, Banking & Any of the Three In Combination
  • Makes Gold Bars and banks, drops xor alchs


Script (v2.52):
[ATTACH]15147[/ATTACH]

Script (v2.53):
[ATTACH]15478[/ATTACH]

Script (v2.54B):
http://pastebin.com/vv6CFnkp


Time Running: 1 Hours, 14 Minutes and 30 Seconds
Ores Mined: 616
Experience Earned: 40040
Experience/Hour: 32246
Ores/H Is: 496

=============================
=========AshamanLRC===========
=========Version: 2.1==========
Time Running: 2 Hours, 36 Minutes and 58 Seconds
Ores Mined: 1736
Experience Earned: 112840
Experience/Hour: 43137
Ores/H Is: 663
=============================

=========AshamanLRC===========
=========Version: 2.1==========
Time Running: 4 Hours, 45 Minutes and 32 Seconds
Ores Mined: 3080
Experience Earned: 200200
Experience/Hour: 42068
Ores/H Is: 647
=============================

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 6 Hours, 1 Minutes and 38 Seconds
Ores Mined: 3490
Experience Earned: 236038
Experience/Hour: 39330
Ores/H: 581
=============================

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 7 Hours, 17 Minutes and 9 Seconds
Ores Mined: 4177
Experience Earned: 272302
Experience/Hour: 37452
Ores/H: 574
=============================

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 4 Hours, 22 Minutes and 21 Seconds
Ores Mined: 2425
Experience Earned: 159315
Experience/Hour: 36433
Ores/H: 554
=============================

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 5 Hours, 54 Minutes and 36 Seconds
Ores Mined: 2645
Experience Earned: 171795
Experience/Hour: 29124
Ores/H: 448
=============================

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 9 Hours, 22 Minutes and 54 Seconds
Ores Mined: 5292
Experience Earned: 344435
Experience/Hour: 36763
Ores/H: 564
=============================

========AshamanggzzLRC=========
=========Version: 2.53=========
Time Running: 7 Hours, 35 Minutes and 48 Seconds
Ores Mined: 4769
Experience Earned: 307295
Experience/Hour: 40451
Ores/H: 627
===============================

========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 6 Hours, 28 Minutes and 46 Seconds
Ores Mined: 3584
Experience Earned: 226155
Experience/Hour: 34903
Ores/H: 553
===============================

========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 5 Hours, 45 Minutes and 25 Seconds
Ores Mined: 3689
Experience Earned: 241385
Experience/Hour: 41929
Ores/H: 640
===============================

By: Tico

By: naterv11

By: Momotron (Sorry I had to crop it.. Size 1368 x 768 is too large for the thread):





AIO Summoner (Pretty much flawless)


  • Uses Piscatoris Method With Duelling Rings.
  • Creates Any Pouches >= Level 57.
  • Renews Kyatt & Withdraws Rings.
  • Downloads All the Requirements IF the user allows it.
Script:
http://paste.villavu.com/show/LyEN9GzySON9OCN0VLV6/

Got me to 99 with ease.. Randoms were annoying though :D

By Wats:

By Me:

By Bulls:

Flight

2012-02-22 22:50:00

Agh tell me about it. I was planning on making a waterfiend killer myself but my concept of detecting ground items won't work because of the fact they're aggressive… So I'll continue pondering on how to work with that.

Nice job on these scripts though. From what I've heard they're all in high demand!

Fog856

2012-02-22 22:58:28

Hey thanks a lot, bro.

This guy's a beast :) THANKS YOUUUUUUUUZZ

DemiseScythe

2012-02-23 06:26:09

Nice list but agree combat is one of the hardest things to get by and nearly made me quit on my Slayer project.

http://puu.sh/i2gr

Thats a video test I did of my Slayer to show progress, as you can see, it doesn't loot at all and I think once or twice it thinks my money bar is an Abby Demon but it is a good start. That is 2 subversions behind but combat is pretty fustrating.

Fog856

2012-02-23 07:47:58

[——————————————–]
[ ~AZK~ 1.83 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 16m 42s ]
[ Experience: 167065 ]
[ Exp/hour: 73327 ]
[——————————————–]

OConnor

2012-02-23 07:50:45

From: Fog856
[——————————————–]
[ ~AZK~ 1.83 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 16m 42s ]
[ Experience: 167065 ]
[ Exp/hour: 73327 ]
[——————————————–]


Have the colours been updated for this now? Is it working?

Thanks,

Fog856

2012-02-23 08:10:40

I didn't do anything, just let it run. Works like magic :)

RyGuy

2012-02-24 01:00:35

Waterfiend killer! :D

one1988

2012-02-24 01:19:34

:) well, i hope to see the full versions of these scripts, i may have a decent pickup method :) just let me look and work over it first :)

z92

2012-02-24 13:46:16

I tried using the armoured zombie script, but it seems to run quite strange. It right clicks the altar but can't seem to click the option. After handling the altar manually, it needed to go down the trap door which presented the same problem. I have tried reinstalling Simba and renewing the includes, but with no luck.

If you have any idea what could be the cause of this, I am eager to hear about it. :)

Brandon

2012-02-24 13:52:53

From: z92
I tried using the armoured zombie script, but it seems to run quite strange. It right clicks the altar but can't seem to click the option. After handling the altar manually, it needed to go down the trap door which presented the same problem. I have tried reinstalling Simba and renewing the includes, but with no luck.

If you have any idea what could be the cause of this, I am eager to hear about it. :)


I gotta update the colours.. I'll go do that now.. It hasn't been updated since the last time it was public which was around december-january.

Edit: Updated + Added two failsafes =]

z92

2012-02-24 15:39:34

From: ggzz
I gotta update the colours.. I'll go do that now.. It hasn't been updated since the last time it was public which was around december-january.

Edit: Updated + Added two failsafes =]


Nice job man - it seems to be working flawless now! :spot:

Thank you for the quick response. :)

EDIT: Here's a quick proggy. I did not use pots for now:

[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 14m 27s ]
[ Experience: 20534 ]
[ Exp/hour: 85262 ]
[——————————————–]

momotron

2012-02-24 16:11:13

Wow great release ggzz!! Does your waterfiender support suppers/extremes? Just wondering since I'm about to test it :D

Brandon

2012-02-24 16:16:27

From: momotron
Wow great release ggzz!! Does your waterfiender support suppers/extremes? Just wondering since I'm about to test it :D


Nah but I believe the code is already there? The AZK has support for those.. so a simple copy paste..
I'll implement all that after it's out of beta or something because atm I'm focused on actually getting the fighting and looting uber flawless first then I'll add the features requested. This is what I did with AZK and well almost all my fighting scripts. And I'm maxed CMB so I don't really use pots lol. Even then, when I use it, it kills them sooo fast that I barely get to test anything lol. Kinda why it also takes me a while to update fighting scripts.

momotron

2012-02-24 16:54:36

When script checks if it withdrew the right amount of items (this happens after it withdraws the bunyip pouch), it doesn't recognise your inventory window? (that's my guess)

Debug spams:

PROBLEM: inv interface not open


I checked the dtm for the pouch in dtm editer and that works fine.
~~~
How peculiar, I tried running the script with 1 yip in inv already and it worked fine?
~~~
Oh wait, well, it recognised that it had a yip in inv, banked it, withdrew 1 pouch and then withdrew 100 swallow hole scrolls and got stuck again

PROBLEM: inv interface not open

Brandon

2012-02-24 16:59:56

From: momotron
When script checks if it withdrew the right amount of items (this happens after it withdraws the bunyip pouch), it doesn't recognise your inventory window? (that's my guess)

Debug spams:



I checked the dtm for the pouch in dtm editer and that works fine.


That's awkward.. =S The script only checks your inventory once.. and that's when your bank interface is on screen.. And when the bank interface is on the screen, the invent interface is open..

porhaxn

2012-02-24 17:01:13

Where do I save the SPS maps for the Waterfiends script?

footballjds

2012-02-24 17:04:42

From: porhaxn
Where do I save the SPS maps for the Waterfiends script?


a stupid place to save them would be the SPS folder…

momotron

2012-02-24 17:07:04

From: porhaxn
Where do I save the SPS maps for the Waterfiends script?


SPS>IMG>Runescape_surface>HERE.

porhaxn

2012-02-24 17:12:37

From: momotron
SPS>IMG>Runescape_surface>HERE.

thanks was wondering whether to put it there or not since I wasnt sure if i should replace the lunar maps.

momotron

2012-02-25 06:38:18

From: dgpro
can you make a dunge script?


This is not the request section.

On another note, i will try to test your wfs script again :)

z92

2012-02-25 09:01:54

A small bug report on AZK. While using prayer, it sometimes runs to the second horde of zombies which is deeper in the dungeon. At this point it gets stuck and fights without prayer, which is fine as long as the zombies stay agressive.

Getting about 100k xp/h with this script. :)

[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 13m 46s ]
[ Experience: 251214 ]
[ Exp/hour: 112680 ]
[——————————————–]


There seems to be a problem with the progress reports when exceeding ~4-5 hours of runtime:
[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 06h 20m 48s ]
[ Experience: 696358 ]
[ Exp/hour: -78259 ]
[——————————————–]

The total amount of experience is correct. :)

Brandon

2012-02-25 11:28:56

From: z92
A small bug report on AZK. While using prayer, it sometimes runs to the second horde of zombies which is deeper in the dungeon. At this point it gets stuck and fights without prayer, which is fine as long as the zombies stay agressive.

Getting about 100k xp/h with this script. :)

[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 13m 46s ]
[ Experience: 251214 ]
[ Exp/hour: 112680 ]
[——————————————–]


Hmm I've heard of this bug in the past.. I cannot replicate it though as I've actually ran it for 7 hrs before and never got it ={ I will just have to make up a fail safe.. such as detecting if the ladder is on the minimap.. if it isn't then we are down the hall. I'll fix that a little later today.

lilcmp1

2012-02-25 11:52:21

I cannot express how grateful I am for you sharing this, I was working on my own waterfiends script and having loads of problems. I can't wait to try it out and see how you did it.

missile

2012-02-26 01:18:49

AZK is running absolutely FLAWLESS for me at the moment. I have one question though. What exactly should I enter in the 'Drink Time for Pots' option if I'm using Super Sets?

EDIT: I'm a dumbass. Figured that out, although it is having a problem with eating my rocktails. I get this whenever it is supposed to eat one:

[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 26m 23s ]
[ Experience: 30149 ]
[ Exp/hour: 68563 ]
[——————————————–]
Error: Exception: The given DTM Index[0] doesn't exist at line 2801
The following DTMs were not freed: [1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin
bitmap, SRL - Flag bitmap]

iAlexOnFire

2012-02-26 02:26:52

I'm getting the same thing. ^^

Brandon

2012-02-26 02:27:55

From: iAlexOnFire
I'm getting the same thing. ^^


That's awkward.. I'm not getting those errors.. I'll fix them.. or use a different method. Make sure you chose rocktail from the drop down list on the form.. I don't see a reason why it wouldn't work because the DTM does exist.

I'll switch to the waterfiends method of eating as it's way better.

Skywalk

2012-02-26 03:34:55

very nice job going to use them definately ( is waterfiends also available for zerkers?)

missile

2012-02-26 04:00:58

From: ggzz
That's awkward.. I'm not getting those errors.. I'll fix them.. or use a different method. Make sure you chose rocktail from the drop down list on the form.. I don't see a reason why it wouldn't work because the DTM does exist.

I'll switch to the waterfiends method of eating as it's way better.
Thank you, that would help. And yes, I'm positive I selected it under the list.

rebeltjeh

2012-02-26 05:42:25

once you get looting sorted out @ AZK it will be a sick sick sick script :D

kingarabian

2012-02-26 06:13:25

You're waterfiend script needs some work.

Had to redo the whole banking process.

illuminatiswag

2012-02-26 07:36:59

What do i need for troll invasion one i heard its good str xp an hour can i do with 1 def 11 pray or no ?

z92

2012-02-26 08:58:48

From: missile
AZK is running absolutely FLAWLESS for me at the moment. I have one question though. What exactly should I enter in the 'Drink Time for Pots' option if I'm using Super Sets?

EDIT: I'm a dumbass. Figured that out, although it is having a problem with eating my rocktails. I get this whenever it is supposed to eat one:

[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 26m 23s ]
[ Experience: 30149 ]
[ Exp/hour: 68563 ]
[——————————————–]
Error: Exception: The given DTM Index[0] doesn't exist at line 2801
The following DTMs were not freed: [1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin
bitmap, SRL - Flag bitmap]


Make sure you do not hit other "food" buttons than 'Rocktail'. You will get that error if you select "Nothing" and afterwards "Rocktail". :)

Let me recommend wearing bandos and using a bunyip if possible, as you will not be using any food allowing you to stay longer. :) I tested this script with full void, but strangely I found bandos to give the same experience rate, while offering much better defense stats.



From: ggzz
Hmm I've heard of this bug in the past.. I cannot replicate it though as I've actually ran it for 7 hrs before and never got it ={ I will just have to make up a fail safe.. such as detecting if the ladder is on the minimap.. if it isn't then we are down the hall. I'll fix that a little later today.


Perhaps an SPS mapwalk if ladder not found?

I did run the script for 7-8 hours yesterday without getting the bug.I did solve a few randoms, as expected with these insane xp rates. :) At other times I can run it for an hour and get the 'mis-run' 3-4 times during that time.

missile

2012-02-26 11:02:47

From: z92
Make sure you do not hit other "food" buttons than 'Rocktail'. You will get that error if you select "Nothing" and afterwards "Rocktail". :)

Let me recommend wearing bandos and using a bunyip if possible, as you will not be using any food allowing you to stay longer. :) I tested this script with full void, but strangely I found bandos to give the same experience rate, while offering much better defense stats.


I am using full bandos, and I do not have the level for a bunyip (46/48) :p I'm only taking damage against ranged attacks because I have a medium range level. After some more toying, I manage to make it say ONLY 'Rocktail' like you said. I'll see how it goes.

Brandon

2012-02-26 12:38:58

K I'm going to update the scripts now.. Probably an hr till I upload

missile

2012-02-26 14:35:23

From: ggzz
K I'm going to update the scripts now.. Probably an hr till I upload
Sounds like a plan. Take your time by all means. I do have a question. Is there a line in the AZK I can remove to stop it from running to the horde of zombies in the North West parts? Whenever it randomly takes me there I get stuck not being able to go back to the altar.

Brandon

2012-02-26 14:43:50

From: missile
Sounds like a plan. Take your time by all means. I do have a question. Is there a line in the AZK I can remove to stop it from running to the horde of zombies in the North West parts? Whenever it randomly takes me there I get stuck not being able to go back to the altar.


2 More minutes till I upload it.. it has a fix for that called RunAwayEx.. and Downthehall.. it detects if the player is down the hall without SPS or any additional stuff.. You should see AZK 1.85 up in around 2 minutes.. I was testing it.


Also fixed the colours for Attack, str and def pots as it changed badly since december.. so =]
Also fixed the food thing as well where a user can have 'none', rocktails.. well no longer.. once u choose a food, the "NONE" will be removed from the food string.

Time to go fix Waterfiends.. if AZK isn't eating for u guys lemmie know.. the DTM's might need updating but I doubt it for now.

Edit:

Done uploading and fixing AZK.. It will now do everything suggested and has no bugs I'm aware of.

missile

2012-02-26 14:48:11

From: ggzz
2 More minutes till I upload it.. it has a fix for that called RunAwayEx.. and Downthehall.. it detects if the player is down the hall without SPS or any additional stuff.. You should see AZK 1.85 up in around 2 minutes.. I was testing it.


Also fixed the colours for Attack, str and def pots as it changed badly since december.. so =]
Also fixed the food thing as well where a user can have 'none', rocktails.. well no longer.. once u choose a food, the "NONE" will be removed from the food string.

Time to go fix Waterfiends.. if AZK isn't eating for u guys lemmie know.. the DTM's might need updating but I doubt it for now.

Edit:

Done uploading and fixing AZK.. It will now do everything suggested and has no bugs I'm aware of.
I'll test it as soon as it comes out ;) I hope I dont sound like an annoying leech. I'm just trying to help you improve these because honestly they are some of the best scripts I have ever used in Simba.

EDIT: 1.85 working absolutely perfect so far.

Haider

2012-02-26 15:40:13

i've got 3 member accounts all 125+, i can help u with testing and finding the bugs if any.

onilika

2012-02-26 17:27:34

I wonder why you have no cat next to the teddy bear :(
Many releases in a single post, all them great scripts!
I wish the best for you :)

Brandon

2012-02-26 18:41:05

From: onilika
I wonder why you have no cat next to the teddy bear :(
Many releases in a single post, all them great scripts!
I wish the best for you :)


Ahh good looking out for me lol but meh.. I aim to help really. Personally actually like the teddy lol. Not to actually get a rank or anything.

Btw guys.. I will be uploading a fully functional LRC Miner either tonight or tomorrow.. I have worked a lot on this script in my free time and it's about time it gets updated.

It now banks, Mines ANY rock in the living caverns and runs from fights.. That means the south and north gold rocks + Coal rocks if requested will be added later..

Atm it's working flawlessly. I figured out how to differentiate colours and walk down there =/ After 1.5 weeks -__-

z92

2012-02-26 18:45:36

I discovered a small bug in AZK v1.85. It does not seem to drink summoning pots correctly. I fixed this by using the part of AZK V1.84 in which summoning worked for me.

Here's a picture of what happened:
The two pictures of uptext is the same bug happening two seperate times. As you can see the mouse position was not the same both times.

The new walking failsafe seems to keep the account where it should be. Great work! :)

Proggy:
[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 08m 16s ]
[ Experience: 580756 ]
[ Exp/hour: 113036 ]
[——————————————–]

Sin

2012-02-26 19:07:11

Imgur is down ^.^
But otherwise amazing, Waterfiends is something I HAVE to use..

Bulls

2012-02-26 19:49:10

i can't believe i found a thread with waterfiends script :O
tyvm ggzz!!!

testing it out and works pretty good for beta version, but can't bank items propperly. should i post the errors or you already know what i'm talking about? :p

missile

2012-02-26 21:15:01

AZK 1.85 Bug - Sometimes doesn't run up the ladder to recharge prayer, but instead leaves it at 0 and continues fighting. Maybe add a failsafe for if your using prayer and its at 0 to go up the ladder?

Brandon

2012-02-26 21:28:24

In reply to the three messages above..

1: That is the chooseoption bug reported here..
http://villavu.com/forum/showthread.php?t=75457 AND http://villavu.com/forum/showthread.php?t=76136

2: Thanks :D

3: Yes I know it doesn't bank PROPERLY.. It banks when it wants to.. I know why as well and I'll fix it later..
That is as soon as I can figure out how to make it stay the hell away from dragons 100% of the time.. atm it stays away like 90% of the time.. where the other 10% the ring of life saved me lol.

4: I just uploaded the LRC mining script.. Mines Both Gold ores.. Runs from fights (Hopefully).. Banks them as well.. Repeats.

Edit:

The LRC script is flawless.

Haider

2012-02-26 23:01:49

can u explain how to set up the waterfiend script? mine doesnt attack them. :(

Brandon

2012-02-26 23:06:51

From: Haider
can u explain how to set up the waterfiend script? mine doesnt attack them. :(


Try Standing in the north west part of the ancient caverns.. Press start.. it will definitely attack them.. just won't bank sometimes.. You must have Prayer pots, Food, 1 or more summoning pots, 1 or more bunyip scrolls, 1 or more bunyip pouches and quickprayer set to protect from range.

momotron

2012-02-27 07:26:57

Here's my sps map of LRC, works best at 0.52 tol.

thought you might wana use it.

SailorJerry

2012-02-27 09:28:59

Do you think you could add a guthans method to the AZK?

Brandon

2012-02-27 09:48:23

Uhhh I have used that map before.. It's screenshotted from the World map.. Never worked for me =S I'll try yours and see how it goes but that means I'll have to make new walking paths.. It's only 3 paths so it won't take long. Also guessing that the mining worked for u?

Umm For the guy above me.. Guthan support? How is that going to work on armoured zombies..

Fog856

2012-02-27 10:07:10

Hey, PLEASE PLEASE Someone PM me a setup. HOW DO YOU GET 100K/H!!! :(

momotron

2012-02-27 10:11:03

Guthan method is a waste of time IMO, since you're already praying meele, plus guthan has no prayer bonus thus making you go to the alter more often and getting less xp p/h.

Sorry ggzz i forgot to say that the LRC script worked great =] I have a few suggestions for features, but i know you're busy so only do them when you have the time =]

> Super heating the ore as it's being mined would be lovely, it brings two things to the script, firstly you'll be getting mad smithing xp and secondly the superheating makes you mine faster as it resets the tick between ores (jagex puts a gap between each ores you mine, for dragon pic it's something like 4 game ticks(not sure how many ticks), super heating resets this tick so you can potentially mine 2 ores within 1/2/3 game ticks of each other.

>mouse key dropping just after you super heat (while your doing the animation) doesn't interrupt your mining, it's how people get the fastest mining xp p.h in the game.

Like i said, these are low priority and if i have the time I'll even try writing the function myself =]

Sin

2012-02-27 10:12:53

Time for 99 Mining ^.^

NexPB

2012-02-27 10:18:23

Wow some nice script you have there might test the waterfiends need 3 lvls till uni ;D

Fog856

2012-02-27 10:24:17

i'd like to give a huge thanks to z92, as he helped me out with setup.

THANKS z92 :) I REALLY APPRECIATE IT :)

putonajonny

2012-02-27 10:36:59

Do you mind if I use parts of your LRC miner to make a LRC fisher? I will credit you of course

SailorJerry

2012-02-27 10:47:58

From: ggzz
Uhhh I have used that map before.. It's screenshotted from the World map.. Never worked for me =S I'll try yours and see how it goes but that means I'll have to make new walking paths.. It's only 3 paths so it won't take long. Also guessing that the mining worked for u?

Umm For the guy above me.. Guthan support? How is that going to work on armoured zombies..


Ummm, how would it not work? You heal, and save inv spaces. It's on a few guides on other forums, not sure if it's any good though. Just a thought.

Nonetheless, great script. :)

Bulls

2012-02-27 10:53:57

something else: the waterfiends script doesn't take cooked sharks or raw sharks for these bunyip scrolls. also ring of life saved me after about 30min of running and idk why exactly (dragons maybe?). anyway tyvm for scripting it and i'm looking forward to new versions :)

Brandon

2012-02-27 11:23:38

K Some news.. I spent the last few hours doing the waterfiends map exactly how I did the caverns map.. only I wrote a program that makes the SPS maps for me.. thus they have not a single blur..

In about a couple hrs I'll be uploading completely new maps for all the scripts that use them.. Obviously also gotta gimmie time to make new paths.. WHY? Because with these maps, the points actually never change at all! They are always the same +/-5.. Which is the best that SPS can get.. in-other words.. it's almost like reflection now.
How? Well these old maps used to be hand made.. and well I took screenshots, used the selection tool in PS and put them together on the 500x500 canvas which left a blur after I zoomed out.. well no longer.. These maps have 0 blur.. no zoom or anything.

ATM while I'm typing this, the waterfiends map is flawless.. like 100% accurate. Going to use the same program for the caverns map and for the troll map and see how it goes..

For the questions above: Thanx Z92 for helping out =]
Borrowing Some methods: Sure why not.. like I said anyone can work on these or use things from them.
I didn't say the guthans wouldn't work.. I meant to ask: "How would it work" as in how to do the method or w/e.. then I can consider it. If I don't know how the method works.. I cannot write it :S

Something Else: Yes I know the waterfiends doesn't bank.. I know it doesn't pick up the sharks because I only wrote picking up for crimsons and yeah.. All that has to come later.. I'm pretty sure u died because of the dragons which happened to me as well due to it clicking the waterfiends on the other island.. New SPS Map should fix this I'm almost sure of it.

TLDR:

Found a way to make SPS as accurate as possible.

Bulls

2012-02-27 15:13:53

lol i didn't die, i said ring of life saved my ass..
about the guthan method at armoured zombies: you have the set in your inventory and switch to it when you are on low health. it's not necessary when you have ss and bunyip/unicron, but can be useful for these who doesn't have.

btw thank you ggzz and thank you z92! you are awsome guys :)

footballjds

2012-02-27 16:34:58

From: b00lshit
lol i didn't die, i said ring of life saved my ass..
about the guthan method at armoured zombies: you have the set in your inventory and switch to it when you are on low health. it's not necessary when you have ss and bunyip/unicron, but can be useful for these who doesn't have.

btw thank you ggzz and thank you z92! you are awsome guys :)


Pretty sure the point is you're never low health because you're using prayer…

Bulls

2012-02-27 16:46:24

From: footballjds
Pretty sure the point is you're never low health because you're using prayer…


you mean prayer protection? but some zombies attack with range and some with melee, so how can you do that without losing health?

footballjds

2012-02-27 17:14:10

From: b00lshit
you mean prayer protection? but some zombies attack with range and some with melee, so how can you do that without losing health?


protection, rapid renewl, idk?

Bulls

2012-02-27 17:28:12

From: footballjds
protection, rapid renewl, idk?


but guthan is in addition for prayers because you still can lose some hp with med skills.. i remind you i didn't suggest that so i don't really care about guthan method lol

footballjds

2012-02-27 17:33:19

From: b00lshit
but guthan is in addition for prayers because you still can lose some hp with med skills.. i remind you i didn't suggest that so i don't really care about guthan method lol


i guess that's true. imo tho i'd prefer not using guthans due to the decreased xp/hr.
I'd say if you're taking to much damage don't fight the zombbs

Bulls

2012-02-27 17:43:03

From: footballjds
i guess that's true. imo tho i'd prefer not using guthans due to the decreased xp/hr.
I'd say if you're taking to much damage don't fight the zombbs


indeed :)

Ashaman88

2012-02-27 23:17:11

Came across a small problem.

I'm sitting in the south spot and it just sits there going back and forth from that guy in the gold Armour to the empty rock spot and clicking (even though there is no gold there) over and over again until the gold spot actually comes back here.



Let me know if I need to explain better

Brandon

2012-02-28 00:17:17

O_O that's actually from the findrock function.. maybe I should change the findrock function to the findrockfailsafe and the findrockfailsafe to the findrock function.. See it never used to do that till I decided I'd give the gold finding one a go and switched them.. might be better to switch them back and use the gold finding as a failsafe incase old method fails.

Was testing it n forgot to switch it back.. I'll switch it back in a sec.. atm I'm at waterfiends trying to figure out why SOS gets activated.. at Least the SOS it's working though ;)

EDIT:

Fixed.. Re-Download the LRCMiner and lemmie know if the problem still persists and any other bugs.

Sin

2012-02-28 10:38:24

Ggzz, I haven't looked at the waterfiends code, but I assume that you can withdraw an X amount of prayer pots?
With a full inventory of ppots, extremes and bunyips, I can stay for about 2-3 hours since I have turmoil/soul split.

Brandon

2012-02-28 10:40:08

From: Sin
Ggzz, I haven't looked at the waterfiends code, but I assume that you can withdraw an X amount of prayer pots?
With a full inventory of ppots, extremes and bunyips, I can stay for about 2-3 hours since I have turmoil/soul split.


It withdraws an X amount of anything you tell it to.. So if u set #Of Prayer to 14, it will withdraw 14..
Same with all the other items.. ATM I'm using a more updated version that actually works and runs away from dragons and banks.

Sin

2012-02-28 10:41:48

From: Sin
Ggzz, I haven't looked at the waterfiends code, but I assume that you can withdraw an X amount of prayer pots?
With a full inventory of ppots, extremes and bunyips, I can stay for about 2-3 hours since I have turmoil/soul split.


Noob l2read :p

Extremes are supported, Yes?
I can change the uptext/colors to extremes?


(I'm at school, can't download anything here, sorry if i'm a bother.)

Brandon

2012-02-28 11:01:33

From: Sin
Noob l2read :p

Extremes are supported, Yes?
I can change the uptext/colors to extremes?


(I'm at school, can't download anything here, sorry if i'm a bother.)


If u change the colours then sure it'll work but I didn't make it withdraw stat pots or anything.. the code is there, just didn't put it in the main loop. I'll upload the version I'm using atm..

Edit: Uploaded.

Bulls

2012-02-28 15:45:35

banks like a charm! keep the good work :)

few more things should be fixed in my opinion:
-pick up sharks. pick up raw sharks and eats with bunyip
-renew prayer points faster (too often "forgets" to drink dose)
-add simple progress report. even "time running" should be enough for a while

i will try to fix them by myself with my little knowledge, and pm you the script if i success something

and just one more thing: i suggest adding delay time while it types the amount of items when doing withdraw, because it misses few times for me and just write number in the chat. already added at my script and now it works.

Brandon

2012-02-28 16:06:57

From: b00lshit
banks like a charm! keep the good work :)

few more things should be fixed in my opinion:
-pick up sharks. pick up raw sharks and eats with bunyip
-renew prayer points faster (too often "forgets" to drink dose)
-add simple progress report. even "time running" should be enough for a while

i will try to fix them by myself with my little knowledge, and pm you the script if i success something

and just one more thing: i suggest adding delay time while it types the amount of items when doing withdraw, because it misses few times for me and just write number in the chat. already added at my script and now it works.


I'll do that all in a sec.. well that is as soon as my run is over.. atm it's going for 2.5 hrs.. Running Waterfiends v2.. I fixed that prayer potion delay already.. it's due to that uptext bug reported here.. (I fixed it using a boolean: UptextBroken):

http://villavu.com/forum/showthread.php?p=944093#post944093

Last 3 posts on that thread are relevant.
I got the code for picking up sharks n using the scrolls.. just gotta copy it into the main loop or the pickup items list.
And I blacklisted the waterfiends on the other island.. that way it will never run to that stupid island to get us killed.

Bulls

2012-02-28 16:17:27

From: ggzz
I'll do that all in a sec.. well that is as soon as my run is over.. atm it's going for 2.5 hrs.. Running Waterfiends v2.. I fixed that prayer potion delay already.. it's due to that uptext bug reported here.. (I fixed it using a boolean: UptextBroken):

http://villavu.com/forum/showthread.php?p=944093#post944093

Last 3 posts on that thread are relevant.
I got the code for picking up sharks n using the scrolls.. just gotta copy it into the main loop or the pickup items list.
And I blacklisted the waterfiends on the other island.. that way it will never run to that stupid island to get us killed.


awsome! ty! :spot:

good night buddy :)
(in my country its midnight right now lol)

Kyle Undefined

2012-02-28 16:48:18

These are some nice scripts man! :D

Sin

2012-02-28 17:06:34

Okay, so it's working perfectly, but not picking up charms lol :s

Haider

2012-02-28 19:01:51

waterfiends still does not attack….

Brandon

2012-02-28 20:20:04

From: Haider
waterfiends still does not attack….


What do u mean "Still" doesn't attack.. It has never been reported before that it doesn't attack.. And I can guarantee you that it DOES attack.

Turn Debugging on and u will see that it paints the waterfiends that it finds.. and clicks them.

Anyway I just uploaded the version that I'm currently using.

For the ItemPicking up, it'll pick it up when it gets around the loop.. if u want it picking up more than 5 times per loop then perhaps try pasting PickUpItems(ItemList, True); more often in the Fighting procedure.

But in that version I just uploaded, it works pretty good for me :S got 700 charms today.

illuminatiswag

2012-02-28 21:04:52

Is it possible to use Troll script on 1 def 11 pray or no ?

Sin

2012-02-28 21:06:53

From: ggzz
What do u mean "Still" doesn't attack.. It has never been reported before that it doesn't attack.. And I can guarantee you that it DOES attack.

Turn Debugging on and u will see that it paints the waterfiends that it finds.. and clicks them.

Anyway I just uploaded the version that I'm currently using.

For the ItemPicking up, it'll pick it up when it gets around the loop.. if u want it picking up more than 5 times per loop then perhaps try pasting PickUpItems(ItemList, True); more often in the Fighting procedure.

But in that version I just uploaded, it works pretty good for me :S got 700 charms today.



No , I mean it doesn't even attempt to pick up the charms :P

Brandon

2012-02-28 21:10:51

From: Sin
No , I mean it doesn't even attempt to pick up the charms :P


Hmm Wanna send me a screenshot of it failing? It's picking up every single charm for me :S

This is the list of colours it looks for (Essence, waterrunes, noted items.. Which drop 100% of the time):

11580088
11777467
12238275
11646137
10725035
10198434
11646393
9540760
12172225
10856108
12566728
12829900
12566472
12961230
+ The ones in the PickUpItems Function.. Check your RS Settings?

Waterfiend Colours:

4798489
5191954
4601112
4338707
6047260
4075287
4732698
4601629
5260563
5981203
4271902
3944210
4866325
4669461
6244125
5718801
4469024
4470818
3616786

I'll put these on the OP soon enough I guess.. Looks pretty cool lol.

asap1

2012-02-28 21:34:15

Hey guys can some1 tell me a good setup for the zombies since i have never trained there befor. I have full bandos and a whip with dragon boots.

Is this set up good? Should i use a better weapon? how do i set up my inv?

Sorry for all the questions but like i said i have never trained here befor.

Thank You

illuminatiswag

2012-02-28 23:03:48

ggzz is it possible to use troll invasion on 1 def ?

Brandon

2012-02-28 23:08:49

From: illuminatiswag
ggzz is it possible to use troll invasion on 1 def ?


Yes as long as u set your attack style to NOT train def.. thing is, ur going to die a lot.. AND I'll be updating troll invasion tomorrow or something so that it drinks the table supply potion.

asap1

2012-02-28 23:20:50

ggzz how much a hour does your troll script make?

Brandon

2012-02-28 23:36:17

From: asap1
ggzz how much a hour does your troll script make?


I have no clue.. I have barely tested it or worked on it.. but I made sure that it is able to run for hrs.

Fog856

2012-02-29 08:22:29

From: asap1
Hey guys can some1 tell me a good setup for the zombies since i have never trained there befor. I have full bandos and a whip with dragon boots.

Is this set up good? Should i use a better weapon? how do i set up my inv?

Sorry for all the questions but like i said i have never trained here befor.

Thank You


Yeah, I had a issue too. This is what I use to get the xp given below in my proggy.

Thanks to z92.

I use this, Helm of Neitiznot, Salve Amulet (e) Bandos Chestplate along with Bandos tassets, Dragon defender, Abyssal whip, Fire cape a pair of barrows gloves now known as Culinaromancer Gloves. 10 and a Ring of Life just for safety, (thanks again z92. Though I have not had the need as yet, it's always better to be safer than sorry :))

This is just a small proggy for AZK.

Thank you ggzz!!! Really appreciate your 3k lines :)


Haider

2012-03-01 14:43:28

From: ggzz
What do u mean "Still" doesn't attack.. It has never been reported before that it doesn't attack.. And I can guarantee you that it DOES attack.

Turn Debugging on and u will see that it paints the waterfiends that it finds.. and clicks them.

Anyway I just uploaded the version that I'm currently using.

For the ItemPicking up, it'll pick it up when it gets around the loop.. if u want it picking up more than 5 times per loop then perhaps try pasting PickUpItems(ItemList, True); more often in the Fighting procedure.

But in that version I just uploaded, it works pretty good for me :S got 700 charms today.


can you please upload a video of you setting it up? cuz i've spent around 2 hours trying to get it to attack without any success.

Brandon

2012-03-01 14:51:50

Go to Zanaris bank

Withdraw 14 ppots, 4 bunyips, 1 summoning pot, Wear a Ring Of Life 5 sharks.. u should now have 3 invent spots free..

Now that u have all the items, u don't want it to bank so u need to go to the fairy ring OR the waterfiends.. Press the green button.

Last night I had this same problem.. BUT it was because I didn't have the maps in the right place with the right name..

U MUST HAVE THE SPS MAPS in the Runescape_Surface Folder with the correct names from the first post.

Sin

2012-03-01 14:55:35

Selling flawless Waterfiends script!



Trollface.png <3

But still, it really is flawless :)

Bulls

2012-03-01 16:26:45

ggzz the scrolls are useless. i made the script to take sharks but it also takes raw sharks and i can't use them without scrolls.. can you add function for that+trhowing empty vials? i also made the script to renew prayer points really fast. if you need any of these noobs edits to update your script pm me :p

Haider

2012-03-01 19:59:36

From: ggzz
Go to Zanaris bank

Withdraw 14 ppots, 4 bunyips, 1 summoning pot, Wear a Ring Of Life 5 sharks.. u should now have 3 invent spots free..

Now that u have all the items, u don't want it to bank so u need to go to the fairy ring OR the waterfiends.. Press the green button.

Last night I had this same problem.. BUT it was because I didn't have the maps in the right place with the right name..

U MUST HAVE THE SPS MAPS in the Runescape_Surface Folder with the correct names from the first post.


Thanks, havent tried it but it should work now.
I still had the old map names from the first day of the script, 0_0 and 0_1.
Didn't notice u changed it

SailorJerry

2012-03-01 22:17:50

Sorry, never responded. I mean have it do a procedure where if it gets to a certain hp, have it equipe guthans to heal. Much like where when it gets to a certain hp level it eats, or when it gets to a certain pray level it goes up to altar and prays. Btw great script, still using it <3 :)

Edit: Keep getting a few random errors, here's one:

Warning! You passed a wrong ys to a finder function: -35. That is below 0, thus out of bounds. Setting the value to 0 for now.

raggin wests

2012-03-01 23:48:10

When i log in, it wants to log out and it stops working? Waterfiends.

Brandon

2012-03-02 00:16:52

From: raggin wests
When i log in, it wants to log out and it stops working? Waterfiends.


Ur not wearing a ring of life then.. it will refuse to continue unless it finds the player wearing a ring of life.

PLUS u gotta remember the uptexts in zanaris are completely broken.. so Until it is fixed in the next simba update, waterfiends will be relying on whatever uptext it can grab + a couple timers to make it not mess up.

SailorJerry

2012-03-02 00:55:20

Ignore my reply? That's cool. It gives me many random errors fyi, and DTM errors.

porhaxn

2012-03-02 01:42:42

Thanks for the waterfiend script, its been running flawlessly gaining more than 500+ charms for me.

Brandon

2012-03-02 09:07:09

From: SailorJerry
Ignore my reply? That's cool. It gives me many random errors fyi, and DTM errors.


Not ignoring ur reply.. I'm busy man.. if I wasn't, I'd be pushing updates like almost everyday..
There are no DTM errors.. That is for sure and I can probably help u over teamviewer if ur on right now.

If ur using waterfiends well.. I'll push an update today that is almost flawless for me.
I'll push a new update for AZK as well I guess. Well I'll try. If u have bugs then report them now.. Suggestions then report them now. I'll take them into consideration but it doesn't mean I'll implement them today.. Might just lay down base code for them if they are good.

EDIT

Waterfiends Updated. Next update will have the scrolls and picking up food support.

Daroflwaffle

2012-03-02 11:34:01

would it be possible to make a rocktail fisher script?

footballjds

2012-03-02 11:39:14

From: Daroflwaffle
would it be possible to make a rocktail fisher script?


There is a script request section for a reason.
Also that has been requested a billion times…

Bulls

2012-03-02 13:50:50

From: ggzz

Waterfiends Updated. Next update will have the scrolls and picking up food support.


ty for keep updating :)
I suggest support for picking up effigies. added to mine already. also option for taking from bank and using super set is awsome.

illuminatiswag

2012-03-02 14:08:42

From: ggzz
I have no clue.. I have barely tested it or worked on it.. but I made sure that it is able to run for hrs.


One more question what do i bring then just a wep ?

Brandon

2012-03-02 14:37:38

From: illuminatiswag
One more question what do i bring then just a wep ?


Anything u want.. it's a safe minigame.. die, u keep all ur stuff.

Haider

2012-03-02 16:45:28

the attacking part and drinking pots and all that is flawless for the waterfiend script, it just doesnt pick up all charms. hope u can tweak it a little so it becomes perfect. great script overall 10/10

SailorJerry

2012-03-02 20:17:47

From: ggzz
Not ignoring ur reply.. I'm busy man.. if I wasn't, I'd be pushing updates like almost everyday..
There are no DTM errors.. That is for sure and I can probably help u over teamviewer if ur on right now.

If ur using waterfiends well.. I'll push an update today that is almost flawless for me.
I'll push a new update for AZK as well I guess. Well I'll try. If u have bugs then report them now.. Suggestions then report them now. I'll take them into consideration but it doesn't mean I'll implement them today.. Might just lay down base code for them if they are good.

EDIT

Waterfiends Updated. Next update will have the scrolls and picking up food support.


Yeah, I know I've gotten a few DTM's, I'll screenie next time for you. Idk why but it seems to forget to pray sometimes as well, if it gets pushed to far into the dungeon by accident. Other than that it's great, just wish it would run for longer. :)

Bulls

2012-03-03 03:51:51

two more bugs:
1. it doesn't log out on random event (just keep moving around the event)
2. sometimes missclick while trying to witdraw summoning potions from bank (usually after trip is done)

Brandon

2012-03-03 11:29:53

1. It doesn't have FindNormalRandoms.. I'll implement that today or tomorrow.. it's really easy. Just add it to the main loop.

2. http://villavu.com/forum/showthread.php?t=76309 && http://villavu.com/forum/showthread.php?t=75457

If it's drinking Summoning potions flawlessly when needed, then there is absolutely no reason for it to mis-withdraw it either.. For the guy saying it pray's late.. it "sometimes" prays around 3-5 seconds late because I decided to make it drink prayer pots only when desired or if NEARLY out of prayer.. just increase the WTP at the start of the script.. that tells it when to pray and it will only pray if the prayer level is below that.. Default was set at around 50 I think.

eduardo230

2012-03-03 12:45:42

tha for azk. the script runs perfect for me, but today i started noticing one odd thing. it get stuck at hartwin.
i had just leveled 2 leves with this ty :).
my highest progy is 2 h
now i can only run it for 1h and zombies almost kill me :S

Reminisce

2012-03-03 12:49:15

I'm getting a message in the console: "The automatically split characters are too wide. Try decreasing mispacing"

This happens once I start to kill the Waterfiends. Afterwards, my character just stands there taking hits and doesn't collect any loot.

Brandon

2012-03-03 12:58:17

Uhhh I'll look into the AZK later today.. I'm botting waterfiends atm..

For the guy above me.. u must have the SPS maps with the names in the first thread.. if not, ur character will not budge.

Bulls

2012-03-03 13:10:03

From: ggzz

If it's drinking Summoning potions flawlessly when needed, then there is absolutely no reason for it to mis-withdraw it either..


i found out whats the problem. it's trying to withdraw by right click on the cork of the potion, and there is a glitch that after drawing on first time it partially dissapear, so when trying to draw on second time it mis-withdraw. if you didn't understand i will upload pictures before-and-after of summoning potions. anyway if you change it to withdraw by click on the center of the summoning potion it will be fixed (i'm not expirienced enough for that lol)

Brandon

2012-03-03 13:16:23

From: b00lshit
i found out whats the problem. it's trying to withdraw by right click on the cork of the potion, and there is a glitch that after drawing on first time it partially dissapear, so when trying to draw on second time it mis-withdraw. if you didn't understand i will upload pictures before-and-after of summoning potions. anyway if you change it to withdraw by click on the center of the summoning potion it will be fixed (i'm not expirienced enough for that lol)


Meh.. I'll just change it to withdraw by TPA's then.. cuz if I change that thing to the center for summoning potions, no matter how little tolerance I put, it'll always try to withdraw the magic potion extreme before the summoning pot.. And since Uptexts in Zanaris do not work Near the bank, then the summoning DTM either has to stay that way.. OR I change it to the same method that it uses for prayer pot drinking.

Which I think I just might do. For now just withdraw for it and start by the fairy rings till I get that sorted out.. Should be in an hr or something when I get home

FloppyWien3r

2012-03-03 13:19:43

omfg…these actually work! wahoo! Im a free boy! Yus azk 90k p/h smd! woo I love you soo much ggggggzzzzzzzz :d

Reminisce

2012-03-03 13:19:49

From: ggzz

For the guy above me.. u must have the SPS maps with the names in the first thread.. if not, ur character will not budge.


I do.

I think I solved the problem with the mispacing…but my character is still not looting efficiently. I'd say for every 10 waterfiends I kill, I loot 1-2 charms. Would this still be a problem with the maps?

Bulls

2012-03-03 13:54:21

From: ggzz
Meh.. I'll just change it to withdraw by TPA's then.. cuz if I change that thing to the center for summoning potions, no matter how little tolerance I put, it'll always try to withdraw the magic potion extreme before the summoning pot.. And since Uptexts in Zanaris do not work Near the bank, then the summoning DTM either has to stay that way.. OR I change it to the same method that it uses for prayer pot drinking.

Which I think I just might do. For now just withdraw for it and start by the fairy rings till I get that sorted out.. Should be in an hr or something when I get home


cool thx! :spot:

and another thing to save money, i think its easy one: drinking summoning dose ONLY when trying to summon bunyip, because bunyip can still heal while out of summoning points (only needs 7 summoning points to summon it)..

Brandon

2012-03-03 14:07:57

From: b00lshit
cool thx! :spot:

and another thing to save money, i think its easy one: drinking summoning dose ONLY when trying to summon bunyip, because bunyip can still heal while out of summoning points (only needs 7 summoning points to summon it)..


Already does this if it's the waterfiends.. I gotta just copy paste it into Zombies

Bulls

2012-03-03 14:22:48

From: ggzz
Already does this if it's the waterfiends.. I gotta just copy paste it into Zombies


yea my mistake lol

Bulls

2012-03-03 16:30:09

w00t i fix the dtm of the summoning potion and now it works :D

RyGuy

2012-03-03 18:51:34

hey ggzz, just trying out the waterfiends killer for the first time.. when fighting, it right clicks on my character every 1-2 seconds.. is it because of what i am wearing?

Wearing hp cape, armadyl, neitiznot helm

Brandon

2012-03-03 19:12:28

From: RyGuy
hey ggzz, just trying out the waterfiends killer for the first time.. when fighting, it right clicks on my character every 1-2 seconds.. is it because of what i am wearing?

Wearing hp cape, armadyl, neitiznot helm


Hey. It's your helmet. The neitiznot helmet has the EXACT same colours as pure essence and the drops on the floor.. So it will be right clicking your helmet or hovering over it to see if it's an item that it wants to pickup. I've tried really really hard to make it not look at helmets but I failed that. Even auto-colour aid couldn't help me then as it coloured the entire helmet with just one pixel chosen on CTS 2.. with 7 colours, it coloured the helmet and the drops.. with 100 colours, it coloured all the drops and the helmet.. -__-

I'll give it another shot and see what I can do.

porhaxn

2012-03-03 19:40:42

From: ggzz
Hey. It's your helmet. The neitiznot helmet has the EXACT same colours as pure essence and the drops on the floor.. So it will be right clicking your helmet or hovering over it to see if it's an item that it wants to pickup. I've tried really really hard to make it not look at helmets but I failed that. Even auto-colour aid couldn't help me then as it coloured the entire helmet with just one pixel chosen on CTS 2.. with 7 colours, it coloured the helmet and the drops.. with 100 colours, it coloured all the drops and the helmet.. -__-

I'll give it another shot and see what I can do.


Alternatively you can tell people to enchant their neitznot helms so they look
like :
Not:
Hope this can temporarily solve the problem.

Side note: thanks for the marvelous script, gaining around 70 charms/hr :)
I will test whether the enchanted neitznot work or not after I finish my tuitions

Bulls

2012-03-03 19:48:49

^thx i will try it soon

and ggzz, sometimes after finish fighting it goes above the fairy ring and can't detect the fairy ring to escape.
how i make it to go more south? :confused:

Brandon

2012-03-03 19:53:15

From: b00lshit
^thx i will try it soon

and ggzz, sometimes after finish fighting it goes above the fairy ring and can't detect the fairy ring to escape.
how i make it to go more south? :confused:


SOS:

[Point(255, -200), Point(250, -155)] <— Change the 155 to something lower I guess.. and the 250 to something lower as well..

So maybe Point(240, -140)..

And in the same SOS function change to:

FoundSymbol(1, X, Y + 10, Dist) <– Change Y according.. Add to it to make it go down further.

As for the helmet thing, I doubt that's going to help it.. It's a problem with the function

porhaxn

2012-03-03 20:06:40

From: ggzz
SOS:
As for the helmet thing, I doubt that's going to help it.. It's a problem with the function


Confirmed, enchanting the helmet does not seem to work

Ashihtaka

2012-03-03 21:48:26

Just a question:

I haven't been to armoured zombies for a while, so does the AZK script take you into wild when it recharges prayer? If so, there's a chance you'll be pked right?

Brandon

2012-03-03 21:50:02

From: ashihtaka
Just a question:

I haven't been to armoured zombies for a while, so does the AZK script take you into wild when it recharges prayer? If so, there's a chance you'll be pked right?


Absolutely not.. you go to varrock castle and talk to hartwin on the third floor of the most north west tower..

He teleports u there and the area then becomes a safezone.

Ashihtaka

2012-03-04 01:10:09

Thanks for your quick reply.

I've been running this for about an hour now, it seems like a very smooth script so far.
I'm contemplating whether or not to run it overnight, hopefully I won't die (SS + Turm)

A question:
when starting the script it asks for "time" to pot, what is this value in? Seconds, milliseconds?

Reminisce

2012-03-04 01:16:09

Still having problems with the script not attempting to pick up any loot at all. I've tried multiple gear setups in case it was having trouble with the colors, but nothing has worked… Don't know what could be going wrong.

Bulls

2012-03-04 01:21:49

From: ggzz
SOS:

[Point(255, -200), Point(250, -155)] <— Change the 155 to something lower I guess.. and the 250 to something lower as well..

So maybe Point(240, -140)..

And in the same SOS function change to:

FoundSymbol(1, X, Y + 10, Dist) <– Change Y according.. Add to it to make it go down further.

As for the helmet thing, I doubt that's going to help it.. It's a problem with the function


i get this error when i change from Y to Y+10:
[Error] (1:1): Variable Expected at line 0
Compiling failed.

any ideas?

Brandon

2012-03-04 01:48:54

For the guy that is having a problem with item picking up.. check your client settings.. it's definitely not the colours on the script. Also check that your maps are named right.

For the AZK question "When to pot" that's not a timer bro.. that's what level to pot at. It tells you each parameter on the form.. Try entering like 95 or something.. if ur skill lvls drop below 95, it'll drink a pot and stuff..

For waterfiends.. I'm updating it in around 5 minutes.. You'll notice a change in the OP in a sec..

Current progress on banking:

['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Withdraw-1 Summoning po!:ion! (1.y / 7 more options

Withdraw-1 Summoning po!:ion! (2y / 7 more options


['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Deposit carried items

Withdraw-1 Wa!:e!- o!-lz / 7 more options


['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True


Withdraw-1 Death rune / 7 more options


['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Withdraw-1 Summoning po!:ion! !6!y / 7 more options

Withdraw-1 Summoning po!:ion! !2y / 7 more options


['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Withdraw-1 Summoning po!:ion! !1.y / 7 more options

Withdraw-1 Wa!:e!- lza!:!:les!:aff / 7 more options


['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Withdraw-1 Summoning po!:ion! (6!y / 7 more options

Withdraw-1 Summoning po!:ion! (2y / 7 more options


['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Deposit carried items




['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Withdraw-1 Summoning po!:ion! !6!y / 7 more options




['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True
Deposit carried items

Withdraw-1 Summoning po!:!on! (2) / 7 more options


['Raw shark', 'hark', 'ark', 'aw sha']
FoodCount: 5
PouchCount: 4
PrayerCount: 14
ScrollsCount: 50
SummoningCount: 1
True


Withdraw-1 Summoning po!:!on! (2y / 7 more options
As you can see uptexts are still broken.. it's been a couple weeks now.. but hey.. it's banking flawlessly now..
It's been banking 50 times in a row now.. just making sure it's flawless.

Haven't gotten around to the Helmet problem yet.. but I just fixed the Waterfiends SOS ring misclick and the banking/a couple other things.. I'm going to put the findnormalrandoms now, upload it and that's about it for tonight i guess.

Bulls

2012-03-04 02:06:16

From: ggzz
For the guy that is having a problem with item picking up.. check your client settings.. it's definitely not the colours on the script. Also check that your maps are named right.

For the AZK question "When to pot" that's not a timer bro.. that's what level to pot at. It tells you each parameter on the form.. Try entering like 95 or something.. if ur skill lvls drop below 95, it'll drink a pot and stuff..

For waterfiends.. I'm updating it in around 5 minutes.. You'll notice a change in the OP in a sec..

Current progress on banking:
As you can see uptexts are still broken.. it's been a couple weeks now.. but hey.. it's banking flawlessly now..
It's been banking 50 times in a row now.. just making sure it's flawless.

Haven't gotten around to the Helmet problem yet.. but I just fixed the Waterfiends SOS ring misclick and the banking/a couple other things.. I'm going to put the findnormalrandoms now, upload it and that's about it for tonight i guess.


damn nice work buddy! waiting for your upload :)

Ashihtaka

2012-03-04 02:23:29

Thanks again for your reply ggzz.
The script was running great and I was about to leave it on overnight however:

From: z92
A small bug report on AZK. While using prayer, it sometimes runs to the second horde of zombies which is deeper in the dungeon. At this point it gets stuck and fights without prayer.


This has just happened to me, it went a bit deeper and fought even after prayer was ended. I was training afk with ss so I almost died from this.

If this one bug can be fixed, your script would definitely be the best public fighter on SRL.

Brandon

2012-03-04 02:27:43

From: ashihtaka
Thanks again for your reply ggzz.
The script was running great and I was about to leave it on overnight however:



This has just happened to me, it went a bit deeper and fought even after prayer was ended. I was training afk with ss so I almost died from this.

If this one bug can be fixed, your script would definitely be the best public fighter on SRL.


Update your zombies.. that has already been fixed :S

Ashihtaka

2012-03-04 02:31:16

On further inspection, I see that when prayer is needed the script clicks the minimap to be near the ladder, which you probably implemented as a fix when z92 asked about that.

What I think happened is that my prayer was low when fighting a zombie deeper in, but as I ran my auto-retaliate kept bringing me back.

If I keep auto-retaliate off though, zombies which are aggressive will attack me and the script doesn't work so I'm not sure what to do.

If you can think of a fix, I'm interested as to what it would be. I'll also try to think of one and let you know
Or if there is something I'm doing wrong, let me know.
(I'm running v1.85)

Brandon

2012-03-04 02:36:52

From: ashihtaka
On further inspection, I see that when prayer is needed the script clicks the minimap to be near the ladder, which you probably implemented as a fix when z92 asked about that.

What I think happened is that my prayer was low when fighting a zombie deeper in, but as I ran my auto-retaliate kept bringing me back.

If I keep auto-retaliate off though, zombies which are aggressive will attack me and the script doesn't work so I'm not sure what to do.

If you can think of a fix, I'm interested as to what it would be. I'll also try to think of one and let you know
Or if there is something I'm doing wrong, let me know.
(I'm running v1.85)


I'll look into it in the morning. That's a couple hrs from now.. I'll have a fix.. Hopefully it won't require any maps or anything. I'll think of something or add a failsafe to check if down the hall before checking prayer.

Already have a couple fixes in AZK 1.86.. Just never bothered to push it yet.. but I guess it's about time..

P.S. For anyone who downloaded the waterfiends within the last hr for the bank fix.. I'm pushing an update in 3 minutes that checks for Client Token crap as it just happened to me.

Ashihtaka

2012-03-04 02:40:08

From: ggzz
I'll look into it in the morning. That's a couple hrs from now.. I'll have a fix.. Hopefully it won't require any maps or anything. I'll think of something or add a failsafe to check if down the hall before checking prayer.

P.S. For anyone who downloaded the waterfiends within the last hr for the bank fix.. I'm pushing an update in 3 minutes that checks for Client Token crap as it just happened to me.


Sounds great. Try not to change much though! Because other than that, the script is running amazingly well.

Reminisce

2012-03-04 02:45:34

Think I fixed the problem with the loot, but with your latest update to the waterfiend script, it now continuously clicks the music tab to the right of the screen. Is it thinking it's loot or something? :(

Edit: This. http://i.imgur.com/dXwqY.png

Bulls

2012-03-04 03:00:51

finally the waterfiends script is flawless :D

i just need the script to withdraw extreme atk+str and it's perfect script. maybe even i will do it by myself..

tyvm ggzz <3


and the one above me: it checks music tab for randoms..

Reminisce

2012-03-04 03:06:34

From: b00lshit
finally the waterfiends script is flawless :D

i just need the script to withdraw extreme atk+str and it's perfect script. maybe even i will do it by myself..

tyvm ggzz <3


and the one above me: it checks music tab for randoms..


But it's doing it every 2 seconds. Just thought it seemed a little suspicious and didn't know if it was interfering with the script.

Bulls

2012-03-04 03:20:37

at line 2135 & 2136 put "//" before lines and it should be like this:


//if FindNormalRandoms then
//TerminateScript;

its in SOS function..

Ashihtaka

2012-03-04 12:18:45

An important update to AZK 1.85,

After it reports that it was unable to find altar symbol several times, the script just stops.
It stops attacking, and leaves you at zombies making you look like a botter (was reported several times after this lol).

So I think it should be made to either log you out if altar isn't found 3-5 times, or if the altar is always found (so it always gets you back upstairs even if you're a bit deeper in the dungeon Northwards).

Ashihtaka

2012-03-04 12:47:16

Another update, for some reason it usually takes off "Run"?
This slows down training a decent amount in the long run.

Fruit Bat

2012-03-04 13:18:04

75-99 defence and 96-99 hp with armoured zombies. It works well guys, you just need to restart it every 4 hours or so after a random. I have 99 atk and str as well as 95 prayer. Used no inventory items such as pots or food just gear and soulsplit.

He is pretty occupied with WFK at the moment which I am using. Works VERY WELL and with the new fix to banking, it is working perfectly for me. Only 17800 crimson to go.

Brandon

2012-03-04 13:45:21

http://villavu.com/forum/showthread.php?t=76814

Read it..

For AZK.. I'll push an update soon.. I gotta push the update later though because I gotta do some stupid project where my team disbanded due to them "being busy".. So I gotta solo it and still "Split the marks" with them.. kinda why I hate group projects.. ridiculous but meh..

U'll see an update soon. Probably some outdated colours by now.

Haider

2012-03-04 16:11:18

2 bugs for waterfiend script

1- while attacking it randomly thinks that its in Bob Random Event, identifying by music and then keeps clicking back and forth between inventory and the music tab

2- something wrong with ring of life check, im waering ROL but it says im not and closes the script, so i removed the whole Function as a temporary fix.

It'll be great if u can look into these issues.

Brandon

2012-03-04 16:19:42

From: Haider
2 bugs for waterfiend script

1- while attacking it randomly thinks that its in Bob Random Event, identifying by music and then keeps clicking back and forth between inventory and the music tab

2- something wrong with ring of life check, im waering ROL but it says im not and closes the script, so i removed the whole Function as a temporary fix.

It'll be great if u can look into these issues.



1. Click the link in my post prior to this one and see the answer is not the script itself..

2. uhh the ring of life check needs a timer now that the gametab is broken.. if it doesn't have time hover over ur ring to get the uptext due to the broken TabExist function in the srl include then it will fail and log you out. Again this function also relies on the answer to question one which is answered in my previous post.

Fruit Bat

2012-03-04 19:00:37

From: ggzz
http://villavu.com/forum/showthread.php?t=76814

Read it..

For AZK.. I'll push an update soon.. I gotta push the update later though because I gotta do some stupid project where my team disbanded due to them "being busy".. So I gotta solo it and still "Split the marks" with them.. kinda why I hate group projects.. ridiculous but meh..

U'll see an update soon. Probably some outdated colours by now.


Finish those projects like a bawss. Probley already did. Like the picture haha :D?

VillaVuFTW

2012-03-04 19:33:18

Suggestion :
Script - WaterFiends Killer
~SoulSplit FLICK

FloppyWien3r

2012-03-04 20:16:41

I love the lrc script.
But how come it stops after 2 loads?

Brandon

2012-03-04 20:18:38

From: FloppyWien3r
I love the lrc script.
But how come it stops after 2 loads?


absolutely didn't know that :S maybe colours broke? i'll check it out too.. that makes 3 scripts to check on my list again..

iPartyAlone

2012-03-04 20:51:34

Waterfiends will be nice for slayer tasks, thanks a lot :)

Ashaman88

2012-03-04 21:06:39

From: ggzz
absolutely didn't know that :S maybe colours broke? i'll check it out too.. that makes 3 scripts to check on my list again..


Using your paths and map I edited it and am getting around 35k/hr - 540ish ores/hr

Thanks bro!


Edit, depending on how the ore spots switch can get closer to 40k/hr

Time Running: 36 Minutes and 2 Seconds
Ores Mined: 364
Experience Earned: 23660
Experience/Hour: 39378
Ores/H Is: 605
===============================


Edit 2 : If you would like to see the edited code I'll shoot ya a pm, thanks again!

PatDuffy

2012-03-04 23:38:13

Psssst Ashaman, if you want to save me ~15 minutes of gathering new paths want to shoot me the updated paths? :p

Brandon

2012-03-04 23:43:05

From: PatDuffy
Psssst Ashaman, if you want to save me ~15 minutes of gathering new paths want to shoot me the updated paths? :p



Just post it here as well if u get it before moi.. I can check it out and see what changes were made then put it on the main post or apply those changes. It is an open thread after all, any fixes for anything can be posted freely.

PatDuffy

2012-03-04 23:46:31

Actually, I just ran it again and it's working perfectly fine now without any changes :p

Idk what the problem was, probably something on my end. I was having lag issues earlier, might have affected it.

Wizzer Gizzer

2012-03-05 00:32:14

weres the donate button?

Ashihtaka

2012-03-05 01:52:35

I hope you can take a look at the issues with AZK 1.85 soon, I'll be checking this thread every few hours in case you make an announcement

Ashaman88

2012-03-05 10:05:51

Sorry I meant I just used ggzz's paths and coded the mining method different. If your path is not going to the south safe spot perfectly you just need to log in and out until it fixes itself (at least it worked for me). I'm sure there are issues with it, I mainly wanted to just play around with the code… Here it is

Program LRC;
{$Define Smart}
{$I SRL/SRL.Simba}
{$I Sps/Sps.Simba}
{$I SRL/SRL/Misc/Debug.Simba}
{$I Srl/Srl/Skill/Fighting.Simba}
{$I SRL/SRL/Misc/PaintSmart.Simba}

Var
X4, Y4, t:Integer;
OreCount, XP, StartTime, OresPH, XPH, Sec: Integer;
Const
WTR = 300; //When Health Is Less than or Equal to this number, Run Away and log out!
WTRA = 700; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights.

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '';
Pass := '';
Pin := '';
WorldInfo := [27, 42, 45, 46, 48, 52, 59, 70, 72, 78, 79, 87, 104, 115, 117];
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;
{*******************************************************************************
Function ProgressReport;
By: Sin and parts by Shuttleu
Edited By: Ashaman88
Description: Will Make a progress report.
*******************************************************************************}
Procedure ProgressReport;
Begin
Sec:= (1+((Getsystemtime-StartTime)/1000));
XPH := (3600*XP) / (Sec);
OresPH := (3600*OreCount) / Sec;
Writeln('==========================');
Writeln('=====ggzzLRC=======');
Writeln('Time Running: ' + TimeRunning);
Writeln('Ores Mined: ' + IntToStr(OreCount));
Writeln('Experience Earned: ' + IntToStr(XP));
Writeln('Experience/Hour: ' + IntToStr(XPH));
Writeln('Ores/H Is: ' + IntToStr(OresPH));
Writeln('===============================');
End;
Function HPLevel: Integer;
Var
ColourString: String;
Begin
Result:= GetMMLevels('HP', ColourString);
End;

Function LRCPaths(Which: Integer; Invert: Boolean): TPointArray;
Var
BankToLowestGold, BankToHighGold, LowToHighGold: TPointArray;
Paths: T2DPointArray;
Begin
BankToLowestGold := [Point(260, -125), Point(280, -105), Point(285, -60), Point(310, -10), Point(325, 20)];

BankToHighGold := [Point(260, -125), Point(285, -85), Point(230, -50), Point(205, -50)];

LowToHighGold := [Point(325, 20), Point(280, -25), Point(225, -25), Point(205, -50)];

Paths:= [BankToLowestGold, BankToHighGold, LowToHighGold];

Case Which of
1: Result:= Paths[0];
2: Result:= Paths[1];
3: Result:= Paths[2];
4: Result:= Paths[RandomRange(0, 3)];
End;

If Invert Then
Begin
InvertTPA(Result);
End;
End;

Function Runaways: Boolean;
Begin
If (InFight and (HPLevel < WTRA)) Then
Begin
If SPS_PosOnMM(Point(325, 20)) Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
Setrest;
Repeat
Wait(RandomRange(6000,7000));
RandomRClick;
FindNormalRandoms;
If Not Loggedin Then LoginPlayer;
Until (HPLevel > WTRA);
Result := True
End
Else Result:= False
End;

Function FindGold: Boolean;
Var
H1,H2, I2, CTS: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then Exit;
If FindNormalRandoms Then
Begin
Players[CurrentPlayer].Active := False;
NextPlayer(Players[CurrentPlayer].Active);
Exit;
End;
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.07);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4285044, MSX1, MSY1, MSX2, MSY2, 5);
aPArray := TPAtoATPAEx(pArray, 70, 70);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
If H1 < 3 Then
Begin
H2 := H1 ;
End
Else
Begin
H2 := 3 ;
End;
For I2 := 0 To H2 Do
Begin
MiddleTPAEx(aPArray[I2], X4, Y4);
MMouse(X4, Y4, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpText('posit')) Then
Begin
Mouse(X4,Y4,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['ine'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('ine');
Result := True;
Exit;
End;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Function Bank: Boolean;
Var
H1, I2, CTS: Integer;
X5, Y5: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then
Exit;
If FindNormalRandoms Then
Begin
Players[CurrentPlayer].Active := False;
NextPlayer(Players[CurrentPlayer].Active);
Exit;
End;
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.49);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 5400435, MSX1, MSY1, 299, MSY2, 8);
aPArray := TPAtoATPAEx(pArray, 60, 60);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
For I2 := 0 To H1 Do
Begin
MiddleTPAEx(aPArray[I2], X5, Y5);
MMouse(X5, Y5, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpText('eposit')) Then
Begin
Mouse(X5,Y5,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['eposit'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('eposit');
Result := True;
Exit;
End;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;
Procedure AntiBan;
Begin
Case Random(250) Of
0: BoredHuman;
1: RandomRClick;
2: Hoverskill(skill_Mining, False);
3: Pickupmouse;
4: RandomMovement;
End;
End;
Procedure Mainloop;
Begin
Repeat
SPS_WALKPATH(LRCPaths(1, False)); //bank to low
Repeat
Wait(800);
Until (Not(Ismoving));
Repeat
If FindGold = True Then //low spot
Begin
Wait(100);
Repeat
Wait(RandomRange(300,500));
If Runaways = True Then Mainloop;
MMouse(X4,Y4,4,4);
AntiBan;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
MMouse(X4,Y4,4,4);
Wait(200);
FindNormalRandoms;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['alk','ake'])));
End
Else
Begin
If RunEnergy(40) = False Then
Begin
Setrest;
Repeat
Wait(100);
If Runaways = True Then Mainloop;
Until RunEnergy(80);
End;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, False)); //low to high spot
Repeat
Wait(800);
If Runaways = True Then Mainloop;
Until (Not(Ismoving));
If FindGold = True Then //high spot
Begin
Repeat
Wait(RandomRange(300,500));
If Runaways = True Then Mainloop;
MMouse(X4,Y4,4,4);
AntiBan;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
MMouse(X4,Y4,4,4);
Wait(200);
FindNormalRandoms;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['alk','ake'])));
End
Else
Begin
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, True)); //high to low spot
Repeat
Wait(800);
If Runaways = True Then Mainloop;
Until (Not(Ismoving));
End;
End;
Until (InvCount = 28) ;
If InvCount = 28 Then
Begin
OreCount := OreCount + 28;
XP := OreCount * 65;
ProgressReport;
If SPS_PosOnMM(Point(325, 20)) Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
FindNormalRandoms;
Repeat
Wait(800);
Until (Not(Ismoving));
Bank;
Wait(RandomRange(200,300));
MMouse(313,279,2,2);
MarkTime(t);
Repeat
Wait(800);
If TimeFromMark(T) > 5000 Then
Begin
Bank;
Wait(RandomRange(200,300));
MMouse(313,279,2,2);
End;
Until (IsUpText('ried'));
Mouse(313,279,3,3,True);
Wait(RandomRange(1000,2000));
End;
Until False;
End;
Begin
Smart_Server := 10;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
DeclarePlayers;
LoginPlayer;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0LRC']);
StartTime:=GetSystemTime;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
SmartSetRefresh(100);
Mainloop;
end.

the flea

2012-03-05 11:33:16

From: ggzz
K Some news.. I spent the last few hours doing the waterfiends map exactly how I did the caverns map.. only I wrote a program that makes the SPS maps for me.. thus they have not a single blur..


Found a way to make SPS as accurate as possible.


any chance on you releasing that tool? Would be very much appreciated:bart:

Brandon

2012-03-05 14:29:08

OI!! I just got home.. go change ur password now.. u forgot it in the script and I cannot edit it or change it cuz im typing on my iphone..

Ashaman88

2012-03-05 14:58:39

From: ggzz
OI!! I just got home.. go change ur password now.. u forgot it in the script and I cannot edit it or change it cuz im typing on my iphone..


owe you big time, thanks

Ashaman88

2012-03-05 19:53:50

17k ores and counting! Thanks man

eduardo230

2012-03-05 20:12:05


[——————————————–]
[ ~AZK~ 1.85 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 38m 16s ]
[ Experience: 62385 ]
[ Exp/hour: 97816 ]
[——————————————–]


Thanks for the amazing 99k exp per hour! :D some colours need to be updated ^^ but its running perfectly :D yesterday i ran it for 4 and a half hours. (2 times)

Edit: sorry i dint see the update checking it now thanks :)

raggin wests

2012-03-06 00:04:54

The waterfiends don't work for me. I turn it on and it sits there at waterfiends?.. Help please.

raggin wests

2012-03-06 00:35:01

vid guide possibly? much appriciated.
Willing to pay gp.

Ashihtaka

2012-03-06 01:01:14

Ah, I see you updated AZK!
I'll be running this right now, let you know proggy tomorrow.

Ashihtaka

2012-03-06 01:27:49

Ah, unfortunately, it still gets stuck when a bit deeper into the zombies =/

"Unable to find altar"
Then script stops

Brandon

2012-03-06 06:38:52

From: ashihtaka
Ah, unfortunately, it still gets stuck when a bit deeper into the zombies =/

"Unable to find altar"
Then script stops



I could have sworn I put this in the prayer altar function.. Change yours to this.. later I'll re-up it.. might have upped the wrong thing :S

Function DownTheHall: Boolean; Forward;
Function PrayAltar: Boolean;
var
CTS: Integer;
begin
LProc:= 'PrayAltar';
if AtHartwin then
exit;

CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.11, 0.38);

Result:= FindObjectFX([2960958], ['ray-at', 'haos altar', 'altar'], MSX1, MSY1, MSX2, MSY2, 20, 20, 11, True);
if (Not Result) then
if (Not AutoColourAltar) then
DownTheHall;

if Debugs then
writeln('PrayAltar: ' + ToStr(Result));

ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
end;


For the guy with waterfiends.. bro that script is near flawless.. Just have summoning potions, bunyip scrolls, prayer potions, food, and bunyip pouches in any tab.. make them all visible on the screen and just start the bot at the bank.. it'll withdraw and take u there and fight.

If you want to start at the ring or the fiends or wherever else.. then withdraw 25-50 scrolls, 4 bunyips (summon one) a, 1 summoning potion, 14 prayer pots 5 pieces of food (shark probably?) and start anywhere not near the bank.

z92

2012-03-06 07:30:41

I find myself using AZK v. 1.84 instead of 1.86. 1.86 seems to bug a lot more for me - this morning I found the script to have been idling (keept account logged in) at the then unagressive zombies for over an hour. Luckily, my world was empty :). It was trying to 'plant flags' in the dark areas of the minimap (probably trying to run to the ladder).

1.84 on the other hand works amazing and sometimes manages 6h runs for me if I handle the random that is bound to occur due to the massive amount of xp. :) This script has gotten me over 10m xp so far.


From: Wizzer Gizzer
weres the donate button?


I agree

And a progress report:

Brandon

2012-03-06 07:59:38

From: z92
I find myself using AZK v. 1.84 instead of 1.86. 1.86 seems to bug a lot more for me - this morning I found the script to have been idling (keept account logged in) at the then unagressive zombies for over an hour. Luckily, my world was empty :). It was trying to 'plant flags' in the dark areas of the minimap (probably trying to run to the ladder).

1.84 on the other hand works amazing and sometimes manages 6h runs for me if I handle the random that is bound to occur due to the massive amount of xp. :) This script has gotten me over 10m xp so far.




I agree


Hmm I'll check the difference between both since I have every version.. The only difference between them that I know of off the top of my head is the RunAwayEx function.. which checks if your down the hall.. Sounds like an infinite loop.. I'll have to run it for a while to figure this one out.

I'll go put my character there with logs on, head to school and when I come back hopefully it'll have logged everything that it has done.

one1988

2012-03-06 08:09:38

Hello, just wondering best gear to use for waterfiends?

Edit: also can you give me a rough charms per hour on a acc with maxed melee :) thanks

Haider

2012-03-06 17:49:18

so is the waterfiend script fixed now?

edit : where should the camera be set to?

Ashihtaka

2012-03-07 03:49:29

From: z92
I find myself using AZK v. 1.84 instead of 1.86. 1.86 seems to bug a lot more for me - this morning I found the script to have been idling (keept account logged in) at the then unagressive zombies for over an hour. Luckily, my world was empty :). It was trying to 'plant flags' in the dark areas of the minimap (probably trying to run to the ladder).

1.84 on the other hand works amazing and sometimes manages 6h runs for me if I handle the random that is bound to occur due to the massive amount of xp. :) This script has gotten me over 10m xp so far.


And a progress report:


Would you mind posting v1.84?

I'm having troubles with 1.86 as well

Alvi

2012-03-07 04:06:59

woah making all these scripts at once..gl anyway

Brandon

2012-03-07 07:03:52

Just ran 1.86 for 7 hrs :S No problem here.. I'll run it again :S Not sure exactly what is happening with u guys. And to the guy asking about waterfiends.. yes the script is fine. I have a friend running it 24/7 but randoms get him :c

Fog856

2012-03-07 09:08:36

Aw, shucks!! I died! lost my fury and fcape… :(((((((((

Failed To Find Altar.
Failed To Find Altar.
'One minute has passed…'
'One minute has passed…'
Error: Exception: The given DTM Index[0] doesn't exist at line 3142
The following DTMs were not freed: [1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]


Line 3142: if FindDTM(FS.Item, X, Y, MIX1, MIY1, MIX2, MIY2) then
FindDTM(FS.Item, X, Y, MIX1, MIY1, MIX2, MIY2);
FindDTMs(FS.Item, TPA, MIX1, MIY1, MIX2, MIY2);
MMouse(X, Y, 5, 5);
WaitUptextMulti(['at', 'eat', 'Eat'], 500);
ClickMouse2(true);
wait(1000);
Until((HPLevel > WTE) or (FindDTMs(FS.Item, TPA, MIX1, MIY1, MIX2, MIY2) = False) or (FindDTM(FS.Item, X, Y, MIX1, MIY1, MIX2, MIY2) = False));
end;

This is what it keeps highliting. :( GF me…

:(

Brandon

2012-03-07 09:55:38

Uhh I'll buy u a fury when I get home since I have enough cash but ur supposed to be wearing a Ring of life… It is a fighting script thread after all.. And with all the black screens n stuff.. Well it's bound to happen..

That looks like zombies.. When I get home I'll upload 1.84 temporarily then.. Since there's too many complaints on 1.86 which ran 7 hrs for me with debugging on :S


That one minute has passed thing looks like a login problem.. U had the black screen for 1 min.. It goes away and logs u in then terminated.. Dead :(

one1988

2012-03-07 10:01:02

Ggzz may I ask the gear your mate is 24/7ing water fiends in and charm rate hourly?

Thanks

Brandon

2012-03-07 10:06:29

Karils top n bottom verac helm ring of life, fury, sarasword, 14 ppots, 1 sum pot 4 bunyips, 5 shark, 50 scrolls, dboots barrows gloves

Rasta

2012-03-07 10:10:39

Can anyone tell me xp rate per hour for living rock cavern?

one1988

2012-03-07 10:14:13

Z r
From: ggzz
Karils top n bottom verac helm ring of life, fury, sarasword, 14 ppots, 1 sum pot 4 bunyips, 5 shark, 50 scrolls, dboots barrows gloves


Maxed melee? Charm rate per hour?

Fog856

2012-03-07 10:22:25

Wow! Are you serious!

I did wear a ring of life, but I died and then I forgot to wear it again.. I restocked on Super Sets and stuff, but forgot about the life..

:(

Brandon

2012-03-07 14:24:04

From: Fog856
Wow! Are you serious!

I did wear a ring of life, but I died and then I forgot to wear it again.. I restocked on Super Sets and stuff, but forgot about the life..

:(


KK I just got home.. so I don't gotta use my phone to reply anymore.. umm pm me when u read this.. I have an extra fury in the bank u can have.

z92

2012-03-07 19:10:27

From: Fog856
Wow! Are you serious!

I did wear a ring of life, but I died and then I forgot to wear it again.. I restocked on Super Sets and stuff, but forgot about the life..

:(


Ouch man. What I do in to remind myself is keep the ring of life in the same bank spot as my other items (such as salve amulet). I also always double check for ring of life before leaving bank, and once more before leaving the script to run.

You mentioned that you lost fury. Bad luck man, but let me recommend you wear Salve Amulet (e) at this spot in the future, as armoured zombies are undead.
http://runescape.wikia.com/wiki/Salve_amulet_%28e%29

Ashihtaka

2012-03-07 19:39:11

From: Fog856
Wow! Are you serious!

I did wear a ring of life, but I died and then I forgot to wear it again.. I restocked on Super Sets and stuff, but forgot about the life..

:(


Same thing happened to me, ring of life saved me once, and just as I was 80 hp I happened to check back on the script, ran my ass out of there.

Peter

2012-03-07 20:01:35

Your armourez zombie bot is amazing, but im having issues with the waterfiends, i started at zanaris bank, and had all my items i needed in the right tab, it withdraws everything exept the swallow whole scrolls and then says it cant withdraw all the items neccesary. so i dunno why its saying that, so i tried starting at the waterfiends with all the items in the invent and it just stands there and does nothing, so like yeah ahahha, i was really erxited for this bot, i dunno if ive set something up wrong or what, but could you make a guide on how to set it up properly if im at fault? or tell me whats wrong with it :D

Brandon

2012-03-07 20:28:19

From: rbd banned
Your armourez zombie bot is amazing, but im having issues with the waterfiends, i started at zanaris bank, and had all my items i needed in the right tab, it withdraws everything exept the swallow whole scrolls and then says it cant withdraw all the items neccesary. so i dunno why its saying that, so i tried starting at the waterfiends with all the items in the invent and it just stands there and does nothing, so like yeah ahahha, i was really erxited for this bot, i dunno if ive set something up wrong or what, but could you make a guide on how to set it up properly if im at fault? or tell me whats wrong with it :D


Name the maps correctly.. as stated on the front page else the script will not move..

http://pastebin.com/R0yEe05p

That is the version I'm using.. it uses better DTM's and clicks only the middle of the items.. This is what it's getting me..



@Fog I was serious.. I actually have a fury for u but like I said wear a ring of life. Lemmie know when ur ready to collect it.


EDIT!! I found the bug in AZK 1.86 using DiffChecker.. I can't believe it's so stupid.. Iunno what happened but it's not the same version of 1.86 I'm running.. the one on the main post is a beta one I was running to test waterfiends eating in it.. I just happened to have 3 versions of 1.86.. The biggest difference is the tolerance for the ladder! it is at 2 in the beta but at 4 in the original which is what 1.84 had.. Thus it only finds the ladder when it wants -__- if jagex changes a colour ever so slightly like by 1.. it will almost always never find the ladder and thus it cannot SOS..


Updating it tonight.. No one use the 1.86! FOG will get his fury for my mistake. ATM the update is running flawlessly and confirmed by a couple MSN buddies.

Peter

2012-03-07 21:25:24

thanks dude ill test it soon, i think i didnt name the maps right, but it should be good now, ill give it a go, once i get 95 str

Peter

2012-03-07 22:28:44

so i saved the maps in the sps, under the right name do i need to save it specifically in a folder? it now withdraws everything but just sits there…. a guide on how to set it up would really help

Brandon

2012-03-07 22:37:59

From: rbd banned
so i saved the maps in the sps, under the right name do i need to save it specifically in a folder? it now withdraws everything but just sits there…. a guide on how to set it up would really help


I really really really!! do not have time to video tape a guide.. Way too many projects and homework that I'm doing by myself for my team.. Maybe on the weekend..

The Maps MUST be in the SPS/IMG/RUNESCAPE_SURFACE folder..

Peter

2012-03-07 23:07:38

ahh ok, i thought it had to be saved under the ancient_cavern folder. well its running beautifully now, ill post a proggy for it later :D only issue ive noticed now is that it wont drink the prayer potion at the point which ive designated it too, its leaving it till the very last minute sometimes completely running out then attacking a waterfiend and after a while potting :/ ill keep an eye on it though, i dont know much about scripts but it seems like its not checking prayer i guess sick script though mate!!

Brandon

2012-03-07 23:19:22

From: rbd banned
ahh ok, i thought it had to be saved under the ancient_cavern folder. well its running beautifully now, ill post a proggy for it later :D only issue ive noticed now is that it wont drink the prayer potion at the point which ive designated it too, its leaving it till the very last minute sometimes completely running out then attacking a waterfiend and after a while potting :/ ill keep an eye on it though, i dont know much about scripts but it seems like its not checking prayer i guess sick script though mate!!



It is.. Sorry I did not program it to drink when the user specifies.. it used to be in the old version and some users kept putting stupid values like 1000 and then complaining about it not praying..

I have set the values as a constant atm.. anyway if u REALLY REALLY wanna change this.. though I do not recommend it yet unless you really know what your doing.. you can edit it as follows:

Go to line 23 and add this value to it:

WTP = 200; //Drink PPots when prayer gets below this number..

So your code should now look like:

const
NOB = 4; //Number of bunyip's to withdraw..
NSP = 1; //Number of Summoning Potions To withdraw..
NOP = 14; //Number of prayer potion(4) to withdraw..
NOS = 50; //Minimum number of scrolls to have at all times..
NOF = 5; //Number of Food to withdraw..
WTE = 600; //When to Eat/What HP Level to eat at..
CBT = 8; //Current Bank Tab that contains all Items Needed..
PTS = 1; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD = 95; //When To Drink Potions.
WTI = True; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 200; //Drink PPots when prayer gets below this number..


THEN at line 1195 where it says if OutOfPrayer then ……. Change it to

if (OutOfPrayer or (PrayerLevel <= WTP)) then

Peter

2012-03-07 23:42:42

Thanks thats so much better, i found the script to log out because it was out of food, as the pray would drop and i would get hit hard by the range, thanks!

Yes its working flawlessly now :p great script!

Brandon

2012-03-07 23:52:08

From: rbd banned
Thanks thats so much better, i found the script to log out because it was out of food, as the pray would drop and i would get hit hard by the range, thanks!

Yes its working flawlessly now :p great script!


If your talking about waterfiends.. it will run to the ring then to the bank if out of food, and prayer + pots, and bunyips with no cooked food..

So if (No cooked food and no bunyips and low on hp and no prayer/pots) then run to the bank, check for more.. if not find more then logout and terminate else withdraw food n go back..


EDIT: Just gave FOG his fury =] and here is a quick proggy I got before meeting up with him:


[--------------------------------------------]
[ ~AZK~ 1.87 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 01h 41m 45s ]
[ Experience: 149842 ]
[ Exp/hour: 88358 ]
[--------------------------------------------]

DDS Brid

2012-03-07 23:52:30

Well I was running the old version of AZK and I managed to die though I was wearing a ring of life…? I lost my tasset :P

I don't really care because the new version is running flawlessly for me. I'll post a proggy later and I'd like to tell you how thankful I am for great scripters like you. If you need me to test anything for you ever just give me a PM I have access to several account and I could probably help out though I don't have a lot of money for testing.

Anyway GL and thank man!

Brandon

2012-03-07 23:59:01

From: DDS Brid
Well I was running the old version of AZK and I managed to die though I was wearing a ring of life…? I lost my tasset :P

I don't really care because the new version is running flawlessly for me. I'll post a proggy later and I'd like to tell you how thankful I am for great scripters like you. If you need me to test anything for you ever just give me a PM I have access to several account and I could probably help out though I don't have a lot of money for testing.

Anyway GL and thank man!


What in the world were u wearing that tassets weren't kept :S it's kept over fury and chest plate. Zombies don't hit that hard so I'm not sure how ring of life isn't saving u guys..

Fog856

2012-03-08 00:05:08

I'd like to say a BIG THANK YOU TO ggzz for giving me my fury.. All I need is my fcape now.. THANKS ALOT!! :)

Peter

2012-03-08 00:05:52

Probably trying to get free stuff out of you….:p yeah i was running azk earlier, in full void, fire cape, str ammy, drag boots, d scimmy, d defender turm and pots getting close to 90k xp an hour, ran beautifully, yeah the waterfiends is going great now, probably use that now as the xp for str an hour ranges from 40-60k :D took me ages to set up so a yt guide would be good to make, ill make one this weekend if i get a chance too and im over my sickness


actually i would say more ive been running it for an hour and a half and a bit over 100k str xp

DDS Brid

2012-03-08 00:11:11

From: ggzz
What in the world were u wearing that tassets weren't kept :S it's kept over fury and chest plate. Zombies don't hit that hard so I'm not sure how ring of life isn't saving u guys..


Rapier, Bandos Chestplate (does keep over tassets lol-as of today's prices), and for some reason I had brought my c maul. Otherwise I was just in stand Salve (e), rol, nezzy, etc.

I'm pretty poor :P I love the script- are you planning on adding charm looting anytime soon? :)

DDS Brid

2012-03-08 00:13:53

From: rbd banned
Probably trying to get free stuff out of you….:p yeah i was running azk earlier, in full void, fire cape, str ammy, drag boots, d scimmy, d defender turm and pots getting close to 90k xp an hour, ran beautifully, yeah the waterfiends is going great now, probably use that now as the xp for str an hour ranges from 40-60k :D took me ages to set up so a yt guide would be good to make, ill make one this weekend if i get a chance too and im over my sickness


actually i would say more ive been running it for an hour and a half and a bit over 100k str xp


I'm at 90k an hour with my 60 att midbrid acc (using scim)

How are you only getting 90k p/h with a rapier? You should really use salve (e) for the 20%.

I managed to pull 110k with my turm barrow pure with a rapier (before he died :P ).

Peter

2012-03-08 00:28:44

From: DDS Brid
I'm at 90k an hour with my 60 att midbrid acc (using scim)

How are you only getting 90k p/h with a rapier? You should really use salve (e) for the 20%.

I managed to pull 110k with my turm barrow pure with a rapier (before he died :P ).


Im not using rapier :p i havent done quest for salve but if i did get it i would be getting 100k+ per hour its on my to do list :D just been to lazy to get salve tbh, i was having problems though of what to set my when to pot digit as, someone help? ill be posting a written proggy soon for the wfk in about half an hour,

DDS Brid

2012-03-08 00:33:14

From: rbd banned
Im not using rapier :p i havent done quest for salve but if i did get it i would be getting 100k+ per hour its on my to do list :D just been to lazy to get salve tbh, i was having problems though of what to set my when to pot digit as, someone help? ill be posting a written proggy soon for the wfk in about half an hour,


Depends on what pots you're using but if your attack and str are both 70-80+ just use the standard 7. You might want to change though if you have areally low combat skill (like 60 att 90+str).

Peter

2012-03-08 00:33:28

From: DDS Brid
Rapier, Bandos Chestplate (does keep over tassets lol-as of today's prices), and for some reason I had brought my c maul. Otherwise I was just in stand Salve (e), rol, nezzy, etc.

I'm pretty poor :P I love the script- are you planning on adding charm looting anytime soon? :)


Charm looting is there, its just not completely flawless, and it seems like the spot 2 or 1 square in front of ladder it refuses to check, and loot charms from that point

Peter

2012-03-08 00:34:42

From: DDS Brid
Depends on what pots you're using but if your attack and str are both 70-80+ just use the standard 7. You might want to change though if you have areally low combat skill (like 60 att 90+str).


oh im 80 attack 94 str so standard 7 should do it?

DDS Brid

2012-03-08 00:43:00

From: rbd banned
oh im 80 attack 94 str so standard 7 should do it?


I personally would, but that being said my invy is 2 food and the rest pots. I have turm/SS and I don't need food so I just have pots to speed up the training, so you may want to adjust accordingly. Though 7 will be a good benchmark and you can change it from there if you're having short loads.

Peter

2012-03-08 00:44:43

From: DDS Brid
I personally would, but that being said my invy is 2 food and the rest pots. I have turm/SS and I don't need food so I just have pots to speed up the training, so you may want to adjust accordingly. Though 7 will be a good benchmark and you can change it from there if you're having short loads.


yeah i ss and turm the whole time, dont bother bringing food, just 8 of each super, i had it on like 5 just playing around with it and there were huge margins between each time it drank, like in one hour it had only drunk 3 doses of each type of pot, so yeah thanks for the help!

Peter

2012-03-08 00:59:54

No actually proggy report given in the log, so ill write up a quick one that i got, im using karils, fire cape, glory, d boots, chaotic maul, 80 att 94 str,


Charms:
Crimson: 72
Green: 17
Blue: 9
Gold: 27

Loot:
Water Orb: 35
Snap Dragon Seed: 1
Raw Shark: 7

Strength Xp: 57k
Constitution Xp: 17k

botted for 3 hours, all up 237 crims :D gone flawlessly and banked beautifuly loving this script!
Hope this helps everyone :D

chebding

2012-03-08 07:25:53

Thanks for the great scripts. About to set up AZK again and then most likely waterfiends. I hope to start one of my first script projects this saturday when I'm not busy.

Fog856

2012-03-08 08:25:58

I would just like to say thank you ggzz one again for these wonderful scripts.


the flea

2012-03-08 20:21:08

hmm I'm running the WFK and running into some problems that I don't understand since nobody else seem's to be experiencing them.
The script runs great up until it gets in to the waterfiends cave, it turns on prayer and then just idles. Doesn't loot, eat or pot anything :/
Nothing is being written in the debug box however the CMD window is repeatedly saying this:

Brandon

2012-03-08 20:31:20

Uhh that seems to be a problem with the OCR.. I've already asked the devs to fix the Uptext and options in Zanaris and the caverns over 2 weeks ago.. If u press ctrl+f.. u will notice there is a boolean value called: "UptextBroken" that I have set to true..

If set to true, it tries to find the uptext and if not, it will click the item anyway.. this is how it banks.. this is the reason I spent so much time making the most accurate DTM's I can. To compensate for that problem..

Now what I'm not sure of is why your now getting that when it was fine before.. I'm currently running it as well.. did u try restarting simba or forcing an update??

the flea

2012-03-08 20:37:27

From: ggzz
Uhh that seems to be a problem with the OCR.. I've already asked the devs to fix the Uptext and options in Zanaris and the caverns over 2 weeks ago.. If u press ctrl+f.. u will notice there is a boolean value called: "UptextBroken" that I have set to true..

If set to true, it tries to find the uptext and if not, it will click the item anyway.. this is how it banks.. this is the reason I spent so much time making the most accurate DTM's I can. To compensate for that problem..

Now what I'm not sure of is why your now getting that when it was fine before.. I'm currently running it as well.. did u try restarting simba or forcing an update??


thanks for the quick reply. I'm running the AZK now anyway as I'm about to go to bed and couldn't be dealing with the hassle of trying to get it to work late at night.

Sin

2012-03-08 20:45:18



:3

Brandon

2012-03-08 20:53:40

Hahah =] Looks good! u forgot to put your name on it.. the last guy forgot to put his name on it so I had to photoshop it in.. I always give credit so if u can put ur name on that, I'll use it on the next whole number version.

Sin

2012-03-08 20:56:33

From: ggzz
Hahah =] Looks good! u forgot to put your name on it.. the last guy forgot to put his name on it so I had to photoshop it in.. I always give credit so if u can put ur name on that, I'll use it on the next whole number version.



That's alright, I don't need my name in there :)
Allowing everyone to use these scripts is thanks enough <3

raggin wests

2012-03-08 22:38:02

So ive been trying for days now to get waterfiends working and it wont work.. i set it up and it checks for my ring then points my sight north then stops working. Help would be much appriciated, ill pay gp lol… Anyway i took a vid of it not working maybe someone knows?

http://www.youtube.com/watch?v=tvDX6SKcbe4&feature=youtube_gdata

Brandon

2012-03-08 22:42:09

Download Map one:
Place it in Simba/SPS/IMG/RUNESCAPE_SURFACE
Rename it: 0_0WFKZ

Do the same for Map two but name it 0_0WFKC

Change runescape settings to the lowest, fixed, maxed brightness.
Run the script and watch it kill.

raggin wests

2012-03-08 22:58:59

How do i download it.?

'Toxin

2012-03-08 23:00:18

From: raggin wests
How do i download it.?


By clicking the download link where the map piece is attached.

eduardo230

2012-03-08 23:04:01

Ragging west you can find tutorials in th tut island, but only download the file and open t with simba. it will be a lot of code look for the place were you need to put pass and username and put them. push play button and it will start and do the magic. (you know what i mean XD)



Ggzz i found a bug whit AZK drinking super str pots, i sometimes detects some runes especialy the chaos rune ( it has white on it) and put the cursor on it and after that it wont drink anymore super str. i think it thinks that all super str pot are empty or something like that.

raggin wests

2012-03-08 23:04:25

i have it downloaded but i dont know how to dl the map. i click it and a map pops up.

Brandon

2012-03-08 23:09:39

From: eduardo230
Ragging west you can find tutorials in th tut island, but only download the file and open t with simba. it will be a lot of code look for the place were you need to put pass and username and put them. push play button and it will start and do the magic. (you know what i mean XD)



Ggzz i found a bug whit AZK drinking super str pots, i sometimes detects some runes especialy the chaos rune ( it has white on it) and put the cursor on it and after that it wont drink anymore super str. i think it thinks that all super str pot are empty or something like that.


Yeah I knew about this.. I have to switch pot drinking to strictly DTM's to fix that.. It's the same problem as the Old neitiznot helmet vs the rune essence for waterfiends picking up.. either DTM's or an atpa or combination of DTM with TPA.. would probably take a minute per pot or something as i already got the code for that.. just needa pick colours.

Uhh I'll do it tomorrow afternoon or something.. I'm actually really tired atm so i'm just roaming around the site until I fall asleep since I can't sleep since it's really hot even with air conditioning on LOL.

@SIN thanx for the Paint =] Just saw ur post :D

For the guy asking how to download.. well u click the map links.. right click the image.. press save as.. choose the names I just told u..
0_0WFKZ for zanaris.
0_0WFKC for caverns.

These are the maps:
Zanaris (Name this map: 0_0WFKZ): http://i.imgur.com/DqyKO.png
Caverns (Name this map: 0_0WFKC): http://i.imgur.com/EedpL.png

then just do the rest of the instructions.

raggin wests

2012-03-08 23:11:56

ooo.

raggin wests

2012-03-08 23:17:39

@Download Map one:
Place it in Simba/SPS/IMG/RUNESCAPE_SURFACE
Rename it: 0_0WFKZ

Do the same for Map two but name it 0_0WFKC

Change runescape settings to the lowest, fixed, maxed brightness.
Run the script and watch it kill.
====================================================
Saved the pics as you said, were can i find "Place it in Simba/SPS/IMG/RUNESCAPE_SURFACE"

eduardo230

2012-03-08 23:32:58

thanks Ggzz :D really quick replay! :D

raggin wests

2012-03-08 23:35:53

Helllp plz lol. ill pay someone..

DDS Brid

2012-03-08 23:36:43

on waterfiends it says it can't withdraw all teh required items even though I have everything set correctly and it has withdrawn everything it needs :/

Peter

2012-03-08 23:38:07

From: raggin wests
Helllp plz lol. ill pay someone..


Whats the issue?

raggin wests

2012-03-08 23:39:47

were do i place the image's i saved?
waterfiends

Peter

2012-03-08 23:42:16

lemme add you in game and ill run it through with you :p whats your rsn?

raggin wests

2012-03-08 23:44:12

Ill talk on one of my nubs, "titload"

Brandon

2012-03-08 23:47:19

C:/Simba/Includes/SPS/Img/Runescape_Surface/

on waterfiends it says it can't withdraw all teh required items even though I have everything set correctly and it has withdrawn everything it needs :/


Uptexts are broken for a while not.. uhhh it should be counting through ur invent though.. how often is it doing that? I know it tries multiple times before shutting down.

DDS Brid

2012-03-08 23:50:36

Anyone that can help me with my 'can't find the required items' would be greatly appreciated.

DDS Brid

2012-03-08 23:52:13

From: ggzz
C:/Simba/Includes/SPS/Img/Runescape_Surface/



Uptexts are broken for a while not.. uhhh it should be counting through ur invent though.. how often is it doing that? I know it tries multiple times before shutting down.


Yes that's exactly what happens- it takes the items out then deposits and retrying until script terminates. Is there anything that can be done about that?

Brandon

2012-03-08 23:58:14


That's my setup.. with that setup the script withdraws this with my settings:


And runs to the caverns and fights.. EVERY SINGLE one of those items MUST be on screen in the bank.. in the tab that YOU specified at the top of the script.. It just has to be entirely visible.. no specific slots.. My 3 empty inv slots are for picking up the first 3 types of charms which allow the script the optimize item picking up when it comes to picking up sharks and other items like orbs or effigies.


Still problems? Turn debugging on and post exactly everything it sees.. it will print reports in the debug box that states what items it finds, how much it has counted, etc..

Anyway I'm heading to bed now.. This is what I'm running.. It's the exact same as on the first post:
http://paste.villavu.com/show/pJGLcNILgcLxOKhcxI76/

Only difference is that it allows the user to choose when to pray as requested by someone above.. I'll download camtasia or whatever it is to vid it later I guess….

Peter

2012-03-09 00:16:42

Ok well i sorted out wests troubles, by emailing him a little picture guide, i had difficulty setting it up, but once i got it going its been flawless, west even game me a donation for my troubles! If anyone else wants a hand feel free to give me a hola and ill help if i can!

Ashaman88

2012-03-09 00:17:44

Most updated version of LRC edits :

Program LRC;
{$Define Smart}
{$I SRL/SRL.Simba}
{$I Sps/Sps.Simba}
{$I SRL/SRL/Misc/Debug.Simba}
{$I Srl/Srl/Skill/Fighting.Simba}
{$I SRL/SRL/Misc/PaintSmart.Simba}

Var
X4, Y4, T, Spot:Integer;
OreCount, XP, StartTime, OresPH, XPH, Sec: Integer;
Off: String;
Const
WTR = 300; //When Health Is Less than or Equal to this number, Run Away and log out!
WTRA = 700; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights.

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '';
Pass := '';
Pin := '';
WorldInfo := [27, 42, 45, 46, 48, 52, 59, 70, 72, 78, 79, 87, 104, 115, 117];
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;

{*******************************************************************************
Function ProgressReport;
By: Sin and parts by Shuttleu
Edited By: Ashaman88
Description: Will Make a progress report.
*******************************************************************************}
Procedure ProgressReport;
Begin
OreCount := OreCount + 28;
XP := OreCount * 65;
Sec:= (1+((Getsystemtime-StartTime)/1000));
XPH := (3600*XP) / (Sec);
OresPH := (3600*OreCount) / Sec;
Writeln('==========================');
Writeln('=====LRC=======');
Writeln('Time Running: ' + TimeRunning);
Writeln('Ores Mined: ' + IntToStr(OreCount));
Writeln('Experience Earned: ' + IntToStr(XP));
Writeln('Experience/Hour: ' + IntToStr(XPH));
Writeln('Ores/H Is: ' + IntToStr(OresPH));
Writeln('===============================');
End;

{*******************************************************************************
Function HPLevel;
By: ggzz
Edited By: Ashaman88
Description: Gets HP Level.
*******************************************************************************}
Function HPLevel: Integer;
Var
ColourString: String;
Begin
Result:= GetMMLevels('HP', ColourString);
End;

{*******************************************************************************
Function LRCPaths;
By: ggzz
Edited By: Ashaman88
Description: Paths to rocks.
*******************************************************************************}
Function LRCPaths(Which: Integer; Invert: Boolean): TPointArray;
Var
BankToLowestGold, BankToHighGold, LowToHighGold: TPointArray;
Paths: T2DPointArray;
Begin
BankToLowestGold := [Point(260, -125), Point(280, -105), Point(285, -60), Point(310, -10), Point(325, 25)];

BankToHighGold := [Point(260, -125), Point(285, -85), Point(230, -50), Point(205, -50)];

LowToHighGold := [Point(325, 25), Point(280, -25), Point(225, -25), Point(205, -50)];

Paths:= [BankToLowestGold, BankToHighGold, LowToHighGold];

Case Which of
1: Result:= Paths[0];
2: Result:= Paths[1];
3: Result:= Paths[2];
4: Result:= Paths[RandomRange(0, 3)];
End;

If Invert Then
Begin
InvertTPA(Result);
End;
End;

{*******************************************************************************
Function Runaways;
By: ggzz
Edited By: Ashaman88
Description: Runs away when low on health.
*******************************************************************************}
Function Runaways: Boolean;
Begin
If (InFight and (HPLevel < WTRA)) Then
Begin
If spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
Repeat
Wait(800);
Until (Not(Ismoving));
Wait(10000);
Logout;
LoginPlayer;
Setrest;
Repeat
Wait(RandomRange(6000,20000));
RandomRClick;
FindNormalRandoms;
If Not Loggedin Then LoginPlayer;
Until (HPLevel > WTRA);
Result := True
End
Else Result:= False
End;

Function FindGold: Boolean;
Var
H1,H2, I2, CTS, T1, A, B, C, D: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then Exit;
FindNormalRandoms;
If InvFull Then
Begin
Result := True;
Exit;
End;
If Spot = 1 Then
Begin
A:=140;
B:=120;
C:=251;
D:=259;
End
Else
Begin
A:=101;
B:=40;
C:=379;
D:=240;
End;
SMART_DrawBox(intToBox(A, B, C, D));
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.07);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4285044, A, B, C, D, 5);
aPArray := TPAtoATPAEx(pArray, 66, 66);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
If H1 < 2 Then
Begin
H2 := H1 ;
End
Else
Begin
If Spot = 1 Then
Begin
H2 := 1;
End
Else
H2 := 2;
End;
For I2 := 0 To H2 Do
Begin
MiddleTPAEx(aPArray[I2], X4, Y4);
MMouse(X4, Y4, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['posit','neral','depo'])) Then
Begin
Mouse(X4,Y4,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['ine'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('ine');
MarkTime(T1);
Repeat
Wait(100);
Until ((IsMoving) Or (TimeFromMark(T1) > 1500));
If (TimeFromMark(T1) < 1500) Then FindGold;
Result := True;
Exit;
End;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Function Bank: Boolean;
Var
H1, I2, CTS: Integer;
X5, Y5: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then
Exit;
FindNormalRandoms;
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.49);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 5400435, MSX1, MSY1, 299, MSY2, 8);
aPArray := TPAtoATPAEx(pArray, 60, 60);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
For I2 := 0 To H1 Do
Begin
MiddleTPAEx(aPArray[I2], X5, Y5);
MMouse(X5, Y5, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['ulle','ift','Pull'])) Then
Begin
Mouse(X5,Y5,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['eposit'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('eposit');
Wait(RandomRange(200,300));
MMouse(313,279,2,2);
Wait(RandomRange(200,300));
Result := True;
Exit;
End
Else
Result := False;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Procedure AntiBan;
Begin
MMouse(X4,Y4,4,4);
Case Random(250) Of
0: BoredHuman;
1: RandomRClick;
2: Hoverskill(skill_Mining, False);
3: Pickupmouse;
4: RandomMovement;
End;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
MMouse(X4,Y4,4,4);
Wait(200);
FindNormalRandoms;
End;

Function ToBank: Boolean;
Var
X,Y: Integer;
Begin
If Spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
FindNormalRandoms;
Repeat
Wait(400);
Until (Not(Ismoving));
If FindSymbol(X,Y,'Bank') Then
Result := True
Else
Result := False
End;

Procedure Banking;
Begin
If ToBank=False Then
Begin
Spot := 1;
Logout;
LoginPlayer;
ToBank;
End;
If Bank=True Then
Begin
MarkTime(T);
Repeat
Wait(RandomRange(150,200))
If TimeFromMark(T) > 5000 Then
Begin
Bank;
MMouse(313,279,2,2);
Wait(RandomRange(4000,6000));
End;
Until (IsUpTextMultiCustom(['ried','carr','tems']));
Mouse(313,279,3,3,True);
Wait(RandomRange(1000,2000));
End;
End;

Procedure Mainloop;
Begin
Repeat
SPS_WALKPATH(LRCPaths(1, False)); //bank to low
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
Until (Not(Ismoving));
End;
Spot := 1;
Repeat
If FindGold Then //low spot
Begin
Wait(100);
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Mainloop;
AntiBan;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['Wal','alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
If RunEnergy(40) = False Then
Begin
Setrest;
Repeat
Wait(100);
If Runaways Then Mainloop;
Until RunEnergy(90);
End;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, False)); //low to high spot
Spot := 2;
Repeat
Wait(RandomRange(150,200))
If Runaways Then Mainloop;
Until (Not(Ismoving));
If FindGold Then //high spot
Begin
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Mainloop;
AntiBan;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, True)); //high to low spot
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
If Runaways = True Then Mainloop;
Until (Not(Ismoving));
End;
Spot := 1;
End;
End;
Until InvFull;
SMART_ClearMS;
ProgressReport;
Banking;
Until AllPlayersInactive;
End;
Begin
Smart_Server := 10;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
DeclarePlayers;
LoginPlayer;
SMART_ClearMS;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0LRC']);
StartTime:=GetSystemTime;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
SmartSetRefresh(100);
Mainloop;
Repeat
Writeln(toStr(SPS_GetMyPos));
Until (AllPlayersInactive);
end.

Can run that all night long, I'm averaging 40k xp/hr I added some failsafes for when the map messes up SPS a little bit.

Peter

2012-03-09 00:21:55

From: ashaman88
Most updated version of LRC edits :

Program LRC;
{$Define Smart}
{$I SRL/SRL.Simba}
{$I Sps/Sps.Simba}
{$I SRL/SRL/Misc/Debug.Simba}
{$I Srl/Srl/Skill/Fighting.Simba}
{$I SRL/SRL/Misc/PaintSmart.Simba}

Var
X4, Y4, T, Spot:Integer;
OreCount, XP, StartTime, OresPH, XPH, Sec: Integer;
Off: String;
Const
WTR = 300; //When Health Is Less than or Equal to this number, Run Away and log out!
WTRA = 700; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights.

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '';
Pass := '';
Pin := '';
WorldInfo := [27, 42, 45, 46, 48, 52, 59, 70, 72, 78, 79, 87, 104, 115, 117];
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;

{*******************************************************************************
Function ProgressReport;
By: Sin and parts by Shuttleu
Edited By: Ashaman88
Description: Will Make a progress report.
*******************************************************************************}
Procedure ProgressReport;
Begin
OreCount := OreCount + 28;
XP := OreCount * 65;
Sec:= (1+((Getsystemtime-StartTime)/1000));
XPH := (3600*XP) / (Sec);
OresPH := (3600*OreCount) / Sec;
Writeln('==========================');
Writeln('=====LRC=======');
Writeln('Time Running: ' + TimeRunning);
Writeln('Ores Mined: ' + IntToStr(OreCount));
Writeln('Experience Earned: ' + IntToStr(XP));
Writeln('Experience/Hour: ' + IntToStr(XPH));
Writeln('Ores/H Is: ' + IntToStr(OresPH));
Writeln('===============================');
End;

{*******************************************************************************
Function HPLevel;
By: ggzz
Edited By: Ashaman88
Description: Gets HP Level.
*******************************************************************************}
Function HPLevel: Integer;
Var
ColourString: String;
Begin
Result:= GetMMLevels('HP', ColourString);
End;

{*******************************************************************************
Function LRCPaths;
By: ggzz
Edited By: Ashaman88
Description: Paths to rocks.
*******************************************************************************}
Function LRCPaths(Which: Integer; Invert: Boolean): TPointArray;
Var
BankToLowestGold, BankToHighGold, LowToHighGold: TPointArray;
Paths: T2DPointArray;
Begin
BankToLowestGold := [Point(260, -125), Point(280, -105), Point(285, -60), Point(310, -10), Point(325, 25)];

BankToHighGold := [Point(260, -125), Point(285, -85), Point(230, -50), Point(205, -50)];

LowToHighGold := [Point(325, 25), Point(280, -25), Point(225, -25), Point(205, -50)];

Paths:= [BankToLowestGold, BankToHighGold, LowToHighGold];

Case Which of
1: Result:= Paths[0];
2: Result:= Paths[1];
3: Result:= Paths[2];
4: Result:= Paths[RandomRange(0, 3)];
End;

If Invert Then
Begin
InvertTPA(Result);
End;
End;

{*******************************************************************************
Function Runaways;
By: ggzz
Edited By: Ashaman88
Description: Runs away when low on health.
*******************************************************************************}
Function Runaways: Boolean;
Begin
If (InFight and (HPLevel < WTRA)) Then
Begin
If spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
Repeat
Wait(800);
Until (Not(Ismoving));
Wait(10000);
Logout;
LoginPlayer;
Setrest;
Repeat
Wait(RandomRange(6000,20000));
RandomRClick;
FindNormalRandoms;
If Not Loggedin Then LoginPlayer;
Until (HPLevel > WTRA);
Result := True
End
Else Result:= False
End;

Function FindGold: Boolean;
Var
H1,H2, I2, CTS, T1, A, B, C, D: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then Exit;
FindNormalRandoms;
If InvFull Then
Begin
Result := True;
Exit;
End;
If Spot = 1 Then
Begin
A:=140;
B:=120;
C:=251;
D:=259;
End
Else
Begin
A:=101;
B:=40;
C:=379;
D:=240;
End;
SMART_DrawBox(intToBox(A, B, C, D));
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.07);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4285044, A, B, C, D, 5);
aPArray := TPAtoATPAEx(pArray, 66, 66);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
If H1 < 2 Then
Begin
H2 := H1 ;
End
Else
Begin
If Spot = 1 Then
Begin
H2 := 1;
End
Else
H2 := 2;
End;
For I2 := 0 To H2 Do
Begin
MiddleTPAEx(aPArray[I2], X4, Y4);
MMouse(X4, Y4, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['posit','neral','depo'])) Then
Begin
Mouse(X4,Y4,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['ine'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('ine');
MarkTime(T1);
Repeat
Wait(100);
Until ((IsMoving) Or (TimeFromMark(T1) > 1500));
If (TimeFromMark(T1) < 1500) Then FindGold;
Result := True;
Exit;
End;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Function Bank: Boolean;
Var
H1, I2, CTS: Integer;
X5, Y5: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then
Exit;
FindNormalRandoms;
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.49);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 5400435, MSX1, MSY1, 299, MSY2, 8);
aPArray := TPAtoATPAEx(pArray, 60, 60);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
For I2 := 0 To H1 Do
Begin
MiddleTPAEx(aPArray[I2], X5, Y5);
MMouse(X5, Y5, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['ulle','ift','Pull'])) Then
Begin
Mouse(X5,Y5,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['eposit'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('eposit');
Wait(RandomRange(200,300));
MMouse(313,279,2,2);
Wait(RandomRange(200,300));
Result := True;
Exit;
End
Else
Result := False;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Procedure AntiBan;
Begin
MMouse(X4,Y4,4,4);
Case Random(250) Of
0: BoredHuman;
1: RandomRClick;
2: Hoverskill(skill_Mining, False);
3: Pickupmouse;
4: RandomMovement;
End;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
MMouse(X4,Y4,4,4);
Wait(200);
FindNormalRandoms;
End;

Function ToBank: Boolean;
Var
X,Y: Integer;
Begin
If Spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
FindNormalRandoms;
Repeat
Wait(400);
Until (Not(Ismoving));
If FindSymbol(X,Y,'Bank') Then
Result := True
Else
Result := False
End;

Procedure Banking;
Begin
If ToBank=False Then
Begin
Spot := 1;
Logout;
LoginPlayer;
ToBank;
End;
If Bank=True Then
Begin
MarkTime(T);
Repeat
Wait(RandomRange(150,200))
If TimeFromMark(T) > 5000 Then
Begin
Bank;
MMouse(313,279,2,2);
Wait(RandomRange(4000,6000));
End;
Until (IsUpTextMultiCustom(['ried','carr','tems']));
Mouse(313,279,3,3,True);
Wait(RandomRange(1000,2000));
End;
End;

Procedure Mainloop;
Begin
Repeat
SPS_WALKPATH(LRCPaths(1, False)); //bank to low
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
Until (Not(Ismoving));
End;
Spot := 1;
Repeat
If FindGold Then //low spot
Begin
Wait(100);
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Mainloop;
AntiBan;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['Wal','alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
If RunEnergy(40) = False Then
Begin
Setrest;
Repeat
Wait(100);
If Runaways Then Mainloop;
Until RunEnergy(90);
End;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, False)); //low to high spot
Spot := 2;
Repeat
Wait(RandomRange(150,200))
If Runaways Then Mainloop;
Until (Not(Ismoving));
If FindGold Then //high spot
Begin
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Mainloop;
AntiBan;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, True)); //high to low spot
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
If Runaways = True Then Mainloop;
Until (Not(Ismoving));
End;
Spot := 1;
End;
End;
Until InvFull;
SMART_ClearMS;
ProgressReport;
Banking;
Until AllPlayersInactive;
End;
Begin
Smart_Server := 10;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
DeclarePlayers;
LoginPlayer;
SMART_ClearMS;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0LRC']);
StartTime:=GetSystemTime;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
SmartSetRefresh(100);
Mainloop;
Repeat
Writeln(toStr(SPS_GetMyPos));
Until (AllPlayersInactive);
end.

Can run that all night long, I'm averaging 40k xp/hr I added some failsafes for when the map messes up SPS a little bit.


Can this be added to the whole script? so people who only know basic scripting can just grab the updated script?

Ashaman88

2012-03-09 00:27:36

What I posted is just me messing around editing up ggzz's script. So sort of two different scripts.. I don't think/know if he would want that as the official script.

Brandon

2012-03-09 00:59:38

From: ashaman88
What I posted is just me messing around editing up ggzz's script. So sort of two different scripts.. I don't think/know if he would want that as the official script.



I'd absolutely love to put it on the main page.. BUT a couple things I have to say before doing so.. especially with the stack if it applies to simba/pascal. Though u have amazing use of co-ordinate clicking as shown in the FindGold function which works flawlessly.

Anyway here is my comments:

Program LRC;
{$Define Smart}
{$I SRL/SRL.Simba}
{$I Sps/Sps.Simba}
{$I SRL/SRL/Misc/Debug.Simba}
{$I Srl/Srl/Skill/Fighting.Simba}
{$I SRL/SRL/Misc/PaintSmart.Simba}

Var
X4, Y4, T, Spot:Integer;
OreCount, XP, StartTime, OresPH, XPH, Sec: Integer;
Off: String;
Const
WTR = 300; //When Health Is Less than or Equal to this number, Run Away and log out!
WTRA = 700; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights.

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '';
Pass := '';
Pin := '';
WorldInfo := [27, 42, 45, 46, 48, 52, 59, 70, 72, 78, 79, 87, 104, 115, 117];
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;

{*******************************************************************************
Function ProgressReport;
By: Sin and parts by Shuttleu
Edited By: Ashaman88
Description: Will Make a progress report.
*******************************************************************************}
Procedure ProgressReport;
Begin
OreCount := OreCount + 28;
XP := OreCount * 65;
Sec:= (1+((Getsystemtime-StartTime)/1000));
XPH := (3600*XP) / (Sec);
OresPH := (3600*OreCount) / Sec;
Writeln('==========================');
Writeln('=====LRC=======');
Writeln('Time Running: ' + TimeRunning);
Writeln('Ores Mined: ' + IntToStr(OreCount));
Writeln('Experience Earned: ' + IntToStr(XP));
Writeln('Experience/Hour: ' + IntToStr(XPH));
Writeln('Ores/H Is: ' + IntToStr(OresPH));
Writeln('===============================');
End;

{*******************************************************************************
Function HPLevel;
By: ggzz
Edited By: Ashaman88
Description: Gets HP Level.
*******************************************************************************}
Function HPLevel: Integer;
Var
ColourString: String;
Begin
Result:= GetMMLevels('HP', ColourString);
End;

{*******************************************************************************
Function LRCPaths;
By: ggzz
Edited By: Ashaman88
Description: Paths to rocks.
*******************************************************************************}
Function LRCPaths(Which: Integer; Invert: Boolean): TPointArray;
Var
BankToLowestGold, BankToHighGold, LowToHighGold: TPointArray;
Paths: T2DPointArray;
Begin
BankToLowestGold := [Point(260, -125), Point(280, -105), Point(285, -60), Point(310, -10), Point(325, 25)];

BankToHighGold := [Point(260, -125), Point(285, -85), Point(230, -50), Point(205, -50)];

LowToHighGold := [Point(325, 25), Point(280, -25), Point(225, -25), Point(205, -50)];

Paths:= [BankToLowestGold, BankToHighGold, LowToHighGold];

Case Which of
1: Result:= Paths[0];
2: Result:= Paths[1];
3: Result:= Paths[2];
4: Result:= Paths[RandomRange(0, 3)];
End;

If Invert Then
Begin
InvertTPA(Result);
End;
End;

{*******************************************************************************
Function Runaways;
By: ggzz
Edited By: Ashaman88
Description: Runs away when low on health.
*******************************************************************************}
Function Runaways: Boolean;
Begin
If (InFight and (HPLevel < WTRA)) Then
Begin
If spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
Repeat
Wait(800);
Until (Not(Ismoving));
Wait(10000);
Logout;
LoginPlayer;
Setrest;
Repeat
Wait(RandomRange(6000,20000));
RandomRClick;
FindNormalRandoms;
If Not Loggedin Then LoginPlayer;
Until (HPLevel > WTRA);
Result := True
End
Else Result:= False
End;

Function FindGold: Boolean;
Var
H1,H2, I2, CTS, T1, A, B, C, D: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then Exit;
FindNormalRandoms;
If InvFull Then
Begin
Result := True;
Exit;
End;
If Spot = 1 Then
Begin
A:=140;
B:=120;
C:=251;
D:=259;
End
Else
Begin
A:=101;
B:=40;
C:=379;
D:=240;
End;
SMART_DrawBox(intToBox(A, B, C, D));
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.07);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4285044, A, B, C, D, 5);
aPArray := TPAtoATPAEx(pArray, 66, 66);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
If H1 < 2 Then
Begin
H2 := H1 ;
End
Else
Begin
If Spot = 1 Then
Begin
H2 := 1;
End
Else
H2 := 2;
End;
For I2 := 0 To H2 Do
Begin
MiddleTPAEx(aPArray[I2], X4, Y4);
MMouse(X4, Y4, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['posit','neral','depo'])) Then
Begin
Mouse(X4,Y4,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['ine'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('ine');
MarkTime(T1);
Repeat
Wait(100);
Until ((IsMoving) Or (TimeFromMark(T1) > 1500));
If (TimeFromMark(T1) < 1500) Then FindGold;
Result := True;
Exit;
End;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Function Bank: Boolean;
Var
H1, I2, CTS: Integer;
X5, Y5: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then
Exit;
FindNormalRandoms;
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.49);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 5400435, MSX1, MSY1, 299, MSY2, 8);
aPArray := TPAtoATPAEx(pArray, 60, 60);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
For I2 := 0 To H1 Do
Begin
MiddleTPAEx(aPArray[I2], X5, Y5);
MMouse(X5, Y5, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['ulle','ift','Pull'])) Then
Begin
Mouse(X5,Y5,0,0,False);
Wait(RandomRange(300,400));
If OptionsExist(['eposit'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('eposit');
Wait(RandomRange(200,300));
MMouse(313,279,2,2);
Wait(RandomRange(200,300));
Result := True;
Exit;
End
Else
Result := False;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Procedure AntiBan;
Begin
MMouse(X4,Y4,4,4);
Case Random(250) Of
0: BoredHuman;
1: RandomRClick;
2: Hoverskill(skill_Mining, False);
3: Pickupmouse;
4: RandomMovement;
End;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
MMouse(X4,Y4,4,4);
Wait(200);
FindNormalRandoms;
End;

Function ToBank: Boolean;
Var
X,Y: Integer;
Begin
If Spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
FindNormalRandoms;
Repeat
Wait(400);
Until (Not(Ismoving));
If FindSymbol(X,Y,'Bank') Then
Result := True
Else
Result := False
End;

Procedure Banking;
Begin
If ToBank=False Then
Begin
Spot := 1;
Logout;
LoginPlayer;
ToBank;
End;
If Bank=True Then
Begin
MarkTime(T);
Repeat
Wait(RandomRange(150,200))
If TimeFromMark(T) > 5000 Then
Begin
Bank;
MMouse(313,279,2,2);
Wait(RandomRange(4000,6000));
End;
Until (IsUpTextMultiCustom(['ried','carr','tems']));
Mouse(313,279,3,3,True);
Wait(RandomRange(1000,2000));
End;
End;

Procedure Mainloop;
Begin
Repeat
SPS_WALKPATH(LRCPaths(1, False)); //bank to low
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
Until (Not(Ismoving));
End;
Spot := 1;
Repeat
If FindGold Then //low spot
Begin
Wait(100);
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Mainloop;
AntiBan;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['Wal','alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
If RunEnergy(40) = False Then
Begin
Setrest;
Repeat
Wait(100);
If Runaways Then Mainloop;
Until RunEnergy(90);
End;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, False)); //low to high spot
Spot := 2;
Repeat
Wait(RandomRange(150,200))
If Runaways Then Mainloop;
Until (Not(Ismoving));
If FindGold Then //high spot
Begin
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Mainloop;
AntiBan;
Until ((InvCount = 28) or (IsUpTextMultiCustom(['alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, True)); //high to low spot
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
If Runaways = True Then Mainloop;
Until (Not(Ismoving));
End;
Spot := 1;
End;
End;
Until InvFull;
SMART_ClearMS;
ProgressReport;
Banking;
Until AllPlayersInactive;
End;
Begin
Smart_Server := 72;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
DeclarePlayers;
LoginPlayer;
SMART_ClearMS;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0LRC']);
StartTime:=GetSystemTime;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
SmartSetRefresh(100);
Mainloop;
Repeat
Writeln(toStr(SPS_GetMyPos));
Until (AllPlayersInactive);
end.

Other than the above.. He is correct that it will run hours on end for u if not days/weeks.. it's pretty flawless and perfect use of sps in combination with colour and co-ordinate clicking within a box. Absolutely brilliant.

As show here: A stack overflow occurred and the script is out of memory and causes simba to be unresponsive.. (Tested for that overflow on an old dell that I usually test crap on… not the usual 4gb ram laptop.. but for someone with low memory this will not run as expected) and will now stand at the bank (Also the old banking function was the most accurate as it did not click players or fail to find the bank):


Ashaman88

2012-03-09 01:10:05

From: ggzz
I'd absolutely love to put it on the main page.. BUT a couple things I have to say before doing so.. especially with the stack if it applies to simba/pascal. Though u have amazing use of co-ordinate clicking as shown in the FindGold function which works flawlessly.

Anyway here is my comments:

Repeat
Wait(800);
Until (Not(Ismoving)); //Infinite loop if other characters are on top of u and moving a lot!!


FindGold: IsUpTextMultiCustom(['posit','neral','depo']) //should be waituptext else it runs too much with just the slightest lag..
//wait uptext will compensate for lag and probably save u lots of running thus more xp/hr.


If OptionsExist(['ine'],False) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
ChooseOption('ine');



//Can just be Chooseoption.. no need for OptionsExist because Choose option already does this via: Options := GetChooseOptions(TextType);
//Same goes for the banking function.. just chooseoption is needed.


//Line 324: Until (IsUpTextMultiCustom(['ried','carr','tems'])); No no.. That is infinite if uptexts break..
//Make it try a certain amount of times or something and break automatically?



InvCount = 28 //can be InvFull or just leave it.




//Not sure how simba deals with stack overflows when doing:

If Runaways Then Mainloop; //Definite stack overflow if it isn't simba.. or maybe an extremely high cpu usage in simba for extended periods of time.. Not sure how simba deals with looping as I've seen a couple scripters use Goto.. and we all know the stories behind that..

//but I doubt it will harm the script.. In real programming though, never ever do that lol. Just a heads up.

Other than the above.. He is correct that it will run hours on end for u if not days/weeks.. it's pretty flawless and perfect use of sps in combination with colour and co-ordinate clicking within a box. Absolutely brilliant.


Thanks for the suggestions! The only major issue of the above that I've seen while testing is the ismoving part. If the spot has just changed and tons of people are running up it does re click the mine spot 4-5 times everyone once in awhile before it chills out. I just couldn't think of a better way to detect if my char moves 1 or 2 spaces which could cause the mouse to hover over someones familiar/grave/npc for a long time.

PS have permission to post that as main script. I was planning on adding an onscreen graphic like the sally one as well.

Brandon

2012-03-09 01:13:25

FFlag is your friend for situations where isMoving fails.. or a combination of both such as:

repeat
//stuff
until(Not IsMoving and FFlag(0) or tries > 5)

Anyway see the screenshot above with an explanation. but like I said aside from the comments.. it runs very accurate and quite good down there. To get around the mainloop thing u do:

Repeat
MainLoop;
Until(ALLPlayersInactive); //or whatever condition..

then in the main loop you do:

if Runawways then
exit;

The repeat will take care of it and restart the loop without having the loop call itself infinite amounts of times.. thus no problems with overflows or high memory usage.

Ashaman88

2012-03-09 01:14:34

From: ggzz
FFlag is your friend for situations where isMoving fails.. or a combination of both such as:

repeat
//stuff
until(Not IsMoving and FFlag(0) or tries > 5)


Oh yeah duh! I just put that into my larder script for misclicks today, can't believe I forgot about that!

Ashaman88

2012-03-09 01:57:12

Hm only problem is depending on which side of the higher ore spot you are at, the flag will pop up even if you are right next to it. I only want it to click the spot again if I have to move a space towards the rock. I'm using FlagPresent and Ismoving, but it still won't be perfect.

I could always perfect the space where I walk to at the high spot like I did for the low spot, but I like having that high spot be a bit more random.

Am I making sense?

Edit : Code with your suggested edits, you're more than welcome to change the banking procedure back to yours, I mainly wanted to do it for the experience. The only time I've had it fail banking is when sps gets messed up and it can't walk from the low gold spot to the bank, which is why I have it logout and then back in which usually fixes it.

Program LRC;
{$Define Smart}
{$I SRL/SRL.Simba}
{$I Sps/Sps.Simba}
{$I SRL/SRL/Misc/Debug.Simba}
{$I Srl/Srl/Skill/Fighting.Simba}
{$I SRL/SRL/Misc/PaintSmart.Simba}

Var
X4, Y4, T, Spot:Integer;
OreCount, XP, StartTime, OresPH, XPH, Sec: Integer;
Off: String;
Const
WTRA = 700; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights.

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '';
Pass := '';
Pin := '';
WorldInfo := [27, 42, 45, 46, 48, 52, 59, 70, 72, 78, 79, 87, 104, 115, 117];
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;

{*******************************************************************************
Function ProgressReport;
By: Sin and parts by Shuttleu
Edited By: Ashaman88
Description: Will Make a progress report.
*******************************************************************************}
Procedure ProgressReport;
Begin
OreCount := OreCount + 28;
XP := OreCount * 65;
Sec:= (1+((Getsystemtime-StartTime)/1000));
XPH := (3600*XP) / (Sec);
OresPH := (3600*OreCount) / Sec;
Writeln('==========================');
Writeln('=====LRC=======');
Writeln('Time Running: ' + TimeRunning);
Writeln('Ores Mined: ' + IntToStr(OreCount));
Writeln('Experience Earned: ' + IntToStr(XP));
Writeln('Experience/Hour: ' + IntToStr(XPH));
Writeln('Ores/H Is: ' + IntToStr(OresPH));
Writeln('===============================');
End;

{*******************************************************************************
Function HPLevel;
By: ggzz
Edited By: Ashaman88
Description: Gets HP Level.
*******************************************************************************}
Function HPLevel: Integer;
Var
ColourString: String;
Begin
Result:= GetMMLevels('HP', ColourString);
End;

{*******************************************************************************
Function LRCPaths;
By: ggzz
Edited By: Ashaman88
Description: Paths to rocks.
*******************************************************************************}
Function LRCPaths(Which: Integer; Invert: Boolean): TPointArray;
Var
BankToLowestGold, BankToHighGold, LowToHighGold: TPointArray;
Paths: T2DPointArray;
Begin
BankToLowestGold := [Point(260, -125), Point(280, -105), Point(285, -60), Point(310, -10), Point(325, 25)];

BankToHighGold := [Point(260, -125), Point(285, -85), Point(230, -50), Point(205, -50)];

LowToHighGold := [Point(325, 25), Point(280, -25), Point(225, -25), Point(205, -50)];

Paths:= [BankToLowestGold, BankToHighGold, LowToHighGold];

Case Which of
1: Result:= Paths[0];
2: Result:= Paths[1];
3: Result:= Paths[2];
4: Result:= Paths[RandomRange(0, 3)];
End;

If Invert Then
Begin
InvertTPA(Result);
End;
End;

{*******************************************************************************
Function Runaways;
By: ggzz
Edited By: Ashaman88
Description: Runs away when low on health.
*******************************************************************************}
Function Runaways: Boolean;
Begin
If (InFight and (HPLevel < WTRA)) Then
Begin
If Spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
Repeat
Wait(800);
Until (Not(Ismoving));
Wait(10000);
Logout;
LoginPlayer;
Repeat
Wait(100);
Until Setrest;
Repeat
Wait(RandomRange(6000,20000));
RandomRClick;
FindNormalRandoms;
If Not Loggedin Then LoginPlayer;
Until (HPLevel > WTRA);
Result := True
End
Else Result:= False
End;

Function FindGold: Boolean;
Var
H1,H2, I2, CTS, T1, A, B, C, D: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then Exit;
FindNormalRandoms;
If InvFull Then
Begin
Result := True;
Exit;
End;
If Spot = 1 Then
Begin
A:=140;
B:=120;
C:=251;
D:=259;
End
Else
Begin
A:=101;
B:=40;
C:=379;
D:=240;
End;
SMART_DrawBox(intToBox(A, B, C, D));
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.07);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4285044, A, B, C, D, 5);
aPArray := TPAtoATPAEx(pArray, 66, 66);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
If H1 < 2 Then
Begin
H2 := H1 ;
End
Else
Begin
If Spot = 1 Then
Begin
H2 := 1;
End
Else
H2 := 2;
End;
For I2 := 0 To H2 Do
Begin
MiddleTPAEx(aPArray[I2], X4, Y4);
MMouse(X4, Y4, 0, 0);
If (WaitUpTextMulti(['posit','neral','depo'],RandomRange(300,400))) Then
Begin
Mouse(X4,Y4,0,0,False);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
WaitOption('ine',RandomRange(400,500));
MarkTime(T1);
Repeat
Wait(100);
Until ((FlagPresent And Ismoving) Or (TimeFromMark(T1) > 1500));
If (TimeFromMark(T1) < 1500) Then FindGold;
Result := True;
Exit;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Function Bank: Boolean;
Var
H1, I2, CTS: Integer;
X5, Y5: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then
Exit;
FindNormalRandoms;
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.49);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 5400435, MSX1, MSY1, 299, MSY2, 8);
aPArray := TPAtoATPAEx(pArray, 60, 60);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
For I2 := 0 To H1 Do
Begin
MiddleTPAEx(aPArray[I2], X5, Y5);
MMouse(X5, Y5, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['ulle','ift','Pull'])) Then
Begin
Mouse(X5,Y5,0,0,False);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
WaitOption('eposit',RandomRange(400,500));
Wait(RandomRange(200,300));
MMouse(313,279,2,2);
Wait(RandomRange(200,300));
Result := True;
Exit;
End
Else Result := False;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Procedure AntiBan;
Begin
MMouse(X4,Y4,4,4);
Case Random(250) Of
0: BoredHuman;
1: RandomRClick;
2: Hoverskill(skill_Mining, False);
3: Pickupmouse;
4: RandomMovement;
End;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
MMouse(X4,Y4,4,4);
Wait(200);
FindNormalRandoms;
End;

Function ToBank: Boolean;
Var
X,Y: Integer;
Begin
If Spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
FindNormalRandoms;
Repeat
Wait(400);
Until (Not(Ismoving));
If FindSymbol(X,Y,'Bank') Then
Result := True
Else
Result := False
End;

Procedure Banking;
Begin
If ToBank=False Then
Begin
Spot := 1;
Logout;
LoginPlayer;
ToBank;
End;
If Bank=True Then
Begin
MarkTime(T);
Repeat
Wait(RandomRange(150,200))
If TimeFromMark(T) > 5000 Then
Begin
Bank;
MMouse(313,279,2,2);
Wait(RandomRange(4000,6000));
End;
Until (WaitUpTextMulti(['ried','carr','tems'],25000));
Mouse(313,279,3,3,True);
Wait(RandomRange(1000,2000));
End;
End;

Procedure Mainloop;
Begin
Repeat
SPS_WALKPATH(LRCPaths(1, False)); //bank to low
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
Until (Not(Ismoving));
End;
Spot := 1;
Repeat
If FindGold Then //low spot
Begin
Wait(100);
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Exit;
AntiBan;
Until ((InvFull) or (IsUpTextMultiCustom(['Wal','alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
If RunEnergy(40) = False Then
Begin
Setrest;
Repeat
Wait(100);
If Runaways Then Exit;
Until RunEnergy(90);
End;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, False)); //low to high spot
Spot := 2;
Repeat
Wait(RandomRange(150,200))
If Runaways Then Exit;
Until (Not(Ismoving));
If FindGold Then //high spot
Begin
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Exit;
AntiBan;
Until ((InvFull) or (IsUpTextMultiCustom(['alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, True)); //high to low spot
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
If Runaways Then Exit;
Until (Not(Ismoving));
End;
Spot := 1;
End;
End;
Until InvFull;
SMART_ClearMS;
ProgressReport;
Banking;
Until AllPlayersInactive;
End;
Begin
Smart_Server := 10;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
DeclarePlayers;
LoginPlayer;
SMART_ClearMS;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0LRC']);
StartTime:=GetSystemTime;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
SmartSetRefresh(100);
Repeat
Mainloop;
Until AllPlayersInactive;
Repeat
Writeln(toStr(SPS_GetMyPos));
Until (AllPlayersInactive);
end.

Sockz

2012-03-09 03:01:39

Scripts look awesome :D am I unable to bank with water fiends if I haven't completed fairy tale 3 quest, or is there support for that staff thing?

Peter

2012-03-09 04:52:05

one of you should post the lrc script, im sure after playing with it for a while and combining the best parts, one will be flawless

Bulls

2012-03-09 08:49:40

still using waterfiends script. thx ggzz it's really flawless for me :)

some things to notice:
1. all my random events happen between the fairy ring and the bank, and when getting random event it keeps moving.. so i changed at SOS from wait(1500) to wait(15000) so will wait at fairy ring 15 seconds and then trying to find any random events.
2. last week i got only one effigy… is that normal? because i know it's much rare to get effigy right now but after hounders of hours of running and only one effigy? :S
3. any chance for adding support for special attacks and super/extreme atk+str potions? (def not needed because only get hurt by magic attacks..). i tried by myself but it didn't work.. if i had potions and special attak support i would get much more charms p/h :(

footballjds

2012-03-09 09:29:50

From: rbd banned
one of you should post the lrc script, im sure after playing with it for a while and combining the best parts, one will be flawless


and you'd just love to leach the sh** out of it wouldn't you?

Sin

2012-03-09 09:54:41

From: footballjds
and you'd just love to leach the sh** out of it wouldn't you?


^.


Anyways, ggzz, would you like me to make a paint for Waterfiends and/or LRC?

Ashaman88

2012-03-09 11:12:33

Deleted an unneeded loop. Now only potential problem although it won't break the script is that ismoving thing.


Program LRC;
{$Define Smart}
{$I SRL/SRL.Simba}
{$I Sps/Sps.Simba}
{$I SRL/SRL/Misc/Debug.Simba}
{$I Srl/Srl/Skill/Fighting.Simba}
{$I SRL/SRL/Misc/PaintSmart.Simba}

Var
X4, Y4, T, Spot:Integer;
OreCount, XP, StartTime, OresPH, XPH, Sec: Integer;
Off: String;
Const
WTRA = 700; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights.

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '';
Pass := '';
Pin := '';
WorldInfo := [27, 42, 45, 46, 48, 52, 59, 70, 72, 78, 79, 87, 104, 115, 117];
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;

{*******************************************************************************
Function ProgressReport;
By: Sin and parts by Shuttleu
Edited By: Ashaman88
Description: Will Make a progress report.
*******************************************************************************}
Procedure ProgressReport;
Begin
OreCount := OreCount + 28;
XP := OreCount * 65;
Sec:= (1+((Getsystemtime-StartTime)/1000));
XPH := (3600*XP) / (Sec);
OresPH := (3600*OreCount) / Sec;
Writeln('==========================');
Writeln('=====LRC=======');
Writeln('Time Running: ' + TimeRunning);
Writeln('Ores Mined: ' + IntToStr(OreCount));
Writeln('Experience Earned: ' + IntToStr(XP));
Writeln('Experience/Hour: ' + IntToStr(XPH));
Writeln('Ores/H Is: ' + IntToStr(OresPH));
Writeln('===============================');
End;

{*******************************************************************************
Function HPLevel;
By: ggzz
Edited By: Ashaman88
Description: Gets HP Level.
*******************************************************************************}
Function HPLevel: Integer;
Var
ColourString: String;
Begin
Result:= GetMMLevels('HP', ColourString);
End;

{*******************************************************************************
Function LRCPaths;
By: ggzz
Edited By: Ashaman88
Description: Paths to rocks.
*******************************************************************************}
Function LRCPaths(Which: Integer; Invert: Boolean): TPointArray;
Var
BankToLowestGold, BankToHighGold, LowToHighGold: TPointArray;
Paths: T2DPointArray;
Begin
BankToLowestGold := [Point(260, -125), Point(280, -105), Point(285, -60), Point(310, -10), Point(325, 25)];

BankToHighGold := [Point(260, -125), Point(285, -85), Point(230, -50), Point(205, -50)];

LowToHighGold := [Point(325, 25), Point(280, -25), Point(225, -25), Point(205, -50)];

Paths:= [BankToLowestGold, BankToHighGold, LowToHighGold];

Case Which of
1: Result:= Paths[0];
2: Result:= Paths[1];
3: Result:= Paths[2];
4: Result:= Paths[RandomRange(0, 3)];
End;

If Invert Then
Begin
InvertTPA(Result);
End;
End;

{*******************************************************************************
Function Runaways;
By: ggzz
Edited By: Ashaman88
Description: Runs away when low on health.
*******************************************************************************}
Function Runaways: Boolean;
Begin
If (InFight and (HPLevel < WTRA)) Then
Begin
If Spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
Repeat
Wait(800);
Until (Not(Ismoving));
Wait(10000);
Logout;
LoginPlayer;
Repeat
Wait(100);
Until Setrest;
Repeat
Wait(RandomRange(6000,20000));
RandomRClick;
FindNormalRandoms;
If Not Loggedin Then LoginPlayer;
Until (HPLevel > WTRA);
Result := True
End
Else Result:= False
End;

Function FindGold: Boolean;
Var
H1,H2, I2, CTS, T1, A, B, C, D: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then Exit;
FindNormalRandoms;
If InvFull Then
Begin
Result := True;
Exit;
End;
If Spot = 1 Then
Begin
A:=140;
B:=120;
C:=251;
D:=259;
End
Else
Begin
A:=101;
B:=40;
C:=379;
D:=240;
End;
SMART_DrawBox(intToBox(A, B, C, D));
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.07);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4285044, A, B, C, D, 5);
aPArray := TPAtoATPAEx(pArray, 66, 66);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
If H1 < 2 Then
Begin
H2 := H1 ;
End
Else
Begin
If Spot = 1 Then
Begin
H2 := 1;
End
Else
H2 := 2;
End;
For I2 := 0 To H2 Do
Begin
MiddleTPAEx(aPArray[I2], X4, Y4);
MMouse(X4, Y4, 0, 0);
If (WaitUpTextMulti(['posit','neral','depo'],RandomRange(300,400))) Then
Begin
Mouse(X4,Y4,0,0,False);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
WaitOption('ine',RandomRange(400,500));
MarkTime(T1);
Repeat
Wait(100);
Until ((FlagPresent And Ismoving) Or (TimeFromMark(T1) > 1500));
If (TimeFromMark(T1) < 1500) Then FindGold;
Result := True;
Exit;
End;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Function Bank: Boolean;
Var
H1, I2, CTS: Integer;
X5, Y5: Integer;
pArray: TPointArray;
aPArray: T2DPointArray;
Begin
If Not LoggedIn Then
Exit;
FindNormalRandoms;
Wait(RandomRange(400,500));
MouseSpeed := RandomRange(17, 18);
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.04, 0.49);
FindColorsSpiralTolerance(MSCX, MSCY, pArray, 5400435, MSX1, MSY1, 299, MSY2, 8);
aPArray := TPAtoATPAEx(pArray, 60, 60);
If (Length(aPArray) = 0) Then
Begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result := False;
End;
H1 := High(aPArray);
For I2 := 0 To H1 Do
Begin
MiddleTPAEx(aPArray[I2], X5, Y5);
MMouse(X5, Y5, 0, 0);
Wait(RandomRange(200, 300));
If (IsUpTextMultiCustom(['ulle','ift','Pull'])) Then
Begin
Mouse(X5,Y5,0,0,False);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
WaitOption('eposit',RandomRange(400,500));
Wait(RandomRange(200,300));
MMouse(313,279,2,2);
Wait(RandomRange(200,300));
Result := True;
Exit;
End
Else Result := False;
End;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
End;

Procedure AntiBan;
Begin
MMouse(X4,Y4,4,4);
Case Random(250) Of
0: BoredHuman;
1: RandomRClick;
2: Hoverskill(skill_Mining, False);
3: Pickupmouse;
4: RandomMovement;
End;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
MMouse(X4,Y4,4,4);
Wait(200);
FindNormalRandoms;
End;

Function ToBank: Boolean;
Var
X,Y: Integer;
Begin
If Spot=1 Then
SPS_WalkPath(LRCPaths(1, True))
Else
SPS_WalkPath(LRCPaths(2, True));
FindNormalRandoms;
Repeat
Wait(400);
Until (Not(Ismoving));
If FindSymbol(X,Y,'Bank') Then
Result := True
Else
Result := False
End;

Procedure Banking;
Begin
If ToBank=False Then
Begin
Spot := 1;
Logout;
LoginPlayer;
ToBank;
End;
If Bank=True Then
Begin
MarkTime(T);
Repeat
Wait(RandomRange(150,200))
If TimeFromMark(T) > 5000 Then
Begin
Bank;
MMouse(313,279,2,2);
Wait(RandomRange(4000,6000));
End;
Until (WaitUpTextMulti(['ried','carr','tems'],25000));
Mouse(313,279,3,3,True);
Wait(RandomRange(1000,2000));
End;
End;

Procedure Mainloop;
Begin
SPS_WALKPATH(LRCPaths(1, False)); //bank to low
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
Until (Not(Ismoving));
End;
Spot := 1;
Repeat
If FindGold Then //low spot
Begin
Wait(100);
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Exit;
AntiBan;
Until ((InvFull) or (IsUpTextMultiCustom(['Wal','alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
If RunEnergy(40) = False Then
Begin
Setrest;
Repeat
Wait(100);
If Runaways Then Exit;
Until RunEnergy(90);
End;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, False)); //low to high spot
Spot := 2;
Repeat
Wait(RandomRange(150,200))
If Runaways Then Exit;
Until (Not(Ismoving));
If FindGold Then //high spot
Begin
Repeat
If FindNormalRandoms Then FindGold;
Wait(RandomRange(300,500));
If Runaways Then Exit;
AntiBan;
Until ((InvFull) or (IsUpTextMultiCustom(['alk','Take','mains'])));
End
Else
Begin
SMART_ClearMS;
FindNormalRandoms;
SPS_WalkPath(LRCPaths(3, True)); //high to low spot
Repeat
Wait(RandomRange(150,200))
Until (Not(Ismoving));
SPS_GetMyPos;
Off := toStr(SPS_GetMyPos);
If (Not(Off = '(325, 25)')) And (Not(Off = '(325, 20)')) And (Not(Off = '(320, 20)')) Then
Begin
SPS_WalkToPos(Point(325, 25));
Repeat
Wait(RandomRange(150,200));
If Runaways Then Exit;
Until (Not(Ismoving));
End;
Spot := 1;
End;
End;
Until InvFull;
SMART_ClearMS;
ProgressReport;
Banking;
End;

Procedure Setup;
Begin
Smart_Server := 10;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;
SetupSRL;
DeclarePlayers;
LoginPlayer;
SMART_ClearMS;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0LRC']);
StartTime:=GetSystemTime;
MakeCompass('N');
SetAngle(SRL_ANGLE_HIGH);
SmartSetRefresh(100);
End;

Begin
Setup;
Repeat
Mainloop;
Until AllPlayersInactive;
Repeat
Writeln(toStr(SPS_GetMyPos));
Until (AllPlayersInactive);
End.

Bulls

2012-03-09 13:22:12

From: Bulls
still using waterfiends script. thx ggzz it's really flawless for me :)

some things to notice:
1. all my random events happen between the fairy ring and the bank, and when getting random event it keeps moving.. so i changed at SOS from wait(1500) to wait(15000) so will wait at fairy ring 15 seconds and then trying to find any random events.
2. last week i got only one effigy… is that normal? because i know it's much rare to get effigy right now but after hounders of hours of running and only one effigy? :S
3. any chance for adding support for special attacks and super/extreme atk+str potions? (def not needed because only get hurt by magic attacks..). i tried by myself but it didn't work.. if i had potions and special attak support i would get much more charms p/h :(


oh and almost forgot: i added to mine progress report on combat xp/h (charms p/h didn't work for me..). anyway i suggest adding to waterfiends progress report

Ashihtaka

2012-03-09 15:11:29

Alright, time to test out v1.87

Scoped Guns

2012-03-09 16:26:06

this might be a stupid question but i dont see extremes on the gui does it use them or only super sets and overloads? for auto zombie killer

DDS Brid

2012-03-09 17:08:52

From: ggzz

That's my setup.. with that setup the script withdraws this with my settings:


And runs to the caverns and fights.. EVERY SINGLE one of those items MUST be on screen in the bank.. in the tab that YOU specified at the top of the script.. It just has to be entirely visible.. no specific slots.. My 3 empty inv slots are for picking up the first 3 types of charms which allow the script the optimize item picking up when it comes to picking up sharks and other items like orbs or effigies.


Still problems? Turn debugging on and post exactly everything it sees.. it will print reports in the debug box that states what items it finds, how much it has counted, etc..

Anyway I'm heading to bed now.. This is what I'm running.. It's the exact same as on the first post:
http://paste.villavu.com/show/pJGLcNILgcLxOKhcxI76/

Only difference is that it allows the user to choose when to pray as requested by someone above.. I'll download camtasia or whatever it is to vid it later I guess….




Uploaded with ImageShack.us

All it does it bank and withdraw the current sharks/prayer potions (I don't use summoning as I have 95 pray).

Anyone know what's going wrong I've spent quite awhile attemping to fix this :P

Thanks again man!

Rubiyath

2012-03-09 17:59:25

I have the same setup as you for waterfiends, do u have to finish fairy tale quest or some shit? Because After my player withdraws items it doesnt move.

Peter

2012-03-09 19:30:05

From: Rubiyath
I have the same setup as you for waterfiends, do u have to finish fairy tale quest or some shit? Because After my player withdraws items it doesnt move.


You do have to complete ALL the fairy tale quests to be able to bank ect, but more than likely you have saved the maps either in the wrong folder or under the wrong names

Save:
Sps>img>runescape_surfaces

Rubiyath

2012-03-09 19:45:15

From: rbd banned
You do have to complete ALL the fairy tale quests to be able to bank ect, but more than likely you have saved the maps either in the wrong folder or under the wrong names

Save:
Sps>img>runescape_surfaces

WTF ALL? I thought only up to the part where i can use the tele. I did the map part, almost up to the code part.

footballjds

2012-03-09 19:54:32

From: rbd banned
You do have to complete ALL the fairy tale quests to be able to bank ect, but more than likely you have saved the maps either in the wrong folder or under the wrong names

Save:
Sps>img>runescape_surfaces


this is a lie.

only fairy tale 1 and the first 5 minutes of 2 need be completed to access the fairy rings.
unless ggzz script doesn't support a staff ;)

Ashihtaka

2012-03-09 21:03:40

Hmm, I think you may have done it ggzz:

[——————————————–]
[ ~AZK~ 1.87 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 44m 57s ]
[ Experience: 615802 ]
[ Exp/hour: -100404 ]
[——————————————–]

My longest run yet, and I didn't have to reset it for 0 prayer yet.
I'll let you know if it keeps up!

Rubiyath

2012-03-09 21:35:13

Nice script bro, loving this.

Brandon

2012-03-09 22:00:43

Kk time to address all issues.. I'm home now.. -__- umm FJDS what staff? Dramen staff? if so, the answer to that would be no but if ppl really really want this then I'll take the time to write it in..

@S1n or Sin whichever you prefer.. Umm Sure, I don't mind as usually I'll use any paints I get or make one myself if there are none.

Glad to see the AZK running that nicely. I'll update the first post with all the proggies posted soon..
@the LRC editing guy (ashman?).. sorry if I don't remember names.. I cba to scroll up to reply to everyone but That looks nice now. I'll add it to the first post and have two separate scripts OR merge them with an option to use either banking method.

For the guy having the withdrawing depositing problem.. you have something setup wrong for sure.. I just put my settings to the exact same as urs and it runs quite well..

The only way that it will keep looping the bank like that is because u have the maps wrong so it keeps finding itself near the bank and depositing/withdrawing since it cannot find the paths..

Turn debugging on and lemmie know what it says.. It should say your invent count for every item in there. If the inv counts turn out to be the same as your settings, then it's your sps map names..

Try this and see if there is any difference as I changed it so that if you really don't want an option, it won't even bother looking for the DTM.. instead it'll skip to the items you do wish to have with you.

http://paste.villavu.com/show/VT67wGTgJhkbwXRNI61F/ <— I'll be uploading that to the first post as well..

Of course u gotta change ur settings to what you want.. and please MAKE SURE your map names are correct.. My PM box will be full with the amount of people just copy pasting it and pressing run then PM'ing me without even reading the instructions.

Rubiyath

2012-03-09 22:10:30

From: ggzz
Kk time to address all issues.. I'm home now.. -__- umm FJDS what staff? Dramen staff? if so, the answer to that would be no but if ppl really really want this then I'll take the time to write it in..

@S1n or Sin whichever you prefer.. Umm Sure, I don't mind as usually I'll use any paints I get or make one myself if there are none.

Glad to see the AZK running that nicely. I'll update the first post with all the proggies posted soon..
@the LRC editing guy (ashman?).. sorry if I don't remember names.. I cba to scroll up to reply to everyone but That looks nice now. I'll add it to the first post and have two separate scripts OR merge them with an option to use either banking method.

For the guy having the withdrawing depositing problem.. you have something setup wrong for sure.. I just put my settings to the exact same as urs and it runs quite well..

The only way that it will keep looping the bank like that is because u have the maps wrong so it keeps finding itself near the bank and depositing/withdrawing since it cannot find the paths..

Turn debugging on and lemmie know what it says.. It should say your invent count for every item in there. If the inv counts turn out to be the same as your settings, then it's your sps map names..

Try this and see if there is any difference as I changed it so that if you really don't want an option, it won't even bother looking for the DTM.. instead it'll skip to the items you do wish to have with you.

http://paste.villavu.com/show/VT67wGTgJhkbwXRNI61F/ <— I'll be uploading that to the first post as well..

Of course u gotta change ur settings to what you want.. and please MAKE SURE your map names are correct.. My PM box will be full with the amount of people just copy pasting it and pressing run then PM'ing me without even reading the instructions.



Well, would be helpful if u add dramen staff in, saves a lot of people from doing 1 extra quest, but not needed. Also for crimson pick up the time is too slow, I tried changing it in constant, put it to 500 and still felt slow; in some cases mising the charm.

Ashaman88

2012-03-09 22:53:19

Pown otto made a graphic for LRC, can be changed of course. Here is the script with the on screen graphic.

BMP was too long to post as text, attached a copy of it

Peter

2012-03-09 23:42:21

From: footballjds
this is a lie.

only fairy tale 1 and the first 5 minutes of 2 need be completed to access the fairy rings.
unless ggzz script doesn't support a staff ;)


It dosent support staff yet but i believe hes adding the support, i do recomend you do all the quests though it is quite easy, and save ggzz wasting time writing in some add on that isnt truly needed :)

Peter

2012-03-09 23:43:21

From: Rubiyath
WTF ALL? I thought only up to the part where i can use the tele. I did the map part, almost up to the code part.


yes it took me about 90mins to do all three, not too bad and well worth it

Peter

2012-03-09 23:47:50

From: ggzz
Kk time to address all issues.. I'm home now.. -__- umm FJDS what staff? Dramen staff? if so, the answer to that would be no but if ppl really really want this then I'll take the time to write it in..

@S1n or Sin whichever you prefer.. Umm Sure, I don't mind as usually I'll use any paints I get or make one myself if there are none.

Glad to see the AZK running that nicely. I'll update the first post with all the proggies posted soon..
@the LRC editing guy (ashman?).. sorry if I don't remember names.. I cba to scroll up to reply to everyone but That looks nice now. I'll add it to the first post and have two separate scripts OR merge them with an option to use either banking method.

For the guy having the withdrawing depositing problem.. you have something setup wrong for sure.. I just put my settings to the exact same as urs and it runs quite well..

The only way that it will keep looping the bank like that is because u have the maps wrong so it keeps finding itself near the bank and depositing/withdrawing since it cannot find the paths..

Turn debugging on and lemmie know what it says.. It should say your invent count for every item in there. If the inv counts turn out to be the same as your settings, then it's your sps map names..

Try this and see if there is any difference as I changed it so that if you really don't want an option, it won't even bother looking for the DTM.. instead it'll skip to the items you do wish to have with you.

http://paste.villavu.com/show/VT67wGTgJhkbwXRNI61F/ <— I'll be uploading that to the first post as well..

Of course u gotta change ur settings to what you want.. and please MAKE SURE your map names are correct.. My PM box will be full with the amount of people just copy pasting it and pressing run then PM'ing me without even reading the instructions.


Just curious did you have any luck with the new item pick up method?

DDS Brid

2012-03-10 00:43:11

From: ggzz
Kk time to address all issues.. I'm home now.. -__- umm FJDS what staff? Dramen staff? if so, the answer to that would be no but if ppl really really want this then I'll take the time to write it in..

@S1n or Sin whichever you prefer.. Umm Sure, I don't mind as usually I'll use any paints I get or make one myself if there are none.

Glad to see the AZK running that nicely. I'll update the first post with all the proggies posted soon..
@the LRC editing guy (ashman?).. sorry if I don't remember names.. I cba to scroll up to reply to everyone but That looks nice now. I'll add it to the first post and have two separate scripts OR merge them with an option to use either banking method.

For the guy having the withdrawing depositing problem.. you have something setup wrong for sure.. I just put my settings to the exact same as urs and it runs quite well..

The only way that it will keep looping the bank like that is because u have the maps wrong so it keeps finding itself near the bank and depositing/withdrawing since it cannot find the paths..

Turn debugging on and lemmie know what it says.. It should say your invent count for every item in there. If the inv counts turn out to be the same as your settings, then it's your sps map names..

Try this and see if there is any difference as I changed it so that if you really don't want an option, it won't even bother looking for the DTM.. instead it'll skip to the items you do wish to have with you.

http://paste.villavu.com/show/VT67wGTgJhkbwXRNI61F/ <— I'll be uploading that to the first post as well..

Of course u gotta change ur settings to what you want.. and please MAKE SURE your map names are correct.. My PM box will be full with the amount of people just copy pasting it and pressing run then PM'ing me without even reading the instructions.


Thank you my computer had Omitted the _ in between the title for some odd reason… That works and it does everything perfectly until it gets to the fairy ring and it selects ancient caverns but it doesnt click the teleport :/

Bulls

2012-03-10 02:46:40

From: ggzz
Kk time to address all issues.. I'm home now.. -__- umm FJDS what staff? Dramen staff? if so, the answer to that would be no but if ppl really really want this then I'll take the time to write it in..

@S1n or Sin whichever you prefer.. Umm Sure, I don't mind as usually I'll use any paints I get or make one myself if there are none.

Glad to see the AZK running that nicely. I'll update the first post with all the proggies posted soon..
@the LRC editing guy (ashman?).. sorry if I don't remember names.. I cba to scroll up to reply to everyone but That looks nice now. I'll add it to the first post and have two separate scripts OR merge them with an option to use either banking method.

For the guy having the withdrawing depositing problem.. you have something setup wrong for sure.. I just put my settings to the exact same as urs and it runs quite well..

The only way that it will keep looping the bank like that is because u have the maps wrong so it keeps finding itself near the bank and depositing/withdrawing since it cannot find the paths..

Turn debugging on and lemmie know what it says.. It should say your invent count for every item in there. If the inv counts turn out to be the same as your settings, then it's your sps map names..

Try this and see if there is any difference as I changed it so that if you really don't want an option, it won't even bother looking for the DTM.. instead it'll skip to the items you do wish to have with you.

http://paste.villavu.com/show/VT67wGTgJhkbwXRNI61F/ <— I'll be uploading that to the first post as well..

Of course u gotta change ur settings to what you want.. and please MAKE SURE your map names are correct.. My PM box will be full with the amount of people just copy pasting it and pressing run then PM'ing me without even reading the instructions.


thx for ignoring my post :unsure:

Peter

2012-03-10 08:03:28

Just ran WFK went out for about 5 hours, came back over 400 crims, insane, weird thing was, it had activated the sos in the log, so i expected when i logged in, it would be at the northen point of the ancient cavern, however it was logged out at zanaris bank, saying it was out of summoning. there were still heaps of potions ect, in the bank, in the plave ive always had it so not sure whats going on there, went beautifully though very pleased! fletching to 93 oveer night, then ill try and get another 400 crims to get to the 1k crims mark overnight!!! btw how did the new item picking up method go?

Gruntzer

2012-03-10 08:11:40

thank you very much

Brandon

2012-03-10 10:14:35

Not sure if you (Bulls) were offended by my not commenting on every post but I saw ur inbox msg and ur post.. of course there wll be a progress report.. What is the point of it though if the script is having problems with different users?

I will put that when everything gets fixed.. my time has to go towards fixing the stuff first because I have very little of it.
If u really want a progress report, then that's fine by me I'll add one for the next release..

I also do not know how many people really need the staff.. I would add support but I'm just not sure how much time I'd put into that.. so those two things mentioned above are really last priority.

I was thinking that the obelisk for renewing points would be nice.. for the question on the new item picking up.. it more or less went better than I expected but waterfiends are now really crowded for me to know how good it really is. haha bunyips are rising.. I just bought at 5k each just to test stuff. Also for item picking up, explore the script.. u can try and uncomment the if (result) at around line 2075.. it should get more items?

P.S. @ the guy who got 400 that's epic! lol I got 7k so far from every version in total though but that's of course because I've been testing more than enough.

DDS Brid

2012-03-10 10:24:41

From: ggzz
Not sure if you (Bulls) were offended by my not commenting on every post but I saw ur inbox msg and ur post.. of course there wll be a progress report.. What is the point of it though if the script is having problems with different users?

I will put that when everything gets fixed.. my time has to go towards fixing the stuff first because I have very little of it.
If u really want a progress report, then that's fine by me I'll add one for the next release..

I also do not know how many people really need the staff.. I would add support but I'm just not sure how much time I'd put into that.. so those two things mentioned above are really last priority.

I was thinking that the obelisk for renewing points would be nice.. for the question on the new item picking up.. it more or less went better than I expected but waterfiends are now really crowded for me to know how good it really is. haha bunyips are rising.. I just bought at 5k each just to test stuff. Also for item picking up, explore the script.. u can try and uncomment the if (result) at around line 2075.. it should get more items?

P.S. @ the guy who got 400 that's epic! lol I got 7k so far from every version in total though but that's of course because I've been testing more than enough.


Is there ay reason why it it wouldn't click the teleport on the fairy ring? It chooses ancient caverns and sits there in interphase screne :/

-DDS Brid

Brandon

2012-03-10 10:31:42

From: DDS Brid
Is there ay reason why it it wouldn't click the teleport on the fairy ring? It chooses ancient caverns and sits there in interphase screne :/

-DDS Brid


Brightness settings? Check your RS Settings and map names.. those are the only things I can think of because for me, it is actually clicking teleport.

Ashihtaka

2012-03-10 14:01:13

Yeah, i'm convinced AZK is finally perfected.
Too bad I'm about to get my last 99 combat stat from it today, wish I could have used it longer!

Bulls

2012-03-10 17:08:50

From: ggzz
Not sure if you (Bulls) were offended by my not commenting on every post but I saw ur inbox msg and ur post.. of course there wll be a progress report.. What is the point of it though if the script is having problems with different users?

I will put that when everything gets fixed.. my time has to go towards fixing the stuff first because I have very little of it.
If u really want a progress report, then that's fine by me I'll add one for the next release..

I also do not know how many people really need the staff.. I would add support but I'm just not sure how much time I'd put into that.. so those two things mentioned above are really last priority.

I was thinking that the obelisk for renewing points would be nice.. for the question on the new item picking up.. it more or less went better than I expected but waterfiends are now really crowded for me to know how good it really is. haha bunyips are rising.. I just bought at 5k each just to test stuff. Also for item picking up, explore the script.. u can try and uncomment the if (result) at around line 2075.. it should get more items?

P.S. @ the guy who got 400 that's epic! lol I got 7k so far from every version in total though but that's of course because I've been testing more than enough.


I wasn't offended, i just wanted to make sure i'm not writing for nothing thats all, and btw i didn't send you any private message lol… and yea, waterfiends getting more and more crowded while bunyips price raising everyday. its sucks.

helloogoodbye

2012-03-10 21:14:01

Hi, I am trying to edit the code of the mining LRC to fish rocktails, but I am having trouble with the SPS. You mentioned in an earlier post that you made the LRC map with a program. Can this program be used to make a new, fuller map of LRC? (the current map does not include a second spot that I would like to include) As of right now, I am unable to get any form of walking to work correctly without a good map to the fishing spots. Any help is appreciated.

Brandon

2012-03-10 21:24:17

From: helloogoodbye
Hi, I am trying to edit the code of the mining LRC to fish rocktails, but I am having trouble with the SPS. You mentioned in an earlier post that you made the LRC map with a program. Can this program be used to make a new, fuller map of LRC? (the current map does not include a second spot that I would like to include) As of right now, I am unable to get any form of walking to work correctly without a good map to the fishing spots. Any help is appreciated.




program SPS_MapMaker;
{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/Debug.Simba}

Procedure GetMinimap(Name: String);
var
TPA, Draw: TPointArray;
TIA: TIntegerArray;
I, BMP: Integer;
begin
BMP:= CreateBitmap(MMX2 - MMX1 + 1, MMY2 - MMY1 + 1);
TPA:= TPAFromBox(MMBox);
FilterPointsPie(TPA, 0.0, 360.0, 0.0, 75.0, MMCX, MMCY);
TIA:= GetColors(TPA);

TPA:= TPAFromBox(IntToBox(0, 0, MMX2 - MMX1, MMY2 - MMY1));
DrawTPABitmap(BMP, TPA, 16777215);
FilterPointsPie(TPA, 0.0, 360.0, 0.0, 75.0, (MMX2 - MMX1)/2, (MMY2 - MMY1)/2);

For I:= 0 To High(TPA) do
begin
SetLength(DRAW, 1);
Draw[0]:= TPA[I];
DrawTPABitmap(BMP, Draw, TIA[I]);
end;

DebugBitmap(BMP);
SaveBitmap(BMP, 'C:/Users/Brandon/Desktop/' + Name + '.bmp');
FreeBitmap(BMP);
end;

var
I: Integer;

begin
Smart_Server := 72;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;

SetupSRL;
while true do
begin
wait(1000);
while (Not SMARTENABLED) do
wait(1);
GetMinimap('MM' + ToStr(I));
Inc(I);
end;
end.

Peter

2012-03-10 21:27:02

From: ggzz
Not sure if you (Bulls) were offended by my not commenting on every post but I saw ur inbox msg and ur post.. of course there wll be a progress report.. What is the point of it though if the script is having problems with different users?

I will put that when everything gets fixed.. my time has to go towards fixing the stuff first because I have very little of it.
If u really want a progress report, then that's fine by me I'll add one for the next release..

I also do not know how many people really need the staff.. I would add support but I'm just not sure how much time I'd put into that.. so those two things mentioned above are really last priority.

I was thinking that the obelisk for renewing points would be nice.. for the question on the new item picking up.. it more or less went better than I expected but waterfiends are now really crowded for me to know how good it really is. haha bunyips are rising.. I just bought at 5k each just to test stuff. Also for item picking up, explore the script.. u can try and uncomment the if (result) at around line 2075.. it should get more items?

P.S. @ the guy who got 400 that's epic! lol I got 7k so far from every version in total though but that's of course because I've been testing more than enough.


Mine seems to be picking up with the old method fairly well, yeah i came home and saw it and was like fuck wow!! obby renewal would be useful tbh, its an awsome fucking script dude, like that good, all i need to do now is find a good summoning trainer :/ the script for me has banked about 50 or so raw sharks so ill just turn them into bunyip pouches when i need to :D

Brandon

2012-03-10 21:55:11

From: rbd banned
Mine seems to be picking up with the old method fairly well, yeah i came home and saw it and was like fuck wow!! obby renewal would be useful tbh, its an awsome fucking script dude, like that good, all i need to do now is find a good summoning trainer :/ the script for me has banked about 50 or so raw sharks so ill just turn them into bunyip pouches when i need to :D


Ahh then u might like the new picking up.. i'll be releasing it tomorrow.. Also I found a new way of finding uptexts in Zanaris and it also works in daemonheim.. u know that snowy area where the normal uptext finders faill.. yeah it works there and at Zanaris flawlessly and at around the same speed..

Just got 96 summoning today.. Ran the bot forever!! and had to do the summoning manually.. so I'm thinking of doing an all in one summer that way I don't have to manual any more crap.

Uptext Finder is the last post on here: http://villavu.com/forum/showthread.php?t=73897

vkillerv

2012-03-10 22:06:10

i've been using both your scripts and they are amazing. i've been having trouble with the waterfiends script picking up charms though, and the debug box keeps spamming with the try decreasing minspacing message. any help with that?

Brandon

2012-03-10 22:14:43

From: vkillerv
i've been using both your scripts and they are amazing. i've been having trouble with the waterfiends script picking up charms though, and the debug box keeps spamming with the try decreasing minspacing message. any help with that?


Yeah.. that's the uptext problem.. Just make sure that UptextBroken := true.. in the main loop until tomorrow

OR

U can try replacing your Pickup Function with this:


Function PickUpItemsFS(AllItems: boolean): Boolean;
var
DTMTPA: TPointArray;
DTMATPA: T2DPointArray;
Item: TPoint;
I, ItemDTM, CharmCount: Integer;
MeBox: TBox;
DTMUptexts: TStringArray;
Bool: Boolean;
begin
ItemDTM:= DTMFromString('mQwAAAHicY2ZgYGBiZGDgYITQGUB+JhBnA/Gx/fsYDu3ayXDiwH4GfiAfhhmRMBAAACgZCD4=');
MeBox:= IntToBox(MSCX - 50, MSCY - 50, MSCX + 50, MSCY + 50);
if FindDTMs(ItemDTM, DTMTPA, MeBox.X1, MeBox.Y1, MeBox.X2, MeBox.Y2) then
begin
try
FreeDTM(ITEMDTM);
except end;
if AllItems then
begin
if (Not CharmCountDone) then
begin
CharmCount:= CountCharmTypes;
CharmCountDone:= (CharmCount >= 3);
end;
end;

if (Not CharmCountDone) then
if (CharmCount >= 2) then
if ((28 - InvCount) > 2) then
Bool:= true;
if (CharmCountDone and (not InvFull) or Bool) then
DTMUptexts:= ['ffigy', 'fig', 'arved an', 'ake Blue ch', 'ake Crim', 'ake Gol', 'ake Green',
'charm', 'harm', 'noted', 'Noted', 'ote', 'orb', 'ater orb',
'one', 'ones', 'Bone', 'bone', 'Bones', 'bones',
'essen', 'ssence', 'essence', 'Essence', 'oop', 'half', 'key', 'hark', 'ark']
else
DTMUptexts:= ['ffigy', 'fig', 'arved an', 'ake Blue ch', 'ake Crim', 'ake Gol', 'ake Green',
'charm', 'harm', 'noted', 'Noted', 'ote', 'orb', 'ater orb',
'one', 'ones', 'Bone', 'bone', 'Bones', 'bones',
'essen', 'ssence', 'essence', 'Essence', 'oop', 'half', 'key'];

DTMATPA:= TPAToATPAEx(DTMTPA, 10, 10);
if (Length(DTMATPA) < 1) then
exit;
SortATPAFromFirstPoint(DTMATPA, Point(MSCX, MSCY));
For I:= 0 To High(DTMATPA) do
begin
MiddleTPAEx(DTMATPA[I], Item.X, Item.Y);
MMouse(Item.X, Item.Y, 0, 0);
if WaitUptextMulti(DTMUptexts, 600) or WaitUptextMulti(['ake', 'teract', 'ater run', 'lood run', 'iend'], 600) then
begin
ClickMouse2(MOUSE_RIGHT);
Result:= WaitOptionMulti(DTMUptexts, 600);
if Result then
begin
wait(1000);
if (Not InFight) then
FightWaterfiends(MSBox);
exit;
end;
end;
if (Not InFight) then
FightWaterfiends(MSBox);
end;
end else
try
FreeDTM(ITEMDTM);
except end;
end;

Function PickUpItems(ItemList: TStringArray; AllItems: boolean): Boolean;
var
TPA: TPointArray;
ATPA: T2DPointArray;
Item: TPoint;
ItemArray: Array of ItemPickup;
I, CTS, J, CharmCount: Integer;
MeBox: TBox;
Bool: Boolean;
begin
//MeBox:= IntToBox(MSCX - 50, MSCY - 50, MSCX + 50, MSCY + 50);
MeBox:= MSBox;
SetLength(ItemArray, Length(ItemList));

For I:= 0 To High(ItemList) do
begin
if AllItems then
begin
if (Not CharmCountDone) then
begin
CharmCount:= CountCharmTypes;
CharmCountDone:= (CharmCount >= 3);
end;

if (Not CharmCountDone) then
if (CharmCount >= 2) then
if ((28 - InvCount) > 2) then
Bool:= true;

if (CharmCountDone and (not InvFull) or Bool) then
ItemArray[I].Uptexts:= ['ffigy', 'fig', 'arved an', 'ake Blue ch', 'ake Crim', 'ake Gol', 'ake Green',
'charm', 'harm', 'noted', 'Noted', 'ote', 'orb', 'ater orb',
'one', 'ones', 'Bone', 'bone', 'Bones', 'bones',
'essen', 'ssence', 'essence', 'Essence', 'oop', 'half', 'key', 'hark', 'ark']
else
ItemArray[I].Uptexts:= ['ffigy', 'fig', 'arved an', 'ake Blue ch', 'ake Crim', 'ake Gol', 'ake Green',
'charm', 'harm', 'noted', 'Noted', 'ote', 'orb', 'ater orb',
'one', 'ones', 'Bone', 'bone', 'Bones', 'bones',
'essen', 'ssence', 'essence', 'Essence', 'oop', 'half', 'key'];
end;


Case lowercase(ItemList[I]) of
'noted', 'Noted', 'oted', 'orb':
begin
ItemArray[I].Color := 9227733;
ItemArray[I].Speed := [0.27, 1.95];
ItemArray[I].Tolerance := 6;
If (Not AllItems) then
ItemArray[I].Uptexts := ['charm', 'harm', 'noted', 'Noted', 'ote', 'orb', 'ater orb'];
end;

'bones', 'bone':
begin
ItemArray[I].Color := 13423589;
ItemArray[I].Speed := [0.39, 2.16];
ItemArray[I].Tolerance := 11;
If (Not AllItems) then
ItemArray[I].Uptexts := ['one', 'ones', 'Bone', 'bone', 'Bones', 'bones'];
end;

'bluecharm', 'lue charm', 'bluecharms', 'blue charm':
begin
ItemArray[I].Color := 7434033;
ItemArray[I].Speed := [0.49206, 1.17];
ItemArray[I].Tolerance := 7;
If (Not AllItems) then
ItemArray[I].Uptexts := ['lue', 'luecharm', 'lue charm', 'Blue charm', 'charm', 'harm'];
end;

'goldcharm', 'old charm', 'goldcharms', 'gold charm':
begin
ItemArray[I].Color := 5540502;
ItemArray[I].Speed := [1.01, 0.05];
ItemArray[I].Tolerance := 3;
If (Not AllItems) then
ItemArray[I].Uptexts := ['old ch', 'oldcharm', 'old charm', 'Gold charm', 'charm', 'harm'];
end;

'crimson', 'rimson charm', 'crimsoncharms', 'rimson', 'crimson charm':
begin
ItemArray[I].Color := 3885441;
ItemArray[I].Speed := [0.20, 1.24];
ItemArray[I].Tolerance := 14;
If (Not AllItems) then
ItemArray[I].Uptexts := ['rimson ch', 'mson charm', 'Crimson charm', 'charm', 'harm'];
end;

'coins', 'gold', 'gp', 'Coins':
begin
ItemArray[I].Color := 4641005;
ItemArray[I].Speed := [0.29, 3.33];
ItemArray[I].Tolerance := 5;
If (Not AllItems) then
ItemArray[I].Uptexts := ['oin', 'oins', 'Coins', 'Coin', 'coin', 'coins'];
end;

'essence', 'ess':
begin
ItemArray[I].Color := 10856365;
ItemArray[I].Speed := [0.42, 0.25];
ItemArray[I].Tolerance := 12;
//ItemArray[I].Color := 11119795;
//ItemArray[I].Speed := [0.34, 0.29];
//ItemArray[I].Tolerance := 10;
If (Not AllItems) then
ItemArray[I].Uptexts := ['charm', 'harm', 'orb', 'essen', 'ssence', 'essence', 'Essence', 'ater rune', 'lood rune'];
end;
end;
end;

If (Length(ItemArray) < 1) then
exit;

For I:= 0 To High(ItemArray) do
begin
CTS:= GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(ItemArray[I].Speed[0], ItemArray[I].Speed[1]);
FindColorsSpiralTolerance(Item.X, Item.Y, TPA, ItemArray[I].Color, MeBox.X1, MeBox.Y1, MeBox.X2, MeBox.Y2, ItemArray[I].Tolerance);
if (Length(TPA) < 1) then
exit;
//ATPA:= TPAToATPAEx(TPA, 10, 10);
ATPA:= TPAToATPAEx(TPA, 15, 15);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
if Debugging then
begin
Smart_DebugATPA(True, ATPA);
end;

For J:= 0 To High(ATPA) do
begin
RAaSTPAEx(ATPA[J], 10, 10);
MiddleTPAEx(ATPA[J], Item.X, Item.Y);
MMouse(Item.X, Item.Y, 0, 0);
if WaitUptextMulti(ItemArray[I].Uptexts, 600) or WaitUptextMulti(['ake', 'teract', 'ater run', 'lood run', 'iend'], 600) then
begin
ClickMouse2(MOUSE_RIGHT);
Result:= WaitOptionMulti(ItemArray[I].Uptexts, 600);
if Result then
begin
wait(1000);
break;
end;
end;
Smart_ClearCanvas;
//if Result then //Recently commented out..
if (Not InFight) then
begin
PickUpItemsFS(AllItems);
FightWaterfiends(MSBox);
end;
end;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
if Result then
exit;
end;
end;

vkillerv

2012-03-10 22:29:00

From: ggzz
Yeah.. that's the uptext problem.. Just make sure that UptextBroken := true.. in the main loop until tomorrow

OR

U can try replacing your Pickup Function with this:




I tried both but neither worked, thanks for responding so quickly! Any other ideas?

Brandon

2012-03-10 22:32:53

From: vkillerv
I tried both but neither worked, thanks for responding so quickly! Any other ideas?


Hmmm Does it do everything else? Just the item picking up that's failing?

vkillerv

2012-03-10 22:34:06

From: ggzz
Hmmm Does it do everything else? Just the item picking up that's failing?


yep everything else works fine, banking, rings, fighting, etc. after it finishes killing the fiend itll stand there for a few seconds then click on the next fiend. oh and i notice it will hover over the clan chat, im sure thats just an anti-ban but if not then :p

Brandon

2012-03-11 00:13:03

From: vkillerv
yep everything else works fine, banking, rings, fighting, etc. after it finishes killing the fiend itll stand there for a few seconds then click on the next fiend. oh and i notice it will hover over the clan chat, im sure thats just an anti-ban but if not then :p


It's not anti-ban.. happening to me to. It's something with the new SRL update :S If everything else is working, I'm not sure as to why your item finding isn't working because mine definitely is.. Umm Double check the Caverns map name.. Pretty awkward.. I'll be pushing an update in a couple hrs though.. Big changes but it will not affect the stability of the script in a bad way.

one1988

2012-03-11 00:16:50

I have decided, that upon me getting my questcape, and 10m Dung xp i shall be using the waterfiends bot, and suiciding 14-18 hours daily. roughly what will the charm rate be?

I shall be Wearing Full Karils, Steadfast boots, Fury, Ring of Life, Using a Bunyip, Cmaul, Nezzy helm, BarrowsGloves/Regen.

vkillerv

2012-03-11 03:04:20

From: ggzz
It's not anti-ban.. happening to me to. It's something with the new SRL update :S If everything else is working, I'm not sure as to why your item finding isn't working because mine definitely is.. Umm Double check the Caverns map name.. Pretty awkward.. I'll be pushing an update in a couple hrs though.. Big changes but it will not affect the stability of the script in a bad way.


Alright sounds good to me, ill just use your AZK while i wait :p

Sockz

2012-03-11 03:32:13

I support dramen staff, good work ggzz these are some really nice scripts

Peter

2012-03-11 03:50:56

From: ggzz
Ahh then u might like the new picking up.. i'll be releasing it tomorrow.. Also I found a new way of finding uptexts in Zanaris and it also works in daemonheim.. u know that snowy area where the normal uptext finders faill.. yeah it works there and at Zanaris flawlessly and at around the same speed..

Just got 96 summoning today.. Ran the bot forever!! and had to do the summoning manually.. so I'm thinking of doing an all in one summer that way I don't have to manual any more crap.

Uptext Finder is the last post on here: http://villavu.com/forum/showthread.php?t=73897


keen as to check it out, gotta try and push 80 mining though so i can lrc over double xp, ill test out the new version tomorrow after school, let you know how it goes, gz on 96! almost got banked 79 so im pretty happy, an all in one summoning traininer would be fucking incredible, epic bot has one but it dosent work, epic sucks btw

btw how do i get the paint thing added, so i can have a nice proggy to post for wfk?

SailorJerry

2012-03-11 06:04:29

Nevermind. :)

Justin

2012-03-11 07:35:35

Progress report on AZK


[--------------------------------------------]
[ ~AZK~ 1.87 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 02h 26s ]
[ Experience: 215787 ]
[ Exp/hour: 107505 ]
[--------------------------------------------]

Made 1 modification to the script as I found it had trouble finding the trap door with a Bunyip summoned.

Result:= WaitUptext('rapdoor', 600);
to
Result := IsUptextMultiCustom(['rapdoor', 'uny', 'unyip'])

Sogalishis

2012-03-11 08:32:03

Wow absolutely pleased and satisfied with every single one of these scrips thank you so much GGZZ will defenetly use the LRC one as soon as I get home. Thank you matie

Justin

2012-03-11 10:04:28

Final report


[--------------------------------------------]
[ ~AZK~ 1.87 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 04h 27m 15s ]
[ Experience: 471558 ]
[ Exp/hour: 105868 ]
[--------------------------------------------]
Stopped because I ran out of overloads.

PatDuffy

2012-03-11 17:00:21

I wish I could put into words how much I love you for the Waterfiend killer ggzz :p

1.5k crims in 3 days, rapidly closing in on my 10k crim goal for bonus exp weekend <333333

missile

2012-03-11 17:20:20

From: PatDuffy
I wish I could put into words how much I love you for the Waterfiend killer ggzz :p

1.5k crims in 3 days, rapidly closing in on my 10k crim goal for bonus exp weekend <333333
You do know Summoning is capped at 1.1x bonus xp right? That's still good, but just saying.

kingarabian

2012-03-11 18:19:55

Sorry, but why am I getting an Access Violation?

Error: Exception: Access violation at line 101 in smart.scar?

Brandon

2012-03-11 18:25:01

From: kingarabian
Sorry, but why am I getting an Access Violation?

Error: Exception: Access violation at line 101 in smart.scar?


Java problem.. Also the new smart is out so Update your SRL or force an update. If your using Java 7, smart will not run and will throw that error.. I'm on 6u31 for that exact reason.

@Pat.. my charms per hour counter is off SOMETIMES so maybe its a bit more per hr.. Not sure if I did the math right :S I just threw in what I knew in there LOL.. Plus sometimes it fails to count the Charms :c or lets say the counter is at 70.. if it miscounts, it shows 0 then resets itself the next time it picks up a charm.. thats a problem with the InvCount function.

I hope the proggies are working though.. I'll try to speed up the script a bit later.

Bulls

2012-03-11 18:28:43

wow the reports look awsome! tyvm ggzz <3
i don't even know how to thank you for that script. y u no have donate button?!

btw any chance for adding support for supers/extremes/overloads? not needed but just to increase charms p/h rate..

Brandon

2012-03-11 18:33:05

From: Bulls
wow the reports look awsome! tyvm ggzz <3
i don't even know how to thank you for that script. y u no have donate button?!

btw any chance for adding support for supers/extremes/overloads? not needed but just to increase charms p/h rate..



If I do.. I'd have to find an idiot proof way of doing so.. People already had a hard enough time selecting pots for AZK when it has a GUI!! lol.. Some people entered a really high number for pots.. Some people entered Negative numbers and then complained..

Also if I were to do this, I'd have to have a static ratio for prayer to potions as I know somebody out there will definitely choose more stat potions compared to prayer pots and then complain..

As for donate button.. Iunno how to do that stuff lol.. Besides I don't know if I wanna put one there as some people may feel that they have to donate or feel bad if they can't.. so might as well just leave it open.. Plus if it's open as it is now, any user can edit it and comment the changes freely.. that way I won't have to add a donate for every single user who edits/helps out.. I'd only have to add credit.

kingarabian

2012-03-11 18:40:13

GGzz SMART is working on all my other scripts except for yours… Also my SMART is updated.

Brandon

2012-03-11 18:45:43

No clue what to tell you because if it's highlighting Smart.Simba then it cannot be the script.. Anyone else with this problem?

It's working:
http://i.imgur.com/IC0mc.png

Only thing I can say is to restart Simba or something.. Or kill Java.exe

I'm out of ideas :S

Sin

2012-03-11 18:49:14

Making a Waterfiends paint atm, but you didn't implement my AZK one? :(

Brandon

2012-03-11 18:54:13

From: Sin
Making a Waterfiends paint atm, but you didn't implement my AZK one? :(


lol I have it saved.. I'll change it when it hits like 2.0 or something. As I tend to change to a paint supplied by anyone on the next whole number. It's almost there lol. If u do make a waterfiends one and people like it, I'll change to it on the next update instead of the whole number version as I just threw in a quick thing in photoshop in there.

Sin

2012-03-11 18:58:01

Hehe alright, I'll take a shower and get on it :)

kingarabian

2012-03-11 18:59:39

From: ggzz
No clue what to tell you because if it's highlighting Smart.Simba then it cannot be the script.. Anyone else with this problem?

It's working:
http://i.imgur.com/IC0mc.png

Only thing I can say is to restart Simba or something.. Or kill Java.exe

I'm out of ideas :S


WTF this is really weird.

SIGH.

Sin

2012-03-11 19:01:02

From: kingarabian
WTF this is really weird.

SIGH.


Idk if this is related, but I can't run Mats Nats (Lol) on smart either..

Bulls

2012-03-11 19:08:44

From: ggzz
If I do.. I'd have to find an idiot proof way of doing so.. People already had a hard enough time selecting pots for AZK when it has a GUI!! lol.. Some people entered a really high number for pots.. Some people entered Negative numbers and then complained..

Also if I were to do this, I'd have to have a static ratio for prayer to potions as I know somebody out there will definitely choose more stat potions compared to prayer pots and then complain..

As for donate button.. Iunno how to do that stuff lol.. Besides I don't know if I wanna put one there as some people may feel that they have to donate or feel bad if they can't.. so might as well just leave it open.. Plus if it's open as it is now, any user can edit it and comment the changes freely.. that way I won't have to add a donate for every single user who edits/helps out.. I'd only have to add credit.


because of some idiots u won't add support for these potions? thats make me sad :( but anyway its your decision.

and you have the most of the credit because you (correct me if i wrong) are the one who keeps updating wfk. it's kind of way so people can say thx and nobody have to donate if they don't want to. a/w you can also just write your paypal email for donations, no button needed :)

kingarabian

2012-03-11 19:09:31

AZK runs for me -___________________________-.

I can't pinpoint the problem as well.

Ggzz, do you have any previous versions of you're WFK? Because I have one from like a week ago, and it runs…

Edit: Okay fixed it!

Edit: Added Dramen Staff support.

Question: What part of the script detects once you finished teleporting and now @ the waterfiends?

Sin

2012-03-11 20:59:56

Didn't have much to work with but here :)

Peter

2012-03-11 22:14:16

going out gonna add a proggy for wfk, new method seems to be picking up everything alot better, especially the water orbs, water fiends is starting to become over crowded :/ are you going to make a summoning training script?

Brandon

2012-03-11 23:07:48

Kk Time to answer all questions right now before I sleep as I'm not sure if I'll be able to answer any/all tomorrow morning or night..

@Bulls I did not say that I won't add potion support.. I'm just saying, IF I DO.. then I'll have to think up an idiot proof way of allowing users to select pots.. Sorta like AZK but with more protection because it'd be quite dangerous to just throw anything in waterfiends as it can throw the script off.. I know because I tried before when the script wasn't as flawless as it is now.

@King The part your looking for is in the procedure "MainLoop" It detects the area with a Custom SPS function called "SPS_GetMyArea" And combines that with NearZFairyRing.. vice-versa for the other ring.. Glad to see you interested bro. Nice to see someone attempting to add Staff support. I'll get around to eventually though (that is IF yours isn't flawless or unreleased). Wouldn't doubt that it's flawless already though =]

@Sin atm my eyes are watering from eating Cinamon.. I was trying that Cinamon thing I saw on youtube.. That looks GOOD! Except I'm not sure if the font is a bit too light? Might just be my eyes atm.. I'll look at it again some time tomorrow. For now I'll save it. And you know you can make your tiny name in the corner a tad bigger right (if u want)? After all you did create the paint. Anyone else care to comment on his paint so I can get opinions? Can always PM the opinions as well unless he wants to read them.

@Rbd Banned.. I don't usually announce what scripts I'm going to make as people constantly ask when it's going to be released.. Especially like these "Business men from sythe asking for sorceress garden". So instead I just release it when I think it's good enough for a beta. Maybe I might.. Maybe not.. lol.

Sin

2012-03-11 23:19:06

My name is just fine :p
And sure, I'd love to hear constructive criticism :d
I'll lighten/darken the font of you'd like :)
Btw, you're an idiot for trying the cinnamon challenge ._.

Peter

2012-03-12 01:31:44

ahh ok, sounds awsome dude, your really doing a great thing for the botting community :D

vkillerv

2012-03-12 01:54:30

hey ggzz are you still floating over the clan chat thing? i updated the waterfiends script to the latest version and it will work for a few minutes then start hovering over the clan chat and itll stop looking for charms but do everything else

kingarabian

2012-03-12 06:03:25

Yeah, I was really interested from the start - the day you released this. Never had the time to use it till now tho =/.

I understand this is a massive script so room for error is big. I noticed a lot of parts of the script can be optimized further to enhance results. So i'll post my tweaks!

But it looks really nice, great job!

Tips:
Make sure to have it walk north once it gets to the Waterfiends to avoid any confrontation with dragons. Also make it so recalibrate's just in case it starts to get farther away from the Waterfiends.

I know it has been said before but item picking up needs to be improved. I'd look at how Narcle does his and compare. His is flawless. - I'll see what I can do tomorrow!

My Dramen Staff implementation is really weird lol. Did it in like 10 mins cuz I had to run. I'll post it later if I like the results.

Edit: When healing at the bank, script does not continue on after player is fully healed. Too sleepy to see whats wrong :@! Ill see tmw.

Brandon

2012-03-12 08:32:00

@King.. It does those tips already.. it walks north as soon as it gets near the rings.. or too far east or out of the specified box..

I'll look into the bank thing because it works for me but I'll see if there is some messed up loop or something. I'll also look into narcle's item picking up.

Ashaman88

2012-03-12 11:49:48

Ps ggzz you are more than welcome to just combine the best parts Of the lrc scripts either way it's fine with me! Your paths are what make this script possible!

Sin

2012-03-12 12:02:51

From: Sin
Didn't have much to work with but here :)


Cmon, give me some comments on this :P

ivanch11

2012-03-12 12:55:17

Thank you SO much for these scripts, for releasing them to public and for free, thanks a lot!! :) <3

Sin

2012-03-12 12:57:40


It's working liike a dream other than the fact that it keeps hovering over the clan chat tab :s
And idk why its a low charm rate, maxed cb, cmaul and void..

illuminatiswag

2012-03-12 13:21:42

From: ggzz





Troll Invasion (Beta No babysitting needed really.. Update Coming Soon)


  • Fights flawlessly (Over and over again)
  • Lures Trolls (Especially the stupid ones that camp the NorthWest corner)
  • Does Easy Or Hard Waves
  • Finds and talks to the captain
Future Updates:

  • Praying
  • Drinking From the supply table
  • Anything else needed.

Script:
[ATTACH]14315[/ATTACH]

SPS Map (Name this map: 0_001):
[ATTACH]14291[/ATTACH]








Wont do anything when i start it just sits there nothing in debug i got the map downloaded to the correct spot and everything

Brandon

2012-03-12 13:50:51

From: illuminatiswag
Wont do anything when i start it just sits there nothing in debug i got the map downloaded to the correct spot and everything


K I'm home now.. when I get a chance I'll check it out.. That script hasn't been touched since the start of the thread lol.. Everyone's been using AZK and WFK so I sorta Neglected it.. I got homework and some C++ stuff to do first then I gotta go out n stuff and when I get back maybe I'll have time to look at it and run some tests/fixes.

Bulls

2012-03-12 13:57:54

there is onw problem with the progress: it restarts counting charms every new trip.
a/w i will post progress soon :)

Brandon

2012-03-12 14:00:24

From: Bulls
there is onw problem with the progress: it restarts counting charms every new trip.
a/w i will post progress soon :)


Yeah I know.. LOL It was the only way I could think of get around the thing where it was counting charms we already had resulting in 5k charms/hr.. So yeah like I said before.. the progress report is messed up a bit.. I'll fix it some time in the next 2-3 days.. AFAIK the only thing on it that is actually as accurate as it says is the time running and possibly the xp/hr lol.

Ashaman88

2012-03-12 14:06:26

From: ggzz
Yeah I know.. LOL It was the only way I could think of get around the thing where it was counting charms we already had resulting in 5k charms/hr.. So yeah like I said before.. the progress report is messed up a bit.. I'll fix it some time in the next 2-3 days.. AFAIK the only thing on it that is actually as accurate as it says is the time running and possibly the xp/hr lol.


Could do something like 2 variables, one for total amount collected and one for amount collected that trip/round then when you bank add the tote and trip variables together to tote and then reset trip variable. Does that make sense?

Bulls

2012-03-12 15:32:15

From: ggzz
Yeah I know.. LOL It was the only way I could think of get around the thing where it was counting charms we already had resulting in 5k charms/hr.. So yeah like I said before.. the progress report is messed up a bit.. I'll fix it some time in the next 2-3 days.. AFAIK the only thing on it that is actually as accurate as it says is the time running and possibly the xp/hr lol.


lol.. yea i guess you right about the accuracy:

so now i know when i will get 99 attack haha :spot:

6hrs2

2012-03-12 15:52:38

how do i use the pots? i set it to super set and my str lvl is 95 what do i type in? (azk)

6hrs2

2012-03-12 16:03:56

From: DDS Brid
I'm at 90k an hour with my 60 att midbrid acc (using scim)

How are you only getting 90k p/h with a rapier? You should really use salve (e) for the 20%.

I managed to pull 110k with my turm barrow pure with a rapier (before he died :P ).


idk how to do the pots im 95 str and i have it set to super set so what do i put the "when to re-pot" thing at?

6hrs2

2012-03-12 16:10:44

From: Fruit Bat
75-99 defence and 96-99 hp with armoured zombies. It works well guys, you just need to restart it every 4 hours or so after a random. I have 99 atk and str as well as 95 prayer. Used no inventory items such as pots or food just gear and soulsplit.

He is pretty occupied with WFK at the moment which I am using. Works VERY WELL and with the new fix to banking, it is working perfectly for me. Only 17800 crimson to go.


how do i do the pot settings for the gui? im 95 str.

6hrs2

2012-03-12 16:18:05

From: missile
AZK is running absolutely FLAWLESS for me at the moment. I have one question though. What exactly should I enter in the 'Drink Time for Pots' option if I'm using Super Sets?

EDIT: I'm a dumbass. Figured that out, although it is having a problem with eating my rocktails. I get this whenever it is supposed to eat one:

[——————————————–]
[ ~AZK~ 1.84 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 26m 23s ]
[ Experience: 30149 ]
[ Exp/hour: 68563 ]
[——————————————–]
Error: Exception: The given DTM Index[0] doesn't exist at line 2801
The following DTMs were not freed: [1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin
bitmap, SRL - Flag bitmap]


please explain the time to drink pots! please!

Brandon

2012-03-12 18:35:10

From: 6hrs2
how do i do the pot settings for the gui? im 95 str.


K wow.. U didn't have to post it that many times.. I'm pretty sure someone saw your post the first time and got really annoyed that you keep asking the exact same thing almost within minutes of eachother! It's not that hard to wait you know.

Anyway if your lvl 95 str, you'd want to enter something like 7 roughly.. that way if your str level gets below 95 + 7, it will drink the pot..

if you have 80 str and u enter 3, when your str level gets below 80 + 3, it will drink.. that is the formula.

6hrs2

2012-03-12 18:56:56

From: ggzz
K wow.. U didn't have to post it that many times.. I'm pretty sure someone saw your post the first time and got really annoyed that you keep asking the exact same thing almost within minutes of eachother! It's not that hard to wait you know.

Anyway if your lvl 95 str, you'd want to enter something like 7 roughly.. that way if your str level gets below 95 + 7, it will drink the pot..

if you have 80 str and u enter 3, when your str level gets below 80 + 3, it will drink.. that is the formula.


ooooooooooooh thats makes sense and sorry i thought it was like sending those as a msg, one more thing, it makes me leave the cave because it says "no food or soulsplit"
or something on the lines ofthat.

Brandon

2012-03-12 19:01:26

From: 6hrs2
ooooooooooooh thats makes sense and sorry i thought it was like sending those as a msg, one more thing, it makes me leave the cave because it says "no food or soulsplit"
or something on the lines ofthat.


If your not using soulsplit/prayer.. then you must have food or vice-versa.. if u don't have food and your not using prayer then it will not run. Only makes sense that the settings are this way to prevent death.

kingarabian

2012-03-12 19:02:27

Yeah it doesn't walk north for me. I always end up near the dragons and having to have the ring of life save me.

Does it also support swallow whole pouches?

illuminatiswag

2012-03-12 19:06:09

From: ggzz
K I'm home now.. when I get a chance I'll check it out.. That script hasn't been touched since the start of the thread lol.. Everyone's been using AZK and WFK so I sorta Neglected it.. I got homework and some C++ stuff to do first then I gotta go out n stuff and when I get back maybe I'll have time to look at it and run some tests/fixes.


Ok sweet

Brandon

2012-03-12 19:08:33

From: kingarabian
Yeah it doesn't walk north for me. I always end up near the dragons and having to have the ring of life save me.

Does it also support swallow whole pouches?


Yes it supports swallow whole.. and that is odd because if you start the script near the rings, it will run north.. if it finds itself near the rings or far east enough that drags can attack you, SOS will either activate or it will run back to safety..

I haven't had my Ring of life activated since version 1.7..

kingarabian

2012-03-12 19:43:17

From: ggzz
Yes it supports swallow whole.. and that is odd because if you start the script near the rings, it will run north.. if it finds itself near the rings or far east enough that drags can attack you, SOS will either activate or it will run back to safety..

I haven't had my Ring of life activated since version 1.7..


Yeah I see it in the script itself but it doesn't carry it out, nor the swallow whole :/.

Brandon

2012-03-12 19:48:55

From: kingarabian
Yeah I see it in the script itself but it doesn't carry it out, nor the swallow whole :/.


I can show u over team-viewer that it indeed is working.. can probably get a confirmation from anyone else and see.. If it withdraws all items for you then it indeed has to use them as it's the same dtm's..

Cheezburgar

2012-03-12 19:49:19

Troll invasion is broken :c I tried to fix it, but I really suck so.. xD

Ashaman88

2012-03-12 19:56:49

..just saying, still baller sauce!

==========================
=====LRC=======
Time Running: 3 Hours, 10 Minutes and 52 Seconds
Ores Mined: 1820
Experience Earned: 118300
Experience/Hour: 37266
Ores/H Is: 573
===============================

kingarabian

2012-03-12 20:11:18

From: ggzz
I can show u over team-viewer that it indeed is working.. can probably get a confirmation from anyone else and see.. If it withdraws all items for you then it indeed has to use them as it's the same dtm's..


I'm not doubting that it works or not lol. I know it works which is why i'm flabbergasted that it's not working properly for me!

Brandon

2012-03-12 20:32:21

From: kingarabian
I'm not doubting that it works or not lol. I know it works which is why i'm flabbergasted that it's not working properly for me!



That is something I have not the slightest clue on the answer.. Now for the trollheim script I said I'll get around to updating it..

Sin

2012-03-12 20:37:47

Daawg y u no implement mai paint yt.
I ned gud grphx to b0t wit.

kingarabian

2012-03-13 00:56:11

GGzz add me on MSN lets teamviewer please!

Peter

2012-03-13 08:13:54

Ok so i ran the wfk for about 3 hours or so, banked tiwce perfectly, third time it banked it said no ring of life equipped so it stopped? i went back checked, there was a rof so i re set it up, keeps getting the same message that there is no ring of life equipped? could this be an issue with colours? i only know basics of scripting so i dont want to touch anything, btw getting 70 crims p/h genius bot

shstiger2009

2012-03-13 11:51:33

From: rbd banned
Ok so i ran the wfk for about 3 hours or so, banked tiwce perfectly, third time it banked it said no ring of life equipped so it stopped? i went back checked, there was a rof so i re set it up, keeps getting the same message that there is no ring of life equipped? could this be an issue with colours? i only know basics of scripting so i dont want to touch anything, btw getting 70 crims p/h genius bot


The ROL check just worked fine for me.

I haven't ran this yet as I'm just setting it up, but will later and I'll post a proggy.

6hrs2

2012-03-13 13:51:07

From: ggzz
If your not using soulsplit/prayer.. then you must have food or vice-versa.. if u don't have food and your not using prayer then it will not run. Only makes sense that the settings are this way to prevent death.


i have food in the invo and i have prot melee and piety on. it just says there is no food found
running away
succesfully ran away.

tico2

2012-03-13 15:47:05

Thanks for releasing! :)

==========================
=====LRC=======
Time Running: 4 Hours, 53 Minutes and 20 Seconds
Ores Mined: 2912
Experience Earned: 189280
Experience/Hour: 38716
Ores/H Is: 595
===============================
==========================

The xp rate is a bit slower than granite but I'll take the gold in the bank any day over dropping granite :)

Ashaman88

2012-03-13 16:28:15

From: tico2
Thanks for releasing! :)

==========================
=====LRC=======
Time Running: 4 Hours, 53 Minutes and 20 Seconds
Ores Mined: 2912
Experience Earned: 189280
Experience/Hour: 38716
Ores/H Is: 595
===============================
==========================

The xp rate is a bit slower than granite but I'll take the gold in the bank any day over dropping granite :)


Nice what's your mining lvl?

Oh and the calc doesn't count the bonus from that gold gear, might add that option if enough people use it

eduardo230

2012-03-13 17:26:29

hi bro
AZK doesnt work for me . after refeling prayer points the cursos goes mad and click any were but not in trapdoor. im using 1.78.
any idea of how can i fix this?

tico2

2012-03-13 17:48:19

From: ashaman88
Nice what's your mining lvl?

Oh and the calc doesn't count the bonus from that gold gear, might add that option if enough people use it


94 mining :) I need to get all of my gold gear back. I died with it mining granite because my tiara ran out of charges XD

Ashaman88

2012-03-13 18:08:10

From: tico2
94 mining :) I need to get all of my gold gear back. I died with it mining granite because my tiara ran out of charges XD


Does it take very long to get? I've got the req's, just been too lazy to try.

I've been adding a few more improvements to lrc script, I'll send it to ggzz when I'm happy with it.

iMolestMice

2012-03-13 18:11:38

I've been using the AZK script recently, and the past two days it had been running well. Today when I used it, instead of refilling my prayer points, it started running into the wild. Is there anything I could do to fix this issue?

z92

2012-03-13 20:43:19

The AZK update is quite neat - seems to find the trapdoor every time, instead of spinning the camera a few rounds and wasting prayer like it did 1/10 times before. :)


But as they say: 'with every problem you solve, new ones will pop up'.

I ran the script for 5 test runs and found it wandering off away from the altar, into the 'spoof wilderness'. It will then idle (seemingly) indefinitely trying to walk on the minimap. Sent you a PM with a picture of the situation.

After discovering the problem I babysitted it a few runs. It seems the script will refill prayer, and then proceed to click on the minimap instead of spinning the screen to find the trapdoor. It also seems to happen at random; most the time it does find the trapdoor like it's supposed to. ;)

Edit: After writing this post, I had an older version of AZK running instead of the new one - and it seems to have the same problem. This time I do get an error, though.
ERROR Line 1188. Failed To Find Colors: [536409] tol: 2
Which is in the function AutoColourAltar, consistent with my observations.

I think picking new colours will solve it. Will let you know :)

Peter

2012-03-13 21:16:57

So i made a video on how to set up the script, do you guys want it posted?

edit: http://www.youtube.com/user/ScriptGuide thats the youtube account link, anyone else interested in creating script set-up guides pm me, and ill make you admin, hoping this account to be the place where all srl members can find guides ect, wfk is now up :)

DDS Brid

2012-03-13 22:00:15

Waterfiends is working really well but it does always active prayer at beginning of run :P

Brandon

2012-03-13 22:40:15

K well since the update or whatever happened today since I wasn't home.. quite alot on the first post is broken.. and I just finished helping with this: http://villavu.com/forum/showthread.php?p=959574#post959574 Via MSN..

I'll update the important scripts first.. so AZK then WFK then the others.. Yes WFK is more important to me but more ppl use AZK.. Anyway I'll go fix it starting now if I don't fall asleep lol. If I do fall asleep before an update is finished, I'll finish it in the morning right after my 1-2 hr class.

I'll check out the PM with the screenshot and the video guide n what not in a sec.

Seems the counter is broke too:

Edit: @Z92 I didn't get your PM but that's OK I'll investigate it..

DDS Brid

2012-03-13 23:08:51

Thanks man it just doesn't recognize the trapdoor and alter anymore :/

Thanks man for working hard on this :)

Peter

2012-03-13 23:10:35

From: ggzz
K well since the update or whatever happened today since I wasn't home.. quite alot on the first post is broken.. and I just finished helping with this: http://villavu.com/forum/showthread.php?p=959574#post959574 Via MSN..

I'll update the important scripts first.. so AZK then WFK then the others.. Yes WFK is more important to me but more ppl use AZK.. Anyway I'll go fix it starting now if I don't fall asleep lol. If I do fall asleep before an update is finished, I'll finish it in the morning right after my 1-2 hr class.

I'll check out the PM with the screenshot and the video guide n what not in a sec.

Seems the counter is broke too:

Edit: @Z92 I didn't get your PM but that's OK I'll investigate it..


yeah its pretty basic its only like a 5 min thing, mainly showing people where to save the images cause everyone seems to fail at that, and i mentioned most important points such as the ring of life, ect

tico2

2012-03-14 11:07:51

From: ashaman88
Does it take very long to get? I've got the req's, just been too lazy to try.


Having done all quests I can say it's not such a pain :p You should go for it's it's definitely worth for the reward.

Skywalk

2012-03-14 18:07:32

going to test LRC miner
I should chose the blue paint for waterfiends

Skywalk

2012-03-14 18:36:05

maybe make also an proggres report for the LRC miner can find any proggy

eska

2012-03-14 18:46:20

LRC minner seems very interesting.

Since I don't care about money I guess I'll add add powermining mode to it with mousekeys droping and low alching while mining.
XP/hour should be greatly increased.

John

2012-03-14 19:24:32

ggzz, you should set a world that people should run the lrc script on so less people die.

Brandon

2012-03-14 19:36:56

From: Evlin
ggzz, you should set a world that people should run the lrc script on so less people die.


I'd think that everyone knows about world 84..

Peter

2012-03-14 23:09:07

WFK up and running again?

Ashaman88

2012-03-14 23:30:23

From: 1skywalker12
maybe make also an proggres report for the LRC miner can find any proggy


Try the other lrc script if you want proggy for now

Brandon

2012-03-15 01:42:38

From: rbd banned
WFK up and running again?


Yes it is up and running.. it's actually a lot faster and safe as well.. Less repetitions of the same functions in the mainloop..

It used to say 60/hr on the proggy before but atm, mine says 75-80/hr.. Only thing is that for this version, I temporarily disabled Randoms due to my post on:

http://villavu.com/forum/showthread.php?t=76940&page=2

U can re-enable/uncomment it in the SOS function if it works for u.. but for me it really doesn't.

@SIN I tried to use your images.. well lets just say smart isn't too fond of alpha pixels.. To emulate transparency, you have to set the pixels black.. so for example I had to do this:


Which looks like:


When implemented.. if you guys don't mind that then it's fine by me.. I'll use it.


That would also go for the waterfiends one u made.. I'd set the canvas in photoshop black.. then just select all on it and paste it onto the black canvas so that smart renders the black pixels as transparent ones.

vkillerv

2012-03-15 03:01:53

I still can't get WFK to search for charms, I still get the too much spacing error in the command line

Peter

2012-03-15 07:26:37

Awsome ill give it a test tomorrow

Bulls

2012-03-15 09:04:09

got two problems with wfk:
-when doing sos and stands at most north point in the ancient caves it gets stuck there until logging out.
-in the progress: when logging out because of "out of tokens" it says i got something like "-9726742 total xp" lol

Sogalishis

2012-03-15 10:56:17

nvm figured it out thank you works really good so far!

Time Running: 1 Hours, 14 Minutes and 30 Seconds
Ores Mined: 616
Experience Earned: 40040
Experience/Hour: 32246
Ores/H Is: 496

pretty impressed thats at 90 mining xp kinda slow but thats cuz i accidently messed it up in the middle

Fog856

2012-03-16 04:23:06


Olly

2012-03-16 20:47:07

Since you got LRC down you could attempt a rocktail fisher if you want another project :P none of a less amazing scripts good job :)

Ashaman88

2012-03-16 21:09:15

From: Sogalishis
nvm figured it out thank you works really good so far!

Time Running: 1 Hours, 14 Minutes and 30 Seconds
Ores Mined: 616
Experience Earned: 40040
Experience/Hour: 32246
Ores/H Is: 496

pretty impressed thats at 90 mining xp kinda slow but thats cuz i accidently messed it up in the middle


Yeah when the gold doesn't disappear from both spots I get 40k/hr and some nice loot to boot!

Edit: Couple of nice updates coming along for the lrc script, will upload sometime after bxp weekend. 50k ores to superheat :)

Gestapo

2012-03-17 04:02:54

will try

Bulls

2012-03-18 09:26:04

thx again ggzz, with the wfk i got enough charms for 71-91 summoning and used all of them this weekend! in two weeks from now i will get 96 for pack yak :D

btw is there any chance you'll add support for unicorns? i think it should be easy. a/w i will try by myself first..

H_N

2012-03-18 10:48:32

Hey ggzz,

Just clicked to get the waterfiend script but the page just says 'Loading' not sure if its my internet or what, anyone else having this problem?

Thanks

Brandon

2012-03-18 10:56:16

From: H_N
Hey ggzz,

Just clicked to get the waterfiend script but the page just says 'Loading' not sure if its my internet or what, anyone else having this problem?

Thanks


That cannot be the script.

shstiger2009

2012-03-18 11:04:02

From: H_N
Hey ggzz,

Just clicked to get the waterfiend script but the page just says 'Loading' not sure if its my internet or what, anyone else having this problem?

Thanks


From: ggzz
That cannot be the script.


Actually, it's doing the same for me, I just wanted to check to see if it was the paste.villavu page or not. I think it is.

H_N

2012-03-18 11:12:06

Waterfiend Killer

Fights Flawless
Picks Up All Charms
Detects When In a Fight so that it doesn't spam click Waterfiends
Protects Itself from Dragons and Does Not click Fiends on the Island
Eats All Food
Uses QuickPrayer Only (Suggested to set this to Protect from Range/Missiles)
Summons Bunyips and Drinks Summoning Potions when needed
Uses Swallow Whole Scrolls and Picks Up Raw/Cooked Food Items.
Drinks Prayer Potions when needed
Banks (Swallow Whole scrolls, Bunyip Pouches, Rocktails/Foods, Prayer Potions, Summoning Potions)
Prints Reports On Smart AND/OR in the Debug Box
Downloads All the Requirements IF the user allows it

Script ( Too Large For Uploading… SPSMap Downloads No Longer Needed.. See the GrabMaps Function ):
http://paste.villavu.com/show/NMlvmOGqw16A7aXd3tto/


That link right?

Spiker

2012-03-19 02:04:38

From: H_N
That link right?


Yeah, I couldn't seem to open this link.

I got this

2012-03-19 15:02:12

What is the suggested method for max xp/hr when killing armored zombies? Currently i'm using melee quickpray with it being renewed at the altar and using super sets.

shstiger2009

2012-03-19 15:58:38

From: Spiker
Yeah, I couldn't seem to open this link.


It can be opened now.

I've only come across 1 real bug so far…other things hung up but this has happened every time.

Whenever it noticed the HP gets too low after I run out of food and activates SOS, it runs back to the bank and opens it perfectly. Then, when it eats and heals me, it just stops and does nothing.

Ashaman88

2012-03-19 19:23:15

v2.1

-Added more failsafes to the potential endless loops, should not click the rock more than twice now.
-Various tweeks.
-Tries to log you into worlds 77 or 84.

shstiger2009

2012-03-19 22:43:05

To add a little to my post earlier…

Every time it does what I said, just sitting still after healing at the bank, the fans on my computer ramp up. Don't know if this is relevant or not, but it's happened at least 6-7 times. My runs only last 30 minutes or so because of this (not using summoning).

lilpjer

2012-03-20 00:49:36

Whats your sythe username?

Brandon

2012-03-20 00:54:44

From: shstiger2009
To add a little to my post earlier…

Every time it does what I said, just sitting still after healing at the bank, the fans on my computer ramp up. Don't know if this is relevant or not, but it's happened at least 6-7 times. My runs only last 30 minutes or so because of this (not using summoning).


Try (this in the mean while):

http://paste.villavu.com/show/Ia9u3ySLt3R3mjRgeax4/

shstiger2009

2012-03-20 01:03:36

From: ggzz
Try (this in the mean while):

http://paste.villavu.com/show/Ia9u3ySLt3R3mjRgeax4/


Ok. I'll test and let you know!

shstiger2009

2012-03-20 01:36:40

From: ggzz
Try (this in the mean while):

http://paste.villavu.com/show/Ia9u3ySLt3R3mjRgeax4/


It didn't work. :/ Everything went fine but then when I got to the bank, it turned my prayer back on, then off, then kept moving the mouse everywhere and wouldn't open the bank.

Edit- It's definitely in the HealPlayerBank function at least I think…but I can't see anything after the "Eat" part to where it would hang up.

John

2012-03-20 05:22:00

where do i start this script?
(WFKER)
What do i need?
Games necklace?

Peter

2012-03-20 08:30:24

From: Evlin
where do i start this script?
(WFKER)
What do i need?
Games necklace?


There is a link to a youtube vid, everything is explained, its somewhere on this thread. I'm not gonna re-link you, cbf right now its late, check it out, and read the instructions Ggzz posted…

Ggzz, asham, have either you thought about adding summoning support to the lrc? I think it looks a bit sus when your at lrc without a familiar

Brandon

2012-03-20 08:52:14

From: shstiger2009
It didn't work. :/ Everything went fine but then when I got to the bank, it turned my prayer back on, then off, then kept moving the mouse everywhere and wouldn't open the bank.

Edit- It's definitely in the HealPlayerBank function at least I think…but I can't see anything after the "Eat" part to where it would hang up.


I'll fix it when I get home

Ashaman88

2012-03-20 09:14:55

From: rbd banned
There is a link to a youtube vid, everything is explained, its somewhere on this thread. I'm not gonna re-link you, cbf right now its late, check it out, and read the instructions Ggzz posted…

Ggzz, asham, have either you thought about adding summoning support to the lrc? I think it looks a bit sus when your at lrc without a familiar


It wouldn't be too hard… I'm guessing you just have extra pouches and a summ pot in your inventory? What's the normal setup for this

shstiger2009

2012-03-20 09:32:37

From: ggzz
I'll fix it when I get home


Sweet! I was trying to fix it for you and then I'd send it but I can't figure it out like I said. I'll definitely be testing for you ASAP. Thanks again.

RightClick

2012-03-20 17:51:26

good job bro, srly :)

firevenge007

2012-03-20 21:29:59

Waterfiends does not work. I am highly confused why. I set everything up correctly?

FameGK

2012-03-20 21:37:53

Could someone post the Youtube link for setting up the Waterfiend bot?

Brandon

2012-03-20 21:42:41

From: FameGK
Could someone post the Youtube link for setting up the Waterfiend bot?


Someone already did on this thread.. In a sec I'll re-upload a new version of fiends or the old 2.35 which has been running fine according to more than enough inboxes compared to the new version.. even though diff checker says almost nothing changed :S


2.42:

http://paste.villavu.com/show/ZVpdmflZ98XprMkUrPRG/

DiffCheck to show what has changed since 2.35 (Contains both versions of the script):

http://diffchecker.com/w5iB3ug

Guide By RBD Banned:
http://www.youtube.com/user/ScriptGuide

All this info is also on the first page.


EDIT: I'd like to mention that I disabled my own custom uptext finding.. If your want to enable it, remove the Exit from the UptextBroken Function.

With it disabled, I get 83-85 charms an hr.. with it enabled, I get 67-70.. It is however SAFER to use it as the script can run longer I believe due to it actually finding uptexts during banking and other functions.

John

2012-03-20 22:44:25

GGZZ, Could you reccomend some gear to use? (99/80/43/89 Zerker) 73 summoning.

Brandon

2012-03-20 23:08:53

From: Evlin
GGZZ, Could you reccomend some gear to use? (99/80/43/89 Zerker) 73 summoning.


I'm not exactly good with pures as I'm lvl 138.. just gotta get from 96 to 99 summoning now..

I'd use Karils with Sara sword, fury, ring of life, neitz helm, d boots, barrows gloves..

That's the gear I use.. can always replace fury with glory or any other cheap items.. replace boots with bandos for more def or whatever.. I use dboots and neitz for str bonus plus good def.

Of course for capes.. Soulwars cape would be the best.

kunzy

2012-03-21 01:16:08

i love ur scripts dude =] thanks

John

2012-03-21 01:18:46

From: ggzz
I'm not exactly good with pures as I'm lvl 138.. just gotta get from 96 to 99 summoning now..

I'd use Karils with Sara sword, fury, ring of life, neitz helm, d boots, barrows gloves..

That's the gear I use.. can always replace fury with glory or any other cheap items.. replace boots with bandos for more def or whatever.. I use dboots and neitz for str bonus plus good def.

Of course for capes.. Soulwars cape would be the best.

Perfect exactly what i needed :P
Can you add game necklace support?
I don't have 60 farming for all of the FT's, it would take and extreme amount of time..
I am willing to help in anyway I can.

fJX

2012-03-21 04:22:50

Truly amazing scripts.

Anwyay, I've used the WFK and the AZK, I get about 135K exp/ph on an empty world with AZK easily.

Only thing is WFK doesn't seem to pick up the charms too well… I've tried 2.35, 2.40, 2.41 and the last version you just posted. It attacks the fiends and picks up a few charms, but only like 2-3 out of every 10 drops… Any ideas? I've also tried playing around with the drop settings, and removing exit from uptextsbroken.

Wearing full elite void and cmaul and using SS+Turm on quick pray, would any of these have do with it?

Anyways, once again, amazing scripts bro.

Peter

2012-03-21 05:01:14

From: ashaman88
It wouldn't be too hard… I'm guessing you just have extra pouches and a summ pot in your inventory? What's the normal setup for this


Yeah i believe thats it, i was thinking of maybe trying to add it myself, but it would involve more copying off what other people have in there scripts. I was thinking of just adding it to check if there is a familar summoned when its banking, if not, check if it has enough summoning points, if it does, withdraw and summon if not drink potion and summon, i was thinking if you do it like that, your not wasting a few invent spots on constantly having to carry around spare pouches plus potions, but how i would start to go on to adding this feature i would have no idea, haha i can only guess really, and thought would be adding a feature like that into the banking loop, but i really dont know

siuman101

2012-03-21 07:03:49

What should be wear while mining gold ore??? i am with 99def. Bandos?? cause your script is not allow to eat food lol, so i am confusing what to wear.

Peter

2012-03-21 08:08:46

From: siuman101
What should be wear while mining gold ore??? i am with 99def. Bandos?? cause your script is not allow to eat food lol, so i am confusing what to wear.


Just mine it in a lrc, world, it runs when attacked, and with the amount of people there you should be fine, im not too sure on the worlds, but its written in the script update :)

Ashaman88

2012-03-21 10:19:55

From: siuman101
What should be wear while mining gold ore??? i am with 99def. Bandos?? cause your script is not allow to eat food lol, so i am confusing what to wear.


I use varrack chest plate thing and the rest best armor you have available. Like rbd said, it will run away if you get attacked and your health falls below a certain level.

shstiger2009

2012-03-21 12:25:30

The banking problem still exists after SOS is activated :/ This is with 2.42

shstiger2009

2012-03-21 14:38:07

From: fJX
Truly amazing scripts.

Anwyay, I've used the WFK and the AZK, I get about 135K exp/ph on an empty world with AZK easily.

Only thing is WFK doesn't seem to pick up the charms too well… I've tried 2.35, 2.40, 2.41 and the last version you just posted. It attacks the fiends and picks up a few charms, but only like 2-3 out of every 10 drops… Any ideas? I've also tried playing around with the drop settings, and removing exit from uptextsbroken.

Wearing full elite void and cmaul and using SS+Turm on quick pray, would any of these have do with it?

Anyways, once again, amazing scripts bro.


The script picks up fine for me, that's really weird.

The most frustrating thing is when scripts work differently for different people. Ugh.

Last Legend

2012-03-21 14:40:28

Thanks for the amazing scripts bud, so surprised that ones of this quality would be made public 0_0 Truly talented with this stuff keep it up!
Anubis

Brandon

2012-03-21 14:53:34

From: shstiger2009
The banking problem still exists after SOS is activated :/ This is with 2.42


Not sure about that.. it's not happening for me or anyone else I give the script to for testing before posting..

@the guy who is having the pickup items problem.. I assure the script picks up all the items accurately.. I'm gettin 77-80+ charms an hr.. Not sure why you'd have that problem.


EDIT:

Fixed it.. I hope.. I think it's because your using raw sharks and it's prob trying to eat those without summoning.. thus I was forced to make it summon familiars at the bank before leaving..


I was thinking of just adding it to check if there is a familar summoned when its banking, if not, check if it has enough summoning points, if it does, withdraw and summon if not drink potion and summon, i was thinking if you do it like that, your not wasting a few invent spots on constantly having to carry around spare pouches plus potions, but how i would start to go on to adding this feature i would have no idea, haha i can only guess really, and thought would be adding a feature like that into the banking loop, but i really dont know

See the link below for such features.

2.43:
http://paste.villavu.com/show/ejDhIBzVOOLkapEbotAm/

shstiger2009

2012-03-21 15:29:16

From: ggzz
Not sure about that.. it's not happening for me or anyone else I give the script to for testing before posting..

@the guy who is having the pickup items problem.. I assure the script picks up all the items accurately.. I'm gettin 77-80+ charms an hr.. Not sure why you'd have that problem.


EDIT:

Fixed it.. I hope.. I think it's because your using raw sharks and it's prob trying to eat those without summoning.. thus I was forced to make it summon familiars at the bank before leaving..


See the link below for such features.

2.43:
http://paste.villavu.com/show/ejDhIBzVOOLkapEbotAm/


Script picks up fine for me, just letting you know.

I guess I should just stop being lazy and go use all my charms and get 68 summoning so I wouldn't have this problem -____-

Testing now!

John

2012-03-21 16:46:55

Have you got any plans for games necklace to be added in?
It's a simple varrock tele>bank at VWB> Games Necklace tele to barbarian assault>SPS walk to whirl pool>Jump in> down the ladder>Walk round past dragons(with protect enabled)> When out of resources> Varrock tab back.

Man, that's longer than i thought :O

footballjds

2012-03-21 16:54:45

From: Evlin
Have you got any plans for games necklace to be added in?
It's a simple varrock tele>bank at VWB> Games Necklace tele to barbarian assault>SPS walk to whirl pool>Jump in> down the ladder>Walk round past dragons(with protect enabled)> When out of resources> Varrock tab back.

Man, that's longer than i thought :O


reasons not to add:
  • longer walk
  • more dangerous(walking past brutals)
  • more to support
  • less effecient

reasons to add:
  • none

basically if you're going to be farming charms you want the fastest way. Fairy tale is easy to complete and it's much quicker and safer.

John

2012-03-21 17:03:09

From: footballjds
reasons not to add:
  • longer walk
  • more dangerous(walking past brutals)
  • more to support
  • less effecient

reasons to add:
  • none

basically if you're going to be farming charms you want the fastest way. Fairy tale is easy to complete and it's much quicker and safer.


Ok, could you tell me if i need to do all 3 FT's to bank? He said i do but your thread said only the first 5 minutes of FTP2..

Brandon

2012-03-21 17:11:05

Well tbh.. I don't "Mind" adding it but it will be extremely troublesome as I blacklisted the entire island to the east.. Adding support for that would require that I remove the blacklist and find another way to avoid dragons.. OR to blacklist it only when the character is in a specific area.. Now the script is about 5k lines in size.. I'd say the blacklist is about 200 or more considering the massive amount of functions that go toward detecting character position and relativity to specific points, colours, waterfalls, etc..

I'd say it'd be much MORE beneficial to actually do the 3 quests as u'd never have to worry about them ever again.. and that you'd have access to way more areas, etc..

Now I don't mind adding dramen staff support if someone can describe it in high detail as that would be needed if i were to add it.. Every detail for any suggestions is needed.

shstiger2009

2012-03-21 18:53:20

From: Evlin
Have you got any plans for games necklace to be added in?
It's a simple varrock tele>bank at VWB> Games Necklace tele to barbarian assault>SPS walk to whirl pool>Jump in> down the ladder>Walk round past dragons(with protect enabled)> When out of resources> Varrock tab back.

Man, that's longer than i thought :O


Do the FT quests. It makes it SOOOO much easier dealing with waterfiends. You don't have to worry about dragons or anything. I didn't have them done but when I realized I wanted to use this script I got my farming up and did them. You'll also appreciate when you go places not having to grab a staff out of the bank and switch back and forth from your weapon. :)


@ ggzz: The last version you posted, 2.43, fixed the banking problem! Thanks so much for the quick updates, and I'll definitely be getting my Bunyip soon so I don't have to worry about it anyway haha.

Also, not that I'm saying you shouldn't add it, but the script is nearly perfect how it is, especially now that the banking problem I was experiencing is fixed. I haven't even come close to going near the dragons. The way you have it set now is perfect, I feel like the island is a really dangerous part.

Peter

2012-03-21 20:22:40

I think adding summoning support is way beyone my ability, ill give it a go maybe after exam block, but chances are ill just mess up the script

shstiger2009

2012-03-21 22:32:35

From: rbd banned
I think adding summoning support is way beyone my ability, ill give it a go maybe after exam block, but chances are ill just mess up the script


What…? The script already supports summoning.

Peter

2012-03-21 23:25:55

Lrc dosent,

shstiger2009

2012-03-22 00:40:14

From: rbd banned
Lrc dosent,


Oh, sorry, wasn't reading the conversation about LRC.

Update for ggzz- Script works flawless now and only stops because of randoms!

Ashaman88

2012-03-22 00:45:14

From: rbd banned
Yeah i believe thats it, i was thinking of maybe trying to add it myself, but it would involve more copying off what other people have in there scripts. I was thinking of just adding it to check if there is a familar summoned when its banking, if not, check if it has enough summoning points, if it does, withdraw and summon if not drink potion and summon, i was thinking if you do it like that, your not wasting a few invent spots on constantly having to carry around spare pouches plus potions, but how i would start to go on to adding this feature i would have no idea, haha i can only guess really, and thought would be adding a feature like that into the banking loop, but i really dont know


Wait how would it withdrawal? I thought it was just a deposit box? It wouldn't be that hard for me to put summoning in if you would just have to already have pouches and summ pots in your inventory, idk how that would affect xp/hr

eduardo230

2012-03-22 00:45:58

hi ! hey Ggzz thanks for the script getting 99 tomorrow or friday! 98 atm thank for azk!

Jim

2012-03-22 01:14:40

From: ashaman88
Wait how would it withdrawal? I thought it was just a deposit box? It wouldn't be that hard for me to put summoning in if you would just have to already have pouches and summ pots in your inventory, idk how that would affect xp/hr


Yeah, there is no way to withdraw, but if this was added I would have a lava titan summoned, then 6 pouches in my inventory and 1 summoning flask. The +10 mining boost from summoning will outweigh the xp loss from the -7 inv spaces and those 6 pouches + 1 summoned titan will last for about 7 hrs and once I'm out I can just manually bank for new supplies.

Ashaman88

2012-03-22 01:41:07

From: Liimujx
Yeah, there is no way to withdraw, but if this was added I would have a lava titan summoned, then 6 pouches in my inventory and 1 summoning flask. The +10 mining boost from summoning will outweigh the xp loss from the -7 inv spaces and those 6 pouches + 1 summoned titan will last for about 7 hrs and once I'm out I can just manually bank for new supplies.


Ok great, I will put this in probably sometime this week. Would it be worth it to add support for the other lava familiar?

Jim

2012-03-22 01:44:12

From: ashaman88
Ok great, I will put this in probably sometime this week. Would it be worth it to add support for the other lava familiar?


Looking forward to that. And I don't think it will be much more work to add the other familiar; might as well so people don't ask for it in the future.

Jim

2012-03-22 03:10:10

=============================
=========AshamanLRC===========
=========Version: 2.1==========
Time Running: 2 Hours, 36 Minutes and 58 Seconds
Ores Mined: 1736
Experience Earned: 112840
Experience/Hour: 43137
Ores/H Is: 663
=============================

This is with varrock armour, dragon pickaxe, 95 mining and lava titan for the first hour. Will go for some longer progress reports once familiar support is added as the titans add signicantly more xp per hour

Kidlington

2012-03-22 03:59:45

From: Liimujx
=============================
=========AshamanLRC===========
=========Version: 2.1==========
Time Running: 2 Hours, 36 Minutes and 58 Seconds
Ores Mined: 1736
Experience Earned: 112840
Experience/Hour: 43137
Ores/H Is: 663
=============================

This is with varrock armour, dragon pickaxe, 95 mining and lava titan for the first hour. Will go for some longer progress reports once familiar support is added as the titans add signicantly more xp per hour


Nice proggy, yeah Titans add around 10k xp to that

Peter

2012-03-22 05:50:05

From: ashaman88
Ok great, I will put this in probably sometime this week. Would it be worth it to add support for the other lava familiar?


Yes deffinately, that one is level 74 summonning the obsidian golem and it gives +7, it makes a huge difference, and i cant use the lava one just yet :p and im sure there is others in the same boat

LemonHaze

2012-03-22 09:24:34

amazing scripts mate!
I'm going to train my mining so I can use the lrc script :p

Arkandos

2012-03-22 16:21:09

Alright, so - I was wondering if anyone is having any issues with Unicorn support?

Personally, I've found that when trying to use Unis - while withdrawing supplies for the trip and whatnot, it will go ahead and withdraw my pouches, then my Ppots, then finally the sharks - and this is where it will hang up and in the message box on the bottom it will say something along the lines of " couldn't with draw proper amount of le item".

So, I said hmm - weird, tried it a few more times without any results.
Then I put some Bunyip pouches in my WF tab, and ta-da…the script withdraws Yips instead of Unis.

Well, once I knocked that out of the way…script starts running like normal, and then it gets to the fairy ring in Zanaris and I see it flick over to my equipment tab, notice my RoL, and then I see Ring of Life in the msg box @ the bottom of Simba…and then the entire thing just hangs up on the fairy menu with BJQ entered…and does nothing.

No idea, this may help:
~ Last Run Proc ~
Last Proc: TurnPrayerOn
FFinder: OutOfPrayer
Uptext: ['life']
Successfully executed.
~ Last Run Proc ~
Last Proc: ZanarisCombinationDial
FFinder: Found Symbol
Uptext: []
Successfully executed.
The following bitmaps were not freed: [13, 14, 15]

Sorry for such a long post, but I figured it'd help to just be thorough -can't wait to get to know a few of you guys here at SRL - I haven't been involved with this community since Kaitnieks was around, it's lovely.

EDIT: Might have isolated a problem
Once I put NOB=0 ( even while I had PTS=2 for Unis ) the script didn't hang up, stopped it before getting to the rings though.

Ashaman88

2012-03-22 18:54:07

Hey ggzz, I haven't looked at in detail yet, but are your edits to flights summoning functions better than his originals? How do you detect that you still have a familiar when the summoning level goes to 0? I remember on Flights original, it would tell you that your familiar was dead whenever your summ level hit 0, regardless of how much time is left on it. If yours can handle that, do you care if I copy that code from wfk to implement summoning in the lrc miner?

Brandon

2012-03-22 19:08:00

Uhh It does detect if your using a familiar even at 0.. it'll hover over it.. check the uptext then continue on to do whatever it needs to.

@ the guy having the problem.. can you try this: http://paste.villavu.com/show/5QNg9uQ9d6QJODfimNZN/

Also I wouldn't use unicorns at waterfiends if I were you.. much less charms + when the script picks up shark, u won't be able to eat them.. so u'd be doing a hell of a lot more trips. If you can use uni's u can definitely use yips.

Unicorn support is implemented but it isn't fully functional.. I need to make it actually use the uni-scrolls which I disabled since the creation of this thread for specific reasons.. I'll re-enable it soon.. maybe the next release. I'm like 1-1.5k charms from 99 atm so yeah.

Mindset

2012-03-22 19:18:41

LRC working great for me but it keeps hopping randomly? Is this something obvious im missing, help much appreciated!

Ashaman88

2012-03-22 19:22:26

From: ggzz
Uhh It does detect if your using a familiar even at 0.. it'll hover over it.. check the uptext then continue on to do whatever it needs to.

@ the guy having the problem.. can you try this: http://paste.villavu.com/show/5QNg9uQ9d6QJODfimNZN/

Also I wouldn't use unicorns at waterfiends if I were you.. much less charms + when the script picks up shark, u won't be able to eat them.. so u'd be doing a hell of a lot more trips. If you can use uni's u can definitely use yips.

Unicorn support is implemented but it isn't fully functional.. I need to make it actually use the uni-scrolls which I disabled since the creation of this thread for specific reasons.. I'll re-enable it soon.. maybe the next release. I'm like 1-1.5k charms from 99 atm so yeah.


Oh, maybe I only used an older version awhile ago..

From: Mindset
LRC working great for me but it keeps hopping randomly? Is this something obvious im missing, help much appreciated!


Which LRC? And what do you mean, it's hopping worlds?

typestyle

2012-03-22 23:21:25

Anyways to make the AZK compatible with smartmanager :S? I'm having issues when it restarts because the little windows to set up pops up.

Arkandos

2012-03-23 04:57:48

Thanks for replying so quickly testing it out now…

Wow - all the hiccups are gone, except now it's not looting anything whatsoever lol.

I keep seeing you say something Uptext and disabling it, should I go ahead and do that?
(I figured you have it disabled in the version you linked me to already.)

But yeah, it's not looting anything noted/Crims.
My details are min, fixed, brightest.

Ashaman88

2012-03-23 05:03:26

v2.2 uploaded.

-Contains Golem and titan pouch support with summoning pots. Just have however many pouches and pots you want in your inventory when you start. Read line 26 for directions on how to set which pouch you want. (make sure your left click option for summoning is set to cast for now)

PTS = 1;    //Pouch To Summon.. 1 for Titan, 0 for nothing, 2 for Golem.   

The summoning support code is pretty much identical to ggzz's wfk summoning support.

-Edited the banking method to ensure pouches wouldn't get deposited. It's working for me, let me know if you have any problems.

-Edited the way progress reports are calculated (instead of doing a straight up add 28 each bank, it counts how many gold ores are in your inventory)

-Added a bit more randomization.


I only tested it with a titan, but it should work the same with golem or no familiar. Let me know if you have any problems.

rebeltjeh

2012-03-23 05:46:37

Hey, summoning support @ AZ is kind of bugged I think, or I'm doing something wrong..

script isn't drinking my summoning pots/renewing my familar, I did pick the summoning option ..

doing it manually atm

grtz

EDIT:

It's working now, suddenly it started drinking the pots :D

Thanks allot gr8 script! :)

Mindset

2012-03-23 06:40:36

Hey Ashaman, It's your LRC - I'm not sure if it's something to do with Anti Random? Runs great but I look back 2 minutes later and I'm on a different world resting at banker :(?

Thanks!

Brandon

2012-03-23 09:24:21

KK for all the guys querying AZK atm.. the summoning of course needs an update by now.. it's been weeks.. I'll probably do it today or tomorrow.. I have an assignment due today so it's a maybe; BUT most likely.

As for the support for smart manager.. AZK has some features that were implemented already but not documented.. one such feature would be double clicking the Title of the form.. once that is done, ur settings will be saved and the next time the script starts, it will not show the form, it'll just use the last saved settings. Was implemented the day that CrashSmart came out.. so Smart manager should be able to run it. AZK actually has a lot of code that doesn't get used or is used only sometimes which I left in there in-case anyone decided to develop it or read over the code. It may be useful.

It'd take me a while to document all the features in detail but I guess I have to by now.. The first thread with AZK had them all documented so I'll document it on the next update.

@All the developers.. I'll be pushing your updates or whatever sooner or later. I'll read through the thread and find them. Also note that from this message, there will be a SYSTEM UPDATE in 7 minutes in RS.. so it may make or break ur stuff.

Sin

2012-03-23 09:55:59

Mother of all.
Why can't I ever bot in peace :(

Ashaman88

2012-03-23 12:00:16

From: Mindset
Hey Ashaman, It's your LRC - I'm not sure if it's something to do with Anti Random? Runs great but I look back 2 minutes later and I'm on a different world resting at banker :(?

Thanks!


It's probably related to you being low on health, are you under 700 lp or whatever lp you set? I think it might be an issue with trying to find world 77 or 84 and failing maybe… Are you not logged into world 77 or 84?

the flea

2012-03-23 12:37:12

hey ggzz currently running your WFK and it seem's to be experiencing a few bugs.

It never loots like literally not once :/
the paint/progress report never updates.

I think it may be getting stuck in a fighting loop or something since the combat part is still working great and it is still drinking prayer pots and eating food when needed

Arkandos

2012-03-23 13:09:19

From: the flea
hey ggzz currently running your WFK and it seem's to be experiencing a few bugs.

It never loots like literally not once :/
the paint/progress report never updates.

I think it may be getting stuck in a fighting loop or something since the combat part is still working great and it is still drinking prayer pots and eating food when needed


Yep, my problem exactly - it's like, 100% perfect except it loots absolutely nothing. :p Just glad you care about fixing it up and ironing out all the kinks, it's really appreciated.

Ashaman88

2012-03-23 13:17:22

Ok I think I fixed that problem where it would log you into a random world after it runs away from combat. Let me know if you come across anymore bugs

Brandon

2012-03-23 13:40:29

K I updated the links to everything.. for some reason the forum doesn't update them unless I delete everything first then update :S
So now I gotta keep a file of the entire first post -__-

Was wondering why the post has been pointing to 2.35 for the longest while.

Uhh it was an infinite loop in the prayer function.. sometimes it's good, sometimes it's bad.. it lets the character stay there for longer actually because it kept returning true when out of prayer.. it was actually pretty neat lol I watched my character stay there until out of food for 300 charms before it banked..

I fixed it so now it will pickup items and bank as soon as it's out of prayer AND pouches.

Added a quick option to choose between the old main loop and the current mainloop.. Some ppl harassed me about that.. "Can you put the old main loop in the new script please!" No way am I making a custom waterfiends for everyone so now there is an option.

EDIT: I forgot to turn debugging off.. so when you do decide to use the new version, just set it to false if you don't want it on. After I get 99 today or tomorrow.. maybe after my project.. I'll push a lot of scripts requested and updates with features.. as always when I push an update, you should always check if the version says B in it.. if it does then it's a beta or a debugging version so caution is required.. if it does not then it means you can safely run it without worrying or babysitting.

ATM none of them have B in the version so they are official.

Ashaman88

2012-03-23 14:07:24

Found 1 bug with the summoning version, if it tries to summon at the low spot it won't be able to (pouch is too big to summon here), but it will still eventually summon it when it goes to the high spot or bank. I will probably just have it check for familiar when at high spot or bank.

Sin

2012-03-23 15:59:13

@ggzz, Idk how you get such a high charms/h.
It rarely picks up charms for me, checks maybe once every 4-5 minutes.

:(

My settings -



const
NOB = 4; //Number of bunyip's to withdraw..
NSP = 1; //Number of Summoning Potions To withdraw..
NOP = 14; //Number of prayer potion(4) to withdraw..
NOS = 0; //Minimum number of scrolls to have at all times..
NOF = 5; //Number of Food to withdraw..
WTE = 400; //When to Eat/What HP Level to eat at..
CBT = 9; //Current Bank Tab that contains all Items Needed..
PTS = 1; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD = 150; //When To Drink Potions.
WTI = False; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 100; //When to drink prayer pots.. It drinks if prayer gets below this number..
OML = False; //True to Use the OLD main loop.. False for the Newest MainLoop..

DMP = True; //IF the SPS Maps aren't found, Download them and save them automatically. Fully optional.. Check the GrabMaps Funtion.

Paint = True; //Paint Report On Smart..
BG = True; //True for Blue Paint, False for Green Paint IF Paint is set to true..
ITF = True; //True To Use the Item Picking Up Failsafe (Bit slower but more accurate and can result in more/less charms)..


:l

shstiger2009

2012-03-23 16:56:52

From: Sin
@ggzz, Idk how you get such a high charms/h.
It rarely picks up charms for me, checks maybe once every 4-5 minutes.

:l


I get about 65/hr and my att/def are both still under 90, and I'm pretty happy with it.

Sin

2012-03-23 16:59:13

Post your settings?
Im maxed combat.

shstiger2009

2012-03-23 17:08:21

From: Sin
Post your settings?
Im maxed combat.


NOB = 4;    //Number of bunyip's to withdraw..
NSP = 1; //Number of Summoning Potions To withdraw..
NOP = 14; //Number of prayer potion(4) to withdraw..
NOS = 50; //Minimum number of scrolls to have at all times..
NOF = 5; //Number of Food to withdraw..
WTE = 650; //When to Eat/What HP Level to eat at..
CBT = 9; //Current Bank Tab that contains all Items Needed..
PTS = 1; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD =150; //When To Drink Potions.
WTI = True; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 170; //When to drink prayer pots.. It drinks if prayer gets below this number..

There. I think the main thing that might be the difference is I have the WTI set to true?

firevenge007

2012-03-23 17:11:54

I get like 60/hour and I'm maxed cb lol

Sin

2012-03-23 17:13:16

From: firevenge007
I get like 60/hour and I'm maxed cb lol


Im jelly of all you :(

shstiger2009

2012-03-23 17:40:29

From: Sin
Im jelly of all you :(


What do you get…?

Sin

2012-03-23 18:13:23

I get literally 30 charms/h :(
Im maxed combat with full Karils, fury, goliaths and maul >.>

Brandon

2012-03-23 18:39:05

definitely doing something wrong.. i'm maxed cmb.. 70-80+ an hr with Sarasword :S

shstiger2009

2012-03-23 18:56:05

From: Sin
I get literally 30 charms/h :(
Im maxed combat with full Karils, fury, goliaths and maul >.>


The only thing I can think of is that it's your computer possibly not running at a good speed but I know that's not it because you're a good scripter. Really weird.

From: ggzz
definitely doing something wrong.. i'm maxed cmb.. 70-80+ an hr with Sarasword :S


Yeah, I used a SS but now using a zamorakian spear so I can get att/def experience haha. I haven't noticed a difference in charms/hr.

Sin

2012-03-23 19:09:57

From: shstiger2009
The only thing I can think of is that it's your computer possibly not running at a good speed but I know that's not it because you're a good scripter. Really weird.




shstiger2009

2012-03-23 19:19:17

From: Sin


Figured that it wasn't that.

Are you sure you're not letting the counter mess you up? It's only accurate before the first time it banks. Then it messes up. That's the least of my worries though.

Before mine banks the first time it's at 60+, then it's always really low after because it starts the count over.

Ashaman88

2012-03-24 00:10:41

Might want to add that lrc now has summoning support to main page :)

vkillerv

2012-03-24 05:56:45

the WFK script seems to get stuck in a loop of checking if prayer is on or not which makes it not look for charms. Once it is done killing a WF though it will proceed to kill another WF and get stuck in the loop again

rebeltjeh

2012-03-24 06:31:04

Died again @ Armoured zombies cos it just stopped renewing its familar :-/

idk if im doing something wrong, but he renews his bunyip 2 times & then it just goes on without renewing it making me die :'( ring of life saved me again thou :p

Is thre something I am doing wrong or …

I always bring teletab too, but I didnt c anything for failsafe?

grtz

stu

2012-03-24 07:46:14

lovin the LRC script so far, will post proggies soon.
any chance excalibur support could be added when under X% health?
edit: 81 mining and lava titan
=========AshamanLRC===========
=========Version: 2.3==========
Time Running: 8 Minutes and 41 Seconds
Ores Mined: 125
Experience Earned: 8125
Experience/Hour: 57352
Ores/H Is: 882

begginer

2012-03-24 08:52:59

Thanks for all scripts

fearlock

2012-03-24 09:18:58

Script does not check for charms, ever. Any suggestions?

Ashaman88

2012-03-24 12:43:22

From: stu
lovin the LRC script so far, will post proggies soon.
any chance excalibur support could be added when under X% health?
edit: 81 mining and lava titan
=========AshamanLRC===========
=========Version: 2.3==========
Time Running: 8 Minutes and 41 Seconds
Ores Mined: 125
Experience Earned: 8125
Experience/Hour: 57352
Ores/H Is: 882


It wouldn't be very hard, I just don't have an enhanced exaclibur to test it on :P

I usually never have problems with health though. If you are in a mining world, have higher defense, and wear high def armor I only get sent to heal every few hours.

Sin

2012-03-24 12:45:48

Asha, I have an eee, get on Skype.

Ashaman88

2012-03-24 12:53:02

From: Sin
Asha, I have an eee, get on Skype.


Send you message :P send me pic of it in inventory and equipped in equip tab :)

FloppyWien3r

2012-03-24 13:35:32

WOW awesome :D :D :D:D

btw…. are super pots/extremes supported? Idk if its staring at me in the face just need someone to reassure me XD (Couldn't find in declare players)

Ashaman88

2012-03-24 14:11:05

Added EE support, but need testers (I don't have EE)

Pm me if you want to test

Brandon

2012-03-24 16:19:52

AIO Summoner Updated.. Pretty flawless: http://paste.villavu.com/show/LyEN9GzySON9OCN0VLV6/

Jim

2012-03-24 20:24:41

How do you disable the logging out when finding a mod for lrc script; it logged out and nvr logged back in, messing up my planned 5 hr proggy

Brandon

2012-03-24 20:29:17

Add this to main part of the script right after SPS_Setup…

UseFindMod:= False;

Ashaman88

2012-03-24 21:51:22

From: ggzz
Add this to main part of the script right after SPS_Setup…

UseFindMod:= False;


haha man I looked for this when I was first testing the script and couldn't figure out what to put :P This will be in the next version when EE is released.

Actually if anyone wants to test the EE capability here is the link to the code Text

Best way to test is to start the script with your health is below the EEHealth amount, and with a full special bar. You should be able to have the sword equipped or not (it should equip it for you).

Let me know if it works or if there are any problems with it

Brandon

2012-03-24 22:44:01

From: ashaman88
haha man I looked for this when I was first testing the script and couldn't figure out what to put :P This will be in the next version when EE is released.

Actually if anyone wants to test the EE capability here is the link to the code Text

Best way to test is to start the script with your health is below the EEHealth amount, and with a full special bar. You should be able to have the sword equipped or not (it should equip it for you).

Let me know if it works or if there are any problems with it



Lol yeah takes a while to get used to the include.. Uhh lemmie know when that one is out and I'll put it on the homepage..

I'll be releasing a couple other scripts this week as I just got (With the AIO CSS Summoner):

PatDuffy

2012-03-24 22:48:14

Jesus ggzz….. I actually love you. First I have used your waterfiend killer a bit, getting ~2k crims <3 I've used Ashaman's version of your LRC Miner getting 85 mining, then getting 83 smithing with the gold mined. I'm going to be using your AIO summoner….your amazing <3

Ashaman88

2012-03-24 22:56:41

From: ggzz
Lol yeah takes a while to get used to the include.. Uhh lemmie know when that one is out and I'll put it on the homepage..

I'll be releasing a couple other scripts this week as I just got (With the AIO CSS Summoner):


What a boss, congrats!

Peter

2012-03-25 00:04:46

Oh wow, summoning trainer too, you are amazing, well as soon as my internet resets, I'll be using wfk, it laggs too much atm so ive been fletching and mining :p

Ashaman88

2012-03-25 00:41:26

Already found a bug with it, but paste villavu is no working for me now. will post another test version asap

Jim

2012-03-25 01:35:15

Asha, any way you can get the LRC Miner to only drink the summ pot after the titan dies and you need a new one instead of at a set amount? Its much more efficient that way.

FloppyWien3r

2012-03-25 02:45:17

Heya there,
Umm simba wont open anymore for the WFK script >.<
Says Error

Compiled successfully in 686 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 72, Members: True, Signed: True, Super Detail: False.
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

:/ Help please its such an awesome script!

Ashaman88

2012-03-25 08:58:02

From: Liimujx
Asha, any way you can get the LRC Miner to only drink the summ pot after the titan dies and you need a new one instead of at a set amount? Its much more efficient that way.


This one *should* only drink when you have less than 10 summ points (you need 9), ggzz can you confirm that?

This is a fixed beta version for enhanced excalibur, just set enhancedexcalibur to false if you don't want to test that part. Need people to test if EE is working, Best way to test is to start the script with your health below the EEHealth amount, and with a full special bar. You should be able to have the sword equipped or not (it should equip it for you).

FloppyWien3r

2012-03-25 12:50:09

:( I cant even dl the script. The pastebin for WFK just is broken or summat now! Ahhhh why meee!!!!

shstiger2009

2012-03-25 13:12:04


Just wanted to post this proggy, hope it keeps up!!

Thanks ggzz!

Brandon

2012-03-25 13:13:28

@ Pat, @ Rbd thanx :D

@ Floppy uhh the links work.. I know that much. If you want me to mirror it then I can do that or maybe someone else will mirror it for u or whatever.

@ Tiger lol I hope it keeps up and gets better :D 70 per hr is pretty nice I guess.. considering the amount of things it has to do.

@ Ashaman.. I just finished looking through the one you uploaded.. I formatted it somewhat to the members standards.. other than that, it looks good.. I also moved some of your declarations as it was hard to tell where the script started and what to fill in. I changed your summoning thing though as someone complained that it drinks even when it doesn't need to.. so I just put the waterfiends method of detecting if out of familiar or not.. Of course you can edit this method to only check ever so often.

I changed stuff like "If blah = true then…" to something like "if blah then".. it's the same thing so it won't affect it in any way. Same with things like "If meh = false" to stuff like "If (Not Meh) then.."

Formatted it cuz it was hard to read and sorta killed my eyes a bit.. but yeah. Here have a look before I put it on the main post: [ATTACH]15000[/ATTACH]

Ashaman88

2012-03-25 13:16:27

From: ggzz
@ Pat thanx :D

@ Floppy uhh the links work.. I know that much. If you want me to mirror it then I can do that or maybe someone else will mirror it for u or whatever.

@ Tiger lol I hope it keeps up and gets better :D 70 per hr is pretty nice I guess.. considering the amount of things it has to do.

@ Ashaman.. I just finished looking through the one you uploaded.. I formatted it to the members standards.. other than that, it looks good.. I changed your summoning thing though as someone complained that it drinks even when it doesn't need to.. so I just put the waterfiends method of detecting if out of familiar or not.. Of course you can edit this method to only check ever so often.

Formatted it cuz it was hard to read and sorta killed my eyes a bit.. but yeah. Here have a look before I put it on the main post: [ATTACH]15000[/ATTACH]


Looks beautiful, thanks for making it look nice and pretty-like :)

Will you mention on the OP that is supports familiars and EE (EE needs confirmation on whether it's working or not)

shstiger2009

2012-03-25 13:20:33

@ Tiger lol I hope it keeps up and gets better :D 70 per hr is pretty nice I guess.. considering the amount of things it has to do.


I'm also nowhere near maxed so I'm happy. :D

FloppyWien3r

2012-03-25 13:51:08

So are strength/attack boosting potions supported in the WFK script?

Nemesis3X

2012-03-25 14:42:50

tried WTF, Great Script! but like always, I edited where it Walk, so I would not fight against other bots :-)

Before returning there, I want to max my account. Here is a proggy report from my first 3 minute at Armored Zombies.

[——————————————–]
[ ~AZK~ 1.88 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 01m 43s ]
[ Experience: 3163 ]
[ Exp/hour: 110551 ]
[——————————————–]
Amazing Script!

Brandon

2012-03-25 14:44:03

From: FloppyWien3r
So are strength/attack boosting potions supported in the WFK script?


Currently they are not.. I will add it maybe this week after I finish some other stuff.. I'm actually adding a couple features to Ashman's LRC and going to make it the official miner for this thread.. Maybe some Coal Paths, Drop All, Alch, etc.. I edited the low to high path because it got bot-like over time. Only because it runs around the rock near the fishing guys and I noticed a lot of people actually doing it so I knew they were using this script. Oh and I gotta fix the world select thing upon login if it says the player is already logged in.

I got "optional" Drop All Ores working atm.. can confirm Summoning Working.. I'll test for the Excalibur in a sec..
I'm working on Trollheim Warfare as well since it's been the longest time since that updated.. and a script that could cause a controversy on whether it should be members or not..

Ashaman88

2012-03-25 14:51:03

From: ggzz
Currently they are not.. I will add it maybe this week after I finish some other stuff.. I'm actually adding a couple features to Ashman's LRC and going to make it the official miner for this thread.. Maybe some Coal Paths, Drop All, Alch, etc.. I edited the low to high path because it got bot-like over time. Only because it runs around the rock near the fishing guys and I noticed a lot of people actually doing it so I knew they were using this script. Oh and I gotta fix the world select thing upon login if it says the player is already logged in.

I got "optional" Drop All Ores working atm.. can confirm Summoning Working.. I'll test for the Excalibur in a sec..
I'm working on Trollheim Warfare as well since it's been the longest time since that updated.. and a script that could cause a controversy on whether it should be members or not..


We could also make an alch option to alch the ores while it's mining and then deposit the gold bars

shstiger2009

2012-03-25 15:10:15

From: ashaman88
We could also make an alch option to alch the ores while it's mining and then deposit the gold bars


Do you mean superheat?

P.S. paste.villavu is down…it's been doing this recently, so everyone just keep checking periodically to see if it's working.

Ashaman88

2012-03-25 15:12:12

From: shstiger2009
Do you mean superheat?

P.S. paste.villavu is down…it's been doing this recently, so everyone just keep checking periodically to see if it's working.


yeah sorry brain fart, super heat :redface:

Bulls

2012-03-25 16:53:33

thx again ggzz! i'm very close to 96 summ with your wfk and later i will use AIO Summoning :D

btw why do u use S.M.A.R.T v6.1? lol

Jim

2012-03-25 17:03:26

From: ashaman88
This one *should* only drink when you have less than 10 summ points (you need 9), ggzz can you confirm that?

This is a fixed beta version for enhanced excalibur, just set enhancedexcalibur to false if you don't want to test that part. Need people to test if EE is working, Best way to test is to start the script with your health below the EEHealth amount, and with a full special bar. You should be able to have the sword equipped or not (it should equip it for you).


But the problem is that once the titan is summoned, it drains pts, so in the lifetime of 1 titan, it drinks 2/3 doses because the pts continually drop.

shstiger2009

2012-03-25 17:06:31

From: PatDuffy
Jesus ggzz….. I actually love you. First I have used your waterfiend killer a bit, getting ~2k crims <3 I've used Ashaman's version of your LRC Miner getting 85 mining, then getting 83 smithing with the gold mined. I'm going to be using your AIO summoner….your amazing <3


LMAO. I think I'm developing a bit of a man crush myself……was looking for a good summoning script to complement the WFK. Haven't used the LRC miner though.

firevenge007

2012-03-25 17:23:26

No need to use a summoner with the charms people. You can simply do the taverly method with the shop. It's very VERY FAST. You can do 1 "run" in about 10 seconds, meaning you could get well over 7000 charms/hour doing it legit. It beats getting 1.5k charms/hour using a summoning script.

Ashaman88

2012-03-25 17:31:01

From: Liimujx
But the problem is that once the titan is summoned, it drains pts, so in the lifetime of 1 titan, it drinks 2/3 doses because the pts continually drop.


Are you using the beta version on the OP? it should work with that. We will be releasing a big update soon as well

shstiger2009

2012-03-25 17:39:44

From: firevenge007
No need to use a summoner with the charms people. You can simply do the taverly method with the shop. It's very VERY FAST. You can do 1 "run" in about 10 seconds, meaning you could get well over 7000 charms/hour doing it legit. It beats getting 1.5k charms/hour using a summoning script.


As in selling the secondaries to the shop and buying back…?

Didn't know this was possible. -___-

Jim

2012-03-25 19:01:01

From: ashaman88
Are you using the beta version on the OP? it should work with that. We will be releasing a big update soon as well


O, I'll try that one then, I was using the one that you posted a page or two back.

stu

2012-03-25 19:47:45

[——————————————–]
[ ~AZK~ 1.88 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 04h 11m 43s ]
[ Experience: 438385 ]
[ Exp/hour: 104494 ]
[——————————————–]


still going :)

Jim

2012-03-25 20:18:52

Watched the LRC Miner for a bit after it summoned a new titan and it still drank the summoning pot while the titan was summoned.

Ashaman88

2012-03-25 22:21:09

From: Liimujx
Watched the LRC Miner for a bit after it summoned a new titan and it still drank the summoning pot while the titan was summoned.


Strange..hopefully we will come up with a fix when we roll out the super update in a bit

tommy hill

2012-03-25 23:00:45

real keen to give this a go after 99 hunter :)

Brandon

2012-03-26 01:39:38

@Ashaman I just signed off MSN and about to get off here.. Change this:

Line 2559: WaitOptionMulti(['ine Min', 'ine M', 'ne Min'],RandomRange(400,500)); //Changed to prevent examining.

Ashaman88

2012-03-26 01:48:22

From: ggzz
@Ashaman I just signed off MSN and about to get off here.. Change this:

Line 2559: WaitOptionMulti(['ine Min', 'ine M', 'ne Min'],RandomRange(400,500)); //Changed to prevent examining.


done, shall i upload?

Ashaman88

2012-03-26 02:08:23

After a long night of working on this with ggzz, we have it at a pretty workable state.

v2.5 now supports the following
-Summoning is completely fixed.
-Superheat ores while mining (with or without staff)
-Enhanced Excalibur healing support
-Failsafes if you run out of runes
-Banking or Dropping methods


//Fill these in.

Const

SRLStats_Username = ''; //Leave blank if you don't have a stats account
SRLStats_Password = '';
OnScreenProggy = False; //True for OnScreen Progress Reports
WTRA = 600; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights
EnhancedExcalibur = False; //True to use enhanced excalibur for healing
EEHealth = 750; //When Health Is Less than or Equal to this number, use EE special (Make it bigger than WTRA)
PTS = 0; //Pouch To Summon.. 1 for Titan, 0 for nothing, 2 for Golem.
SFS = True; //Set To True If SuperHeating Or Alching And Using FireStaff (Any fire rune substitute staff will work).
JIC = True; //If True, when superheating or alching, if out of runes, it will bank ores/bars.. else drop them if false.

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '';
Pass := '';
Pin := '';
Method := 1; //0 to bank, 1 to drop, 2 for alching, 3 for superheating and banking, 4 for heating and dropping.
WorldInfo := [77,84]
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;


Please make sure you go through and fill out this section before you start the script. Especially don't skip over method!

If you are using superheating with a staff, you can either have it equipped or in your inventory. It should equip it for you.


We tested each method for a little bit, but there may still be issues. It usually can recover from any misclicks or things like that, so just be patient :). The progress report will probably be a little off depending on which method you use. The experience is accurate but will combine mage, smith, and mining gains. The ore count will probably be off until we spend more time on it. Please give us some feedback!

Peter

2012-03-26 03:20:19

Hey ggzz, that controversial members script i would be more than happy to test out for, if you want me to just pm me the dets and a link to the pastepin :p

That goes for Asham too, I'll be more than happy to test scripts ect

stu

2012-03-26 05:00:49

The armoured zombies script still hasnt used an overload by itself once yet, not sure if i've somehow set it up wrong or if it just doesn't work…
otherwise, its working great. had about a 9 hour proggie of 125k/hour when it got client token failure :(

Just been testing the WFK and its not picking up any charms?

Olly

2012-03-26 15:23:58

Ashman ever thought of checking the coal deposit if the the 2 gold deposit aren't alive? Its quite painful watching my player just run back and fourth when there's no gold!

Medix

2012-03-26 15:51:51

ashaman your 2.5 update isnt working for me at all. Im doing just the banking method. When it gets to the bank it just sets to rest and doesnt move????

Ashaman88

2012-03-26 15:56:15

From: naterv11
ashaman your 2.5 update isnt working for me at all. Im doing just the banking method. When it gets to the bank it just sets to rest and doesnt move????


hm you put in 0 for the method? It goes and rests only if your health is below the wtra amount.

Medix

2012-03-26 16:57:49

yea I did! I have tried to use your bot since your 2.1 but it has never worked for me:( It looks like a great script!

Ashaman88

2012-03-26 17:18:19

From: naterv11
yea I did! I have tried to use your bot since your 2.1 but it has never worked for me:( It looks like a great script!


what is your max hp and what is the wtra set at?

Medix

2012-03-26 17:36:03

max HP is 580 and its set to 600….LOL is this why its not working?:P

Im going to test it now

EDIT:



OMFG! It's flawless so far! Thanks for correcting my stupid mistake! Awesome script!:)

Bulls

2012-03-26 17:38:18

OMFG water orbs crashed from 2k to 1400 ffs…… plz guys, sell them at mid+ price or we all lose!!!!

Ashaman88

2012-03-26 17:41:34

From: naterv11
max HP is 580 and its set to 600….LOL is this why its not working?:P

Im going to test it now


lol yes that would be a problem, would probably set to 400 or so for you just to be safe

Brandon

2012-03-26 17:47:19

From: Bulls
OMFG water orbs crashed from 2k to 1400 ffs…… plz guys, sell them at mid+ price or we all lose!!!!


Umm the waterorbs thing is definitely a problem but there really isn't much I can do to stop that.. the amount of attention this thread gets now is actually quite high due to the types of scripts on here.. If I were to move it, it wouldn't really be fair to the guys who don't have it as a lot of people already have it. Orbs are actually a hell of a lot of money and since nats crashed, lots of stuff crashed, I guess lots of ppl are using it for orbs and at the same time acquiring charms. But like I said it's the type of scripts on the thread that brings it the attention and there isn't much I can do about that.. which is why I said the next script I THOUGHT about releasing would be highly controversial.


&& I'm going to place the new lrc script on the front page now.. The LRC Works fine and so does the fiends I've just tested both.. I'll go look into the Pots drinking for AZK in a sec. I gotta study first though.

Medix

2012-03-26 17:47:30

From: ashaman88
lol yes that would be a problem, would probably set to 400 or so for you just to be safe




Thanks man:) Great Script!

eduardo230

2012-03-26 23:29:40

hey do you recommend me azk for training range?

Brandon

2012-03-26 23:32:26

From: eduardo230
hey do you recommend me azk for training range?


It'll range them but I'd say no.

Nemesis3X

2012-03-26 23:44:34

From: eduardo230
hey do you recommend me azk for training range?


Nah, Training Range at AZK would just be worst. The best way to train range is to first get a Canon. You won't archive any High Xp/H with range if you are not using a canon or Chin. I saw a someone last day training range at Ghoul with Canon and this guy said he was archiving 100K Xp/Hour easily and I do believe him since he was killing ghoul way faster than me with his canon and I was getting around 80k/hour.

prostaker

2012-03-27 02:18:02

I am having trouble setting waterfiend script up with unicorn. How are you supposed to do that? I changed the constant PTS to 2 and it wont still summon unicorn or am I supposed to do anything else?

Usually when I´m having trouble with the script, I look at the source and figure it out for my self. But 4000 - 5000 lines of code is just too much for me :D

BTW, kudos for making awesome scripts! :)

stu

2012-03-27 07:19:01

Just witnessed my LRC miner using the excalibur for the first time and worked great, so thanks for that addition :)

Justin

2012-03-27 07:31:01

WFK Users: What helm do you wear? Nezzy colors are to similar to the colors used to detect items…

Sin

2012-03-27 07:34:36

From: [J]ustin
WFK Users: What helm do you wear? Nezzy colors are to similar to the colors used to detect items…


:O,
That'd explain it ;s
Time to switch to Torva Helm I guess.

one1988

2012-03-27 07:40:00

From: Sin
:O,
That'd explain it ;s
Time to switch to Torva Helm I guess.


Veracs helm is good

Justin

2012-03-27 07:43:21

From: Sin
:O,
That'd explain it ;s
Time to switch to Torva Helm I guess.


If only I had the money for a Torva helm :(

From: one1988
Veracs helm is good .


Thanks, will try this out!

prostaker

2012-03-27 08:43:27

&#711;allright, what about unicorn, can anybody help me with that?

Bulls

2012-03-27 09:07:05

From: ggzz
Umm the waterorbs thing is definitely a problem but there really isn't much I can do to stop that.. the amount of attention this thread gets now is actually quite high due to the types of scripts on here.. If I were to move it, it wouldn't really be fair to the guys who don't have it as a lot of people already have it. Orbs are actually a hell of a lot of money and since nats crashed, lots of stuff crashed, I guess lots of ppl are using it for orbs and at the same time acquiring charms. But like I said it's the type of scripts on the thread that brings it the attention and there isn't much I can do about that.. which is why I said the next script I THOUGHT about releasing would be highly controversial.


&& I'm going to place the new lrc script on the front page now.. The LRC Works fine and so does the fiends I've just tested both.. I'll go look into the Pots drinking for AZK in a sec. I gotta study first though.


you can post in big&red text "Please sell water orbs at mid+ price!!!". i think this should help increasing the price a little bit.. in addition a little threat like "or i will remove wfk script forever" can also work :p

shstiger2009

2012-03-27 09:35:53

From: [J]ustin
WFK Users: What helm do you wear? Nezzy colors are to similar to the colors used to detect items…


I use my Neitiznot and it doesn't interrupt me from getting 60-70 charms/hr.

From: Sin
:O,
That'd explain it ;s
Time to switch to Torva Helm I guess.


I don't think this is it but…I'd like to know if your charms/hr rate picks up after you switch. Keep us posted :)

prostaker

2012-03-27 09:39:33

well, i took off netiznot, and it stoped picking up charms after 8th crimson. Thats wierd. Tried it twice.

Edit: Put netiznot back on, works like a "charm" :D

Nemesis3X

2012-03-27 09:45:28

From: [J]ustin
WFK Users: What helm do you wear? Nezzy colors are to similar to the colors used to detect items…


I don't have any problem concerning using the helm since the bot always over Water runes to check items.

shstiger2009

2012-03-27 09:51:21

From: Nemesis3X
I don't have any problem concerning using the helm since the bot always over Water runes to check items.


That's the same thing I experience, no problems here either.

Nemesis3X

2012-03-27 11:34:50

GGZZ, I already told you your AZK was Amazing and it is still, Each time I get a lvl in attack, My xp/p raise between 5-7k more per/hour. I just started the Script with 94 Attack and here a small report. I don't use the Pc melee equip. I guess it would turn around 130-140k if I had this gear.

[——————————————–]
[ ~AZK~ 1.88 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 15m 20s ]
[ Experience: 30009 ]
[ Exp/hour: 117426 ]
[——————————————–]


If you want some idea on what to improve for you this Script. It would be nice to have a SoulSplit support for player who can use this. I did see you had SoS for this, but if it is supposed to use SS it doesn't work. I am saying this for people that don't know how to add it, Has I did Edit the Food Section to use Soul Split instead of Food.

A second good update for this Script would be the way to click on Ladder. The Bot walk 97% of the time near the ladder before clicking on it, but 97% of the time, the ladder is already visible on screen and it shouldn't not be needed to click to walk near it to Climb it. As for this lack, that is how I find out if people are using this Script or not, I am just waiting to see the moment where they need to refill prayer and it is easy to guess if someone use this Script with the way the bot climb the ladder. *** I guess I am lazy on this since I could have changed it myself, but it is also for other users***

Hope I gave you some new idea on what to improve for this Script if you have some spare time.

Brandon

2012-03-27 11:45:47

  • Starts Anywhere (Hartwin, The Altar, & The Zombies)
  • Drinks Any Potions
  • Eats Any Food
  • Easy To Use GUI
  • Fights All Zombies
  • Uses QuickPrayer
  • Uses Familiars
  • Refills Prayer Using The Altar
It uses quick prayer already.. if u set that to soulsplit then it will use soulsplit..
The ladder thing uhh I'll just have to increase the distance then.. it detects if it needs to walk by distance on the minimap.

Nemesis3X

2012-03-27 15:07:06

From: ggzz

It uses quick prayer already.. if u set that to soulsplit then it will use soulsplit..
The ladder thing uhh I'll just have to increase the distance then.. it detects if it needs to walk by distance on the minimap.


I know it use quick Prayer and at first I had Soul Split in my Quick Prayer activated all the time with turnmoil, but the problem came that I was always refilling Prayer since SS drain prayer really fast. Instead, When my Hp reach the WTE, it use SS to get back to full before removing it, so only turnmoil stay active during all the time.

Brandon

2012-03-27 15:45:44

From: Nemesis3X
I know it use quick Prayer and at first I had Soul Split in my Quick Prayer activated all the time with turnmoil, but the problem came that I was always refilling Prayer since SS drain prayer really fast. Instead, When my Hp reach the WTE, it use SS to get back to full before removing it, so only turnmoil stay active during all the time.



KK I just got home.. I'll check it out in a couple hours.. I'll try to implement that in such a way that it doesn't break anything else. And when I check it out I'll go fix the unicorn support and pots.

Ahh soo much to do lol. Gotta upload ashaman's random fix and a couple other things.

Mark

2012-03-27 16:04:53

great work buddy(really good work!!!)

jHombie

2012-03-27 16:30:11

Could you please add support for dramen staff :) Other than that, WFK is absolutely incredible. Averaging 60ish charms/h. Thanks!

shstiger2009

2012-03-27 16:41:53

From: jHombie
Could you please add support for dramen staff :) Other than that, WFK is absolutely incredible. Averaging 60ish charms/h. Thanks!


Just do the Fairy Tale quests, it's really helpful and they don't take long at all! You'll also appreciate it when doing other things around the game; not making sure you have a staff with you is really nice.

Myke

2012-03-27 17:40:00

when i start it up it withdraws everything fine from banker and goes to zanaris fairy patch

then it clicks on the waterfiend code B-J-Q but it doesnt click teleport ? something im setting up wrong?

Edit: nvm had srl.sex not enabled

Myke

2012-03-27 18:06:48

i notice this leaves a lot of charms on ground …. or it is very delayed in clicking on/detecting piles

PatDuffy

2012-03-27 18:13:03

From: Myke
i notice this leaves a lot of charms on ground …. or it is very delayed in clicking on/detecting piles


It's somewhat delayed. When i run this on my (nearly) maxed melee main with pretty welfare gear, I average ~75 crims an hour.

dragon926

2012-03-27 20:10:48

Hey man nice script, but i was just wondering would it be possible to add Unicorn support for the water fiends scripts + all so extremes?
The first post doesn't suggests it supports stat boosting potions.
MANY tHANKS

illuminatiswag

2012-03-27 20:26:05

is there anyway to get summoning up 70atm and make some money while getting around 40k xp an hour

stonefox001

2012-03-27 21:56:24

great scripts man, ik its a beta but the armored zombie killer seems to pickup an item once and then wont pick anymore of it, just letting you know

Myke

2012-03-27 22:08:06

dang its acting up again for me it gets all stuff from bank and goes to zanaris fairy ring then clicks on the ancient caverns code but it doesnt actually click teleport it just sits there with the code ready to go

FloppyWien3r

2012-03-27 22:24:59

From: Myke
dang its acting up again for me it gets all stuff from bank and goes to zanaris fairy ring then clicks on the ancient caverns code but it doesnt actually click teleport it just sits there with the code ready to go
Ditto buuuut Its not ggzzz's responsibility. Tbh I have no clue why, maybe slight graphical update with morytania off set colours? Who knows..

Myke

2012-03-27 22:36:27

From: FloppyWien3r
Ditto buuuut Its not ggzzz's responsibility. Tbh I have no clue why, maybe slight graphical update with morytania off set colours? Who knows..


ya it doesnt happen like everytime just like 4/5 times….

Brandon

2012-03-27 23:24:49

Updated the LRC..
Ashaman made a Randoms finding fix that was bothering the script from running at full potential.. I still have to add the sps downloader and other stuff.


Waterfiends:


For whoever said the teleporting doesn't work..
That's the zanaris text.. just use the CustomUptextBroken function as the SRL developers aren't going to get around to fixing anything in zanaris anytime soon.. you can trust me on that as basically since the release of the thread I reported it more than once..

Ended up writing the FindAllText function to fix that. Try enabling it.

AZK:

I just updated AZK.. Added full on unicorn support which I think is dangerous since u can only use the unicorn scroll up to a maximum of 3 times.. and if u do end up using it 3 times and running out of familiar special.. well don't come crying to me.. you asked for it. Ring of life is a must if your going to use that method.. I coded it quick as I don't have much time.. so it's either one or the other for now.. Uni, bunyip or food.. not all.. if using uni, there is no failsafe to use food on top of that. In other words, it will not eat AND use uni YET.

On another note.. I added LowHP soulsplitting.. which is pretty safe. It will only soulsplit/quickprayer when your HP is lower than WhenToEat.. That being said.. a lot of shit is broken in the tunnels or whatever u call the place.. why? because InFight is now throwing false positives.. essentially the isfight function detects that when are in a fight even when the HP bar isn't there.. This of course will not harm the script.. it just makes it slower until the SRL devs fix it.. if not then I'll push an update with a fix myself.. But like I said.. it will not cause you to die or harm you. probably would slow u down by 2-5k more per hr.

Next thing is the potion drinking.. People do not read nor listen to anything I ever say.. even when there is a giant message box that pops up telling you the correct options if inputted correctly.. -__- So I ended up changing it to drink when you enter a desired level.. If that's too hard for people to comprehend then I'm going to remove it entirely.

How to use the new drinking? Enter the level at which you want it to drink.. in other words if it gets below whatever you entered then it will drink. The highest you can enter is now 125 due to overloads. The default is still 0.
The old function, people left it at 0 and expected it to drink.. really? -_-

Added an attacking failsafe to make up for the broken infight or whatever was causing the delay.. seems to work fine.

Jim

2012-03-28 01:07:20

The LRC script from the OP still drinks summoning doses when the titan is summoned; I'll probably just bring 2 flasks so I can get that 6hr proggy for you.

dragon926

2012-03-28 03:14:00

Is there anything i can do to speed up the part of picking up charms
it sometimes doesn't pick it up at all?

Myke

2012-03-28 08:51:30

From: ggzz
Updated the LRC..
Ashaman made a Randoms finding fix that was bothering the script from running at full potential.. I still have to add the sps downloader and other stuff.


Waterfiends:


For whoever said the teleporting doesn't work..
That's the zanaris text.. just use the CustomUptextBroken function as the SRL developers aren't going to get around to fixing anything in zanaris anytime soon.. you can trust me on that as basically since the release of the thread I reported it more than once..

Ended up writing the FindAllText function to fix that. Try enabling it.


hey um i have no idea how to do that… can u point me in the right direction? thanks…

(btw ran 6 hours last night 330 charms :) once i got it to teleport )

tico2

2012-03-28 15:35:15

=========AshamanLRC===========
=========Version: 2.1==========
Time Running: 4 Hours, 45 Minutes and 32 Seconds
Ores Mined: 3080
Experience Earned: 200200
Experience/Hour: 42068
Ores/H Is: 647
=============================

Made it past 97 where I was banned before :) One more level to go!

Ashaman88

2012-03-28 15:47:49

From: tico2
=========AshamanLRC===========
=========Version: 2.1==========
Time Running: 4 Hours, 45 Minutes and 32 Seconds
Ores Mined: 3080
Experience Earned: 200200
Experience/Hour: 42068
Ores/H Is: 647
=============================

Made it past 97 where I was banned before :) One more level to go!


Nice! Which method are you using? I guess we should probably add that to the progress reports…

shstiger2009

2012-03-28 16:11:49

With the new version, 1.90, AZK isn't drinking my pots.

On the other hand, do you ggzz, or anyone have a copy of 1.86 or 1.88 they could send me? Don't need summ or anything with this. :) Thanks in advance to whoever can give me a copy!

tico2

2012-03-28 16:27:23

From: ashaman88
Nice! Which method are you using? I guess we should probably add that to the progress reports…


Just the normal mine and bank :) No summoning or anything.

shstiger2009

2012-03-28 16:47:50

From: stu
The armoured zombies script still hasnt used an overload by itself once yet, not sure if i've somehow set it up wrong or if it just doesn't work…
otherwise, its working great. had about a 9 hour proggie of 125k/hour when it got client token failure :(

Just been testing the WFK and its not picking up any charms?


stu check your PM's. ;)

Mindset

2012-03-28 17:51:15

Just trying to get Waterfiends working and I can't seem to get past the bank? Am I missing something simple?

FoodCount: 5
PouchCount: 0
PrayerCount: 14
ScrollsCount: 0
SummoningCount: 0
Couldn't Withdraw The Amount of Items Specified By The User Upon Declaration.. Trying Again.

NOB = 4; //Number of bunyip's to withdraw..
NSP = 1; //Number of Summoning Potions To withdraw..
NOP = 14; //Number of prayer potion(4) to withdraw..
NOS = 50; //Minimum number of scrolls to have at all times..
NOF = 5; //Number of Food to withdraw..
WTE = 600; //When to Eat/What HP Level to eat at..
CBT = 8; //Current Bank Tab that contains all Items Needed..
PTS = 2; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD = 200; //When To Drink Potions.
WTI = True; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 100; //When to drink prayer pots.. It drinks if prayer gets below this number..
OML = False; //True to Use the OLD main loop.. False for the Newest MainLoop..

I have a feeling it's something to do with NOB? I don't want Bunyips I want Unicorns?

Sorry if this has already been covered!!

Thanks,
Chris

shstiger2009

2012-03-28 19:50:53

From: Mindset
Just trying to get Waterfiends working and I can't seem to get past the bank? Am I missing something simple?

FoodCount: 5
PouchCount: 0
PrayerCount: 14
ScrollsCount: 0
SummoningCount: 0
Couldn't Withdraw The Amount of Items Specified By The User Upon Declaration.. Trying Again.

NOB = 4; //Number of bunyip's to withdraw..
NSP = 1; //Number of Summoning Potions To withdraw..
NOP = 14; //Number of prayer potion(4) to withdraw..
NOS = 50; //Minimum number of scrolls to have at all times..
NOF = 5; //Number of Food to withdraw..
WTE = 600; //When to Eat/What HP Level to eat at..
CBT = 8; //Current Bank Tab that contains all Items Needed..
PTS = 2; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD = 200; //When To Drink Potions.
WTI = True; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 100; //When to drink prayer pots.. It drinks if prayer gets below this number..
OML = False; //True to Use the OLD main loop.. False for the Newest MainLoop..

I have a feeling it's something to do with NOB? I don't want Bunyips I want Unicorns?

Sorry if this has already been covered!!

Thanks,
Chris


What version are you using? Read through the last few pages, and I'm 100% positive there is a post from ggzz with Unicorn support.

Myke

2012-03-28 20:41:22

@ GGZZ

the waterfiend script is great gotten me 600 charms so far …

however the problem that remains is that it fails to finish teleporting to ancient cavern

you said something about enabling a function to fix that? but how do i do that?

thanks

Brandon

2012-03-28 20:53:36

There is a function called UptextBroken.. Use it..

UptextsBroken(UptextToFind: TStringArray): Boolean;

Add that to the zanaris teleport and it will use that custom function to find it.

It isn't the script.. u can see here: http://villavu.com/forum/showthread.php?t=78531&highlight=uptext

For the guy who msg'd me for the old azk i'll upload it in a second.. I'll just revert it back to the old version.. if only ppl would stop annoying about unicorns as I already stated why its useless..

But I'll state it again.. Unicorn specials can only be used a maximum of 3 times in a row.. if u exceed the amount of damage it heals, u put yourself at risk..

shstiger2009

2012-03-28 21:05:38

From: ggzz
There is a function called UptextBroken.. Use it..

UptextsBroken(UptextToFind: TStringArray): Boolean;

Add that to the zanaris teleport and it will use that custom function to find it.

It isn't the script.. u can see here: http://villavu.com/forum/showthread.php?t=78531&highlight=uptext

For the guy who msg'd me for the old azk i'll upload it in a second.. I'll just revert it back to the old version.. if only ppl would stop annoying about unicorns as I already stated why its useless..

But I'll state it again.. Unicorn specials can only be used a maximum of 3 times in a row.. if u exceed the amount of damage it heals, u put yourself at risk..


I say you just leave both versions and label one with Uni support. That way they can figure it out after they use it haha. Thanks though, I'll be waiting for the re-upload!

Myke

2012-03-28 21:18:06

From: ggzz
There is a function called UptextBroken.. Use it..

UptextsBroken(UptextToFind: TStringArray): Boolean;

Add that to the zanaris teleport and it will use that custom function to find it.

It isn't the script.. u can see here: http://villavu.com/forum/showthread.php?t=78531&highlight=uptext


i found the function in the function list

Function UptextsBroken(Uptexts: TStringArray): Boolean;
var
ListOfColours: TIntegerArray;
begin
Result:= True;
exit;

FFinder:= 'UptextsBroken';
UptextF:= Uptexts;
If UptextsMess then
begin
try
ListOfColours := [14211799, 6667731, 14672351, 1169359, 2721999, 14212565,
13751822, 14474972, 13816530, 1803484, 2656464, 3249636,
3380704, 2461153, 14803936, 15067364, 13684943, 15198949,
15396073, 15593452, 15659246, 14474460, 6338516, 6207445,
3552820, 8641269, 8181491, 16645627, 183554, 5941953, 184322,
185813];
Result:= FindAllText(Uptexts, IntToBox(5, 9, 338, 23), ListOfColours, 60, True, 'UpChars');
except
Result:= true;
end;
end else
Result:= UptextsMess;
end;

but where do i put it/move it

do i move it to

ZanarisCombinationDial

Function ZanarisCombinationDial: boolean;
var
B, J, Q, X, Y, T: Integer;
Acc: Extended;
begin
LProc:= 'ZanarisCombinationDial';
B := BitmapFromString(16, 24, 'meJyd0mmWgjAMAGCONMjS0oUdrB' +
'QRQb3/USYdFDMMONW+/OCVr2lIcJwPl9qJgydtZO1yCMCNH2s/fo2' +
'Lr6h0WeUy5cl/8byqncnfBomlrz3RBHEbppZ+7wsdJEdi65UvdZh2' +
'NLP1UAxJTzS39IcwPpKsjwpL34RJR/OeWXti/JmV884gKhxXobDXJ' +
'O0i4wdu3p55iWP8OfLat+w+O3joWA47N6mwP0UF+MW92I/oitmvft' +
'27/m9Jk7/w/Ub/HJNf1jg/JN/y93qQn5q/6p9d/Z3/0Z/lkQkvNic' +
'PMXBzBLoKUxgfg1stUtPnETzlrQ7AamkGHv66npX9Bv4GX31ppQ==');

J := BitmapFromString(11, 17, 'meJzVkc0KhEAMg+etptPKqmNVcP' +
'ypyr7/q2xREBW6ng255SOHxLmLBihHiIclVOe083nyRYKih1I9hWp' +
'GdoYegSFEQV6oNgGMQrxkJjBinInXVwErNRag4+vgFuC2dxT4Uvsf' +
'uDXohnu663hQ3xFUs9D9o8ZT67MOPimo83P0A0osOGI=');

Q := BitmapFromString(14, 17, 'meJyt0ksSgyAMAFAuJRK05SfaUa' +
'FI6/2v0owsrGKnLmRYwSOBBEI2wzMVwUZuZ96RozEUYqCyo1VPRV8' +
'Kz7QH/QST5sjUFxO7sz27O1CBN+tKIVwp8ywYx4GeqlU6KgNrcpkC' +
'hq2MzP6SsV638IaHMQM3ufSlmmCPUcbKbqVEiTV8Q/vibQCT6pPkf' +
'Hvk6Q5jnpbNXP+XWE/E10rs5uWSLI86KcnSU/wnjuuRiw+byEA4');

T:= 0;
Result:= FindDeformedBitmapToleranceIn(B, X, Y, 68, 197, 113, 236, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(J, X, Y, 235, 197, 287, 239, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(Q, X, Y, 407, 196, 457, 240, 10, 0, false, Acc);

MarkTime(T);
While ((Not Result) and (TimeFromMark(T) < 5000)) do
begin
Result:= FindDeformedBitmapToleranceIn(B, X, Y, 68, 197, 113, 236, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(J, X, Y, 235, 197, 287, 239, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(Q, X, Y, 407, 196, 457, 240, 10, 0, false, Acc);
if Result then
break;
end;

FreeBitmap(B);
FreeBitmap(J);
FreeBitmap(Q);
end;

or

ZanarisDialTeleport

Function ZanarisDialTeleport: Boolean;
var
X, Y, Dist, T: Integer;
begin
LProc:= 'ZanarisDialTeleport';
if FindTextTPAEx(8256, 10, 180, 275, 344, 293, X, Y, 'Teleport', 'CharsNPC', Nothing) then
begin
MMouse(X, Y, 0, 0);
Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200);
if Result then
ClickMouse2(MOUSE_LEFT);
end;

T:= 0;
MarkTime(T);
if Result then
while (FoundSymbol(2, X, Y, Dist) and (SPS_GetMyArea = '0_0WFKZ') and (TimeFromMark(T) < 5000)) do
wait(1000);

wait(1000);
Result:= (FoundSymbol(1, X, Y, Dist) and (Not FoundSymbol(2, X, Y, Dist)) and (SPS_GetMyArea = '0_0WFKC'));
end;

and just add it after the end; ? sorry noob question never used pascal…

Brandon

2012-03-28 21:30:15

Replace:
Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200);

With

Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200) or UptextsBroken(['Teleport', 'eleport', 'lepo']);

TheAttack

2012-03-28 22:50:57

ls the WFK supposed pick up items right after the specified milisecond duration? My bot doesn't seem to pick up items at all.. In addition, the PrayerLevel and IsPrayerOn messages keep getting spammed in the box.

Brandon

2012-03-28 23:01:54

U have debugging on.. So of course it's going to print everything in the box at every loop. I'm not sure what you guys are doing but the item picking up works fine.. I have a lot of friends running that script.

I'll update it tomorrow to fix the uptext stuff.. Other than that I'm not changing anything else unless it needs to be. it uses autocolour, dtm's, custom finders, failsafe finders.. all directed at finding items.

Myke

2012-03-28 23:05:50

From: ggzz
Replace:
Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200);

With

Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200) or UptextsBroken(['Teleport', 'eleport', 'lepo']);


i replaced that line in the zanarisdialteleport function but it didnt work :/

Brandon

2012-03-28 23:08:00

From: Myke
i replaced that line in the zanarisdialteleport function but it didnt work :/


*sigh*.. I'm going there right now and see what your talking about.. your the only one having this problem..

EDIT.. it is teleporting perfectly fine without any modifications.. Check your settings.

EDIT 2: Item picking up is glitched slightly.. Picks up fine but not always.. i'll fix that now and upload.


Screenies without mods:


Myke

2012-03-28 23:18:48

From: ggzz
*sigh*.. I'm going there right now and see what your talking about.. your the only one having this problem..

EDIT.. it is teleporting perfectly fine without any modifications.. Check your settings.

EDIT 2: Item picking up is glitched slightly.. Picks up fine but not always.. i'll fix that now and upload.



hm i think ill reinstall simba and recopy the script sorry for the bother

edit: when you say settings what do you mean by those? just the ones at top of script? doubt its that


i looked at the setup guide but since there were no pictures on the thread like it had in the video i didnt do it

cant be that can it? because once it gets going it works its just when it gets stuck on the first run trying to teleport…

i reinstalled simba updated it to current version recopied script from paste and changed the withdrawal settings…. weird

Brandon

2012-03-28 23:33:54

From: Myke
hm i think ill reinstall simba and recopy the script sorry for the bother



Try this.. Do not change a single thing: http://paste.villavu.com/raw/yNEv6Lx2wHHVr46ewreb/

If teleporting doesn't work for you still then just change the teleport part where it says result.. change it to:

Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200) or True;

that way it will just click regardless..

Myke

2012-03-29 00:02:01

From: ggzz
Try this.. Do not change a single thing: http://paste.villavu.com/raw/yNEv6Lx2wHHVr46ewreb/

If teleporting doesn't work for you still then just change the teleport part where it says result.. change it to:

Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200) or True;

that way it will just click regardless..


first solution didnt work but second did (thanks)…. still im confused about why it was working for you and not for me…

eska

2012-03-29 03:50:56

Mmm, the LRC look very good. I'll give it a shot once I get 99 rc in 2-3 days then I'll report back.

momotron

2012-03-29 08:44:31

Support of a third rock would be nice, just a suggestion, I'm currently working on a more efficient dropping function =] Will post my version as soon as it's done.

Medix

2012-03-29 14:37:15

In v2.51LRC After it superheats the gold bars it wont bank them:/

Ashaman88

2012-03-29 16:53:54

From: naterv11
In v2.51LRC After it superheats the gold bars it wont bank them:/


What method do you have typed in?

If you have the correct method in, what does it do instead of banking? It should log you off and then bank in and try to find the bank again, then if it still doesn't find the bank, log you off permanently.

kirbyn

2012-03-29 17:06:25

My script sometimes says remove Ring of life then auto logs off, not sure why this only happens a few times.
it's only gaining 50 crims/hour too i dunno why :/ at the minute its like 2 crims = 1 pray pot >_<
it doesn't auto bank when you run out of food, only prayer potions

This script would be alot better if you could add in the use of extreme pots
Also if you could get it to run back to zanaris after ring of life saves you, just a few ideas anyway great script though :)

TheAttack

2012-03-29 17:09:50

From: ggzz
Try this.. Do not change a single thing: http://paste.villavu.com/raw/yNEv6Lx2wHHVr46ewreb/

If teleporting doesn't work for you still then just change the teleport part where it says result.. change it to:

Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200) or True;

that way it will just click regardless..

The item pick up still doesn't seem to work in this version

kirbyn

2012-03-29 17:13:00

I also tried the armoured zombie one, it just let's you die if you don't have ROL equipped, would be nice if you could get it to bank at the G.E after all food is used so we can just leave it on overnight. :)

rebeltjeh

2012-03-29 17:15:47

From: kirbyn
I also tried the armoured zombie one, it just let's you die if you don't have ROL equipped, would be nice if you could get it to bank at the G.E after all food is used so we can just leave it on overnight. :)


with 6hr 30min max before client fail it's not needed …

& just use a RoL, if you read the thread you see he says you should use one…

get bunyip & no banking required

FloppyWien3r

2012-03-29 17:19:49

So Karils and Sara Sword eh?… Lol it has just stopped picking up chrimsions now :P
Well 1/5 it will get. Oh wellll time to go buy some script off sythe…

kirbyn

2012-03-29 17:55:58

From: rebeltjeh
with 6hr 30min max before client fail it's not needed …

& just use a RoL, if you read the thread you see he says you should use one…

get bunyip & no banking required


I am using RoL, i came back to the script earlier and it had used the RoL and was just standing at edge, was the reason i posted this :)

Not sure if your on about AZK or WFS, but for AZK.. will it drink summoning potions to keep the bunyip renewing itself?

TheAttack

2012-03-29 20:33:22

Somtimes the LRC miner will stand with the mouse on the edge of the red debug box, not clicking the ore. The cmd line states, "The automaticallly split characters are too wide," Or something near that. I have the script set to superheat/banking without a familiar

firevenge007

2012-03-29 21:38:50

For the waterfiend script, I cant use the fairy ring since I didn't do the 3rd quest where you can use it without staff. Will there be an option in the future where it uses the games necklace and through the whirlpool?

FloppyWien3r

2012-03-29 21:51:05

Ik ive asked before and your probably mad but can you please add supers/xtreme :D:D:D?

Brandon

2012-03-29 22:35:24

No I'm not mad.. I don't see why I would be :S Just busy is all so stuff will of course be late.. even my replies have slowed down..

I just fixed the AZK.. I will never be adding Uni-Support so it's about time ppl stop asking for it.. it broke the entire script and I have no clue why.. the colours mess everything up.. I removed it and it climbs the ladder again.. I add it back and it doesn't.. Of course for those who already got the 1.90 with the uni-support.. well your using that at ur own risk.. Download 1.89 and u will have no problems.. I just tested it for 14 hrs straight combat with smart crash of course.

I'll add whatever to waterfiends as long as it doesn't break anything.. Staff support will NOT be added UNLESS you have a better way of BLACKLISTING the Eastern part of the caverns during the script without maxing out CPU rather than at the start.. Why? Because I blacklisted it when the script starts so that ur character will never ever attack waterfiends on the eastern island and it will never run further south than the symbol/rings.. thus adding staff support will mean that I have to remove the black list, walk to the waterfiends then re-blacklist it.. and it really isn't as easy as it sounds.. SOS will kick in every single time + it would be a ton more work than it's worth.. Not to mention that fairy rings will benefit you a lot!

Potions I'm fine with but skeptical a bit after what the uni did to azk.. I'll have to extensively test WFK potting. Somehow uni doesn't break wfk though.. Just makes it slower due to it right clicking the uni because of the colours of it.

Also for the people complaining about LRC.. There are now two new proggies I added from the night before.. and I can tell you that it's working fine.. First page, scroll down.. see the golden proggies.. of course I had to stop the bot manually because I had to take my laptop to school.. other than that, it'd have ran longer for both times.

shstiger2009

2012-03-29 22:39:03

From: ggzz
I just fixed the AZK.. I will never be adding Uni-Support so it's about time ppl stop asking for it.. it broke the entire script and I have no clue why.. the colours mess everything up.. I removed it and it climbs the ladder again.. I add it back and it doesn't.. Of course for those who already got the 1.90 with the uni-support.. well your using that at ur own risk.. Download 1.89 and u will have no problems.. I just tested it for 14 hrs straight combat with smart crash of course.

I'll add whatever to waterfiends as long as it doesn't break anything.. after what the uni did to azk.. I'll have to extensively test WFK potting. Somehow uni doesn't break wfk though.. Just make sit slower due to it right clicking the uni because of the colours of it.

Also for the people complaining about LRC.. There are now two new proggies I added from the night before.. and I can tell you that it's working fine.. First page, scroll down.. see the golden proggies.. of course I had to stop the bot manually because I had to take my laptop to school.. other than that, it'd have ran longer for both times.


Aha! I was right! Haha. Glad I could help though. 1.89 is awesome. :)

Ashaman88

2012-03-29 22:50:28

From: ggzz
No I'm not mad.. I don't see why I would be :S Just busy is all so stuff will of course be late.. even my replies have slowed down..

I just fixed the AZK.. I will never be adding Uni-Support so it's about time ppl stop asking for it.. it broke the entire script and I have no clue why.. the colours mess everything up.. I removed it and it climbs the ladder again.. I add it back and it doesn't.. Of course for those who already got the 1.90 with the uni-support.. well your using that at ur own risk.. Download 1.89 and u will have no problems.. I just tested it for 14 hrs straight combat with smart crash of course.

I'll add whatever to waterfiends as long as it doesn't break anything.. Staff support will NOT be added UNLESS you have a better way of BLACKLISTING the Eastern part of the caverns during the script without maxing out CPU rather than at the start.. Why? Because I blacklisted it when the script starts so that ur character will never ever attack waterfiends on the eastern island and it will never run further south than the symbol/rings.. thus adding staff support will mean that I have to remove the black list, walk to the waterfiends then re-blacklist it.. and it really isn't as easy as it sounds.. SOS will kick in every single time + it would be a ton more work than it's worth.. Not to mention that fairy rings will benefit you a lot!

Potions I'm fine with but skeptical a bit after what the uni did to azk.. I'll have to extensively test WFK potting. Somehow uni doesn't break wfk though.. Just makes it slower due to it right clicking the uni because of the colours of it.

Also for the people complaining about LRC.. There are now two new proggies I added from the night before.. and I can tell you that it's working fine.. First page, scroll down.. see the golden proggies.. of course I had to stop the bot manually because I had to take my laptop to school.. other than that, it'd have ran longer for both times.



Glad its confirmed working :)

TheAttack

2012-03-29 23:05:13

Not to sound bothersome, but will the waterfiend item pick up issue be fixed sometime soon?

Brandon

2012-03-29 23:08:21

From: TheAttack
Not to sound bothersome, but will the waterfiend item pick up issue be fixed sometime soon?


Well I would fix it if I knew exactly what was wrong.. No one runs it on debugging.. They just post "Not picking up items" which does nothing for me as the problem does not happen to me at all.. If it's not happening to me then the only way I can fix it is when someone posts something other than "Not working"

Besides that I have belief that it might be the uptext stuff..

TheAttack

2012-03-29 23:24:06

How exactly would one enable debugging?

Brandon

2012-03-29 23:30:58

From: TheAttack
How exactly would one enable debugging?


-__- Set Debugging to True.. at line 57.. Now that u asked that.. are u sure u set everything up right? Anyway I'm about to sleep so I'll check back late tomorrow or something.. Got stuffs to do.

TheAttack

2012-03-29 23:55:09

My bad, didn't see that there. And yes l'm sure as l do have knowledge of java scripting and a basic knowledge of Simba scripting. I'll give you an update on this issue tomorrow.

shstiger2009

2012-03-30 02:37:17

ggzz, 1.89 is so perfect. The only thing wrong is it doesn't call FindNormalRandoms enough, and I often get stuck in a random! But I added it at least 10 times in the script in different places, so hopefully that helps.

Thanks again. ;)

prostaker

2012-03-30 03:29:33

Thank you ggzz. I got my summoning 96 thanx to your WFK :) . For that i am forever grateful to you :)

About your summoning script: I couldn't get it to summon following things: Geyser titan, Barker toads, Iron Titan.
After reading a script a little, I found out, that DTM-s for them didn't exist. At least I think so, since im not a scripter YET. My idea would be to add those DTM-s since the last thing you are going to summon with blue charm is Geyser titan, Gold: Barker toad.
Other than that, awesome script when it comes to making Yak-Pouches :)

In conclusion: Thank you for your awesomeness :)

kirbyn

2012-03-30 04:26:29

What's everyone's average charms/hour with what wep? mine seems to be low 50-60 with karil's/zs

Bulls

2012-03-30 06:02:57

From: kirbyn
What's everyone's average charms/hour with what wep? mine seems to be low 50-60 with karil's/zs


i get 70 charms p/h and maxed melee. use black d'hide, karil is waste of money. zs is the best weapon (except chaotic maul but it's expensive to recharge it, unless you can waste tokens for recharging)

From: prostaker
Thank you ggzz. I got my summoning 96 thanx to your WFK :) . For that i am forever grateful to you :)

About your summoning script: I couldn't get it to summon following things: Geyser titan, Barker toads, Iron Titan.
After reading a script a little, I found out, that DTM-s for them didn't exist. At least I think so, since im not a scripter YET. My idea would be to add those DTM-s since the last thing you are going to summon with blue charm is Geyser titan, Gold: Barker toad.
Other than that, awesome script when it comes to making Yak-Pouches :)

In conclusion: Thank you for your awesomeness :)


nice bro! i need more 1k crimsons for 96. ggzz is legendary :sasmokin:

stonefox001

2012-03-30 06:11:52

In LRC miner when i set it to superheat and bank bars it just keeps running back and forth between bank and "low spot" other than that its great!
anyway heres a report from 98 mining no familiar:
=========AshamanLRC===========
=========Version: 2.51=========
Time Running: 5 Hours, 6 Minutes and 25 Seconds
Ores Mined: 3189
Experience Earned: 207870
Experience/Hour: 40703
Ores/H: 624
=============================

kirbyn

2012-03-30 13:01:24

Well im 99 att 99 str using zs and it doesn't seem to be gaining as much :/ tried it earlier it gained 40p/h for 2 hours.. was kinda depressing, hoping he adds extreme pots usage so i can get that upi want atleast it upto 70/hour average for me x.x

shstiger2009

2012-03-30 13:16:24

From: kirbyn
Well im 99 att 99 str using zs and it doesn't seem to be gaining as much :/ tried it earlier it gained 40p/h for 2 hours.. was kinda depressing, hoping he adds extreme pots usage so i can get that upi want atleast it upto 70/hour average for me x.x


Even if you're getting 50-60…be grateful! I'm so happy we have a script for this…yeah it may not be what you want to be getting but it's also making you not have to do it manually.

kirbyn

2012-03-30 13:30:42

Oh i am grateful don't worry haha, it'll be getting me my 96 summoning.. was just a tad sad its that low compared to normal people who get 100ish with pots, hence why i want him to add them ;) we ALL know this is one of the best scripts there is haha.

Nemesis3X

2012-03-30 14:27:13

From: kirbyn
Oh i am grateful don't worry haha, it'll be getting me my 96 summoning.. was just a tad sad its that low compared to normal people who get 100ish with pots, hence why i want him to add them ;) we ALL know this is one of the best scripts there is haha.


Here a small question for you, Do you use the Right attack style? There is a big different in number of kills/hour depending of your attack style.

Ashaman88

2012-03-30 14:28:19

From: stonefox001
In LRC miner when i set it to superheat and bank bars it just keeps running back and forth between bank and "low spot" other than that its great!
anyway heres a report from 98 mining no familiar:
=========AshamanLRC===========
=========Version: 2.51=========
Time Running: 5 Hours, 6 Minutes and 25 Seconds
Ores Mined: 3189
Experience Earned: 207870
Experience/Hour: 40703
Ores/H: 624
=============================


eh i'll try it out tonight and see if i can replicate, was working last time i checked

kirbyn

2012-03-30 14:53:59

Yeah, i do.. always have it on crush it just doesn't affect much D:

Going to try out a SS next time i use this script, i'll see if it goes much better.

one1988

2012-03-30 15:17:33

May I ask a slight question? I shall be using karils armor , veracs helm, steadfast boots, the new kiln cape, fury, I am contemplating on whether it is worth my time stocking up on Goliath gloves.

Anyways this is for wfk, what should I change about my setup? And also is it worth my time to stock up on these gloves? I am maxe melee, also I have 99 prayer from 88 banked, is it wise for me to get this first? Thoughts an opinions people?

Thanks for your time please inbox and or post with your thoughts on the matters

Thanks greatly

~one1988

kirbyn

2012-03-30 15:21:23

Get 99 prayer first, it'll save you some cash when using ppots……
but this script might not be around forever so depends if you want 96 pray now or in a few weeks.. if it's still here?

Your choice

one1988

2012-03-30 15:27:43

Can someone give me a rough estimate on cost for supplies for roughly 35k charms?

m34tcode

2012-03-30 15:29:37

Alot, I suggest you sell charms to cover the cost of obtaining them. that or legit train slayer to 99 for awesome charms ;]

kirbyn

2012-03-30 15:38:31

Im needing 4k crims for uni 18k for yak Q_Q_Q_Q_Q

Gonna take ages :L

300hours at 60/hour D:<

Suppose i'll be happy with a uni as soon as i can haha. :)

one1988

2012-03-30 15:46:52

Can anyone give me a estimate on how many charms per hour I will get? Check a few posts previous to see gear levels etc

kirbyn

2012-03-30 15:51:58

Im max melee using ZS gaining 50-60 at most.. im getting told SS is better so might be few extra.. i guess thats what your looking at too.

TheAttack

2012-03-30 21:17:06

I reran the waterfiend script with debug on. No error messages came up, only the prayer messages. This is regarding the bot not picking up items. It doesn't even hover over the drop.
Using full elite void with melee helm if that helps.

Prometheus

2012-03-30 22:20:28

pro scripts man! I wanna be just like you :3

Prometheus

2012-03-30 22:43:09

I don't know why but the AZK script won't eat my monkfish. Here is what it says:

Warning! You passed a wrong xs to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Failed To Find Ladder.
Warning! You passed a wrong xs to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong xs to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -51. That is below 0, thus out of bounds. Setting the value to 0 for now.
Failed To Find Ladder.
~SOS~ Successfully Ran Away..
~ Last Run Proc ~
Last Proc: FoundSymbol
FFinder: FoundSymbol
Prayer Level: 0
Uptext: ['ttack', 'zombie', 'rmoured']
Successfully executed.

Brandon

2012-03-31 08:41:15

Uhh kk I'll be home for most of the day today since I partied last night

I'll update the summoning script first.. AZK is fine.. Ignore that finder stuff.. It gives that because the ladder isn't on screen yet.. It's because I increased the distance so that it doesn't walk to the ladder every single time..

The problem is easily identified as the dtm for your monk is outdated that's all.. So it's a quick fix.

Uhh when I get home I'll update water fiends or something since there's so many complaints about item finding

NKN

2012-03-31 09:06:19

So, your LRC script.

It walks to the first rock, then turns around and walks to the bank, rests, and logs out after a while.
No error in the debug box or anything.

Should it matter than I'm using this with Wine on a mac?

Ashaman88

2012-03-31 09:17:01

From: nkn
So, your LRC script.

It walks to the first rock, then turns around and walks to the bank, rests, and logs out after a while.
No error in the debug box or anything.

Should it matter than I'm using this with Wine on a mac?


Most likely you set your wtra above your max hp

NKN

2012-03-31 09:18:20

I had my wtra set to 600, I think my health might have been lower than that.

Thanks. :D
I feel stupid now.

Ashaman88

2012-03-31 09:23:41

From: nkn
I had my wtra set to 600, I think my health might have been lower than that.

Thanks. :D
I feel stupid now.


hehe :P we will probably change that setting to a percentage of total health. it's happened before :)

Sin

2012-03-31 10:05:40

It's still goofing up for me.
It doesn't even TRY to go after the charms, just sits there and drinks ppots :c
Here's the debug logs, ggzz if you can get on MSN that'd help alot.


Remove Ring of life / 1 more optionsx .. .. *184
Prayer: 222
Prayer: 221
Prayer: 219
Prayer On: True
Out of Prayer: False
Prayer: 214
Prayer: 213
Prayer On: True
Prayer: 205
Prayer On: True
Prayer: 201
Prayer: 200
Prayer: 200
Prayer On: True
Out of Prayer: False
Prayer: 193
Prayer: 192
Prayer On: True
Prayer: 187
Prayer On: True
Familiar Already In Use
Prayer: 182
Prayer: 180
Prayer: 180
Prayer On: True
Out of Prayer: False
Prayer: 175
Prayer: 175
Prayer On: True
Prayer: 172
Prayer On: True
Prayer: 166
Prayer: 166
Prayer: 164
Prayer On: True
Out of Prayer: False
Prayer: 159
Prayer: 158
Prayer On: True
Prayer: 153
Prayer On: True
Prayer: 148
Prayer: 146
Prayer: 146
Prayer On: True
Out of Prayer: False
Prayer: 140
Prayer: 140
Prayer On: True
Prayer: 135
Prayer On: True
Familiar Already In Use
Prayer: 130
Prayer: 128
Prayer: 127
Prayer On: True
Out of Prayer: False
Prayer: 120
Prayer: 120
Prayer On: True
Prayer: 115
Prayer On: True
Prayer: 109
Prayer: 107
Prayer: 106
Prayer On: True
Out of Prayer: False
Prayer: 99
Prayer: 96
Prayer On: True
Prayer: 96
Prayer: 392
Prayer: 390
Prayer On: True
Out of Prayer: False
Prayer: 383
Prayer On: True
Prayer: 379
Prayer: 377
Prayer On: True
Prayer: 372
Prayer On: True
Familiar Already In Use
Prayer: 367
Prayer: 367
Prayer: 366
Prayer On: True
Out of Prayer: False
Prayer: 359
Prayer: 357
Prayer On: True
Prayer: 353
Prayer On: True
Prayer: 348
Prayer: 346
Prayer: 345
Prayer On: True
Out of Prayer: False
Prayer: 338
Prayer: 336
Prayer On: True
Prayer: 332
Prayer On: True
Prayer: 328
Prayer: 327
Prayer: 325
Prayer On: True
Out of Prayer: False
Prayer: 319
Prayer: 317
Prayer On: True
Prayer: 312
Prayer On: True
Familiar Already In Use
Prayer: 307
Prayer: 306
Prayer: 306
Prayer On: True
Out of Prayer: False
Prayer: 299
Prayer: 297
Prayer On: True
Prayer: 293
Prayer On: True
Prayer: 288
Prayer: 288
Prayer: 286
Prayer On: True
Out of Prayer: False
Prayer: 283
Prayer: 283
Prayer On: True
Prayer: 280
Prayer On: True
Prayer: 278
Prayer: 278
Prayer: 276
Prayer On: True
Out of Prayer: False
Prayer: 272
Prayer: 272
Prayer On: True
Prayer: 270
Prayer On: True
Familiar Already In Use

illuminatiswag

2012-03-31 10:13:46

Is there anyway to train summoning while making profit

Bulls

2012-03-31 10:24:58

tyvm ggzz, i finally got 96 summoning with your awsome waterfiends & AIO Summoner scripts :)


and because you don't take any donations i donated some dollars to SRL. you can see it as your own donation so be proud bro :)

i'm done with your scripts for a while. cya soon!

Brandon

2012-03-31 11:14:21

:D Glad it's working.. I'll add that to the front page :) AND I just solved the problem with waterfiends with SIN.. He has to run 2.43 and it works fine for him.. but 2.44 won't.. EVEN though it's the same picking up Items and main loop.. AND his autocolour aid flags the items as found so.. For anyone having problems with it, your Simba is corrupted.. Autocolour aid finds every single colour on the floor for all items.. BUT Simba does not.. It seems to be happening in Simba v984 and Script Version 2.44.. This does not happen to me for whatever reason and it does not happen to anyone on my MSN besides him..

So for anyone having problems with item picking up, lemmie know how this works for you (Version 2.43):
http://paste.villavu.com/raw/HncFlAE4SzI5bt2EVJUk/

And if anyone WANTS to see if their Simba is messed and ACA finds the items do the following:

Open notepad and paste the following:

[LEFT]12106432
9935262
10856621
11975102
12369861
12501190
11251635
9146001
11975358
10133153
10856877
11777211
12566728
12829900
12303299
[/LEFT]


Now save it with the extension .aca
Open ACA, press F2 and set tolerance finding to CTS 2 and press find colours or whatever.. It should highlight all essence/runes on the floor.. if it highlights everything, ur simba is messed up.

If you do not like using an older version of Simba or older version of the script then by all means uninstall simba, delete the Simba folder, download Simba from Wizzup.org.. Update it and do whatever else.. It should fix everything.


As u can see above.. ACA highlights it and So does my Simba.. Sin's ACA will highlight it but his simba will scream "Item not found".

Sin

2012-03-31 11:25:39

From: ggzz
:D Glad it's working.. I'll add that to the front page :) AND I just solved the problem with waterfiends with SIN.. He has to run 2.43 and it works fine for him.. but 2.44 won't.. EVEN though it's the same picking up Items and main loop.. AND his autocolour aid flags the items as found so.. For anyone having problems with it, your Simba is corrupted.. Autocolour aid finds every single colour on the floor for all items.. BUT Simba does not.. It seems to be happening in Simba v984 and Script Version 2.44.. This does not happen to me for whatever reason and it does not happen to anyone on my MSN besides him..

So for anyone having problems with item picking up, lemmie know how this works for you (Version 2.43):
http://paste.villavu.com/raw/HncFlAE4SzI5bt2EVJUk/

And if anyone WANTS to see if their Simba is messed and ACA finds the items do the following:

Open notepad and paste the following:
Simba Code:
[LEFT]12106432
9935262
10856621
11975102
12369861
12501190
11251635
9146001
11975358
10133153
10856877
11777211
12566728
12829900
12303299
[/LEFT]


Now save it with the extension .aca
Open ACA, press F2 and set tolerance finding to CTS 2 and press find colours or whatever.. It should highlight all essence/runes on the floor.. if it highlights everything, ur simba is messed up.



Like mine :c

broski123

2012-03-31 11:42:12

Thanks haha this is helping me tons for getting 75 defence and soon 99 strength :)

Haider

2012-03-31 14:48:55

bug for LRC script, not sure

idk whats wrong, but everytime my guy takes a sip of the summoning potion my ores /hr drops by 30. For the first hour i was getting 670 ores/hr but by the fifth hour it dropped to 499.

i havent seen this in action just in the debug box, could be a problem in the calculator too

kirbyn

2012-03-31 16:43:33

Going a bit better now i switched to sarasword.. upto 60+ charms/hour


Hopefully when he addds potions into this i'll be at 80/hour! =D

I think i might use Void instead of Karil's, might get me a few extra per hour.. just hoping it doesn't make my ROL go off from not enough
food : ppots combo from tanking mage hits too >_<, i'll have to check that one.

shstiger2009

2012-04-01 10:43:16

From: kirbyn
Going a bit better now i switched to sarasword.. upto 60+ charms/hour


Hopefully when he addds potions into this i'll be at 80/hour! =D

I think i might use Void instead of Karil's, might get me a few extra per hour.. just hoping it doesn't make my ROL go off from not enough
food : ppots combo from tanking mage hits too >_<, i'll have to check that one.


What's your att/str/def?

And ggzz…the only thing that stops the WFK script is random detection. What I mean is FindNormalRandoms isn't being called enough it seems, because when it gets teleported to whatever random event, it isn't recognized. Where should I call this more often?

Cerylin

2012-04-01 11:51:40

How much xp per hour are people getting using troll invasion?

Edit: Btw theres a script section for multiple skills so you could put it in there.

tico2

2012-04-01 14:06:40


Thank you guys :) I've finally gotten the skillcape I've always wanted :)

On to smithing I guess :p

TheAttack

2012-04-01 15:06:30

Shouldn't the waterfiend bot only be drinking summoning pots if it needs to summon the bunyip? Mine is drinking the pots even when the bunyip is already out. This seems to be a waste of summoning pots seeing how these points are just wasted.

Ashaman88

2012-04-01 15:16:15

From: TheAttack
Shouldn't the waterfiend bot only be drinking summoning pots if it needs to summon the bunyip? Mine is drinking the pots even when the bunyip is already out. This seems to be a waste of summoning pots seeing how these points are just wasted.


Someone was recently complaining about the same thing with the lrc script. This was after the first fix. ggzz didn't you test it and it worked?

And gratz t2!

Brandon

2012-04-01 15:50:34

Yes I tested it. I do not know what is wrong with his.. He has the most problems with the scripts.. I'm actually running it right now.. 17m mining XP and I can tell you that it only drinks when it needs to..

His Simba is messed up.. This link will explain it.. http://villavu.com/forum/showthread.php?t=77643

Read Coh3n's post.. If your Simba isn't the latest well.. Your DTM's are not going to work at all..

Ashaman88

2012-04-01 15:57:06

From: ggzz
Yes I tested it. I do not know what is wrong with his.. He has the most problems with the scripts.. I'm actually running it right now.. 17m mining XP and I can tell you that it only drinks when it needs to..

His Simba is messed up.. This link will explain it.. http://villavu.com/forum/showthread.php?t=77643

Read Coh3n's post.. If your Simba isn't the latest well.. Your DTM's are not going to work at all..


17 mill… dang son! what are you going for?

Brandon

2012-04-01 16:12:55

Iunno.. I have 28m RC XP.. Iunno what to do on RS Anymore lol.. Only skills I got left are the ones I hate the most.. And that's Slayer, Hunt, Dung.. I just finished the crappy Morytania Tasks (Except for the trekking one)..

Usually just go on.. Do tasks and lvl up n then get off.. Bot whenever I need to test new functions..

bumbabambuee

2012-04-01 16:39:23

Any1 else having trouble to open paste.villavu.com? The page doesn't load.

As soon as I can, will try out the waterfiends and post proggies.

Sin

2012-04-01 17:00:54

ggzz, can you please get on MSN?
I found another error :l

Sin

2012-04-01 17:46:24


'essence', 'ess':
begin
ItemArray[I].Color := 11251380;
ItemArray[I].Speed := [0.21, 0.25];
ItemArray[I].Tolerance := 9;
If (Not AllItems) then
ItemArray[I].Uptexts := ['charm', 'harm', 'orb', 'essen', 'ssence', 'essence', 'Essence', 'ater rune', 'lood rune'];
end;
For anyone whose picker upper isn't working, try that.
Bit of an antileech, find out where to put 'em ;D

Brandon

2012-04-01 17:47:49

His colours change so drastically everyday.. So I assume it happens for you guys too.. Just use the colours posted above.. if it stops working again.. well then I gotta get u guys new colours or un-install my own simba and install from the same .exe as one of u guys.

kirbyn

2012-04-01 18:50:01

From: shstiger2009
What's your att/str/def?


99/99/90+ full karils/sarasword

TheAttack

2012-04-01 19:01:51

From: ggzz
Yes I tested it. I do not know what is wrong with his.. He has the most problems with the scripts.. I'm actually running it right now.. 17m mining XP and I can tell you that it only drinks when it needs to..

His Simba is messed up.. This link will explain it.. http://villavu.com/forum/showthread.php?t=77643

Read Coh3n's post.. If your Simba isn't the latest well.. Your DTM's are not going to work at all..


I've found that the problem with the item picking lies in the armor l wear. When l wear elite void, the pickup is screwed up. When l wear black d'hide everything is normal. I've been using black d'hide and it's been fine.

As a side note, l've uninstalled and reinstalled/updated Simba and the Summoning potion problem still persists for some reason =/

What exactly is the bot supposed to pick up? Mine only picks up food, water orbs, and charms. Just wondering if that's all it's supposed to pick up. Otherwise, it might be worthwhile to add in blood rune and Mith arrow pickup?

Edit: I've pinpointed the error. (Or at least l think this is an error…)
In the UsingFamiliar function, the first if statement returns false. The second if statement false, the third if statement also returns false. However, this only happens when I'm below 20 summoning points. (I do have my bunyip summoned at the time though.)

Brandon

2012-04-01 23:12:14

It's fixed.. has nothing to do with the If statements.. Those are correct. It has to do with the UsingFamiliar Function which kept flagging false positives due to the wrong Negation.. Just fixed it and I'm sure it works perfectly now.. Also added a failsafe to it.. Have fun.

Also I will not add Mith Arrows to the official script.. If you want, you can add the uptext for it at line: 6040. For any info on what it picks up check the PickUpItems Function and the PickUpItemsFS Function.

Uhhh I'll look into the Elite void set thing tomorrow or after tomorrow.. I'm too tired atm.. I have the elite set and haven't had that problem BEFORE.. but maybe it arises now so I'll look into it.

saul goodman

2012-04-02 00:07:38

is there a way to let it collect charms/drops from armored zombies?

Whatmatters

2012-04-02 02:16:36

I would give a proggy for your summoning script, but there is none heh.

Running it, a few bits had some moderately slowing bugs. I'm still trying to figure out how some functions work.

Your FindTrapDoor search starting while running causes it to store a position that it doesn't click fast enough while moving. It misses the right click and then has to take the time to find the new trapdoor position, so I just plugged in a wait WhileMoving before your TPA stuff.

The moving to the obelisk bit has me slightly puzzled, but it either suffers from clicking on the move or not clicking at all for a while.

Still figuring out how your search in the interface works for actually making the pouches also. It gets hung up on the interface for a while without much activity if the quick select doesn't work. In addition, I implemented a crude (mousebox coordinates with semi-static waits eurgh….) function for scrolling the newly-made pouches before going to CW.

Making DTMs for every summoning pouch possible seems like a pain lol. It's a good script, and without the awkward hangs, all would be swell.

kirbyn

2012-04-02 05:25:07

Ran your WFS script for about 17 hours total now, best fucking script ever.
Im at 1.4k Crimsons from about 30.
All because of you.
I can't find any problems with it and im in void now,
Still waiting for the use of extremes though!!
Thank's alot.

Myke

2012-04-02 09:26:24

hey ggzz would you be able to add regular and/or extreme range pots?

Myke

2012-04-02 09:42:20

also when u try to run 2.45 without pots it fails to compile

says


[Error] (4484:31): Unknown identifier 'Result' at line 4483
Compiling failed.

and has this line highlighted

   Result:= True;  

as part of

Procedure WithDrawCombatPotions(Potion: String);
begin
Case LowerCase(Potion) of
'none', '0', 'nothing':
begin
Result:= True;
Exit;
end;

shstiger2009

2012-04-02 10:15:33

From: kirbyn
Ran your WFS script for about 17 hours total now, best fucking script ever.
Im at 1.4k Crimsons from about 30.
All because of you.
I can't find any problems with it and im in void now,
Still waiting for the use of extremes though!!
Thank's alot.


There is no way you're getting 82 crimsons/hr lol…

Brandon

2012-04-02 10:15:43

I'd assume you know how to fix that.. It isn't hard. Prob re-upload when I have time.. Till then U can fix it easily yourself.

And yes he is getting 82 an hr.. I used to get 80 an hr sometimes.. Saw Sin yesterday getting massive amounts/hr with his maul lol.

Sin

2012-04-02 10:18:17

Dat Maul.
My gear -
Neitz Helm
RoL
Chaotic Maul
Barrows Gloves
Steadfast Boots
Fury
Black D'hide Top/Bottom, will switch to a god d'hide set for prayer bonus.
Wasn't even using Turmoil lol.

shstiger2009

2012-04-02 10:51:37

From: ggzz
I'd assume you know how to fix that.. It isn't hard. Prob re-upload when I have time.. Till then U can fix it easily yourself.

And yes he is getting 82 an hr.. I used to get 80 an hr sometimes.. Saw Sin yesterday getting massive amounts/hr with his maul lol.


Which script version is he using? -.- I get 60 ish an hour and an average of 50 crimsons an hour. I thought I was doing good…fml. Haha

This also makes me mad on my decision of Chaotics…I have the Rapier and Longsword…WHY DID I GET THE LS? Idiotic decision…we should be able to fully charge them and trade them in for a different one :(

Nemesis3X

2012-04-02 12:22:55

I did test the Waterfriend and I average 80 charms/hour, but it would be higher if I consider the script sometime miss charm since I am moving forward to a new place with my SS. I don't use potion, but I got turmoil. I wanted to get 96 Summoning, but it will be a later goal as I want to raise a few skills before this one and I may do it legit and use my free time to play 2-3 hours a day and use the Rock lobster way to get 99 Magic/Defense/HP and 96 summoning with the Ice Barrage method.
I did edit a few things also in the Script(increase the speed at which the script get in combat, since when they become friendly, it takes time before the script get in combat after each kill)

shstiger2009

2012-04-02 12:30:35

From: Nemesis3X
I did test the Waterfriend and I average 80 charms/hour, but it would be higher if I consider the script sometime miss charm since I am moving forward to a new place with my SS. I don't use potion, but I got turmoil. I wanted to get 96 Summoning, but it will be a later goal as I want to raise a few skills before this one and I may do it legit and use my free time to play 2-3 hours a day and use the Rock lobster way to get 99 Magic/Defense/HP and 96 summoning with the Ice Barrage method.
I did edit a few things also in the Script(increase the speed at which the script get in combat, since when they become friendly, it takes time before the script get in combat after each kill)


Which version?

Nemesis3X

2012-04-02 12:44:15

I got the version 2.40

Austintheman

2012-04-02 13:02:06

Great scripts, found one bug with LRC tho.

Got stuck here, here's a pic. It just kept hovering over this spot.

Also do i wear the EE or is it fine in my inv?

Ashaman88

2012-04-02 13:14:54

From: Austintheman
Great scripts, found one bug with LRC tho.

Got stuck here, here's a pic. It just kept hovering over this spot.

Also do i wear the EE or is it fine in my inv?

So it deposited it and then it hovers there? It looks like it's hovering over the deposit all button, but that was taken out a couple version ago…hmm

Ashihtaka

2012-04-02 13:27:03

LRC Script is very nice, this is my 2nd script from you two (AZK was beautiful, along with Ashaman's Red Sallies),
and LRC's running just great.

Thanks for the release, just one question:

Does it summon pouches until summoning goes down to 0, or is there some sort of summ pot drinker involved?

Ashaman88

2012-04-02 13:37:10

From: ashihtaka
LRC Script is very nice, this is my 2nd script from you two (AZK was beautiful, along with Ashaman's Red Sallies),
and LRC's running just great.

Thanks for the release, just one question:

Does it summon pouches until summoning goes down to 0, or is there some sort of summ pot drinker involved?

It will drink summ pots when your familiar goes away and you are below 10 summ points

Wats

2012-04-02 13:52:56

When I set it to withdraw super sets it withdraws defense and attack, but not strength. I've tried setting it to just withdraw strength, but it still won't work.

kirbyn

2012-04-02 14:25:16

From: shstiger2009
There is no way you're getting 82 crimsons/hr lol…



'About 17 hours' im getting 60/hour i just couldn't be bothered doing maths.. that's how many i've gained.. upto 1.8k now. :)

shstiger2009

2012-04-02 14:39:55

From: kirbyn
'About 17 hours' im getting 60/hour i just couldn't be bothered doing maths.. that's how many i've gained.. upto 1.8k now. :)


Ok…that makes a lot more sense haha.

kirbyn

2012-04-02 14:49:12

[Hint] C:\simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] (4484:31): Unknown identifier 'Result' at line 4483
Compiling failed.

D:< I dunno how i should be fixing it? :x
I was really looking forward to extremes too Q_Q
Does anyone know what i should be changing it toooo?
True / False doesn't work.. I really have no clue.

Forgot to say,

Got it earlier today at WFS, gonna camp there for def there now… gonna be lower charms/hour as it'll be slash :S

Brandon

2012-04-02 15:16:06

Fixed.. You know it really wasn't that hard right? G'zzzz.. lol it was pretty easy.. Here's your quick tutorial in scripting..

Procedures cannot have return values.. thus you remove the Result:= ….

Functions Must have return values so you need to put Result:= …. The function giving u shit was a procedure..

Simple as that -___- I suggest you look at a tutorial from here on out because if I upload in a hurry and something like this happens, your going to be stuck asking questions all day as no one is going to help you with such a simple problem.. Guaranteed.

Also Just added the OVL potion to the list.. And added the support for individual potions.. Now it should withdraw all.

kirbyn

2012-04-02 15:27:23

Umm, it's still saying the same thing the new version…
And that just confused me :/
I guess i'll have to stick to the old version. x.x

Brandon

2012-04-02 15:40:49

Uhhh Gimmie a sec I have to delete the First post, save it and then put the new link.. It's a forum bug where any links paste with an edit will not be updated.. not my fault.. Delete the first post, saved it, re-up the first post with the new links.

EDIT: There.. Try the pastebin link..

kirbyn

2012-04-02 15:51:58

I don't understand this..
Procedure WithDrawCombatPotions(Potion: String);
begin
Case LowerCase(Potion) of
'none', '0', 'nothing':
begin
Exit;
end;

I tried removing it and it didn't work…?

But yeah it's loading up now.. thank's.
I'll post a proggy on how it goes. :)

So far it isn't getting extremes out of bank or drinking them when i run to WFS myself. - Now its withdrawing 1 extreme attack but not str.

You have to remove ALL white things from that tab to get it to withdraw Str too, just tried it.

It seems to be clicking the skills page.. looking at the potions then hovering over the summoning icon.. not drinking the pots. any ideas?

Brandon

2012-04-02 17:28:00

WHAT? I tested that more than 100 times in a row.. It withdrew them flawlessly.. Make sure your potion settings are right.. Try epure and see if it withdraws a set of extremes.. Plus there is no way for it to hover over the summoning Icon if the bounds that it has to search is MSBox NOT MIBox.. That's literally impossible for it to go outside those bounds..

Unless your speaking about the summoning Icon at the top right of the mainscreen aka the XPBar..

kirbyn

2012-04-02 17:51:38

Um, well it wasn't for me just then and yeah it's on epure.. but it was hovering over the summoning icon.. right under run.. i'll reload up the script and post a pic of it for you.. not the XP bar though.

Ashaman88

2012-04-02 19:23:20

Sorry for all the problems ggzz :/

I'm thinking about adding an option to go mine of coal at the spot right next to the low gold spot if both gold spots are empty…what do you think?

Medix

2012-04-02 19:30:39

From: ashaman88
Sorry for all the problems ggzz :/

I'm thinking about adding an option to go mine of coal at the spot right next to the low gold spot if both gold spots are empty…what do you think?



That would be awesome man!:D

Btw im almost 99 mining from your script! I will upload some pictures when Im done:)

Brandon

2012-04-02 19:40:44

From: ashaman88
Sorry for all the problems ggzz :/

I'm thinking about adding an option to go mine of coal at the spot right next to the low gold spot if both gold spots are empty…what do you think?


Uhh? Problems? Meh they are no big deal just awkward that things work for some and not others.. glad we got the summoning working for LRC though..

Uhh if u need paths lemmie know as I can get some pretty easily for that map or extend it if u need more room on it.

This is the code I use to make any of the maps on this thread (Adding SPS_GetMyPos will help with paths):

program SPS_MapMaker;
{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SRL/SRL/Misc/Debug.Simba}

Procedure GetMinimap(Name: String);
var
TPA, Draw: TPointArray;
TIA: TIntegerArray;
I, BMP: Integer;
begin
BMP:= CreateBitmap(MMX2 - MMX1 + 1, MMY2 - MMY1 + 1);
TPA:= TPAFromBox(MMBox);
FilterPointsPie(TPA, 0.0, 360.0, 0.0, 75.0, MMCX, MMCY);
TIA:= GetColors(TPA);

TPA:= TPAFromBox(IntToBox(0, 0, MMX2 - MMX1, MMY2 - MMY1));
DrawTPABitmap(BMP, TPA, 16777215);
FilterPointsPie(TPA, 0.0, 360.0, 0.0, 75.0, (MMX2 - MMX1)/2, (MMY2 - MMY1)/2);

For I:= 0 To High(TPA) do
begin
SetLength(DRAW, 1);
Draw[0]:= TPA[I];
DrawTPABitmap(BMP, Draw, TIA[I]);
end;

DebugBitmap(BMP);
SaveBitmap(BMP, 'C:/Users/Brandon/Desktop/' + Name + '.bmp');
FreeBitmap(BMP);
end;

var
I: Integer;

begin
Smart_Server := 72;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;

SetupSRL;
while true do
begin
wait(1000);
while (Not SMARTENABLED) do
wait(1);
GetMinimap('MM' + ToStr(I));
Inc(I);
end;
end.

FloppyWien3r

2012-04-02 19:51:44

Hey sorry for the inconvenience ggzz. I am super glad with the update to your WFK script, umm yet I'm having a brain fart on what to enter in for super attk/strs rather than extremes as pfft im slightly welfare.

Super Sorry. (I can see them in has potion lines 4476 - 4486 so ik its in there! Just how to use it I shall never know) XD thanks anyways tho <3 like alot.

Brandon

2012-04-02 20:00:04

Enter "AS" for attack str, "SD" for strengthDef, "AD" for attack def, "SS" for normal superset.. "EPURE" For Extreme Superset, etc..

See the WithdrawCombatPotions function at line 4488.

FloppyWien3r

2012-04-02 20:28:14

Thank you so much

Wats

2012-04-02 21:33:15

guess my post was invisible :s

Brandon

2012-04-02 21:46:56

From: Wats
guess my post was invisible :s


Maybe.. OR you can read the first post or the posts after yours and see if you find any useful information on changes that were probably made?

Ashihtaka

2012-04-02 22:15:41

I wish I had found your LRC miner earlier,
got 3285 gold ores and about 200k mining xp in my first run through (which was 6 hrs).
This will get me enough ores in time to raise smithing to a decent lvl too =)

Regicidal

2012-04-03 02:11:45

Repped you for this. Amazing scripts you have there.

nathan lad

2012-04-03 08:10:53

love the troll invasion idea but for me it doesnt work i get an error tellin me to run simba as an administrator but this has been tried a few times and also doesnt work

Sin

2012-04-03 09:43:42

Ran LRC overnight, got me 310k Mining xp, should be 96 tonight :)

Ashaman88

2012-04-03 09:45:41

From: Sin
Ran LRC overnight, got me 310k Mining xp, should be 96 tonight :)


Stop getting so far ahead of me :P

Sin

2012-04-03 09:54:47

From: ashaman88
Stop getting so far ahead of me :P


Sir, you seem mad ;)

kirbyn

2012-04-03 14:45:10

It's seriously not drinking potions for me.. i've got epure in i put the number as 7, 99+7 and 107.. none are working.. soo i don't know what's going on there.

illuminatiswag

2012-04-03 14:47:59

hey Ggzz is it possible to train summoning making pouchs and gain like 30k xp an hour and not lose money idc if its like 100k an hour as long as its not a shit load more

FloppyWien3r

2012-04-03 15:06:47

From: kirbyn
It's seriously not drinking potions for me.. i've got epure in i put the number as 7, 99+7 and 107.. none are working.. soo i don't know what's going on there.


Yeah I've tried all 3, and prepotting as well :P
W.e. we'll just have to wait and see eh!

kirbyn

2012-04-03 15:33:28

From: FloppyWien3r
Yeah I've tried all 3, and prepotting as well :P
W.e. we'll just have to wait and see eh!


Yeah i was doing the same, thought i'd try a pot to see if it recognised it or w/e >_<

Ashaman88

2012-04-03 16:45:09

Think I'm almost done with adding the coal spot for when the gold spots are both down.

Edit: It should alch them if doing alc, drop them if dropping, NOT superheat them, and bank if thats the option you chose

Brandon

2012-04-03 17:02:08

Ahh sorry about the potions thing.. Sometimes I upload quick and sometimes slower.. yesterday I had the forum bug where the links won't update and so I just threw it in pastebin and uploaded..

The problem was actually that my Potions ATPA was empty.. I had TPAToATPAEx instead of ATPA := TPAToATPAEx..

Missed an equal sign -____-! Check in 5 minutes for the new 2.45.. should have a new str dtm and the missing assignment operator. Gotta delete the first post which will take a while so just give it 5 mins.

EDIT: Updated.. Please Give it 2-3 mins before the links show properly.. If the waterfiends 2.45 is a paste.villavu link then it's updated.

FloppyWien3r

2012-04-03 17:14:08

YAHOO you put so much effort in to everything thats so cool

EDIT: And lol after 3 hours funfunfunfun XD
(Idgaf tho :D flame me for welfare gear) I arrive at this wonderful waterfall area XD silly canoe

kirbyn

2012-04-03 18:41:51


Now it's hovering over the equipment a few times, not withdrawing it then continuing to withdraw the next item.


I'll see if i withdraw an ext str if it'll use it.

Okay when i withdraw it manually it will drink it, so i think it's just the colour problem.. i'll see if theres a different colour on the str pot from the equipment.

Brandon

2012-04-03 18:46:28

Ahh kk I'll fix that some other time.. Busy right now.. It's the strength DTM being mistaken with that equipment tab..

kirbyn

2012-04-03 18:53:12

Alright, i'll stick to using attack only for now.
The same thing was happening earlier though with hovering over that summoning icon to the right of the minimap, ;)
Fixed now ofcourse haha.
Upto 2k crims gonna leave it on overnight. thank's man.

kirbyn

2012-04-03 18:54:17

From: kirbyn
Alright, i'll stick to using attack only for now.
The same thing was happening earlier though with hovering over that summoning icon to the right of the minimap, ;)
Fixed now ofcourse haha.
Upto 2k crims gonna leave it on overnight. thank's man.


One thing im not sure about is for the extreme setting when to drink
Should i leave it at 7 or do i put 99+7 or 106, im not sure.

FloppyWien3r

2012-04-03 22:39:30

From: kirbyn
One thing im not sure about is for the extreme setting when to drink
Should i leave it at 7 or do i put 99+7 or 106, im not sure.


7 is good. :D super Str dtms are off atm (idk bout extreme) so just use attk for now :D

kirbyn

2012-04-03 22:48:17

From: FloppyWien3r
7 is good. :D super Str dtms are off atm (idk bout extreme) so just use attk for now :D


I tried that on 7, it wasn't drinking, i put it on 100 it drank 1 dose

ALSO!!!
it actually withdrew an extreme str.. 1 out of about 3 runs.. so i guess it misclicked or something :L.

I'll check it in the morning to see if its still withdrawing.

dc686

2012-04-03 23:52:37

ok i do not have the quests so i started it within the cavern and it will attack waterfiends perfect but doesnt even attempt to loot charms it will attack another waterfiend then randomly check loots and go back and pick up charms very ineficent what am i doing wrong


i banked and brought swallow whole scrolls which i forgot i wonder if this was messing it up somehow cause now it is picking up loot way after kill by just looting random piles but its at least now getting charms

Regicidal

2012-04-04 01:16:34

Good scripts. But update your Armoured Zombie bot please. It won't recognize the stair colour when recharging prayer. Other then that keep rockin'!

Whatmatters

2012-04-04 03:38:07

The looting is very on and off in the waterfiend script. I use the default settings, and I'm just not sure why it doesn't detect anything on the ground. It fights, drinks, and eats, but looting never seems to come around.
There's rarely ever any sorting through pile dtms.

I checked the dtm editor, and the matches are only the ground items. Zz…. What in the loops of hell am I doing wrong.

I switched my elite void to the black version cause the script can't keep the mouse off me when using the white version.

kirbyn

2012-04-04 05:32:55

I just stick to default picking up.. seems to work fine but yeah the looting is a fewseconds after a kill.. if im right there is an option for that though.
WTI = True;     //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).

Have a tweak around im sure it'll work for you. :)

dc686

2012-04-04 08:01:02

it doesnt loot for me at all i updated simba updated srl i have everything updated still wont loot

dc686

2012-04-04 08:39:15

is there anti leach somewhere in the script cause i can not figure out why my loot wont work and i keep looking for mistakes and can not find them

one1988

2012-04-04 08:49:57

dc686 refrain from double posting please.
there is an edit button specifically for things like that.

Also just be patient and someone will help you .

Sin

2012-04-04 09:08:05

People like him are beyond help, not going to bother.

Otherwise, awesome job Asha, I just got 96 Mining!

illuminatiswag

2012-04-04 09:12:13

I got a question im 60atk 45def is it possible for me to do WaterFiends using d scimi ?

Sin

2012-04-04 09:14:30

No LOL.
You'll get torn apart.

one1988

2012-04-04 09:24:52

From: illuminatiswag
I got a question im 60atk 45def is it possible for me to do WaterFiends using d scimi ?


Not a viable method my friend, but if you wish to get
Crimson charms and loot at that level, cockroach soldiers are extremely good.

Brandon

2012-04-04 10:01:51

Wow u guys realize I have other things other than scripting to do right? Be patient.. I can only check stuff when I'm home which is rarely..

And I need a png of everyone's loot and gear.. It's the only way to fix that because if I teamviewer with u all, ur going to get mindf**ked when u see it looting everything for me..

Something is obviously different about all our settings.. Either that or I have to completely re-write item picking up. When I first released the script the same item finding worked.. Colors are still found according to aca.. So either something in Simba changed or jagex changed something.. Out of 3 fail safes u guys are telling me all failed -_-

For the guy posting the zombies staircase bug.. That doesn't help me at all.. Saying it won't find it doesn't tell me anything. What does ur debug print? Do u mean ladder or trapdoor? Details..

Olly

2012-04-04 10:29:43

From: ggzz
Wow u guys realize I have other things other than scripting to do right? Be patient.. I can only check stuff when I'm home which is rarely..

And I need a png of everyone's loot and gear.. It's the only way to fix that because if I teamviewer with u all, ur going to get mindf**ked when u see it looting everything for me..

Something is obviously different about all our settings.. Either that or I have to completely re-write item picking up. When I first released the script the same item finding worked.. Colors are still found according to aca.. So either something in Simba changed or jagex changed something.. Out of 3 fail safes u guys are telling me all failed -_-

For the guy posting the zombies staircase bug.. That doesn't help me at all.. Saying it won't find it doesn't tell me anything. What does ur debug print? Do u mean ladder or trapdoor? Details..


You shouldn't be under any pressure to update your scripts, Its not like people are paying for them or anything if people want it that bad they can learn to script and fix it themselfs…

Google

2012-04-04 12:38:51

nice scripts man, using the fiend + lrc on my way to 96 sum + 99 mine :)

kirbyn

2012-04-04 15:17:44

Itempick up works fine for me, it's how it should be lol.

shstiger2009

2012-04-04 15:40:00

From: Ollybest
You shouldn't be under any pressure to update your scripts, Its not like people are paying for them or anything if people want it that bad they can learn to script and fix it themselfs…


Yes!!!!!! I've been wanting to say this to ggzz but didn't know how.

It seems like he's under pressure to have these working flawless for everyone which is really good and I'm the same way with certain stuff. But the people that are complaining are absolutely helpless…and shouldn't put pressure on ggzz to update his scripts specifically for them, much less act like they are in DIRE need for the script to work within a few hours.

—-it duzn't help that they tipe like dis and just demand stuf and say oh noes its nawt working it must b the script0r!


:D

Home

2012-04-04 15:43:51

Give ggzz a break. You can easily make fixes into script if you just take some time to learn. (As example updating some colors) TIP: ACA!

~Home

Sin

2012-04-04 15:46:57

Ggzz, I'll perform updates for the Armored Zombies.
Im sick of these guys trying to get you to do everything.

Brandon

2012-04-04 16:13:59

Ahh it's all good just some don't understand that I have to be home to do whatever and then posting stuff like "Doesn't work" doesn't help the cause any faster lol. It's exams time too so yeah. I only have time to give things quick looks.. After my exams though I can prob do solid fixes for everything. Jagex just changes a lot lol.

Like Home said. Autocolour aid would definitely fix almost all the bugs they are reporting. It's just the colours for the item picking up that changes ever so often. Maybe like once a week or so. It's 4:10 now.. I get home 6-7, Study first then I'll look into both scripts that way I won't have much to do lol.

Not only that but I've actually been working on writing Simba in C++ and according to Wizzup he's ok with that.

Last commit 16 days ago lol..
https://github.com/Brandon-T/Purely-CPlusPlus
http://paste.villavu.com/show/TIv8OEE0e7bBBMIpasV2/ <– Got help from Benland100 with the exporting.

I'll Update AZK and Waterfiends today.. Definitely cannot do the trolls warfare today though.

Sin

2012-04-04 16:16:00

From: ggzz
Ahh it's all good just some don't understand that I have to be home to do whatever and then posting stuff like "Doesn't work" doesn't help the cause any faster lol. It's exams time too so yeah. I only have time to give things quick looks.. After my exams though I can prob do solid fixes for everything. Jagex just changes a lot lol.

Like Home said. Autocolour aid would definitely fix almost all the bugs they are reporting. It's just the colours for the item picking up that changes ever so often. Maybe like once a week or so. It's 4:10 now.. I get home 6-7, Study first then I'll look into both scripts that way I won't have much to do lol.

Not only that but I've actually been working on writing Simba in C++ and according to Wizzup he's ok with that.

Last commit 16 days ago lol..
https://github.com/Brandon-T/Purely-CPlusPlus
http://paste.villavu.com/show/TIv8OEE0e7bBBMIpasV2/ <– Got help from Benland100 with the exporting.

I'll Update AZK and Waterfiends today.. Definitely cannot do the trolls warfare today though.


Fk you, you're taking too much work on yourself.
I'm taking it over, don't say anything -__-

Brandon

2012-04-04 16:20:07

Ahahaha it's ok bro trust. Just if your at waterfiends screenshot me some of the drops while the script runs so I can have something more to work with. Besides I have u on msn so yeah. Like I said after this week I can probably push updates for bugs like mad if I'm home that is.

Chris Reborn

2012-04-04 17:09:36

what do i type to use super att and super str? ive tried everything i can think of basically and can only manage to get it to take super att and have a spasm over the worn equipment tab.
thanks,
dew

Brandon

2012-04-04 17:16:02

From: idodew
what do i type to use super att and super str? ive tried everything i can think of basically and can only manage to get it to take super att and have a spasm over the worn equipment tab.
thanks,
dew



Yeah I'm aware of the strength DTM being messed up. Reason being is I tried to use a good DTM that can find both the str pots (1) and str Pots (4) so the tolerance is a bit too high. Just wait till I get home in a couple hrs and I'll fix that or limit the searching to below bank tabs.

Chris Reborn

2012-04-04 17:26:03

From: ggzz
Yeah I'm aware of the strength DTM being messed up. Reason being is I tried to use a good DTM that can find both the str pots (1) and str Pots (4) so the tolerance is a bit too high. Just wait till I get home in a couple hrs and I'll fix that or limit the searching to below bank tabs.


ahh okay thank you. no need to rush im just happy there is a script that works. you're lrc script is also very good had a solid 12 hour run while at school and part of the night. works well with smartmanager. 6k gold ores at 82 mining.

kirbyn

2012-04-04 17:56:04


Another 600 i'll have 88 summoning =]

Then another 15k to goo for 96 haha.

Bit by bit ;)

Chris Reborn

2012-04-04 18:04:11

hm also found another bug, it will not drink summoning potions and summon another bunyip. not sure why it just banks and grabs another 4 bunyips instead of using it.

kirbyn

2012-04-04 18:07:48

^ Not happening to me, Still working fine other than Potions. :)

Ashihtaka

2012-04-04 19:21:13

For the LRC script,
Having Lava titan summoned adds a huge bonus (33k/hr turns to 50k/hr).
Anyone using this script able to find the optimal setup for a 6 hour run?
(currently I have 1 summoned at the beginning and 3 in inventory + 1 summ pot)

kirbyn

2012-04-04 19:33:38

Just hit 93 defence with the WFS Script, next up 99 HP 200k exp ;)
Bed time.. G'night.

Brandon

2012-04-04 20:06:23

From: ashihtaka
For the LRC script,
Having Lava titan summoned adds a huge bonus (33k/hr turns to 50k/hr).
Anyone using this script able to find the optimal setup for a 6 hour run?
(currently I have 1 summoned at the beginning and 3 in inventory + 1 summ pot)


In an Hr or so I'll check out all scripts but as far as I know, there is no such thing as optimal for the LRC script as it really depends on the method # that your using.. Alching? Superheating? Banking? Dropping? Either way, Varrock Elite top, Lava Titans, Dragon PickAxe, Agile Legs, Boots Of Lightness with summoning Potions would be pretty optimal for banking.. And probably for superheating and the other options as it runs back and forth to find spots, that would save you a ton of energy. I got 99 agility so I don't really run out but yeah that would also be optimal.

Ashihtaka

2012-04-04 20:48:29

From: ggzz
In an Hr or so I'll check out all scripts but as far as I know, there is no such thing as optimal for the LRC script as it really depends on the method # that your using.. Alching? Superheating? Banking? Dropping? Either way, Varrock Elite top, Lava Titans, Dragon PickAxe, Agile Legs, Boots Of Lightness with summoning Potions would be pretty optimal for banking.. And probably for superheating and the other options as it runs back and forth to find spots, that would save you a ton of energy. I got 99 agility so I don't really run out but yeah that would also be optimal.


Ah, forgot to mention i'm just mining and dropping off at bank.
I was thinking of agile legs/light boots but it sometimes (rarely) stops at a non-safe spot for a while before continuing to a rock, in which rock monsters are given some time to attack you, so I'm using Dragon legs/boots for defense (90 agility).

Also - i'm not sure if it's implemented in the script manually or part of srl, but I sometimes catch myself logging into the lobby for 10 seconds and logging back in. This happens in other scripts as well - is this meant to be in form of a "break", or just a random occurrence?

Ashaman88

2012-04-04 22:52:49

From: ashihtaka
Ah, forgot to mention i'm just mining and dropping off at bank.
I was thinking of agile legs/light boots but it sometimes (rarely) stops at a non-safe spot for a while before continuing to a rock, in which rock monsters are given some time to attack you, so I'm using Dragon legs/boots for defense (90 agility).

Also - i'm not sure if it's implemented in the script manually or part of srl, but I sometimes catch myself logging into the lobby for 10 seconds and logging back in. This happens in other scripts as well - is this meant to be in form of a "break", or just a random occurrence?


It does this either because the sps messed up, so it's logging out and back in to reset the map. Or if you are hurt and it runs to the bank to rest it will log off and back in to get the monster off of you

raees

2012-04-05 07:45:14

can some one please post the coding for the WFK bot because the paste.link does not want to load…

nvm-got it

Ashihtaka

2012-04-05 12:19:20

That makes sense Asha.
Here's a nice 7 hour proggy from last night (had no pouches though, or xp/hr would be better)

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 7 Hours, 17 Minutes and 9 Seconds
Ores Mined: 4177
Experience Earned: 272302
Experience/Hour: 37452
Ores/H: 574
=============================

Brandon

2012-04-05 14:23:43

Ahh thanx for the proggy. I will add it to the main post when I update..

For anyone having a problem with the current waterfiends I need you to try this and report back. It's an older version that my friends claim to work the best of all the releases and they're so confident, they refuse to update Simba AND the script.. LOL so.. I have to believe them as I just saw it running over teamviewer at a ridiculous rate of 91 per hr :o

For Guys with Problems:
http://pastebin.com/raw.php?i=ZskXuLPL

jackhill6

2012-04-05 17:42:50

not sure why but on the lrc script, it randomly changes to a random world, not sure why, any help?

kirbyn

2012-04-05 17:44:02

Just got 88 summ, gonna stop for a while bored of WFS, cost me 18m+ just to go 83-88 lol… gotta make some money while sleeping, guess i'll do mining or fishing something,
thank's alot for the script.

Brandon

2012-04-05 17:56:58

It's the line that says: "Players[CurrentPlayer].WorldInfo := ['0'];" which should ONLY happen if u got logged out due to health being low or ur resting and got logged out. Were u in a fight and got hurt bad or something? I haven't had this happen to me.. It's suppose to just log out, wait a while, login and rest until your good enough to continue mining since we do not have death walk

Sin

2012-04-05 18:11:32

From: ggzz
Ahh thanx for the proggy. I will add it to the main post when I update..

For anyone having a problem with the current waterfiends I need you to try this and report back. It's an older version that my friends claim to work the best of all the releases and they're so confident, they refuse to update Simba AND the script.. LOL so.. I have to believe them as I just saw it running over teamviewer at a ridiculous rate of 91 per hr :o

For Guys with Problems:
http://pastebin.com/raw.php?i=ZskXuLPL


Awh <3


Inb4 it isn't me =(

jackhill6

2012-04-05 18:25:50

From: ggzz
It's the line that says: "Players[CurrentPlayer].WorldInfo := ['0'];" which should ONLY happen if u got logged out due to health being low or ur resting and got logged out. Were u in a fight and got hurt bad or something? I haven't had this happen to me.. It's suppose to just log out, wait a while, login and rest until your good enough to continue mining since we do not have death walk


not sure, think it's when it's healing. but where it says worldinfo= my world are default so just 77 and 84, but it goes to random worlds, like just checked then and it was in world 54

Whatmatters

2012-04-05 18:34:41

Wow, the problem annoys me beyond belief after having figured it out finally.
Notes are the first on your search array. Notes aren't found often to begin with. I'm assuming it's then supposed to do your search function on the whole array in your settings. That doesn't seem to be happening. So I swapped the item list array to just rely on your 'ess' array settings.

ItemList :=['noted', 'ess', 'crimson'];
to
ItemList := ['ess', 'noted', 'crimson'];

(time of writing it almost missed an effigy >.<….)

Rune helms had a good time tripping up the search uptext too meh.
[——————————————–]
[*]
[*]
[——————————————–]
[*]
[*]
[*]
[——————————————–]
[ Blue: N/A ]
[ Gold: 3 ]
[ Green: 0 ]
[ Crimson: 18 ]
[ Charms/Hr: 87 ]
[——————————————–]

Brandon

2012-04-05 18:44:46

From: jackhill6
not sure, think it's when it's healing. but where it says worldinfo= my world are default so just 77 and 84, but it goes to random worlds, like just checked then and it was in world 54



Uhh @the guy above me, if it doesn't find teh notes, it goes onto the next item so it shouldn't matter.. only way that it would be messed up is the pickup failsafe which might stop it from moving to the next..

Anyway for teh world 77–84 thing, change the line that says worldinfo[0] = '0' and change that '0' to 84. But like I said, that should only happen if ur logging out due to low hp and what not.. and it was changed to 0 because there was an SRL bug that would not allow u to log back into the same world after logging out.. '0' fixed this at the time.

Ashaman88

2012-04-05 18:52:52

From: ggzz
Uhh @the guy above me, if it doesn't find teh notes, it goes onto the next item so it shouldn't matter.. only way that it would be messed up is the pickup failsafe which might stop it from moving to the next..

Anyway for teh world 77–84 thing, change the line that says worldinfo[0] = '0' and change that '0' to 84. But like I said, that should only happen if ur logging out due to low hp and what not.. and it was changed to 0 because there was an SRL bug that would not allow u to log back into the same world after logging out.. '0' fixed this at the time.


The only thing is it doesn't always find world 84 when it logs you back it, plus it scrolls through the list to try and find it when you should already be logged in there…I know as of yesterday it still worked (it would just click the play button).

The only time it should click a random world is in the initial log in where it's trying to find world 77 or 84…


I'll test later by hurting myself and see what happens. (No i'm not suicidal)

Whatmatters

2012-04-05 19:04:37

From: ggzz
Uhh @the guy above me, if it doesn't find teh notes, it goes onto the next item so it shouldn't matter.. only way that it would be messed up is the pickup failsafe which might stop it from moving to the next..


Be that as it should (I did say I assume it's supposed to try all items in the array), I'm just posting what I found through running the script. Were it actually going on, then it should have been finding the colors even when 'ess' was the first array input. There was no mouse sorting whatsoever before I swapped the ordering.

[——————————————–]
[ ~WFK~ v2.45 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 08m 33s ]
[ Experience: 155920 ]
[ Exp/hour: 72774 ]
[——————————————–]
[ Blue: 3 ]
[ Gold: 21 ]
[ Green: 6 ]
[ Crimson: 124 ]
[ Charms/Hr: 71 ]
[——————————————–]

Darn. A random during sos broke my run.

Medix

2012-04-05 21:53:27

Here's a decent proggy using no pouches:) getting 99 tonight!

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 6 Hours, 1 Minutes and 38 Seconds
Ores Mined: 3490
Experience Earned: 236038
Experience/Hour: 39330
Ores/H: 581
=============================

illuminatiswag

2012-04-05 22:25:51

From: Sin
No LOL.
You'll get torn apart.


im 99pray 99str 94hp with curses still no :( ?

From: one1988
Not a viable method my friend, but if you wish to get
Crimson charms and loot at that level, cockroach soldiers are extremely good.


Might just give that a go then

Medix

2012-04-05 23:19:28

I achieved 99 mining! Thanks so much Ashaman and Ggzz! :)

Great script LRC script! I wont stop using it:)

Ashihtaka

2012-04-05 23:39:15

From: naterv11
I achieved 99 mining! Thanks so much Ashaman and Ggzz! :)

Great script LRC script! I wont stop using it:)


Grats to you,
Had another 6 hour LRC run today - total xp: 38k :duh: hate those randoms

Whatmatters

2012-04-06 03:35:14

=========Version: 2.52=========
Time Running: 3 Minutes and 27 Seconds
Ores Mined: 44
Experience Earned: 2925
Experience/Hour: 50869
Ores/H: 765
=============================

Wow…. much love to you sir. Watching 3 minutes of this script is enough to trust it for overnight. I'll update the proggy in the morning. To 97 mining~

jackhill6

2012-04-06 05:47:06

From: Whatmatters
=========Version: 2.52=========
Time Running: 3 Minutes and 27 Seconds
Ores Mined: 44
Experience Earned: 2925
Experience/Hour: 50869
Ores/H: 765
=============================

Wow…. much love to you sir. Watching 3 minutes of this script is enough to trust it for overnight. I'll update the proggy in the morning. To 97 mining~


hey, could you show me how you have all the script setup, or is it just default how you get it? because i leave mine ov over night i check it in the morning and it has only mine like 1k ore and it is logged out, every single time :/

Jake

2012-04-06 07:30:21

Ive noticed that the bot runs back and forth once both of the gold deposits are depleted.

Is it posible to let the bot stay in one of the deposits till it respawns or go mine coal while its waiting?

Gets pretty obvious to the legitters that theres a player running back and forth constantly.

Nontheless, flawless script indeed

Whatmatters

2012-04-06 10:10:32

From: jackhill6
hey, could you show me how you have all the script setup, or is it just default how you get it? because i leave mine ov over night i check it in the morning and it has only mine like 1k ore and it is logged out, every single time :/


That was actually my first time running the script, but it did last overnight awesomely enough. More praise to gg. These are my settings for things that matter.


OnScreenProggy = True; //True for OnScreen Progress Reports
WTRA = 600; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights
EnhancedExcalibur = True; //True to use enhanced excalibur for healing
EEHealth = 750; //When Health Is Less than or Equal to this number, use EE special (Make it bigger than WTRA)
PTS = 1; //Pouch To Summon.. 1 for Titan, 0 for nothing, 2 for Golem.
SFS = false; //Set To True If SuperHeating Or Alching And Using FireStaff (Any fire rune substitute staff will work).
JIC = false; //If True, when superheating or alching, if out of runes, it will bank ores/bars.. else drop them if false.
DMP = True; //IF the SPS Maps aren't found, Download them and save them aut

I also use banking mode. The settings are pretty close to default.
It might just be that your character doesn't roll well with the occasional hits. My character is decently armored with:
Agile Armor
Dwarven Helmet
Ring of Life
EEE (extra enhanced excalibur 400 health from special)

He is then plopped in the middle of LRC and let loose on the gold veins. Good stuff

=============================
EE used
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 4 Hours, 22 Minutes and 21 Seconds
Ores Mined: 2425
Experience Earned: 159315
Experience/Hour: 36433
Ores/H: 554
=============================

Brandon

2012-04-06 10:14:29

I'm actually surprised that golds ores are living still. Price isn't tooo bad atm.

Nemesis3X

2012-04-06 10:47:16

Because we need a big amount of Gold ore to reach 99 smithing :-)

pk master999

2012-04-06 12:32:26

how do i make your scrtipt (waterfiends) work i dont know what to do and like yeah. i dont know where the map grabber that u said we might already have is at. >.>

FloppyWien3r

2012-04-06 13:23:57

How are dem water orbs going up! Lawl this is great 2k an orb!

jackhill6

2012-04-06 15:33:58

From: Whatmatters
That was actually my first time running the script, but it did last overnight awesomely enough. More praise to gg. These are my settings for things that matter.


OnScreenProggy = True; //True for OnScreen Progress Reports
WTRA = 600; //When Health Is Less than or Equal to this number, Run Away to the bank to avoid fights
EnhancedExcalibur = True; //True to use enhanced excalibur for healing
EEHealth = 750; //When Health Is Less than or Equal to this number, use EE special (Make it bigger than WTRA)
PTS = 1; //Pouch To Summon.. 1 for Titan, 0 for nothing, 2 for Golem.
SFS = false; //Set To True If SuperHeating Or Alching And Using FireStaff (Any fire rune substitute staff will work).
JIC = false; //If True, when superheating or alching, if out of runes, it will bank ores/bars.. else drop them if false.
DMP = True; //IF the SPS Maps aren't found, Download them and save them aut

I also use banking mode. The settings are pretty close to default.
It might just be that your character doesn't roll well with the occasional hits. My character is decently armored with:
Agile Armor
Dwarven Helmet
Ring of Life
EEE (extra enhanced excalibur 400 health from special)

He is then plopped in the middle of LRC and let loose on the gold veins. Good stuff

=============================
EE used
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 4 Hours, 22 Minutes and 21 Seconds
Ores Mined: 2425
Experience Earned: 159315
Experience/Hour: 36433
Ores/H: 554
=============================


yeah, i was worried about loosing armour, but i just realised i can use ring of life, cheers mate :)

Haider

2012-04-06 20:29:01

suggestion for LRC script.

add Ring of life support. Ring of life has saved me around 4 times now which is great. but it'll be even better if the bot could continue after being teled away. The last visited town is Falador so i get teled there and the mine isn't that far away.

Totally up to you if u want to add it.

nathan lad

2012-04-07 14:16:35

cud u plz add ranging pot to ure azk plz

z92

2012-04-08 09:43:19

I stopped using AZK due to being maxed. It got me from 85-99 in att/str/def, awesome script.

I might use it for getting 99 ranged. :)

Medix

2012-04-08 10:45:16

N/a ….

Sigly

2012-04-08 21:45:04

[——————————————–]
[ ~AZK~ 1.89 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 06h 15m 59s ]
[ Experience: 434543 ]
[ Exp/hour: 69345 ]
[——————————————–]

Jim

2012-04-08 21:56:57

The LRC Miner sat at banker for a while and there was nothing in the debug. I know thats not a lot of info, but just wanted you to know.

b_lone

2012-04-08 22:08:07

Beastly scripts. ;O

sahibjs

2012-04-08 22:11:36

From: Liimujx
The LRC Miner sat at banker for a while and there was nothing in the debug. I know thats not a lot of info, but just wanted you to know.


probably healing

Ashaman88

2012-04-08 22:13:35

From: sahibjs
probably healing


maybe, but there is actually a rare bug that could cause an infinite loop at the bank. It'll be fixed sometime soon

typestyle

2012-04-08 22:39:43

Does the AZK exp counter work? It seems like it doesn't, not like I really care though because I;ve botted from 80str to 97, nearly 98 too, thanks so much man for this script!

Jim

2012-04-08 22:45:30

From: sahibjs
probably healing


Had 990 HP and with EE

shstiger2009

2012-04-08 23:21:50

From: typestyle
Does the AZK exp counter work? It seems like it doesn't, not like I really care though because I;ve botted from 80str to 97, nearly 98 too, thanks so much man for this script!


It works perfectly for me, and I'm pretty sure its accurate.

eduardo230

2012-04-08 23:48:46

hi :D
Azk is very good, but i think it doesn't summons bunyips. it also doesnt drinks summoning pots.i have 3 sum pots, and 3 bunyip pouhes :).

I also in the drop items i added: ('hampion scroll' , 'croll', 'hampion') do you thin it will work? (i want the champion scroll it have been dropped three times and i never picked it up)

im using version1.89 the newest it think, the on on the Op.

FloppyWien3r

2012-04-09 02:43:03

Argh! Why do you not see the strength potion noob! No! Don't hover over equipment! Now wait! Don't walk away from me! Come back here this instant!

I'm trying to understand why it is not finding the strength pot. Could you sauce me a helping hand please?

Edit: Damn thats a big pic… my bad if you die

eska

2012-04-09 03:36:28

Finaly got to test the LRC script.

I first tried it with alch but had quite a few problem with clicking the rock once the invy filled up. Also the progress report and paint wasn't displaying information.

So instead I decided to go with dropping version (which is bug free from what I can see so far) and added my own mousekey droping function since it's almost as fast (drops 12 ore in less than 4 sec), plus it's free.

I'll post a one hour proggy soon (that I just started)

Justin

2012-04-09 03:48:09

Thanks ggzz and everyone else who has helped make the scripts as stable as they are!

eska

2012-04-09 04:39:52

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 1 Hours, 3 Minutes and 27 Seconds
Ores Mined: 2144
Experience Earned: 52204
Experience/Hour: 49352
Ores/H: 2026
=============================

Bad luck :s It's as if jagex is trolling me by making both rock collapse at the same time to give me a bad XP rate.

shstiger2009

2012-04-09 10:10:18

Anyone that's used the Summoner, how'd you get it to withdraw your secondary ingredient? Everything's working fine but that.

Jokester

2012-04-09 15:33:59

With the AZK does it renew the bunyip and drink a summoning pot when needed? I've been using it and with the setup form there isn't a summoning pot in the potions section, so i was wondering does it automatically drink when neeeded?

Ashaman88

2012-04-09 16:18:10

From: sir eska eau
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 1 Hours, 3 Minutes and 27 Seconds
Ores Mined: 2144
Experience Earned: 52204
Experience/Hour: 49352
Ores/H: 2026
=============================

Bad luck :s It's as if jagex is trolling me by making both rock collapse at the same time to give me a bad XP rate.


Newest version will mine a coal spot when both gold spots are down, and it should only have to check one spot to see if the deposit is there or not (no more hovering on lrc creatures). Looking good but doing some more debug on it.

I know I never tested the alching addition, idk if ggzz did. What exactly was it doing? From what I remember it *should* alch while your mining and then if inventory gets full, alch faster until no more ore, then start mining again

eska

2012-04-09 16:24:41

Well it was high alching instead of low alching, so the inventory filled up very quickly.

Then once it got full, it would still alch pretty much at the same speed, I didn't notice a change. Once the inventory was empty, it would hover the rock and not click it. Even if it did click the rock, it would still be slower XP/hour than if you simply bank the gold or droped it.

jackhill6

2012-04-09 16:41:54

From: sir eska eau
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 1 Hours, 3 Minutes and 27 Seconds
Ores Mined: 2144
Experience Earned: 52204
Experience/Hour: 49352
Ores/H: 2026
=============================

Bad luck :s It's as if jagex is trolling me by making both rock collapse at the same time to give me a bad XP rate.


that proggy is wrong, if you mined 2144 ores that is 2144x65 which = 139000
when banking at 94 mining, my xp per hour is 33k, so i think the xp per hour is correct but the amount mined wrong not sure, but something is definetly wrong

pk master999

2012-04-09 18:12:40

sorry for it being in caps but no one read my last one so yeah >.> PlEaSe HeLp SoMeOnE
SOMEONE PLEASE HELP ME WITH WATERFIENDS SCRIPT THING BECAUSE I DONT KNOW BUT LIKES IT DOESNT WORK IT LIKE TAKES EVERYTHING OUT OF BANK IN ZANARIS IN BANK THAT IT NEEDS THEN IT REBANKS THEM AND REPEATS LIKE PLEASE HELP I DONT KNOW ALL I DID WAS DOWNLOAD THE SCRIPT

pk master999

2012-04-09 18:17:47

Someone please help me with waterfiends script, because I dont know how to make or add pictures to it if thats what I need to do. The script takes the required items out of the bank and then rebanks them and repeats (in zanaris). Does anyone know how I can fix this problem? Sorry for the last one but I am just very mad bro.

Kyle Undefined

2012-04-09 19:13:32

Don't double post.

Make sure you're on Safe Mode with Min graphics.

Olly

2012-04-09 21:42:15

From: pk master999
sorry for it being in caps but no one read my last one so yeah >.> PlEaSe HeLp SoMeOnE
SOMEONE PLEASE HELP ME WITH WATERFIENDS SCRIPT THING BECAUSE I DONT KNOW BUT LIKES IT DOESNT WORK IT LIKE TAKES EVERYTHING OUT OF BANK IN ZANARIS IN BANK THAT IT NEEDS THEN IT REBANKS THEM AND REPEATS LIKE PLEASE HELP I DONT KNOW ALL I DID WAS DOWNLOAD THE SCRIPT


No ones gonna want to help you while your screaming your heart out mate :/

momotron

2012-04-09 22:06:15

thanks for getting me 125k from 99 :)

TheAttack

2012-04-09 22:44:30

Anyway to make the superheating faster? As of now, it'll get a full inv of gold ore before it finishes superheating and it'll just stand there superheating the remaining ores before banking. Or another option is to have it bank however many gold bars/ gold ores the bot has in its inventory when the inventory is full?

Ashaman88

2012-04-09 23:06:14

From: TheAttack
Anyway to make the superheating faster? As of now, it'll get a full inv of gold ore before it finishes superheating and it'll just stand there superheating the remaining ores before banking. Or another option is to have it bank however many gold bars/ gold ores the bot has in its inventory when the inventory is full?


I had to mess with the timing. If you go any faster (at least in testing) it will interrupt you from mining. It should speed up after your inventory is full, but I still had to keep it relatively slow for the potential lag on the stupid lrc worlds

Brandon

2012-04-09 23:21:30

Ahh kk It's exam week so u guys have to excuse my absence.. After this week well.. I have no school and just work only so I'll be able to keep up more.

I'll push fixes to waterfiends tonight as I'm free right at this moment for about an hr.. I'll try and push fixes for AZK if broken. And LRC if we decide to upload some new version in testing.

Prob gunna be about 10 mins before I upload the waterfiends.. Started on it a couple mins ago.. maybe 10 or so ago.. Fixed the Extreme strength, superstrength DTM.. Gotta test the runs and item finding and adjust colours if needed.

And I'll go through the last 7 pages of this thread to see any comments/bugs/proggies.


EDIT: Done updating.. And guys when Posting Proggies, Keep them below Res 1366 x768.. @Momotron I cropped it for u and put it on the mainpost. Thanx for the reports and everything to everyone.

StickToTheScript

2012-04-09 23:37:47

I feel very compelled to try to use one of these scripts!

TheAttack

2012-04-09 23:54:27

From: ashaman88
I had to mess with the timing. If you go any faster (at least in testing) it will interrupt you from mining. It should speed up after your inventory is full, but I still had to keep it relatively slow for the potential lag on the stupid lrc worlds


ln that case would it be possible to implement the second suggestion in my post? After all, the bot doesn't superheat as fast as some of the superheating bots on this site (I hope this doesn't offend you) and as such, spending time superheating after a full inventory is reached isn't efficient. Having it bank its inventory of gold bars (that it did manage to superheat in the time it took for the inventory to become full) and gold ores would maximize efficiency. Just a suggestion, but it'd be great if you could implement this.

Ashaman88

2012-04-10 00:23:57

From: TheAttack
ln that case would it be possible to implement the second suggestion in my post? After all, the bot doesn't superheat as fast as some of the superheating bots on this site (I hope this doesn't offend you) and as such, spending time superheating after a full inventory is reached isn't efficient. Having it bank its inventory of gold bars (that it did manage to superheat in the time it took for the inventory to become full) and gold ores would maximize efficiency. Just a suggestion, but it'd be great if you could implement this.


No offense taken :P Yeah I could make it faster, but there are so many lag spikes on those worlds it makes it difficult to really ramp it up to the purely superheat scripts. You can try ramping it up for yourself and let us know how that goes.

In the Superheat procedure near the end of it there is a part that says:

If Not InvFull Then
Wait(randomrange(3500,4000)) Else
Wait(RandomRange(2000,2200));

Change the 2000,2200 To a lower number. I think the superheat tick is like 1.5 seconds? You can try lowering it and let me know how that goes.


As for the banking option you mentioned, that could be done as well

eska

2012-04-10 00:56:29

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 4 Hours, 26 Seconds
Ores Mined: 8070
Experience Earned: 211081
Experience/Hour: 52671
Ores/H: 2013
=============================

Working very good.

Myke

2012-04-10 06:43:26

hey how do i get the thing to put after

DTMFromString for swamp lizards?

sorry newb here i tried looking at the guides and couldnt find anything

note this is for summoning script

Peter

2012-04-10 08:27:55

Using WFK atm, haven't used it in a while, as i have been busy training herbalore and questing, lots of fun…. WFK seems to be picking up charms better then ever, and is working the best i have seen it, hasn't had a run at banking yet so we shall see what happens there. Just a thought of maybe adding Holy Wrench supprt? I started the script in the cavers because i have fiends as a slay task and wanted to have my enchanted gem in inventory and i also chucked my holy wrench in, it will just mean longer trips i guess. Just a thought :D

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 15m 37s ]
[ Experience: 20043 ]
[ Exp/hour: 77006 ]
[——————————————–]
[ Blue: 1 ]
[ Gold: 1 ]
[ Green: N/A ]
[ Crimson: 19 ]
[ Charms/Hr: 80 ]
[——————————————–]

burni

2012-04-10 11:15:29



Just got 99 mining on my 2nd account using LRC script

jocelsarol

2012-04-10 12:47:06

Hey! I've got a quick question, for the WFK script can you add water talis to the item list> I tried adding it in myself, but I couldn't :$ btw, it's an awesome script (Y) 96 summon, here I come!

EDIT: Btw, I'm getting about 30 charms an hour, Is there something i'm doing wrong? I'm 99str 98 att 99 hp using z spear exts and karils. I'm using the default setup. Can someone help me?

Thanatos

2012-04-10 13:21:45

What would a good setup be armor/inv whise for fighting waterfiends?

Peter

2012-04-10 17:38:27

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 01h 41m 26s ]
[ Experience: 117874 ]
[ Exp/hour: 69725 ]
[——————————————–]
[ Blue: 1 ]
[ Gold: 15 ]
[ Green: 7 ]
[ Crimson: 112 ]
[ Charms/Hr: 79 ]
[——————————————–]

Lastnights proggy, stopped because of a random :)
Running it now, it banked fine, I'm a little confused with how to set it up to withdraw an extreme or super set, could not get either to work.

OK only issue I have found is that it does not summon a familiar directly after the other one vanishes, it waits till it has used all edible food, then when it tries to use the sswallow whole, it realises there is no familiar and then goes and summones one

Myke

2012-04-10 19:16:45

hey ggzz

how do i get the thing for swamp lizards to put after

DTMFromString so it can make swamp titan pouches?

if u could give it to me or tell me how to get it that would be great!


NOTE: this is for the summoning script

thanks in advance

Brandon

2012-04-10 20:14:53

Uhh do u mean creating a DTM? I'm not sure if the swamp lizard one is outdated but u can try making one urself by having a swamp lizard in ur invent or bank (have it open if its in there)

Open Simba.. Tool -> DTM Editor Create a DTM with tolerances for each point. Print it and replace the DTM with the one u just made.

Jokester

2012-04-10 20:15:22

Hey I appreciate you adding summoning renewing! Makes it much easier to run overnight!

pk master999

2012-04-10 21:17:59

:cartman:
From: Thanatos
What would a good setup be armor/inv whise for fighting waterfiends?


can you make a vid or something and tell me how to do the waterfiends thing i'll tell you good set up -bandos godsword/glory/dragon boots/ring of life/neit helm/ sw cape>firecape>99(trimmed)/karils top>black dhide chaps/barrows gloves/elite void robe bottoms> karils skit>black d hide chaps.

pk master999

2012-04-10 21:20:07

From: Kyle Undefined
Don't double post.

Make sure you're on Safe Mode with Min graphics.


sorry, and i always am..

Peter

2012-04-10 22:00:45

From: pk master999
:cartman:

can you make a vid or something and tell me how to do the waterfiends thing i'll tell you good set up -bandos godsword/glory/dragon boots/ring of life/neit helm/ sw cape>firecape>99(trimmed)/karils top>black dhide chaps/barrows gloves/elite void robe bottoms> karils skit>black d hide chaps.



There is a vid? It should be linked on the first page

Myke

2012-04-11 01:05:59

From: ggzz
Uhh do u mean creating a DTM? I'm not sure if the swamp lizard one is outdated but u can try making one urself by having a swamp lizard in ur invent or bank (have it open if its in there)

Open Simba.. Tool -> DTM Editor Create a DTM with tolerances for each point. Print it and replace the DTM with the one u just made.


thanks will do that

Brandon

2012-04-11 07:36:47

From: rbd banned
There is a vid? It should be linked on the first page


The video has been there for ages. Take the time to read the post and you will see it -___-

Setup Guide (No need to do the SPS/Bitmap stuff if you use the built in Map Grabber):
http://www.youtube.com/watch?v=gwpFTKzBCLM

rebeltjeh

2012-04-11 09:42:21

Hey ggzz, first of all, I love your scripts, didnt do LRC & summoning one yet, but AZK I'm totally in love with it :D

I'm not really able to script in simba, I can do some C++, but would it be possible to just add Charmlooting you have in WFK & convert it so it fits in AZK aswell?

I've tested the beta in AZK but it kinda just keeps rightclicking 1 pile, it loots once & then it stalls there .. So atm I'm running without loot on.

greetings

keep up the Awesome work!!

PS: Potions are working only 50pct, I tried using Attack/str method but he only 100% does attack, in some cases it drinks the str pots.
Then I changed to superset (not having any defence pots but still) then it drinks now & then the str pot aswell, but the attack he always drinks …

Idk if theres a difference between method of drinking attack or str pot but it sure prefers to drink the attack potions :P

Ezio Auditore da Firenze

2012-04-11 09:47:25

Hey G, scripts are looking good,thank you. I plan on using the LRC Miner, for85-90 maybe 95 :). Cheers

Brandon

2012-04-11 09:53:10

From: rebeltjeh
Hey ggzz, first of all, I love your scripts, didnt do LRC & summoning one yet, but AZK I'm totally in love with it :D

I'm not really able to script in simba, I can do some C++, but would it be possible to just add Charmlooting you have in WFK & convert it so it fits in AZK aswell?

I've tested the beta in AZK but it kinda just keeps rightclicking 1 pile, it loots once & then it stalls there .. So atm I'm running without loot on.

greetings

keep up the Awesome work!!



I "can" but.. Well, the thing is that the place there is always crowded so I'm sure it'd drop ur xp rate by a ton! If anything I can prob just make it optional at most..

Also for the guys asking me to add talismans to waterfiends drop table.. Absolutely not. They aren't stackable and not everyone wants them.. Take a look at the pickup items and pickup itemsFS to add the up text of the item and it will pick it up. I will help u mod it but I will not add that officially.

Sin

2012-04-11 09:54:52

Okay ggzz/Brandon (I feel I can call you that now ;D), once i'm done with 99 RuneCrafting (Another 60 hours at the most), i'll be camping Wfs for charms/defence xp.
So be on the lookout for my proggies :$

illuminatiswag

2012-04-11 10:53:30

OK if i cant use the fairy rings wear do i start this ? and can you show me a pic of recomended bank set up inv ect.

Also do i need to do a quest to get to Waterfiends it wont let me down the whirlepool keeps spitting me out somewhere else

Brandon

2012-04-11 13:55:09

From: illuminatiswag
OK if i cant use the fairy rings wear do i start this ? and can you show me a pic of recomended bank set up inv ect.

Also do i need to do a quest to get to Waterfiends it wont let me down the whirlepool keeps spitting me out somewhere else


@sin yeah u can lol.

@illuminati u need to do the fairy tale quests to access the caverns

illuminatiswag

2012-04-11 14:16:24

From: ggzz
@sin yeah u can lol.

@illuminati u need to do the fairy tale quests to access the caverns


No because i havent done the quest and im in the caverens as we speak killing some myself because i start the script in the caverens and the bot kills 1 or 2 and stops

Ok im using a lil older version the one in the middle on OP and it works fine for first few minutes the fiends atk you but after then get un agressive and the bot has to atk it will only hoover over them and not atk

Brandon

2012-04-11 14:51:56

Uhh the only possible way that it could hover over them and NOT attack them is if ur uptext is not found OR if infight and isFightAt is returning false positives OR if your waterfiend is on the other island.

See Below for details.


[FONT=monospace][FONT=tahoma] if Debugging then
writeln(GetUptext);
Result:= WaitUptextMulti(['Waterfiend', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600) and (Not InFight) and (Not IsFightAt(X, Y));
if Result then
begin
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
ClickMouse2(MOUSE_LEFT);[/FONT]
[/FONT]

illuminatiswag

2012-04-11 15:40:41

yea when it hovers over them it says walk here

see here im directl hoovering over the waterfiend


Does this left or right click to atk ? i added more options into the atk and it clicks on the waterfiend left clicks i need it to right click on the waterfiend and then atk idk if its just me that is getting the option walk here when hoovering over a fiend :/ ?

Brandon

2012-04-11 17:37:30

lol? What in the world.. Do this calculation for me and lemmie know.

[(2 * YourCombatLevel) + 1] >= Waterfiend Level

If your result is true then you have a problem.. if false well.. you need to level up some more before attempting waterfiends.

OR "YOU" can just modify the script and have it right click by doing:


Result:= WaitUptextMulti(['Waterfiend', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600) and (Not InFight) and (Not IsFightAt(X, Y));
if Result then
begin
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
ClickMouse2(MOUSE_LEFT);

//............ Whatever else was here..
end else
if (WaitUptextMulti(['alk', 'alk here', 'here'], 600) and (Not InFight) and (Not IsFightAt(X, Y))) then
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
begin
ClickMouse2(MOUSE_RIGHT);
WaitOptionMulti(['Waterfiend', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600);

//.......... Whatever else was in the previous clicking..
end;


I said you because your the only one with this problem and I feel it is useless to support this type of code for levels lower than (2x + 1)(Waterfiends combat level) as it will not benefit everyone as they'd be right clicking everytime it says "walk here"..

Also you should note that since I am not home, I cannot test the above code but I'm almost certain that it will compile fine and will work perfectly fine. However it is untested so yeah. Lemmie know if it works for you IF the calculations you were asked to perform returns true.

illuminatiswag

2012-04-11 18:00:19

From: ggzz
lol? What in the world.. Do this calculation for me and lemmie know.

[(2 * YourCombatLevel) + 1] >= Waterfiend Level

If your result is true then you have a problem.. if false well.. you need to level up some more before attempting waterfiends.

OR "YOU" can just modify the script and have it right click by doing:


Result:= WaitUptextMulti(['Waterfiend', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600) and (Not InFight) and (Not IsFightAt(X, Y));
if Result then
begin
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
ClickMouse2(MOUSE_LEFT);

//............ Whatever else was here..
end else
if (WaitUptextMulti(['alk', 'alk here', 'here'], 600) and (Not InFight) and (Not IsFightAt(X, Y))) then
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
begin
ClickMouse2(MOUSE_RIGHT);
WaitOptionMulti(['Waterfiend', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600);

//.......... Whatever else was in the previous clicking..
end;


I said you because your the only one with this problem and I feel it is useless to support this type of code for levels lower than (2x + 1)(Waterfiends combat level) as it will not benefit everyone as they'd be right clicking everytime it says "walk here"..

Also you should note that since I am not home, I cannot test the above code but I'm almost certain that it will compile fine and will work perfectly fine. However it is untested so yeah. Lemmie know if it works for you IF the calculations you were asked to perform returns true.


Its working now had to make a few changes but its working thx man appreciate it only thing makes it look little bot like it starts atking on and trys to atk another one is there a way to increase the wait time b4 i trys to atk another one so it realizes its in combat already

Do i got to do all 3 fairy tale for the rings or just first one or what ?

and also [(2 * 107) + 1 = 215 ] >= Waterfiend Level

would i need to level up more ? im getting 80 atk soon im 60 for now this quick fix is just fine just wondering to what level i would atleast have to get to ? Also any idea im wearing d hide any idea why it hovers over my char quite often ?

and sorry for all these questions :p

Brandon

2012-04-11 20:34:44

Oops! That was my bad on the equation I gave u lol. It's supposed to be [(Waterfiend Level * 2) + 1] >= Your Combat Level.. I was typing in a hurry on my phone so yeah LOL

Uhh since your level 107. Waterfiends are level 115 - 134.. you should be good though since you cannot double their level but I believe you have to be level 115 or greater in-order to one click them so that explains why the above works for you.
As for increasing the wait time, Currently there is no way in the script with out me modifying it or you adding a wait after the Fighting functions.. Though I say just let it be as modifying it would potentially slow down ur charm picking up. I'll come up with my own InFight functions that won't rely so heavily on the SRL HP Bar detection which should be better.. Was working on one with Sin since well we both kinda need it.

I just finished all my assignments for today/this week hopefully so if u have questions I'm sure I will be able to answer/fix if needed tonight only.. not sure for tomorrow.

illuminatiswag

2012-04-11 20:58:28

From: ggzz
Oops! That was my bad on the equation I gave u lol. It's supposed to be [(Waterfiend Level * 2) + 1] >= Your Combat Level.. I was typing in a hurry on my phone so yeah LOL

Uhh since your level 107. Waterfiends are level 115 - 134.. you should be good though since you cannot double their level but I believe you have to be level 115 or greater in-order to one click them so that explains why the above works for you.
As for increasing the wait time, Currently there is no way in the script with out me modifying it or you adding a wait after the Fighting functions.. Though I say just let it be as modifying it would potentially slow down ur charm picking up. I'll come up with my own InFight functions that won't rely so heavily on the SRL HP Bar detection which should be better.. Was working on one with Sin since well we both kinda need it.

I just finished all my assignments for today/this week hopefully so if u have questions I'm sure I will be able to answer/fix if needed tonight only.. not sure for tomorrow.


ok thank you i really appreciate it any idea why the mouse hovers over my player im wearing d hide zerk helm rune boots and n f cape last question i got for now :p

oh and Do i got to do all 3 fairy tale for the rings or just first one or what ?

Brandon

2012-04-11 21:03:37

I believe it's just two of them to access the ring and 3 to access it without the staff.. but it's definitely worth it to do the three as it benefits u even without this script.. It hovers ur character because a similar colour to the items is found. It's not a big deal though since if u have an item under u, it'd have to hover u.

illuminatiswag

2012-04-11 21:13:10

Ok problably the raw sharks but i took it out from picking that up since i cant cook it

Peter

2012-04-12 08:03:47

Heyy ggzz, what happend to that touchy script you were going to release? Or was it only released to members :(

Oh and i was wondering about holy wrench support for WFK? and i cannot get the super set to work for the fiends, don't quite have extremes yet, hopefully the herb script I'm using will be updated soon

illuminatiswag

2012-04-12 08:12:07

From: rbd banned
Heyy ggzz, what happend to that touchy script you were going to release? Or was it only released to members :(


he was making another script ?

and also

[——————————————–]
[ Running for: 01h 28m 34s ]
[ Experience: 56772 ]
[ Exp/hour: 38460 ]
[——————————————–]

Kind of hard to kill them sometimes with obby maul sucks being 60 atk lol

Brandon

2012-04-12 08:52:21

Uhh I was convinced to never release it to anyone.. I've had my sorceress garden leaked before so nah..

And it was a blue dragon killer with banking n stuff and I got convinced cuz it'd affect Legits so yeah not gunna release it at all or even share..

I'll have to check what ur speaking about for wfk when I get home today.. In programming class right now so yeah..

Peter

2012-04-12 09:43:55

From: ggzz
Uhh I was convinced to never release it to anyone.. I've had my sorceress garden leaked before so nah..

And it was a blue dragon killer with banking n stuff and I got convinced cuz it'd affect Legits so yeah not gunna release it at all or even share..

I'll have to check what ur speaking about for wfk when I get home today.. In programming class right now so yeah..


Ahh perfectally reasonable, I know many legiter's who would be furious if it was released, it dosen't matter too much about the super set issue, I'll have 90 herb tomorrow avo, just curious about holy wrench support? I don't imagine it to be too difficult, just means longer trips. It has been banking beautifully but the only issue i noticed is it is failing to summon the second familiar, instead it has been banking, coming back then summoning a pouch, even though i have had p pots left, sum potions and pouches in invent.

pk master999

2012-04-12 09:53:00

From: rbd banned
There is a vid? It should be linked on the first page


it doesnt work that way anymore he said. i think.

pk master999

2012-04-12 09:56:09

From: ggzz
The video has been there for ages. Take the time to read the post and you will see it -___-


ggzz please answer this do i just follow the videos guidelines?

pk master999

2012-04-12 09:57:39

how do i get built in map grabber

Peter

2012-04-12 10:01:06

From: pk master999
how do i get built in map grabber


yes follow the vid…. and it's in the set-up options make sure it is set to true

illuminatiswag

2012-04-12 10:18:04

hey Ggzz i have 99 herb would like to use ovl soon would it be possible for you to explain more on how to put it in there for me to drink it just waistes my extremes im 60 atk 99str 45 def

rebeltjeh

2012-04-12 11:41:19

From: illuminatiswag
hey Ggzz i have 99 herb would like to use ovl soon would it be possible for you to explain more on how to put it in there for me to drink it just waistes my extremes im 60 atk 99str 45 def


I hope u have unicorn, I dont know if the bunyip can outheal dmg the rangers will do to u on that deflvl…

Ovl is already in the selection list, if that's what you mean. (nice account btw)

Brandon

2012-04-12 12:32:03

OVL is already in there but like said above, with 45 defence.. well I you'd better have enough food to heal right back up immediately or else SOS will kick in and safespot you/bank..

Just change the potion string to "ovl" and it will drink that.. For the built in map grabber, you don't have to do anything, by default it is set to get the maps automatically. If you disabled it well then enable it back if you want to use it. For the holy wrench support I actually had that in the very first private version before the script went public. I can add it back I guess. It's only a matter of editing the banking and that's it. I will however fix the potions thing some time today if the extremes are still a problem.

illuminatiswag

2012-04-12 13:00:17

all potions for me are a problem it hoovers over them alot what do i add in the portion that its asking me for what level to pot to i put each one in like atk 60 str 99 def 45 or what ?


From: rebeltjeh
I hope u have unicorn, I dont know if the bunyip can outheal dmg the rangers will do to u on that deflvl…

Ovl is already in the selection list, if that's what you mean. (nice account btw)


thank you :p and i bring 5-6 food and it last me the whole inv of p pots if i do end up with the Sos ill have 1-4 p pots left so overall still good for 45 def and i dont use scrolls as it doesnt drop lobsters often and i cant cook sharks just takes a inv space

Also proggy from your LRC

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 5 Hours, 54 Minutes and 36 Seconds
Ores Mined: 2645
Experience Earned: 171795
Experience/Hour: 29124
Ores/H: 448
=============================

getting a little bit less then average xp because script is modified to stay only at low spot since im 1 def dont want to die lol

Peter

2012-04-12 18:15:54

well I think everything is pretty well in check:
[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 03h 07m 17s ]
[ Experience: 150690 ]
[ Exp/hour: 48276 ]
[——————————————–]
[ Blue: 3 ]
[ Gold: 17 ]
[ Green: 4 ]
[ Crimson: 102 ]
[ Charms/Hr: 40 ]
[——————————————–]

The Charm counter is still slightly off i ended up with over 200 crimson charms all up and i was getting about 70 charms p/h. The counter went off after the first banking. It stopped because of a random :( but this pretty much confirms the script is near perfect :) and yes holy wrench would be awsome :)

rebeltjeh

2012-04-13 03:09:52

Script still prefers to drink Attack potions over Strength potions :(
At the start it drinks 1 attack & 1 strength, but 6 hours later there no attack pots left but all my str pots are full except from that first sip..
Thought I'd report it.

It happens both on Attack/str & Superset


900k xp today without the pots <3 Still love it man, damn :) @ this rate max combat will be here soon :D

I changed some shit to get another script running, now azk doesnt start anymore *sadfaceirl*

lady_gaga

2012-04-13 17:35:24

waterfiend no working with the new pluging of simba

Jake

2012-04-13 20:42:03

Any idea on when lrc will be updated so it mines the coal when both golds are depleted? The running back and forth kinda points out that you're botting :p

Wats

2012-04-13 21:02:30

From: lady_gaga
waterfiend no working with the new pluging of simba


same here ..

Sirenia

2012-04-13 21:14:40

Same for me with couple of scripts, restart simba and it will maybe work! (It did the trick for me :))

Sockz

2012-04-13 21:56:22

when running azk i get '[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.'

I think its an error with SRL but, I'm not sure… any help would be appreciated :D

RightClick

2012-04-13 21:57:54

Same with LRC miner :p

virobeast

2012-04-13 22:38:19

Hey Guys, i went out on a whim after i gave up trying to re-code the error with the LRC script, i downloaded it from scratch and it seems to be working :D, maybe the dev updated or maybe its just a weird plugin glitch.

typestyle

2012-04-13 22:49:41

99 STR achieved, with AZK, flawless script, I can't thank you enough man, you're so awesome!!!!!!!!!

Sockz

2012-04-13 23:28:12

To fix sps error

http://villavu.com/forum/showthread.php?p=989128#post989128

dragon926

2012-04-14 02:56:48

Hi can you add support for swamp titans (85 summoning) for your AIO summoning? Many thanks

Zerkeronrs7

2012-04-14 03:34:27

if not SPS_Loaded then

[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Users\Jack\Desktop\Simba scripts\Good scripts\AIO summoner.simba(103:10): Unknown identifier 'SPS_Loaded' at line 102
Compiling failed.



I looked everywhere for answers but couldn't find any :(
This error happens every time i tried to run the script, can you help please?
I'm trying to learn more about simba and i don't post much sorry :/

Ashaman88

2012-04-14 04:10:29

I'll talk to ggzz when I get back into town on Sunday about LRC

l3thaltank

2012-04-14 04:22:38

From: Sockz
To fix sps error

http://villavu.com/forum/showthread.php?p=989128#post989128


follow this and update the dll it should work.

Bulls

2012-04-14 06:50:12

hi ggzz! remeber me? :D

a/w i'm back because i'm leveling up in ranged with your AZK. proggy:
[——————————————–]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 01h 37m 13s ]
[ Experience: 76199 ]
[ Exp/hour: 47028 ]
[——————————————–]

and it's showing xp in ranged only (without constitution). it's awsome script tyvm :)

eduardo230

2012-04-14 08:50:59

hey ggzz the random detection does not work how can i fix this? i had a 5 hour proogy but i stucked in a randolm for 2 hours :/

riwu

2012-04-14 09:27:49

From: eduardo230
hey ggzz the random detection does not work how can i fix this? i had a 5 hour proogy but i stucked in a randolm for 2 hours :/

look at the debug and see which part it was doing before it got stuck in random, then add FindNormalRandoms to the procedure.

Brandon

2012-04-14 11:07:39

Half of the bugs you guys are posting are not to do with the script.. if Simba updated and gives you an error in the script, most likely it's a Simba error.. If SPS isn't working, most likely it's an SPS update error.. There really isn't much I can do there. I'll go update my SPS and SRL and see what I can do about everything posted but I'm hung over so just be careful if I push a bad update.

Also uhh the find normal randoms are called pretty often, if it's not solving a random for you, there is really nothing I can do about that other than to try and write a random solver which isn't going to happen because a ton of work goes into that stuff.

typestyle, bulls.. Thanx for the proggies I'll post them up in a bit when I check out the problems.

And yeah Asha we gotta talk about something that made me think in a PM so hit me on msn whenever u can.

l3thaltank

2012-04-14 13:56:38

Holy Crap! got a 9 hour proggy thats still going! I'll update it when it gets client token failure. started like 200k away from 96 mining. No summoning banking method.

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 9 Hours, 22 Minutes and 54 Seconds
Ores Mined: 5292
Experience Earned: 344435
Experience/Hour: 36763
Ores/H: 564
=============================

Final Proggy stopped by random

=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 10 Hours, 33 Minutes and 16 Seconds
Ores Mined: 5824
Experience Earned: 379340
Experience/Hour: 35984
Ores/H: 552
=============================

Kyle Undefined

2012-04-14 17:24:55

Nice 10 hour report! :D

Olly

2012-04-14 17:27:57

He's Gonna get a shit ton of randoms now though :S

kirbyn

2012-04-14 17:34:00

I don't know why but this keeps logging out clicking clan tab in lobby saying my name + tries to say my password but can't, any ideas?
Or is it just a setting i have to change?
Thank's.

pk master999

2012-04-14 20:52:34

From: rbd banned
yes follow the vid…. and it's in the set-up options make sure it is set to true


built into symba? i mean i dont see it in the script and i looked around a bit and pressed control F and searched for map :/ and also grabber and nothing :(

shstiger2009

2012-04-14 20:54:42

From: Ollybest
He's Gonna get a shit ton of randoms now though :S


Yup. He prob got Prison Pete and failed it without even actually doing it. Happened to me and it sucks for about a day or 2.

Peter

2012-04-14 22:04:27

[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\SPS/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.

:(

eduardo230

2012-04-14 22:11:37

it does not matter really if it solves the random on not, but it will be good that if it stop getting s for like 10 minutes, log out this will be prevent from getting stuck for hours :D

koo29

2012-04-14 23:49:50

Tried using the waterfiend killer and it woulnt run.
[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] (3790:10): Unknown identifier 'SPS_Loaded' at line 3789
Compiling failed.

Bulls

2012-04-15 00:48:39

here is a longer progress (again, ranged xp only):

[——————————————–]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 19m 47s ]
[ Experience: 241309 ]
[ Exp/hour: 45276 ]
[——————————————–]

Peter

2012-04-15 01:29:04

From: koo29
Tried using the waterfiend killer and it woulnt run.
[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] (3790:10): Unknown identifier 'SPS_Loaded' at line 3789
Compiling failed.


lol? why the image of the ip?

eska

2012-04-15 01:35:03

From: rbd banned
lol? why the image of the ip?


It's a troll image, it shows the IP address of the person viewing the image.

unknownrpg

2012-04-15 02:20:25

very cool stuff bro mad props

Peter

2012-04-15 03:39:46

I was gonna say, that ip looks very familiar

rebeltjeh

2012-04-15 05:27:38

Hey ggzz,

Recently I noticed, damn its getting buzzy in here (@ azk)
So i checked powerbot & noticed they have released a zombiekiller aswell.
As in the past it will be packed and xp rates will be 50% of what they used to be (if u remember 5 bots every fricking world)

So I suggest you might consider working on Trollinvasion?
As that xp rate wont be affected by the thousands of PB bots.

Just a suggestion/Question ;)

Till that time I keep doing your AZK just cos its so great!

Brandon

2012-04-15 05:51:05

Uhhh never knew powerbot was still alive.. and meh.. it'll go down.. When I test it's usually world 137 as it's completely empty there most of the time. Same with world 84 cuz everyone's so busy botting mining. As for the SPS errors. Not sure why Coh3n made such big changes for -__- Some are actually quite useless like the SPS_AreaCoordsToString.. It's not the same as the SPS_GetMyArea function I wrote and because of the changes, I had to re-write the function + it will never be as accurate.. at least I don't think.

Not to mention, I can no longer get map names via SPS since they Merge during SPS_Setup and they use a TMUFASA bitmap instead so I have to use constant values I find in game from testing a ton. Grabbing mapnames the old way will always return "0_-1" which doesn't work for us since they are specifically named 0_0WFKC and 0_0WFKZ. For Zanaris the constant would be > 900 and Caverns < 800.. Thing is, I can never tell if we aren't in either area anymore. Can only recognize Zanaris and Canifis and whatever maps are loaded so if a Random event grabs u, I cannot tell if the user is in not canifis or not zanaris.

Guess waterfiends will be down for a bit over 1 day since I now have to remake all the blacklists and co-ordinates and what not.. *sigh*

This would include any script that uses SPS_GetMyArea AND and script that uses SPS. Hopefully LRC co-ords AND map Rendering are the same. Going through around 6k lines of code.. Not so fun.

Ashaman88

2012-04-15 10:39:55

ggzz, we'll talk more when I get home later today. But I think I've got LRC up to as good as it was w/ old sps. The coal support seems to be working well too

Wats

2012-04-15 12:04:30

From: ggzz
Guess waterfiends will be down for a bit over 1 day since I now have to remake all the blacklists and co-ordinates and what not.. *sigh*


Thanks for fixing it :)

suffrage

2012-04-15 12:08:45

where should i start the WFK scripts?:garfield::garfield:

Brandon

2012-04-15 12:31:45

Wow.. did you really have to do that? -___-

I can't repeat myself.. it'll take too long to explain on a phone.. read through the last page that you just blatantly quoted the thread on.

Bulls

2012-04-15 13:17:36

From: suffrage
where do i stared the WFK scripts?:garfield::garfield:


nice quote

Medix

2012-04-15 16:37:23

Is the next LRC update coming out soon? :)

Bulls

2012-04-15 19:19:24

[——————————————–]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 49m 47s ]
[ Experience: 281605 ]
[ Exp/hour: 48305 ]
[——————————————–]

Used ranged xp counter.
My ranged level is 88, used rapid style, rune crossbow, void with deflector, soulsplit.

I hope this helps for someone :)

Sockz

2012-04-15 22:15:19

Heyy ggzz, AZK is going pretty amazing. I have some suggestions though.

- If your just using the bunyip with no scrolls I'm pretty sure you can leave your summoning points on 0

So you can change line 2166 to
if(SummonPoints < 20) and not UsingFamiliar then     
so that it won't keep using up your summoning pots :D

- With item pickup it stops searching for items if your inventory is full. This might take a while to code, I might give it a go but if your inventory is full it will still pick up the items you already have in your inventory.


Cheers buddy, keep up the good work

Zerkeronrs7

2012-04-16 01:08:11

From: Bulls
[——————————————–]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 49m 47s ]
[ Experience: 281605 ]
[ Exp/hour: 48305 ]
[——————————————–]

Used ranged xp counter.
My ranged level is 88, used rapid style, rune crossbow, void with deflector, soulsplit.

I hope this helps for someone :)


I was about to ask you your setup, thanks for posting! I was using magic shortbow with iron arrows and getting like 25k xp/hour lol :duh:

suffrage

2012-04-16 09:32:27

how to fix this after i run it??

[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352

Kyle Undefined

2012-04-16 09:34:02

That is just a warning, it won't stop the script :)

Brandon

2012-04-16 09:34:33

That has nothing to do with the scripts BUT.. I will answer the question. To fix it, Open MapWalk.Simba and remove BOX from line 1352, Save the file.. Run your script.

illuminatiswag

2012-04-16 16:13:30

From: ggzz
That has nothing to do with the scripts BUT.. I will answer the question. To fix it, Open MapWalk.Simba and remove BOX from line 1352, Save the file.. Run your script.


This is for you :D on a 60atk 45def zerk

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 06h 01m 12s ]
[ Experience: 224813 ]
[ Exp/hour: 37344 ]
[——————————————–]
[ Blue: N/A ]
[ Gold: 1 ]
[ Green: N/A ]
[ Crimson: 2 ]
[ Charms/Hr: 0 ]
[——————————————–]

Idk why it didnt count the charms also after like first or second inv it will no longer withdraw Extreme Strength potions

Sockz

2012-04-16 16:50:06

Just letting you know potion support seems to be broken when you have item pickup set to true.

Though even without pots I still get pretty decent exp :D

[--------------------------------------------]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 05h 09m 48s ]
[ Experience: 459095 ]
[ Exp/hour: 88914 ]
[--------------------------------------------]

Bulls

2012-04-16 17:21:08

ggzz can you add support for extreme ranging potion? i know it's simple and i tried by myself but didn't have much success :s

From: zekeronrs7
I was about to ask you your setup, thanks for posting! I was using magic shortbow with iron arrows and getting like 25k xp/hour lol :duh:


haha yw :p

Floydy

2012-04-16 19:30:53

[——————————————–]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 02m 46s ]
[ Experience: 406943 ]
[ Exp/hour: 80644 ]
[——————————————–]

Great script! Pretty Flawless, seems to have a problem drinking potions (Had 2 Super -Strengths left over, it had used all the super attacks and super defence's I had.)

illuminatiswag

2012-04-16 20:25:39

Ggzz i think potion withdraw and drinking need to be looked in it wont withdraw extreme str for me sometimes

NKN

2012-04-16 20:30:03

I can't get the script to start, tried reinstalling everything a few times, no luck. I keep getting this:
[Error] (3790:10): Unknown identifier 'SPS_Loaded' at line 3789
And if I delete that,
[Error] (3797:31): Type mismatch at line 3796
Minimap := SPS_GatherMinimap;  <--- Line 3796


Edit: Waterfiend Killer, by the way. ;D

illuminatiswag

2012-04-16 22:25:33

Wish the potion portion worked good would be over 40k xp im sure

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 03h 34m 16s ]
[ Experience: 131137 ]
[ Exp/hour: 36721 ]
[——————————————–]

jocelsarol

2012-04-17 02:23:46

From: NKN
I can't get the script to start, tried reinstalling everything a few times, no luck. I keep getting this:
[Error] (3790:10): Unknown identifier 'SPS_Loaded' at line 3789
And if I delete that,
[Error] (3797:31): Type mismatch at line 3796
Minimap := SPS_GatherMinimap;  <--- Line 3796


Edit: Waterfiend Killer, by the way. ;D



I'm having the same problem :/ i've followed the link to fix the sps problem, but it doesn't seem to work :/

illuminatiswag

2012-04-17 05:18:03

I think i figured out why charm counting is not workingi dont have my charms in same tab as items anyway heres another proggy


[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 33m 55s ]
[ Experience: 212691 ]
[ Exp/hour: 38217 ]
[——————————————–]
[ Blue: N/A ]
[ Gold: 3 ]
[ Green: N/A ]
[ Crimson: 18 ]
[ Charms/Hr: 3 ]
[——————————————–]

shstiger2009

2012-04-17 10:09:35

From: NKN
I can't get the script to start, tried reinstalling everything a few times, no luck. I keep getting this:
[Error] (3790:10): Unknown identifier 'SPS_Loaded' at line 3789
And if I delete that,
[Error] (3797:31): Type mismatch at line 3796
Minimap := SPS_GatherMinimap;  <--- Line 3796


Edit: Waterfiend Killer, by the way. ;D


Downgrade to SPS 1, and it'll work again.

From: jocelsarol
I'm having the same problem :/ i've followed the link to fix the sps problem, but it doesn't seem to work :/


That's because you aren't doing it correctly…after I did it, everything was fine. Do the steps carefully.

From: illuminatiswag
I think i figured out why charm counting is not workingi dont have my charms in same tab as items anyway heres another proggy


[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 33m 55s ]
[ Experience: 212691 ]
[ Exp/hour: 38217 ]
[——————————————–]
[ Blue: N/A ]
[ Gold: 3 ]
[ Green: N/A ]
[ Crimson: 18 ]
[ Charms/Hr: 3 ]
[——————————————–]


No, that isn't the reason. What the counter does is count the charms in your inventory. So after you bank once, and say you've been running it for an hour, when it starts counting again and you have 1 charm and it's been running for an hour, it'll say you are getting 1 charm/hr.

In other words, it's only accurate until the 1st time you bank. Then it starts over and the charms/hr goes way down, but who cares? I don't, it doesn't affect how great the script actually performs. It would be nice to see a correct proggy for 6 hours but meh. The way to fix it would be to just start counting charms and never stop. I don't really know how that would be achieved in real time…counting them as your banking would do it correctly, but then it would only accurately update the counter each time you banked and not in real time.

Actually, now that I think about it…if it could count how many times it clicks "crimson charm" or any charm and just never reset, I think that would make it accurate.

outbuster

2012-04-17 15:43:29

damn the lrc miner works so godly. i love you man:) no homo

will post a 6 hour proggie tomorrow

Oxygen

2012-04-17 16:43:20

The best script is the waterfiends killer in the sense of reliability. Thanks very much!

fearlock

2012-04-17 17:58:40

Could someone please post their settings for the Waterfiend one please? Having trouble getting this to work efficiently. Thanks

EDIT: By the way I'm 99 attack and str, 93 def, 91 summoning, 95 pray, with full void.

illuminatiswag

2012-04-17 18:13:21

Had another 6 hour proggy at 41k xp an hour but closed on accident with the WFK just wanted to say THANK YOU ggzz i really appreciate this script

Brandon

2012-04-17 18:15:58

Ahh well there's some good news and some bad.. Here is Waterfiends 2.47 which may/may not go on the main post depending on how well it runs:

http://paste.villavu.com/show/5ZbFWSpCBe4qPDm1wgvG/


The above supports SPS 2.0 but let me give my insight on why I may or may not post it depending on your feedback.
I absolutely love SPS 2.0 for LRC and Zanaris as it works far better in Zanaris than SPS 1.0
Now this is a love hate relationship as it works absolutely shit in the Ancient Caverns. One minute I'd have a forloop printing Point(-1, -1) as our current location which is completely wrong.. and the next minute it prints Point(75, -101) <– which is absolutely the most accurate point considering the fact that it printed that same point 100 times in a row.

Now why is this bad? It's very dangerous to have it print random points for us as this could lead to us being dead due to ProtectFromDragons, SOS and Crossed the Line functions which rely directly on SPS's accuracy. Now I've tried my best to get proper paths and points using SPS 2.0 and hopefully it doesn't change it's mind and give us each different points.

The next thing is as said before, the Map names.. SPS 2.0 merges maps and gives a completely random name such as 1_-1 when using SPS_GetMyArea.. so I rewrote that function with constants to compensate as said in my previous post. That works.

Anyway besides my hate for it in Waterfiends, it makes LRC and other scripts that aren't dark in colour on the map, fairly damn accurate. Reflection like. That all being said, the script posted at the top of this post is currently working FOR ME! I haven't been able to get on MSN to get the testing guys to test it for me so take caution if you decide to run it. I'd say your better off using SPS 1.0 for waterfiends.. if u can find a link to it or someone with it still.

Wizzer Gizzer

2012-04-17 19:33:38

From: ggzz
That has nothing to do with the scripts BUT.. I will answer the question. To fix it, Open MapWalk.Simba and remove BOX from line 1352, Save the file.. Run your script.




sorry could you post like a title gyazo picture just to show?
i couldnt manage to find BOX myself.

http://gyazo.com/

thanks =)

illuminatiswag

2012-04-17 19:59:40

[Error] (3794:7): Unknown identifier 'SPS_Tolerance' at line 3793
Compiling failed.

Im still on the old SPS not the new one that just came out should i be on the newer one ?

This is the new version of WFK that was released a few hours ago btw

Brandon

2012-04-17 20:22:52

From: illuminatiswag
[Error] (3794:7): Unknown identifier 'SPS_Tolerance' at line 3793
Compiling failed.

Im still on the old SPS not the new one that just came out should i be on the newer one ?

This is the new version of WFK that was released a few hours ago btw


There is a new SPS but if your going to Run WFK then I suggest you do not use it.. Stick with the old working version even if the proggy is a bit messed up.. the New SPS isn't great for Waterfiends but for the other scripts, it surpasses the old SPS.

SPS_Tolerance is defined in the new SPS.

@ The guy asking about the Box variable.. Simba seems to be ignoring Comments in scripts and returning the wrong lines.. dunno why? BUT if it bothers you that much, the variable you want to remove from the MapWalk.Simba file is located at line 1429.. it is un-used.


Open Mapwalk.Simba.. Press Ctrl+G type 1429.. remove " Box: TBox; " and save.



For ppl wanting to downgrade SPS well: http://villavu.com/forum/showpost.php?p=989832&postcount=15

illuminatiswag

2012-04-17 21:04:26

From: ggzz
There is a new SPS but if your going to Run WFK then I suggest you do not use it.. Stick with the old working version even if the proggy is a bit messed up.. the New SPS isn't great for Waterfiends but for the other scripts, it surpasses the old SPS.

SPS_Tolerance is defined in the new SPS.

@ The guy asking about the Box variable.. Simba seems to be ignoring Comments in scripts and returning the wrong lines.. dunno why? BUT if it bothers you that much, the variable you want to remove from the MapWalk.Simba file is located at line 1429.. it is un-used.


Open Mapwalk.Simba.. Press Ctrl+G type 1429.. remove " Box: TBox; " and save.



For ppl wanting to downgrade SPS well: http://villavu.com/forum/showpost.php?p=989832&postcount=15


Ok well im using the Old SPS and the new WFK and im getting the SPS Tolerance error ?

Brandon

2012-04-17 21:43:37

From: illuminatiswag
Ok well im using the Old SPS and the new WFK and im getting the SPS Tolerance error ?



I know.. and I said the new WFK is for the NEW SPS.. SPS_TOLERANCE is defined in SPS2.0.Simba. Not in the original SPS.
Use the Old SPS and the WFK on the main post.. the WFK 2.47 is for ppl who absolutely want to test it with SPS 2.0.

illuminatiswag

2012-04-17 22:06:32

From: ggzz
I know.. and I said the new WFK is for the NEW SPS.. SPS_TOLERANCE is defined in SPS2.0.Simba. Not in the original SPS.
Use the Old SPS and the WFK on the main post.. the WFK 2.47 is for ppl who absolutely want to test it with SPS 2.0.


Yea thats what i wanted to know thanks im going to just copy the current Simba in C drive and update to 2.0 and test it out that was the reason i asked wanted to give it a few test runs for you :p

Edit::: Hey ggzz idk if its just me but after it banks after first inv it no longer withdraws extreme str potions

Peter

2012-04-18 04:25:18

Hmmm, so when ever i try to run simba it completely crashes my computer… fml

Gestapo

2012-04-18 05:06:53

get vps or new computer ^? :P

illuminatiswag

2012-04-18 08:28:48

No Extreme str withdraws for me god damn im getting less xp lol :fiery:

Ok i found the reason it wont withdraw the extreme str for me is the color when it goes to withdraw it hoovers over the icon to check equipped items what one of these is the color to the extreme str plz and thank you

ListOfColours := [14211799, 6667731, 14672351, 1169359, 2721999, 14212565,
13751822, 14474972, 13816530, 1803484, 2656464, 3249636,
3380704, 2461153, 14803936, 15067364, 13684943, 15198949,
15396073, 15593452, 15659246, 14474460, 6338516, 6207445,
3552820, 8641269, 8181491, 16645627, 183554, 5941953, 184322,
185813];

outbuster

2012-04-18 11:49:18

the new WFK doesnt rlly do anything. it also doesnt pick out the dramen staff from my bank. and if i equip the dramen staff it goes to the ancient cavern en then just stand there.. not even switching to my saradomin sword.

don't rlly know what's happening here. if you could tell me what im doing wrong i'd love to give some feedback when it's working:)

Ecer

2012-04-18 12:46:12

In the WFK script. It withdraws the Extreme Strength if I start at the bank but when it rebanks, it doesn't withdraw.

illuminatiswag

2012-04-18 12:52:03

From: outbuster
the new WFK doesnt rlly do anything. it also doesnt pick out the dramen staff from my bank. and if i equip the dramen staff it goes to the ancient cavern en then just stand there.. not even switching to my saradomin sword.

don't rlly know what's happening here. if you could tell me what im doing wrong i'd love to give some feedback when it's working:)


Wear you able to use it before or is this the first time ? Dont think it uses staff

From: RawRawr
In the WFK script. It withdraws the Extreme Strength if I start at the bank but when it rebanks, it doesn't withdraw.


Yea i stated this alot of times already dont think he wants to update it now until its needed like that the script wont work

Ecer

2012-04-18 12:58:04

Quote:
Originally Posted by outbuster View Post
the new WFK doesnt rlly do anything. it also doesnt pick out the dramen staff from my bank. and if i equip the dramen staff it goes to the ancient cavern en then just stand there.. not even switching to my saradomin sword.

don't rlly know what's happening here. if you could tell me what im doing wrong i'd love to give some feedback when it's working
Wear you able to use it before or is this the first time ? Dont think it uses staff


This is because you need Ork's Rift done? or whatever quest it is to use Fairy Rings without Draman Staff. I believe it's to stop leechers or something.

Brandon

2012-04-18 13:15:26

I am going to update it.. Of course u guys have to realize it's been only around 12 hrs since I last visited the forums.. how long do u guys sleep? 0? I slept 8 hrs.. did homework 4 hrs.. relax. of course I cannot answer questions on the thread 24 hrs a day. I obviously see whats broken and will fix it but I cannot do it every single time you post something.. There is going to be a wait inbetween.

And I'm home right now so I'll update it. Inboxing me isn't going to help it any further.. Just going to add another mail to the box along with the last 50 ppl under 10 posts.

Ecer

2012-04-18 13:26:50

@ggzz

Sorry, I wasn't intending to bug/annoy you about it. Of course you're busy etc. I was just posting feedback.

But thanks! ^^.

Brandon

2012-04-18 14:25:49

Well Check back in around an hr and a half .. I fixed the progress report so that banking doesn't bother it. It'll now keep track of your progress no matter what. Well at least I hope so. AND I got SPS 2.0 working with a little tweaking and a shit ton of lines more ={

Ohh and yes you have to wait that hr and a half because there is no way for me to get the script to bank un-naturally and withdraw pots.. Atm, it withdraws them all for me on first bank and I'm waiting for it to bank on it's own.. of course this is SPS 2.0 so anything can happen atm.

Yes I'm applying the changes to both SPS 2.0 versions and 1.0 versions. I don't want Coh3n to feel like he wasted his time updating SPS/

shanghai88

2012-04-18 14:45:57

Your Zombie Killer is flawless! The codes looks awesome, nice paint and form. Got me 95-99 Attack Fast + charms :p (was able to push 110k/hr with turmoil), I will try WFK to get 99 summon charms as soon as I have enough GP. thanks for sharing and your hard work. they are Pro enough to sell.

illuminatiswag

2012-04-18 14:48:37

From: ggzz
Well Check back in around an hr and a half .. I fixed the progress report so that banking doesn't bother it. It'll now keep track of your progress no matter what. Well at least I hope so. AND I got SPS 2.0 working with a little tweaking and a shit ton of lines more ={

Ohh and yes you have to wait that hr and a half because there is no way for me to get the script to bank un-naturally and withdraw pots.. Atm, it withdraws them all for me on first bank and I'm waiting for it to bank on it's own.. of course this is SPS 2.0 so anything can happen atm.

Yes I'm applying the changes to both SPS 2.0 versions and 1.0 versions. I don't want Coh3n to feel like he wasted his time updating SPS/


Thanks and im sorry for bugging so much but its also for your good posing bugs :D

Wizzer Gizzer

2012-04-18 16:56:15

From: ggzz
There is a new SPS but if your going to Run WFK then I suggest you do not use it.. Stick with the old working version even if the proggy is a bit messed up.. the New SPS isn't great for Waterfiends but for the other scripts, it surpasses the old SPS.

SPS_Tolerance is defined in the new SPS.

@ The guy asking about the Box variable.. Simba seems to be ignoring Comments in scripts and returning the wrong lines.. dunno why? BUT if it bothers you that much, the variable you want to remove from the MapWalk.Simba file is located at line 1429.. it is un-used.


Open Mapwalk.Simba.. Press Ctrl+G type 1429.. remove " Box: TBox; " and save.



For ppl wanting to downgrade SPS well: http://villavu.com/forum/showpost.php?p=989832&postcount=15


thank you so much, i shoulda deleted my post as i had found tyhe solution myself, and thanks for the downgrade link :p

illuminatiswag

2012-04-18 17:25:20

Hey ggzz is the version up there for 1.0 SPS updated as well ?

FloppyWien3r

2012-04-18 17:30:20

okay..everyone say thankyou to ggzz :P

No srsly tho thx

Brandon

2012-04-18 17:30:45

From: illuminatiswag
Hey ggzz is the version up there for 1.0 SPS updated as well ?


Uhh gimmie another hour and it will have everything the 2.47 has. I looked into the Strength potion thing you PM'd me about but I cannot see why it isn't working as it withdraws it 100% of the time for me. I'll look into it more but yeah.. I might have to remake the DTM as I read a post by wizzup saying that all DTM's made before the current release will no longer work due to some Simba update and that means I gotta remake them if that is the case. I haven't updated my simba to 0.99 yet so Iunno.

It'll take me about an hr cuz I gotta go do some other stuff.. when I get back I can fix it if its urgent. For now I'm sure u can live without the str pot for a couple runs and try out 2.47 if u wish.

illuminatiswag

2012-04-18 17:46:35

From: ggzz
Uhh gimmie another hour and it will have everything the 2.47 has. I looked into the Strength potion thing you PM'd me about but I cannot see why it isn't working as it withdraws it 100% of the time for me. I'll look into it more but yeah.. I might have to remake the DTM as I read a post by wizzup saying that all DTM's made before the current release will no longer work due to some Simba update and that means I gotta remake them if that is the case. I haven't updated my simba to 0.99 yet so Iunno.

It'll take me about an hr cuz I gotta go do some other stuff.. when I get back I can fix it if its urgent. For now I'm sure u can live without the str pot for a couple runs and try out 2.47 if u wish.


Sweet ill just go ahead a copy my current simba folder and update to SPS 2.0 to give it a try

shstiger2009

2012-04-18 17:51:33

From: ggzz
I am going to update it.. Of course u guys have to realize it's been only around 12 hrs since I last visited the forums.. how long do u guys sleep? 0? I slept 8 hrs.. did homework 4 hrs.. relax. of course I cannot answer questions on the thread 24 hrs a day. I obviously see whats broken and will fix it but I cannot do it every single time you post something.. There is going to be a wait inbetween.

And I'm home right now so I'll update it. Inboxing me isn't going to help it any further.. Just going to add another mail to the box along with the last 50 ppl under 10 posts.


I love your sarcastic posts so much. Seriously, they brighten my entire day. LMAO.

pk master999

2012-04-18 20:53:51

omfg ggzz i know your watchign this now omfg please read this i dont know if you answerd this in something before but like please tell me how to get the built in map grabber like can you tell someone to make a video? I think your really awsome and famous around here i guess are you or is it just me?

Brandon

2012-04-18 21:06:43

From: pk master999
omfg ggzz i know your watchign this now omfg please read this i dont know if you answerd this in something before but like please tell me how to get the built in map grabber like can you tell someone to make a video? I think your really awsome and famous around here i guess are you or is it just me?


Yes I am reading it right now lol.. I was updating the first post. It says it on the first post with a fixed 2.46 and 2.47 WFK and speaking/writing with Asha for LRC 2.53.. You do not need to worry about it. The map grabber is set to grab by default. In the script there is an option to turn if off if you do not want it to automatically grab maps.

As stated above, again.. do not worry about it, Any script using maps on this thread is set to grab maps by default unless you turn it off.

And I cannot "TELL" people to do anything. I can only ask and there is already a video that was made by someone voluntarily a while back. It's on the main post and Sorry if I forgot your name.. I really am.


Oh and if your asking how to manually get the maps well.. Just open a script, on the left side at the bottom of the functions list, type Download Image OR GrabMaps and it will show the functions that grab/download the maps.. Copy the links in there in your browser and place them in the locations yourself.

One more thing before someone gets at me for it.. The Dramen staff is untested as I do not have a staff and it takes forever to kill zombies to get a hatchet for one and I do not have that much time.. so I used bitmaps I got from MSN guys and made DTM's of them. Basically u can say the concept is there and that it should work.

fslashthroat

2012-04-18 22:01:57

would be useful if you posted up a recommended inventory for the WFK script ;) cheers

illuminatiswag

2012-04-18 23:21:50

From: fslashthroat
would be useful if you posted up a recommended inventory for the WFK script ;) cheers


Script tells you all you need really its not brain surgery lol

illuminatiswag

2012-04-18 23:32:02

Hey ggzz any idea what one of these is possibly cuasing my player to hover over himself im wearing guthix d hide body and legs f cape d2h rune boots zerk helm b gloves

Ashaman88

2012-04-18 23:44:07

example of newest LRC update:

========AshamanggzzLRC=========
=========Version: 2.53=========
Time Running: 1 Hours, 7 Minutes and 2 Seconds
Ores Mined: 784
Experience Earned: 50170
Experience/Hour: 44906
Ores/H: 701
===============================

Brandon

2012-04-18 23:46:48

From: illuminatiswag
Hey ggzz any idea what one of these is possibly cuasing my player to hover over himself im wearing guthix d hide body and legs f cape d2h rune boots zerk helm b gloves


Yes Jagex changed the Black D-Hide and the Dhide armours to have a gloss which is detected as a whitish colour in the colour finding functions. Not a big deal though but I'll try to fix it another time. It's getting late and my last exam is tomorrow so yeah..

Just updated the thread big time and got a new version with big changes from Asha. Been running it myself and I can confirm it's good. Recommended a couple things here and there and saw that it's fixed, LRC is even better than before so I'm happy with all the work put in.



========AshamanGgzzLRC=========
=========Version: 2.53=========
Time Running: 3 Hours, 44 Minutes and 39 Seconds
Ores Mined: 2016
Experience Earned: 129945
Experience/Hour: 34705
Ores/H: 538
===============================
Going to edit this post in a sec.. Testing coal dropping and other stuff.

Next update will have the ability to choose which ores to mine for NON-developers.. So far only myself and Asha know how to make it do coal and what not. I will make some paths for coal and some fix the drop so that it can drop coal..

Atm I'm updating the staff dtm as it's degraded over time now.


DTMFromString('mQwAAAHicY2ZgYMhmYmAoAuIUIOZiZGBgAmIhIG6OF2aojRZiyPHjZxABqoNhRiQMBAC0KART');

That DTM will no longer throw false positives such as detecting the backpack icon as a staff due to some update in the backpack icon colours.. That being said, it will detect any staff as a staff and nothing else.. Don't bother trying to fool it, it won't work lol. It will detect staves and that's that.

Old false positives were the crafting icon, backpack icon, construction icon due to some weird update jagex pushed. No longer happens with the above DTM so enjoy.

illuminatiswag

2012-04-19 00:19:45

From: ggzz
Yes Jagex changed the Black D-Hide and the Dhide armours to have a gloss which is detected as a whitish colour in the colour finding functions. Not a big deal though but I'll try to fix it another time. It's getting late and my last exam is tomorrow so yeah..




Ok and im 100% sure i know why its not withdrawing the extr. Str for me its because the color when it goes to withdraw a new extr. str it trys over "show equipment stats" icon wich is similar color to the bot what color in here is the extr str so i can tinker with it

ListOfColours := [14211799, 6667731, 14672351, 1169359, 2721999, 14212565,
13751822, 14474972, 13816530, 1803484, 2656464, 3249636,
3380704, 2461153, 14803936, 15067364, 13684943, 15198949,
15396073, 15593452, 15659246, 14474460, 6338516, 6207445,
3552820, 8641269, 8181491, 16645627, 183554, 5941953, 184322,
185813];

Also gl on exams

Brandon

2012-04-19 00:40:37

From: illuminatiswag
Ok and im 100% sure i know why its not withdrawing the extr. Str for me its because the color when it goes to withdraw a new extr. str it trys over "show equipment stats" icon wich is similar color to the bot what color in here is the extr str so i can tinker with it

ListOfColours := [14211799, 6667731, 14672351, 1169359, 2721999, 14212565,
13751822, 14474972, 13816530, 1803484, 2656464, 3249636,
3380704, 2461153, 14803936, 15067364, 13684943, 15198949,
15396073, 15593452, 15659246, 14474460, 6338516, 6207445,
3552820, 8641269, 8181491, 16645627, 183554, 5941953, 184322,
185813];

Also gl on exams



None of those are colours the script uses for items.. Don't wanna mess with that function or you might find your character as dead as can be and naked without armour. That the custom uptext function for Zanaris AND the caverns so leave that be. The function your looking for is the "HasPotions" function. It contains the DTM's for all Potions and I thought I fixed that equipment tab thing.. Are u sure ur running the latest version? The DTM in that is almost brand new.. only a couple weeks old and it doesn't hover the tab for me although i can just check it out in the morning after my 8AM exam.. I'm gunna go sleep. I'll make you a DTM in the morning and it'll work. It takes time to make the STR dtm perfectly as that's the only one that's white and throws the most false positives.

Sim Kai Long

2012-04-19 04:16:38

Hi ggzz, the Armoured Zombies Killer is working really great, got me 90 str and 90 atk so far. However, it ain't drinking super strength potions after the initial sip.

That is, for every run I do, only 1 sip of super strength potion will be drank. Super Attack and Defence works just fine.

Brandon

2012-04-19 06:01:31

From: kailongsim
Hi ggzz, the Armoured Zombies Killer is working really great, got me 90 str and 90 atk so far. However, it ain't drinking super strength potions after the initial sip.

That is, for every run I do, only 1 sip of super strength potion will be drank. Super Attack and Defence works just fine.



Both you and the guy above you attempting to edit the Str DTM.. test this:


DTMFromString('m6wAAAHiclcqxCoJgAMTx07V38LlsaNfBZxEceoLQNf0UFSXpfRqkQUxU+gcNtuXBDw7uDpJqFCiRoUGHFgZ33FDhiREzJry+ViwY0OMB93iSSQs1xii75ooviaIwYrF/eH6gM835w+dn7bDJG2W6IS8=');

This DTM should find Strength potions of all types without a problem and without false positives.. Lemmie know how it works for you.

Off to my exam now.. I'll read the replies after.

Zerkeronrs7

2012-04-19 07:00:27

Hey ggzz, is the azk working with SPS 2.0?

Also i'd like to personally thank you for all the effort you've put into helping people out and answering questions. It's very un-selfish of you and shows how good a person you are :)

Contaro

2012-04-19 07:18:29

Cant get the Lrc to mine coal, it just runs around the place not clicking on any rocks :S

Sim Kai Long

2012-04-19 07:53:18

From: ggzz
Both you and the guy above you attempting to edit the Str DTM.. test this:


DTMFromString('m6wAAAHiclcqxCoJgAMTx07V38LlsaNfBZxEceoLQNf0UFSXpfRqkQUxU+gcNtuXBDw7uDpJqFCiRoUGHFgZ33FDhiREzJry+ViwY0OMB93iSSQs1xii75ooviaIwYrF/eH6gM835w+dn7bDJG2W6IS8=');

This DTM should find Strength potions of all types without a problem and without false positives.. Lemmie know how it works for you.

Off to my exam now.. I'll read the replies after.


I doubt it's a problem with the DTMs as using the DTM editor, the current old set of DTM for super strength is able to show matching DTMs.

Also, since it's able to drink a single dose at the start, it also shows again that the script is able to find the potion.

Brandon

2012-04-19 07:57:49

From: kailongsim
I doubt it's a problem with the DTMs as using the DTM editor, the current old set of DTM for super strength is able to show matching DTMs.

Also, since it's able to drink a single dose at the start, it also shows again that the script is able to find the potion.


Uhh Wizzup stated that in Simba 0.99 any previous dtm's from an rc version will not work :S

Also did u try it?

@the azk question: I do not recall ever using sps in that script. If so, then it's sps 1.0 only.

For the coal miner.. Read my last post and you'll see why..

Sim Kai Long

2012-04-19 09:05:37

From: ggzz
Uhh Wizzup stated that in Simba 0.99 any previous dtm's from an rc version will not work :S

Also did u try it?

@the azk question: I do not recall ever using sps in that script. If so, then it's sps 1.0 only.

For the coal miner.. Read my last post and you'll see why..


I've not tried the new DTM. However, I've also not switched to Revision 990 anyway. I'm on revision 984 still. Isn't 0.99 in beta still?

illuminatiswag

2012-04-19 09:08:48

Yea i just went to 984 also gonna try that i mean if its stable worth a go.

illuminatiswag

2012-04-19 10:37:19

Ok now its withdrawing everything ect ect went from avg 35-37k xp per hour to 42-43k xp an hour now :) .


SORRY FOR 2X POST DIDNT SEE LAST ONE WAS ALSO ME :(

Gillzo

2012-04-19 10:40:05

i miss the paint on LRC v2.53 :(

shstiger2009

2012-04-19 10:43:15

From: illuminatiswag
Ok now its withdrawing everything ect ect went from avg 35-37k xp per hour to 42-43k xp an hour now :)


SORRY FOR 2X POST DIDNT SEE LAST ONE WAS ALSO ME :(


What version are you using and did you edit anything…?

Ashaman88

2012-04-19 10:46:58

From: gillz
i miss the paint on LRC v2.53 :(


Did you set onscreen constant to true?

illuminatiswag

2012-04-19 11:11:52

From: shstiger2009
What version are you using and did you edit anything…?


Im using 2.6 but i downgraded Simba from 99 to 98 as i have heard its stable but now for some reason it isn't dropping empty vials but i don't mind that.

ggzz updated 2.6 but it stayed at 2.6, 2.7 is for SPS 2.0 read OP he says all what he did

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 06m 42s ]
[ Experience: 89015 ]
[ Exp/hour: 42153 ]
[——————————————–]
[ Blue: N/A ]
[ Gold: -7 ]
[ Green: 5 ]
[ Crimson: -1 ]
[ Charms/Hr: -1 ]
[——————————————–]

Still not counting charms right but that does not affect me tbh script still gets the work done

Gillzo

2012-04-19 11:38:10

From: ashaman88
Did you set onscreen constant to true?


yep but its not like the old paint its just numbers


Ashaman88

2012-04-19 12:07:15

From: gillz
yep but its not like the old paint its just numbers



Nooo why paint go bye bye?? We will look into it tonight

illuminatiswag

2012-04-19 12:12:46

From: illuminatiswag
Im using 2.6 but i downgraded Simba from 99 to 98 as i have heard its stable but now for some reason it isn't dropping empty vials but i don't mind that.


Updated back to newest version to check something its the 98 one thats why its not droping vials because on the 99 one its droping the vials again about to see if it gets the extr str now inv is almost done if not ill prolly just stick to the one that doesnt drop vials

Gillzo

2012-04-19 12:22:13

From: ashaman88
Nooo why paint go bye bye?? We will look into it tonight


thanks:D:D:D

Brandon

2012-04-19 15:56:32

From: gillz
thanks:D:D:D


Sorry to burst your bubble asha ;) But its impossible and out of our hands to fix.. I looked into this bug since the release of 0.99 beta's.. he has to get off of 0.99 RC's inorder to fix it. He has to use the official versions of 0.99. I spoke to wizzup about it not drawing paints already and i think it was v0.99rc3?

See the 4th post down on this thread: http://villavu.com/forum/showthread.php?t=77643

Bug reported by myself of course. That was when I loved testing the new releases lol. It's the same for the DTM's.

@ illuminati I made that thing in a hurry so if its working for withdrawing but not dropping then I'll lower the tolerances as it probably sees empty vials as str pots.

Either that or I rewrite the potion withdrawing to include 4 DTM's for str pots.. (1), (2)'s, (3)'s, and (4) doses.. which i doubt I'll do. i'll figure it out just need some time and some testing and Z92 is testing some ChooseOption bug which existed for ages and still exists in the SRL include due to character spacing in the menu options.. where it gets stuck on choosing an option while the menu is up. Should have been fixed in the SRL include a long time ago as I also reported this. The fix was to do if (Not ChooseOption(…)) then… which I'll probably implement.

I'll do a lot of testing on the potions thing I guess since it's happening too often. I'll prob push something either tonight or tomorrow just relaxing a bit.

Ashaman88

2012-04-19 16:41:14

From: ggzz
Sorry to burst your bubble asha ;) But its impossible and out of our hands to fix.. I looked into this bug since the release of 0.99 beta's.. he has to get off of 0.99 RC's inorder to fix it. He has to use the official versions of 0.99. I spoke to wizzup about it not drawing paints already and i think it was v0.99rc3?

See the 4th post down on this thread: http://villavu.com/forum/showthread.php?t=77643

Bug reported by myself of course. That was when I loved testing the new releases lol. It's the same for the DTM's.

@ illuminati I made that thing in a hurry so if its working for withdrawing but not dropping then I'll lower the tolerances as it probably sees empty vials as str pots.

Either that or I rewrite the potion withdrawing to include 4 DTM's for str pots.. (1), (2)'s, (3)'s, and (4) doses.. which i doubt I'll do. i'll figure it out just need some time and some testing and Z92 is testing some ChooseOption bug which existed for ages and still exists in the SRL include due to character spacing in the menu options.. where it gets stuck on choosing an option while the menu is up. Should have been fixed in the SRL include a long time ago as I also reported this. The fix was to do if (Not ChooseOption(…)) then… which I'll probably implement.

I'll do a lot of testing on the potions thing I guess since it's happening too often. I'll prob push something either tonight or tomorrow just relaxing a bit.


Crush all my hopes and dreams.. I see how it is…


ps here is a report from latest lrc using method 1 (banking)

========AshamanggzzLRC=========
=========Version: 2.53=========
Time Running: 7 Hours, 35 Minutes and 48 Seconds
Ores Mined: 4769
Experience Earned: 307295
Experience/Hour: 40451
Ores/H: 627
===============================

jackhill6

2012-04-19 18:01:01

for me the lrc script just keeps running between the high and low spot. i

illuminatiswag

2012-04-19 23:20:08

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 06h 30s ]
[ Experience: 252343 ]
[ Exp/hour: 41998 ]

xdarkshadowx

2012-04-20 01:13:55

It won't attack because I'm such a low level that attack is only a side click option not a single click option. :/
and it looks at the loot a whole lot, like spam checks the loot. which I guess isn't bad. gotta find those charms right? :P

Fog856

2012-04-20 03:16:54

ggzz,

Your scripts rule, and i'm very glad you posted them to the public after my long wait for AZK to become public again.

However there's one small bug in AZK,

It doesn't seem to start at Hartwin, it might only be for me, so if you could check it out that would be epic. :D

z92

2012-04-20 07:32:26

WFK got me about 500 charms so far. Amazing :)

It does however not seem to withdraw extreme strengths nor drink overloads (it does withdraw overloads). I tried updating the Extreme strength DTM with a selfmade one and the one you posted earlyer, but for some reason this does not help at all. It does drink and withdraw ex attacks. Still, running it unpotted (maxed account) I am getting about 65 charms per hour. :)

Bailey888

2012-04-20 08:38:34

Hey im looking forward to using the AZK but im getting this error:

[Error] (43:35): Unknown identifier 'MMCX' at line 42
Compiling failed.

its something on this line:

c.IOManager, false, 0, 0, MMCX-75, MMCY-75, MMCX+75, MMCY+75

it just highlights it orange, not sure what i need to do.

Kyle Undefined

2012-04-20 08:52:57

Make sure you have Simba and SRL installed correctly. :)

Bailey888

2012-04-20 08:54:55

From: Kyle Undefined
Make sure you have Simba and SRL installed correctly. :)


I do mate, been using simba alot latley and its worked perfectly

Brandon

2012-04-20 09:03:18

K I'm still looking into the potting thing and now I got the Hartwin thing on my list I'll look at that. I don't really run AZK but I will gimmie about an hr.


EDIT figured it out from an MSN tester running with debug on.. Now isn't that useful.. It will not withdraw if you already have one in your invent. That includes a 1 dose one as well.. but your inv should be empty when it withdraws :S

EDIT2: Updated to an RC version, it finds the equipment tab instead

EDIT3: Fixing a CTS Bug that could possibly be the problem and testing now.

illuminatiswag

2012-04-20 09:05:25

From: z92
WFK got me about 500 charms so far. Amazing :)

It does however not seem to withdraw extreme strengths nor drink overloads (it does withdraw overloads). I tried updating the Extreme strength DTM with a selfmade one and the one you posted earlyer, but for some reason this does not help at all. It does drink and withdraw ex attacks. Still, running it unpotted (maxed account) I am getting about 65 charms per hour. :)


This was happening to me i downgraded to Simba 98 used it for few hours upgraded back and it started working fine

also ggzz heres another proggy ima go for a 10 hour one on sunday or monday

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 50m 56s ]
[ Experience: 126414 ]
[ Exp/hour: 44373 ]
[——————————————–]

Bailey888

2012-04-20 09:09:10

anyone help me with my error?

[Error] (43:35): Unknown identifier 'MMCX' at line 42
Compiling failed.

its something on this line:

c.IOManager, false, 0, 0, MMCX-75, MMCY-75, MMCX+75, MMCY+75

im using the latest version of simba etc do i need to down grade or should it work? if i do need to downgrade how do i do that?

thanks

Brandon

2012-04-20 09:41:49

From: Bailey888
anyone help me with my error?

[Error] (43:35): Unknown identifier 'MMCX' at line 42
Compiling failed.

its something on this line:

c.IOManager, false, 0, 0, MMCX-75, MMCY-75, MMCX+75, MMCY+75

im using the latest version of simba etc do i need to down grade or should it work? if i do need to downgrade how do i do that?

thanks


@Bailey. GO to C:/Simba. Delete your Settings.xml. Open Simba, enable your extensions, Update everything. The updates should now download no matter what.


Well I have news for the DTM but.. Finally fixed! I can guarantee it. It only happens when SOS is called which is exactly right before we bank.. but the thing is, one more procedure is called after SOS which screws every and anything. It's the custom OpenBankZanaris. It was actually one line. SetColorSpeed2Modifiers to 0.2, 0.2 and it works flawlessly.

Without this reset, any and every bank function goes haywire. it would also explain why it was hovering over your own characters more than normal and it would explain why ppl who started at bank had more problems. I've just tested it for 100 runs.. Running to the ring, calling SOS, banking.. repeat. It works now whereas before it would click equipment and tolerance errors. This means both the old and new DTM's work -____________- What a piss off.. one line ={

I'll push the update as soon as I check out AZK as well. If anything broke after the update well just lemmie know because it is possible.

EDIT: AZK works fine :S It does infact start at hartwin on both 0.99rc3 and 0.98


EDIT: Updates pushed to both versions of SPS.

Bailey888

2012-04-20 09:50:03

From: ggzz
@Bailey. GO to C:/Simba. Delete your Settings.xml. Open Simba, enable your extensions, Update everything. The updates should now download no matter what.


Well I have news for the DTM but.. Finally fixed! I can guarantee it. It only happens when SOS is called which is exactly right before we bank.. but the thing is, one more procedure is called after SOS which screws every and anything. It's the custom OpenBankZanaris. It was actually one line. SetColorSpeed2Modifiers to 0.2, 0.2 and it works flawlessly.

Without this reset, any and every bank function goes haywire. it would also explain why it was hovering over your own characters more than normal and it would explain why ppl who started at bank had more problems. I've just tested it for 100 runs.. Running to the ring, calling SOS, banking.. repeat. It works now whereas before it would click equipment and tolerance errors. This means both the old and new DTM's work -____________- What a piss off.. one line ={

I'll push the update as soon as I check out AZK as well. If anything broke after the update well just lemmie know because it is possible.


Thanks man :)

******EDIT: i got it working but it cant find ladder :S

illuminatiswag

2012-04-20 15:27:02

Hey ggzz why dont you name the diff versions the SPS 1 and 2 like 2.48.1 and 2.48.2 the .1 for sps 1 ofc and .2 for sps 2 just a suggestion

Brandon

2012-04-20 15:36:47

From: illuminatiswag
Hey ggzz why dont you name the diff versions the SPS 1 and 2 like 2.48.1 and 2.48.2 the .1 for sps 1 ofc and .2 for sps 2 just a suggestion


Well No point changing it now I guess.. I'll just leave it how it is and usually just post which works with what. I'm sure when someone compiles they would realize eventually.

Timba

2012-04-20 16:19:55

There is a couple problems with the LRC Miner.. It doesn't drop the coal, instead it banks it and if the coal rock dies out it will switch to another gold spot but not drop the coal that is already in the inventory nor bank it..

Ashaman88

2012-04-20 16:28:23

From: Timba
There is a couple problems with the LRC Miner.. It doesn't drop the coal, instead it banks it and if the coal rock dies out it will switch to another gold spot but not drop the coal that is already in the inventory nor bank it..


Yeah we know about the drop problems with coal, we accidentally only tested the banking with the coal and not the dropping before we pushed the update lol

Thanks for reporting this though

b_lone

2012-04-20 21:10:26

Your…Living..Rock..Caverns..miner…b-…b-banking?!….0:11 http://www.youtube.com/watch?v=7qPBbRYEHMA&feature=related

pk master999

2012-04-20 23:11:31

SRL Compiled in 16 msec
SMART Initialized.
Loaded: Server 72, Members: True, Signed: True, Super Detail: False.
Current player:
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 1 Minutes and 0 Seconds
Ores Mined: 27
Experience Earned: 18196596
Experience/Hour: 18676485
Ores/H: 1675
=============================
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 4 Minutes and 2 Seconds
Ores Mined: 54
Experience Earned: 18198416
Experience/Hour: 4540784
Ores/H: 810
=============================
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 6 Minutes and 29 Seconds
Ores Mined: 81
Experience Earned: 18200171
Experience/Hour: 2839653
Ores/H: 755
=============================
=========AshamanLRC===========
=========Version: 2.52=========
Time Running: 9 Minutes and 4 Seconds
Ores Mined: 108
Experience Earned: 18201926
Experience/Hour: 2033992
Ores/H: 717
=============================


i usually get about 40k exp/hr but i dont know whats happening!!!

pk master999

2012-04-20 23:21:15

From: ggzz
Yes I am reading it right now lol.. I was updating the first post. It says it on the first post with a fixed 2.46 and 2.47 WFK and speaking/writing with Asha for LRC 2.53.. You do not need to worry about it. The map grabber is set to grab by default. In the script there is an option to turn if off if you do not want it to automatically grab maps.

As stated above, again.. do not worry about it, Any script using maps on this thread is set to grab maps by default unless you turn it off.

And I cannot "TELL" people to do anything. I can only ask and there is already a video that was made by someone voluntarily a while back. It's on the main post and Sorry if I forgot your name.. I really am.


Oh and if your asking how to manually get the maps well.. Just open a script, on the left side at the bottom of the functions list, type Download Image OR GrabMaps and it will show the functions that grab/download the maps.. Copy the links in there in your browser and place them in the locations yourself.

One more thing before someone gets at me for it.. The Dramen staff is untested as I do not have a staff and it takes forever to kill zombies to get a hatchet for one and I do not have that much time.. so I used bitmaps I got from MSN guys and made DTM's of them. Basically u can say the concept is there and that it should work.


we'll I Love you for answering to me. And don't feel bad for not knowing who I am because, you do not know who I am. lol. Thanks and i'll try it but it was just banking everything and then taking all the stuff out again and repeating. I was talking about for the waterfiendkiller for the maps and for everything i am. and i got 4.5 levels on mining so far from your thing i guess im "leaching" it but like everytime i try to follow that one guys guide on doing it it never works and im really bad at things and i really im i dont know and i have a bad ping like 96.352533% of the time (~3000 ping/pid) because someone is watching a video on youtube ect (streaming) sorry for this failed reply, and thanks for spending so much time on messaging me :s

bbassett

2012-04-21 07:20:54

Has anyone got some suggestions for a good / balanced LRC setup? Am I right in saying the bank is deposit only, so do we carry all required summoning potions and pouches as well as the Excalibur? I have been trying different armours etc but seem to get battered by the rocks being thrown etc? I'm very jealous of the 10hr+ progs -

alexes

2012-04-21 07:41:01

:o thanks for this scripts wfk is awesome I think I'll get enough cahrms for the summ I wanted with it :D

illuminatiswag

2012-04-21 11:10:01

Hey ggzz again its not withdrawing ext str for me after first run lol

Brandon

2012-04-21 11:50:25

From: illuminatiswag
Hey ggzz again its not withdrawing ext str for me after first run lol


Doesn't help me at all. Details would be needed to know why it does not work for u but works for everyone I've given it to before hand.. I've tested 2.48 myself and it does indeed withdraw it before and after many runs.

illuminatiswag

2012-04-21 12:31:37

What Simba version do you use

Brandon

2012-04-21 12:44:54

From: illuminatiswag
What Simba version do you use


Doesn't matter I use 0.99rc4 right now.. all the others use the current release and it still works. You need to describe your mouse.. Does it do anything at all when it tries to get a str pot?

Does it go haywire then go right to the bunyip? Does it hover equipment tab anymore?

illuminatiswag

2012-04-21 13:12:44

From: ggzz
Doesn't matter I use 0.99rc4 right now.. all the others use the current release and it still works. You need to describe your mouse.. Does it do anything at all when it tries to get a str pot?

Does it go haywire then go right to the bunyip? Does it hover equipment tab anymore?


Will start it now making some extreme str/atk/def then start will get back to you in about a hour

Brandon

2012-04-21 13:32:09

OR you can change your main loop to this:



//InitialSkills;
//PotSkills;
//DrinkPotion(PTD);

repeat
ToAndFroBank('Transporter');
SaveMe:= True;
SOS;
OpenBankZanaris;
WithdrawCombatPotions('es');
//MainLoop;
until(False);

illuminatiswag

2012-04-21 14:04:47

Will that make it only withdraw es ?

Also im getting this error now

"Something went wrong with Simba if you press Ok Simba will try to save your script and close"

Only happening with the WFK

acheileis1

2012-04-21 14:17:02

I'm new to this forum and can't find anything. I want to use the AZK script, but the only bot I've ever used is RSBuddy, and I think they're still down. Where can I get a bot to run this script?

Brandon

2012-04-21 14:30:52

From: illuminatiswag
Will that make it only withdraw es ?

Also im getting this error now

"Something went wrong with Simba if you press Ok Simba will try to save your script and close"

Only happening with the WFK



Yeah I know I'm getting that as well.. It's Simba 0.99 that throws that error. Something to do with SPS 2.0 not freeing it's memory apparently. That will make it withdraw only strength potions and it'll keep doing it over and over.. That's the method I use to forcefully test the withdrawing without having run the script for 3+ hrs.. After all the script is 6k+ lines and runs for quite a long time. Waiting that long is just time I don't got.


@The guy asking for a tutorial. I don't have time to write you one. There is a GUI when you run the script I'm pretty sure it cannot be that hard to choose options from a drop down box.

Run the script, fill this out:

illuminatiswag

2012-04-21 15:09:49

ggzz could you give me the same thing for the main loop but with extreme str def and atk ?

Edit :: ggzz would i just add this

//InitialSkills;
//PotSkills;
//DrinkPotion(PTD);

repeat
ToAndFroBank('Transporter');
SaveMe:= True;
SOS;
OpenBankZanaris;
WithdrawCombatPotions('es');
WithdrawCombatPotions('ea');
WithdrawCombatPotions('ed');
//MainLoop;
until(False);

Brandon

2012-04-21 15:39:07

What you have above is correct but can be done in a single line:

WithdrawCombatPotions('epure');

illuminatiswag

2012-04-21 22:20:54

where in here would i put it

Procedure MainLoop;
var
tries, X, Y, Dist: Integer;
begin
tries:= 0;

if ((FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist)) xor FoundSymbol(3, X, Y, Dist) or NearBank) then
HomeOrTele
else
if (SPS_GetMyArea = '0_0WFKZ') then
HomeOrTele;

if (FoundSymbol(1, X, Y, Dist) and ((Not FoundSymbol(2, X, Y, Dist)) xor (Not FoundSymbol(3, X, Y, Dist)))) then
begin
if NearZFairyRing then
exit;
Fighting;
end else
if (SPS_GetMyArea = '0_0WFKC') then
Fighting;
end;

Using Anchor :o

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 28m 21s ]
[ Experience: 121851 ]
[ Exp/hour: 49282 ]
[——————————————–]

nikolas

2012-04-22 10:18:42

When i try and run the lrc script im getting this error "[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\Sps/Sps.Simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed."

illuminatiswag

2012-04-22 10:27:24

From: nikolas
When i try and run the lrc script im getting this error "[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\Sps/Sps.Simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed."


Your on SPS 2.0 downgrade to SPS 1.0

nikolas

2012-04-22 10:54:07

ok im trying to do that but i honestly have no idea how to. Like i followed the guide but im so lost.


Nvm i think i got it to work :)))

illuminatiswag

2012-04-22 11:27:19

From: nikolas
ok im trying to do that but i honestly have no idea how to. Like i followed the guide but im so lost.


Nvm i think i got it to work :)))


If you need help with anything else if i can help i dont mind just pm me
;-)

ggzz my bot is still hovering over the equipment thing only when withdrawing extreme strength everything else works perfect
:( :(

Timba

2012-04-22 13:47:36

Ggzz, is it possible to add urn support and low alching to your LRC miner? That would make it the fastest xp per hour :o

Also It needs the option to drop coal. Sometimes when the coal runs out, it runs to mine gold but it doesn't bank the remaining coal, they stay there in the inventory (doesn't drop them even if you get full invy with coal mixed with gold, only drops the gold) until both concentrated gold runs out and he runs back to mine coal until full invy and banks it. Thanks

eska

2012-04-22 13:58:24

From: Timba
Ggzz, is it possible to add urn support and low alching to your LRC miner? That would make it the fastest xp per hour :o

Also It needs the option to drop coal. Sometimes when the coal runs out, it runs to mine gold but it doesn't bank the remaining coal, they stay there in the inventory (doesn't drop them even if you get full invy with coal mixed with gold, only drops the gold) until both concentrated gold runs out and he runs back to mine coal until full invy and banks it. Thanks


urns are a big waste of time. They fill up so quickly that you will waste more time banking to get more urns than you get from the extra XP.

Brandon

2012-04-22 14:10:15

From: illuminatiswag
If you need help with anything else if i can help i dont mind just pm me
;-)

ggzz my bot is still hovering over the equipment thing only when withdrawing extreme strength everything else works perfect
:( :(



U alone can try this.. I usually do not give out releases like this one (Note the version number) as it's just a test release but if it fixes it for u then I'll have to edit it first then give it out.. Usually full of bugs as I change stuff as I test and go along and then check my changes in the current versions almost line by line or function to function.. This time I noted the changes in a file I saved before pasting it here:

http://paste.villavu.com/show/FymxbRdMBqmQuocRZDtg/

Good luck with it and you might wanna babysit lol.. That one is for sure. SPS 2.0 only.

As for Timba.. I don't think we're going to add urns any time soon or at all.. Also the dropping problem has already been fixed. Just not released yet. Coal paths and an option were also added but just not implemented yet so the release is held back. Till then you might have to wait. And for SPS 2.0 there is a problem with the High Coal path as it returns a different range of values every single time so….. Iunno yet.

illuminatiswag

2012-04-22 16:26:55

From: ggzz
U alone can try this.. I usually do not give out releases like this one (Note the version number) as it's just a test release but if it fixes it for u then I'll have to edit it first then give it out.. Usually full of bugs as I change stuff as I test and go along and then check my changes in the current versions almost line by line or function to function.. This time I noted the changes in a file I saved before pasting it here:

http://paste.villavu.com/show/FymxbRdMBqmQuocRZDtg/

Good luck with it and you might wanna babysit lol.. That one is for sure. SPS 2.0 only.

As for Timba.. I don't think we're going to add urns any time soon or at all.. Also the dropping problem has already been fixed. Just not released yet. Coal paths and an option were also added but just not implemented yet so the release is held back. Till then you might have to wait. And for SPS 2.0 there is a problem with the High Coal path as it returns a different range of values every single time so….. Iunno yet.


hey ggzz is it possible to for me to take out the pot feature and add it to SPS 1.0 ?

Brandon

2012-04-22 16:49:00

From: illuminatiswag
hey ggzz is it possible to for me to take out the pot feature and add it to SPS 1.0 ?


Anything is possible but like I said.. You nor anyone else knows what I changed so.. I'm sure that would be of no help to you at all. You seem to be obsessed with getting Potting working and I have provided an edited script that works for me. If that doesn't work for you then I do not know what will and may just forget potting as a whole and leave it how it is.. I disregarded any versions for test scripts that anyone is using so if you plan on using the edited version then SPS 2.0 it is. Can always Downgrade after and go back to whatever you were using previously until an official fix is confirmed by you. Till then it's already confirmed working by everyone I gave this and the previous versions to so I have no clue why it does not work for you.

illuminatiswag

2012-04-22 17:21:02

Thats the thing you said SPS 2.0 isnt to good for the WFK i wont be able to run unattended ? Idk why its hovering over the equipped armor stats if it because the color is similar to the extreme strength

jackhill6

2012-04-22 17:23:09

on the latest living rock cavern script, it doesn't mine at the low spot. it says looking for it, then just runs to high spot even though the ore is available, keeps doing this. not sure why

Brandon

2012-04-22 17:27:41

From: illuminatiswag
Thats the thing you said SPS 2.0 isnt to good for the WFK i wont be able to run unattended ? Idk why its hovering over the equipped armor stats if it because the color is similar to the extreme strength


It hovers due to a tolerance but that tolerance is only messed up if I forgot to revert the CTS/Speeds to normal..

Example in some functions I use CTS 2 instead of the default (1) and I change the speed2modifiers instead of the default (0.2, 0.2)..

if I accidentally forget to revert it to default, it will hover the equipment. In the script I posted, I forcefully reverse it by grabbing the CTS before the mainloop then right before banking, I set it to the original. This will of course fix any missing resets.. Plus I went through all 6.5k+ lines using CTRL + F to find any missing resets and fixed them manually (only 1 needed fixing). So if that does not fix it then I will either re-write the potion finding completely OR just leave it as is and you'd be living without str pots.

AZK does not have this problem and the finding is exactly the same! so it has to be a CTS problem.. after all it is 6k+ lines so it cannot be that easy to solve. Like I said though. If that one works for you then I will add it to the official scripts and you will be able to AFK it. For now if you are that desperate for the STR pots, just babysit the one posted above for exactly 1 run.. Report every detail of it and I will get back to it. Till then there is really nothing more I can do as it actually does work for me.

Thanatos

2012-04-22 17:49:51

does the waterfiends killer pick up other items besides charms? In other words, can it make a profit?

Hitman1531

2012-04-22 18:00:59

Nearly died when using the AZK bot. Luckily I was there to eat food, I got down to 60hp
Also even though I am being attacked by a zombie it will constantly click on another.

Brandon

2012-04-22 18:20:42

From: Hitman1531
Nearly died when using the AZK bot. Luckily I was there to eat food, I got down to 60hp
Also even though I am being attacked by a zombie it will constantly click on another.


I'll look into it.. The only way it would attack another one is if InFight is broken and that would indeed be out of my hands but I'll look into it.

illuminatiswag

2012-04-22 18:34:09

From: ggzz
It hovers due to a tolerance but that tolerance is only messed up if I forgot to revert the CTS/Speeds to normal..

Example in some functions I use CTS 2 instead of the default (1) and I change the speed2modifiers instead of the default (0.2, 0.2)..

if I accidentally forget to revert it to default, it will hover the equipment. In the script I posted, I forcefully reverse it by grabbing the CTS before the mainloop then right before banking, I set it to the original. This will of course fix any missing resets.. Plus I went through all 6.5k+ lines using CTRL + F to find any missing resets and fixed them manually (only 1 needed fixing). So if that does not fix it then I will either re-write the potion finding completely OR just leave it as is and you'd be living without str pots.

AZK does not have this problem and the finding is exactly the same! so it has to be a CTS problem.. after all it is 6k+ lines so it cannot be that easy to solve. Like I said though. If that one works for you then I will add it to the official scripts and you will be able to AFK it. For now if you are that desperate for the STR pots, just babysit the one posted above for exactly 1 run.. Report every detail of it and I will get back to it. Till then there is really nothing more I can do as it actually does work for me.


Ok i will run this one and if the potion thing works out i will let you know i will babysit it for the trip i only last about 40-50 mins per trip

Hitman1531

2012-04-22 19:32:11

From: ggzz
I'll look into it.. The only way it would attack another one is if InFight is broken and that would indeed be out of my hands but I'll look into it.


I worked out the problem. It works with all other types of food apart from Sharks. I am using Swordfish right now and it heals. It didn't recognise the Shark as an item of food, it basically just ignored it.

Apart from that script runs great, drinks potions and recharges prayer. Really good job.

shstiger2009

2012-04-22 19:34:18

ggzz I feel for you hard. It seems this has become a huge headache for you instead of what you intended it to be. :(

Brandon

2012-04-22 20:00:31

From: shstiger2009
ggzz I feel for you hard. It seems this has become a huge headache for you instead of what you intended it to be. :(


It's actually not a headache.. I'm on summer break so I don't mind updating. It's only a headache when I don't have info to fix a requested bug. I actually think it's a headache for a user when something works for everyone except them lol.

I'll push an update for AZK in a couple to fix the shark image. Probably needs updating by now I suppose. I'll use the one from waterfiends as that one works flawlessly since it eats shark and rocktails and stuff all the time.

illuminatiswag

2012-04-22 20:54:49

Cant even get it to run 1 second ill post error

Thanatos

2012-04-22 21:05:08

Cant the waterfiends killer pick up other items besides charms?

illuminatiswag

2012-04-22 22:13:12

ok so the one you sent me for SPS 2.0 gets the extreme str after first runs and for the other runs to so what ever you did to that one works lol add that to SPS 1.0 <3 :)

Darcy_Oner

2012-04-22 23:39:03

With the Waterfiend script, it doesnt right click to attack the waterfiend, it just stands around waiting to get attacked. And could you make it loot other stuff like mithril arrows and water orbs? Thanks.

illuminatiswag

2012-04-22 23:42:39

From: Darcy_Oner
With the Waterfiend script, it doesnt right click to attack the waterfiend, it just stands around waiting to get attacked. And could you make it loot other stuff like mithril arrows and water orbs? Thanks.


If it dont atk waterfiends means you have to right click he has it for left click change your fightwaterfiend function to this

Function FightWaterfiends(Box: TBox): Boolean;
var
CTS, X, Y, I: Integer;
TPA: TpointArray;
ATPA: T2DPointArray;
begin
FFinder:= 'FightWaterfiends';
Result:= InFight;
if Result then
exit;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.39, 2.59); //0.56, 296

FindColorsTolerance(TPA, 5850394, Box.X1, Box.Y1, Box.X2, Box.Y2, 9); //4864280 Col, 6 Tol.
if (Length(TPA) < 1) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result:= False;
Exit;
end;

ATPA:= TPAToATPAEx(TPA, 60, 60);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
if Debugging then
begin
Smart_DebugATPA(True, ATPA);
end;
For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if IsFightAt(X, Y) then
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));

if (Length(ATPA) < 1) then
Exit;

For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342)) then
begin
if Debugging then
Smart_DrawBox(IntToBox(401, 225, 520, 340));
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
end;

if (Length(ATPA) < 1) then
Exit;

MiddleTPAEx(ATPA[0], X, Y);
MMouse(X, Y, 0, 0);

if Debugging then
writeln(GetUptext);
Result:= WaitUptextMulti(['Waterfiend', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600) and (Not InFight) and (Not IsFightAt(X, Y));
if Result then
begin
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
ClickMouse2(MOUSE_LEFT);

//………… Whatever else was here..
end else
if (WaitUptextMulti(['ore', 'ore options', 'options'], 600) and (Not InFight) and (Not IsFightAt(X, Y))) then
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
begin
ClickMouse2(MOUSE_RIGHT);
WaitOptionMulti(['ttack', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600);

//………. Whatever else was in the previous clicking..
end;
end;

Darcy_Oner

2012-04-22 23:51:44

Okay thankyou =]

Sim Kai Long

2012-04-23 04:28:59

[——————————————–]
[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 06h 01m 08s ]
[ Experience: 575024 ]
[ Exp/hour: 95536 ]
[——————————————–]


This is without using much super strength potion (the bot refuses to drink).
Also, potions that have a single dose left, are not drunk. Like 'Super Attack Potion (1)'.

tutkubakay

2012-04-23 08:00:10

when i click to fairy ring, its select b j q but dont click to : 'teleport to this location' why?

illuminatiswag

2012-04-23 08:16:23

From: tutkubakay
when i click to fairy ring, its select b j q but dont click to : 'teleport to this location' why?


Havent heard of anyone having that problem close all of simba then reopen and make sure you have everything updated

tutkubakay

2012-04-23 08:31:42

ok thanks

rebeltjeh

2012-04-23 10:19:11

For some reason AZK refuses to go up the ladder & pray …
I keep restarting & trying & he only succeeds like 1/10 times :'(

greetz

(yes prayer is selected as true :p )

shstiger2009

2012-04-23 10:29:24

From: rebeltjeh
For some reason AZK refuses to go up the ladder & pray …
I keep restarting & trying & he only succeeds like 1/10 times :'(

greetz

(yes prayer is selected as true :p )


Is your camera angle set to high…?

rebeltjeh

2012-04-23 11:14:57

Hmm that's possible I'll check it out, thanks for the hint!
Edit: it is doing the job now, I took angle a bit down thanks :)
(sorry for not really trying this, I mustve changed the angle 24/7 not noticing that was why it worked sometimes :p)

illuminatiswag

2012-04-23 12:47:23

ggzz the new script you told me to use works perfect only thing is it cant recognize when its in a random i think you had said something about that when SPS 2.0 first came out cant recall

Brandon

2012-04-23 13:18:41

From: illuminatiswag
ggzz the new script you told me to use works perfect only thing is it cant recognize when its in a random i think you had said something about that when SPS 2.0 first came out cant recall



Yes I know. SPS 2.0 will interfere I suppose. The script actually does not know when it is no longer in Zanaris AND Caverns at the same time. As far as I can tell it's almost impossible for me to fix unless I re-write the old SPS function to filterminimaps. OR I'd have to call FindNormalRandoms at almost every line of the script and that'd slow it down drastically.

In SPS 1.0 all I had to do was to if (Not InArea or Not LoggedIn) then RandomCheck.. exit. Etc..

Uhh I'll push the updates to the official scripts then.. I have to go through my log and figure out what I changed. I'll probably do it tonight since I'm not on RS atm and I'm programming something so yeah.

illuminatiswag

2012-04-23 14:01:44

From: ggzz
Yes I know. SPS 2.0 will interfere I suppose. The script actually does not know when it is no longer in Zanaris AND Caverns at the same time. As far as I can tell it's almost impossible for me to fix unless I re-write the old SPS function to filterminimaps. OR I'd have to call FindNormalRandoms at almost every line of the script and that'd slow it down drastically.

In SPS 1.0 all I had to do was to if (Not InArea or Not LoggedIn) then RandomCheck.. exit. Etc..

Uhh I'll push the updates to the official scripts then.. I have to go through my log and figure out what I changed. I'll probably do it tonight since I'm not on RS atm and I'm programming something so yeah.


Thats perfect i can wait till tonight im off from work today so i dont mind babysitting for the day :D and btw i just wanted to take the time to say thank you i know you have to deal with alot of people (including me) fix this fix that so just wanted to say thanks for your scripts and that you keep updating frequently

FloppyWien3r

2012-04-23 14:53:56



:D If you every need help with summat PM me :P

illuminatiswag

2012-04-23 15:08:21

From: FloppyWien3r


:D If you every need help with summat PM me :P


Nice little collection there :p you better use them effigys i heard limit is 2 per person now dont know if its true or not

[——————————————–]
[ ~WFK~ v2.48F ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 58m 15s ]
[ Experience: 140545 ]
[ Exp/hour: 47308 ]
[——————————————–]

newy1

2012-04-24 09:17:36

I want to use the waterfiends script on my pure, it won't get me ANY def/att xp will it?

shstiger2009

2012-04-24 09:28:22

From: newy1
I want to use the waterfiends script on my pure, it won't get me ANY def/att xp will it?


If you're using a Sara Sword I'm guessing, it shouldn't. I haven't used this in a few weeks, but I never once saw it switch styles when I was using it daily.

illuminatiswag

2012-04-24 14:52:37

From: shstiger2009
If you're using a Sara Sword I'm guessing, it shouldn't. I haven't used this in a few weeks, but I never once saw it switch styles when I was using it daily.


I can second this it will not get you any def xp at all as long as when you start it you have your acc on the set combat style it wont switch it at all as it does not even click on that tab i been using on my zerk about 2.5k off 46 def and not once has it gotten 1 def xp

Krunal

2012-04-24 16:54:54

Is fairy tales quest required??

FloppyWien3r

2012-04-24 17:06:09

From: Krunal
Is fairy tales quest required??

Yes, Fairy Part 3 recc0mended although it withdraws staff (So I've heard)
But its an amazing script.

Uhhh also,
[Error] (103:10): Unknown identifier 'SPS_Loaded' at line 102
Compiling failed.

Summoning script.
Won't compile.
D/l'd all the latest
Blah.
<3 u..

Brandon

2012-04-24 17:07:55

From: FloppyWien3r
Yes, Fairy Part 3 recc0mended although it withdraws staff (So I've heard)
But its an amazing script.

Uhhh also,
[Error] (103:10): Unknown identifier 'SPS_Loaded' at line 102
Compiling failed.

Summoning script.
Won't compile.
D/l'd all the latest
Blah.
<3 u..


I gotta update the summoning script as it only uses SPS 1.0 atm. Haven't touched it since the release lol. Was writing a herb script.

Gimmie a sec Updating it.. I gotta rewrite SPS_GetMyArea function and a couple points.. won't take long I hope.

EDIT:


It's updated but until this is fixed well your going to hate SPS 2.0: http://villavu.com/forum/showthread.php?t=80727

I found a way around that by loading the maps every time I need to detect the area.. Here is the updated version.. Enjoy the lag of the new detection until the linked thread above is solved.:

http://paste.villavu.com/show/KURMBIhnt13nBRICFtDg/

I suggest you stick to SPS 1.0 for the Summoning Script..

FloppyWien3r

2012-04-24 17:12:36

Ooooh W/e– Got 10k chrims and 5k gold to legit then!
GL with your herb script! :D:D:D

Sogalishis

2012-04-24 18:03:43

[ ~AZK~ 1.91 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 01h 27m 13s ]
[ Experience: 188665 ]
[ Exp/hour: 129790 ]
[——————————————–]

love this script got me from 88-89 att
using herbacide and bonecrusher for better xp rates and one other thing :) no using slave amy e cuz i forgot it in bank but fury seems to be working really well as well

newy1

2012-04-24 21:10:21

It's not picking up charms any more? It right clicks drops but never picks up.

mafia miles

2012-04-25 00:41:51



This is my setup for the wfk script. I cant get it to go longer than 1 trip. any suggestions?

Wats

2012-04-25 01:37:18


:)

illuminatiswag

2012-04-25 04:09:45

From: newy1
It's not picking up charms any more? It right clicks drops but never picks up.


I mean its not picking up charms means nothing how do we know what script your using what version ? more info please

[——————————————–]
[ ~WFK~ v2.46 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 05h 28m 19s ]
[ Experience: 281388 ]
[ Exp/hour: 51423 ]
[——————————————–]
[ Blue: 1 ]
[ Gold: 42 ]
[ Green: 20 ]
[ Crimson: 35 ]
[ Charms/Hr: 17 ]
[——————————————–]

Charm counter is not working but i dont care for that :D

rebeltjeh

2012-04-25 12:14:28

Still having troubles with that camera angle, I never used to have problems pre Sps2 but now it sometimes cant find the ladder & I gotta seek the right angle.. idk why or how.
Anybody got a clue?

greetings!

Vla

2012-04-25 15:58:20


Thanks, man.

Got me 94-98 Attack in 4 days.

wazzzup

2012-04-25 16:51:02

auto retal on or off for waterfiends? i cant decide which is better :O

paronizzy

2012-04-25 19:36:42

From: wazzzup
auto retal on or off for waterfiends? i cant decide which is better :O


ON is best, trust me.

owned ya

2012-04-25 19:50:12

lrc miner stops randomly and just sits at bank.

rebeltjeh

2012-04-26 03:20:31

From: Vla


Thanks, man.

Got me 94-98 Attack in 4 days.


cba to tell ur setup?
I'm turmoiling but dont seem to get more than 60k/hr.. (im happy with that thou, but id like to get more ofc :p)

grtz

illuminatiswag

2012-04-26 09:21:58

hey ggzz how can i make the WFK on SPS 1.0 Atk more often and search less often it searchs way to much for loots

Sim Kai Long

2012-04-26 11:24:28

From: rebeltjeh
cba to tell ur setup?
I'm turmoiling but dont seem to get more than 60k/hr.. (im happy with that thou, but id like to get more ofc :p)

grtz


To get anything near 110k ++ exp/hr (HP inclusive if I'm right), you just need piety, salve E, and the regular gears like barrows gloves, etc. However, in addition to those, you need super str/attacks as well.

outbuster

2012-04-26 11:51:59

im using 2.48 with SPS2 but it's not picking up any charms? any idea's on how to fix this?

Brandon

2012-04-26 12:02:18

Not sure where all your problems are arising from out of nowhere..

If your don't want it picking up as much then remove pickupitems from the mainloop.

illuminatiswag

2012-04-26 12:14:55

ggzz if i take out that you think it will still loot charms at a good rate

Brandon

2012-04-26 12:42:10

From: illuminatiswag
ggzz if i take out that you think it will still loot charms at a good rate


It depends on your computer and setup. I put it quite often since some ppl complained it didn't search enough.. You can remove some but don't remove all..

illuminatiswag

2012-04-26 13:01:19

ok so just look through the script ? because on main loop all it has is this

Procedure MainLoop;
var
tries, X, Y, Dist: Integer;
begin
tries:= 0;

if ((FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist)) xor FoundSymbol(3, X, Y, Dist) or NearBank) then
HomeOrTele
else
if (SPS_GetMyArea = '0_0WFKZ') then
HomeOrTele;

if (FoundSymbol(1, X, Y, Dist) and ((Not FoundSymbol(2, X, Y, Dist)) xor (Not FoundSymbol(3, X, Y, Dist)))) then
begin
if NearZFairyRing then
exit;
Fighting;
end else
if (SPS_GetMyArea = '0_0WFKC') then
Fighting;
end;

Brandon

2012-04-26 13:03:11

From: illuminatiswag
ok so just look through the script ? because on main loop all it has is this


Ahh well that isn't the mainloop.. thats the procedure that gets looped. The main loop is "Fighting" i think. It should have all sorts of stuff in it.

Ashaman88

2012-04-26 13:06:56

Did you mean to comment out the randoms check from the sps1 wfk version?

Brandon

2012-04-26 13:08:26

From: ashaman88
Did you mean to comment out the randoms check from the sps1 wfk version?


Yes because at the time it did not work at all and I reported a bug where it lagged a user for 15 seconds before allowing the script to continue. I think you can uncomment it now if you wish.

EDIT:

To the guy below me.. Yes.. Make sure your XP Bar is showing at the top-right corner of ur mainscreen. If it says Lots well it won't show anything gained.

Luke L

2012-04-26 13:08:27

OMG! This armoured zombie script is amazing! I have a feeling I'll be using this for 99 attack and defence, So i'll definately be making a RSGP contribution if you'd like, as soon as some stuff sells. Only problem I'm having is it's not doing my proggies at all (like saying I haven't gained any experience, etc). I even tried turning the paint proggie on smart window option to true, and it still didn't go.

Am i doing something wrong :)? reguardless, THANKS

Edit: quick edit, also how does the potion on the gui work? it asks for an number to pot. Is that supposed to be how long I want say my att/str to get before it pots it again? Thanks!

dc686

2012-04-26 14:17:45

From: Luke L
OMG! This armoured zombie script is amazing! I have a feeling I'll be using this for 99 attack and defence, So i'll definately be making a RSGP contribution if you'd like, as soon as some stuff sells. Only problem I'm having is it's not doing my proggies at all (like saying I haven't gained any experience, etc). I even tried turning the paint proggie on smart window option to true, and it still didn't go.

Am i doing something wrong :)? reguardless, THANKS

Edit: quick edit, also how does the potion on the gui work? it asks for an number to pot. Is that supposed to be how long I want say my att/str to get before it pots it again? Thanks!


its how many levels above ur current attack and str levels u want it to be before it pots again

and love the waterfiend script currently averaging 55to 60 charms a hour

[——————————————–]
[ ~WFK~ v2.48 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 59m 41s ]
[ Experience: 44813 ]
[ Exp/hour: 45050 ]
[——————————————–]
[ Blue: 3 ]
[ Gold: 6 ]
[ Green: 2 ]
[ Crimson: 44 ]
[ Charms/Hr: 55 ]
[——————————————–]


current proggy still running atm tho so :) love the script and thank u

Luke L

2012-04-26 14:44:54

ok thanks a lot dc!! still don't know why my experience and exp/hour isn't working :(

dc686

2012-04-26 15:36:27

From: Luke L
ok thanks a lot dc!! still don't know why my experience and exp/hour isn't working :(


not exactly sure i havent used the armoured zombie script i use the waterfiends one

Luke L

2012-04-26 16:31:04

From: dc686
not exactly sure i havent used the armoured zombie script i use the waterfiends one


hmm. potions aren't working right for me now either. Sometimes it only pots one of them but not the other, and most the time it doesn't repot after the first time I start the script. I entered 5, so it pots when it gets down to 5 above my levels. not sure whats up

Ricky

2012-04-26 16:49:12

I'm having a problem with WFK.
It banks correctly, walks to the fairy ring, but after it arrived at the ring, I get this:

** Warning in InvBox: Incorrect index: 0 **

I have this as settings,
  const
NOB = 0; //Number of bunyip's to withdraw..
NSP = 0; //Number of Summoning Potions To withdraw..
NOP = 20; //Number of prayer potion(4) to withdraw..
NOS = 0; //Minimum number of scrolls to have at all times..
NOF = 7; //Number of Food to withdraw..
WTE = 600; //When to Eat/What HP Level to eat at..
CBT = 9; //Current Bank Tab that contains all Items Needed..
PTS = 0; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD = 99; //When To Drink Combat Potions.. Formula: SKILL-Level + WTD = Drink. EX: (80 atk + 7) = (Drink when atk < 87).
WTI = True; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 200; //When to drink prayer pots.. It drinks if prayer gets below this number..
PTD = '0'; //Pots to Drink.. 0 = None, epure = ExtremeSet.. es = extrstr, ed = extrdef, ea = extratk.. See the HasPotion Function.
NOC = 1; //Number of EACH Combat Potion To Withdraw..
CLM = True; //Set to True if Wearing Void Elite or Armour With a Similar Colours To Pure Essence..
DSS = True; //True to use Dramen Staff Support.

DMP = True; //IF the SPS Maps aren't found, Download them and save them automatically. Fully optional.. Check the GrabMaps Funtion.
Paint = True; //Paint Report On Smart..
ITF = True; //True To Use the Item Picking Up Failsafe (Bit slower but more accurate and can result in more/less charms)..

Inventory setup:
Dramen Staff, 20 prayer pots, 7 Rocktail

I don't use Summoning yet, since mine is very low and I don't know what familiar to use.

Any advice would be appreciated.

Brandon

2012-04-26 17:06:18

Your going to die with that setup.. 7 rocktails and 20ppots with no summoning lol? I'd say you start leveling before running that as you may lose that elite void in a hot minute.

Uhh is your dramen staff equipped before u started the script? I do not remember using InvBox anywhere in the script.

Ricky

2012-04-26 18:17:03

From: ggzz
Your going to die with that setup.. 7 rocktails and 20ppots with no summoning lol? I'd say you start leveling before running that as you may lose that elite void in a hot minute.

Uhh is your dramen staff equipped before u started the script? I do not remember using InvBox anywhere in the script.


I know :P i changed the rocktail/prayer pot ratio, but I've maxed combat skills so I don't have any problems with staying alive :) and I use full black hide armor :p

The script withdraws the dramen staff, but before it clicks the fairy ring or anything, I get the error.
Also, if I equip the dramen staff beforehand, it gets another one from the bank.

Edit:
On line 5295 or 5292 in v2.48 u have this:
ThrowAway:= InvBox(1);

Brandon

2012-04-26 18:37:34

From: Riyyi
I know :P i changed the rocktail/prayer pot ratio, but I've maxed combat skills so I don't have any problems with staying alive :) and I use full black hide armor :p

The script withdraws the dramen staff, but before it clicks the fairy ring or anything, I get the error.
Also, if I equip the dramen staff beforehand, it gets another one from the bank.

Edit:
On line 5295 or 5292 in v2.48 u have this:
ThrowAway:= InvBox(1);



Ahh but that's for item counting. It gets the size of one inventory box then calculates the width and height from that and counts the items within that box. That's flawless because the box is valid. invbox(1) is the first inventory box.

I have to look into the staff.. might have to go make one inorder to test it.

Jake

2012-04-26 20:14:57

anyone else having problems with the LRC miner?
The bot keeps running back and forth to the gold deposits when they are full but doesnt mine them. Runs back and forth constantly.
using v2.53

illuminatiswag

2012-04-26 21:50:29

hmm i might use rocktails as i can prolly save a inv space for a extra p pot how much rocktails heal 24 ?

Lillie_Services

2012-04-26 22:41:01

It has problems eating?

I have a full inventory of monkfish and it never eats… I came back just in time, I had 20HP, but the bot was still not eating and no error was coming up on Simba.

illuminatiswag

2012-04-26 23:17:34

From: Lillie_Services
It has problems eating?

I have a full inventory of monkfish and it never eats… I came back just in time, I had 20HP, but the bot was still not eating and no error was coming up on Simba.


What bot doesnt eat be more specific jesus we cant read minds

raggin wests

2012-04-27 00:19:57

Help with waterfiends please. Says Error on line 42

c.IOManager, false, 0, 0, MMCX-75, MMCY-75, MMCX+75, MMCY+75

spawnbot

2012-04-27 01:07:56

So whats going on with waterfiends? I'm starting in Zanaris bank, it withdraws everything it needs too but when it goes to cavern it doesn't turn on prayer doesn't eat food doesn't summon bunyip it just fights till the ring of life teleports me…what do i do?

Darcy_Oner

2012-04-27 01:18:21

From: omglawlzyougotpw
anyone else having problems with the LRC miner?
The bot keeps running back and forth to the gold deposits when they are full but doesnt mine them. Runs back and forth constantly.
using v2.53


I have the same problem…

Ashaman88

2012-04-27 01:30:00

Try replacing line 2729 from

FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4284788, MSX1, MSY1, MSX2, MSY2, 5);

to

FindColorsSpiralTolerance(MSCX, MSCY, pArray, 4284788, MSX1, MSY1, MSX2, MSY2, 6);

until we get a chance to look at it.

Kyle Undefined

2012-04-27 02:08:57

Using the LRC script, running flawless! :D Awesome job guys! Will post reports if I can catch them before SMART Manager restarts it :)

Brandon

2012-04-27 02:18:04

Wow.. if it doesn't do anything for you, then you have a setting wrong or something. Missing maps? Which waterfiends? SPS 1 or 2?

I don't see how the entire script is broken for you.

"c.IOManager, false, 0, 0, MMCX-75, MMCY-75, MMCX+75, MMCY+75"
that is a simba problem. The script does not have such lines.

I'll look into all the problems in the morning.. Its late right now.


For anyone that wants to test my herblore/ranarr unf pot maker here:

http://paste.villavu.com/show/zQmNdWy0oROURlgEla9J/

It will do any pot as long as the DTM's are there.. I haven't had time to get on RS lately Or make new DTM's for it but when I made it, it was flawless and does ranarr unf pots flawlessly. Was like 1.2m an hr 3 days ago :c Now it's bad money to make ranarr unf pots. Has some useful methods in the script though.

kingob

2012-04-27 07:54:12

Hey the paste links are not opening for me for some reason, does any body have any idea why this might be? Thanks.

Timba

2012-04-27 11:22:22

Your LRC miner is very buggy :/ there needs to be an option weather to collect coal or not and just wait for gold to re-spawn. Also I think it would be better if it had low-alching, it kills the ore faster and no banking, and ofc drop the ore IF invy is full while alching. When I use high alch option it will high alch but not drop when invy is full making it very slow mining xp :|

Lillie_Services

2012-04-27 11:28:01

From: illuminatiswag
What bot doesnt eat be more specific jesus we cant read minds


Oups sorry, the armored zombie script.

It still does it, even after checking everything.

ShadowsTM

2012-04-27 11:30:23

Lillie aha, nice to see you on here aswell, I had problems eating, Get it to eat a little earlier than the setting you have atm, that fixed it for me

loollool

2012-04-27 11:41:05

AZK doesn't seem to eat for me? :S I have it set to monkfish (full invent of monkfish) + to eat at 650 hp (I have 90 hp)

Any ideas? thanks! otherwise good script.

Brandon

2012-04-27 11:44:50

From: Timba
Your LRC miner is very buggy :/ there needs to be an option weather to collect coal or not and just wait for gold to re-spawn. Also I think it would be better if it had low-alching, it kills the ore faster and no banking, and ofc drop the ore IF invy is full while alching. When I use high alch option it will high alch but not drop when invy is full making it very slow mining xp :|


Well in not home right now but I can tell u that made no sense at all.. If your high alching why would it drop the ores? High alch turns it into coins which automatically go in your pouch..

Lillie_Services

2012-04-27 11:54:46

From: ShadowsTM
Lillie aha, nice to see you on here aswell, I had problems eating, Get it to eat a little earlier than the setting you have atm, that fixed it for me


:P Haha, thanks man, it did fix it ^_^


Edit… Or it didn't work. It ate once then stopped.

dc686

2012-04-27 12:11:37

ok 2 things it is not withdrawing scrolls says dmt can not be found and it goes to fairy rings but doesnt dial to the cavern no idea why otherwise its working great
and this is on sps 2

Luke L

2012-04-27 13:58:55

Is potions a bit buggy right now for armored zombies ;)? just wondering. The script is AMAZING! so far it's got me 71-80 attack, 65-75 def. I'm going for 90/80 then I'll let ya know if I go for 99 in both :). When I start the script with potion support on, and to pot at "5" above my normal, it pots the first time (sometimes, sometimes it misses one), and almost never pots again. Just wondering! I'd love to help ya develop the script some with some user feedback, just not too great at scripting yet. Let me know if I can help :)!

edit: oh and the exp/hour still isn't working for me, but I payed attention to how much i'm getting , and i'm getting 80k ATTACK exp an hour! no sure how much hp because I don't care about that :p. so thanks :)!

Brandon

2012-04-27 14:01:55

From: Luke L
Is potions a bit buggy right now for armored zombies ;)? just wondering. The script is AMAZING! so far it's got me 71-80 attack, 65-75 def. I'm going for 90/80 then I'll let ya know if I go for 99 in both :). When I start the script with potion support on, and to pot at "5" above my normal, it pots the first time (sometimes, sometimes it misses one), and almost never pots again. Just wondering! I'd love to help ya develop the script some with some user feedback, just not too great at scripting yet. Let me know if I can help :)!

edit: oh and the exp/hour still isn't working for me, but I payed attention to how much i'm getting , and i'm getting 80k ATTACK exp an hour! no sure how much hp because I don't care about that :p. so thanks :)!



I'm running waterfiends right now to see what the other guys are talking about.. then I'll go run AZK and LRC.

dc686

2012-04-27 14:24:54

oh it does not summon bunyips eather for me i dont know if this is because i have it set up to where it doesnt withdraw and scrolls cause of the dmt error or what

illuminatiswag

2012-04-27 14:37:42

Idk why you guys are getting so many problems my wfk is running perfect.

dc686

2012-04-27 14:40:51

mines only with withdrawing bunyip scrolls as well as summoning the pouch the fairy ring fixed itselff

Brandon

2012-04-27 14:44:31

From: dc686
oh it does not summon bunyips eather for me i dont know if this is because i have it set up to where it doesnt withdraw and scrolls cause of the dmt error or what


It's looking grim for you guys so far.. Why? Because I cannot replicate the problem and neither can anyone on my msn..

See:
http://i.imgur.com/YEa3D.png

I tried Elite void, Black DHide, CLS, Rapier, ZSpear, Godswords, Saraswords.. All types of armours.. It still works. So its not the colours.


I will be Editing this post to give progress on AZK updates and LRC Updates.

illuminatiswag

2012-04-27 14:48:20

From: ggzz
It's looking grim for you guys so far.. Why? Because I cannot replicate the problem and neither can anyone on my msn..

See:
http://i.imgur.com/YEa3D.png

I tried Elite void, Black DHide, CLS, Rapier, ZSpear, Godswords, Saraswords.. All types of armours.. It still works. So its not the colours.


I will be Editing this post to give progress on AZK updates and LRC Updates.


All i could recommend for them is to delete simba and re-install and if there using wfk i suggest 1.0 SPS as its 100% more stable im not having any problems for the moment

dc686

2012-04-27 14:48:39

did u try wear gano thats what im currently wearing

Brandon

2012-04-27 14:51:27

From: dc686
did u try wear gano thats what im currently wearing


I have gano and I'm sure it won't make a difference.. I'll try it now and post back.. I will not be making a new post. I will be editing this one.

EDIT:

http://i.imgur.com/I8g1C.png


Ganodermic AND Battle Mage works even better!! It never hovers over my character and only right clicks drops lol.. If you have a problem with Ganodermic or battlemage on then its definitely on your end :S

You can teamviewer and see for yourself:

447 456 573
9654


EDIT2: Now testing AZK 1.91.


EDIT 3:

AZK will be udpated to 1.92 in a couple minutes.Testing the ladder stuff.. I just re-wrote the Food eating and the options for the food. It should work flawlessly now as it just ate 200k worth of food WITH Summoning AND Without Summoning.. I also fixed the potting so that it doesn't "random(3) of " pot.. Instead it uses a timer that checks every 60-120 seconds to see if it should pot or not. A little more testing on the ladder stuff to see if it works.

It is drinking all the 1 Doses atm and every dose of every pot. Now if you have extreme Defense pots in your inventory.. I suggest you remove them immediately. Why? Because FindNormalRandoms will drop them all. Trust me on that one. I just watched it say "Solving Randoms" And dropped all my extreme def pots. Super Def pots will not be dropped.

Lucky the official script doesn't support extremes yet.

EDIT 4: Ladder finding seems to be working just fine.. I will lower the distance just a bit so that it will run to the ladder when your player is at the edge of seeing it. Currently Fixing Resets for the CTS and Speed2Modifiers

Edit 5: Ladder finding confirmed working fine.. Climbing working fine. Eating working now. Potting works now. Progress report works (Made it print more often)..

Going to test LRC now.

dc686

2012-04-27 14:59:47

ok fair enough ill check my settings and stuff tonight and will probly also switch back to sps1 since people say it works better off to work have a great day and again loving the script 110% im saving for 88 summoning

outbuster

2012-04-27 15:50:44

thanks, everything is working now. only problem now is it sometimes doesn't summon my bunyip and then just runs back to the bank again and runs back to cave and repeat xD.

im using the SPS 2.0 version 2.48

tried fixing it but wont work maybe someone else has this same problem?


EDIT:

i ran the script again and now it did summon the bunyip.. rlly weird:d

spawnbot

2012-04-27 15:57:11

So do the script links not load for anyone else either? My bot wasn't running right with 2.0 so i just downgraded to 1.0 except now the script links won't open so i can't copy the WFK script =(

illuminatiswag

2012-04-27 15:58:30

From: outbuster
thanks, everything is working now. only problem now is it sometimes doesn't summon my bunyip and then just runs back to the bank again and runs back to cave and repeat xD.

im using the SPS 2.0 version 2.48

tried fixing it but wont work maybe someone else has this same problem?


SPS 2.0 isnt so reliable

outbuster

2012-04-27 16:13:26

yes, i heard that but for some reason when i try to downgrade to SPS 1.0 nothing works anymore, probably my own fault…

illuminatiswag

2012-04-27 16:37:58

From: outbuster
yes, i heard that but for some reason when i try to downgrade to SPS 1.0 nothing works anymore, probably my own fault…


You do know the script for 1.0 and 2.0 are different ones

hey ggzz is it possible you know you have the script to drink combat pots at a certain level how would i be able to make it set a certain level for each of the skills ? like seperately instead of all the same

Brandon

2012-04-27 17:08:34

From: illuminatiswag
You do know the script for 1.0 and 2.0 are different ones

hey ggzz is it possible you know you have the script to drink combat pots at a certain level how would i be able to make it set a certain level for each of the skills ? like seperately instead of all the same



View the DrinkPotions(Potion: String): Boolean;
Change the WTD to whatever value for whatever type of pot you are drinking.

LRC was Updated (Beta):
Just pushed a beta.. which I'm not supposed to be doing (I dislike pushing testing scripts.. I'd usually make you guys wait until it's official) but this is an exception since it's a temporary fix to the supposed coal problem that I keep reading about. Any other issues I do not see and don't think I missed since I couldn't find them. I'm running the script as well and it definitely works just fine.

AZK was updated:
A ton of fixes so……. I also left the old version there in case.

Also for anyone having problems with Painting on Smart.. It's a new Simba bug (See below):

Jake

2012-04-27 17:19:42

thanks ggzz
Ill test the beta version of the LRC and post back in a bit
Hopefully the running back and fourth between the deposits even when they were full was fixed

loollool

2012-04-27 17:23:03

I've copied the script from pastebin, but it doesnt go up and use the alter nor does it eat food :S

Brandon

2012-04-27 17:24:27

From: loollool
I've copied the script from pastebin, but it doesnt go up and use the alter nor does it eat food :S



It definitely does.. Something is wrong with your Simba or whatever your doing or maybe your extensions are not set or your RS isn't on the right settings.. Iunno but i know it works 100%. I will gladly let you view my computer remotely and see that it does if that will make you any more confident.

loollool

2012-04-27 17:28:32

From: ggzz
It definitely does.. Something is wrong with your Simba or whatever your doing or maybe your extensions are not set or your RS isn't on the right settings.. Iunno but i know it works 100%. I will gladly let you view my computer remotely and see that it does if that will make you any more confident.


Gonna see how it runs for 15-20 mins and i'll get back to you.

illuminatiswag

2012-04-27 17:31:55

From: ggzz
View the DrinkPotions(Potion: String): Boolean;
Change the WTD to whatever value for whatever type of pot you are drinking.

LRC was Updated (Beta):
Just pushed a beta.. which I'm not supposed to be doing (I dislike pushing testing scripts.. I'd usually make you guys wait until it's official) but this is an exception since it's a temporary fix to the supposed coal problem that I keep reading about. Any other issues I do not see and don't think I missed since I couldn't find them. I'm running the script as well and it definitely works just fine.

AZK was updated:
A ton of fixes so……. I also left the old version there in case.

Also for anyone having problems with Painting on Smart.. It's a new Simba bug (See below):


Yea i know that but for example i want it to drink extreme str at certain level ext atk certain lvl and ext def certain lvl

EDIT : Ah wait you mean change this to what i want it to drink at ?

if (Sk.ModAtk < (Sk.Atk + WTD)) then

Brandon

2012-04-27 17:33:59

From: illuminatiswag
Yea i know that but for example i want it to drink extreme str at certain level ext atk certain lvl and ext def certain lvl


I know and I told you :S

Change WTD in the function DrinkPotions:


if (HasPotion('ea', False, False)) then
if (Sk.ModAtk < (Sk.Atk + WTD)) then //Change WTD for attack level.. Iunno put 5?
begin
HasPotion('ea', True, False);
wait(1000);
end;

if (HasPotion('es', False, False)) then
if (Sk.ModStr < (Sk.Str + WTD)) then //Change WTD for str.. Iunno put 6?
begin
HasPotion('es', True, False);
wait(1000);
end;

if (HasPotion('ed', False, False)) then
if (Sk.ModDef < (Sk.Def + WTD)) then //Do the same thing.. this is defence.
begin
HasPotion('ed', True, False);
wait(1000);
end;
end;

Jake

2012-04-27 17:34:16

Beta version of Lrc miner has been Running for 5 minutes
Working flawlessly for gold ore
Havent tried coal yet since its beta & im allowed to choose either one
EDIT: Mines the coal once gold ore is depleted, and im running on "True".
Everything is working good ggzz, thanks alot man. Ill keep you updated if I find anything funny

illuminatiswag

2012-04-27 17:42:11

So i would do this

if (HasPotion('ea', False, False)) then
if (Sk.ModAtk < (Sk.Atk + 65)) then //Change WTD for attack level.. Iunno put 5?
begin
HasPotion('ea', True, False);
wait(1000);
end;

if (HasPotion('es', False, False)) then
if (Sk.ModStr < (Sk.Str + 105)) then //Change WTD for str.. Iunno put 6?
begin
HasPotion('es', True, False);
wait(1000);
end;

if (HasPotion('ed', False, False)) then
if (Sk.ModDef < (Sk.Def + 50)) then //Do the same thing.. this is defence.
begin
HasPotion('ed', True, False);
wait(1000);
end;
end;


Also IF you can and have time could you do the new LRC in 1.0 if not ill just try to use in a VM because since im using WFK in 1.0 cant run 1.0 and 2.0 at the same time i think unless i can create 2 diff simba folders in the C drive and make one run off one and the other off the other

loollool

2012-04-27 18:16:57

AZK seems to work I guess, It goes up and replenishes prayer but It doesn't seem to eat for me :S I select monkfish in the GUI but it doesnt eat

loollool

2012-04-27 18:31:24

This is driving me fucking insane…It works fine, restores prayer, attacks the zombies but it doesn't fucking eat for the life of me. I set to eat monkfish at 700 LP, instead It just does nothing….

Jake

2012-04-27 18:35:34

========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 1 Hours, 2 Minutes and 10 Seconds
Ores Mined: 532
Experience Earned: 34355
Experience/Hour: 33157
Ores/H: 513
===============================
:)

Brandon

2012-04-27 19:05:40

From: loollool
This is driving me fucking insane…It works fine, restores prayer, attacks the zombies but it doesn't fucking eat for the life of me. I set to eat monkfish at 700 LP, instead It just does nothing….


lolol I think it's more frustrating for a scripter when everything works fine for them and the testers but not the users.. Make a DTM for monkfish, because no matter what I do, it eats my monk fish. Make one for Monkfish and place it in the ReturnFoodInfo function.

EDIT:
I'm looking into it one more time for the night.. if I cannot figure out why it does NOT eat for YOU GUYS.. then Iunno what to say :S


EDIT 2: Fixing it.. I am making a Reset function so the Tolerances of the entire script reset to default right before eating.. This should definitely fix anything I missed.. Not sure why this is happening now and wasn't before :S But only happened after I updated my SRL 2 seconds ago…

loollool

2012-04-27 19:19:26

From: ggzz
lolol.. Make a DTM for monkfish then because no matter what I do, it eats my monk fish. Make one for Monkfish and place it in the ReturnFoodInfo function.

I'm looking into it one more time for the night.. if I cannot figure out why it does NOT eat for YOU GUYS.. then Iunno what to say :S



Im really sorry for this but I have no idea what a DTM is, Im really noobish with simba….


EDIT : It's just eaten one monkfish, I have no idea what's going on…..lol

illuminatiswag

2012-04-27 19:25:53

From: ggzz
lolol I think it's more frustrating for a scripter when everything works fine for them and the testers but not the users.. Make a DTM for monkfish, because no matter what I do, it eats my monk fish. Make one for Monkfish and place it in the ReturnFoodInfo function.

EDIT:
I'm looking into it one more time for the night.. if I cannot figure out why it does NOT eat for YOU GUYS.. then Iunno what to say :S


hey ggzz is this what i would do

if (HasPotion('ea', False, False)) then
if (Sk.ModAtk < (Sk.Atk + 65)) then //Change WTD for attack level.. Iunno put 5?
begin
HasPotion('ea', True, False);
wait(1000);
end;

if (HasPotion('es', False, False)) then
if (Sk.ModStr < (Sk.Str + 105)) then //Change WTD for str.. Iunno put 6?
begin
HasPotion('es', True, False);
wait(1000);
end;

if (HasPotion('ed', False, False)) then
if (Sk.ModDef < (Sk.Def + 50)) then //Do the same thing.. this is defence.
begin
HasPotion('ed', True, False);
wait(1000);
end;
end;

emm3t

2012-04-27 19:34:27

Somebody please help me my bot wont start on my new computer, its missing some documents and wont let me even run msi, i am willing to pay runescape pixels for help.
you can reach me on skype i have other contacts but i would prefer skype
my id is emmet.mazinov.

Hazzah

2012-04-27 19:40:52

From: emm3t
Somebody please help me my bot wont start on my new computer, its missing some documents and wont let me even run msi, i am willing to pay runescape pixels for help.
you can reach me on skype i have other contacts but i would prefer skype
my id is emmet.mazinov.


Have you tried using the search function at the top of the forum and searching for your specific problem?

Brandon

2012-04-27 19:50:57

From: loollool
Im really sorry for this but I have no idea what a DTM is, Im really noobish with simba….


EDIT : It's just eaten one monkfish, I have no idea what's going on…..lol



@Illuminati: YES there you go.. that's what you were told to do and you did it.

@lol: Go redownload it.. I made a reset function and went through it line by line and tested it more than enough now. It should work ALL THE TIME! For the love of whoever is close to whoever.. Please tell me it works now. LOL man this is awkwardly funny..

@Other guy Iunno what your talking about? What MSI? I never used that before.. I know what it is and I can probably solve the problem but I have no clue what MSI has to do with this thread :S

illuminatiswag

2012-04-27 20:45:27

From: ggzz
@Illuminati: YES there you go.. that's what you were told to do and you did it.


Ok and what would i put in the declare wear it ask what lvl to pot at ? 0 ?

Hazzah

2012-04-27 20:53:06

Waiting for a lecture to finish downloading before I start using the LRC Miner! Tested it a little earlier but, for some reason it was not working correctly, probably the 3 FPS I was getting :P

Brandon

2012-04-27 21:01:00

From: illuminatiswag
Ok and what would i put in the declare wear it ask what lvl to pot at ? 0 ?


Just put any random thing Iunno lol. It won't be used since u edited it so yeah..

Zyzolol

2012-04-27 21:36:43

can only get the epure option to work in WFK.

Hazzah

2012-04-27 22:25:23


SRL Compiled in 15 msec
SMART Initialized.
Loaded: Server 72, Members: True, Signed: True, Super Detail: False.
Current player: ~~~~
Staff is equipped
EMPTY SPOT IS 0
WALKING TO LOW SPOT
MADE IT TO LOW SPOT
LOOKING FOR GOLD LOW SPOT
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
FOUND GOLD, EMPTY SPOT IS BACK TO 0
MINING
SUPERHEATING
FOUND 12 GOLD ORES
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 13 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 13 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 12 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 11 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 10 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 9 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 8 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 7 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 6 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 5 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 4 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 3 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 2 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 1 GOLD ORES
CLICKED
FINISHED HEATING
DO NOT SEE MINERAL DEPOSIT UPTEXT
LOOKING FOR GOLD LOW SPOT
DID NOT FIND GOLD OR INVENTORY IS FULL
LOOKING FOR GOLD LOW SPOT
LOOKING FOR GOLD LOW SPOT
DID NOT FIND GOLD, EMPTY SPOT IS 1
WALKING TO HIGH SPOT
ARRIVED AT SPOT 2, HIGH SPOT
LOOKING FOR GOLD HIGH SPOT
LOOKING FOR GOLD HIGH SPOT
DID NOT FIND GOLD, EMPTY SPOT IS 2
WALKING FROM HIGH TO LOW SPOT
ARRIVED AT LOW SPOT, SPOT = 1
LOOKING FOR GOLD LOW SPOT
LOOKING FOR GOLD LOW SPOT
DID NOT FIND GOLD, EMPTY SPOT IS 3
EMPTY SPOT TOO GREAT, GOING TO LOOK FOR COAL
LOOKING FOR GOLD LOW SPOT
LOOKING FOR COAL
FOUND ORE DEPOSIT, CLICKING
DID NOT FIND MINE OPTION, TRYING AGAIN
WALKING TO HIGH SPOT
ARRIVED AT SPOT 2, HIGH SPOT
LOOKING FOR GOLD HIGH SPOT
LOOKING FOR GOLD HIGH SPOT
DID NOT FIND GOLD, EMPTY SPOT IS 1
WALKING FROM HIGH TO LOW SPOT
ARRIVED AT LOW SPOT, SPOT = 1
LOOKING FOR GOLD LOW SPOT
LOOKING FOR GOLD LOW SPOT
DID NOT FIND GOLD, EMPTY SPOT IS 2
WALKING TO HIGH SPOT
ARRIVED AT SPOT 2, HIGH SPOT
LOOKING FOR GOLD HIGH SPOT
DID NOT FIND GOLD, EMPTY SPOT IS 3
WALKING FROM HIGH TO LOW SPOT
ARRIVED AT LOW SPOT, SPOT = 1
LOOKING FOR GOLD LOW SPOT
LOOKING FOR COAL
LOOKING FOR GOLD LOW SPOT
LOOKING FOR COAL
DID NOT FIND GOLD, EMPTY SPOT IS 4
EMPTY SPOT TOO GREAT, GOING TO LOOK FOR COAL
LOOKING FOR GOLD LOW SPOT
LOOKING FOR COAL
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
FOUND COAL
MINING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
INVENTORY IS FULL OR THE SPOT WENT BYE BYE
========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 4 Minutes and 18 Seconds
Ores Mined: 12
Experience Earned: 2258
Experience/Hour: 31506
Ores/H: 167
===============================
DROPPING FOR METHOD 4
LOOKING FOR GOLD LOW SPOT
LOOKING FOR COAL
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
EMPTY SPOT IS 0
WALKING TO LOW SPOT
MADE IT TO LOW SPOT
OFF OF SPOT, CORRECTING
(307, -13)
LOOKING FOR GOLD LOW SPOT
LOOKING FOR GOLD LOW SPOT
DID NOT FIND GOLD, EMPTY SPOT IS 1
WALKING TO HIGH SPOT
ARRIVED AT SPOT 2, HIGH SPOT
LOOKING FOR GOLD HIGH SPOT
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
FOUND GOLD, EMPTY SPOT BACK TO 0
MINING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 3 GOLD ORES
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 5 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 6 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 7 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 8 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 8 GOLD ORES
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 8 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 7 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 6 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 5 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 4 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 3 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 2 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 1 GOLD ORES
CLICKED
FINISHED HEATING
INVENTORY IS FULL OR THE SPOT WENT BYE BYE
========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 6 Minutes and 5 Seconds
Ores Mined: 12
Experience Earned: 4349
Experience/Hour: 42894
Ores/H: 118
===============================
DROPPING FOR METHOD 4
IN GOLD INV FULL
WALKING TO BANK FROM HIGH SPOT
FOUND BANK SYMBOL
BANKING 0 TIMES
ONE ORE VARIABLE BACK TO 0
BANKING 1 TIMES
ONE ORE VARIABLE BACK TO 0
BANKING 2 TIMES
ONE ORE VARIABLE BACK TO 0
EMPTY SPOT IS 0
WALKING TO LOW SPOT
MADE IT TO LOW SPOT
OFF OF SPOT, CORRECTING
(331, 15)
LOOKING FOR GOLD LOW SPOT
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
FOUND GOLD, EMPTY SPOT IS BACK TO 0
MINING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 0 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 1 GOLD ORES
FINISHED HEATING
SUPERHEATING
FOUND 2 GOLD ORES
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 3 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 3 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 6 GOLD ORES
CLICKED
FOUND GOLD ORE, STARTING TO HEAT
FOUND SPELL
CLICKING SPELL
FOUND GOLD CLICKING
FOUND 6 GOLD ORES
CLICKED

This is a debug using these settings

Const

SRLStats_Username = ''; //Leave blank if you don't have a stats account
SRLStats_Password = '';
OnScreenProggy = True; //True for OnScreen Progress Reports
EnhancedExcalibur = False; //True to use enhanced excalibur for healing
SFS = True; //Set To True If SuperHeating Or Alching And Using FireStaff (Any fire rune substitute staff will work).
JIC = False; //If True, when superheating or alching, if out of runes, it will bank ores/bars.. else drop them if false.
DMP = True; //IF the SPS Maps aren't found, Download them and save them automatically. Fully optional.. Check the GrabMaps Funtion.
GOC = True; //Gold = True, Coal = False. In BETA.. DO NOT TOUCH.. LEAVE IT SET TO TRUE!

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '~~';
Pass := '~~';
Method := 4; //0 to bank, 1 to drop, 2 for alching, 3 for superheating and banking, 4 for heating and dropping.
PTS := 0; //Pouch To Summon.. 1 for Titan, 0 for nothing, 2 for Golem.
WorldInfo := [77,84]
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;

It consistently fails to bank the gold bars (Runs to the bank but it is supposed to drop the bars). Not sure why. Hopefully this helps you out, if you need the DebugImgForm let me know! Changed out option 4 for option 3 and it seems to be working quite well, hopefully can get a decent proggy this way for you!


========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 4 Minutes and 17 Seconds
Ores Mined: 52
Experience Earned: 9059
Experience/Hour: 126896
Ores/H: 728
===============================
The above report is a combination! But Still amazing xp/hr considering mining + smithing + Magic!

Sim Kai Long

2012-04-27 23:02:15

Hey guys, just got a quick question for WFK.
My stats currently are:
Attack: 92
Strength: 90
Defence: 85
Prayer: 70
Summoning: 52


Will it be feasible to use WFK?? (I'll try to get Bunyips with the Crimsons I get here ASAP).

illuminatiswag

2012-04-27 23:10:33

From: kailongsim
Hey guys, just got a quick question for WFK.
My stats currently are:


Will it be feasible to use WFK?? (I'll try to get Bunyips with the Crimsons I get here ASAP).


Yes i use it with 45 def and 60 atk and can use a whole inv of p pots before having to bank

Lillie_Services

2012-04-27 23:22:04

Quick question, does the armored zombie script goes back to bank and take food?

Second question, how does WFK work exactly? I started it in the cave and it was clicking at random places, never attacking, even when I went in front of the waterfriends…
Will it bank also?

Brandon

2012-04-27 23:29:56

From: Lillie_Services
Quick question, does the armored zombie script goes back to bank and take food?

Second question, how does WFK work exactly? I started it in the cave and it was clicking at random places, never attacking, even when I went in front of the waterfriends…
Will it bank also?



Uhhh what version is this? If its 2.48 - SPS 2.0 I'm going to remove it from the thread and force 2.46 - SPS 1.0.

@Hazzah

Thanks for the report. That has to be the most helpful report I've seen in weeks. That will definitely get it fixed in the next update. Might be tonight or in the morning. But I'll definitely look at it. Remember the script ur currently running is a test script aka Beta and not an official release so of course this sorta thing is expected a bit. I'll check it out now and most likely push it tonight or in the morning. Thanks for the details.


EDIT: Stupid Mistake.. I'll push the update tonight.. I found the problem. In the DropLRC Function, I passed it the GoldOre DTM instead of the GoldBar DTM and that gave the wrong uptext as well so instead it keeps trying to drop gold ores instead of bars.. Sorry for the confusion. Gimmie 5 minutes to make sure all is right.

EDIT: Finished Updating it.. I will put it on the main post.. Check back in 3 minutes and make sure the top of the thread states the correct time updated.

Sim Kai Long

2012-04-27 23:35:08

From: illuminatiswag
Yes i use it with 45 def and 60 atk and can use a whole inv of p pots before having to bank


Alright thanks dude. I'll give it a shot later today. Running AZK now to get some more attack levels.

Lillie_Services

2012-04-27 23:57:45

@ggz, I'm running 2.46, as I downgraded my SPS.

Brandon

2012-04-28 00:23:49

From: Lillie_Services
@ggzz, I'm running 2.46, as I downgraded my SPS.


That is indeed quite awkward. I can look into it in the morning I'm tired atm. Just updated LRC to 2.45B Fixed.

And it should bank. I think something is wrong with your RS Setup because I haven't heard any reported problems for 2.46. Only 2.48.

Sim Kai Long

2012-04-28 01:30:26

const
NOB = 0; //Number of bunyip's to withdraw..
NSP = 0; //Number of Summoning Potions To withdraw..
NOP = 14; //Number of prayer potion(4) to withdraw..
NOS = 0; //Minimum number of scrolls to have at all times..
NOF = 10; //Number of Food to withdraw..
WTE = 500; //When to Eat/What HP Level to eat at..
CBT = 5; //Current Bank Tab that contains all Items Needed..
PTS = 0; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD = 5; //When To Drink Combat Potions.. Formula: SKILL-Level + WTD = Drink. EX: (80 atk + 7) = (Drink when atk < 87).
WTI = True; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 100; //When to drink prayer pots.. It drinks if prayer gets below this number..
PTD = 'atkstr'; //Pots to Drink.. 0 = None, epure = ExtremeSet.. es = extrstr, ed = extrdef, ea = extratk.. See the HasPotion Function.
NOC = 1; //Number of EACH Combat Potion To Withdraw..
CLM = True; //Set to True if Wearing Void Elite or Armour With a Similar Colours To Pure Essence..
DSS = True; //True to use Dramen Staff Support.

DMP = True; //IF the SPS Maps aren't found, Download them and save them automatically. Fully optional.. Check the GrabMaps Funtion.
Paint = True; //Paint Report On Smart..
ITF = True; //True To Use the Item Picking Up Failsafe (Bit slower but more accurate and can result in more/less charms)..


With the above settings, the script is unable to equip the dramen staff and use the fairy ring.
It just gives me this in the debug:
** Warning in InvBox: Incorrect index: 0 **


If I started it in the cave, it doesn't drink prayer pot/eat food after the first few sip/food.

Hazzah

2012-04-28 07:54:41

From: ggzz

@Hazzah

Thanks for the report. That has to be the most helpful report I've seen in weeks. That will definitely get it fixed in the next update. Might be tonight or in the morning. But I'll definitely look at it. Remember the script ur currently running is a test script aka Beta and not an official release so of course this sorta thing is expected a bit. I'll check it out now and most likely push it tonight or in the morning. Thanks for the details.


EDIT: Stupid Mistake.. I'll push the update tonight.. I found the problem. In the DropLRC Function, I passed it the GoldOre DTM instead of the GoldBar DTM and that gave the wrong uptext as well so instead it keeps trying to drop gold ores instead of bars.. Sorry for the confusion. Gimmie 5 minutes to make sure all is right.

EDIT: Finished Updating it.. I will put it on the main post.. Check back in 3 minutes and make sure the top of the thread states the correct time updated.


Well, I figured there was no point in having a non useful "1t d0nt dr0p b4rs m4ng!!!!!!!1111!!!!111!!!!!1@@@@2"

Zyzolol

2012-04-28 11:05:55

From: ggzz
That is indeed quite awkward. I can look into it in the morning I'm tired atm. Just updated LRC to 2.45B Fixed.

And it should bank. I think something is wrong with your RS Setup because I haven't heard any reported problems for 2.46. Only 2.48.


NP, Hardest working man in the bizz right there :)

Zyzolol

2012-04-28 11:08:47

Btw, thanks for the LRC script, got me 99 in no time, flawlessly.

Here you go, don't have anything else to give you for now :)

[YOUTUBE]http://www.youtube.com/watch?v=YkA31t0n1Ew[/YOUTUBE]
[Youtube] - http://www.youtube.com/watch?v=YkA31t0n1Ew

Enjoy ^^

FloppyWien3r

2012-04-28 15:26:14

Hey ggzz.
I was just curious if you could update your summoner to be supportable with SPS 2?
If you don't want to or are thinking stfu floppywien3r or ugh i hate my life, that's okay I understand! :)

Brandon

2012-04-28 15:51:55

From: FloppyWien3r
Hey ggzz.
I was just curious if you could update your summoner to be supportable with SPS 2?
If you don't want to or are thinking stfu floppywien3r or ugh i hate my life, that's okay I understand! :)



Lol it's not that I don't want to.. It's just that it's impossible. SPS 2.0 won't load the maps:

http://villavu.com/forum/showthread.php?t=80727


See that thread for more details. I have the script updated. All the paths and stuff work. But with SPS 2.0 it's EXTREMELY slow AND I cannot get the maps to load. If I do, then it won't be slow.

Why? Here's an explanation:

SPS_GetMyArea was re-written to get the player position and from that point it tells you what map your standing in. Here's the problem:

SPS_SETUP(RUNESCAPE_SURFACE, '0_0CSS', '2_5'); //This will throw the largest error due to loading a custom and normal map at once.. if I can do that then it will be as speedy as possible..

Since it wasn't working for me I had to do:

//Load custom maps:
SPS_SETUP(RUNESCAPE_SURFACE, '0_0CSS');
//Do the get my area here.. Then reset the map back to the normal ones.
SPS_SETUP(RUNESCAPE_SURFACE, '2_5');

Because of this, calling setup twice, it results in the largest delay ever. We're not talking 1-2 seconds to get SPS_GETMyPos; We're talking 5+ seconds for it to determine the position.

I will attempt coh3n's solution. Only saw it just now.

loollool

2012-04-28 16:03:32

Was running alright last night, try to use it now and get this error



[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.


The bot Im talking about is the AZK

Brandon

2012-04-28 16:12:42

From: loollool
Was running alright last night, try to use it now and get this error



[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Simba\Includes\sps/sps.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.


The bot Im talking about is the AZK



Re-download the script..

illuminatiswag

2012-04-28 19:24:51

Hey ggzz is it possible to run a 1.0 and 2.0 script at the same time o.O ?

Example the WFK 1.0 and LRC 2.0

Timba

2012-04-28 23:44:19

LRC Miner 2.54B is running flawlessly, thank you =)!

Lillie_Services

2012-04-29 01:00:37

Hmmmm.

I have a strange problem here.
I'm running the AZK .92, but it's having problems eating… It always says it's out of food when it's clearly not…

Darcy_Oner

2012-04-29 03:28:15

With the LRC it runs to a mining spot, stands there for a few seconds, run to the bank and logs out.

bbassett

2012-04-29 10:08:18

Just a warning - left WFK on script manager for a few hours - came back to see I'd died - log showed huge list of SOS messages, nothing else. Ring Of Life was gone too, so guessing I got killed just as it kicked in. Not saying it was in any way the scripts fault, it's pretty flawless, but you can still die! I did already know that but got a bit complacent as the script worked flawlessly for days on end for 5000+ charms so far. Luckily, I only lost karils top/bottom & sara sword - could have been worse.

Brandon

2012-04-29 10:30:50

From: bbassett
Just a warning - left WFK on script manager for a few hours - came back to see I'd died - log showed huge list of SOS messages, nothing else. Ring Of Life was gone too, so guessing I got killed just as it kicked in. Not saying it was in any way the scripts fault, it's pretty flawless, but you can still die! I did already know that but got a bit complacent as the script worked flawlessly for days on end for 5000+ charms so far. Luckily, I only lost karils top/bottom & sara sword - could have been worse.


SPS 2.0 script will probably get you killed. Stick to SPS 1.0. What are your settings and levels? Also you shouldn't be using the script manager with these scripts.. Why? Because lets say your already low on food and SOS is called and it's running to the rings.. The manager goes and restarts your client. As soon as you log in, its going to start the mainloop all over again and then you die.

I've looked into LRC and it indeed does NOT stand there doing nothing.. so you have something set wrong.

Sim Kai Long

2012-04-29 10:33:08

Anyone able to repost a copy of the Summoner? paste.villavu.com is not loading.

Brandon

2012-04-29 11:07:15


{$DEFINE SMART}
{$i SRL/srl.simba}
{$i SPS/sps.simba}
{$I SRL/SRL/Misc/Debug.Simba}

const
PTS = 96; //The Level Required Of The Pouch To summon.

DMP = true;
Debugging = False;


Procedure DeclarePlayers;
begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
with Players[0] do
begin
Name := '';
Pass := '';
Pin := '';
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_RuneCrafting;
Active := True;
end;
end;


type
PouchStruct = record
Bool: Boolean;
Name: String;
Secondary: Integer;
EmptyPouch: Integer;
Shards: Integer;
Charm: Integer;
Ingredient: Integer;
end;

var
GoldOrig, BlueOrig, GreenOrig, CrimsonOrig, RingCount: Integer;

Function UsingFamiliar: Boolean; //By Flight. Modified highly!
Var
X,Y: Integer;
begin
Result := FindColorTolerance(X, Y, 11192179, 695, 130, 720, 155, 20);

if (Not Result) then
begin
if FindColorTolerance(X, Y, 3426817, 695, 130, 720, 155, 20) then
begin
Result:= False;
exit;
end;
MMouse(708, 144, 5, 5);
Repeat
GetMousePos(X, Y);
Wait(1000);
Until(PointInBox(Point(X, Y), IntToBox(691, 131, 720, 159)));
Result:= IsUptextMultiCustom(['ast', 'Cast', 'wallow', 'allow', 'hole', 'Whole', 'scroll', 'oll']);
end;
end;

Function InteractFamiliar(Option: TStringArray): Boolean; //By Flight.. Modified..
begin
if (not LoggedIn) then exit;
if UsingFamiliar then
begin
if (Option[0] = '') then
begin
MouseBox(695,140,740,155,1);
Result := True;
end else
begin
MouseBox(695,140,740,155, MOUSE_RIGHT);
if WaitOptionMulti(Option, 400) then
Result := True
else
srl_Warn('InteractFamiliar', 'Incorrect option', warn_AllVersions);
end;
end else
srl_Warn('InteractFamiliar', 'No familiar present!', warn_AllVersions);
end;

Function SummonPoints: Integer;
var
ColourString: String;
begin
Result:= GetMMLevels('summon', ColourString);
end;

Function SPS_GetMyArea: string;
var
Minimap: T3DIntegerArray;
t, map, ang, X, Y: integer;
begin
LProc:= 'SPS_GetMyArea';
if not LoggedIn then
Exit;

if not SPS_Loaded then
SPS_Load;

ang := round(rs_GetCompassAngleDegrees());

if (inRange(ang, 10, 350)) then
ClickNorth(SRL_ANGLE_HIGH);

t := getSystemTime;
Minimap := SPS_GatherMinimap;
if (High(Minimap) < 0) then
begin
SPS_DebugStr('[SPS] Did not gather Minimap.');
Exit;
end;

try
map := SPS_FindMapInMapEx(X, Y, SPS_Worldmap, Minimap, SPS_Surface.Tolerance);
result:= SPS_Areas[map];
except
SPS_DebugStr('[SPS] ERROR in SPS_GetMyArea: ' + ExceptionToString(ExceptionType, ExceptionParam));
SPS_WarnUser('SPS_GetMyArea', ExceptionToString(ExceptionType, ExceptionParam));
end;
end;

Function FoundSymbol(Ident: Integer; var X, Y, Dist: Integer): Boolean;
var
B: TBox;
TPA: TPointArray;
L,i,CTS: Integer;
ATPA,ATPA2: T2DPointArray;
begin
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
FindColorsTolerance(TPA, 12632256, MMX1, MMY1, MMX2, MMY2, 5);
FilterPointsPie(TPA, 0.0, 360.0, 0.0, 70.0, MMCX, MMCY);
ColorToleranceSpeed(CTS);
if Length(TPA) < 1 then
Exit;
ATPA := TPAtoATPAEx(TPA, 10, 10);
L := High(ATPA);
SetArrayLength(ATPA2, L+1);
for i := 0 to L do
begin
B := GetTPABounds(ATPA[i]);
with B do
begin
if (Ident = 1) then
FindColorsTolerance(ATPA2[i], 13679255, B.X1, B.Y1, B.X2, B.Y2, 10) //Transporter Symbol.
else if (Ident = 2) then
FindColorsTolerance(ATPA2[i], 2413294, B.X1, B.Y1, B.X2, B.Y2, 5) //Bank Symbol..
else if (Ident = 3) then
FindColorsTolerance(ATPA2[I], 1260388, B.X1, B.Y1, B.X2, B.Y2, 5) //Mining Symbol..
else if (Ident = 4) then
FindColorsTolerance(ATPA2[I], 2369228, B.X1, B.Y1, B.X2, B.Y2, 10);
Result := (Length(ATPA2[i]) > 0);
if Result then
begin
MiddleTPAEx(ATPA2[i], X, Y);
Dist := Distance(MMCX, MMCY, X, Y);
Exit;
end;
end;
end;
end;

Procedure OriginalCharmCount;
var
Gold, Blue, Crimson, Green, X, Y: Integer;
begin
if (GetCurrentTab <> Tab_Inv) then
GameTab(Tab_Inv);

Gold := DTMFromString('mWAAAAHicY2FgYJjGxMAwH4jnAPEUIH7CAMEvgPgVEOdE2aBgdqAYMmZEwyAAAFfeCjQ=');
Blue := DTMFromString('mWAAAAHicY2FgYDjMxMCwH4j3APERIH4IFHsKxA+A+AkQ8/LwwHF+Yy0DO1AMGTOiYRAAABmvCJU=');
Crimson:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');
Green := DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');

if (FindDTM(Gold, X, Y, MIX1, MIY1, MIX2, MIY2)) then
GoldOrig:= ItemAmount('inv', 'dtm', Gold, []);

if (FindDTM(Blue, X, Y, MIX1, MIY1, MIX2, MIY2)) then
BlueOrig:= ItemAmount('inv', 'dtm', Blue, []);

if (FindDTM(Crimson, X, Y, MIX1, MIY1, MIX2, MIY2)) then
CrimsonOrig:= ItemAmount('inv', 'dtm', Crimson, []);

if (FindDTM(Green, X, Y, MIX1, MIY1, MIX2, MIY2)) then
GreenOrig:= ItemAmount('inv', 'dtm', Green, []);

FreeDTM(Gold);
FreeDTM(Blue);
FreeDTM(Crimson);
FreeDTM(Green);
end;

Function ReturnSummoningInfo(Pouch: Integer): PouchStruct;
var
PS: PouchStruct;
begin
PS.EmptyPouch:= DTMFromString('mwQAAAHicjcq9CkBgAIXhw8bVugAZyGTwl79QFGWwfIvrERJxEU6SlVNPneFVACQy4JH/SKmginKKaWE300kbHbTTShON1NYuktCCaWhwHR1ZZKNrAgyihOiz+6vsvkg/vLsARuAd1Q==');
PS.Shards:= DTMFromString('mQwAAAHicY2ZgYHBmYmBwA2IPIH4K5L8B4udAfGTPKoYrZ3Yw9HfWMHAB+SDMD8SMSBgIAIcNCc8=');
Case Pouch Of
57:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYDjMxMCwH4j3APERIH4IFHsKxA+A+AkQ8/LwwHF+Yy0DO1AMGTOiYRAAABmvCJU=');;
if (Lowercase(PS.Name) = 'kyatt') then
PS.Ingredient:= DTMFromString('mggAAAHicY2NgYDjAxMBwBIgPM0HYx6H4CQMEvwTi10D8AcpesHwFw6qNmxgWrVzJMGP+fIa+CVOBokwMXEASG2bEgSEAAK14E9o=')
else if (Lowercase(PS.Name) = 'graahk') then
PS.Ingredient:= DTMFromString('mWAAAAHicY2FgYHBiYmBwBWIXIHYEYg5GBgYWIOYFYn4gjvZ1Y4j1tGOYPzGbYWp/IwMXUA8yZkTDIAAARB0Ggw==')
else if (Lowercase(PS.Name) = 'larupia') then
PS.Ingredient:= DTMFromString('mWAAAAHicY2FgYMhmYmDIh2IQm4uRgYEPiNmBmAGIy4JMGCr91Bjqg9QZaiMsGLiAwsiYEQ2DAABIOwX+');
end;

58:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYDjMxMCwH4j3APERIH4IFHsKxA+A+AkQ8/LwwHF+Yy0DO1AMGTOiYRAAABmvCJU=');;
PS.Ingredient:= DTMFromString('mlwAAAHicY2dgYJjOxMAwA4jnMkHYi4F4ChDPBmIuRgYGfkYIzQLEnEDMC8TCQHzs+AWGCxduMezZc5ShsLAMaBITmA+iuYAkLsyIB0MBAO7/D9k=');
end;

61:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mWAAAAHicY2FgYDjAxMCwF4gPAfFpIOZhZGDgA2IBIGYH4qyMGIaC3ESgSiYwmwvIQsaMaBgEAKfQBxQ=');
end;

62:
begin
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');;
PS.Ingredient:= 0; //Need a LossLess PNG or flawless DTM of Abyssal Charm;
end;

64:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mlwAAAHicfco7CoAwFETRSRo/rRsxIPEfAlmJS3HPIhYq3sJWH5xiZl4mqbfSgA4zEgI8LvYDG26c2GEMP9Oo4Asta6XGOVqrts6VYlRJ+mJ+vPcAq4MLzg==');
end;

66:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYJjGxMAwH4jnAPEUIH7CAMEvgPgVEOdE2aBgdqAYMmZEwyAAAFfeCjQ=');;
PS.Ingredient:= DTMFromString('mbQAAAHicY2VgYDBnYmCwBmJTIHYBYkcg/gYU/wHEf4D4ExD/BGKLWF4GPW9uBttUfgbTMB6gCBMDF5BEx4xYMBgAAIEbCLg=');
end;

67:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYJjGxMAwH4jnAPEUIH7CAMEvgPgVEOdE2aBgdqAYMmZEwyAAAFfeCjQ=');;
PS.Ingredient:= DTMFromString('mrAAAAHic42BgYDBnYmCwBmJbJgjbGYotgdgRiL8A1XwD4t9A/BeIv0NpJkYGhndAOjYygMHD1Y7BxsYYTOvraoBk4ZgLSOLDjAQwDAAA+ZAM7w==');
end;

68:
begin
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');;
PS.Ingredient:= DTMFromString('mWAAAAHicY2FgYDABYj0gtgZiOyCWYGRgkAFiKSBWAOLGmmqGxNhYhpL8fIa8zEwGLqAaZMyIhkEAAEz2BqM=');
end;

69:
begin
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');;
PS.Ingredient:= DTMFromString('mggAAAHicY2NgYLBhYmBwAGJHKO0ExJZA/Bko9w+IfwDxBwYIH0TPmWXAsHC+EUN/nw6QxwTGy5YYM3ABWdgwIw4MAQBTxQ0r');
end;

70:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mrAAAAHic42BgYLBkYmAwBWIbIHYAYmcmiJgblP4BVPMXiP8D8U8gZmBkYGAB4u9A5jsgzvU1YKgOM2NIdddlCLFWA4owwfHqJYsZuIAsfJiRAIYBAAEHDaU=');
end;

71:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYJjGxMAwH4jnAPEUIH7CAMEvgPgVEOdE2aBgdqAYMmZEwyAAAFfeCjQ=');;
PS.Ingredient:= DTMFromString('mrAAAAHic42BgYLBkYmAwA2I7ILYCYkcgdgdiFyaI3Hegmj9A/B+IPwLxByB+C8S/gJiJkYFh1uyFDJ1d/WA8ddochvqGVpAMw4SJ08A0F5DEhxkJYBgAADYZEzo=');
end;

72:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mbQAAAHicY2VgYLBiYmAwB2IbILYHYgcg/goU/wXEPxkg7PdAbKkqBMYzkvThmAsojo4ZsWAwAADdvAqa');
end;

73:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYDjMxMCwH4j3APERIH4IFHsKxA+A+AkQ8/LwwHF+Yy0DO1AMGTOiYRAAABmvCJU=');;
PS.Ingredient:= 0; //Need A Flawless DTM for Obsidian Charm.. or a Lossless PNG/Picture;
end;

74:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mbQAAAHicY2VgYLBkYmAwBWIrILaDsr8DxX8D8T8g/gPEX4C4J8uPYWVjPMOs0jCGuRURDG1p3gxcQHF0zIgFgwEAcakNGA==');
end;

75:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mWAAAAHicY2FgYLBhYmCwAmInILYE4vdAsR9A/AuIfwPxrAkGDP7ZNgy2IfoMQfl2DFxAMWTMiIZBAAD7UwkV');
end;

76:
begin
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');;
PS.Ingredient:= DTMFromString('mggAAAHicY2NgYLBjYmCwBmInIHaEsm2B+DdQ7i8Q/wLir0D8EYiZGBkY1sRHMEyLCmVYHRHE4OHqytBcW8sQ4OvLwAWUx4YZcWAIAABt0w3a');
end;

77:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= 0; //Need A Flawless DTM of the Talon Beast Charm.. OR a Lossess Picture/PNG;
end;

78:
begin
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');;
PS.Ingredient:= DTMFromString('mggAAAHicY2NgYDBgYmAwBWJzILZlgvCdgfgPUO4XEH8F4o9AzMAIoe0sVRhMDGQZLE0UGWzMlYAiTGDMBSSxYUYcGAIACswIsg==');
end;

80:
begin
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');;
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDBnYmAwBWJLILYBYgcg/gEU/w3Ef4D4CxB/BmIJmSUM8iqXGMSl5zIE+fkx+Pv4MHABxdExIxYMBgDt2ArP');
end;

83:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mwQAAAHicjcgxCoAwFAPQtLjodZxcFB2FSikfLHTo/RcHHcRBNFLpqoFHQkoAjQZqnfrRUf9qaaAVyUIHXbTTRoUCTnYIM4wZEWOAiIVzE1+deS+ouL6oH3JuMyoQUg==');
end;

88:
begin
PS.Charm:= DTMFromString('mbQAAAHicY2VgYDjAxMBwmglC7wPio0Csw8jAoAvE5kCsBsRGQJxflsbg6mfDEJkQzMDLywvGXED96JgRCwYDAJN9CHY=');;
PS.Ingredient:= DTMFromString('mWAAAAHicY2FgYLBiYmCwAGJTILYF4u9Asd9AzMDIwPAZSJWmmDD09fozTJ0SzFCYaMTABRRDxoxoGAQA5MAI+g==');
end;

92:
begin
//To be added later.. requires two ingredients -___- Which requires me editing my struct.
end;

96:
begin
PS.Charm:= DTMFromString('mWAAAAHicY2FgYChkYmDIBeIsKL2HkYHhACOE3gHEkfLScMzLw8PADtSDjBnRMAgAAJt8BrQ=');;
PS.Ingredient:= DTMFromString('mWAAAAHicY2FgYNgJxFuBeD8UbwPiPVAMYlsZqjOsryxjcLfRZzDXV2XgAoohY0Y0DAIAOkcJbg==');
end;
end;

Result:= PS;
end;

Procedure Shutdown(Reason: String);
begin
if BankScreen then
CloseBank;
Logout;
writeln(Reason);
TerminateScript;
end;

Function NearBank: Boolean;
var
X,Y,Dist: Integer;
begin
if FoundSymbol(2, X, Y, Dist) then
Result := (Dist < 15)
else
Result := False;
end;

Function InCW: Boolean;
var
X, Y, Dist: Integer;
begin
Result := (FoundSymbol(2, X, Y, Dist) or FoundSymbol(4, X, Y, Dist));
end;

Function WearRing: boolean;
var
RingDTM, X, Y: Integer;
begin
RingDTM := DTMFromString('mWAAAAHicY2FgYGAFYk4GCOACYg4omweKXVwcGESnSzKsmCDBUJ0lyGAEFEPGjGgYBADTGwTc');
GameTab(Tab_Inv);
if FindDTM(RingDTM, X, Y, MIX1, MIY1, MIX2, MIY2) then
begin
MMouse(X, Y, 5, 5);
if not BankScreen then
begin
ClickMouse2(MOUSE_LEFT);
Result := True;
end else if BankScreen then
begin
ClickMouse2(MOUSE_RIGHT);
if WaitOption('Wear', 1500) then
Result := True;
end;
if Result then
RingCount := 8;
end else
Result := False;
FreeDTM(RingDTM);
end;

Function InterfaceEmpty: Boolean;
var
X, Y: Integer;
begin
Result:= Not FindColorTolerance(X, Y, 39166, 26, 58, 439, 186, 25);
end;

Function WalkToBank: Boolean;
var
X, Y, Dist: Integer;
begin
if ((Not NearBank) and (InCW)) then
if (FoundSymbol(2, X, Y, Dist)) then
begin
MMouse(X, Y - 5, 2, 2);
wait(500);
ClickMouse2(MOUSE_LEFT);
fflag(0);
while(isMoving) do
wait(50);
end;
fflag(0);
while(isMoving) do
wait(50);
Wait(500);
Result:= NearBank;
end;

function DepositAllRandom: Boolean;
var
I, Count, Tries: Integer;
begin
Count:= InvCount;
Repeat
I:= RandomRange(10, 27);
if (ExistsItem(I)) then
begin
MouseItem(I, MOUSE_RIGHT);
ChooseOptionMulti(['t-A', 'All', 'it-Al']);
break;
end;
Inc(Tries);
Until((InvCount < Count) or (Tries > 5));
Result:= InvCount < Count;
Wait(1000);
end;

function DoBank(SummonOnly: Boolean): Boolean;
var
PS: PouchStruct;
X, Y, Tries, Kyatt, RingDTM: Integer;
NeedRing: Boolean;
begin
If (Not WalkToBank) then
exit;

GameTab(Tab_Inv);
OpenBankChest(SRL_BANK_CW);
if (PinScreen) then
if (Length(Players) > 0) then
if ((PinScreen) and (Players[CurrentPlayer].Pin <> '')) then
InPin(Players[CurrentPlayer].Pin);

If (Not BankScreen) then
exit;

DepositAllRandom;
if (Not UsingFamiliar) then
begin
Kyatt:= DTMFromString('mggAAAHicY2NgYDjCBMEHgPg4EO8G4tNA/BAodxeInwLxGyB+DsQvgLiuLJEhL9wLTM+b1cmwd+9WhvWrZjBIAuWwYUYcGAIAmloUPA==');
If FindDTM(Kyatt, X, Y, MBX1, MBY1, MBX2, MBY2) then
While(Not FindDTM(Kyatt, X, Y, MIX1, MIY1, MIX2, MIY2)) do
begin
FindDTM(Kyatt, X, Y, MBX1, MBY1, MBX2, MBY2);
MMouse(X, Y, 0, 0);
If (WaitUptextMulti(['att pou', 'yatt pou', 'kyatt po', 'rit kya'], 500)) then
begin
ClickMouse2(MOUSE_RIGHT);
if WaitOptionMulti(['w-1', 'raw-1'], 600) then
break;
MMouse(MSCX, MSCY, 0, 0);
end;
Inc(Tries);
if Tries > 5 then
Shutdown('Cannot Withdraw Kyatt');
end;
Tries:= 0; Wait(1000);
FreeDTM(Kyatt);
end;

if (Not SummonOnly) then
begin
PS:= ReturnSummoningInfo(PTS);
If FindDTM(PS.Ingredient, X, Y, MBX1, MBY1, MBX2, MBY2) then
While(Not FindDTM(PS.Ingredient, X, Y, MIX1, MIY1, MIX2, MIY2)) do
begin
FindDTM(PS.Ingredient, X, Y, MBX1, MBY1, MBX2, MBY2);
MMouse(X, Y, 0, 0);
//If (WaitUptextMulti(['Some Pouch Name'], 500)) then
begin
ClickMouse2(MOUSE_RIGHT);
if WaitOptionMulti(['w-A', 'raw-Al'], 600) then
break;
MMouse(MSCX, MSCY, 0, 0);
end;
Inc(Tries);
if Tries > 5 then
Shutdown('Cannot Withdraw Pouch Ingredients: ' + ToStr(PTS));
end;

Tries:= 0; Wait(1000);
GameTab(Tab_Inv);

if (PS.Bool) then
FreeDTM(PS.Secondary);
try
FreeDTM(PS.Ingredient);
FreeDTM(PS.Charm);
FreeDTM(PS.EmptyPouch);
FreeDTM(PS.Shards);
except end;
end;

Tries:= 0; Wait(1000);
NeedRing := (RingCount < 1);
if (NeedRing) then
begin
RingDTM := DTMFromString('mWAAAAHicY2FgYGAFYk4GCOACYg4omweKXVwcGESnSzKsmCDBUJ0lyGAEFEPGjGgYBADTGwTc');
If FindDTM(RingDTM, X, Y, MBX1, MBY1, MBX2, MBY2) then
While(Not FindDTM(RingDTM, X, Y, MIX1, MIY1, MIX2, MIY2)) do
begin
while (InvFull) do
if (ExistsItem(RandomRange(10, 27))) then
MouseItem(RandomRange(10, 27), MOUSE_LEFT);

FindDTM(RingDTM, X, Y, MBX1, MBY1, MBX2, MBY2);
MMouse(X, Y, 0, 0);
If (WaitUptextMulti(['uell', 'of due'], 500)) then
begin
ClickMouse2(MOUSE_RIGHT);
if WaitOptionMulti(['w-1', 'raw-1'], 600) then
break;
MMouse(MSCX, MSCY, 0, 0);
end;
Inc(Tries);
if Tries > 5 then
Shutdown('Cannot Withdraw Duelling Ring');
end;
FreeDTM(RingDTM);
Tries:= 0; Wait(1000);
WearRing;
end;
CloseBank;
Result:= True;
end;

Function SummoningRenew: Boolean;
var
Pouch, X, Y, tries, Summoning: Integer;
begin
if UsingFamiliar then
begin
Result:= True;
if Debugging then
writeln('Familiar Already In Use');
exit;
end;

Pouch := DTMFromString('mggAAAHicY2NgYDjCBMEHgPg4EO8G4tNA/BAodxeInwLxGyB+DsQvgLiuLJEhL9wLTM+b1cmwd+9WhvWrZjBIAuWwYUYcGAIAmloUPA==');

if (Not UsingFamiliar) then
begin
if (GetCurrentTab <> Tab_Inv) then
GameTab(Tab_Inv);
if (Not FindDTM(Pouch, x, y, MIX1, MIY1, MIX2, MIY2)) then
begin
DoBank(false);
CloseBank;
end;

if (BankScreen) then
CloseBank;

tries := 0;
if(FindDtm(Pouch, x, y, MIX1, MIY1, MIX2, MIY2) and (SummonPoints >= 20)) then
Repeat
if(not Loggedin) then
LoginPlayer;
if UsingFamiliar then
break;
FindNormalRandoms;
MMouse(x, y, 5, 5);
wait(500);
ClickMouse2(false);
wait(500);
ChooseOption('Summon');
if(FindBlackChatMessage('follower')) then
break;
tries:= tries + 1;
if(tries > 5) then
begin
FreeDTM(Pouch);
FreeDTM(Summoning);
exit;
end;
Until(UsingFamiliar = true);
end;
Result:= UsingFamiliar;
FreeDTM(Pouch);
end;

function FindTrapDoor: boolean;
var
B: TBox;
TPA: TPointArray;
ATPA: T2DPointArray;
CTS, X, Y, I: Integer;
begin
Result:= (SPS_GetMyArea = '0_0CSS');
if Result then
exit;

//(1150, 2055), (1160, 2065)
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(2.09, 0.37);
FindColorsSpiralTolerance(MSCX, MSCY, TPA, 5132370, MSX1, MSY1, MSX2, MSY2, 2);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);

if Length(TPA) < 1 then
Exit;
ATPA:= TPAToATPAEx(TPA, 116, 116);

If (Length(ATPA) < 1) then
exit;

SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
For I:= 0 To High(ATPA) do
begin
B:= GetTPABounds(ATPA[I]);
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.31, 1.88);
FindColorsSpiralTolerance(MSCX, MSCY, TPA, 2244960, B.X1, B.Y1, B.X2, B.Y2, 15);
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
if (Length(TPA) > 100) then
begin
MiddleTPAEx(TPA, X, Y);
MMouse(X, Y, 0, 0);
if (Distance(X, Y, MSCX, MSCY) > 20) then
DeleteValueInATPA(ATPA, I);

if (WaitUptextMulti(['pen', 'Open', 'pen Tra'], 600)) then
begin
ClickMouse2(MOUSE_RIGHT);
if (Not ChooseOptionMulti(['pen', 'Open', 'pen Tra'])) then
MMouse(MSCX - 20, MSCY - 20, 10, 10)
else
begin
fflag(0);
while(isMoving) do
wait(1);
continue;
end;
end else
begin
ClickMouse2(MOUSE_RIGHT);
WaitOptionMulti(['limb-down', 'limb', 'down Tr'], 600);
Result:= DidRedClick;
end;
if Result then
exit;
end;
end;
end;

function ClimbDown: Boolean;
var
Path: TPointArray;
begin
Result:= (SPS_GetMyArea = '0_0CSS');
if Result then
Exit;

Path:= [Point(1130, 2081), Point(1130, 2100), Point(1145, 2080), Point(1153, 2060)];
SPS_WalkPath(Path);
Result:= FindTrapDoor;
end;

Function InterfaceUp: boolean;
var
Text: String;
begin
Text:= GetTextAtExWrap(257, 31, 438, 51, 0, 5, 2, 2070783, 15, 'UpCharsEx');
Result:= ExecRegExpr('ummon', Text);
end;

Function FindOrangeObelisk: boolean;
var
Obelisk, X, Y, Tries: Integer;
begin
Result:= InterfaceUp;
if Result then
exit;
Tries:= 0;
Obelisk:= DTMFromString('mlwAAAHicY2dgYJBhhGBpKFYEYisg/guU+wjEL4D4ARAzAsVOMEDEjwNxq5c2Q0GCEUN3lR9DjrsAQ5G3IENeoh3D9lnpDCJAeRjmQmKDMCMeDAUAjBgPSQ==');
Repeat
Result:= FindDTM(Obelisk, X, Y, MSX1, MSY1, MSX2, MSY2);
if (Result) then
MMouse(X, Y, 0, 0);
if (isUptext('ouch')) then
Result:= True;
if (Result) then
break;
Inc(Tries);
Until(WaitUptext('ouch', 100) or (Tries > 20));
FreeDTM(Obelisk);

if (Result) then
begin
ClickMouse2(MOUSE_RIGHT);
if (Not ChooseOptionMulti(['fuse', 'fuse-pou', 'lisk', 'belisk', 'ouch Obe'])) then
MMouse(MSCX, MSCX, 0, 0);
Result:= InterfaceUp;
end;
end;

Function QuickEnable: Boolean;
var
X, Y, Tries: Integer;
begin
Result:= FindColorTolerance(X, Y, 105157, 201, 42, 210, 46, 10);
if Result then
exit;

Tries:= 0;
Repeat
if (Not FindColorTolerance(X, Y, 105157, 201, 42, 210, 46, 10)) then
begin
MMouse(X, Y, 0, 0);
ClickMouse2(MOUSE_LEFT);
MMouse(215, 50, 0, 0);
Result:= FindColorTolerance(X, Y, 105157, 201, 42, 210, 46, 10);
end;
Inc(Tries);
Until(Result or (Tries > 10));
end;

function InfuseObelisk: boolean;
var
GPS: TPoint;
Tries: Integer;
Down: Boolean;
begin
if(InCW) then
exit;

Repeat
Down:= ClimbDown;
Inc(Tries);
Until((Tries > 8) or Down);

Tries:= 0;
if(Down) then
begin
Wait(1000);
GPS:= SPS_GetMyPos;

fflag(0);
while(isMoving) do
wait(1000);

if (Not InterfaceUp) then
if (Not SPS_WalkToPos(Point(250, -150))) then
Mouse(628, 102, 0, 0, MOUSE_LEFT);

Tries:= 0;

while(Not InterfaceUp) do
begin
if (FindOrangeObelisk) then
break;
Wait(1000);
Inc(Tries);
if (Tries > 10) then
break;
end;

if (InterfaceUp) then
begin
if (QuickEnable) then
begin
Result:= InterfaceEmpty;
if(Result) then
exit;
MouseBox(44, 65, 88, 112, MOUSE_RIGHT);
if (Not ChooseOptionMulti(['e-A', 'fuse-Al'])) then
MMouse(MSCX - 50, MSCY - 20, 10, 10)
else
Result:= true;
end;
end;
end;
end;

Function GetRingCount: Integer;
var
S, S2: String;
BankOpened: Boolean;
begin
BankOpened:= BankScreen;
if (BankOpened) then
CloseBank;

GameTab(tab_equip);
if WearingItem(11) then
begin
MouseEquippedItem('ring', 3);
Wait(RandomRange(175, 350));
S := GetUpText;
Wait(RandomRange(175, 350));
S2 := Between('(', ')', S);
if not (S2 = '') then
begin
Writeln('We have '+S2+' ring charges left');
Result := StrToIntDef(S2, 8);
end
end else
Result := 0;

if (BankOpened) then
OpenBankChest(SRL_BANK_CW);
end;

Function TeleportTo(Where: String): Boolean;
var
T, T2: Integer;
begin
WearRing;
Case LowerCase(Where) of
'cw':
begin
if (InCW) then
begin
Result:= True;
exit;
end;
if GameTab(tab_Equip) then
begin
RingCount:= GetRingCount;
if WearingItem(11) then
begin
MouseEquippedItem('ring', mouse_right);
if WaitOptionMulti(['Castl','astl','e Wa','rs R'], 1000) then
begin
Wait(RandomRange(50,150));
GameTab(tab_Inv);
RingCount := (RingCount - 1);
MarkTime(T);
repeat
FindNormalRandoms;
if (TimeFromMark(T) > 4000) then
Exit;
if InCW then
Break;
Wait(1);
until (False)
Result := InCW;
end;
end;
end;
end;

'piscatoris':
begin
if (not UsingFamiliar) then
SummoningRenew;
if ((SPS_GetMyArea = '2_5') or (SPS_GetMyArea = '0_0CSS')) then
begin
Result:= True;
Exit;
end;

InteractFamiliar(['']);

MarkTime(T);
repeat
FindNormalRandoms;
SummoningRenew;
if (TimeFromMark(T) > 7000) then
Exit;
if FindNPCChatText('lepo', ClickLeft) then
break;
until(False)
Wait(RandomRange(975, 1250));
MarkTime(T2);
repeat
FindNormalRandoms;
if (TimeFromMark(T2) > 5000) then
begin
exit;
end;
if (SPS_GetMyArea = '2_5') then
Break;
Wait(1);
until (False)
if (SPS_GetMyArea = '2_5') then
Result := True;
end;
end;
end;

Procedure MainLoop;
var
Tries: Integer;
begin
DoBank(False);
SummoningRenew;
TeleportTo('piscatoris');
repeat
if (InfuseObelisk) then
break;
Inc(Tries);
Until((Not InterfaceUp) or (Tries > 3));
TeleportTo('cw');
Tries:= 0;
end;

Procedure DownloadImage(ImageName: String; Location: String);
var
Image, Path: string;
FP: Integer;
begin
Image:= GetPage(Location);
Path:= IncludePath + 'SPS\img\runescape_surface\' + ImageName + '.png';
Path:= Trim(Path);
FP:= CreateFile(Path);
WriteFileString(FP, Image);
CloseFile(FP);
end;

Function GrabMaps: Boolean;
var
CSSMap: String; //Map Locations
CName: String; //Map Names
begin
CName:= '0_0CSS';
CSSMap:= 'http://i.imgur.com/C5U6M.png';
if DMP then
begin
if (Not FileExists(IncludePath + 'SPS\img\runescape_surface\0_0CSS.png')) then
DownloadImage(CName, CSSMap);
end;
Result:= (FileExists(IncludePath + 'SPS\img\runescape_surface\0_0CSS.png'));
end;

Procedure RequirementsCheck;
begin
If (Not GrabMaps) then
RaiseException(erCustomError, 'SPS Maps Do Not Exist OR They Are Named Incorrectly!');
end;

begin
RequirementsCheck;
Smart_Server := 72;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;

SetupSRL;
DeclarePlayers;
LoginPlayer;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0CSS', '2_5', '3_10', '4_10']);

RingCount:= GetRingCount;
Repeat
MainLoop;
Until(False);
end.

bbassett

2012-04-29 11:14:34

From: ggzz
SPS 2.0 script will probably get you killed. Stick to SPS 1.0. What are your settings and levels? Also you shouldn't be using the script manager with these scripts.. Why? Because lets say your already low on food and SOS is called and it's running to the rings.. The manager goes and restarts your client. As soon as you log in, its going to start the mainloop all over again and then you die.

I've looked into LRC and it indeed does NOT stand there doing nothing.. so you have something set wrong.


(not LRC but WFK) Yep, that sounds about right! As I said, definitely not the scripts fault - it was just that it worked so well, I got greedy and put it on Script Manager overnight. Learnt my (6m loss) lesson! But the charms more than make up for the RSG loss. Settings are default, (other than I added pickups for snapd seeds, rune helms etc), I'm wearing Karils/Sara sword/Neitz/steadfast/fury and all stats are 99.. Usually last for about 130 Crimsons. Now I did try going back to SPS 1.0 for the Summoner and it still didn't work - But on your advice, I'll try again with more effort this time.

Brandon

2012-04-29 11:28:58

From: bbassett
(not LRC but WFK) Yep, that sounds about right! As I said, definitely not the scripts fault - it was just that it worked so well, I got greedy and put it on Script Manager overnight. Learnt my (6m loss) lesson! But the charms more than make up for the RSG loss. Settings are default, (other than I added pickups for snapd seeds, rune helms etc), I'm wearing Karils/Sara sword/Neitz/steadfast/fury and all stats are 99.. Usually last for about 130 Crimsons. Now I did try going back to SPS 1.0 for the Summoner and it still didn't work - But on your advice, I'll try again with more effort this time.



I'm actually looking into the summoner atm.. Its very hard to fix.

bbassett

2012-04-29 11:41:57

From: ggzz
I'm actually looking into the summoner atm.. Its very hard to fix.


So it's not me screwing something up? That makes a change :-) When it was working, I tried making / adding a DTM for 85 (swamp Lizard) - spent 3 hours and still couldn't get it working. I followed all the guides, but still no joy - gave up and used the Barkers instead!
Why is SPS2.0 so bad? Also, is there an easy way to tell what SPS version a script needs?

Sim Kai Long

2012-04-29 11:47:51

Hey ggzz, using SPS 1.0 for the summoner,
[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] (100:3): Unknown identifier 'LProc' at line 99
Compiling failed.


Edit: LOlwtf @ missing declarations at the start. Got it to compile.haha

ShadowsTM

2012-04-29 12:12:37

Just wondering any plans for when the troll invasion will be updated :) Thanks for the scripts

Brandon

2012-04-29 12:13:25

From: bbassett
So it's not me screwing something up? That makes a change :-) When it was working, I tried making / adding a DTM for 85 (swamp Lizard) - spent 3 hours and still couldn't get it working. I followed all the guides, but still no joy - gave up and used the Barkers instead!
Why is SPS2.0 so bad? Also, is there an easy way to tell what SPS version a script needs?



The main post should have what versions a script needs. And SPS 2.0 is bad because in that piscatoris area, it takes 5 seconds to get a player's position. In the ancient caverns, it doesn't give a position at all so I used DTM's.

You cannot load a Custom with a normal map. You cannot load 2 dungeon maps either.. Example:

RUNESCAPE_OTHER, ['zanaris', 'ancient_cavern'].. These are maps that are NOT custom. These maps come with SPS but you cannot do this.

It doesn't allow this. I have no clue why but if you try you will get:
[Banana]
SPS_Setup(): Invalid dungeon areas. You can only select one!
Error: Exception: Access violation at line 305
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3]
[/Banana]

The main line your looking at is the Invalid Dungeon areas. "You can only select one!". That's pretty dumb imo because these scripts require MORE than just one area -_- which SPS 1.0 allows.

Custom maps in SPS 2.0 gives the area: Point(-1, -1); At piscatoris.

See here: http://villavu.com/forum/showthread.php?t=80727

I can go on on why it sucks far more than SPS 1 but meh.. + Coh3n worked hard on SPS 2.0. SPS 2.0 is more accurate IF you can even get it to work.

If someone has the oldest version of the summoning script, they can share it and it will definitely work with 1.0.

bbassett

2012-04-29 12:44:04

From: ggzz

(………)

I can go on on why it sucks far more than SPS 1 but meh.. + Coh3n worked hard on SPS 2.0. SPS 2.0 is more accurate IF you can even get it to work.

If someone has the oldest version of the summoning script, they can share it and it will definitely work with 1.0.


Wow - great answer - thanks for taking the time. I *think* I've put it back to SPS1 okay - but now……….pastebin not working to get WFK Script: (v2.47S SPS 1.0):. so I can test it

Can someone paste it here? I'm in no hurry though - happy to wait until it's back up

bbassett

2012-04-29 12:55:00

I hope you don't mind me posting this - it's not my place to upload stuff I think. but it works for me. But I had this old version of the summoner and I think it's for v 1.0 - it does load & run okay but I haven't run it properly as far as actually summoning.

****Sorry for the double post

FloppyWien3r

2012-04-29 13:58:55

LOl i tried downgrading to SPS 1 on my laptop…lol i really messed it up now I just can't run scripts on it :P I'm over it.
(Goodthing It was on my laptop)

Ashihtaka

2012-04-29 14:50:15

From: FloppyWien3r
LOl i tried downgrading to SPS 1 on my laptop…lol i really messed it up now I just can't run scripts on it :P I'm over it.
(Goodthing It was on my laptop)


Try following this:
http://villavu.com/forum/showpost.ph...2&postcount=15

kingob

2012-04-29 16:50:47

Ahhh paste.Villavu is not loading, any other way to down the load the SPS 1 version of Waterfiends? Thanks.

illuminatiswag

2012-04-29 19:19:06

Trying to run the lrc on my VM and getting this everything is updated :(

[Error] C:\Simba\Includes\Sps/Sps.Simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.

tryed running all 3 versions and nothing and im 100% sure everything is updated i did a over ride on the updates incase and still getting that error

smitty1234

2012-04-29 20:50:38

link for coding doesnt open for paste.villavu links, cant get waterfiends :(

Brandon

2012-04-29 20:56:07

I think paste.villavu is down :S Iunno. Uhh Illuminati your SPS is 1.0. You need 2.0 for LRC.

z92

2012-04-30 08:20:44

Could you
-post the newest version of WFK please? Paste has been down for a few days. :) Thank you in advance mate

Ricky

2012-04-30 08:32:35

From: z92
Could you
-post the newest version of WFK please? Paste has been down for a few days. :) Thank you in advance mate


I second this.

Brandon

2012-04-30 10:55:54

2.46 SPS 1:
http://pastebin.com/vvSm6VRe

2.49 SPS 2:
http://pastebin.com/Zvm49mmC

AZK 1.92:
http://pastebin.com/bEyDXqYG

LRC 2.54B:
http://pastebin.com/vv6CFnkp


All are now on the mainpost.

bbassett

2012-04-30 11:08:47

From: ggzz

(….)
All are now on the mainpost.


Thanks ggzz, much appreciated

valiona

2012-04-30 14:55:22

The hyperlink for the WFK script on the first page seems to be pointing to paste.villavu.com still.

Thanks for the re-upload.

Brandon

2012-04-30 14:59:40

From: valiona
The hyperlink for the WFK script on the first page seems to be pointing to paste.villavu.com still.

Thanks for the re-upload.


WTH? Ur right.. But it says Pastebin :S

I have no clue why but it's a bug with the thread/forum. Happens to me all the time and I have to backup the mainpost, delete the mainpost.. Repost the mainpost all with new links.. It's annoying and I'll do it later.

Guess Villavu doesn't like firefox. Seems to only happen in firefox.

outbuster

2012-04-30 16:03:50

WFK 2.49 is working really good for me atm. i've ran it for over 24 hours straight and no problems yet:)

i only once noticed it didnt summoned a bunyip, then it ran back to bank etc. and then back to the cave and then it did summon. so not rlly a big deal, but u might wanted to know:)

kingob

2012-04-30 17:08:32

Im using the sps 1 waterfiend script, it does work and summons bunyip, attacks waterfiends etc but it waits a min or 2 before putting on prayer when it gets the cavern and it waves the mouse all over the screen.

It also clicks on my player alot and generally right clicks all over the screen, on the waterfiends, my bunyip, the water and the rocks and seems to leave some charms on the ground.

Im using neitz, black d hide, zammy spear and am maxed mellee. Just wondering if this is how the script is if it is just me? Thanks.


P.S. This is my set up
 const
NOB = 2; //Number of bunyip's to withdraw..
NSP = 1; //Number of Summoning Potions To withdraw..
NOP = 12; //Number of prayer potion(4) to withdraw..
NOS = 50; //Minimum number of scrolls to have at all times..
NOF = 4; //Number of Food to withdraw..
WTE = 500; //When to Eat/What HP Level to eat at..
CBT = 8; //Current Bank Tab that contains all Items Needed..
PTS = 1; //Pouch To Summon.. 1 for Bunyip, 0 for nothing, 2 for Unicorn.
WTD = 12; //When To Drink Combat Potions.. Formula: SKILL-Level + WTD = Drink. EX: (80 atk + 7) = (Drink when atk < 87).
WTI = False; //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).
WTP = 500; //When to drink prayer pots.. It drinks if prayer gets below this number..
PTD = 'epure'; //Pots to Drink.. 0 = None, epure = ExtremeSet.. es = extrstr, ed = extrdef, ea = extratk.. See the HasPotion Function.
NOC = 2; //Number of EACH Combat Potion To Withdraw..
CLM = True; //Set to True if Wearing Void Elite or Armour With a Similar Colours To Pure Essence..
DSS = False; //True to use Dramen Staff Support.

DMP = True; //IF the SPS Maps aren't found, Download them and save them automatically. Fully optional.. Check the GrabMaps Funtion.
Paint = True; //Paint Report On Smart..
ITF = True; //True To Use the Item Picking Up Failsafe (Bit slower but more accurate and can result in more/less charms)..

Brandon

2012-04-30 17:16:43

Kingbob check your runescape settings and see if it's set right. That's awkward as I've never ever had that reported before.

kingob

2012-04-30 17:25:43

From: ggzz
Kingbob check your runescape settings and see if it's set right. That's awkward as I've never ever had that reported before.



Ye im fixed screen, safe mode, max brightness etc. Does it ever click on your player for you? Would anything like the issue Sin had a few pages back with the faulty simba?

Should I have auto retaliate on?

P.S. it seems to be running better now that the Waterfiends are no longer aggressive.

Lillie_Services

2012-04-30 17:35:00

Where am I supposed to start the WFK script? :O

Brandon

2012-04-30 17:41:24

From: kingob
Ye im fixed screen, safe mode, max brightness etc. Does it ever click on your player for you? Would anything like the issue Sin had a few pages back with the faulty simba?



I'll look into it but I doubt I'll be replicate it.. I cannot think of a reason such a problem would exist but yeah I'll look into it.

Yes you need autoretaliate or else your just going to be getting hit like mad.. It use InFight which checks for the HP bar.. as long as it's there, ur considered in fight even if ur not hitting anything.. Auto-retaliate fixes that.

kingob

2012-04-30 17:49:48

From: ggzz
I'll look into it but I doubt I'll be replicate it.. I cannot think of a reason such a problem would exist but yeah I'll look into it.

Yes you need autoretaliate or else your just going to be getting hit like mad.. It use InFight which checks for the HP bar.. as long as it's there, ur considered in fight even if ur not hitting anything.. Auto-retaliate fixes that.


Ok cool, ill tell you what leave it with me for the night and ill do a run with debugging on and see if I can figure it out and ill get back to you tomorrow.


Thanks for the replys any way.

outbuster

2012-04-30 18:08:34

hey, i just have a little tip maybe u could add an option to turn praying off when at full health.

for even longer trips and more cost efficient ofcourse even though the pray pots prices are a joke compared to few years ago :)

raggin wests

2012-04-30 19:53:17

How do i download the waterfiends?….

Ricky

2012-04-30 23:08:01

From: ggzz
I have to look into the staff.. might have to go make one inorder to test it.


Nice to see it fixed, I have one recommendation though.

Because the staff has only 3 attack styles and Saradomin Sword/Zamorakian Spear has 4, it will be in block once you switched between the two (if you have it on crush before).

So could you add in the Dramen staff support that it will switch attack style to crush once it entered the cave? :)

Edit:
I added: SetFightMode(3); on line 5940 after: TryDramenStaff(False);
with WFK 2.47S sps 1.0.
This ofc is just a quick fix, and will also be done if you have Dramen staff support turned off, I don't know if you would want that in your script or not.

Brandon

2012-05-01 00:00:05

From: Riyyi
Nice to see it fixed, I have one recommendation though.

Because the staff has only 3 attack styles and Saradomin Sword/Zamorakian Spear has 4, it will be in block once you switched between the two (if you have it on crush before).

So could you add in the Dramen staff support that it will switch attack style to crush once it entered the cave? :)

Edit:
I added: SetFightMode(3); on line 5940 after: TryDramenStaff(False);
with WFK 2.47S sps 1.0.
This ofc is just a quick fix, and will also be done if you have Dramen staff support turned off, I don't know if you would want that in your script or not.


Add this to line 4129:

if (Bool) then
SetFightMode(3);

Zerkeronrs7

2012-05-01 04:40:49

[Hint] C:\Simba\Includes\SRL/SRL/core/mapwalk.simba(1353:3): Variable 'BOX' never used at line 1352
[Error] C:\Users\Jack\Desktop\Simba scripts\Good scripts\LRC v2.53.Simba(3751:9): Unknown identifier 'SPS_BLINDWALK' at line 3750
Compiling failed.

Any help please? :)

kingob

2012-05-01 05:13:55

The script stopped at the bank when it tried to take out swallow whole scrolls

[--------------------------------------------]
[ ~WFK~ v2.47S ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 53m 39s ]
[ Experience: 56403 ]
[ Exp/hour: 63078 ]
[--------------------------------------------]
[ Blue: 2 ]
[ Gold: 9 ]
[ Green: 3 ]
[ Crimson: 55 ]
[ Charms/Hr: 77 ]
[--------------------------------------------]
Prayer: 356
~SOS~ Activated
~SOS~ Activated
Prayer: 148
Prayer On: True
Prayer: 148
Prayer: 148
Prayer On: True
Out of Prayer: False
Prayer: 142
Prayer On: False
Bank Bank booth / 3 more options
[('Bank Bank booth', (163, 112, 270, 121), (161, 108, 304, 192)), ('Collect Bank booth', (163, 128, 284, 137), (0, 0, 0, 0)), ('Walk here', (163, 144, 226, 153), (0, 0, 0, 0)), ('Examine Bank booth', (163, 160, 292, 169), (0, 0, 0, 0)), ('Cancel', (163, 176, 204, 185), (0, 0, 0, 0))]
Withdraw-1 C!ue sc!-oll (l.!ard, ./ 7 more options
..
Withdraw-1 Ra.', sl.!a!-lr / 7 more options
Error: Exception: Type Mismatch at line 5708
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 4, 5]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]


Thanks for the script by the way its working very well now!

Brandon

2012-05-01 05:28:26

Since the release of the very first version, the uptexts in Zanaris has always been broken.. Thus to fix that I made my own functions for finding uptexts which ppl said were too long even though it only took 1.3 seconds..

So to get around that instead I used bank tabs. This allowed the user to set a banktab with ONLY the items they want the script to see.

You on the other hand have:
[Banana]
Withdraw-1 C!ue sc!-oll (l.!ard, ./ 7 more options
..
Withdraw-1 Ra.', sl.!a!-lr / 7 more options
[/Banana]

As you can see, the uptext is broken badly but I can tell that that's a cluescroll in your tab. Make sure your banktab is set and your items in there are correct.
Also the uptext seems even more degraded than before as I see it's trying to withdraw a RAW shark where the uptext there is absolutely horrible. It's supposed to try 3-5 times and then log you out. Not sure what mismatch it's talking about at line 5708.. There is no mismatch or else it wouldn't even compile in the first place.

If Boolean then.. is proper and correct :S

I can try to fix the uptext or make stronger DTM's and hope it works for everyone but there is really nothing more I can do to actually get it to withdraw 100% of the time without using my own (slower.. 1.3s) function "UptextBroken(Chars: String)".. At most its around 97% without it.

The only guys that can actually fix the uptext legit style is the Simba developers and I've already reported it since WFK v0.1. Wizzup is busy and cannot tend to it atm I assume. I was told to use the Simba filters with OCR bench but the current version of Simba doesn't allow it. I'd have to compile it myself and post it which I'm sure no one wants. I'm not too fond of posting exe's. I'd rather everyone compile simba themselves if that is the case.

kingob

2012-05-01 05:44:08

From: ggzz
Since the release of the very first version, the uptexts in Zanaris has always been broken.. Thus to fix that I made my own functions for finding uptexts which ppl said were too long even though it only took 1.3 seconds..

So to get around that instead I used bank tabs. This allowed the user to set a banktab with ONLY the items they want the script to see.

You on the other hand have:
[Banana]
Withdraw-1 C!ue sc!-oll (l.!ard, ./ 7 more options
..
Withdraw-1 Ra.', sl.!a!-lr / 7 more options
[/Banana]




As you can see, the uptext is broken badly but I can tell that that's a cluescroll in your tab. Make sure your banktab is set and your items in there are correct.
Also the uptext seems even more degraded than before as I see it's trying to withdraw a RAW shark where the uptext there is absolutely horrible. It's supposed to try 3-5 times and then log you out. Not sure what mismatch it's talking about at line 5708.. There is no mismatch or else it wouldn't even compile in the first place.

If Boolean then.. is proper and correct :S

I can try to fix the uptext or make stronger DTM's and hope it works for everyone but there is really nothing more I can do to actually get it to withdraw 100% of the time without using my own (slower.. 1.3s) function "UptextBroken(Chars: String)".. At most its around 97% without it.

The only guys that can actually fix the uptext legit style is the Simba developers and I've already reported it since WFK v0.1. Wizzup is busy and cannot tend to it atm I assume. I was told to use the Simba filters with OCR bench but the current version of Simba doesn't allow it. I'd have to compile it myself and post it which I'm sure no one wants. I'm not too fond of posting exe's. I'd rather everyone compile simba themselves if that is the case.



Ok thanks I was leaving my drops in the same tab but I will move them out so it only what I need.

[--------------------------------------------]
[ ~WFK~ v2.47S ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 22m 18s ]
[ Experience: 25698 ]
[ Exp/hour: 69090 ]
[--------------------------------------------]
[ Blue: 1 ]
[ Gold: 5 ]
[ Green: 1 ]
[ Crimson: 27 ]
[ Charms/Hr: 91 ]
[--------------------------------------------]


The difference in charm rate between a high population/fast respawn rate and a low population/slow respawn rate is very noticeable as I am now getting over 90 charms an hour. It is constantly in combat because the Waterfiends are respawning and auto attacking me very quickly.

Also in the Fighting Procedure if you do not have

WTI = True;     //Wait 1-2 Second AFTER fights for Items to appear before Picking Up Items.
TTW = 2000; //Time to wait before picking up Items AFTER a kill if enabled; (Milliseconds).


set to true then your summoning familiar does not get renewed as it is not in the main fighting loop. I just put

SummoningRenew(PTS);        

before
 If WTI then    
In Fighting and its renewing my Bunyip now.

Thanks for all the charms.

John

2012-05-01 07:57:16

+1 for you, you are keeping up to date with all of the problems and tending to them with a speed unmatched anywhere else!

Could you tell me what i should wear and how i should start it with no banking(haven't done the quests :P)

Stats:
80 Atk(no C Maul)
99 Strength
42 Def
90 Hp
95 Mage
95 Prayer
77 Summoning(i wanna use a bunyip for extra long run times.)


~Evlin

Zerkeronrs7

2012-05-01 09:32:55

From: Evlin
+1 for you, you are keeping up to date with all of the problems and tending to them with a speed unmatched anywhere else!

Could you tell me what i should wear and how i should start it with no banking(haven't done the quests :P)

Stats:
80 Atk(no C Maul)
99 Strength
42 Def
90 Hp
95 Mage
95 Prayer
77 Summoning(i wanna use a bunyip for extra long run times.)


~Evlin


use elite void>normal void> black d'hide
a sara sword, and a ring of life
The rest doesn't really matter too much

Ricky

2012-05-01 09:47:26

From: zekeronrs7
use elite void>normal void> black d'hide
a sara sword, and a ring of life
The rest doesn't really matter too much


Karils have better magic defense bonus.

Kyle Undefined

2012-05-01 10:00:17

ggzz, I was thinking about your SPS issue. Couldn't you just load the required map when needed? Instead of trying to load them both at once?

Sorry if you've already did this, haven't looked at the code :p

kingob

2012-05-01 10:51:52

From: Kyle Undefined
ggzz, I was thinking about your SPS issue. Couldn't you just load the required map when needed? Instead of trying to load them both at once?

Sorry if you've already did this, haven't looked at the code :p



Or what about if you made a custom map with both Zanaris and the Ancient Cavern on the same map with black in between and just loaded that?

Brandon

2012-05-01 13:01:37

From: kingob
Or what about if you made a custom map with both Zanaris and the Ancient Cavern on the same map with black in between and just loaded that?



@Both you and Kyle.. I've actually loaded both maps when needed. You have no idea how slow it is though.

When I do it that way, calling SPS_GetMyPos takes 5+ seconds. You can see here:


Function SPS_GetMyArea: string;
var
GPS: TPoint;
begin
Result := '-9999';

SPS_SETUP(RUNESCAPE_SURFACE, ['0_0CSS']);
GPS:= SPS_GetMyPos;

if (SPS_PosOnMM(Point(235, ...)) then
Result:= '0_0CSS';

SPS_SETUP(RUNESCAPE_SURFACE, ['2_5', '3_10', '4_10']);
SPS_PosOnMM(Point(1199, ...)
Result:= '2_5';
end;

begin
SETUPSRL;
SPS_SETUP(RUNESCAPE_SURFACE, ['2_5', '3_10', '4_10']);

writeln(SPS_GetMyArea);
end;

The above takes forever to print an area.

kingob

2012-05-01 16:50:39

I mean why dont you do this and put it in RUNESCAPE_OTHER then you only have to call one map, you just get your position using the cords.







Edit
I have changed the DTMs to flasks instead of potions and I am now lasting nearly 2 hours a trip with just a Bunyip, prayer flasks, extremes and 3 rocktails. Thank you ggzz :wub:

[--------------------------------------------]
[ ~WFK~ v2.47S ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 01h 23m 07s ]
[ Experience: 92056 ]
[ Exp/hour: 66453 ]
[--------------------------------------------]
[ Blue: N/A ]
[ Gold: 8 ]
[ Green: 6 ]
[ Crimson: 102 ]
[ Charms/Hr: 83 ]
[--------------------------------------------]

Prometheus

2012-05-01 19:50:50

For the AZK script, I updated the DTM for the Monkfish, but it still won't eat. Can someone please help? Will highly be appreciated!

Brandon

2012-05-01 19:57:38

From: kingob
I mean why dont you do this and put it in RUNESCAPE_OTHER then you only have to call one map, you just get your position using the cords.







That would be good but Waterfiends has no problem loading both custom maps (Summoning has the problem). I can try that I guess but I'll have to re-write a lot of the script like the paths and area finding. I just might do that for the ease of updating.

John

2012-05-02 00:07:36

Ggzz could you put in simple form what seems to be going wrong for other people, i have not yet tried this script but When i do i will look out for them.

Brandon

2012-05-02 00:46:00

From: Evlin
Ggzz could you put in simple form what seems to be going wrong for other people, i have not yet tried this script but When i do i will look out for them.


uhh I don't know if your asking if anything is wrong with the scripts OR if your asking me to add a form to them to make option choosing easier.

As per your PM, I would recommend Karils and Sarasword with neitz helm.

I'll try and add a GUI or fix all bugs either tomorrow or the day after because I'm preparing to go on vacation so you guys might not see an update in a while after that. Thus I'll be fixing bugs and updating all day that day.

Zerkeronrs7

2012-05-02 04:21:25

From: Riyyi
Karils have better magic defense bonus.


He's only 42 def though. Which means he can't wear karils…

John

2012-05-02 06:37:30

sounds great, i think i'll try void instead of karils :/

paronizzy

2012-05-02 09:09:39

I just like to say that i have bin running WFK2.48 for the last few days and probably had it running for a total of 24hours with no flaws. I was just wondering if its possible for me or you(ggzz) to make it be able to pick up SOF spin tickets as i have noticed it doesn't pick them up. If so how would i go about this?
Thank you for your amazing scripts!
Kind regards
Paronizzy

Sim Kai Long

2012-05-02 09:44:31

Hey for you guys using WFK with bunyips. What are your setups? Like how many prayer pots/food/etc?

My stats are 91 atk, 92 str, 85 def, 97 mage.

loollool

2012-05-02 10:42:27

Having some problems with AZK, It keeps trying to attack other zombies when its already fighting 1, just looks blatent

loollool

2012-05-02 10:47:18

Also sometimes the script runs flawlessly, but currently its not eating any food even tho I have selected to eat at 700 Lp (monkfish) Shit is annoying -_-


Got the latest simba all updated + correct settings

bbassett

2012-05-02 11:08:56

From: kailongsim
Hey for you guys using WFK with bunyips. What are your setups? Like how many prayer pots/food/etc?

My stats are 91 atk, 92 str, 85 def, 97 mage.


I use Karils,sara & Neitz. I load up with 3pouches, 50scrolls, 5Rocktails, 12PrayerPots, 1Summoning.
I know this leaves 6 spaces free, but I added things for it to pick up and I was always getting 'inventory full' messages. This lasts for about 120-130 crimsons @ 70hr.
I did mess with overloads, strength potions but it didn't seem to withdraw overloads, and if I added manually, it made little or no difference overall, the extra 3 prayer potions I could carry more than made up for the slight increase in kill rate.
I wish it could use prayer flasks (and renewal!) instead - this would be like carrying an extra 7 prayer potions - I've tried to create my own dtm's for a different script and failed miserably but I might try again.

By the way, Thanks GGZZ, I've hit 8000 crimsons today - all thanks to you and this script - 4k more for 99 summoning. You only have to look through the code to see how much work you've put into this - very much appreciated

Sim Kai Long

2012-05-02 11:21:45

From: bbassett
I use Karils,sara & Neitz. I load up with 3pouches, 50scrolls, 5Rocktails, 12PrayerPots, 1Summoning.
I know this leaves 6 spaces free, but I added things for it to pick up and I was always getting 'inventory full' messages. This lasts for about 120-130 crimsons @ 70hr.
I did mess with overloads, strength potions but it didn't seem to withdraw overloads, and if I added manually, it made little or no difference overall, the extra 3 prayer potions I could carry more than made up for the slight increase in kill rate.
I wish it could use prayer flasks (and renewal!) instead - this would be like carrying an extra 7 prayer potions - I've tried to create my own dtm's for a different script and failed miserably but I might try again.

By the way, Thanks GGZZ, I've hit 8000 crimsons today - all thanks to you and this script - 4k more for 99 summoning. You only have to look through the code to see how much work you've put into this - very much appreciated


I really appreciate your help haha. Just got mine setup accordingly. Thanks!
Btw, what do you mean by "This lasts for about 120-130 crimsons @ 70hr."
70hr? :confused:

Brandon

2012-05-02 11:24:57

Ahh Nice!! Glad it's working. I can add prayer flasks I guess. I was planning on re-writing the way it withdraws since I made a ton of custom functions that would allow the user to easily add and remove things from the script.

Something like:

Function WaitAmount(Item, Amount, TimeToWait: Integer): Integer;
var
T, Count: integer;
begin
Count:= 0; Result:= 0;
T := (GetSystemTime + TimeToWait);
while (GetSystemTime < t) do
begin
Count:= ItemAmount('inv', 'dtm', Item, []);
if (Count >= Amount) then
begin
Result:= Count;
Break;
end;
Wait(50);
end;
end;

Function WithdrawDTM(Item, HowMany: Integer; ItemUptext: TStringArray): Boolean;
var
X, Y, T, ItemCount: Integer;
begin
if (Not BankScreen) then
Exit;

ItemCount:= ItemAmount('inv', 'dtm', Item, []);
if (WaitFindDTMEx(Item, X, Y, MBX1, MBY1, MBX2, MBY2, 50, 1500)) then
begin
MMouse(X, Y, 5, 5);
if (WaitUptextMulti(ItemUptext, 500)) then
begin
if (HowMany = 1) then
ClickMouse2(MOUSE_LEFT)
else if (HowMany = 0) then
begin
ClickMouse2(MOUSE_RIGHT);
WaitOptionMulti(['w-A', 'draw-All'], 600);
end else
begin
ClickMouse2(MOUSE_RIGHT);
if (Not WaitOptionMulti(['w-' + IntToStr(HowMany), 'draw-' + IntToStr(HowMany)], 1000)) then
if WaitOptionMulti(['w-X', 'draw-X'], 600) then
begin
Wait(1000);
if (Not BankScreen) then
exit;
T:= GetSystemTime + 10000;
while (T >= GetSystemTime) and (not (InRange(CountColor(0, 250, 396, 307, 410), 155, 165))) do
Wait(50);
TypeSend(ToStr(HowMany - ItemCount));
end;
end;
end;
end;
Result:= (HowMany >= WaitAmount(Item, HowMany, 1000));

if (HowMany = 0) then
Result:= WaitFindDTM(X, Y, Item, 1000);
end;

This would just be supplied a DTM and ensures that the script withdraws it without delay. It also doesn't have to type in the amount every time. If it right clicks and sees the amount, it will choose that option instead of Withdraw-X.

This way, all you do is give it a prayerflask dtm and it will withdraw it. You give it any DTM it will search for it and withdraw it if found.

Anyway I'll be updating AZK today to check that it withdraws the food.

bbassett

2012-05-02 11:27:02

From: kailongsim
I really appreciate your help haha. Just got mine setup accordingly. Thanks!
Btw, what do you mean by "This lasts for about 120-130 crimsons @ 70hr."
70hr? :confused:


I average about 70 charms an hour, by the time I run out of prayer potions, I've got about 120-130 Crimsons and 20 other charms collected. So about a 2 hour session before off to bank and dealing with the inevitable random when you get outside.
I've seen people say they get 90+ charms an hour, not sure what their setup is? And it's getting harder to find an empty world these days……

loollool

2012-05-02 11:44:03

ggzz any idea why It struggles to eat? I've set everything up right and have the latest simba + AZK script. Using monkfish

Brandon

2012-05-02 11:48:10

From: loollool
ggzz any idea why It struggles to eat? I've set everything up right and have the latest simba + AZK script. Using monkfish


Patience I'm running it right now. Running through all the procedures and functions and checking what the reason can be.

loollool

2012-05-02 11:55:49

From: ggzz
Patience I'm running it right now. Running through all the procedures and functions and checking what the reason can be.



Alright great, also any idea why It trys attacking other zombies whilst already killing one!

Brandon

2012-05-02 12:28:26

From: loollool
Alright great, also any idea why It trys attacking other zombies whilst already killing one!


http://pastebin.com/yYdvfMJ4

I wasn't able to replicate the eating.. BUT I did fix the InFight.. It will no longer attack someone else's Zombie. Also updated colours and finally decided to make a custom zombie finding function. Seems to work a lot better.. Getting 124k xp an hr but I'm already maxed cmb so yeah.

This is my benchtesting setup used to test food and all functions (I selected three foods.. Monk, Shark, Rocktail and set everything to the highest for quick testing.. Half an hr in, all food is gone):

loollool

2012-05-02 12:33:56

From: ggzz
http://pastebin.com/yYdvfMJ4

I wasn't able to replicate the eating.. BUT I did fix the InFight.. It will no longer attack someone else's Zombie. Also updated colours and finally decided to make a custom zombie finding function. Seems to work a lot better.. Getting 124k xp an hr but I'm already maxed cmb so yeah.

This is my benchtesting setup used to test food and all functions (I selected three foods.. Monk, Shark, Rocktail and set everything to the highest for quick testing.. Half an hr in, all food is gone):



Is the food option supposed to be blue highlighted? or not.

loollool

2012-05-02 12:38:23

http://i46.tinypic.com/9zvix1.png


Is that set up right? Look at the bottom of the simba client where its got []

Brandon

2012-05-02 12:46:13

From: loollool
Is the food option supposed to be blue highlighted? or not.


If your food says [] then it is blank. It will default to NONE. It will eat nothing. You have to select the food once and only once. When it is displayed in the debug box then the script will eat.
When you select a food, it shows in your Simba debug box.

[Banana]
Compiled successfully in 1560 ms.
['MonkFish', 'Rocktail']
[/Banana]

If it does not show this, By default, the food that will be selected is "NONE".

Selecting a Food twice will remove it from the list. Example:

['MonkFish', 'Rocktail']

If I wanted to remove Roctail, I would click it again and it removes it. Thus the debug box would display:
['MonkFish']

If no food is selected the debug box would display:

[] OR ['None'] Both of which are equivalent to eachother. None is the same as []

Here is quick documentation that I never had time to write:


Please be aware that the above picture is just an example and your settings should NOT look like that unless your testing the script.. You obviously do not want the script eating at 900 hp when the max you have is 990.. Every hit you'd be eating with the above settings. Please DO NOT Copy the above settings and run it.. You will regret it.

loollool

2012-05-02 12:50:36

From: ggzz
If your food says [] then it is blank. It will default to NONE. It will eat nothing. You have to select the food once and only once. When it is displayed in the debug box then the script will eat.
When you select a food, it shows in your Simba debug box.

[Banana]
Compiled successfully in 1560 ms.
['MonkFish', 'Rocktail']
[/Banana]

If it does not show this, By default, the food that will be selected is "NONE".

Selecting a Food twice will remove it from the list. Example:

['MonkFish', 'Rocktail']

If I wanted to remove Roctail, I would click it again and it removes it. Thus the debug box would display:
['MonkFish']

If no food is selected the debug box would display:

[] OR ['None'] Both of which are equivalent to eachother. None is the same as []

Here is quick documentation that I never had time to write:





http://i47.tinypic.com/2wmgri9.png

So this now theoretically should eat monkfish at 700 LP right?

Brandon

2012-05-02 12:53:23

Yes it will eat now. Be aware that since you are using prayer, if it isn't soulsplit, when out of food your character will still fight until it's HP drops below emergency level aka 400. use a ring of life!

loollool

2012-05-02 12:55:38

From: ggzz
Yes it will eat now. Be aware that since you are using prayer, if it isn't soulsplit, when out of food your character will still fight until it's HP drops below emergency level aka 400. use a ring of life!



Yep got a ring of life, I also have soul-split but not using it since im only 40 defence and need protect from melee

loollool

2012-05-02 13:05:03

From: ggzz
Yes it will eat now. Be aware that since you are using prayer, if it isn't soulsplit, when out of food your character will still fight until it's HP drops below emergency level aka 400. use a ring of life!




Still doesnt eat for fuck sake lol.

http://i50.tinypic.com/2qsq9ah.png

I shown you where i had selected monkfish in the simba client, but it still doesnt eat

Brandon

2012-05-02 13:11:33

From: loollool
Still doesnt eat for fuck sake lol.

http://i50.tinypic.com/2qsq9ah.png

I shown you where i had selected monkfish in the simba client, but it still doesnt eat


If your debug box shows monk then I would have absolutely no clue why it's not eating for you.

You can view my screen if you like and see how I setup if that helps.

loollool

2012-05-02 13:13:34

From: ggzz
If your debug box shows monk then I would have absolutely no clue why it's not eating for you.

You can view my screen if you like and see how I setup if that helps.


I've tried re-downloading simba, updating everything, re-downloading the new AZK script, done everything correctly but it doesnt seem to work, its driving me insane. If you have skype inbox me your name and i'll add you

paronizzy

2012-05-02 13:44:53

Dam i died lol. Maybe i should use the updated wfk. I only lost about 500k and 130 crims lol. I was killed by dragon fire ( must be the sps2.0)

eska

2012-05-02 14:32:57

Thanks you guys. Got 99 mining with the LRC miner. Awesome script.

loollool

2012-05-02 14:38:54

From: sir eska eau
Thanks you guys. Got 99 mining with the LRC miner. Awesome script.


How did it run? And what was your longest proggie, Im interested in using the miner once I reach the right mine level

bbassett

2012-05-02 15:17:26

From: sir eska eau
Thanks you guys. Got 99 mining with the LRC miner. Awesome script.


Sir Eska, do you mind me asking? What was your set up armour wise etc? I can never seem to get a long run on this. I'm 99 all round but still get battered. Any advice?

Brandon

2012-05-02 17:29:20

From: bbassett
Sir Eska, do you mind me asking? What was your set up armour wise etc? I can never seem to get a long run on this. I'm 99 all round but still get battered. Any advice?


He does not use the script on the OP.. http://villavu.com/forum/showthread.php?t=79633&highlight=infight&page=2

He uses an edited version which I haven't actually put on the mainpost. I did this edit to AZK already but not LRC as I was actually attempting to help Sin write one for his frost dragon script and got side-tracked. Also forgot to finish helping write his lol.

You can see my comments on that thread and why I won't put it in WFK but I might upload the version of LRC that has that edit as it works well.

I of course did it differently a bit.

LoadDTMs.. AddOnTerminate('FreeLoadedDTMs'); InFight is used until the script is terminated. Helps increase speed actually.

John

2012-05-02 17:58:56

From: loollool
I've tried re-downloading simba, updating everything, re-downloading the new AZK script, done everything correctly but it doesnt seem to work, its driving me insane. If you have skype inbox me your name and i'll add you


Loollool can't you just use a different type of food?
like sharks or something?, just until he finds out why it won't eat.

I actually had the same problem for me, it never ate one but i did have SS and turmoil So that kept me out of the red, btw i'm only 42 defense and i don't get hit too much.

paronizzy

2012-05-02 18:06:00

[——————————————–]
[ ~WFK~ v2.48 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 27m 55s ]
[ Experience: 126088 ]
[ Exp/hour: 51145 ]
[——————————————–]
[ Blue: 6 ]
[ Gold: 20 ]
[ Green: 9 ]
[ Crimson: 121 ]
[ Charms/Hr: 63 ]
[——————————————–]

Im still using v2.48. Any ideas as to why it ran and got me killed by drags earlier?

Brandon

2012-05-02 19:07:15

From: paronizzy
[——————————————–]
[ ~WFK~ v2.48 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 27m 55s ]
[ Experience: 126088 ]
[ Exp/hour: 51145 ]
[——————————————–]
[ Blue: 6 ]
[ Gold: 20 ]
[ Green: 9 ]
[ Crimson: 121 ]
[ Charms/Hr: 63 ]
[——————————————–]

Im still using v2.48. Any ideas as to why it ran and got me killed by drags earlier?


Well I removed the SPS 2.0 script from the thread before due to the massive amount of bugs reported in it. Since then, I haven't had any reports of bugs in WFK. Seeing as you used the SPS 2.0 version I would suspect that it got you killed. The script actually does NOT detect dragons but rather it blacklists the area where dragons are. When the player gets either in or 20 distance within/near the vicinity of the area it flags an SOS and is supposed to run away or bank.

The area relies on SPS points and in 2.48, it relies on SPS and DTM's. If those aren't found, then the area isn't found. This is far more dangerous than SPS 1.0 version which is detected every time via SPS.

What I could do is that if it finds the dragon and not the area, if the player is low on HP, teleport out using a teletab. Would you guys want that as a failsafe? Teleport away if hp is too low? or wait on ring of life or both?

loollool

2012-05-02 20:17:07

From: Evlin
Loollool can't you just use a different type of food?
like sharks or something?, just until he finds out why it won't eat.

I actually had the same problem for me, it never ate one but i did have SS and turmoil So that kept me out of the red, btw i'm only 42 defense and i don't get hit too much.



seems to be working now, I tried using turm + SS but I was getting hit a lot

newy1

2012-05-02 23:42:13

Could you add support for flasks please?

John

2012-05-03 02:46:55

From: newy1
Could you add support for flasks please?


Just change the DTM's for the other potions for now.

tigerkungfu

2012-05-03 04:41:15

Hey so I was using the Armoured Zombie script and I noticed that the script wouldn't drink my summoning potion when i was out of summon points and that it wouldnt renew familiar What can I do to fix this?

paronizzy

2012-05-03 04:45:05

From: ggzz
Well I removed the SPS 2.0 script from the thread before due to the massive amount of bugs reported in it. Since then, I haven't had any reports of bugs in WFK. Seeing as you used the SPS 2.0 version I would suspect that it got you killed. The script actually does NOT detect dragons but rather it blacklists the area where dragons are. When the player gets either in or 20 distance within/near the vicinity of the area it flags an SOS and is supposed to run away or bank.

The area relies on SPS points and in 2.48, it relies on SPS and DTM's. If those aren't found, then the area isn't found. This is far more dangerous than SPS 1.0 version which is detected every time via SPS.

What I could do is that if it finds the dragon and not the area, if the player is low on HP, teleport out using a teletab. Would you guys want that as a failsafe? Teleport away if hp is too low? or wait on ring of life or both?


It would be a nice fail safe but i don't think it is a necessary if you plan on staying at sps1. What version of wfk would you advise to use? i was able to get V2.48 to run past 4hours and out of the 20+hours i have used it, it has only died once.

Quagmire

2012-05-03 04:57:28

Thanks for these scripts highly appreciated.

Kyle Undefined

2012-05-03 10:49:51

Hey ggzz, I'm using the SPS 1 version of the WFK, and it starts perfectly. It does the banking and whatnot, walks to the fairy ring, and when the fairy ring screen pops up it just stalls and logs out. I can't seem to figure out why :/

paronizzy

2012-05-03 10:53:43

From: Kyle Undefined
Hey ggzz, I'm using the SPS 1 version of the WFK, and it starts perfectly. It does the banking and whatnot, walks to the fairy ring, and when the fairy ring screen pops up it just stalls and logs out. I can't seem to figure out why :/


I'm still running 2.48 with sps2. Its bin running fine for me apart from yesterday it got me killed but no biggie. would you like me to repost it here for you?

Brandon

2012-05-03 11:03:34

From: Kyle Undefined
Hey ggzz, I'm using the SPS 1 version of the WFK, and it starts perfectly. It does the banking and whatnot, walks to the fairy ring, and when the fairy ring screen pops up it just stalls and logs out. I can't seem to figure out why :/



Ahh do you have debug on? Does it try to scroll down until it finds ancient caverns?

Kyle Undefined

2012-05-03 11:06:46

No, I totally missed that setting -.-

It scrolls all the way down to the bottom. I'm at the office right now, but I'll try it with debug on in a little bit and see what's going on.

Thanks!

Brandon

2012-05-03 11:07:42

From: ggzz
Ahh do you have debug on? Does it try to scroll down until it finds ancient caverns?



At lines 6615 run this:

MouseBox(MSX1, MSY1, MSX2, MSY2, 3);
//InitialSkills;
//PotSkills;
//DrinkPotion(PTD);

repeat
//MainLoop;
writeln(FairyRingText('ancient cavern'));
until(False);
end.

101011

2012-05-03 11:32:30

From: ggzz
Thread Last Updated: May 5th, 2012 @ 12:30PM Eastern Time.


Not only are these scripts awesome, but ggzz can update them from the future! :)

On a serious note, I'm working my way to 99 mining with LRC Miner. One question however. The script uses high alch instead of low alch and can't keep up with the pace that gold ore rolls in. Once the inventory is full it finishes alching before starting to mine again so it's almost faster just to drop it. Is the script intended to use high alch? Other than my nitpicking the script works great!

When I get some free time I can look into adding low alch myself.

Cheers on the great script ggzz and Ashaman!

Brandon

2012-05-03 11:42:10

From: 101011
Not only are these scripts awesome, but ggzz can update them from the future! :)

On a serious note, I'm working my way to 99 mining with LRC Miner. One question however. The script uses high alch instead of low alch and can't keep up with the pace that gold ore rolls in. Once the inventory is full it finishes alching before starting to mine again so it's almost faster just to drop it. Is the script intended to use high alch? Other than my nitpicking the script works great!

When I get some free time I can look into adding low alch myself.

Cheers on the great script ggzz and Ashaman!


We put high alch because it's more money.. It's not there for speed but rather to train mage at the same time.. It's just a matter of swapping one line and it will low alch. That line would be the DTM of the high alch to a dtm of the low alch icon.

We put the high alch in such a way that while mining, it doesn't interupt and that you can alch while mining without the character stopping.


Oh and that's the date I go on vacation.. Guess I must've accidentally put that there lol was supposed to be May 2nd as last udpate.

101011

2012-05-03 12:04:04

From: ggzz
We put high alch because it's more money.. It's not there for speed but rather to train mage at the same time.. It's just a matter of swapping one line and it will low alch. That line would be the DTM of the high alch to a dtm of the low alch icon.

We put the high alch in such a way that while mining, it doesn't interupt and that you can alch while mining without the character stopping.


Oh and that's the date I go on vacation.. Guess I must've accidentally put that there lol was supposed to be May 2nd as last udpate.


Haha no worries about the date :).

I also completely understand the reason for using high alch. I prefer XP to GP so losing money doing low alch isn't an issue for me if it means greater xp/hr than dropping. I'm sure I can figure out how to change the dtm, I've just never done it before (I've seen guides but never actually read them :p).

Ashaman88

2012-05-03 12:04:40

From: ggzz
We put high alch because it's more money.. It's not there for speed but rather to train mage at the same time.. It's just a matter of swapping one line and it will low alch. That line would be the DTM of the high alch to a dtm of the low alch icon.

We put the high alch in such a way that while mining, it doesn't interupt and that you can alch while mining without the character stopping.


Oh and that's the date I go on vacation.. Guess I must've accidentally put that there lol was supposed to be May 2nd as last udpate.


Yeah idk if low alching will interrupt mining any different than high alching. We had to make it that slow b/c any faster and it would stop you from mining. Although adding an option to drop after the inventory gets full could be a good option.

101011

2012-05-03 13:31:29

From: ashaman88
Yeah idk if low alching will interrupt mining any different than high alching. We had to make it that slow b/c any faster and it would stop you from mining. Although adding an option to drop after the inventory gets full could be a good option.


If I'm not mistaken, you should be able to cast low alch at a faster rate without it interrupting the mining animation. So long as it's not cast rapidly enough to queue http://runescape.wikia.com/wiki/Concentrated_gold_rocks

According to this http://runescape.wikia.com/wiki/Concentrated_gold_rocks low alching while mining concentrated gold has the possibility to reach 90k/hr. This of course would also depend on the availability of gold and how quick the collapse/respawn time is.

There is an arctic pine chopper in the woodcutting section as well as a barbarian fisher script in the fishing section that low alch the logs/fish to provide indefinite training. Of course you have to switch spots when they change and the rate in which logs/fish are collected could make your inventory fill up.

The rate in which you mine gold, especially with Varrock armour, will also effect the possibility to indefinitely mine/alch gold until the spot collapses.

Hopefully this information is helpful. I'm just trying to provide constructive feedback that could further the quality of the script. You could leave it as it is and I would still love you for it! :)

Ashaman88

2012-05-03 13:43:54

From: 101011
If I'm not mistaken, you should be able to cast low alch at a faster rate without it interrupting the mining animation. So long as it's not cast rapidly enough to queue http://runescape.wikia.com/wiki/Concentrated_gold_rocks

According to this http://runescape.wikia.com/wiki/Concentrated_gold_rocks low alching while mining concentrated gold has the possibility to reach 90k/hr. This of course would also depend on the availability of gold and how quick the collapse/respawn time is.

There is an arctic pine chopper in the woodcutting section as well as a barbarian fisher script in the fishing section that low alch the logs/fish to provide indefinite training. Of course you have to switch spots when they change and the rate in which logs/fish are collected could make your inventory fill up.

The rate in which you mine gold, especially with Varrock armour, will also effect the possibility to indefinitely mine/alch gold until the spot collapses.

Hopefully this information is helpful. I'm just trying to provide constructive feedback that could further the quality of the script. You could leave it as it is and I would still love you for it! :)


Actually very helpful! haha we both never really researched the method very much, but with this it def can be improved.

101011

2012-05-03 14:29:25

From: ashaman88
Actually very helpful! haha we both never really researched the method very much, but with this it def can be improved.


Awesome! Glad I could help :). I know, at least for me, the gp loss for mine&alch isn't a problem if it means I can get greater xp/hr to shorten the amount of time the skill takes to max. I could then use the extra time doing something that makes money :p.

originalg55

2012-05-03 18:17:56

where do i start the water fiends bot? :S

paronizzy

2012-05-03 18:41:48

From: originalg55
where do i start the water fiends bot? :S


Zanaris bank. Make sure you have RoL equipped.

originalg55

2012-05-03 19:36:40

Error: Exception: Access violation at line 305
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3]
thats what i get when i try to use it now :L

Jake

2012-05-03 19:37:45

just had the same problem with not eating monkfish even though it was selected in the debug, im gonna try with a different type of food.
I dont have curses, so im on standards. Full inventory of monkfish. Am i doing something wrong?

Brandon

2012-05-03 19:47:16

From: omglawlzyougotpw
just had the same problem with not eating monkfish even though it was selected in the debug, im gonna try with a different type of food.

I dont have curses, so im on standards. Full inventory of monkfish. Am i doing something wrong?


Last guy to tell me this had Simba on 9.82 and nothing selected for food. Check your settings. Check your Simba version. Check your SRL version.

See for documentation:
http://villavu.com/forum/showpost.php?p=1005502&postcount=1196

originalg55

2012-05-03 19:57:06

soo can you explain why mine is mest up gives me this

Error: Exception: Access violation at line 305
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3]

Prometheus

2012-05-03 20:08:21

does the LRC mine coal?

Jake

2012-05-03 20:13:15

From: sdpwnd
does the LRC mine coal?

read the first post

Brandon

2012-05-03 21:02:49

From: originalg55
soo can you explain why mine is mest up gives me this

Error: Exception: Access violation at line 305
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3]


I do not see how there could be an access violation in a case statement.. Something is wrong with your SRL. Read a tutorial on how to set it up.

Luke L

2012-05-03 21:09:18

:)!

Amazing script, been working perfectly for me for a week or two now, only one problem. when I set it to pots, and I set it to 5 (so it pots when i get down to 5 above my base set), or even when I set it to 0 (when pots completely lose effect), and set that all up, it only pots once at the beginning if i'm lucky, and then never does. But most the time it doesn't even at the beginning. it goes and hovers over both pots, but doesn't click. THen when the script is running, it does that too. it'll go over it, not click, then go to next pot, not click, and then goes on (it thinks it clicked).

Am I doing something wrong :o? Either way, feel free to add that to your OP, the script is amazing :)~!!

Brandon

2012-05-03 21:20:55

Grats on the 99 I'll look into the potting. Shouldn't be happening but sometimes it does. Might be my function returning a false positive.

Luke L

2012-05-03 21:26:06

From: ggzz
Grats on the 99 I'll look into the potting. Shouldn't be happening but sometimes it does. Might be my function returning a false positive.


Thanks! and ok cool, and sorry I wasn't very helpful in describing the problem, I usually get the debug logs and what not, but there wasn't really anything to them. (then again, I have an untrained eye in the way of scripting so…) I'll try to get them to you. All I've been doing is just running it w/out pots, and disabling smart every now and then to pot (since I babysit everything) :).

Darcy_Oner

2012-05-03 21:29:23

Does the AZK loot charms?

ajhockey88

2012-05-03 21:29:33

how would i setup Waterfiend killer so it withdraws and uses only an Extreme Attack and Extreme Strength? I dont have ext def…

EDIT: NVM I found it out :D

Jake

2012-05-03 22:00:13

thanks ggzz, solved the problem
got a proggy too using the paws

rebeltjeh

2012-05-04 07:20:02

From: Darcy_Oner
Does the AZK loot charms?


no it doesn't, you do have beta mod that tries to pick up noted items & charms, but that's still beta ;)

John

2012-05-04 07:33:57

Hey ggzz got a problem.. won't attack the Waterfiends just stands there wasteing pots..
it hovers them but wont attack..
E: i changed the fight Waterfiends function, i am a lower level than the waterfiends so it does not show the uptext.

Function FightWaterfiends(Box: TBox): Boolean;
var
CTS, X, Y, I: Integer;
TPA: TpointArray;
ATPA: T2DPointArray;
begin
FFinder:= 'FightWaterfiends';
Result:= InFight;
if Result then
exit;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.39, 2.59); //0.56, 296

FindColorsTolerance(TPA, 5850394, Box.X1, Box.Y1, Box.X2, Box.Y2, 9); //4864280 Col, 6 Tol.
if (Length(TPA) < 1) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result:= False;
Exit;
end;

ATPA:= TPAToATPAEx(TPA, 60, 60);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
if Debugging then
begin
Smart_DebugATPA(True, ATPA);
end;
For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if IsFightAt(X, Y) then
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));

if (Length(ATPA) < 1) then
Exit;

For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342)) then
begin
if Debugging then
Smart_DrawBox(IntToBox(401, 225, 520, 340));
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
end;

if (Length(ATPA) < 1) then
Exit;

MiddleTPAEx(ATPA[0], X, Y);
MMouse(X, Y, 0, 0);

if Debugging then
writeln(GetUptext);
Result:= (Not InFight) and (Not IsFightAt(X, Y));
if Result then
begin
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
ClickMouse2(MOUSE_RIGHT);
WaitOption('tta', 400);
if Debugging then
Smart_ClearMS;
wait(1000);
end;
wait(600);
Result:= InFight;
end;

E2: Forgot to mention, V2.46 SPS1

illuminatiswag

2012-05-04 08:45:12

From: Evlin
Hey ggzz got a problem.. won't attack the Waterfiends just stands there wasteing pots..
it hovers them but wont attack..
E: i changed the fight Waterfiends function, i am a lower level than the waterfiends so it does not show the uptext.

Function FightWaterfiends(Box: TBox): Boolean;
var
CTS, X, Y, I: Integer;
TPA: TpointArray;
ATPA: T2DPointArray;
begin
FFinder:= 'FightWaterfiends';
Result:= InFight;
if Result then
exit;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.39, 2.59); //0.56, 296

FindColorsTolerance(TPA, 5850394, Box.X1, Box.Y1, Box.X2, Box.Y2, 9); //4864280 Col, 6 Tol.
if (Length(TPA) < 1) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result:= False;
Exit;
end;

ATPA:= TPAToATPAEx(TPA, 60, 60);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
if Debugging then
begin
Smart_DebugATPA(True, ATPA);
end;
For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if IsFightAt(X, Y) then
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));

if (Length(ATPA) < 1) then
Exit;

For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342)) then
begin
if Debugging then
Smart_DrawBox(IntToBox(401, 225, 520, 340));
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
end;

if (Length(ATPA) < 1) then
Exit;

MiddleTPAEx(ATPA[0], X, Y);
MMouse(X, Y, 0, 0);

if Debugging then
writeln(GetUptext);
Result:= (Not InFight) and (Not IsFightAt(X, Y));
if Result then
begin
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
ClickMouse2(MOUSE_RIGHT);
WaitOption('tta', 400);
if Debugging then
Smart_ClearMS;
wait(1000);
end;
wait(600);
Result:= InFight;
end;

E2: Forgot to mention, V2.46 SPS1


I had the same problem and he made me this

Function FightWaterfiends(Box: TBox): Boolean;
var
CTS, X, Y, I: Integer;
TPA: TpointArray;
ATPA: T2DPointArray;
begin
FFinder:= 'FightWaterfiends';
Result:= InFight;
if Result then
exit;
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.39, 2.59); //0.56, 296

FindColorsTolerance(TPA, 5850394, Box.X1, Box.Y1, Box.X2, Box.Y2, 9); //4864280 Col, 6 Tol.
if (Length(TPA) < 1) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Result:= False;
Exit;
end;

ATPA:= TPAToATPAEx(TPA, 60, 60);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
if Debugging then
begin
Smart_DebugATPA(True, ATPA);
end;
For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if IsFightAt(X, Y) then
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));

if (Length(ATPA) < 1) then
Exit;

For I:= 0 To High(ATPA) do
begin
MiddleTPAEx(ATPA[0], X, Y);
if PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342)) then
begin
if Debugging then
Smart_DrawBox(IntToBox(401, 225, 520, 340));
DeleteValueInATPA(ATPA, I);
SortATPAFromFirstPoint(ATPA, Point(MSCX, MSCY));
end;
end;

if (Length(ATPA) < 1) then
Exit;

MiddleTPAEx(ATPA[0], X, Y);
MMouse(X, Y, 0, 0);

if Debugging then
writeln(GetUptext);
Result:= WaitUptextMulti(['Waterfiend', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600) and (Not InFight) and (Not IsFightAt(X, Y));
if Result then
begin
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
ClickMouse2(MOUSE_LEFT);

//............ Whatever else was here..
end else
if (WaitUptextMulti(['ore', 'ore options', 'options'], 600) and (Not InFight) and (Not IsFightAt(X, Y))) then
if (Not PointInBox(Point(X, Y), IntToBox(408, 221, 520, 340)) or Not PointInBox(Point(X, Y), IntToBox(451, 189, 519, 342))) then
begin
ClickMouse2(MOUSE_RIGHT);
WaitOptionMulti(['ttack', 'aterfien', 'terfie', 'aterfiend', 'erfiend', 'fien'], 600);

//.......... Whatever else was in the previous clicking..
end;
end;

ajhockey88

2012-05-04 15:43:22

do you think you can make it so it replaces Goliath Gloves when they break? That's the weapon i use and it disinegrates in a few hours

Brandon

2012-05-04 16:13:54

From: ajhockey88
do you think you can make it so it replaces Goliath Gloves when they break? That's the weapon i use and it disinegrates in a few hours


That is something I'd have to think about.. I'd have to check for the gloves probably every 5 minutes or less to see if it's there or degraded.. and I'd have to make a function like the dramen staff one so that it gets new ones.

I'm actually in the process of fixing all the scripts before I go on vacation. Not only that but I'm making it customizable by re-writing the withdrawing. Currently, you give it a DTM and it will withdraw it. I can probably write an equip/unequip function as well so that you can just enter that stuff in easily.

So far the withdrawing works exactly the same as before and I've tested it a ton.. It's actually better. Could be something added to AZK as well if banking is added.

illuminatiswag

2012-05-04 19:21:52


John

2012-05-04 20:15:30

ggzz could you make an option for it not to bank, cause it keeps trying to SOS when out of food…
could you make it just log me out?

tigerkungfu

2012-05-04 22:33:50

Hey The Az script was unable to find the ladder and it wouldnt do anything when it ran out of prayer

Failed To Find Ladder.
Failed To Find Ladder.
~ Last Run Proc ~
Last Proc: AttackZombies
FFinder: FindObjMM
Prayer Level: 0
Uptext: ['ss']

kingob

2012-05-05 05:34:05

From: Evlin
ggzz could you make an option for it not to bank, cause it keeps trying to SOS when out of food…
could you make it just log me out?




There is a line in SOS I dont know which line because I dont know what version you are using, but it sets the SOS level to run to bank at 450 or something. So originally I had my eat amount at 450 because I have 990 life points, so every it would run to bank because it would be below the SOS amount.

So just change that to like 300 which is what I did.

John

2012-05-05 06:01:25

Thanks KingBob

NZ John

2012-05-05 06:07:56

paste.villavu.com won't load any of the pages for me :/ Could you PM me the summoning script please? Used your waterfiend script for charms from 94-96, just need to do the summoning training now :P

LemonHaze

2012-05-05 09:06:50

how can I make the lrc script mine coal?

John

2012-05-05 09:07:55

From: lordvolt
how can I make the lrc script mine coal?


you cant.

dc686

2012-05-05 10:51:32

everytime i run the version 2.49 i get this
Error: Exception: Access violation at line 305
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3]

but if i run 2.48 which still works for me btw it runs fine idk why im now getting this error running the new one for sps 2 i tried downgrading to sps1 and messed something up and i had to reinstall simba so idk how to downgrade to sps 1 and use it

Haider

2012-05-05 17:26:13

This is a request for either aashaman or ggzz. If somehow its possible to make a LRC fishing script. It could be kidna similar to the mining, some changes and it should be good.

NZ John

2012-05-05 20:58:00

Added DTM for swamp lizard to make swamp titan pouches. Running well, thanks!

catlover444

2012-05-05 23:48:57

A question and issue with WFK script.

1. I have my settings for WTD as 113, as I read in a clarification by you that you should set it for such. It works either 113 or 14. So not an issue. But kind of confused and would rather do it correctly.

2. The script will not attack the waterfiends. I have an uptext and when it right clicks the waterfiend the mouse will move left dropping the right click box. It doesn't attack the waterfiend. I think I corrected this by disabling my RC xp log.

EDIT: Sometimes it clicks sometimes it doesn't. I've verified my downgrade, I have verified running SPS 1.0 version. Verified my settings.

I'm using void armor so not sure if this could be causing it.

Fixed it by turning on auto-retaliate. Didn't think I should have it on.

Brandon

2012-05-06 00:33:02

From: catlover444
A question and issue with WFK script.

1. I have my settings for WTD as 113, as I read in a clarification by you that you should set it for such. It works either 113 or 14. So not an issue. But kind of confused and would rather do it correctly.

2. The script will not attack the waterfiends. I have an uptext and when it right clicks the waterfiend the mouse will move left dropping the right click box. It doesn't attack the waterfiend. I think I corrected this by disabling my RC xp log.

EDIT: Sometimes it clicks sometimes it doesn't. I've verified my downgrade, I have verified running SPS 1.0 version. Verified my settings.

I'm using void armor so not sure if this could be causing it.

Fixed it by turning on auto-retaliate. Didn't think I should have it on.


1. WTD is commented in the script as what it should be.

2.
If it right clicks and moves away from the menu to make it disappear then that's the chooseoption bug fix. See if the option text is slightly off and isn't found, the menu has to disappear so the script can try again.

3. Since the script uses InFight, if your getting hit by a waterfiend and do not have autoretaliate on, InFight will always result true due to your HPbar being there.. Thus it thinks your in a fight which you really are except your not hitting back. Now when waterfiends become unaggressive, it will actually click them on it's own.


Also for the guys with the AZK ladder problem gimmie a sec.. I'll fix it. I already know what's wrong. For anyone in a hurry for the ladder fix:

Line 2782 should be:

if (Not FindObjectFX([2509141], ['adder', 'up Lad', 'limb-up'], Ladder.X - 50, Ladder.Y - 50, Ladder.X + 50, Ladder.Y + 50, 10, 10, 5, True)) then

John

2012-05-06 05:07:22


Im Lovin it! :D

Sent you a PM Ggzz

shstiger2009

2012-05-06 05:36:25

From: Evlin

Im Lovin it! :D

Sent you a PM Ggzz


Sweet start of a proggy. I need to use this again soon!

2.47S seems nice! Although I'll probably try to run my 2.42 one from a while ago first, haha.

LemonHaze

2012-05-06 05:52:46

From: Evlin
you cant.


alright, the description states you can mine coal though :p

John

2012-05-06 06:08:50

From: lordvolt
alright, the description states you can mine coal though :p


Oh sorry , i always thought it couldn't :P, Version 2.54b Line 33.
GOC = True;                    //Gold = True, Coal = False.      In BETA.. DO NOT TOUCH.. LEAVE IT SET TO TRUE!
It Actually can :P


E: Turmoil Disabled explains the 55/h

[——————————————–]
[ ~WFK~ v2.47S ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 01h 22m 04s ]
[ Experience: 55208 ]
[ Exp/hour: 40363 ]
[——————————————–]
[ Blue: 3 ]
[ Gold: 9 ]
[ Green: 1 ]
[ Crimson: 63 ]
[ Charms/Hr: 55 ]
[——————————————–]

catlover444

2012-05-06 17:39:52

From: Brandon
1. WTD is commented in the script as what it should be.

Okay, it works much better this way too.

2.If it right clicks and moves away from the menu to make it disappear then that's the chooseoption bug fix. See if the option text is slightly off and isn't found, the menu has to disappear so the script can try again.

Okay, so not really sure what you said here. But it works as intended I guess.

3. Since the script uses InFight, if your getting hit by a waterfiend and do not have autoretaliate on, InFight will always result true due to your HPbar being there.. Thus it thinks your in a fight which you really are except your not hitting back. Now when waterfiends become unaggressive, it will actually click them on it's own.
Understand.
Line 2782 should be:

if (Not FindObjectFX([2509141], ['adder', 'up Lad', 'limb-up'], Ladder.X - 50, Ladder.Y - 50, Ladder.X + 50, Ladder.Y + 50, 10, 10, 5, True)) then


Is there anyway to decrease the difference between when you kill a WF and when it clicks the next one? I see a wait of 1000ms and 600ms in the fightwaterfiends() procedure. Could I cut both of those in half. Also If I turn allitems to false and remove ess and noted from item list will this only let me pick up charms? I don't want to waste time on items.

Also I noticed that the charm count gets reset on each bank. Do we need to have a full bank so charms don't get deposited?

Brandon

2012-05-06 18:08:18

From: catlover444
Is there anyway to decrease the difference between when you kill a WF and when it clicks the next one? I see a wait of 1000ms and 600ms in the fightwaterfiends() procedure. Could I cut both of those in half. Also If I turn allitems to false and remove ess and noted from item list will this only let me pick up charms? I don't want to waste time on items.

Also I noticed that the charm count gets reset on each bank. Do we need to have a full bank so charms don't get deposited?


Don't worry about the count.. That's a bit messed up and I've been busy doing other features too much to care about the progress reports.

You can try decreasing any timer you want in the script. That's not the problem. The problem is "InFight"

See if looks for your HP bar to tell if your in a fight or not. Thing is, the HP Bar disappears long after the monster has died and that results in the delay your experiencing. I've tried different fighting detections already but none come close to the InFight. The others are very slow unless your using a faster weapon. Most people use 2handed weapons at waterfiends so the other infight functions will be very very slow.

Reminisce

2012-05-06 18:23:51

I get this when I try to run the SPS2.0 verision:
Error: Exception: Access violation at line 305
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3]

Any idea why it does this? There's nothing wrong with my SRL.

originalg55

2012-05-06 21:20:59

From: Reminisce
I get this when I try to run the SPS2.0 verision:
Error: Exception: Access violation at line 305
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3]

Any idea why it does this? There's nothing wrong with my SRL.


i get the same problem please help this is happening for alot of people

Brandon

2012-05-06 21:32:55

From: originalg55
i get the same problem please help this is happening for alot of people


I've stated it many times.. It is not the scripts on this thread. If a DLL isn't loading for your client it can't be the scripts because they don't load any DLL's. Simba handles that depending on the files included in the script.

Finally that error makes no sense what so ever.
Error: Exception: Access violation at line 305

Line 305 is the middle of a bitmap string. The only way that could possibly even give an internal access violation is if LibZ aka the library Simba compresses bitmaps to strings with has changed their compression methods OR if Simba's internals changed for BitmapToString.

According to the Github Dates/Times, Nothing has changed in the Bitmaps Unit so your better off reporting that as a bug since the script itself doesn't cause that.

tigerkungfu

2012-05-07 01:32:37

Hey The Az script was unable to find the ladder and it wouldnt do anything when it ran out of prayer

Failed To Find Ladder.
Failed To Find Ladder.
~ Last Run Proc ~
Last Proc: AttackZombies
FFinder: FindObjMM
Prayer Level: 0
Uptext: ['ss']

shstiger2009

2012-05-07 01:54:07

ggzz>Brandon. :( Haha.

Proggy soon for summoner probably. :)

John

2012-05-07 02:57:21

If i have only done Fairy tale Part 1 and 2 can i still use this?

Reminisce

2012-05-07 05:52:12

From: Brandon
I've stated it many times.. It is not the scripts on this thread. If a DLL isn't loading for your client it can't be the scripts because they don't load any DLL's. Simba handles that depending on the files included in the script.

Finally that error makes no sense what so ever.
Error: Exception: Access violation at line 305

Line 305 is the middle of a bitmap string. The only way that could possibly even give an internal access violation is if LibZ aka the library Simba compresses bitmaps to strings with has changed their compression methods OR if Simba's internals changed for BitmapToString.

According to the Github Dates/Times, Nothing has changed in the Bitmaps Unit so your better off reporting that as a bug since the script itself doesn't cause that.


I'm not trying to argue, but everyone with this error (including myself) failed to mention that a new tab opens up with this error.

The script compiles and logs in, and then once it goes to start actually running, it opens a new tab called "sps" and then gives the error. So line 305 is not actually in the middle of the bitmap string, it's line 305 in the "sps" tab.

Here's a screenshot:

Brandon

2012-05-07 06:05:16

From: Reminisce
I'm not trying to argue, but everyone with this error (including myself) failed to mention that a new tab opens up with this error.

The script compiles and logs in, and then once it goes to start actually running, it opens a new tab called "sps" and then gives the error. So line 305 is not actually in the middle of the bitmap string, it's line 305 in the "sps" tab.



And again.. http://villavu.com/forum/newthread.php?do=newthread&f=203

Copy what you just told me into there.. If the "SPS" Simba file is opening up and giving your errors then it's not the script. It's the SPS file/include that you have. What version of waterfiends is that btw?

Actually scratch that. Try replacing the SPS_SETUP Line with:


SPS_Setup(RUNESCAPE_SURFACE, ['0_0WFKZ', '0_0WFKC']);

if that doesn't work then try


SPS_Setup(RUNESCAPE_OTHER, ['zanaris', 'ancient_cavern']);

See if those give u the error.

Now if that doesn't work then go ahead and report it because there is nothing more I can say.

Lordzsolt

2012-05-07 08:22:40

Great scripts, tested LRC miner, works awesome!

Lordzsolt

2012-05-07 09:20:05

Walking pattern is a little off, last 3-4 coordinates should be by 4 squares to the west.

originalg55

2012-05-07 10:11:27


SPS_Setup(RUNESCAPE_OTHER, ['zanaris', 'ancient_cavern']);

See if those give u the error.

Now if that doesn't work then go ahead and report it because there is nothing more I can say.

this is what error it gives me now

Brandon

2012-05-07 10:45:18

From: originalg55

SPS_Setup(RUNESCAPE_OTHER, ['zanaris', 'ancient_cavern']);

See if those give u the error.

Now if that doesn't work then go ahead and report it because there is nothing more I can say.


this is what error it gives me now

Lol.. And the one with 0_0WFKZ gives?
Btw from that error alone I think u skipped the Simba tutorial island completely because those are constants defined in SRL's Globals/Constants.Simba

Anyway check back within the 15 hrs as said on the first post.

The scripts actually compile perfectly fine. Only two people have a problem where it just stands there and an update will fix that..

Kyle Undefined

2012-05-07 10:55:39

I gave up trying to get this to work for now, will come back to it later when I have time :p Seems like a great script, but I must be failing to do something.

Man16

2012-05-07 11:58:54

Nice scripts, I was testing the AZ one. One problem is that it doesn't pot + when you enable pick up stuff, it keeps right clicking over bones although it has already checked that there is nothing worthwhile to pick there. I know it's in beta but I just thought I'd let you know. :)

[--------------------------------------------]
[ ~AZK~ 1.93 ]
[ ~ By GGzz ]
[--------------------------------------------]
[ Running for: 01h 32s ]
[ Experience: 63344 ]
[ Exp/hour: 62785 ]
[--------------------------------------------]

Stopped it because I had to bank :/

Reminisce

2012-05-07 12:11:50

From: Brandon
this is what error it gives me now

Lol.. And the one with 0_0WFKZ gives?
Btw from that error alone I think u skipped the Simba tutorial island completely because those are constants defined in SRL's Globals/Constants.Simba

Anyway check back within the 15 hrs as said on the first post.

The scripts actually compile perfectly fine. Only two people have a problem where it just stands there and an update will fix that..


When I replaced the SPS_Setup line with the one you gave that includes the 0_0WFKZ as the image, the script gets a little farther, but still doesn't run. Now instead of stopping with the SPS error, it spams a set of coordinates in the log over and over again and just stands there. The coordinates depend on where my character is standing. I am able to view the paint when I stop the script though, which just confirms that the script gets farther in running this time.

Edit: I'll see how it goes with the update in 15 hours. I am running v2.49 of the script. As Kyle said, looks like an amazing script, just wish I could get it to run. :S

iCurtis

2012-05-07 15:32:42

Hey mate,

Just wanted to say thanks for the LRC Miner, your a great man :) searched long and hard to find a script that's flawless :) 5*****

also, i got a quick progress report if you wish to use it:

=========Version: 2.53=========
Time Running: 15 Minutes and 26 Seconds
Ores Mined: 168
Experience Earned: 10920
Experience/Hour: 42453
Ores/H: 653
===============================

and again, thanks :)
God Bless :)

Lordzsolt

2012-05-07 16:42:36

========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 6 Hours, 28 Minutes and 46 Seconds
Ores Mined: 3584
Experience Earned: 226155
Experience/Hour: 34903
Ores/H: 553
===============================


Great script!

Lordzsolt

2012-05-07 17:24:01

A little suggestion, you could make LRC miner drop all the shit you get from random events. I mean it's not a big deal, but once you have 3-4 items in inventory, it slows xp/hr down.

Don't take this as a rant or something, I admire your script, a lot, it's awesome, just something you could do in your spare time :)

iCurtis

2012-05-07 18:16:13

From: Lordzsolt
A little suggestion, you could make LRC miner drop all the shit you get from random events. I mean it's not a big deal, but once you have 3-4 items in inventory, it slows xp/hr down.

Don't take this as a rant or something, I admire your script, a lot, it's awesome, just something you could do in your spare time :)


yeah this'd be a nice feature to have, overall its such a brilliantly and well coded script, im amazed! :D

originalg55

2012-05-07 19:04:56

From: Brandon
this is what error it gives me now


Lol.. And the one with 0_0WFKZ gives?
Btw from that error alone I think u skipped the Simba tutorial island completely because those are constants defined in SRL's Globals/Constants.Simba

Anyway check back within the 15 hrs as said on the first post.

The scripts actually compile perfectly fine. Only two people have a problem where it just stands there and an update will fix that..
when i reply with other line it also gives me that error i hope i can get this to work :S

John

2012-05-07 19:07:37

From: originalg55
Lol.. And the one with 0_0WFKZ gives?
Btw from that error alone I think u skipped the Simba tutorial island completely because those are constants defined in SRL's Globals/Constants.Simba

Anyway check back within the 15 hrs as said on the first post.

The scripts actually compile perfectly fine. Only two people have a problem where it just stands there and an update will fix that..



I'm guessing you have already done this but.. Re install Simba and follow the tutorial to the letter.

originalg55

2012-05-07 19:18:17

From: Evlin
I'm guessing you have already done this but.. Re install Simba and follow the tutorial to the letter.

i reinstalled simba and followed vid step by step it loggs in and as soon as it enters runescape it looks around and gives me the acess violation line 305
than it sais couldnt acess bitmap u can look in last 2 pages of this to see the actual picture ive bean trying to fix for couple of days lol im new to simba as you know
other forums dont even try to help i appreciate alot of people in forums actualy attempt to help u with ur problems

Brandon

2012-05-07 19:20:14

From: originalg55
i reinstalled simba and followed vid step by step it loggs in and as soon as it enters runescape it looks around and gives me the acess violation line 305
than it sais couldnt acess bitmap u can look in last 2 pages of this to see the actual picture ive bean trying to fix for couple of days lol im new to simba as you know
other forums dont even try to help i appreciate alot of people in forums actualy attempt to help u with ur problems


The first page should help now. I've removed SPS 2.0 so you should have no problems loading the proper maps. All that you require is to Downgrade to SPS 1.0 to run the scripts on the first page.

John

2012-05-07 19:33:36

Checked for updates on all extensions?

originalg55

2012-05-07 19:44:41

From: Brandon
The first page should help now. I've removed SPS 2.0 so you should have no problems loading the proper maps. All that you require is to Downgrade to SPS 1.0 to run the scripts on the first page.

k i replaced my sps files with the sps1 from the link on ur front page and disabled
update and checkforupdates on sps and this is what it gives me now

Gucci

2012-05-07 19:47:03

Finally finished fairy tale pt. 3 so I can use the WFK. Also cause of your name change I saw the thread name then Brandon under it and was damn somebody else posted a thread with the same title ;)

Brandon

2012-05-07 19:48:10

Lol..

k i replaced my sps files with the sps1 from the link on ur front page and disabled
update and checkforupdates on sps and this is what it gives me now

Did you move the DLL to the plugins folder?

originalg55

2012-05-07 19:50:15

From: Brandon
Lol..

Did you move the DLL to the plugins folder?

oh i didnt do that but do i put all of the files into the plugin folder? i just replaced the ones in includes/sps

Brandon

2012-05-07 19:52:44

From: originalg55
oh i didnt do that but do i put all of the files into the plugin folder? i just replaced the ones in includes/sps



KK
Step by step:

1. Download the SPS from the main page.
2. Open it with Winzip/Windows/Winrar/7Zip.
3. Open the extracted SPS folder and copy everything to C:/Simba/Includes.
4. Folder should now look like: C:/Simba/Includes/SPS.
5. Open the Extracted SPS again and copy SPS.dll to C:/Simba/Plugins

originalg55

2012-05-07 20:08:50

i got it to completely work other than the fact that it fails to withdraw all the items itl like hover over the items but not withdraw them it took out 4 bunyips some sharks but than just hovered over the rest than deposited than kept repeating that pattern than it logged off
Couldn't Withdraw The Amount of Items Specified By The User Upon Declaration.. Trying Again.

Tiggy

2012-05-07 20:19:23

How do i get the built-in map grabber @ Waterfiend Killer?

John

2012-05-07 20:38:36

From: Tiggy
How do i get the built-in map grabber @ Waterfiend Killer?


:duh:

Brandon

2012-05-07 20:40:04

From: originalg55
i got it to completely work other than the fact that it fails to withdraw all the items itl like hover over the items but not withdraw them it took out 4 bunyips some sharks but than just hovered over the rest than deposited than kept repeating that pattern than it logged off
Couldn't Withdraw The Amount of Items Specified By The User Upon Declaration.. Trying Again.



Ahh that's the uptext problem change line 4459 from:


if (WaitUptextMulti(ItemUptext, 500)) then

To:

if (WaitUptextMulti(ItemUptext, 500) or UptextsBroken(ItemUptext)) then

I didn't put it in the official script because it was working fine without it but Zanaris and the Caverns are known to have bad uptexts.

originalg55

2012-05-07 21:25:14

From: Brandon
Ahh that's the uptext problem change line 4459 from:


if (WaitUptextMulti(ItemUptext, 500)) then

To:

if (WaitUptextMulti(ItemUptext, 500) or UptextsBroken(ItemUptext)) then

I didn't put it in the official script because it was working fine without it but Zanaris and the Caverns are known to have bad uptexts.

ill try this and if it works ill post a proggy for u
well it sometimes also fails do drink pots it hovers and doesnt click its an amazing script if u just fix those few things ;p

Luke L

2012-05-07 22:19:20

uhmmmm. using the zombies v 1.94. This one did pot when I started it, but it does something really weird. before it goes down the ladder, after it prays it spins the camerca around probably 4 times 360 degrees. then clicks to go down. Then once down, it spins it 4 times again.

It does this every single time. It also is always facing south with the camera now, instead of previous versions that always faced west.

Is something wrong, or is it supposed to spin all the time like this o.o….? Just makes me nervous about antiban wise lol. it's very VERY bot like.

Brandon

2012-05-07 22:23:18

From: Luke L
uhmmmm. using the zombies v 1.94. This one did pot when I started it, but it does something really weird. before it goes down the ladder, after it prays it spins the camerca around probably 4 times 360 degrees. then clicks to go down. Then once down, it spins it 4 times again.

It does this every single time. It also is always facing south with the camera now, instead of previous versions that always faced west.

Is something wrong, or is it supposed to spin all the time like this o.o….? Just makes me nervous about antiban wise lol. it's very VERY bot like.


I haven't touched the camera but I know when it lags, the camera does this..

It uses SRL's MakeCompass('Direction'); and SRL_ANGLE_HIGH to make sure your in bird's eye view and facing the right direction.

Medix

2012-05-07 22:28:36

Awesome Scripts:)

HolyWord

2012-05-07 22:31:26

I'm using your AZK v1.90 and it's really solid. My only complaint would be the item picking up system haha will you be updating soon? Thanks for the script though :)

E: It seems to be spinning the camera in 4 circles for me as well. I am experiencing a bit of a lag at the moment so that just might be it.

Luke L

2012-05-07 22:38:56

From: Brandon
I haven't touched the camera but I know when it lags, the camera does this..

It uses SRL's MakeCompass('Direction'); and SRL_ANGLE_HIGH to make sure your in bird's eye view and facing the right direction.


No lag whatso ever o.o - I just tried re opening simba, recopying the script, and restarting, still doing it. And it's strange that you didn't mess with the camera angle, because before, it would

Go down ladder. move camera angle to allt he way up, facing west. then turn on turmoil/ss

now it

Goes down ladder. \ Spins camera all the around 4 times, until facing random direction ( north/south), then puts on turmoil/ss

Weird that it always stops on north/south this time, and it always ONLY used to face West. Whats going on for that to happen o.o

edit: on another note - please tell me where to put that code in to make the alarm happen on my thread ^-^, thanks!

Brandon

2012-05-07 23:13:02

It's an SRL bug..

Open C:\Simba\Includes\SRL\SRL\core\flag.simba

change line 38 to:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);

That is the temporary fix until SRL updates.

originalg55

2012-05-07 23:13:30

it ran well 43 charms than failed a random FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_KillPheasant: Failed to find tail color
FF_Solve: Forester solver timed out
***** Failed Random: Freaky Forester *****

Luke L

2012-05-07 23:21:07

From: Brandon
It's an SRL bug..

Open C:\Simba\Includes\SRL\SRL\core\flag.simba

change line 38 to:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);

That is the temporary fix until SRL updates.


Ok I'll try that thanks!

Also I'm about to go to bed. If you could , give me some tips how to implement the alarm thing for when people talking to me :)! If your too busy tonight it's no biggie! Thanks :)!

Logg99

2012-05-07 23:33:30

Looks really cool! I wish I was still a mem so i could use it :P

Brandon

2012-05-07 23:55:32

From: Luke L
Ok I'll try that thanks!

Also I'm about to go to bed. If you could , give me some tips how to implement the alarm thing for when people talking to me :)! If your too busy tonight it's no biggie! Thanks :)!



Uhh I posted an example on your thread on how to use it.

originalg55

2012-05-08 00:13:46

hey it gets stuck sometimes on fairty tail teleport it clicks on the code but doesnt click teleport other than that its flawless now anyway to fix that?

Brandon

2012-05-08 00:28:45

From: originalg55
hey it gets stuck sometimes on fairty tail teleport it clicks on the code but doesnt click teleport other than that its flawless now anyway to fix that?


The only way is for me to fix it myself if it happens again and again. That would either mean that jagex changed their font for the symbols "B J Q" or you can try putting UptextsBroken at 5629 and see how that works for you. Wasn't needed before so I'm not sure why it's needed now since I haven't touched those.

originalg55

2012-05-08 01:08:06

From: Brandon
The only way is for me to fix it myself if it happens again and again. That would either mean that jagex changed their font for the symbols "B J Q" or you can try putting UptextsBroken at 5629 and see how that works for you. Wasn't needed before so I'm not sure why it's needed now since I haven't touched those.


the bot is killing and than teleporting out of the waterfiends place but sometimes messes up while banking and logs or with fairy ring it clicks on the fairy code but doesnt click teleport just a bit buggy :L

HolyWord

2012-05-08 02:26:05

From: Brandon
It's an SRL bug..

Open C:\Simba\Includes\SRL\SRL\core\flag.simba

change line 38 to:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 0);

That is the temporary fix until SRL updates.



Doesn't spin anymore thanks :)

E: Checked on the script after about an hour of running and i guess i died -.- no big deal really haha don't think your SOS system is working.. Or maybe it forgot to eat? haha idk. Keep up the good work though :)

John

2012-05-08 03:30:54

Problem, banked went to waterfiends and this showed up…
Sorry about big pic :L

catlover444

2012-05-08 07:46:24

Why does it say "Couldn't withdraw…." is there something in your bank you ran out of?

nikolas

2012-05-08 08:01:09

You know what would be awesome if you could make a rocktail fisher and banker :). if there already is one im sorry because i cant find it.

John

2012-05-08 08:06:59

From: nikolas
You know what would be awesome if you could make a rocktail fisher and banker :). if there already is one im sorry because i cant find it.


Not the place to ask.

And CatLover444, Let it try and withdraw until it logs it'self out, If that doesn't work then make sure you have everything in your bank tab that you specified, and make sure the options you chose are correct.

originalg55

2012-05-08 08:13:37

water fiends script buggy stops at teleport like i said earlier than loggs off after it gets to bank
could u please fix this ;D

illuminatiswag

2012-05-08 09:45:37

From: John
Problem, banked went to waterfiends and this showed up…
Sorry about big pic :L


Yea WFK 3.0 is very buggy im just going to wait till he gets back from vaca and on the old 2.47 one im getting the error were it wont withdraw extreme str again

Luke L

2012-05-08 12:01:55

From: Brandon
Uhh I posted an example on your thread on how to use it.


Yeah about that :p… I think I understand it a bit more now. It seems what your saying is to copy and paste the code you gave me before the main loop. That I think I can do..but what about the part at the end? it has the "someonetalked" in the repeat, and after the "attack zombie" function. How exactly do I put it in there? Do I just literally type "SomeoneTalked;" after "mainloop" in the repeat section?

Thanks! promise i'm not a leech, just a noobie still :D

Ashaman88

2012-05-08 12:03:58

Just a heads up, I'll be doing some more work on the LRC script in the next week or so, especially ironing out the coal and alching stuff.

dc686

2012-05-08 12:27:39

just curious only problem i am currently having is it not summoning bunyips would it be possible to have the script go over the summoning option see if the uptext of cast swollowwhole scrolls come up and if it doesnt check summoning points and summon a bunyip?? just curious i looked at the script i couldnt figure out where it was located im using version 2.7 or 2.8 waterfiends for sps2 cause the new ones dont work for me

Brandon

2012-05-08 12:34:35

From: dc686
just curious only problem i am currently having is it not summoning bunyips would it be possible to have the script go over the summoning option see if the uptext of cast swollowwhole scrolls come up and if it doesnt check summoning points and summon a bunyip?? just curious i looked at the script i couldnt figure out where it was located im using version 2.7 or 2.8 waterfiends for sps2 cause the new ones dont work for me



I do not support SPS 2.0 anymore so the answer to that would be no.

For the guy getting the waituptext error do you happen to have CLM set to true? If so then I know what's causing it. Yup.. Just got it.. Only happens with CLM set to true. I was trying to make it not right click your character if your armour is similar to item colours. Forgot to make a new variable for it.

Fixed. I'll update the post after I check out this teleporting thing.

ALSO for the banking thing, if you guys really want it fixed.. Show support here: http://villavu.com/forum/showthread.php?t=81735
Not only does that mess up banking, it messes up any option choosing any of the scripts use. I'd have to re-write a ton and check out everywhere that the script right clicks. Tbh that's actually asking a lot. Imagine going through 6k lines of code for waterfiends to find out where it clicks every time. AND for LRC and the others..

Show support please.. Till then it's really out of my hands and much harder for me to script a fix. Dunno who is doing these changes -__- I mean I can try to fix it but there's only so much I can do..

Luke L

2012-05-08 12:48:04

From: Brandon
I do not support SPS 2.0 anymore so the answer to that would be no.

For the guy getting the waituptext error do you happen to have CLM set to true? If so then I know what's causing it. Yup.. Just got it.. Only happens with CLM set to true. I was trying to make it not right click your character if your armour is similar to item colours. Forgot to make a new variable for it.

Fixed. I'll update the post after I check out this teleporting thing.

ALSO for the banking thing, if you guys really want it fixed.. Show support here: http://villavu.com/forum/showthread.php?t=81735
Not only does that mess up banking, it messes up any option choosing any of the scripts use. I'd have to re-write a ton and check out everywhere that the script right clicks. Tbh that's actually asking a lot. Imagine going through 6k lines of code for waterfiends to find out where it clicks every time. AND for LRC and the others..

Show support please.. Till then it's really out of my hands and much harder for me to script a fix. Dunno who is doing these changes -__- I mean I can try to fix it but there's only so much I can do..


Haha don't let it stress you, I think your doing a fine job :D!

z92

2012-05-08 13:30:39

Getting out of range error same line as John in WFK 3. :) Using the older version for now which works almost flawless besides a few random stalls sometimes. Enjoy your vacation!

Brandon

2012-05-08 13:45:05

From: z92
Getting out of range error same line as John in WFK 3. :) Using the older version for now which works almost flawless besides a few random stalls sometimes. Enjoy your vacation!


Thanx :D I just uploaded the fix for that out of range thing and a couple other things.

originalg55

2012-05-08 15:50:33

From: Brandon
Thanx :D I just uploaded the fix for that out of range thing and a couple other things.


this is what it does now
it sais ring of life
than sais form writen false false false

Brandon

2012-05-08 16:12:48

From: originalg55
this is what it does now
it sais ring of life
than sais form writen false false false


LOLOL I was testing and uploaded a test..

Uhh Change this:

repeat
//MainLoop;
writeln(UnderAttack(IFT));
until(False);
end.

To:

repeat
MainLoop;
until(False);
end.

Very last few lines of the script.

originalg55

2012-05-08 16:22:02

From: Brandon
LOLOL I was testing and uploaded a test..

Uhh Change this:

repeat
//MainLoop;
writeln(UnderAttack(IFT));
until(False);
end.

To:

repeat
MainLoop;
until(False);
end.

Very last few lines of the script.

im just helping you make your script flawless sorry if im bugging u so much XD
ok that bug was fixed but when it got to the fairy ring it clicked caverns on right side but stayed at the screen and didnt click teleport i manually did that and now it picks up loot alot faster and reacts better to the actual fighting it prays after ur prayer hits 0 mostly but that doesnt really matter great script other than the teleport problem

Brandon

2012-05-08 16:51:24

From: originalg55
im just helping you make your script flawless sorry if im bugging u so much XD
ok that bug was fixed but when it got to the fairy ring it clicked caverns on right side but stayed at the screen and didnt click teleport i manually did that and now it picks up loot alot faster and reacts better to the actual fighting it prays after ur prayer hits 0 mostly but that doesnt really matter great script other than the teleport problem



:S I cannot replicate the teleport problem on my own comp.. But perhaps you can stand outside the fairy ring and run the following Debugger:

{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SPS/SPS.simba}
{$I SRL/SRL/Misc/Debug.Simba}

var
ZB, ZJ, ZQ: Integer;

Procedure LoadAllRequirements;
begin
ZB := BitmapFromString(16, 24, 'meJyd0mmWgjAMAGCONMjS0oUdrB' +
'QRQb3/USYdFDMMONW+/OCVr2lIcJwPl9qJgydtZO1yCMCNH2s/fo2' +
'Lr6h0WeUy5cl/8byqncnfBomlrz3RBHEbppZ+7wsdJEdi65UvdZh2' +
'NLP1UAxJTzS39IcwPpKsjwpL34RJR/OeWXti/JmV884gKhxXobDXJ' +
'O0i4wdu3p55iWP8OfLat+w+O3joWA47N6mwP0UF+MW92I/oitmvft' +
'27/m9Jk7/w/Ub/HJNf1jg/JN/y93qQn5q/6p9d/Z3/0Z/lkQkvNic' +
'PMXBzBLoKUxgfg1stUtPnETzlrQ7AamkGHv66npX9Bv4GX31ppQ==');

ZJ := BitmapFromString(11, 17, 'meJzVkc0KhEAMg+etptPKqmNVcP' +
'ypyr7/q2xREBW6ng255SOHxLmLBihHiIclVOe083nyRYKih1I9hWp' +
'GdoYegSFEQV6oNgGMQrxkJjBinInXVwErNRag4+vgFuC2dxT4Uvsf' +
'uDXohnu663hQ3xFUs9D9o8ZT67MOPimo83P0A0osOGI=');

ZQ := BitmapFromString(14, 17, 'meJyt0ksSgyAMAFAuJRK05SfaUa' +
'FI6/2v0owsrGKnLmRYwSOBBEI2wzMVwUZuZ96RozEUYqCyo1VPRV8' +
'Kz7QH/QST5sjUFxO7sz27O1CBN+tKIVwp8ywYx4GeqlU6KgNrcpkC' +
'hq2MzP6SsV638IaHMQM3ufSlmmCPUcbKbqVEiTV8Q/vibQCT6pPkf' +
'Hvk6Q5jnpbNXP+XWE/E10rs5uWSLI86KcnSU/wnjuuRiw+byEA4');

writeln('All Requirements Loaded');
end;

Procedure FreeLoadedRequirements;
begin
FreeBitmap(ZB);
FreeBitmap(ZJ);
FreeBitmap(ZQ);
writeln('All Requirements Freed');
end;

Function FoundSymbol(Ident: Integer; var X, Y, Dist: Integer): Boolean;
var
B: TBox;
TPA: TPointArray;
L,i,CTS: Integer;
ATPA,ATPA2: T2DPointArray;
begin
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
FindColorsTolerance(TPA, 12632256, MMX1, MMY1, MMX2, MMY2, 5);
FilterPointsPie(TPA, 0.0, 360.0, 0.0, 70.0, MMCX, MMCY);
ColorToleranceSpeed(CTS);
if Length(TPA) < 1 then
Exit;
ATPA := TPAtoATPAEx(TPA, 10, 10);
L := High(ATPA);
SetArrayLength(ATPA2, L+1);
for i := 0 to L do
begin
B := GetTPABounds(ATPA[i]);
with B do
begin
if (Ident = 1) then
FindColorsTolerance(ATPA2[i], 4672833, B.X1, B.Y1, B.X2, B.Y2, 10) //Transporter Symbol.
else if(Ident = 2) then
FindColorsTolerance(ATPA2[i], 16279333, B.X1, B.Y1, B.X2, B.Y2, 10) //Water Symbol..
else if (Ident = 3) then
FindColorsTolerance(ATPA2[i], 2413294, B.X1, B.Y1, B.X2, B.Y2, 5); //Bank Symbol..
Result := (Length(ATPA2[i]) > 0);
if Result then
begin
MiddleTPAEx(ATPA2[i], X, Y);
Dist := Distance(MMCX, MMCY, X, Y);
writeln('All Symbols Found');
Exit;
end;
end;
end;
end;

Function MidPoint(A, B: TPoint): TPoint;
begin
Result:= Point(((A.X + B.X) div 2), ((A.Y + B.Y) div 2));
end;

Function NearZFairyRing: Boolean;
var
X, Y, X2, Y2, Dist, Dist2: Integer;
MP, FP: TPoint;
begin
SPS_WalkPath([Point(195, -240), Point(195, -215)]);
if FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X2, Y2, Dist2) then
MP:= MidPoint(Point(X, Y), Point(X2, Y2));

FP:= MMToMS(SPS_PosToMM(Point(195, -215)));
if ((FP.X = -1) or (FP.Y = -1)) then
Result:= (Dist < 25)
else
Result:= ((Dist < 25) or (Distance(FP.X, FP.Y, MSCX, MSCY) < 120));

if (Not Result) then
begin
MMouse(MP.X, MP.Y, 0, 0);
ClickMouse2(MOUSE_LEFT);
Wait(1000);
While IsMoving do
wait(1);
end;
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X2, Y2, Dist2) and ((Dist < 25) or (Distance(FP.X, FP.Y, MSCX, MSCY) < 120)));
end;

Function UseZFairyRing: Boolean;
var
CTS, X, Y: Integer;
TPA: TPointArray;
TLog: String;
begin
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
Result:= ExecRegExpr('Log', TLog);
if Result then
exit;

CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.03, 3.21);
if FindColorsTolerance(TPA, 14019239, MSX1, MSY1, MSX2, MSY2, 10) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.02, 0.02);
MiddleTPAEx(TPA, X, Y);
MMouse(X, Y, 0, 0);
if IsUptextMultiCustom(['Use', 'se Fai', 'Fairy ri', 'airy rin', 'ry rin', 'Fairy ring']) then
begin
writeln('112: Uptext: '+ GetUptext);
ClickMouse2(MOUSE_LEFT);
end else
begin
ClickMouse2(MOUSE_RIGHT);
writeln('112: Uptext: '+ GetUptext);
WaitOptionMulti(['Use', 'se Fai', 'se Fairy', 'Use Fairy ring', 'Use Fairy ri'], 1000);
Wait(1000);
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
Result:= ExecRegExpr('Log', TLog);
Wait(3000);
end;
end;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.02, 0.02);
end;

Function UseWaterfiendsRing: Boolean;
var
CTS, X, Y, Dist, T: Integer;
TPA: TPointArray;
Bool: Boolean;
begin
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist));
if Result then
Exit;

CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.89, 3.48);
if FindColorsTolerance(TPA, 14872216, MSX1, MSY1, MSX2, MSY2, 7) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
MiddleTPAEx(TPA, X, Y);
MMouse(X, Y, 0, 0);
writeln('151: Uptext: '+ GetUptext);
if IsUptextMultiCustom(['Use', 'se Fai', 'Fairy ri', 'airy rin', 'ry rin', 'Fairy ring']) then
begin
ClickMouse2(MOUSE_LEFT);
MarkTime(T);
While (FoundSymbol(1, X, Y, Dist) and (Not FoundSymbol(2, X, Y, Dist)) and (TimeFromMark(T) < 5000)) do
wait(1000);

Wait(1000);
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist));
Wait(3000);
end else
begin
ClickMouse2(MOUSE_RIGHT);
if (Not WaitOptionMulti(['Use', 'se Fai', 'se Fairy', 'Use Fairy ring', 'Use Fairy ri'], 1000)) then
begin
WaitOptionMulti(['alk', 'here', 'ere'], 600);
Bool:= False;
end else
Bool:= True;
T:= 0;
end;
end;
if Bool then
begin
MarkTime(T);
While (FoundSymbol(1, X, Y, Dist) and (Not FoundSymbol(2, X, Y, Dist)) and (TimeFromMark(T) < 5000)) do
wait(1000);

Wait(1000);
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist));
Wait(3000);
end;

ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
end;

function UseWFFairyRingFailSafe: Boolean;
var
arP, arAP: TPointArray;
arC, arUC: TIntegerArray;
ararP: T2DPointArray;
tmpCTS, i, j, arL, arL2, T: Integer;
P: TPoint;
R, G, B, PX, PY, Dist: Integer;
X, Y, Z: Extended;
begin
tmpCTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.12, 2.13);

if not(FindColorsTolerance(arP, 9229288, MSX1, MSY1, MSX2, MSY2, 8)) then
begin
ColorToleranceSpeed(tmpCTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Exit;
end;

arC := GetColors(arP);
arUC := arC;
ClearSameIntegers(arUC);
arL := High(arUC);
arL2 := High(arC);

for i := 0 to arL do
begin
ColorToRGB(arC[i], R, G, B);

if (R >= 212) and (R <= 248) and (G >= 195) and (G <= 225) and (B >= 118) and (B <= 166) then
begin
ColorToXYZ(arC[i], X, Y, Z);

if (X >= 50.49) and (X <= 71.83) and (Y >= 54.94) and (Y <= 75.82) and (Z >= 25.38) and (Z <= 46.46) then
begin
for j := 0 to arL2 do
begin
if (arUC[i] = arC[j]) then
begin
SetLength(arAP, Length(arAP) + 1);
arAP[High(arAP)] := arP[j];
end;
end;
end;
end;
end;

SortTPAFrom(arAP, Point(MSCX, MSCY));
ararP := SplitTPAEx(arAP, 10, 10);
arL := High(ararP);

for i := 0 to arL do
begin
if (Length(ararP[i]) < 10) then Continue;
P := MiddleTPA(ararP[i]);
MMouse(P.x, P.y, 5, 5);
Wait(100 + Random(100));
writeln('208: Uptext: '+ GetUptext);
if (IsUpText('Use')) then
begin;
Result := True;
Break;
end;
end;

ColorToleranceSpeed(tmpCTS);
SetColorSpeed2Modifiers(0.2, 0.2);

if (i = arL + 1) then
begin
While (FoundSymbol(1, PX, PY, Dist) and (Not FoundSymbol(2, PX, PY, Dist)) and (TimeFromMark(T) < 5000)) do
wait(1000);

Wait(1000);
Result:= (FoundSymbol(1, PX, PY, Dist) and FoundSymbol(2, PX, PY, Dist));
Wait(3000);
Exit;
end;
Result:= (FoundSymbol(1, PX, PY, Dist) and FoundSymbol(2, PX, PY, Dist));
end;

Function FairyRingText(Which: String): Boolean;
var
X, Y: Integer;
TLog: String;
begin
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
if (Not ExecRegExpr('Log', TLog)) then
exit;

Case LowerCase(Which) Of
'ancient cavern', 'ancient cav':
begin
Result:= IsUptext('B J Q');
if Result then exit;

HoldMouse(725, 456, MOUSE_LEFT);
while (Not FindTextTPAEx(2070783, 10, 547, 234, 735, 465, X, Y, 'cavern', 'SmallChars', Nothing)) do
wait(700);
ReleaseMouse(725, 456, MOUSE_LEFT);
wait(1000);
FindTextTPAEx(2070783, 10, 547, 234, 735, 465, X, Y, 'cavern', 'SmallChars', Nothing);
MMouse(X, Y, 0, 0);
ClickMouse2(MOUSE_LEFT);
writeln('291: Uptext: '+ GetUptext);
Result:= WaitUptext('B J Q', 700);
if (Not Result) then
begin
MMouse(473, 37, 0, 0);
if(WaitUptext('lose', 700)) then
ClickMouse2(MOUSE_LEFT)
else
exit;
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
Result:= (Not ExecRegExpr('Log', TLog));
if Result then
UseZFairyRing;
end;
end;
end;
end;

Function SPS_GetMyArea: string;
var
Minimap: T3DIntegerArray;
t, map, ang, X, Y: integer;
begin
if not LoggedIn then
Exit;

if not SPS_Loaded then
SPS_Load;

ang := round(rs_GetCompassAngleDegrees());

if (inRange(ang, 10, 350)) then
ClickNorth(SRL_ANGLE_HIGH);

t := getSystemTime;
Minimap := SPS_GatherMinimap;
if (High(Minimap) < 0) then
begin
SPS_DebugStr('[SPS] Did not gather Minimap.');
Exit;
end;

try
map := SPS_FindMapInMapEx(X, Y, SPS_Worldmap, Minimap, SPS_Surface.Tolerance);
result:= SPS_Areas[map];
except
SPS_DebugStr('[SPS] ERROR in SPS_GetMyArea: ' + ExceptionToString(ExceptionType, ExceptionParam));
SPS_WarnUser('SPS_GetMyArea', ExceptionToString(ExceptionType, ExceptionParam));
end;
end;

Function ZanarisCombinationDial: boolean;
var
X, Y, T: Integer;
Acc: Extended;
begin
T:= 0;
Result:= FindDeformedBitmapToleranceIn(ZB, X, Y, 68, 197, 113, 236, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZJ, X, Y, 235, 197, 287, 239, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZQ, X, Y, 407, 196, 457, 240, 10, 0, false, Acc);

MarkTime(T);
While ((Not Result) and (TimeFromMark(T) < 5000)) do
begin
Result:= FindDeformedBitmapToleranceIn(ZB, X, Y, 68, 197, 113, 236, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZJ, X, Y, 235, 197, 287, 239, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZQ, X, Y, 407, 196, 457, 240, 10, 0, false, Acc);
if Result then
break;
end;
end;

Function ZanarisDialTeleport: Boolean;
var
X, Y, Dist, T: Integer;
begin

if FindTextTPAEx(8256, 10, 180, 275, 344, 293, X, Y, 'Teleport', 'CharsNPC', Nothing) then
begin
MMouse(X, Y, 0, 0);
writeln('386: Uptext: '+ GetUptext);
Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200);
if Result then
ClickMouse2(MOUSE_LEFT);
end;
writeln('386, 2 Uptext: '+ GetUptext);

T:= 0;
MarkTime(T);
if Result then
while (FoundSymbol(2, X, Y, Dist) and (SPS_GetMyArea = '0_0WFKZ') and (TimeFromMark(T) < 5000)) do
wait(1000);

wait(1000);
Result:= (FoundSymbol(1, X, Y, Dist) and (Not FoundSymbol(2, X, Y, Dist)) and (SPS_GetMyArea = '0_0WFKC'));
end;


begin
Smart_Server := 72;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;

SetupSRL;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0WFKZ', '0_0WFKC']);
ClearDebug;
SetAngle(SRL_ANGLE_HIGH);
LoadAllRequirements;
AddOnTerminate('FreeLoadedRequirements');


repeat
if (NearZFairyRing) then
writeln('We are near the Zanaris Fairy Ring');

if (UseZFairyRing) then
writeln('We just used the Zanaris Fairy Ring and the Log Inteface is On Screen');

if (FairyRingText('ancient cavern')) then
writeln('B J Q Dial is correct!');

if (ZanarisCombinationDial) then
begin
writeln('The BJQ Dial is definitely on screen.. Clicking Teleport now');
if (ZanarisDialTeleport) then
begin
writeln('Script Ran Successfully! Bugs may be somewhere else then.');
UseWaterfiendsRing;
TerminateScript;
end;
end;
until(false);
end.

originalg55

2012-05-08 17:10:32

From: Brandon
:S I cannot replicate the teleport problem on my own comp.. But perhaps you can stand outside the fairy ring and run the following Debugger:

{$DEFINE SMART}
{$I SRL/SRL.Simba}
{$I SPS/SPS.simba}
{$I SRL/SRL/Misc/Debug.Simba}

var
ZB, ZJ, ZQ: Integer;

Procedure LoadAllRequirements;
begin
ZB := BitmapFromString(16, 24, 'meJyd0mmWgjAMAGCONMjS0oUdrB' +
'QRQb3/USYdFDMMONW+/OCVr2lIcJwPl9qJgydtZO1yCMCNH2s/fo2' +
'Lr6h0WeUy5cl/8byqncnfBomlrz3RBHEbppZ+7wsdJEdi65UvdZh2' +
'NLP1UAxJTzS39IcwPpKsjwpL34RJR/OeWXti/JmV884gKhxXobDXJ' +
'O0i4wdu3p55iWP8OfLat+w+O3joWA47N6mwP0UF+MW92I/oitmvft' +
'27/m9Jk7/w/Ub/HJNf1jg/JN/y93qQn5q/6p9d/Z3/0Z/lkQkvNic' +
'PMXBzBLoKUxgfg1stUtPnETzlrQ7AamkGHv66npX9Bv4GX31ppQ==');

ZJ := BitmapFromString(11, 17, 'meJzVkc0KhEAMg+etptPKqmNVcP' +
'ypyr7/q2xREBW6ng255SOHxLmLBihHiIclVOe083nyRYKih1I9hWp' +
'GdoYegSFEQV6oNgGMQrxkJjBinInXVwErNRag4+vgFuC2dxT4Uvsf' +
'uDXohnu663hQ3xFUs9D9o8ZT67MOPimo83P0A0osOGI=');

ZQ := BitmapFromString(14, 17, 'meJyt0ksSgyAMAFAuJRK05SfaUa' +
'FI6/2v0owsrGKnLmRYwSOBBEI2wzMVwUZuZ96RozEUYqCyo1VPRV8' +
'Kz7QH/QST5sjUFxO7sz27O1CBN+tKIVwp8ywYx4GeqlU6KgNrcpkC' +
'hq2MzP6SsV638IaHMQM3ufSlmmCPUcbKbqVEiTV8Q/vibQCT6pPkf' +
'Hvk6Q5jnpbNXP+XWE/E10rs5uWSLI86KcnSU/wnjuuRiw+byEA4');

writeln('All Requirements Loaded');
end;

Procedure FreeLoadedRequirements;
begin
FreeBitmap(ZB);
FreeBitmap(ZJ);
FreeBitmap(ZQ);
writeln('All Requirements Freed');
end;

Function FoundSymbol(Ident: Integer; var X, Y, Dist: Integer): Boolean;
var
B: TBox;
TPA: TPointArray;
L,i,CTS: Integer;
ATPA,ATPA2: T2DPointArray;
begin
CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
FindColorsTolerance(TPA, 12632256, MMX1, MMY1, MMX2, MMY2, 5);
FilterPointsPie(TPA, 0.0, 360.0, 0.0, 70.0, MMCX, MMCY);
ColorToleranceSpeed(CTS);
if Length(TPA) < 1 then
Exit;
ATPA := TPAtoATPAEx(TPA, 10, 10);
L := High(ATPA);
SetArrayLength(ATPA2, L+1);
for i := 0 to L do
begin
B := GetTPABounds(ATPA[i]);
with B do
begin
if (Ident = 1) then
FindColorsTolerance(ATPA2[i], 4672833, B.X1, B.Y1, B.X2, B.Y2, 10) //Transporter Symbol.
else if(Ident = 2) then
FindColorsTolerance(ATPA2[i], 16279333, B.X1, B.Y1, B.X2, B.Y2, 10) //Water Symbol..
else if (Ident = 3) then
FindColorsTolerance(ATPA2[i], 2413294, B.X1, B.Y1, B.X2, B.Y2, 5); //Bank Symbol..
Result := (Length(ATPA2[i]) > 0);
if Result then
begin
MiddleTPAEx(ATPA2[i], X, Y);
Dist := Distance(MMCX, MMCY, X, Y);
writeln('All Symbols Found');
Exit;
end;
end;
end;
end;

Function MidPoint(A, B: TPoint): TPoint;
begin
Result:= Point(((A.X + B.X) div 2), ((A.Y + B.Y) div 2));
end;

Function NearZFairyRing: Boolean;
var
X, Y, X2, Y2, Dist, Dist2: Integer;
MP, FP: TPoint;
begin
SPS_WalkPath([Point(195, -240), Point(195, -215)]);
if FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X2, Y2, Dist2) then
MP:= MidPoint(Point(X, Y), Point(X2, Y2));

FP:= MMToMS(SPS_PosToMM(Point(195, -215)));
if ((FP.X = -1) or (FP.Y = -1)) then
Result:= (Dist < 25)
else
Result:= ((Dist < 25) or (Distance(FP.X, FP.Y, MSCX, MSCY) < 120));

if (Not Result) then
begin
MMouse(MP.X, MP.Y, 0, 0);
ClickMouse2(MOUSE_LEFT);
Wait(1000);
While IsMoving do
wait(1);
end;
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X2, Y2, Dist2) and ((Dist < 25) or (Distance(FP.X, FP.Y, MSCX, MSCY) < 120)));
end;

Function UseZFairyRing: Boolean;
var
CTS, X, Y: Integer;
TPA: TPointArray;
TLog: String;
begin
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
Result:= ExecRegExpr('Log', TLog);
if Result then
exit;

CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.03, 3.21);
if FindColorsTolerance(TPA, 14019239, MSX1, MSY1, MSX2, MSY2, 10) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.02, 0.02);
MiddleTPAEx(TPA, X, Y);
MMouse(X, Y, 0, 0);
if IsUptextMultiCustom(['Use', 'se Fai', 'Fairy ri', 'airy rin', 'ry rin', 'Fairy ring']) then
begin
writeln('112: Uptext: '+ GetUptext);
ClickMouse2(MOUSE_LEFT);
end else
begin
ClickMouse2(MOUSE_RIGHT);
writeln('112: Uptext: '+ GetUptext);
WaitOptionMulti(['Use', 'se Fai', 'se Fairy', 'Use Fairy ring', 'Use Fairy ri'], 1000);
Wait(1000);
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
Result:= ExecRegExpr('Log', TLog);
Wait(3000);
end;
end;
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.02, 0.02);
end;

Function UseWaterfiendsRing: Boolean;
var
CTS, X, Y, Dist, T: Integer;
TPA: TPointArray;
Bool: Boolean;
begin
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist));
if Result then
Exit;

CTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.89, 3.48);
if FindColorsTolerance(TPA, 14872216, MSX1, MSY1, MSX2, MSY2, 7) then
begin
ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
MiddleTPAEx(TPA, X, Y);
MMouse(X, Y, 0, 0);
writeln('151: Uptext: '+ GetUptext);
if IsUptextMultiCustom(['Use', 'se Fai', 'Fairy ri', 'airy rin', 'ry rin', 'Fairy ring']) then
begin
ClickMouse2(MOUSE_LEFT);
MarkTime(T);
While (FoundSymbol(1, X, Y, Dist) and (Not FoundSymbol(2, X, Y, Dist)) and (TimeFromMark(T) < 5000)) do
wait(1000);

Wait(1000);
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist));
Wait(3000);
end else
begin
ClickMouse2(MOUSE_RIGHT);
if (Not WaitOptionMulti(['Use', 'se Fai', 'se Fairy', 'Use Fairy ring', 'Use Fairy ri'], 1000)) then
begin
WaitOptionMulti(['alk', 'here', 'ere'], 600);
Bool:= False;
end else
Bool:= True;
T:= 0;
end;
end;
if Bool then
begin
MarkTime(T);
While (FoundSymbol(1, X, Y, Dist) and (Not FoundSymbol(2, X, Y, Dist)) and (TimeFromMark(T) < 5000)) do
wait(1000);

Wait(1000);
Result:= (FoundSymbol(1, X, Y, Dist) and FoundSymbol(2, X, Y, Dist));
Wait(3000);
end;

ColorToleranceSpeed(CTS);
SetColorSpeed2Modifiers(0.2, 0.2);
end;

function UseWFFairyRingFailSafe: Boolean;
var
arP, arAP: TPointArray;
arC, arUC: TIntegerArray;
ararP: T2DPointArray;
tmpCTS, i, j, arL, arL2, T: Integer;
P: TPoint;
R, G, B, PX, PY, Dist: Integer;
X, Y, Z: Extended;
begin
tmpCTS := GetColorToleranceSpeed;
ColorToleranceSpeed(2);
SetColorSpeed2Modifiers(0.12, 2.13);

if not(FindColorsTolerance(arP, 9229288, MSX1, MSY1, MSX2, MSY2, 8)) then
begin
ColorToleranceSpeed(tmpCTS);
SetColorSpeed2Modifiers(0.2, 0.2);
Exit;
end;

arC := GetColors(arP);
arUC := arC;
ClearSameIntegers(arUC);
arL := High(arUC);
arL2 := High(arC);

for i := 0 to arL do
begin
ColorToRGB(arC[i], R, G, B);

if (R >= 212) and (R <= 248) and (G >= 195) and (G <= 225) and (B >= 118) and (B <= 166) then
begin
ColorToXYZ(arC[i], X, Y, Z);

if (X >= 50.49) and (X <= 71.83) and (Y >= 54.94) and (Y <= 75.82) and (Z >= 25.38) and (Z <= 46.46) then
begin
for j := 0 to arL2 do
begin
if (arUC[i] = arC[j]) then
begin
SetLength(arAP, Length(arAP) + 1);
arAP[High(arAP)] := arP[j];
end;
end;
end;
end;
end;

SortTPAFrom(arAP, Point(MSCX, MSCY));
ararP := SplitTPAEx(arAP, 10, 10);
arL := High(ararP);

for i := 0 to arL do
begin
if (Length(ararP[i]) < 10) then Continue;
P := MiddleTPA(ararP[i]);
MMouse(P.x, P.y, 5, 5);
Wait(100 + Random(100));
writeln('208: Uptext: '+ GetUptext);
if (IsUpText('Use')) then
begin;
Result := True;
Break;
end;
end;

ColorToleranceSpeed(tmpCTS);
SetColorSpeed2Modifiers(0.2, 0.2);

if (i = arL + 1) then
begin
While (FoundSymbol(1, PX, PY, Dist) and (Not FoundSymbol(2, PX, PY, Dist)) and (TimeFromMark(T) < 5000)) do
wait(1000);

Wait(1000);
Result:= (FoundSymbol(1, PX, PY, Dist) and FoundSymbol(2, PX, PY, Dist));
Wait(3000);
Exit;
end;
Result:= (FoundSymbol(1, PX, PY, Dist) and FoundSymbol(2, PX, PY, Dist));
end;

Function FairyRingText(Which: String): Boolean;
var
X, Y: Integer;
TLog: String;
begin
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
if (Not ExecRegExpr('Log', TLog)) then
exit;

Case LowerCase(Which) Of
'ancient cavern', 'ancient cav':
begin
Result:= IsUptext('B J Q');
if Result then exit;

HoldMouse(725, 456, MOUSE_LEFT);
while (Not FindTextTPAEx(2070783, 10, 547, 234, 735, 465, X, Y, 'cavern', 'SmallChars', Nothing)) do
wait(700);
ReleaseMouse(725, 456, MOUSE_LEFT);
wait(1000);
FindTextTPAEx(2070783, 10, 547, 234, 735, 465, X, Y, 'cavern', 'SmallChars', Nothing);
MMouse(X, Y, 0, 0);
ClickMouse2(MOUSE_LEFT);
writeln('291: Uptext: '+ GetUptext);
Result:= WaitUptext('B J Q', 700);
if (Not Result) then
begin
MMouse(473, 37, 0, 0);
if(WaitUptext('lose', 700)) then
ClickMouse2(MOUSE_LEFT)
else
exit;
TLog:= GetTextAtExWrap(604, 210, 682, 233, 0, 5, 2, 2070783, 10, 'CharsNPC');
Result:= (Not ExecRegExpr('Log', TLog));
if Result then
UseZFairyRing;
end;
end;
end;
end;

Function SPS_GetMyArea: string;
var
Minimap: T3DIntegerArray;
t, map, ang, X, Y: integer;
begin
if not LoggedIn then
Exit;

if not SPS_Loaded then
SPS_Load;

ang := round(rs_GetCompassAngleDegrees());

if (inRange(ang, 10, 350)) then
ClickNorth(SRL_ANGLE_HIGH);

t := getSystemTime;
Minimap := SPS_GatherMinimap;
if (High(Minimap) < 0) then
begin
SPS_DebugStr('[SPS] Did not gather Minimap.');
Exit;
end;

try
map := SPS_FindMapInMapEx(X, Y, SPS_Worldmap, Minimap, SPS_Surface.Tolerance);
result:= SPS_Areas[map];
except
SPS_DebugStr('[SPS] ERROR in SPS_GetMyArea: ' + ExceptionToString(ExceptionType, ExceptionParam));
SPS_WarnUser('SPS_GetMyArea', ExceptionToString(ExceptionType, ExceptionParam));
end;
end;

Function ZanarisCombinationDial: boolean;
var
X, Y, T: Integer;
Acc: Extended;
begin
T:= 0;
Result:= FindDeformedBitmapToleranceIn(ZB, X, Y, 68, 197, 113, 236, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZJ, X, Y, 235, 197, 287, 239, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZQ, X, Y, 407, 196, 457, 240, 10, 0, false, Acc);

MarkTime(T);
While ((Not Result) and (TimeFromMark(T) < 5000)) do
begin
Result:= FindDeformedBitmapToleranceIn(ZB, X, Y, 68, 197, 113, 236, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZJ, X, Y, 235, 197, 287, 239, 10, 0, false, Acc) and
FindDeformedBitmapToleranceIn(ZQ, X, Y, 407, 196, 457, 240, 10, 0, false, Acc);
if Result then
break;
end;
end;

Function ZanarisDialTeleport: Boolean;
var
X, Y, Dist, T: Integer;
begin

if FindTextTPAEx(8256, 10, 180, 275, 344, 293, X, Y, 'Teleport', 'CharsNPC', Nothing) then
begin
MMouse(X, Y, 0, 0);
writeln('386: Uptext: '+ GetUptext);
Result:= WaitUptextMulti(['Teleport', 'eleport', 'lepo'], 1200);
if Result then
ClickMouse2(MOUSE_LEFT);
end;
writeln('386, 2 Uptext: '+ GetUptext);

T:= 0;
MarkTime(T);
if Result then
while (FoundSymbol(2, X, Y, Dist) and (SPS_GetMyArea = '0_0WFKZ') and (TimeFromMark(T) < 5000)) do
wait(1000);

wait(1000);
Result:= (FoundSymbol(1, X, Y, Dist) and (Not FoundSymbol(2, X, Y, Dist)) and (SPS_GetMyArea = '0_0WFKC'));
end;


begin
Smart_Server := 72;
Smart_Members := True;
Smart_Signed := True;
Smart_SuperDetail := False;

SetupSRL;
SPS_Setup(RUNESCAPE_SURFACE, ['0_0WFKZ', '0_0WFKC']);
ClearDebug;
SetAngle(SRL_ANGLE_HIGH);
LoadAllRequirements;
AddOnTerminate('FreeLoadedRequirements');


repeat
if (NearZFairyRing) then
writeln('We are near the Zanaris Fairy Ring');

if (UseZFairyRing) then
writeln('We just used the Zanaris Fairy Ring and the Log Inteface is On Screen');

if (FairyRingText('ancient cavern')) then
writeln('B J Q Dial is correct!');

if (ZanarisCombinationDial) then
begin
writeln('The BJQ Dial is definitely on screen.. Clicking Teleport now');
if (ZanarisDialTeleport) then
begin
writeln('Script Ran Successfully! Bugs may be somewhere else then.');
UseWaterfiendsRing;
TerminateScript;
end;
end;
until(false);
end.

haha as u know im very new to this by running debugger do you mean started a new simba icon and copy and pasting this onto the blank page and running it when im near the fairy ring… sorry for bother again im just trying to learn :S
well i did what i said and the same problem this is what it said All Symbols Found
All Symbols Found
We are near the Zanaris Fairy Ring
We just used the Zanaris Fairy Ring and the Log Inteface is On Screen
B J Q Dial is correct!
All Symbols Found
All Symbols Found
All Symbols Found
All Symbols Found
We are near the Zanaris Fairy Ring
We just used the Zanaris Fairy Ring and the Log Inteface is On Screen
B J Q Dial is correct!
All Symbols Found
All Symbols Found
All Symbols Found
All Symbols Found
We are near the Zanaris Fairy Ring
We just used the Zanaris Fairy Ring and the Log Inteface is On Screen
B J Q Dial is correct!
All Symbols Found
All Symbols Found
All Symbols Found
All Symbols Found
We are near the Zanaris Fairy Ring
We just used the Zanaris Fairy Ring and the Log Inteface is On Screen
B J Q Dial is correct!
and it just stayed at the screen and didnt click teleport

Brandon

2012-05-08 17:30:55

From: originalg55
haha as u know im very new to this by running debugger do you mean started a new simba icon and copy and pasting this onto the blank page and running it when im near the fairy ring… sorry for bother again im just trying to learn :S
well i did what i said and the same problem this is what it said..



Perfect. Perhaps for you, the bitmaps on the mainscreen is different as it's not even running the ZanarisCombinationDial. Does it click the ancient cavern text for you? Does your screen have:

On it when the debugger runs? Does your picture look like that? If not screenshot it and post it here. Also the debugger your running is an old version. Copy the one from my last post. It has been edited to show uptexts.

John

2012-05-08 17:53:37

Brandon, Your doing a fine job, I'm using 2.46 and it seems to be working great!

originalg55

2012-05-08 19:33:43

omg bro i love you script runs flawlessly misses charms here and there but the debugger fixed the teleport and it banks and takes out items correctly also thanks for all the help man i really appreciate it is there anyway to +rep u?
oh waite nvm i found the +rep :)

John

2012-05-08 21:46:25

Brandon, could you add a style option? I just checked and i had 48 defense from 43 :/,
Could you do that for me?

Brandon

2012-05-08 21:51:11

From: John
Brandon, could you add a style option? I just checked and i had 48 defense from 43 :/,
Could you do that for me?


Do you happen to be using Draynor Staff? I've had this PM'd to me about 1.5 days ago that when the staff is equipped, it will switch styles to block then when the weapon is re-equipped, it will stay on blocked rather than crush.

So if you happen to be using Draynor staff then I will fix that. For now, if you don't want DEF then just wait a couple hrs for the include to update and you'll have it fixed. I'm currently waiting on Narcle to fix the ChooseOptionsMultiEx in the SRL include. When that happens, I'll post a version of the script with a fix. I'll probably also fix the issue where it doesn't fight waterfiends for people of lower combat such as illuminatiswag.

John

2012-05-08 22:04:37

From: Brandon
Do you happen to be using Draynor Staff? I've had this PM'd to me about 1.5 days ago that when the staff is equipped, it will switch styles to block then when the weapon is re-equipped, it will stay on blocked rather than crush.

So if you happen to be using Draynor staff then I will fix that. For now, if you don't want DEF then just wait a couple hrs for the include to update and you'll have it fixed. I'm currently waiting on Narcle to fix the ChooseOptionsMultiEx in the SRL include. When that happens, I'll post a version of the script with a fix. I'll probably also fix the issue where it doesn't fight waterfiends for people of lower combat such as illuminatiswag.


Yeah i was using Dramen staff. That'd be great, Can you also make it Check If It's on The determined Style Every now and then?
Like i need strength ONLY.

Peter

2012-05-09 03:52:24

Having the same issue with the Ring of life, that orignal had. Fixed that but i didn't turn the my prayers on for me… and hasn't drunk the extremes it withdrew, started at bank, I'll keep an eye on it.

Extremes are working fine, but still not summoning a bunyip, when my other one runs out

one1988

2012-05-09 06:12:07

could someone please paste the WFK script here, both versions as PasteBin does not want to work for me atm

John

2012-05-09 06:31:58

lol it's too long to post :P

one1988

2012-05-09 06:42:03

:( any chance it can be posted in 2-3 posts?

Peter

2012-05-09 07:03:11

From: one1988
:( any chance it can be posted in 2-3 posts?


It is over 6k lines….

John

2012-05-09 07:35:15

max is 100,000 Characters…. And it's 320,000 Characters :P

one1988

2012-05-09 07:49:20

ok i got it :)

how do i fix the issue with fairy ring teleport to the cavern?
with the new version i would assume this would work, but i am having difficulty with that itg says False to me having a ring of life, even though i have one

LemonHaze

2012-05-09 10:47:40

========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 50 Minutes and 58 Seconds
Ores Mined: 532
Experience Earned: 33835
Experience/Hour: 39831
Ores/H: 626
===============================
Love it :)

Man16

2012-05-09 11:59:15

I tried the AZ script yesterday and it doesnt seem to eat monkfish.

Brandon

2012-05-09 14:53:08

From: one1988
ok i got it :)

how do i fix the issue with fairy ring teleport to the cavern?
with the new version i would assume this would work, but i am having difficulty with that itg says False to me having a ring of life, even though i have one



I know.. The uptext in Zanaris is broken.. As soon as I confirm the choose options in SRL is fixed, I will push the new update till then just live with it for now or comment it out if you know u have the ring.

MSN Tester Aka Fruit Bat's Before and After:

After:


Don't forget the charms he's gotten before the version posted and he's also already at 79 summoning so this before and after is off by a couple thousand since he's the first to ever have the script.. This is pretty amazing tbh.. He's going to be 99 and will be retiring from testing soon :) What a great tester :D He tests new and old versions.. According to him the oldest version ever released is the best version and has been getting him all those charms compared to the new ones.. That version so happens to be 2.35: http://pastebin.com/zbtLiK7E

I'd definitely take his word for it as I've teamviewered and set it up multiple times when he wasn't home.. Allowed me to control his computer at any time of day to test and that's definitely the best version according to him and many others.

For new features u should stick to the new versions but if u don't care and just want charms then that's the version I would recommend.

Jake

2012-05-09 15:27:28

hi brandon
This post is about the AZK
I see that the looter/pick up items is in beta
and I also see that you're busy and on vacation according to the OP, sorry for the inconvenience but do you have Any idea on when itll be fully functional?
As of now, the beta only picks up the noted items (planks, essence, and runes), and doesnt pick up the charms.

EDIT: Just saw that the latest version was 1.94, my bad. This post was about 1.93, ill go see how 1.94 is.

@ The user who said he couldnt get the bot to eat the monkfish, make sure you click monkfish twice on the GUI, and make sure it says [Monkfish] and not [] in the simba debug

one1988

2012-05-09 15:35:38

ok thanks, and may you please inform me of the line i need to comment out?
thanks again.

And congratulations on such a wide variety of successful scripts.

Brandon

2012-05-09 15:43:16

From: omglawlzyougotpw
hi brandon
This post is about the AZK
I see that the looter/pick up items is in beta
and I also see that you're busy and on vacation according to the OP, sorry for the inconvenience but do you have Any idea on when itll be fully functional?
As of now, the beta only picks up the noted items (planks, essence, and runes), and doesnt pick up the charms.

EDIT: Just saw that the latest version was 1.94, my bad. This post was about 1.93, ill go see how 1.94 is.

@ The user who said he couldnt get the bot to eat the monkfish, make sure you click monkfish twice on the GUI, and make sure it says [Monkfish] and not [] in the simba debug



I haven't touched the item picking up in AZK since v1.0.. It's very very hard to distinguish floor items from players/skillcapes and the environment in that area. Anyone can tell you how much the very first releases struggled to pick it up. I'll try but I cannot guarantee that it will work if I update that feature.

Man16

2012-05-09 17:08:28

From: omglawlzyougotpw
hi brandon
This post is about the AZK
I see that the looter/pick up items is in beta
and I also see that you're busy and on vacation according to the OP, sorry for the inconvenience but do you have Any idea on when itll be fully functional?
As of now, the beta only picks up the noted items (planks, essence, and runes), and doesnt pick up the charms.

EDIT: Just saw that the latest version was 1.94, my bad. This post was about 1.93, ill go see how 1.94 is.

@ The user who said he couldnt get the bot to eat the monkfish, make sure you click monkfish twice on the GUI, and make sure it says [Monkfish] and not [] in the simba debug


OK, thanks, ill try this tommoz

Wizzer Gizzer

2012-05-09 17:21:58

is there an sps map for the lrc miner?

i am getting the error;

[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Scripts\vsfvf.simba(3774:13): Unknown identifier 'SPS_BLINDWALK' at line 3773
Compiling failed.

Brandon

2012-05-09 17:26:57

From: Wizzer Gizzer
is there an sps map for the lrc miner?

i am getting the error;

[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Scripts\vsfvf.simba(3774:13): Unknown identifier 'SPS_BLINDWALK' at line 3773
Compiling failed.



LRC is v 2.0 SPS I have to post a downgraded version later. That way you don't have to keep switching.

machofan

2012-05-09 17:29:10

Hi there,

I have just started using your AZK script and have been gaining over 130k xp/per hour but I have a slight issue.

For some reason, the script drinks 3-doses of summoning potion within 10-15 minutes? I am sorry if this has already been answered but I've trawled through the last 10 pages or so and couldn't find any fix to this problem.

Thanks!

Here's my proggy so far:
[——————————————–]
[ ~AZK~ 1.94 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 01h 26m 34s ]
[ Experience: 199401 ]
[ Exp/hour: 138206 ]
[——————————————–]

Ashaman88

2012-05-09 17:36:16

From: Brandon
LRC is v 2.0 SPS I have to post a downgraded version later. That way you don't have to keep switching.


Best way is to save the old sps plugin to spsold.dll and the old sps folder to spsold. Then in sps.simba have it reference spsold.dll instead of sps.dll. Then all you have to do in scripts is reference the spsold folder instead of sps

Does that make sense?

Wizzer Gizzer

2012-05-09 17:37:03

From: Brandon
LRC is v 2.0 SPS I have to post a downgraded version later. That way you don't have to keep switching.


thank you so much, i really appreciate you making these scripts.

and i hope you are enjoying your vacation :)

Brandon

2012-05-09 17:42:33

From: ashaman88
Best way is to save the old sps plugin to spsold.dll and the old sps folder to spsold. Then in sps.simba have it reference spsold.dll instead of sps.dll. Then all you have to do in scripts is reference the spsold folder instead of sps

Does that make sense?


Ahh Very good idea.

Wizzer Gizzer

2012-05-09 17:49:42

i updated to sps 2.0 and i had the same error.

[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] (3774:13): Unknown identifier 'SPS_BLINDWALK' at line 3773
Compiling failed.





nvm, trashed the line in the script that was causing problems, lets see how it works :)

John

2012-05-09 17:55:14

From: Brandon
Ahh Very good idea.


I just copied my whole Simba File Updated to SPS 1.0,
Then Renamed the copied SPS Simba1 and updated it to 2.0

So all i have to do is rename the folder depending on what i want.

HolyWord

2012-05-09 18:07:03

Was wondering if you could give your AZK the option to remove the options screen in the beginning, so that you can just manually type in which foods to eat and such so it can be SMART Manager friendly?

Just got 95 str with this script thanks :)

E: Or if there is a possible way, please inform me how thanks :)

Peter

2012-05-09 19:30:22

Been using the WFK 3.1 worked fairly well lastnight banked about 500 crims. I'll be trying 2.35 later and see how it goes. Banked about 2k crims, using the script on and off, going to really start using it in the next few weeks to get that Unicorn and Yak, and eventually a Steel Titan,

Brandon

2012-05-09 22:07:18

From: HolyWord
Was wondering if you could give your AZK the option to remove the options screen in the beginning, so that you can just manually type in which foods to eat and such so it can be SMART Manager friendly?

Just got 95 str with this script thanks :)

E: Or if there is a possible way, please inform me how thanks :)


Smart Manager does not check your HP.. Just so you know. If the script SOS's away from the fight scene and smart manager goes and restarts it over and over and over.. eventually you'd be a dead man walking and your going to complain that it killed you. I've had enough people pm me that Smart manager restarts the script and makes them die.. So I'm just warning you that your on your own here. Don't mean to be harsh but I hope to not have to see a death PM from you due to this.

Script SOS's at 450HP minimum.. Lets say SmartManager Restarts it.. Zombie hits you 100.. Script SOS's again. Smart Manager restarts it.. you get hit again.. eventually it will reach 0. If smart manager had HP checking or at least a max amount of Restarts per hour then fine by me. It takes a second or two for SOS to kick in so during that time your bound to get hit.

Anyway It's already Smart Manager friendly:

Luke L

2012-05-09 23:39:25

Hey Brandon just stoping by to say good work :D!! The armoured zombies v1.94 works perfectly for potting, and has greatly increased my exp an hour - good work!

Also thanks for all the help setting up the script to alert me when someone talks. It has saved by butt 3 times today when the alarm went off when I was doing something away from the computer!

on a side note: I read above about how you had problems getting the bot to detect things and charms to pick up in the zombies script (I don't mind because I solely use the script for combat), but I just curious - How do you get the bot to pick up charms in your waterfiends script? Just wondering why it works for waterfiends but not at zombies. Reguardless, my plan is to do armoured zombies until i'm maxed out besides 95 def, and get 99 def just by getting charms at waterfiends to get 99 summoning :D.

Brandon

2012-05-09 23:45:00

From: Luke L
Hey Brandon just stoping by to say good work :D!! The armoured zombies v1.94 works perfectly for potting, and has greatly increased my exp an hour - good work!

Also thanks for all the help setting up the script to alert me when someone talks. It has saved by butt 3 times today when the alarm went off when I was doing something away from the computer!

on a side note: I read above about how you had problems getting the bot to detect things and charms to pick up in the zombies script (I don't mind because I solely use the script for combat), but I just curious - How do you get the bot to pick up charms in your waterfiends script? Just wondering why it works for waterfiends but not at zombies. Reguardless, my plan is to do armoured zombies until i'm maxed out besides 95 def, and get 99 def just by getting charms at waterfiends to get 99 summoning :D.



Waterfiends uses a function I created called FindObjectInObject. It will get the colour of the background and create and array out of that. Next it will get an array of items/colours by the user. It will search the background array for those items. Next it will search for closeness to the player and if the item is within a specified position determined by your position.

See waterfiends background is very dark grey where pure essence is light grey/white and stands out fine for this kind of object recognition. Zombies on the otherhand, is a very small hallway that is entirely grey and is very hard to differentiate between that and a player/zombie/essence. It redflags the entire thing. I've tried the waterfiends picking up items in AZK before. Currently AZK will just search for tiny specs in hope of finding an item since the area is so small and players can easily stand or block an item with their bodies.

Btw WFK picking up is similar to the method I used in LRC to find the bank back in v1.0 when I was told the colours are too insane down there.

Works like this:
Find black pit. Search black pit for pulleys. Search Pulleys for crates. Bank is found. Basically a 3D array. Third array in second which is in the first.

If you'd like to see how it works or want to use it: http://pastebin.com/KKNdjB2p There is an example of it's usage in the link as well. Basically can find almost any object in the hardest areas with near 100% accuracy.

Luke L

2012-05-09 23:53:02

From: Brandon
Waterfiends uses a function I created called FindObjectInObject. It will get the colour of the background and create and array out of that. Next it will get an array of items/colours by the user. It will search the background array for those items. Next it will search for closeness to the player and if the item is within a specified position determined by your position.

See waterfiends background is very dark grey where pure essence is light grey/white and stands out fine for this kind of object recognition. Zombies on the otherhand, is a very small hallway that is entirely grey and is very hard to differentiate between that and a player/zombie/essence. It redflags the entire thing. I've tried the waterfiends picking up items in AZK before. Currently AZK will just search for tiny specs in hope of finding an item since the area is so small and players can easily stand or block an item with their bodies.

Btw WFK picking up is similar to the method I used in LRC to find the bank back in v1.0 when I was told the colours are too insane down there.

Works like this:
Find black pit. Search black pit for pulleys. Search Pulleys for crates. Bank is found. Basically a 3D array. Third array in second which is in the first.

If you'd like to see how it works or want to use it: http://pastebin.com/KKNdjB2p There is an example of it's usage in the link as well. Basically can find almost any object in the hardest areas with near 100% accuracy.


neat! thanks, yeah I'd love to learn from you, I actually learned a lot from you helping me implement that SomeoneTalked function :D! Can't wait to use the waterfiend thing. I've never actually been to waterfiends since i have always been a pure. Does anyone talk down there, or is it just like zombies where only the occasional bot hunter/legit talker, talks to you? hopefully I can implement my talk detector into that script too! if not, oh well , I'll just have to babysit :p.

jonnypot

2012-05-10 00:50:01

Using WFK 3.1s atm. When I run it in the cavers it runs over to the wf then my script stops. This is highlighted "If (FindDTMs(DTM, TPA, Area.X1, Area.Y1, Area.X2, Area.Y2)) then"
And the error says
Error: Exception: The given DTM Index[0] doesn't exist at line 4627
The following DTMs were not freed: [1, 2, 3]

Brandon

2012-05-10 00:57:27

From: jonnypot
Using WFK 3.1s atm. When I run it in the cavers it runs over to the wf then my script stops. This is highlighted "If (FindDTMs(DTM, TPA, Area.X1, Area.Y1, Area.X2, Area.Y2)) then"
And the error says
Error: Exception: The given DTM Index[0] doesn't exist at line 4627
The following DTMs were not freed: [1, 2, 3]



Looks like you entered the wrong info for a potion.. I'll add an else to it so that incase you enter crazy options, it won't mess up.

Not sure what you put for potions but if your not using it, set it to 0. If you are, at least make sure you entered the right potion names but thanx for the report I'll add a better failsafe as there really is no way I can tell that a DTM doesn't exist without scanning through all your user options.


Edit: Failsafe added.. Turns out to be only 4 lines of code to guarantee that it doesn't happen again. It will be in the next release. Waiting on Narcle's ChooseOption fix for SRL still..

Current Fixes in 3.2:

Style switching back to Crush/Str if using dramen staff or Custom Equipment.
The above Potion Failsafe
UptextBroken is now Used as a failsafe and fully optional as I don't exactly need it but some of you do.

I'll list the rest of fixes in the morning. Ohh I'll be posting a link to MY SPS 1.0 folder. The current SPS link on the mainpage is Kyle's. I noticed a difference. Kyle's SPS folder images are 10% DARKER than mine are. Mine are older than his that's why. In Piscatoris, his returns paths with why values of 4581 when I use the summoningscript. Mine returns paths of 2057 which is the correct path. Inother words the summoning script on the main page isn't broken. Whoever updated the SPS Maps didn't grab them from in Safemode.

With His SPS folder, SPS_GetMyArea thinks I'm in castle wars aka Map# 3_10 when I'm actually at Piscatoris aka Map# 2_5.
TLDR. SPS Maps Grabbed in Safemode have more color and are brighter than those in Direct X. I just checked like 3 - 5 times to confirm it.

John

2012-05-10 02:34:31

Umm I might of read your post wrong, but where is version 3.2?

jonnypot

2012-05-10 02:48:06

From: Brandon
Looks like you entered the wrong info for a potion.. I'll add an else to it so that incase you enter crazy options, it won't mess up.
.


Thank you for the fast response. Yeah It was my mistake with the pot entering. I was doing it stupidly like 'ea, es, ed' instead of 'ea', 'es', 'ed'

HolyWord

2012-05-10 04:22:43

From: Brandon
Smart Manager does not check your HP.. Just so you know. If the script SOS's away from the fight scene and smart manager goes and restarts it over and over and over.. eventually you'd be a dead man walking and your going to complain that it killed you. I've had enough people pm me that Smart manager restarts the script and makes them die.. So I'm just warning you that your on your own here. Don't mean to be harsh but I hope to not have to see a death PM from you due to this.

Script SOS's at 450HP minimum.. Lets say SmartManager Restarts it.. Zombie hits you 100.. Script SOS's again. Smart Manager restarts it.. you get hit again.. eventually it will reach 0. If smart manager had HP checking or at least a max amount of Restarts per hour then fine by me. It takes a second or two for SOS to kick in so during that time your bound to get hit.

Anyway It's already Smart Manager friendly:


Thanks for the response! Yea I can see where that can be a bit risky.. Alright I'll think about it :)

Peter

2012-05-10 05:41:15

3.1 is working beautifully for me, I turned the Pick-up item failsafe off and it seems to be picking up everything alot better. Honestly I am qutie surrprised Waterfiends is not packed, with the amount of traffic this thread sees, but i cannot complain, less people the better the script ones. Thanks so much Brandon <3

Peter

2012-05-10 07:56:32

From: rbd banned
3.1 is working beautifully for me, I turned the Pick-up item failsafe off and it seems to be picking up everything alot better. Honestly I am qutie surrprised Waterfiends is not packed, with the amount of traffic this thread sees, but i cannot complain, less people the better the script ones. Thanks so much Brandon <3


edit: wanted to test out 2.35 and not kidding, getting more than 20 charms more with it an hour, than i was with 3.1 using extrememes, simplicity is sometimes the best.

machofan

2012-05-10 11:48:27

Hi Brandon, I am using AZK and I am using the extreme attack and strength potions.

For the GUI I click on Att/Str Pure, but the extreme attack potion never gets drunk, and for the extreme strength potion, the script drinks 1 dose from each potion.

Help would be much appreciated, thanks!

Seeq

2012-05-10 14:27:43

A quick question, do the Troll Invasion script recharge at the table so i can use claws spec's? :)

Kimmy

2012-05-10 15:52:50

Hey :) your LRC miner is super awesome, but low alching is alot faster than high alching :p would you mind helping me have it low alch instead of high?

ajhockey88

2012-05-10 22:26:57

on waterfiend killer im getting

Ring of Life
false
false
…

EDIT: Seriously, whats the problem with this. I tried everything to fix it but it just stands there looking at my stats at the bank and keeps repeating False, False, False

Brandon

2012-05-10 22:34:48

From: ajhockey88
on waterfiend killer im getting

Ring of Life
false
false
…

but im wearing my ring of life…



In a couple hours I will upload a version that will fix all bugs.. The srl-devs turned down my suggestion for fixing chooseoptions and refuse to change it so I gotta re-write the banking as well and anything in the script that uses chooseoptions/waitoption consecutively. You can see what I'm speaking about there: http://villavu.com/forum/showthread.php?t=81735

illuminatiswag

2012-05-10 23:17:28

From: Brandon
In a couple hours I will upload a version that will fix all bugs.. The srl-devs turned down my suggestion for fixing chooseoptions and refuse to change it so I gotta re-write the banking as well and anything in the script that uses chooseoptions/waitoption consecutively. You can see what I'm speaking about there: http://villavu.com/forum/showthread.php?t=81735


Its good to see scripters like you it encourages others to try and learn them self someone so passionate about what he makes :D Also im using still the 2.47 i believe its the last one before you ramped up to 3.0+ and its still working flawless i got to say thank you :) half the charms for 99 summoning right now

blinkblink

2012-05-11 10:31:42

I am using the LRC script 2.4b

Kinda pissed I closed Simba and forgot to copy the progress report of 6 hours from my overnight/morning run, oh well bringing a tiny proggy from today(still running)

========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 3 Hours, 21 Minutes and 30 Seconds
Ores Mined: 2177
Experience Earned: 142585
Experience/Hour: 42457
Ores/H: 648
===============================
That is lvl 82 on Gold, Banking(using rune pickaxe & varrock armour)… I love how it runs

minor question, I am downgraded to SPS 1.. well since trying to run the script it gave me an error with this Line:
        SPS_BLINDWALK(Point(309, -38));
I erased it, and the script was able to run… is it safe to run it without that line?

*Edit*
NVM, just realized LRC needs to be on SPS 2… will try it later on, gonna leave running my current run(sps 1) till the 6hr ends

Finished that run:
========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 5 Hours, 45 Minutes and 25 Seconds
Ores Mined: 3689
Experience Earned: 241385
Experience/Hour: 41929
Ores/H: 640
===============================

ajhockey88

2012-05-11 16:13:00

banking doesnt work at all on waterfiends

Brandon

2012-05-11 18:30:01

From: ajhockey88
banking doesnt work at all on waterfiends



Ohh damn. Sorry, I fixed it. Redownload it. I accidentally put "If WithdrawItem" then Shutdown.. Instead of if "Not WithdrawItem".

swanniie

2012-05-11 18:58:10

Sorry if this error has been posted before but I tried looking and couldn't see it.

I'm getting this error, it's weird though, cause it just withdraws 4 bunyips and logs right out (even though it says failed?). I also tried turning bunyips off and setting amount of pouches to 0 but it still just logs out. Ver 3.2S

Ring of life
Cannot Withdraw Bunyips
[——————————————–]
[ ~WFK~ v3.2S ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 42s ]
[ Experience: -147050282 ]
[ Exp/hour: -26191376 ]
[——————————————–]
[ Blue: ]
[ Gold: ]
[ Green: ]
[ Crimson: ]
[ Charms/Hr: 0 ]
[——————————————–]
~ Last Run Proc ~
Last Proc: SPS_GetMyArea
FFinder: Found Symbol
Uptext: ['life']
Successfully executed.
The following DTMs were not freed: [4, 5, 6, 7]

originalg55

2012-05-11 19:18:24

From: Brandon
Ohh damn. Sorry, I fixed it. Redownload it. I accidentally put "If WithdrawItem" then Shutdown.. Instead of if "Not WithdrawItem".

works flawlessly but still doesnt teleport just clicks on ancient cavern and just stays here also misses charms D:

illuminatiswag

2012-05-11 19:42:23

mine opens bank and then in debug just says "Ring of life" and then logs out

Brandon

2012-05-11 19:46:02

From: originalg55
works flawlessly but still doesnt teleport just clicks on ancient cavern and just stays here also misses charms D:


It would help if that picture wasn't JPG or compressed that badly. Also if it's not finding the bitmaps for you on screen then I'd have to make new ones specifically for you because it definitely teleports. I've already tested that a million times and your the only one who reports this.



@Swannie u had to redownload it so it withdraws..



EDIT:
Gah I will check the banking again.. Ahh seems all the guys with bank problems u all lag.

Change Line: 4629 AND 4632 to 2500 instead of 1000.

illuminatiswag

2012-05-11 19:50:16

From: Brandon
It would help if that picture wasn't JPG or compressed that badly. Also if it's not finding the bitmaps for you on screen then I'd have to make new ones specifically for you because it definitely teleports. I've already tested that a million times and your the only one who reports this.



@Swannie u had to redownload it so it withdraws..


Gah I will check the banking again..


yea i figured it has nothing to actually do with Rol because i disabled the check and anything that has to do with Rol and it still just opens bank and closes

swanniie

2012-05-11 19:57:51

Sorry didn't read your previous post…

It is working now, but it really does miss a lot of charms, even with the failsafe on. It tries to check while the waterfiend is still alive, and then doesn't seem to check the pile. Sometimes it also hovers over the pile but doesn't do anything like right click.

Sorry if I seem to be pestering but just trying to help the script.

@orginalg55

I think your problem relies on the brightness, try turning it all the way up (it should be anyway)

Brandon

2012-05-11 20:03:39

From: swanniie
Sorry didn't read your previous post…

It is working now, but it really does miss a lot of charms, even with the failsafe on. It tries to check while the waterfiend is still alive, and then doesn't seem to check the pile. Sometimes it also hovers over the pile but doesn't do anything like right click.

Sorry if I seem to be pestering but just trying to help the script.

@orginalg55

I think your problem relies on the brightness, try turning it all the way up (it should be anyway)



Uhh the charm thing, Turn CLM OFF. If CLM is on, if the Charm is too close to u (or UNDER you), it will NOT pick it up. I haven't exactly figure out a way to isolate a player's head alone.. thus I made it the entire body + a couple pixel's more to compensate for users wearing void. If it's still doing that then I will just remove that feature entirely.

swanniie

2012-05-11 20:06:23

From: Brandon
Uhh the charm thing, Turn CLM OFF. If CLM is on, if the Charm is too close to u (or UNDER you), it will NOT pick it up.


CLM? Yeah mine is at false, i'm not wearing Void. I'm using ganodermic with a neitiznot helm, which is a greyish colour

It only mainly picks the charms when it randomly searches all the piles, but it misses some piles, no idea why..

originalg55

2012-05-11 20:07:48

From: Brandon
It would help if that picture wasn't JPG or compressed that badly. Also if it's not finding the bitmaps for you on screen then I'd have to make new ones specifically for you because it definitely teleports. I've already tested that a million times and your the only one who reports this.



@Swannie u had to redownload it so it withdraws..



EDIT:
Gah I will check the banking again.. Ahh seems all the guys with bank problems u all lag.

Change Line: 4629 AND 4632 to 2500 instead of 1000.

there was a debugger you sent me that helped last time would u mind giving me that again?

Brandon

2012-05-11 20:10:33

From: swanniie
CLM? Yeah mine is at false, i'm not wearing Void. I'm using ganodermic with a neitiznot helm, which is a greyish colour

It only mainly picks the charms when it randomly searches all the piles, but it misses some piles, no idea why..


I'll look into it.. I haven't change anything in pickup items at all. It's the same as in the old versions. Nothing new. Only thing touched was the banking and thats for ZANARIS not Caverns. Haven't touched any caverns functions so my colours must be degrading by now I would assume.

@ Original http://villavu.com/forum/showthread.php?p=1012278#post1012278

John

2012-05-11 20:13:32

Awesome Job! I will try it out as soon as i finish my nature Rune Crafter.

originalg55

2012-05-11 20:26:29

From: Brandon
I'll look into it.. I haven't change anything in pickup items at all. It's the same as in the old versions. Nothing new. Only thing touched was the banking and thats for ZANARIS not Caverns. Haven't touched any caverns functions so my colours must be degrading by now I would assume.

@ Original http://villavu.com/forum/showthread.php?p=1012278#post1012278
really appreciate you helping me D: ill try the debugger again when it banks

artie131

2012-05-11 20:31:27

For some reason on the Armoured Zombie script it won't drink the super attack and strengths in my inventory.

Brandon

2012-05-11 20:47:42

From: artie131
For some reason on the Armoured Zombie script it won't drink the super attack and strengths in my inventory.


I'll look at that a bit later.. Atm I'm trying to write a new item finding function to pickup items possibly faster and more efficient.

artie131

2012-05-11 20:51:39

From: Brandon
I'll look at that a bit later.. Atm I'm trying to write a new item finding function to pickup items possibly faster and more efficient.

No problem, take your time and awesome scripts btw.

Peter

2012-05-11 20:56:21

[——————————————–]
[ ~WFK~ v2.35 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 11m 00s ]
[ Experience: 125048 ]
[ Exp/hour: 57273 ]
[——————————————–]
[ Blue: 3 ]
[ Gold: 17 ]
[ Green: 7 ]
[ Crimson: 135 ]
[ Charms/Hr: 74 ]
[——————————————–]


2.35 is where it is at

swanniie

2012-05-11 20:58:06

From: rbd banned
[——————————————–]
[ ~WFK~ v2.35 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 02h 11m 00s ]
[ Experience: 125048 ]
[ Exp/hour: 57273 ]
[——————————————–]
[ Blue: 3 ]
[ Gold: 17 ]
[ Green: 7 ]
[ Crimson: 135 ]
[ Charms/Hr: 74 ]
[——————————————–]


2.35 is where it is at


Hey, what gear are you using?

Cause i'm using max and getting 60-65 CHARMS an hour…

Peter

2012-05-11 20:59:59

From: swanniie
Hey, what gear are you using?

Cause i'm using max and getting 60-65 CHARMS an hour…


umm, I am not maxed lol, 96 str, 85 def, 82 attack, I'm using Elite Void, Fury, D boots, and chaotic maul, when I use my zs i get about 60-65 charms an hour.

originalg55

2012-05-11 21:06:43

From: Brandon
I'll look at that a bit later.. Atm I'm trying to write a new item finding function to pickup items possibly faster and more efficient.


ohh ty for trying to improve pickup. the teleport glitch is fixed the problem was it was on safe mode when i use direct x works :D

swanniie

2012-05-11 21:09:36

From: rbd banned
umm, I am not maxed lol, 96 str, 85 def, 82 attack, I'm using Elite Void, Fury, D boots, and chaotic maul, when I use my zs i get about 60-65 charms an hour.


Sigh…. Max stats + Max gear, goliath gloves + dragon def with extremes and getting 60-65.. it just keeps missing at least 50% of the crimson charm piles.. it's such a good script other than that :confused:

originalg55

2012-05-11 21:21:21

From: swanniie
Sigh…. Max stats + Max gear, goliath gloves + dragon def with extremes and getting 60-65.. it just keeps missing at least 50% of the crimson charm piles.. it's such a good script other than that :confused:


ye it doesnt react fast enuff sometimes like after i get 3 kills it mite get the charms from the kill 3 kills ago im using b gloves extremes/maxed

swanniie

2012-05-11 21:36:23

From: originalg55
ye it doesnt react fast enuff sometimes like after i get 3 kills it mite get the charms from the kill 3 kills ago im using b gloves extremes/maxed


Yeah…

Suggestion: Maybe you could make so that it waits until the waterfiend has died, then it will search around for a pile. So basically repeat that after every kill? Not sure if that would be totally possible though. There is an option for the amount of time to wait after a kill (on 2.35), but that doesn't seem to change much, (tried 2000,4000,6000 but it still misses)

originalg55

2012-05-11 22:20:21

From: swanniie
Yeah…

Suggestion: Maybe you could make so that it waits until the waterfiend has died, then it will search around for a pile. So basically repeat that after every kill? Not sure if that would be totally possible though. There is an option for the amount of time to wait after a kill (on 2.35), but that doesn't seem to change much, (tried 2000,4000,6000 but it still misses)

but if theres an auto retaliate and fiends are agressive itl mess up because sometimes when a waterifend hits u thats far away u cant see the loot unless u look at red dots on map

illuminatiswag

2012-05-11 22:41:41

ggzz so is the bug wear it opens bank and then logs out fixed ?

guess not i did the fix to change 1000 to 2500 but thats not thats messed up and im not lagging at all i did change it to test incase but its not working still must be something else

John

2012-05-11 23:00:59

From: swanniie
Hey, what gear are you using?

Cause i'm using max and getting 60-65 CHARMS an hour…

He's Using 2.35 it's on page 55

Brandon

2012-05-11 23:21:21

Yes to all questions above.. I already fixed the banking.. Also if it's shutting down for u then the item isn't fully on screen or you have a setting for an item that you do not have. If it's still not found just wait on the next release or use an older version in the mean while..

I'm already testing a new item finding.. If you want to test it too then you can go to your bank, drop any items waterfiends drop especially essence.. Drop a pile of raw sharks.. maybe 3-4 Wear a neitz helmet and run this:

http://paste.villavu.com/show/qIbkMwzAm2RbFN36iAIl/

That's what I'm currently testing. It's obviously not final but its working pretty damn well and its a shit ton faster. It picks up PILED items. Meaning it will right click, count the amount of items FOUND aka the items it needs to pick up.

After counting, it will start right clicking that pile over and over until none of the items needed are found. This is way way more efficient rather than right clicking the pile, picking up only the most wanted item first then fighting then running over to the pile and picking up. No need for that anymore.

And obviously 2.35 is going to get you more charms like Fruitbat said. It has far less features, far less things to do. It doesn't have to check for potions, it doesn't have to check for anything but charms and effigies. It has less options to go through so it's of course going to be 20+ charms more. Since the new scripts have that many options and that many things to do I have no choice but to use the new item picking up I'm testing. This should bring it up to the same or higher charm level.

Works like this:
Set all items at the start of the script.
After each fight, Gather an array of item points. Slim them down to the size of an essence on the floor.
Loop through each slimmed down item.
If its a pile, keep checking for items until none are found.
if its just a single one found, just pick it up and go back fighting.

Old one:
Loop through an array of items during runtime to figure out which ones are needed.
Loop through all item colours
Slim it down as well
loop each slimmed item
pick up the most valuable one
if it did then fight.. during fighting, start over the search process again.
That causes your character to run over to a missed pile if it was under attack.

illuminatiswag

2012-05-11 23:48:53

Ok all my items are on screen so idk ill just wait for the new release i guess

originalg55

2012-05-12 01:13:29

From: John
He's Using 2.35 it's on page 55


does 2.35 make more charms per trip than new release i only make 50-60 a trip O.o and im using extremes

John

2012-05-12 02:37:55

From: originalg55
does 2.35 make more charms per trip than new release i only make 50-60 a trip O.o and im using extremes

I don't know i havnt tried it :/

Peter

2012-05-12 02:48:14

Well 2.35 runs beautifully for me, and I am running it right now, New item picking up looks awsome and I will probably upgrade to that when it is working fine. But for the moment I highly recomend 2.35 to use if you just want charms, and tbh It is cheaper as i do not use extremems. Loving the work brandon, try and get a 6 hout proggy for you on 2.35, but my darn internet keeps dcing at about the 3 hour mark

Brandon

2012-05-12 03:31:33

:P I think I broke proggy reports LOL


The above is me using a whip.. I slow down the item picking up, proggy works fine.. I set it back to the speed I made it at, with no timers.. And proggy goes nuts.. Guess you guys might have to wait a bit so I can re-write proggy. I'm tired patching it so I might as well re-write it solid. Clearly a bug in it. I can safely say I'm happy with the item picking up though. Script picks it up like its #1 priority other than SOS. Haven't missed a charm yet. Could do with some tweaks here and there but overall I like it. Everything else is working as well. I tested them all myself for 3 hrs. SOS kicks in instantly with no delays so far. Still iunno why proggy went nuts. Haven't even changed anything other than Picking up lol. Maybe I'll change where I set proggy variables.

I'll fix proggy tomorrow lol.

originalg55

2012-05-12 03:39:06

From: Brandon
:P I think I broke proggy reports LOL


The above is me using a whip.. I slow down the item picking up, proggy works fine.. I set it back to the speed I made it at, with no timers.. And proggy goes nuts.. Guess you guys might have to wait a bit so I can re-write proggy. I'm tired patching it so I might as well re-write it solid. Clearly a bug in it. I can safely say I'm happy with the item picking up though. Script picks it up like its #1 priority other than SOS. Haven't missed a charm yet. Could do with some tweaks here and there but overall I like it. Everything else is working as well. I tested them all myself for 3 hrs. SOS kicks in instantly with no delays so far. Still iunno why proggy went nuts. Haven't even changed anything other than Picking up lol. Maybe I'll change where I set proggy variables.

I'll fix proggy tomorrow lol.

waite did you release that version yet?
idk if its just for me but 3.2 sometimes just stands there after a kill looking around for like a minute than itl go attack a water fiend than pick up drop from previous fiend

Brandon

2012-05-12 03:51:54

From: originalg55
waite did you release that version yet?
idk if its just for me but 3.2 sometimes just stands there after a kill looking around for like a minute than itl go attack a water fiend than pick up drop from previous fiend



Ik it was PM'd to me earlier that's why I re-wrote item finding. 3.2 is way too slow. & no it isn't release yet thus the version letter B. I'm going to sleep you know when it's uploaded cuz I'll change the colour of the date and time on the first post.

originalg55

2012-05-12 03:53:43

From: Brandon
Ik it was PM'd to me earlier that's why I re-wrote item finding. 3.2 is way too slow. & no it isn't release yet thus the version letter B. I'm going to sleep you know when it's uploaded cuz I'll change the colour of the date and time on the first post.

oh ok and gn ;D appreciate the work on script

Man16

2012-05-12 04:39:56

Hello, I tried downgrading to SPS v1 and I think it worked. But then I tried the newest version of your AZK and it would have a lot more trouble than it would with SPS v2.

-It won't pot
-Has trouble going up and down to altar and back down
-Doesn't eat food, I have selected Monkfish and in the debug box it does say monkfish.

So I have reverted back to v1.93 and using the latest SPS version and it works perfectly but doesn't pot. Maybe if you could add a function where it could use a varrock teletab to teleport out when no food left? That would be great.

John

2012-05-12 07:13:45

From: Man16
Hello, I tried downgrading to SPS v1 and I think it worked. But then I tried the newest version of your AZK and it would have a lot more trouble than it would with SPS v2.


You Need to State what troubles you are having. Or else he will just ignore your post :/

Man16

2012-05-12 08:15:22

From: John
You Need to State what troubles you are having. Or else he will just ignore your post :/


Done it

illuminatiswag

2012-05-12 08:27:08

From: Brandon
I'll probably also fix the issue where it doesn't fight waterfiends for people of lower combat such as illuminatiswag.


You remembered me :D i should be 115 soon anyway just need to go from 60 to 80 atk and like 71-74 summoning im almost 80 dung

Brandon

2012-05-12 11:15:16

From: John
You Need to State what troubles you are having. Or else he will just ignore your post :/


:D Thanx More details = better of course.

From: Man16
Hello, I tried downgrading to SPS v1 and I think it worked. But then I tried the newest version of your AZK and it would have a lot more trouble than it would with SPS v2.

-It won't pot
-Has trouble going up and down to altar and back down
-Doesn't eat food, I have selected Monkfish and in the debug box it does say monkfish.

So I have reverted back to v1.93 and using the latest SPS version and it works perfectly but doesn't pot. Maybe if you could add a function where it could use a varrock teletab to teleport out when no food left? That would be great.


Yeah I know I haven't gotten around to looking at AZK yet. Waterfiends seems to be priority script atm.

And AZK does not use SPS at all so it doesn't matter what version your on. You don't have to downgrade anything for that script. After I fix proggy I'll upload both scripts.

Anyway sneak peek at the Proggy re-written + a live proggy from one of my runs.. Unfortunately I ran out of ppots before I ran out of food. Only took 7 with me cuz I was too lazy to go buy more (It shows that I gained 30 crimson which is true even though my inv shows 40, I only gained 30 from this run):
Not sure why it didn't count that last blue charm but w/e SOS kicked in before it could count it.. :P Time to go fix AZK.

swanniie

2012-05-12 14:26:57

Nice work, however I encountered another problem, a potentially harmful one.

I had the script running over night, watched it for about 20mins before going to sleep, all seemed fine.

When I woke up I found myself on the ice mountain with no ring of life equipped, but near enough a full inventory of bones. The console log had SOS spammed in it, but the script was still running.

So somehow, I died (shortly after I went to sleep…) and the script kept on running so it took me to a random location, and I guess it was killing the bears nearby for bones.

Shouldn't the script terminate once it has detected you have died by looking for the ring of life? No idea how I died though, first time it happened.

Brandon

2012-05-12 14:31:41

From: swanniie
Nice work, however I encountered another problem, a potentially harmful one.

I had the script running over night, watched it for about 20mins before going to sleep, all seemed fine.

When I woke up I found myself on the ice mountain with no ring of life equipped, but near enough a full inventory of bones. The console log had SOS spammed in it, but the script was still running.

So somehow, I died (shortly after I went to sleep…) and the script kept on running so it took me to a random location, and I guess it was killing the bears nearby for bones.

Shouldn't the script terminate once it has detected you have died by looking for the ring of life? No idea how I died though, first time it happened.


Hope you didn't lose anything. IceMountain? Sounds like a random got you.. Which script? What version? The script indeed is supposed to terminate when it cannot bank if it's wfk. And it terminates if it can successfully logout if SOS is called. After all we don't want them terminating while in fights.

z92

2012-05-12 14:55:52

Currently testing WFK 3.3. :) So far it looks awesome.

Thank you for 88 summoning, by the way. I am wondering if using a unicorn without ranged prayer protection would allow the prayer pots to last extra long, or if it would be a suicide mission. Will test it out legit tomorrow or so. ;)

swanniie

2012-05-12 14:57:44

From: Brandon
Hope you didn't lose anything. IceMountain? Sounds like a random got you.. Which script? What version? The script indeed is supposed to terminate when it cannot bank if it's wfk. And it terminates if it can successfully logout if SOS is called. After all we don't want them terminating while in fights.


Nope, I didn't lose anything. But I think it was there because my respawn point is in Edgeville. WFK ver 2.3. It's funny that it was killing the bears though

Brandon

2012-05-12 14:57:57

From: z92
Currently testing WFK 3.3. :) So far it looks awesome.

Thank you for 88 summoning, by the way. I am wondering if using a unicorn without ranged prayer protection would allow the prayer pots to last extra long, or if it would be a suicide mission. Will test it out legit tomorrow or so. ;)


Well you can trust me on this one.. I did that legit before I wrote the script and it's a death wish lol. They hit so often if it's not ganodermic plus the unicorns have a limit of 3 scrolls per special bar so a lot of food your going to need.

Brandon

2012-05-12 15:00:21

From: swanniie
Nope, I didn't lose anything. But I think it was there because my respawn point is in Edgeville. WFK ver 2.3. It's funny that it was killing the bears though


2.3? or 3.2?

Well I'll be uploading a version that should detect your area automatically. This will prevent from Crashsmart or SmartManager or anything that disrupts termination.

At the start it will check your hp and if too low it'll terminate. SOS will have a max of 10 tries. if the tries are at 10, it will try to log out in a safe area. If it is there it will terminate immediately. I'll also add the teletab out as a failsafe.

Should be up in about an hr or two after I test it to make sure it works.

swanniie

2012-05-12 15:08:08

From: Brandon
2.3? or 3.2?

Well I'll be uploading a version that should detect your area automatically. This will prevent from Crashsmart or SmartManager or anything that disrupts termination.

At the start it will check your hp and if too low it'll terminate. SOS will have a max of 10 tries. if the tries are at 10, it will try to log out in a safe area. If it is there it will terminate immediately. I'll also add the teletab out as a failsafe.

Should be up in about an hr or two after I test it to make sure it works.


It was 2.35, and no worries!

Keep up the good work :)

Man16

2012-05-12 15:34:49

Thanks for going to fix the AZK!

EDIT: Still not drinking pots, I think it has something to do with reading the skill levels. Also, whenever the player is near the altar, it keeps rotating the camera until it recognises the trapdoor, Im not sure if this is antiban, but it is a major giveaway that you are botting. Other than that great work. Charm picking up would be nice to be implemented based of your waterfiends killer.

AGS1

2012-05-12 17:03:47

Love the LRC script should be 99 in no time thank you. Here is my longest report

=========Version: 2.53=========
Time Running: 9 Hours, 11 Minutes and 51 Seconds
Ores Mined: 5961
Experience Earned: 381728
Experience/Hour: 41503
Ores/H: 648
===============================

Brandon

2012-05-12 17:14:12

From: Man16
Thanks for going to fix the AZK!

EDIT: Still not drinking pots, I think it has something to do with reading the skill levels. Also, whenever the player is near the altar, it keeps rotating the camera until it recognises the trapdoor, Im not sure if this is antiban, but it is a major giveaway that you are botting. Other than that great work. Charm picking up would be nice to be implemented based of your waterfiends killer.



What are you entering for When To Drink? I've tested it over and over and it drinks every time. The rotation is entirely dependent on the SRL include.

MakeCompass('Direction') is the function it uses to change whether to view west or east.. If it's broken in the include then it's broken in the script.

If SRL Devs still didn't fix it after the fix was already posted then I have no clue what's going on but you should update your SRL.. If you didn't then open Flag.Simba

Go to line 38 and make sure it says:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 1);

swanniie

2012-05-12 17:21:17

I was thinking of an idea for the Waterfiend killer script.

Suggestion: Adding an option to toggle which loots, especially green/gold charms, cause they aren't really useful and may slow down the script for gathering crimsons.

Just a thought..

Man16

2012-05-12 17:26:31

From: Brandon
What are you entering for When To Drink? I've tested it over and over and it drinks every time. The rotation is entirely dependent on the SRL include.

MakeCompass('Direction') is the function it uses to change whether to view west or east.. If it's broken in the include then it's broken in the script.

If SRL Devs still didn't fix it after the fix was already posted then I have no clue what's going on but you should update your SRL.. If you didn't then open Flag.Simba

Go to line 38 and make sure it says:
FindColorsSpiralTolerance(T.x, T.y, TPA, 65536, x1, y1, x2, y2, 1);


for when to drink, I am entering 2, and the pots to drink are superset.

And everything is up to date, but i will still check that line thanks.

Brandon

2012-05-12 20:34:22

From: Man16
for when to drink, I am entering 2, and the pots to drink are superset.

And everything is up to date, but i will still check that line thanks.


Ahh I'll try that value and see how it goes. Only thing I can think of is the DTM's but they work fine for me :S

artie131

2012-05-12 21:17:52

[——————————————–]
[ ~AZK~ 1.95 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 03h 04m 09s ]
[ Experience: 213918 ]
[ Exp/hour: 69699 ]
[——————————————–]

Gotta love that XP per hour =)

nish

2012-05-13 01:54:54

it keeps saying:
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Hint] (3836:3): Variable 'X' never used at line 3835
[Hint] (3836:3): Variable 'Y' never used at line 3835
[Error] (3941:10): Unknown identifier 'SPS_Loaded' at line 3940
Compiling failed.

someone help PLEASEEE

Brandon

2012-05-13 02:03:21

From: nish
it keeps saying:
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Hint] (3836:3): Variable 'X' never used at line 3835
[Hint] (3836:3): Variable 'Y' never used at line 3835
[Error] (3941:10): Unknown identifier 'SPS_Loaded' at line 3940
Compiling failed.

someone help PLEASEEE



Downgrade to SPS 1.0. I don't support v2.0 in any fighting scripts anymore. SPS_Loaded is used in the GetMyArea function.

Peter

2012-05-13 02:30:11

Has the new item picking up been implemented in version 3.3?

illuminatiswag

2012-05-13 02:34:12

From: swanniie
I was thinking of an idea for the Waterfiend killer script.

Suggestion: Adding an option to toggle which loots, especially green/gold charms, cause they aren't really useful and may slow down the script for gathering crimsons.

Just a thought..


You can easily edit this yourself i have no scripting experience and i made mine pick up rune helms seaweed mith ore ranaars and some other things not hard to edit.

From: rbd banned
Has the new item picking up been implemented in version 3.3?



i believe so should say on OP

Peter

2012-05-13 06:41:30

Seems to have the new item picking up method, I'll post a proggy later, counters still a bit messed up, but that isn't of high priority. One thing i have noticed is that the script does not drop empty vials! If it dropped vials as it went it could pick up more raw food ect, especially sharks that way i can make my own bunyip pouches, ect. 3.3 is running well, gotten about 1.5k charms in four days.

And I just remembered I have been meaning to ask, I'm sure swag might be suffering from the same issue, I have awkward stats in the fact that i haave 97 str and only 82 attack, the problem with this is drinking pots. I basically have used up all my extreme attacks in the first 10mins because I have to set the difference as 15 just so they will both drink the potion as the difference between the two stats is 15. My question is, is there any way to implement it so that I can have different potion drinking values for each stat?

Man16

2012-05-13 06:51:59

From: Brandon
Ahh I'll try that value and see how it goes. Only thing I can think of is the DTM's but they work fine for me :S


Ok thanks, I will be waiting. :)

Peter

2012-05-13 07:11:52

[——————————————–]
[ ~WFK~ v3.3 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 34m 37s ]
[ Experience: 35384 ]
[ Exp/hour: 61329 ]
[——————————————–]
[ Blue: 1 ]
[ Gold: 4 ]
[ Green: 2 ]
[ Crimson: 37 ]
[ Charms/Hr: 76 ]
[——————————————–]

Poweraids

2012-05-13 07:31:59

Uhm your WFK, i've tried every version of the script but they all seem to have the same problem after about 5 minutes it just stand next to the log at the waterfiends, doesn't attack anything and just sips prayer potions whenever it needs to :S

nish

2012-05-13 08:19:35

how do you downgrade sps to 1.0?

Poweraids

2012-05-13 08:36:15

Read the first post nish

nish

2012-05-13 09:30:24

!@!@!@!@! it still wont compile :(
it says:
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\SPS/SPS.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.

Man16

2012-05-13 10:00:54

From: nish
!@!@!@!@! it still wont compile :(
it says:
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\SPS/SPS.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.


You didn't downgrade properly.

Brandon

2012-05-13 10:01:59

From: nish
!@!@!@!@! it still wont compile :(
it says:
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\SPS/SPS.simba(300:3): Unknown identifier 'SPS_FilterMinimap' at line 299
Compiling failed.



Lol I can tell your new but this should help:
Download SPS 1.0
Delete C:/Simba/Includes/SPS
Replace it with the one you just downloaded.
Open the folder you just replaced and copy SPS.dll
Paste it to C:/Simba/Plugins.

Done.


@RBD Yes I remember giving someone precise instructions on how to do it. Basically you'd be editing the script itself. Specifically around line 4817.

Poweraids

2012-05-13 10:18:58

Brandon if you have Teamviewer would it be possible for you to take a look and try and help me?

Brandon

2012-05-13 10:31:58

From: Poweraids
Brandon if you have Teamviewer would it be possible for you to take a look and try and help me?


PM your ID and temp pass.

Brandon

2012-05-13 10:49:58

From: Brandon
PM your ID and temp pass.



@The guy I just teamviewered.. You and illuminati have the same combat levels for the one clicking so:

http://villavu.com/forum/showthread.php?p=1007273#post1007273
Follow that.

ajhockey88

2012-05-13 11:14:17

why does the WFK never use the swallow whole scroll for me?

Brandon

2012-05-13 11:22:18

From: ajhockey88
why does the WFK never use the swallow whole scroll for me?


Well that's a first. Check your settings. I have actually never had this reported before :S

nish

2012-05-13 11:34:35

loool yup i am new :) and thank you soo much.. its fixed the problem n its running.. still got little problem comeing up but thats cuz am new.. getting used to it :)

Man16

2012-05-13 12:20:13

Brandon, I think I have figured out why the AZK is not potting. Its either because it won't pot for the first time, after that it will. So when I start the script, I pot it once myself and it always does it; however, this is only when I have one super set in my inventory. The problem comes when I have two super sets in my inventory. If i have two sets, it will sometimes double pot, hover over pots and not drink them, or leave them completely. I need to have two super sets as they last me a trip. Hope I helped. :)

Brandon

2012-05-13 12:31:31

From: Man16
Brandon, I think I have figured out why the AZK is not potting. Its either because it won't pot for the first time, after that it will. So when I start the script, I pot it once myself and it always does it; however, this is only when I have one super set in my inventory. The problem comes when I have two super sets in my inventory. If i have two sets, it will sometimes double pot, hover over pots and not drink them, or leave them completely. I need to have two super sets as they last me a trip. Hope I helped. :)



:o I'll check it out. It currently uses FindDTMs instead of FindDTM so that it can find all pots.. and from that it creates a TPA and RAASTPA them.. that way it gets one point for each pot.. Goes through each point to find the uptext.

I might have to change it to the waterfiends method then..

originalg55

2012-05-13 13:09:49

the script is working great now over 3k charms for me so far but if i leave on overnight i just wake up and logg in at a random XD

Spiker

2012-05-13 13:40:09

Using the Waterfiend Killer Script V3.3,

Not sure why when I started at the bank, it would withdraw no prayer pots, 3 sharks, then logout. I went in and changed this line (around 5372):
FoodWithdrew:= WithdrawDTM(FS.Item, 3, 1, FS.Uptext);
to
FoodWithdrew:= WithdrawDTM(FS.Item, NOF, 1, FS.Uptext);
Seems to be working fine now. Surprised to see that I was the first one posting about this problem. It may only affect me, not sure.

As always, thank you for your script(s).
Especially the WFK.

Cheers,
Spiker

EDIT: The reason I said "around" line 5372 is because at first I thought it was a DTM issue, so I changed up some of those, commenting out the old ones, which gave the script an unknown amount of extra lines. So it's somewhere near line 5372.

z92

2012-05-13 14:29:33

From: originalg55
the script is working great now over 3k charms for me so far but if i leave on overnight i just wake up and logg in at a random XD


Logging into a random is a sign the script has worked nicely. :)
I mean, if you found it logged out at the bank or at the monsters, that's a sign of a problem in the script.

—

I didnt try the unicorn method after reading your experiences Brandon. :P

Brandon

2012-05-13 14:41:52

From: Spiker
Using the Waterfiend Killer Script V3.3,

Not sure why when I started at the bank, it would withdraw no prayer pots, 3 sharks, then logout. I went in and changed this line (around 5372):
Simba Code:
[LEFT]FoodWithdrew:= WithdrawDTM(FS.Item, 3, 1, FS.Uptext);
[/LEFT]

to
Simba Code:
[LEFT]FoodWithdrew:= WithdrawDTM(FS.Item, NOF, 1, FS.Uptext);
[/LEFT]

Seems to be working fine now. Surprised to see that I was the first one posting about this problem. It may only affect me, not sure.

As always, thank you for your script(s).
Especially the WFK.

Cheers,
Spiker

EDIT: The reason I said "around" line 5372 is because at first I thought it was a DTM issue, so I changed up some of those, commenting out the old ones, which gave the script an unknown amount of extra lines. So it's somewhere near line 5372.



Ahh but your not supposed to change that lol.. Thats the healPlayerBank. That only activates if ur HP is Lower than the amount u specified when banking. That will withdraw food, close the bank, eat it and deposit any remaining ones. Then continue banking as normal. I'll check it out though.

@Original Glad its working.

@Z92 :D u can try it out and see how it works for you. After all I've seen a couple ppl doing unicorns legit but Im not sure how they survive long as I see some get hit so often and some ppl never get hit lol.

ajhockey88

2012-05-13 15:13:50

From: Brandon
Well that's a first. Check your settings. I have actually never had this reported before :S


what settings would i check? it withdraws the scrolls and i have my "Select Left-Click" option set to special attack

swanniie

2012-05-13 15:26:53

From: ajhockey88
what settings would i check? it withdraws the scrolls and i have my "Select Left-Click" option set to special attack


Mine uses it fine, not very often though.

Maybe you don't have any raw fish or your hp isn't low enough. I don't know the priorities on it

Spiker

2012-05-13 15:47:36

From: Brandon
Ahh but your not supposed to change that lol.. Thats the healPlayerBank. That only activates if ur HP is Lower than the amount u specified when banking. That will withdraw food, close the bank, eat it and deposit any remaining ones. Then continue banking as normal. I'll check it out though.

@Original Glad its working.

@Z92 :D u can try it out and see how it works for you. After all I've seen a couple ppl doing unicorns legit but Im not sure how they survive long as I see some get hit so often and some ppl never get hit lol.


Ah haha. I see how I misread it in the script now.

I'll change it back, but yeah also had a problem afterwards where it would click on the crimson charms in the inventory over and over when it was supposed to either be drinking a prayer potion or eating a shark. This could have been related to the mistake I made in the script. Will revert back and re-test.

Thanks again.

EDIT: No need to change anything Brandon. It seems that the problem was just a one time thing. Don't know why it happened, but I reverted back to the original v3.3, and it is working flawlessly again. Thanks. :)

Hazzah

2012-05-13 15:59:06

Been using the LRC miner, came back to see that it was clicking the black trying to walk to somewhere. Will have to baby sit later and turn on debug.

Man16

2012-05-13 16:19:30

From: Brandon
:o I'll check it out. It currently uses FindDTMs instead of FindDTM so that it can find all pots.. and from that it creates a TPA and RAASTPA them.. that way it gets one point for each pot.. Goes through each point to find the uptext.

I might have to change it to the waterfiends method then..


Ok thanks I will be waiting. :)

swanniie

2012-05-13 16:37:27

Sometimes while running the script v3.3 I get this error, and simba goes black:

Exception in Script: Failed to create new thread, code:8
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3, 4, 5]

Peter

2012-05-13 17:06:53



@RBD Yes I remember giving someone precise instructions on how to do it. Basically you'd be editing the script itself. Specifically around line 4817.


hmm, I'll look into it tonight. If you could post what needs to be changed?

Brandon

2012-05-13 17:38:55

From: swanniie
Sometimes while running the script v3.3 I get this error, and simba goes black:

Exception in Script: Failed to create new thread, code:8
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3, 4, 5]



That's definitely a Simba problem.. Why? Because Simba doesn't allow us scripters to create threads.. I WISH we could do that lol.. Report that to Wizzup in the Simba Bugs section. That could definitely get someone killed.

@RBD Change the WTD around those lines.. There is one for attack styles, str and def styles.. Change all three and they will all drink at different levels.

madman30

2012-05-13 18:04:52

Followed every step and tried downgrading SPS several times but keep getting the error
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\Sps/Sps.Simba(38:17): Unknown type 'T4DIntegerArray' at line 37
Compiling failed.

Trying to use the LRC miner.

Brandon

2012-05-13 18:19:41

From: madman30
Followed every step and tried downgrading SPS several times but keep getting the error
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\Sps/Sps.Simba(38:17): Unknown type 'T4DIntegerArray' at line 37
Compiling failed.

Trying to use the LRC miner.


Didn't downgrade correctly.. T4DIntegerArray is Defined in SPS.Simba.

I posted some instructions about a page back.. Check them.

madman30

2012-05-13 18:32:35

From: Brandon
Didn't downgrade correctly.. T4DIntegerArray is Defined in SPS.Simba.

I posted some instructions about a page back.. Check them.


Fixed that I put sps.dll in the wrong folder but now am getting
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'X' never used at line 256
[Hint] C:\Simba\Includes\SRL/SRL/core/animation.simba(257:3): Variable 'Y' never used at line 256
[Error] C:\Simba\Includes\SRL/SRL/Misc/PaintSmart.Simba(560:12): Unknown identifier 'TPAFromEllipse' at line 559
Compiling failed.

ajhockey88

2012-05-13 18:47:00

4 times now i log in and see that im in edge with 150 hp and no ring of life and still 50 scrolls of swallow whole. This means, the bot didnt eat, telly out (via fairy ring), and didnt use any of the swallow whole scrolls

fslashthroat

2012-05-13 19:12:58

Mine banks in zanaris then runs to the fairy ring teleporter then gives this error message:

Error: Exception: Type Mismatch at line 4258
The following DTMs were not freed: [SRL - Lamp bitmap, 1, 2, 3, 5]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap, 3, 4, 5]

Dramen staff btw.

swanniie

2012-05-13 20:48:42

Wow i'm getting so many Simba errors every Waterfiend trip…. -__- it won't do any more than 1 trip before simba going black and an error popping up… sigh

Brandon

2012-05-13 22:11:53

Simba is very bugged.. I wouldn't run any of these scripts atm.. I can't even get it to start to fix anything so you guys might just have to wait..

AJHockey if it isn't doing anything for you, babysit it for a couple minutes and see how its going. If its still not doing anything then report back but like I said until Simba is "Fixed" I'm not going to be able to test or run a single script so you should run them for safety. My smart also goes black and when I log back in, my character is apparently still logged in an fighting..

That's quite dangerous. Maybe due to a Java Update OR Smart finally needs to update it's Canvas class.. Either that or Wizzup messed up big time.

ajhockey88

2012-05-13 23:00:46

From: Brandon
Simba is very bugged.. I wouldn't run any of these scripts atm.. I can't even get it to start to fix anything so you guys might just have to wait..

AJHockey if it isn't doing anything for you, babysit it for a couple minutes and see how its going. If its still not doing anything then report back but like I said until Simba is "Fixed" I'm not going to be able to test or run a single script so you should run them for safety. My smart also goes black and when I log back in, my character is apparently still logged in an fighting..

That's quite dangerous. Maybe due to a Java Update OR Smart finally needs to update it's Canvas class.. Either that or Wizzup messed up big time.


got the swallow whole issue resolved and it seems its working flawlessly right now. I didnt have 80 cooking lol, 79 cooking…

John

2012-05-14 00:26:00

From: ajhockey88
got the swallow whole issue resolved and it seems its working flawlessly right now. I didnt have 80 cooking lol, 79 cooking…


That was my problem too at first xD

Peter

2012-05-14 02:35:29

From: Brandon
Simba is very bugged.. I wouldn't run any of these scripts atm.. I can't even get it to start to fix anything so you guys might just have to wait..

AJHockey if it isn't doing anything for you, babysit it for a couple minutes and see how its going. If its still not doing anything then report back but like I said until Simba is "Fixed" I'm not going to be able to test or run a single script so you should run them for safety. My smart also goes black and when I log back in, my character is apparently still logged in an fighting..

That's quite dangerous. Maybe due to a Java Update OR Smart finally needs to update it's Canvas class.. Either that or Wizzup messed up big time.


I've been getting that shitty black screen thing, so when will simba be good again?

de4th

2012-05-14 06:05:38

Exception in Script: Unable to find file 'SPS/SPS.simba' used from ''
how do i fix this? i have sps but it seems to not

John

2012-05-14 08:33:12

From: de4th
Exception in Script: Unable to find file 'SPS/SPS.simba' used from ''
how do i fix this? i have sps but it seems to not


You need to check for Updates, or re-install Simba following the tut to the Letter.

Poweraids

2012-05-14 10:14:32

Is it Simba's fault n the scripts bugging out for everyone?

Luke L

2012-05-14 10:45:54

From: Poweraids
Is it Simba's fault n the scripts bugging out for everyone?


Please read above posts before posting :duh: :duh: :duh: :duh:

But to answer, yes it is Simba that is buggy at the moment.

Poweraids

2012-05-14 11:06:34

I did read above posts :S there were a few people having issues that had nothing to do with Simba so i wasn't sure.

Man16

2012-05-14 11:23:47

Ah man, was gonna get some sexy proggies later as I will be trying to get max in the next few weeks… :/

illuminatiswag

2012-05-14 11:30:01

ggzz 3.3 again is opening bank and closing it without withdrawing anything and just logging out dont know if this has to do with simba being buggy or not.

Brandon

2012-05-14 11:32:09

From: illuminatiswag
ggzz 3.3 again is opening bank and closing it without withdrawing anything and just logging out dont know if this has to do with simba being buggy or not.



When I get mine working I'll look at it.. I'm trying to compile Simba myself to see whats wrong Iunno wth is going on.. I keep black screening with smart and lagging like hell with Simba.

Man16

2012-05-14 11:33:40

From: Brandon
When I get mine working I'll look at it.. I'm trying to compile Simba myself to see whats wrong Iunno wth is going on.. I keep black screening with smart and lagging like hell with Simba.


There are tuts on the website, some people have got it working and others havent, you might wanna check them out.

Brandon

2012-05-14 12:09:24

From: Man16
There are tuts on the website, some people have got it working and others havent, you might wanna check them out.


I compiled it myself.. Works better now. Smart is still messed but it works.. Anyway just uploaded a version with the Teletabs as failsafes and I removed the Withdrawing check until the very end of the procedure.. That way it will withdraw all items it can. At the end, it will confirm if all are withdrawn or not. If not then it will try again and again. If it fails too many times it will shutdown the script.

Spiker

2012-05-14 12:40:37

From: Brandon
I compiled it myself.. Works better now. Smart is still messed but it works.. Anyway just uploaded a version with the Teletabs as failsafes and I removed the Withdrawing check until the very end of the procedure.. That way it will withdraw all items it can. At the end, it will confirm if all are withdrawn or not. If not then it will try again and again. If it fails too many times it will shutdown the script.


My smart hasn't had any problems, but when my player should go back to the bank when he's out of food, it just sits in a loop clicking the crimson charms over and over. I pause the script and click on the fairy ring, then unpause the script, and it works flawlessly. Not sure why it's clicking the crimson charm over and over though.

Just thought i'd let you know.
As always, thank you for the scripts.

Cheers,
Spiker

EDIT: I have to click on the fairy ring and run it all the way to the bank and deposit my inventory then exit the bank and unpause the script for it to continue to work. Otherwise, it will just keep left-clicking the crimson charms.

Brandon

2012-05-14 14:32:56

From: Spiker
My smart hasn't had any problems, but when my player should go back to the bank when he's out of food, it just sits in a loop clicking the crimson charms over and over. I pause the script and click on the fairy ring, then unpause the script, and it works flawlessly. Not sure why it's clicking the crimson charm over and over though.

Just thought i'd let you know.
As always, thank you for the scripts.

Cheers,
Spiker

EDIT: I have to click on the fairy ring and run it all the way to the bank and deposit my inventory then exit the bank and unpause the script for it to continue to work. Otherwise, it will just keep left-clicking the crimson charms.



I'll check it out in a sec.

ajhockey88

2012-05-14 17:58:54

the only problem with this bot not for me is the random events, other than that, its flawless for me :D

swanniie

2012-05-14 18:14:23

Brandon, I don't seem to be getting any errors with ver 2.35, just 3.3 x.x

I was only using 3.3 cause the charms/hr is better :S

Hazzah

2012-05-14 18:39:25

Not sure why but with the LRC miner it does not renew the pouch. I first though it was because I didn't have summoning potions, so I got some, now it does not drink summoning potions to renew my pouch.

Debug is set to on and it doesn't even recognize pouches.
MADE IT TO LOW SPOT
LOOKING FOR GOLD LOW SPOT
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
FOUND GOLD, EMPTY SPOT IS BACK TO 0
MINING
INVENTORY IS FULL OR THE SPOT WENT BYE BYE
========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 1 Hours, 13 Minutes and 18 Seconds
Ores Mined: 648
Experience Earned: 42826
Experience/Hour: 35055
Ores/H: 530
===============================
BANKING FOR METHOD 0
WALKING TO BANK FROM LOW SPOT
FOUND BANK SYMBOL
BANKING 0 TIMES
FOUND GOLD IN INVENTORY, CLICKING
FOUND DEPOSIT BOX, CLICKING
FOUND OPTION TO USE BOX
BANK SUCCESS
DEPOSITING 18 GOLD
SETTING GOLD DTM TO GOLD ORE
ONE ORE VARIABLE BACK TO 0
BANKING 1 TIMES
EMPTY SPOT IS 0
Need to Refill Summoning Points.
WALKING TO LOW SPOT
MADE IT TO LOW SPOT
LOOKING FOR GOLD LOW SPOT
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
FOUND GOLD, EMPTY SPOT IS BACK TO 0
MINING
INVENTORY IS FULL OR THE SPOT WENT BYE BYE
========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 1 Hours, 14 Minutes and 51 Seconds
Ores Mined: 666
Experience Earned: 43996
Experience/Hour: 35267
Ores/H: 533
===============================
BANKING FOR METHOD 0
WALKING TO BANK FROM LOW SPOT
FOUND BANK SYMBOL
BANKING 0 TIMES
FOUND GOLD IN INVENTORY, CLICKING
FOUND DEPOSIT BOX, CLICKING
FOUND OPTION TO USE BOX
BANK SUCCESS
DEPOSITING 18 GOLD
SETTING GOLD DTM TO GOLD ORE
ONE ORE VARIABLE BACK TO 0
BANKING 1 TIMES
EMPTY SPOT IS 0
WALKING TO LOW SPOT
MADE IT TO LOW SPOT
LOOKING FOR GOLD LOW SPOT
FOUND ORE DEPOSIT, CLICKING
FOUND MINE OPTION
FOUND GOLD, EMPTY SPOT IS BACK TO 0
MINING
INVENTORY IS FULL OR THE SPOT WENT BYE BYE

Also

Const

SRLStats_Username = ''; //Leave blank if you don't have a stats account
SRLStats_Password = '';
OnScreenProggy = True; //True for OnScreen Progress Reports
EnhancedExcalibur = False; //True to use enhanced excalibur for healing
SFS = True; //Set To True If SuperHeating Or Alching And Using FireStaff (Any fire rune substitute staff will work).
JIC = False; //If True, when superheating or alching, if out of runes, it will bank ores/bars.. else drop them if false.
DMP = True; //IF the SPS Maps aren't found, Download them and save them automatically. Fully optional.. Check the GrabMaps Funtion.
GOC = True; //Gold = True, Coal = False. In BETA.. DO NOT TOUCH.. LEAVE IT SET TO TRUE!

Procedure DeclarePlayers;
Begin
HowManyPlayers := 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;
With Players[0] Do
Begin
Name := '------------';
Pass := '--------------';
Method := 0; //0 to bank, 1 to drop, 2 for alching, 3 for superheating and banking, 4 for heating and dropping.
PTS := 1; //Pouch To Summon.. 1 for Titan, 0 for nothing, 2 for Golem.
WorldInfo := [77,84]
BoxRewards := ['XP','xp','lamp'];
LampSkill := Skill_Slayer;
Active := True;
End;
End;

Brandon

2012-05-14 18:41:19

K I'll also look at that. It's awkward you say that because I haven't had that reported before. Probably just have to put a new DTM or something.

Hazzah

2012-05-14 18:44:25

From: Brandon
K I'll also look at that. It's awkward you say that because I haven't had that reported before. Probably just have to put a new DTM or something.


I will try that out!

E: All the DTM's seem to be right. (Titan and Summoning potion)


If(FindDTM(Summoning, x, y, MIX1, MIY1, MIX2, MIY2)) Then
If (SummonPoints < 10) Then
Begin
Writeln('Need to Refill Summoning Points.');

If(FindDTM(Summoning, X, Y, MIX1, MIY1, MIX2, MIY2)) Then
Begin
MMouse(X, Y + 5, 0, 0);

If WaitUptextMulti(['ummoning', 'potion'], 500) Then
Begin
ClickMouse2(False);
WaitOptionMulti(['rink', 'Drink', 'rink Summoning', 'Drink Summoning'],RandomRange(400,500));
Wait(2000);
End;

If FindDTM(Empty, X, Y, MIX1, MIY1, MIX2, MIY2) Then
Begin
MMouse(X, Y + 5, 0, 0);

If WaitUptextMulti(['ial', 'Vial'], 500) Then
Begin
ClickMouse2(False);
WaitOptionMulti(['Drop', 'rop', 'p Vial', 'Drop Vial'],RandomRange(400,500));
Wait(2000);
End;
End;
End;
End;

I'm wondering if it is not finding uptext properly? Also, I cut the debug report down so that it was a little more manageable.

E2: I added a few extra debug writeln's in order to more accurately pinpoint the problem and started the script over.

E3: Seems to be working, maybe it was just a fluke or something I had setup wrong.

illuminatiswag

2012-05-15 00:01:21

so far working flawless again

Poweraids

2012-05-15 01:30:06

Could use some help with the WFK if you havethe time?

John

2012-05-15 01:53:31

From: Poweraids
Could use some help with the WFK if you havethe time?

Post your problem with as much detail as you can and we will help.

Poweraids

2012-05-15 02:08:11

Kk ive just reinstalled simba hoping to fix ill post in a sec with result, does the script NEED a bunyip to work?

Poweraids

2012-05-15 02:10:25

It SoS's with 600 hp 10 ppots and 5 sharks left :S

illuminatiswag

2012-05-15 08:20:55

3.4 is working for me good but i cant seem to get a run for more then 1 inv i go to sleep wake up to a random and a 1 hour run damn it lol

Poweraids

2012-05-15 10:06:47

Yeah randoms are just Simba Brandon can't do anything about em.

illuminatiswag

2012-05-15 11:05:35

~ Last Run Proc ~
Last Proc: FindAllText
FFinder: UptextsBroken
Uptext: ['yip', 'ip pouch', 'unyip', 'Bunyip']
Successfully executed.
The following DTMs were not freed: [4, 5, 6, 7, 8, 9, 10, 11]

it stops after a hour and a half with this most the time

Jake

2012-05-15 13:10:24

From: Poweraids
Kk ive just reinstalled simba hoping to fix ill post in a sec with result, does the script NEED a bunyip to work?

no it doesnt need a bunyip to work, however, a bunyip will greatly help and save time :)

Hazzah

2012-05-15 14:51:23

The LRC miner did not seem to pick up the fact that it was in a Leo Random for quite some time. I added some more "FindNormalRandoms;" in hopes that that wont happen anymore. The script just kept search for the low spot and the high spot and coal.

ahrak0

2012-05-15 16:19:53

Does azk works?

Brandon

2012-05-15 16:33:30

From: illuminatiswag
~ Last Run Proc ~
Last Proc: FindAllText
FFinder: UptextsBroken
Uptext: ['yip', 'ip pouch', 'unyip', 'Bunyip']
Successfully executed.
The following DTMs were not freed: [4, 5, 6, 7, 8, 9, 10, 11]

it stops after a hour and a half with this most the time


Hmm Looks like an exception was thrown. Was this at the bank or in the caverns?

From: ahrak0
Does azk works?

yes.

ShadowsTM

2012-05-15 17:02:58

What are the reqs for WFK? Sorry never done them before, Need a few charms for summon aha

illuminatiswag

2012-05-15 20:35:07

From: Brandon
Hmm Looks like an exception was thrown. Was this at the bank or in the caverns?


yes.


Bank

nish

2012-05-15 20:48:06

mine goes well until the fairy ring code selection.it wont click on 'teleport to this location' after choosing thing the location to tele to.. any help on this anyone?

John

2012-05-15 21:21:48

From: nish
mine goes well until the fairy ring code selection.it wont click on 'teleport to this location' after choosing thing the location to tele to.. any help on this anyone?

What letters does it show when it stops/does nothing?
If you could provide an image that would help immensely.

Brandon

2012-05-15 21:39:05

From: illuminatiswag
Bank



Good. Confirmed the problem already then. It is an exception in the script that is thrown when a DTM is out of context. If you look at the function I used, it's literally 3 for loops embedded and I guess it's not handled properly. I'll have it fixed in the next release. For now just remove the UptextsBroken([….]) from that line or any line that gives u trouble like that. It'll be safe still.


As for the guy where it's not clicking teleport. Check your settings and see if you get a convo with Original as he had the same problem as you. Apparently he was in direct X mode. Check that your in safemode and brightness maxed, etc..

John

2012-05-15 22:05:57

From: Brandon
Good. Confirmed the problem already then. It is an exception in the script that is thrown when a DTM is out of context. If you look at the function I used, it's literally 3 for loops embedded and I guess it's not handled properly. I'll have it fixed in the next release. For now just remove the UptextsBroken([….]) from that line or any line that gives u trouble like that. It'll be safe still.


As for the guy where it's not clicking teleport. Check your settings and see if you get a convo with Original as he had the same problem as you. Apparently he was in direct X mode. Check that your in safemode and brightness maxed, etc..

Can you even load smart with Direct x?

originalg55

2012-05-15 22:21:58

From: John
Can you even load smart with Direct x?

thats what i was confused about i clicked on direct x it got alot brighter lol but it didnt show that it was using direct x :L just started to work u can pm me if u need more help ill try

Brandon

2012-05-15 22:22:12

From: John
Can you even load smart with Direct x?


Yup. You actually can. Something in the client changes Iunno what but u definitely can. For me though, it flickers like mad. For others, it works perfectly fine and even better than safemode. I saw some guy post a thread about it and I tried it.. turns out it worked but like I said for me it flickers, for him it doesn't.

Hazzah

2012-05-15 23:45:33

========AshamanggzzLRC=========
=========Version: 2.54B=========
Time Running: 4 Hours, 18 Minutes and 29 Seconds
Ores Mined: 2751
Experience Earned: 178362
Experience/Hour: 41401
Ores/H: 638
===============================
Will get a level tomorrow if all goes as planned.

Peter

2012-05-15 23:47:01

[Error] C:\Simba\Includes\SRL/SRL/Misc/PaintSmart.Simba(560:12): Unknown identifier 'TPAFromEllipse' at line 559
Compiling failed.

Trying to run LRC, this is a problem with the smart right?

Nvm, needed to update simba, I think I finally have managed to get simba running on two computers now…

Brandon

2012-05-15 23:51:26

From: rbd banned
[Error] C:\Simba\Includes\SRL/SRL/Misc/PaintSmart.Simba(560:12): Unknown identifier 'TPAFromEllipse' at line 559
Compiling failed.

Trying to run LRC, this is a problem with the smart right?


Update your Simba AND your SRL. TPAFromEllipse is actually defined in Simba itself.

Peter

2012-05-15 23:55:08

From: Brandon
Update your Simba AND your SRL. TPAFromEllipse is actually defined in Simba itself.


Did that and I am getting

[Error] (3751:9): Unknown identifier 'SPS_BLINDWALK' at line 3750
Compiling failed.

Do i need to downgrade the sps?
Fixed that problem now a Java problem…..

Brandon

2012-05-16 00:02:16

From: rbd banned
Did that and I am getting

[Error] (3751:9): Unknown identifier 'SPS_BLINDWALK' at line 3750
Compiling failed.

Do i need to downgrade the sps?
Fixed that problem now a Java problem…..



LOL? Java problem? Uhh LRC uses SPS 2.0 so you should be fine if your on it.. Also iunno if this is happening to you also but I just updated and having the same problems:

http://villavu.com/forum/showthread.php?t=82462

Might not be the same for you but meh.. You using a 32 bit java?

Peter

2012-05-16 00:05:30

Alright tried un-installing and re-installing java, come to the conclusion, my simba is fucked.

I'll post error in a sec.


Error: Exception: Access violation at line 101
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

Apparently its a java error, tried everything… Nothing has worked

Peter

2012-05-16 00:11:55

Oh, might add I have simba on another laptop that works fine, haven't update java, or simba since I downloaded it which was the same day I made the WFK guide. That laptop is also a school laptop so it is punched up with shit that is meant to stop me getting on these sorts of things, no other bot client works on it but simba…. How odd

originalg55

2012-05-16 00:12:31

From: rbd banned
Alright tried un-installing and re-installing java, come to the conclusion, my simba is fucked.

I'll post error in a sec.


Error: Exception: Access violation at line 101
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

Apparently its a java error, tried everything… Nothing has worked

im not too educated in this subject but if ur access violation its probably ur srl

Brandon

2012-05-16 00:12:57

From: rbd banned
Alright tried un-installing and re-installing java, come to the conclusion, my simba is fucked.

I'll post error in a sec.


Error: Exception: Access violation at line 101
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

Apparently its a java error, tried everything… Nothing has worked


LOLOL Front page of this forum has a ton of these posts lately. Your Java MUST be Java 6u32 x32..

Uninstall any java versions, RESTART! yes you must restart else it will still be in your PATH Environment Variables.

Instructions: http://www.oracle.com/technetwork/java/javase/downloads/index.html

Click it. Scroll down to
Java SE 6 Update 32

Click the JRE! Button.. NOT JDK. JDK is development. Unless you plan on compiling smart and other Java apps. After clicking the JRE, press accept agreement, scroll down and download:



Windows x86 Offline (32-bit) OR Online.. BUT It MUST be x86 aka 32 bit as Simba x64 is screwed like hell (No plugins, etc)

Anyway Goodluck.. I'm off to bed.. I give up on my own Simba lol.

Peter

2012-05-16 01:45:27

From: Brandon
LOLOL Front page of this forum has a ton of these posts lately. Your Java MUST be Java 6u32 x32..

Uninstall any java versions, RESTART! yes you must restart else it will still be in your PATH Environment Variables.

Instructions: http://www.oracle.com/technetwork/java/javase/downloads/index.html

Click it. Scroll down to
Java SE 6 Update 32

Click the JRE! Button.. NOT JDK. JDK is development. Unless you plan on compiling smart and other Java apps. After clicking the JRE, press accept agreement, scroll down and download:



Windows x86 Offline (32-bit) OR Online.. BUT It MUST be x86 aka 32 bit as Simba x64 is screwed like hell (No plugins, etc)

Anyway Goodluck.. I'm off to bed.. I give up on my own Simba lol.



Ahhh it all just clicked!!! I downloaded the JDK to run scripts of another client which would make sense to why I have the wrong one on this computer, and the right one on the other, thank you so much! hahah your a champion, goodluck with your simba. Btw gave up on using waterfiends its realy buggy atm with the simba issues ect, but as soon as its running well again I'll jump right back on :)

tigerkungfu

2012-05-16 03:03:28

I am using ur armoured zombie script and I got this error when I had food and bunyip pouches and I was full hp as well


~SOS~ Out of food AND not using SoulSplit.. Running Away..
~SOS~ Successfully Ran Away..
Exception in Script: The given DTM Index[0] doesn't exist
The following DTMs were not freed: [1, 2, 3]

John

2012-05-16 04:42:52

From: tigerkungfu
I am using ur armoured zombie script and I got this error when I had food and bunyip pouches and I was full hp as well


~SOS~ Out of food AND not using SoulSplit.. Running Away..
~SOS~ Successfully Ran Away..
Exception in Script: The given DTM Index[0] doesn't exist
The following DTMs were not freed: [1, 2, 3]


Did you make sure you had your food selected in the GUI?

nish

2012-05-16 08:26:03

yup i always run it on safe mode but my brightness wast at max maybe thats why.. but even before it some times used to tele but i'll let ya know if it occurs againe but i just tried it n it worked :)

tigerkungfu

2012-05-16 08:31:38

From: John
Did you make sure you had your food selected in the GUI?


Yes I had it selected and I made sure that I did. I had bunyip pouches as well and summ pots

kenneth_0212

2012-05-16 12:08:29

I'm doing Runespan atm, but may I ask if the WFK is working in fine condition at the moment?

blinkblink

2012-05-16 13:08:50

8hr run on LRC:

Hazzah

2012-05-16 15:14:08

From: blinkblink
8hr run on LRC:


Dam nice!

Wizzer Gizzer

2012-05-16 15:21:07

From: Brandon
Smart Manager does not check your HP.. Just so you know. If the script SOS's away from the fight scene and smart manager goes and restarts it over and over and over.. eventually you'd be a dead man walking and your going to complain that it killed you. I've had enough people pm me that Smart manager restarts the script and makes them die.. So I'm just warning you that your on your own here. Don't mean to be harsh but I hope to not have to see a death PM from you due to this.

Script SOS's at 450HP minimum.. Lets say SmartManager Restarts it.. Zombie hits you 100.. Script SOS's again. Smart Manager restarts it.. you get hit again.. eventually it will reach 0. If smart manager had HP checking or at least a max amount of Restarts per hour then fine by me. It takes a second or two for SOS to kick in so during that time your bound to get hit.

Anyway It's already Smart Manager friendly:


thanks lol, glad i was wearing a RoL when i was running this xD

machofan

2012-05-16 17:11:45

Insane 11hr proggy for AZK 1.95:
[——————————————–]
[ ~AZK~ 1.94 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 10h 55m 16s ]
[ Experience: 1446762 ]
[ Exp/hour: 23231 ]
[——————————————–]

EXP per hour is a bit messed up :)

John

2012-05-16 17:54:47

From: tigerkungfu
Yes I had it selected and I made sure that I did. I had bunyip pouches as well and summ pots

May i ask what food you were using, monkfish have been known to be buggy.

Oh and does anyone know how i should get 80 mining from 67?

Brandon

2012-05-16 17:59:08

From: John
May i ask what food you were using, monkfish have been known to be buggy.

Oh and does anyone know how i should get 80 mining from 67?


Mine Iron Or Granite till u can mine LRC coal.. Mine that to 80.

ajhockey88

2012-05-16 18:11:07

am i the only one getting the messed up charms and charms/hr?



[ ~WFK~ v3.4 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 43m 52s ]
[ Experience: 37297 ]
[ Exp/hour: 51014 ]
[——————————————–]
[ Blue: 1 ]
[ Gold: -2 ]
[ Green: 0 ]
[ Crimson: 4 ]
[ Charms/Hr: 4 ]
[——————————————–]

Brandon

2012-05-16 18:24:23

From: ajhockey88
am i the only one getting the messed up charms and charms/hr?



[ ~WFK~ v3.4 ]
[ ~ By GGzz ]
[——————————————–]
[ Running for: 43m 52s ]
[ Experience: 37297 ]
[ Exp/hour: 51014 ]
[——————————————–]
[ Blue: 1 ]
[ Gold: -2 ]
[ Green: 0 ]
[ Crimson: 4 ]
[ Charms/Hr: 4 ]
[——————————————–]


I'm not able to test atm but I've logged all bugs and wrote the theoretical code that should fix them all. Can't test it cuz my simba is messed but when I get on my other laptop I may be able to help. Far from home so that may be a while.

ajhockey88

2012-05-16 18:35:46

From: Brandon
I'm not able to test atm but I've logged all bugs and wrote the theoretical code that should fix them all. Can't test it cuz my simba is messed but when I get on my other laptop I may be able to help. Far from home so that may be a while.


take your time :D

and nice job fixing all of the bugs

tigerkungfu

2012-05-16 18:36:49

From: John
May i ask what food you were using, monkfish have been known to be buggy.


I am using sharks