SRL Archive - MSI Bugs

Vial filler - walks away too early


Jacce

2012-02-04 18:44:26

I'm currently using the vial filler in Varrock. Well, it works. But the problem is it walks away after filling ~8 vials, instead of waiting for the whole inventory to get filled. It leaves too early, that is. Making it less effective.
EDIT: After watching the script for a while it goes in periods. One period, it only fills 7-9 vials, in another period it fills all of them.
EDIT2: I was going to post debug, but then I saw someone already did it: http://villavu.com/forum/showthread.php?t=74179

smurg

2012-02-04 18:45:10

Like it can't detect how much empty vials vs. filled ones it has left and walks to the bank wayyy to early sometimes.

Varrock East, Filling Vials


[0:49:39]: [ xxxxxxxxxxxx ] -- MSI_Walk
[0:49:39]: [ xxxxxxxxxxxx ] ---- Player's Location = Varrock East Bank
[0:49:39]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation
[0:49:39]: [ xxxxxxxxxxxx ] -------- MSI_GetMyPos(): (4855, 2970)
[0:49:39]: [ xxxxxxxxxxxx ] ------ Checking sub-location: Varrock East Fountain
[0:49:39]: [ xxxxxxxxxxxx ] ------ Player not at Varrock East Fountain
[0:49:39]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation: False
[0:49:39]: [ xxxxxxxxxxxx ] ------ Scanning for randoms...
[0:49:39]: [ xxxxxxxxxxxx ] ---- MSI_WalkPath: LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:49:39]: [ xxxxxxxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:49:39]: [ xxxxxxxxxxxx ] ------ Walking attempts: 1
[0:49:39]: [ xxxxxxxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:49:39]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA
[0:49:39]: [ xxxxxxxxxxxx ] -------- Path: [(4850, 2971), (4795, 2918)]
[0:49:39]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:49:39]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:49:39]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:49:39]: [ xxxxxxxxxxxx ] ---------- Current Energy: 70
[0:49:39]: [ xxxxxxxxxxxx ] -------- Next Point: 3 (4804, 2930)
[0:49:40]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 509
[0:49:40]: [ xxxxxxxxxxxx ] ---------- Flag distance: 64
[0:49:40]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 294
[0:49:40]: [ xxxxxxxxxxxx ] ---------- Flag distance: 63
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 176
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 62
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 210
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 61
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 138
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 59
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 244
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 58
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 137
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 57
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 194
[0:49:41]: [ xxxxxxxxxxxx ] ---------- Flag distance: 56
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 340
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 55
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 529
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 53
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 401
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 51
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 239
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 48
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 114
[0:49:42]: [ xxxxxxxxxxxx ] ---------- Flag distance: 47
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 90
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 44
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 174
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 41
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 168
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 39
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 190
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 36
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 117
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 35
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 155
[0:49:43]: [ xxxxxxxxxxxx ] ---------- Flag distance: 32
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 201
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 30
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 190
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 28
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 195
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 27
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 82
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Flag distance: 25
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 8
[0:49:44]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:49:44]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4820, 2940)
[0:49:44]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 2
[0:49:44]: [ xxxxxxxxxxxx ] -------- Attempts: 1
[0:49:45]: [ xxxxxxxxxxxx ] -------- Distance: 33
[0:49:45]: [ xxxxxxxxxxxx ] ---------- Current Energy: 63
[0:49:45]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4795, 2918)
[0:49:45]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 31
[0:49:45]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:49:45]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4810, 2940)
[0:49:45]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 2
[0:49:46]: [ xxxxxxxxxxxx ] -------- Attempts: 1
[0:49:46]: [ xxxxxxxxxxxx ] -------- Distance: 27
[0:49:46]: [ xxxxxxxxxxxx ] ---------- Current Energy: 62
[0:49:46]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4795, 2918)
[0:49:46]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 82
[0:49:46]: [ xxxxxxxxxxxx ] ---------- Flag distance: 17
[0:49:46]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 69
[0:49:46]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:49:47]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4800, 2925)
[0:49:47]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 3
[0:49:47]: [ xxxxxxxxxxxx ] -------- Attempts: 2
[0:49:47]: [ xxxxxxxxxxxx ] -------- Distance: 9
[0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 152
[0:49:47]: [ xxxxxxxxxxxx ] ---------- Flag distance: -1
[0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 311
[0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 455
[0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 354
[0:49:47]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 524
[0:49:47]: [ xxxxxxxxxxxx ] ---------- MSI_AntiBan
[0:49:48]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 169
[0:49:48]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 148
[0:49:48]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 155
[0:49:49]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 128
[0:49:49]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 99
[0:49:49]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 71
[0:49:49]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:49:49]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA: True
[0:49:49]: [ xxxxxxxxxxxx ] ------ MSI_AtLocation
[0:49:49]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4790, 2920)
[0:49:49]: [ xxxxxxxxxxxx ] -------- Checking sub-location: Varrock East Fountain
[0:49:51]: [ xxxxxxxxxxxx ] -------- Player is at Varrock East Fountain
[0:49:51]: [ xxxxxxxxxxxx ] ------ MSI_AtLocation: True
[0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_WalkPath: True
[0:49:51]: [ xxxxxxxxxxxx ] -- MSI_Walk: True
[0:49:51]: [ xxxxxxxxxxxx ] -- MSI_AutoObjects
[0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_Relocate (Varrock East Fountain)
[0:49:51]: [ xxxxxxxxxxxx ] -------- MSI_GetMyPos(): (4790, 2920)
[0:49:51]: [ xxxxxxxxxxxx ] ------ At sub-location Varrock East Fountain
[0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_Relocate: True
[0:49:51]: [ xxxxxxxxxxxx ] ------ Loaded material: Vial
[0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_FindItemSlots: Found 28 Vial in inv slot(s) [1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24, 25, 26, 27, 28]
[0:49:51]: [ xxxxxxxxxxxx ] ------ MSI_ClickItemSlot: Succesfully clicked item slot
[0:49:51]: [ xxxxxxxxxxxx ] ------ MSI_ClickItem: Succesfully clicked Vial
[0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_FindObjectTPA: FOUNTAIN_VARROCK_EAST
[0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 226, FOUNTAIN_VARROCK_EAST found
[0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 142, FOUNTAIN_VARROCK_EAST found
[0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 18, FOUNTAIN_VARROCK_EAST found
[0:49:51]: [ xxxxxxxxxxxx ] ------ Found: 10, NOT ENOUGH
[0:49:51]: [ xxxxxxxxxxxx ] ------ Objects found: 3
[0:49:51]: [ xxxxxxxxxxxx ] ------ Took 16 ms to complete
[0:49:51]: [ xxxxxxxxxxxx ] ---- MSI_FindObjectTPA: True
[0:49:52]: [ xxxxxxxxxxxx ] ------ Uptext: Use -^ Fountain / 1 more options
[0:49:53]: [ xxxxxxxxxxxx ] ------ Uptext: Walk here / 1 more options
[0:49:54]: [ xxxxxxxxxxxx ] ------ Failed to find uptext: ['ount']
[0:49:54]: [ xxxxxxxxxxxx ] ------ Uptext: Walk here / 1 more options
[0:49:54]: [ xxxxxxxxxxxx ] ------ Failed to find uptext: ['ount']
[0:49:55]: [ xxxxxxxxxxxx ] ------ Scanning for randoms...
[0:49:55]: [ xxxxxxxxxxxx ] ---- Vial of water found
[0:49:55]: [ xxxxxxxxxxxx ] -- MSI_AutoObjects: True
[0:49:55]: [ xxxxxxxxxxxx ] -- MSI_Walk
[0:49:55]: [ xxxxxxxxxxxx ] ---- Player's Location = Varrock East Fountain
[0:49:55]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation
[0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_GetMyPos(): (4790, 2920)
[0:49:55]: [ xxxxxxxxxxxx ] ------ Checking sub-location: Varrock East Bank
[0:49:55]: [ xxxxxxxxxxxx ] ------ Player not at Varrock East Bank
[0:49:55]: [ xxxxxxxxxxxx ] ---- MSI_AtLocation: False
[0:49:55]: [ xxxxxxxxxxxx ] ------ Scanning for randoms...
[0:49:55]: [ xxxxxxxxxxxx ] ---- MSI_WalkPath: (Reverse) LOC_VE_BANK to LOC_VE_FOUNTAIN
[0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_PathFromLoc: [(4793, 2912)]
[0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_MirrorATPA: New ATPA [[(4795, 2918), (4850, 2971)]]
[0:49:55]: [ xxxxxxxxxxxx ] -------- MSI_MirrorATSA: New string array [['12_7', '11_7']]
[0:49:55]: [ xxxxxxxxxxxx ] ------ Walking attempts: 1
[0:49:55]: [ xxxxxxxxxxxx ] ------ MSI_SetupSPS: Surface: Runescape Surface, Areas: ['12_7', '11_7']
[0:49:55]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA
[0:49:55]: [ xxxxxxxxxxxx ] -------- Path: [(4795, 2918), (4850, 2971)]
[0:49:55]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:49:55]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:49:55]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:49:55]: [ xxxxxxxxxxxx ] ---------- Current Energy: 64
[0:49:55]: [ xxxxxxxxxxxx ] -------- Next Point: 3 (4838, 2959)
[0:49:56]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 108
[0:49:56]: [ xxxxxxxxxxxx ] ---------- Flag distance: 62
[0:49:57]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 36
[0:49:57]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:49:57]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4790, 2920)
[0:49:57]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 0
[0:49:57]: [ xxxxxxxxxxxx ] -------- Attempts: 1
[0:49:57]: [ xxxxxxxxxxxx ] -------- Distance: 79
[0:49:57]: [ xxxxxxxxxxxx ] ---------- Current Energy: 63
[0:49:57]: [ xxxxxxxxxxxx ] -------- Next Point: 3 (4838, 2959)
[0:49:57]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 422
[0:49:57]: [ xxxxxxxxxxxx ] ---------- Flag distance: 55
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 521
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 54
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 512
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 52
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 348
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 48
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 270
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 45
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 93
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 43
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 198
[0:49:58]: [ xxxxxxxxxxxx ] ---------- Flag distance: 42
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 230
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 42
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 269
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 40
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 246
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 38
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 303
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 36
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 329
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 35
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 360
[0:49:59]: [ xxxxxxxxxxxx ] ---------- Flag distance: 34
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 226
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Flag distance: 33
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 137
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Flag distance: 30
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 76
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Flag distance: 29
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 6
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:50:00]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4825, 2930)
[0:50:00]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 1
[0:50:00]: [ xxxxxxxxxxxx ] -------- Attempts: 2
[0:50:00]: [ xxxxxxxxxxxx ] -------- Distance: 48
[0:50:00]: [ xxxxxxxxxxxx ] ---------- Current Energy: 57
[0:50:00]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4850, 2971)
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 218
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 39
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 381
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 36
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 341
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 34
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 108
[0:50:01]: [ xxxxxxxxxxxx ] ---------- Flag distance: 32
[0:50:02]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 26
[0:50:02]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:50:02]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4845, 2945)
[0:50:02]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 3
[0:50:02]: [ xxxxxxxxxxxx ] -------- Attempts: 1
[0:50:02]: [ xxxxxxxxxxxx ] -------- Distance: 26
[0:50:02]: [ xxxxxxxxxxxx ] ---------- Current Energy: 55
[0:50:02]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4850, 2971)
[0:50:03]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 30
[0:50:03]: [ xxxxxxxxxxxx ] ---------- Player animation: Player Idle
[0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2955)
[0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 3
[0:50:03]: [ xxxxxxxxxxxx ] -------- Attempts: 1
[0:50:03]: [ xxxxxxxxxxxx ] -------- Distance: 16
[0:50:03]: [ xxxxxxxxxxxx ] ---------- Current Energy: 53
[0:50:03]: [ xxxxxxxxxxxx ] -------- Next Point: 4 (4850, 2971)
[0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2960)
[0:50:03]: [ xxxxxxxxxxxx ] ---------- MSI_PointOnPath: Index = 4
[0:50:03]: [ xxxxxxxxxxxx ] -------- Attempts: 2
[0:50:03]: [ xxxxxxxxxxxx ] -------- Distance: 11
[0:50:03]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 276
[0:50:03]: [ xxxxxxxxxxxx ] ---------- Flag distance: 11
[0:50:04]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 263
[0:50:04]: [ xxxxxxxxxxxx ] ---------- Flag distance: 8
[0:50:04]: [ xxxxxxxxxxxx ] ---------- Average pixel shift: 161
[0:50:04]: [ xxxxxxxxxxxx ] ---------- Flag distance: 6
[0:50:04]: [ xxxxxxxxxxxx ] ------ MSI_WalkTPA: True
[0:50:04]: [ xxxxxxxxxxxx ] ------ MSI_AtLocation
[0:50:04]: [ xxxxxxxxxxxx ] ---------- MSI_GetMyPos(): (4850, 2970)
[0:50:04]: [ xxxxxxxxxxxx ] -------- Checking sub-location: Varrock East Bank

Cinkupis

2012-02-05 05:37:19

Same problem here.

Jacce

2012-02-05 09:45:57

After running vial filler for a while, I get this error (happened two times so far, in less than 24 hours) and it simply quits:

Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | www.villavu.com |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
{----------------------------------------------------------------}
{ MSI Phoenix Short Report }
{----------------------------------------------------------------}
{ Time Running: 3 Hours, 10 Minutes and 1 Seconds }
{----------------------------------------------------------------}
{ }
{ Totals: }
{ - Players: 1 }
{ - Player Time: 03h 02m 19s }
{ - Loads: 171 }
{ - Containers Filled: 4,699 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}

{----------------------------------------------------------------}
{ MSI Phoenix Player Report }
{----------------------------------------------------------------}
{ Time Running: 3 Hours, 10 Minutes and 1 Seconds }
{----------------------------------------------------------------}
{ }
{ Player 0: XXXX }
{ Location: Varrock East Bank }
{ Time: 03h 02m 19s }
{ Active: False }
{ Reason: Failed to open bank: BANK_VE/EV }
{ }
{ Script: Varrock East Container Filler }
{ Time: 03h 02m 19s }
{ Loads: 171 }
{ Item: Vial of water }
{ Amount: 4,699 }
{ }
{----------------------------------------------------------------}
{----------------------------------------------------------------}
[03:10:05]: [ XXXX ] ------ All players inactive
[03:10:05]: Thank-you for using MSI Phoenix scripts!
[03:10:05]: Successfully executed.

DemiseScythe

2012-02-05 10:27:31

It's MSI, just turn it off and start it again. I'd be happy if I were you, it ran for 3+ hours.

Unless you hardcore goldfarmer, you should be satisfied with 3 hours of vial filling =)

Jacce

2012-02-05 12:22:23

The thing is, I want to run these scripts during night too :/

Fog856

2012-02-07 01:22:47

0:03:33]: [ [email]Fog123@Gmail.Com[/email] ] ———— Scanning for randoms…
[0:03:33]: [ [email]Fog123@Gmail.Com[/email] ] ———- MSI_WalkTPA
[0:03:33]: [ [email]Fog123@Gmail.Com[/email] ] ———— Path: [(4560, 2710), (4547, 2725)]
[0:03:33]: [ [email]Fog123@Gmail.Com[/email] ] ————– MSI_PointOnPath: Index = 1
[0:[0:03:55]: [ [email]Fog123@Gmail.Com[/email] ] ———- Player animation: Player Idle
[0:03:56]: [ [email]Fog123@Gmail.Com[/email] ] —–[0:03:59]: [ [email[/email] ] ——– MSI_Fin[0:04:02]: [ [email][/email] ] ———- Players Found: 3
[0:04:02]: [ [email]Fog123@Gmail.Com[/email] ] ———- MSI_AntiBan

Coh3n

2012-02-19 20:43:23

Merged the 4 threads made on the same topic. Please check open bug reports before creating a new one.

E: Does this still happen? Someone just posted a progress report using this script and it ran for a few hours with no problems.