SRL Archive - Bot Information and Spottings

OpenGL Scripting?


Mink

2012-01-19 18:41:05

Does anyone know what OpenGL is? I've done some minimal research and discovered not only that this is what those advanced Green Dragon Bots and Red Chin Bots r using, but its very possible to use this without being sued by Jagex because it doesnt take information like injection/reflection does, rather it uses wut is being rendered on the screen to view things.
To anyone that knows wut I'm talking about, I was wondering if it wud be possible to learn to use OpenGL to script without having to be some expert…

Heavenzeyez1

2012-01-19 18:42:43

We have a subforum for it, maybe you can get help there:
http://villavu.com/forum/forumdisplay.php?f=383

~Eerik.

YoHoJo

2012-01-19 18:46:41

Some info here:
http://villavu.com/forum/showthread.php?t=54094

Forum Section about it:
http://villavu.com/forum/forumdisplay.php?f=383

grats

2012-01-19 18:54:43

From: Mink
Does anyone know what OpenGL is? I've done some minimal research and discovered not only that this is what those advanced Green Dragon Bots and Red Chin Bots r using, but its very possible to use this without being sued by Jagex because it doesnt take information like injection/reflection does, rather it uses wut is being rendered on the screen to view things.
To anyone that knows wut I'm talking about, I was wondering if it wud be possible to learn to use OpenGL to script without having to be some expert…


well, the way we have it around here is people would figure and learn the openGL hooking and then we'd design procedures & functions around that for an include, therefore if you learn how to script with simba.. the methods we use are very similar, so learning how to script in color is a good base for you to build on when openGL hooking is implemented into simba

mormonman

2012-01-19 19:07:15

To be able to use OpenGL you need to know c++ decently, and to make it efficient you need to have a very strong grasp of the OpenGL library.

Mink

2012-01-19 19:09:57

any tutorials on how to script OGL using simba? I'd gladly create something simple to start with that, i feel color isnt cutting it..

mormonman

2012-01-19 19:37:16

From: Mink
any tutorials on how to script OGL using simba? I'd gladly create something simple to start with that, i feel color isnt cutting it..


You can't just script using OGL. You have to create a new OGL library that actually identifies different models(3d /2d), then allows those objects to be accessed by a simba plugin. Then you can script with it.

Mink

2012-01-19 21:28:01

wow seems much more complicated than I thot. and wow so many important ppl viewing this thread!

PatDuffy

2012-01-19 21:30:37

Actually no, that's an old picture.

Weequ is now a purple name(SRL Senior Member) :p

Mink

2012-01-19 21:36:34

From: PatDuffy
Actually no, that's an old picture.

Weequ is now a purple name(SRL Senior Member) :p


I just noticed, i saw the signature and thought it was all those ppl paying attention to my thread..

euphemism

2012-01-19 22:06:57

From: Mink
so many important ppl viewing this thread!


I'm flattered. :p Name is yellow now, though. As mormonman said, we need a group of people with a strong knowledge of OpenGL to even begin considering writing the base required for us to use it with any efficiency.