sythe
2012-02-03 05:40:07
2012-02-03 05:40:07
2012-02-03 05:49:33
2012-02-03 05:53:58
2012-02-03 05:55:20
2012-02-03 05:58:02
From: SimbaScape
And to reflect the new name of SCAR, it is now called SimbaScape.
2012-02-03 05:58:41
2012-02-03 06:00:38
2012-02-03 06:02:57
2012-02-03 06:07:29
2012-02-03 06:14:02
From: ReadySteadyGo
This is really unnecessary now days. I personally like my scripts to imitate a legit and this includes rotating the compass. Techniques have progressed to the point where we simply don't need the compass facing north or static colours.
2012-02-03 06:21:35
2012-02-03 06:30:24
2012-02-03 06:47:13
2012-02-03 07:41:55
2012-02-03 08:10:35
From: Flight
I didn't know colors changed client-side. I just like the idea of static colors, who cares about the perfect north?
2012-02-03 08:32:04
From: Wizzup?
I think perfect north is nice for SPS, no?
2012-02-03 09:11:04
From: FlightNot really, because it's extremely easier to set it to perfect north again compared to Jagex' client :) (Or at-least that was the case with ScarScape)
Call that antiban (or whatever) just one time and it pretty much defeats the purpose of 'perfect north'. ;)
2012-02-03 16:11:59
2012-02-03 16:14:23
2012-02-03 16:36:13
2012-02-03 16:44:04
2012-02-03 20:10:07
2012-02-03 21:01:32
2012-02-03 21:15:13
From: sythe
Hi all,
I'm happy this was of interest to some of you. Unfortunately I have no additional information to give you at this time.
Off topic:
I haven't been around the colour clicking scene for quite some time. I'm wondering if Simba has a built-in way of receiving non-colour information? (For example player location, stats, and so forth.) Or maybe there is an existing extension for this?
If not, are there any threading options for working with Sockets in Simba?
Thanks,
Richard
2012-02-03 21:19:11
From: sythe
Hi all,
I'm happy this was of interest to some of you. Unfortunately I have no additional information to give you at this time.
Off topic:
I haven't been around the colour clicking scene for quite some time. I'm wondering if Simba has a built-in way of receiving non-colour information? (For example player location, stats, and so forth.) Or maybe there is an existing extension for this?
If not, are there any threading options for working with Sockets in Simba?
Thanks,
Richard
2012-02-03 23:38:07
From: R4nd0m
Wow if this is not a scam, very impressive. Static colors would make randoms solvable and almost everything much much easier.
From: sythe
I haven't been around the colour clicking scene for quite some time. I'm wondering if Simba has a built-in way of receiving non-colour information? (For example player location, stats, and so forth.) Or maybe there is an existing extension for this?
From: sythe
If not, are there any threading options for working with Sockets in Simba?
2012-02-07 21:47:37
2012-02-08 07:43:51
From: sythe
Hi all,
I'm happy this was of interest to some of you. Unfortunately I have no additional information to give you at this time.
Off topic:
I haven't been around the colour clicking scene for quite some time. I'm wondering if Simba has a built-in way of receiving non-colour information? (For example player location, stats, and so forth.) Or maybe there is an existing extension for this?
If not, are there any threading options for working with Sockets in Simba?
Thanks,
Richard