SRL Archive - Discussions and Debates

Anyone fancy testing My nature Script?


Mat

2012-02-21 15:54:21

Want some People to test for me <3
Mat

the flea

2012-02-21 16:15:24

I will test it for you.
Does it bank at CW? require any summoning potions or just use the obelisk? (so I can stock up)

does it have support for the repair pouch spell?

Mat

2012-02-21 16:16:26

From: the flea
I will test it for you.
Does it bank at CW? require any summoning potions or just use the obelisk? (so I can stock up)

does it have support for the repair pouch spell?

Only supports NPC Contact, as I don't have ouch repair, CW bank, uses Lunar place for the oblisk.
Mat

the flea

2012-02-21 16:18:26

that's a shame pouch repair is so much better :( I will still test it though for you.

also why use lunar oblisk not the one on the way to the nature altar?

Mat

2012-02-21 16:22:02

From: the flea
that's a shame pouch repair is so much better :( I will still test it though for you.

also why use lunar oblisk not the one on the way to the nature altar?

I could add that but I would have to make it checker the summoning while running. And its no good making it check at bank, and your graahk has gone.
Plus Lunar is unlimited teles so it make sense to use it. Not using CW one due to knobs closing the door.
E:If you can tell me what Pouch repair does I can add it :) Like the steps involved <3

the flea

2012-02-21 16:24:36

From: Mat
I could add that but I would have to make it checker the summoning while running. And its no good making it check at bank, and your graahk has gone.
Plus Lunar is unlimited teles so it make sense to use it. Not using CW one due to knobs closing the door.
E:If you can tell me what Pouch repair does I can add it :) Like the steps involved <3


oh never thought about it like that, didn't realise the door at cw could be shut.

Well if you want me to test just PM me the file, im currently going for 95 rc via ZMI would be no problem to get it via Natures instead

E: ok that's easy enough the process of using pouch repair is as follows:

1) withdraw 1 law, 2 astal, 1 cosmic
2) click spell > cast on degraded pouch

thats it, a small animation plays and a message appears at bottom of chatbox saying "the rune pouch has been repaired"

its about as challenging as an alching script :P

Mat

2012-02-21 16:26:54

I don't Mind totally up to you. Would allow it to do Pouch repair :)
Mat

kingarabian

2012-02-21 16:29:04

You know it Mat.

Hero

2012-02-21 16:31:38

Happy with your astral script. I can test the nature version?

Mat

2012-02-21 16:50:09

Pm Hero, King, and Flea

kingarabian

2012-02-21 17:08:57

Running it now but just to note, my player had a decayed pouch before starting this script, but it did not detect it. Running to see if it detects if a pouch happens to decay.

Mat

2012-02-21 17:15:33

From: kingarabian
Running it now but just to note, my player had a decayed pouch before starting this script, but it did not detect it. Running to see if it detects if a pouch happens to decay.

Hmm Which pouch ? Large or Giant?

the flea

2012-02-21 17:21:57

From: Mat
Hmm Which pouch ? Large or Giant?


my large pouch just degraded and it did not detect it, it just continued as if it was normal

Mat

2012-02-21 17:25:00

From: the flea
my large pouch just degraded and it did not detect it, it just continued as if it was normal

I haven't tested that this bitmaptolerance for large will be too high lower it to 35, in PouchBank Procedure.
Mat
E:

[/--------------------------------------\]
[| NatureRuneCrafterPro |]
[|--------------------------------------|]
[| By Mat |]
[|--------------------------------------|]
[|Time Running 0:14:35 |]
[|Current Process: Banking |]
[|Runs Done:10 |]
[|Natures Made: 1016 |]
[\--------------------------------------/]

kingarabian

2012-02-21 17:34:39

Still not detecting degraded giant pouch.

Mat

2012-02-21 17:35:46

From: kingarabian
Still not detecting degraded giant pouch.

I might need to get need BitMaps or DTM's
Mat

kingarabian

2012-02-21 17:52:41

From: Mat
I might need to get need BitMaps or DTM's
Mat


Yeah you will have to. Or you could just do a FindColorTolerance in the main inventory.

Scaper

2012-02-21 22:08:43

i will test for you currently 89 rc so i can test if you like iv been running you astral