Er1k
2012-02-03 22:48:22
Status: Working but not maintaining.
I am releasing this for a few reasons.
1. Time to give something back to the community as a member :)
2. It is a basic course. You can't make anything from it except agility levels.
3. It was originally made for a personal request. Friend is getting his account back as I'm writing and I don't have p2p on my own.
4. I'm tired of watching it do the course. I finally understand why legits say agility is boring. It IS very boring. Especially when you need to run extensive testing (some 10-20h watching it run)
I am aware of the low speed and XP/H (3-5k/h compared to legit 8k). Chances are I am not going to update it soon because I'm not feeling well recently and I will not have p2p after returning account to my friend. Maybe I should get some real life…
Setup:
Position your character at the slippery log. (one or two tiles above the log is alright) (pics later)
Click north, set highest angle.
Run.
Known bugs:
- IMPORTANT: It uses UpText so if it is not detecting the Uptext, you will be stuck at places. I can add right click support / blind click, but as I said, I'm not feeling well to do this. You can update the script to work with that. (If you fix this, it will run much faster :D)
- It cannot recover from certain failures, examples being clicking the rope and getting "You can't reach that" or at the pipe with "The pipe is being used". A failsafe is added but it is not extensively tested.
- The pipe. It finds some other black colors from time to time. Your chance to fix it is here :)
- Returning to the start is based on RadialWalkTolerance. I have seen it break (usually due to people stepping on them) but chances are low. Tweak tolerance and color if you insist.
Other notes:
I highly suggest you babysit this because of the above bugs. It's for the love of your accounts :) It's quite stable in my opinion apart from the small things, at least I havent seen it do stupid things (e.g. chop a tree) after fixing most of the bugs.
I have not got a random from testing this script (leveled from 16-50, I dont know why I didnt get randoms), so I don't know whether the antirandoms works or not.
I added two debug defines (DEBUG, DEBUG_DRAW) so if you think it is not working, you should turn them on to see what the script is actually trying to find (debug draw is very useful!) If the colors are not working I suppose a basic scripter is able to find out how to update the colors and make it work.
Multiplayer is never tested. It's a template and I never use multiplayer personally.
Sorry, but I don't really play the p2p game (especially this is a friend request), so I don't think I'll be maintaining this unless I get p2p. I also tend to use my scripts to experiment new methods and things so the script is a bit messy.
Enjoy, bash and comment.
I am releasing this for a few reasons.
1. Time to give something back to the community as a member :)
2. It is a basic course. You can't make anything from it except agility levels.
3. It was originally made for a personal request. Friend is getting his account back as I'm writing and I don't have p2p on my own.
4. I'm tired of watching it do the course. I finally understand why legits say agility is boring. It IS very boring. Especially when you need to run extensive testing (some 10-20h watching it run)
I am aware of the low speed and XP/H (3-5k/h compared to legit 8k). Chances are I am not going to update it soon because I'm not feeling well recently and I will not have p2p after returning account to my friend. Maybe I should get some real life…
Setup:
Position your character at the slippery log. (one or two tiles above the log is alright) (pics later)
Click north, set highest angle.
Run.
Known bugs:
- IMPORTANT: It uses UpText so if it is not detecting the Uptext, you will be stuck at places. I can add right click support / blind click, but as I said, I'm not feeling well to do this. You can update the script to work with that. (If you fix this, it will run much faster :D)
- It cannot recover from certain failures, examples being clicking the rope and getting "You can't reach that" or at the pipe with "The pipe is being used". A failsafe is added but it is not extensively tested.
- The pipe. It finds some other black colors from time to time. Your chance to fix it is here :)
- Returning to the start is based on RadialWalkTolerance. I have seen it break (usually due to people stepping on them) but chances are low. Tweak tolerance and color if you insist.
Other notes:
I highly suggest you babysit this because of the above bugs. It's for the love of your accounts :) It's quite stable in my opinion apart from the small things, at least I havent seen it do stupid things (e.g. chop a tree) after fixing most of the bugs.
I have not got a random from testing this script (leveled from 16-50, I dont know why I didnt get randoms), so I don't know whether the antirandoms works or not.
I added two debug defines (DEBUG, DEBUG_DRAW) so if you think it is not working, you should turn them on to see what the script is actually trying to find (debug draw is very useful!) If the colors are not working I suppose a basic scripter is able to find out how to update the colors and make it work.
Multiplayer is never tested. It's a template and I never use multiplayer personally.
Sorry, but I don't really play the p2p game (especially this is a friend request), so I don't think I'll be maintaining this unless I get p2p. I also tend to use my scripts to experiment new methods and things so the script is a bit messy.
Enjoy, bash and comment.
