Brotein
2012-02-07 00:14:44
I've been trying to figure out something for doing a drop procedure, but I'm a bit lost.
I am writing a silk thieving script, and I want it to drop the silk when it reaches 28(full inv). The idea that I have is to have it call my drop procedure using
The core of the drop procedure is
Does this make sense or is there a more efficient way to do it?
I am writing a silk thieving script, and I want it to drop the silk when it reaches 28(full inv). The idea that I have is to have it call my drop procedure using
if InvFull thenThe core of the drop procedure is
for i := 1 To 28 do
begin
if ExistsItem(i) then
DropItem(i);
end; Does this make sense or is there a more efficient way to do it?