maigel
2012-01-24 18:37:11
Hi,
Before runescape, I've been making bots for other games too. (Mostly in AutoIt / C#).
The difference was however, these games were downloadable games which had an exe to run.
The technique most people (including me) used to make bots for these kind of games was memory adress reading. You would use a program to find the memory adress for hp, mana, player coordinates, … (http://www.cheatengine.org).
Now, I was wondering, has something likes this been done before or would it be possible at all? Because if it is, it could be very usefull to find coordinates etc for a good and fast positioning system.
P.S.: I've looked into reflection but what I'm talking about is something different, reflection injected code, this would just look into the memory.
Before runescape, I've been making bots for other games too. (Mostly in AutoIt / C#).
The difference was however, these games were downloadable games which had an exe to run.
The technique most people (including me) used to make bots for these kind of games was memory adress reading. You would use a program to find the memory adress for hp, mana, player coordinates, … (http://www.cheatengine.org).
Now, I was wondering, has something likes this been done before or would it be possible at all? Because if it is, it could be very usefull to find coordinates etc for a good and fast positioning system.
P.S.: I've looked into reflection but what I'm talking about is something different, reflection injected code, this would just look into the memory.


2 diffrent memory locations.