Coh3n
2012-01-13 20:05:10
- No one.
The SRL Development Team
2012-01-13 20:05:10
2012-01-14 14:30:57
2012-01-14 14:34:03
2012-01-17 17:04:32
From: YoHoJoDoes SRL keep logs of randoms? I can't find any log files.
I've failed two bobs last week.
Don't have the computer I was running it on though, I'll post back later.
In the OP you should add where exactly people can find their debug logs to post.
2012-01-18 11:14:29
2012-01-28 04:12:48
2012-01-28 14:51:58
From: Heavenzeyez1I'm going to replace the current InEvilBob with the one I wrote for the new system. Should help things for now.
Mm, hey!
I'm not quite sure that it's working, at least it's not detecting it and that's not good, my main was standing there again for 30 mins doing nothing…
~Eerik.
2012-01-28 15:52:39
From: Coh3n
I'm going to replace the current InEvilBob with the one I wrote for the new system. Should help things for now.
E: Updated for the next version.
2012-03-07 11:09:40
[02:53:32]: ***** Found Random: Evil Bob *****
[02:53:34]: EB_GetNet: Getting fishing net
[02:53:41]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:53:41]: EB_GetNet: Getting fishing net
[02:53:47]: EB_GetNet: Got fishing net
[02:53:47]: EB_WalkToCenter: Walking to the center of the island
[02:53:51]: EB_WalkToCenter: At center
[02:53:52]: EB_TalkToSlave: Talking to the Slave
[02:53:59]: EB_GetStatue: Identifying statue
[02:54:05]: DB_GetStatue: Found statue 'west'
[02:54:08]: EB_GetFish: Getting fish
[02:54:08]: EB_WalkToCenter: Walking to the center of the island
[02:54:08]: EB_WalkToCenter: Already at center
[02:54:08]: EB_WalkToCenter: At center
[02:54:21]: EB_GetFish: Got fish
[02:54:21]: EB_WalkToCenter: Walking to the center of the island
[02:54:21]: EB_WalkToCenter: Didn't find DTM_EB_CENTER
[02:54:26]: EB_WalkToCenter: At center
[02:54:26]: EB_Uncook: Uncooking the fish
[02:54:26]: EB_WalkToCenter: Walking to the center of the island
[02:54:26]: EB_WalkToCenter: Already at center
[02:54:26]: EB_WalkToCenter: At center
[02:54:29]: EB_Uncook: Uncooked the fish
[02:54:29]: EB_FeedBob: Feeding Bob
[02:54:33]: EB_GetNet: Getting fishing net
[02:54:33]: EB_GetNet: Got fishing net
[02:54:33]: EB_WalkToCenter: Walking to the center of the island
[02:54:33]: EB_WalkToCenter: Already at center
[02:54:33]: EB_WalkToCenter: At center
[02:54:34]: EB_TalkToSlave: Talking to the Slave
[02:54:39]: EB_GetStatue: Identifying statue
[02:55:00]: DB_GetStatue: Didn't identify statue
[02:55:03]: EB_GetNet: Getting fishing net
[02:55:03]: EB_GetNet: Got fishing net
[02:55:03]: EB_WalkToCenter: Walking to the center of the island
[02:55:03]: EB_WalkToCenter: Already at center
[02:55:03]: EB_WalkToCenter: At center
[02:55:04]: EB_TalkToSlave: Talking to the Slave
[02:55:08]: EB_GetStatue: Identifying statue
[02:55:28]: DB_GetStatue: Didn't identify statue
[02:55:30]: EB_GetNet: Getting fishing net
[02:55:30]: EB_GetNet: Got fishing net
[02:55:30]: EB_WalkToCenter: Walking to the center of the island
[02:55:30]: EB_WalkToCenter: Already at center
[02:55:30]: EB_WalkToCenter: At center
[02:55:31]: EB_TalkToSlave: Talking to the Slave
[02:55:36]: EB_GetStatue: Identifying statue
[02:55:56]: DB_GetStatue: Didn't identify statue
[02:55:58]: EB_GetNet: Getting fishing net
[02:55:58]: EB_GetNet: Got fishing net
[02:55:58]: EB_WalkToCenter: Walking to the center of the island
[02:55:58]: EB_WalkToCenter: Already at center
[02:55:58]: EB_WalkToCenter: At center
[02:55:59]: EB_TalkToSlave: Talking to the Slave
[02:56:03]: EB_GetStatue: Identifying statue
[02:56:23]: DB_GetStatue: Didn't identify statue
[02:56:26]: EB_GetNet: Getting fishing net
[02:56:26]: EB_GetNet: Got fishing net
[02:56:26]: EB_WalkToCenter: Walking to the center of the island
[02:56:26]: EB_WalkToCenter: Already at center
[02:56:26]: EB_WalkToCenter: At center
[02:56:27]: EB_TalkToSlave: Talking to the Slave
[02:56:32]: EB_GetStatue: Identifying statue
[02:56:52]: DB_GetStatue: Didn't identify statue
[02:56:55]: EB_GetNet: Getting fishing net
[02:56:55]: EB_GetNet: Got fishing net
[02:56:55]: EB_WalkToCenter: Walking to the center of the island
[02:56:55]: EB_WalkToCenter: Already at center
[02:56:55]: EB_WalkToCenter: At center
[02:56:56]: EB_TalkToSlave: Talking to the Slave
[02:57:01]: EB_GetStatue: Identifying statue
[02:57:21]: DB_GetStatue: Didn't identify statue
[02:57:23]: EB_GetNet: Getting fishing net
[02:57:23]: EB_GetNet: Got fishing net
[02:57:23]: EB_WalkToCenter: Walking to the center of the island
[02:57:23]: EB_WalkToCenter: Already at center
[02:57:23]: EB_WalkToCenter: At center
[02:57:25]: EB_TalkToSlave: Talking to the Slave
[02:57:29]: EB_GetStatue: Identifying statue
[02:57:49]: DB_GetStatue: Didn't identify statue
[02:57:52]: EB_GetNet: Getting fishing net
[02:57:52]: EB_GetNet: Got fishing net
[02:57:52]: EB_WalkToCenter: Walking to the center of the island
[02:57:52]: EB_WalkToCenter: Already at center
[02:57:52]: EB_WalkToCenter: At center
[02:57:53]: EB_TalkToSlave: Talking to the Slave
[02:57:57]: EB_GetStatue: Identifying statue
[02:58:17]: DB_GetStatue: Didn't identify statue
[02:58:20]: EB_GetNet: Getting fishing net
[02:58:20]: EB_GetNet: Got fishing net
[02:58:20]: EB_WalkToCenter: Walking to the center of the island
[02:58:20]: EB_WalkToCenter: Already at center
[02:58:20]: EB_WalkToCenter: At center
[02:58:22]: EB_TalkToSlave: Talking to the Slave
[02:58:27]: EB_GetStatue: Identifying statue
[02:58:47]: DB_GetStatue: Didn't identify statue
[02:58:49]: EB_Solve: Evil Bob solver timed out
[02:58:49]: ***** Failed Random: Evil Bob *****
2012-03-07 15:00:47
2012-03-07 15:50:22
2012-03-07 19:36:18
From: SweDamOkay, I can add some failsafes. The account isn't still in the random, is it? I'd prefer to test before committing some changes.
Sorry for not describing, it just didn't click on portal.
2012-03-07 19:37:53
From: Coh3n
Okay, I can add some failsafes. The account isn't still in the random, is it? I'd prefer to test before committing some changes.
2012-03-07 19:39:56
From: SinThis is for the Evil Bob Island, not Prison Pete, but now that you say something, the prison is also called ScapeRune in the game. I'll make that more clear.
It's not supposed to click on the portal, it's just supposed to open the door, you get teled out then.
2012-03-07 19:41:44
2012-03-22 21:37:10
2012-03-22 21:58:03
2012-03-23 01:05:18
From: LiimujxWas probable the script then. It's not calling FindNormalRandoms often enough, or not in the right places.
I got this random and it wasn't detected, so the script I was using just sat there for 2 hrs until I manually stopped it.
2012-03-25 03:39:53
2012-03-27 21:54:56
2012-03-27 22:31:14
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_Solve: Evil Bob solver has failed or timed out
***** Failed Random: Evil Bob *****
Successfully executed.
2012-03-28 02:57:38
From: SinYou sure the DTMs are from this random? I can't see anywhere where they aren't freed. They're only loaded and freed once.
Confirmed 27th March.
Solved it in front of my eyes :)
Only problem was DTMs not being freed.
From: blotherWas your player at the center of the island?
Wasn't at the computer when this happened. Looks to be different from the original problem :/
2012-03-28 09:41:39
From: Coh3n
You sure the DTMs are from this random? I can't see anywhere where they aren't freed. They're only loaded and freed once.
Was your player at the center of the island?
2012-03-28 15:23:47
From: SinAh yes, that would have been it. :)
Most likely would have been my fault since I stopped the script after it clicked the portal after completing the random as I wanted a perfect progress report :p
Anyways, excellent job Demise + Coh3n!!
2012-03-29 07:08:47
2012-03-29 13:40:01
From: blotherWithout debug text I can't tell you what went wrong, but my best guess is the script you used isn't calling FindNormalRandoms enough.
When i logged on my character was standing at the center. I still had to complete the random.
2012-03-29 22:07:18
From: Coh3n
Without debug text I can't tell you what went wrong, but my best guess is the script you used isn't calling FindNormalRandoms enough.
2012-03-30 00:33:59
From: blotherOh, yeah sorry. IT helps if you quote. :p I read a lot of thread; it's hard to keep track of them all.
I did post the debug text? Unless that text wasn't right for some reason…
2012-03-31 16:31:21
From: Coh3n
Oh, yeah sorry. IT helps if you quote. :p I read a lot of thread; it's hard to keep track of them all.
I'm going to need an account to test/fix the issue.
2012-03-31 18:42:04
2012-03-31 23:31:03
From: Coh3n
Yes that would help, but I would most likely need it for a couple days as I am pretty busy this time of year.
2012-04-01 21:38:08
:: :: Not in magic tab, possible random?
***** Found Random: Evil Bob *****
EB_GetNet: Getting fishing net
Dropping items
EB_GetNet: Getting fishing net
EB_GetNet: Didn't click DTM_EB_NET_GROUND
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
Didn't find DTM_EB_SLAVE
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'west'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Didn't find DTM_EB_CENTER
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_FeedBob: Fed Bob
ClickPortal: Exiting random
ClickPortal: Clicked portal
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Didn't click DTM_EB_FISHSPOT
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Didn't find DTM_EB_CENTER
EB_WalkToCenter: At center
EB_GetFish: Didn't click DTM_EB_FISHSPOT
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Didn't find DTM_EB_CENTER
EB_WalkToCenter: At center
EB_GetFish: Didn't click DTM_EB_FISHSPOT
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Didn't find DTM_EB_CENTER
EB_WalkToCenter: At center
EB_GetFish: Didn't click DTM_EB_FISHSPOT
EB_Solve: Evil Bob solver has failed or timed out
***** Failed Random: Evil Bob *****
2012-04-01 22:39:00
2012-04-13 22:12:02
|====================================|
| ~ SRL ~ |
| Randoms Report |
|────────────────────────────────────|
| |
| Evil Bob Failed ~ 1 |
| Abyss Solved ~ 1 |
| Sandwich Lady Solved ~ 1 |
| Quiz Master Solved ~ 1 |
| Beekeeper Solved ~ 1 |
| |
|────────────────────────────────────|
|====================================|[00:00:23]: Current player: Lshsisawe1
[00:00:28]: ***** Found Random: Evil Bob *****
[00:00:31]: EB_GetNet: Getting fishing net
[00:00:31]: EB_GetNet: Got fishing net
[00:00:31]: EB_WalkToCenter: Walking to the center of the island
[00:00:31]: EB_WalkToCenter: Already at center
[00:00:31]: EB_WalkToCenter: At center
[00:00:32]: EB_TalkToSlave: Talking to the Slave
[00:00:39]: EB_GetStatue: Identifying statue
[00:00:43]: DB_GetStatue: Found statue 'east'
[00:00:46]: EB_GetFish: Getting fish
[00:00:47]: EB_WalkToCenter: Walking to the center of the island
[00:00:47]: EB_WalkToCenter: Already at center
[00:00:47]: EB_WalkToCenter: At center
[00:01:00]: EB_GetFish: Got fish
[00:01:00]: EB_WalkToCenter: Walking to the center of the island
[00:01:00]: EB_WalkToCenter: Didn't find DTM_EB_CENTER
[00:01:05]: EB_WalkToCenter: At center
[00:01:05]: EB_Uncook: Uncooking the fish
[00:01:06]: EB_WalkToCenter: Walking to the center of the island
[00:01:08]: EB_WalkToCenter: At center
[00:01:14]: EB_Uncook: Uncooked the fish
[00:01:14]: EB_FeedBob: Feeding Bob
[00:01:19]: EB_FeedBob: Fed Bob
[00:01:19]: ClickPortal: Exiting random
[00:01:25]: ClickPortal: Didn't find portal DTM
[00:01:25]: ***** Failed Random: Evil Bob *****
2012-04-13 22:15:00
2012-04-13 22:16:30
2012-04-13 22:20:21
2012-04-13 22:30:46
From: bolshak25See if it solves it.
im not sure, its yellow/white right now when i logged in. do you want it or should i just see if it can solve it?
2012-04-13 22:47:12
2012-04-13 22:47:58
2012-04-13 22:48:02
2012-04-14 00:53:07
2012-04-14 08:14:53
[00:01:53]: Current player: Lshsisawe1
[00:02:06]: ***** Found Random: Evil Bob *****
[00:02:12]: EB_GetNet: Getting fishing net
[00:02:12]: EB_GetNet: Got fishing net
[00:02:12]: EB_WalkToCenter: Walking to the center of the island
[00:02:12]: EB_WalkToCenter: Already at center
[00:02:12]: EB_WalkToCenter: At center
[00:02:13]: EB_TalkToSlave: Talking to the Slave
[00:02:21]: EB_GetStatue: Identifying statue
[00:02:43]: DB_GetStatue: Didn't identify statue
[00:02:45]: EB_GetNet: Getting fishing net
[00:02:45]: EB_GetNet: Got fishing net
[00:02:45]: EB_WalkToCenter: Walking to the center of the island
[00:02:45]: EB_WalkToCenter: Already at center
[00:02:45]: EB_WalkToCenter: At center
[00:02:46]: EB_TalkToSlave: Talking to the Slave
[00:02:49]: EB_GetStatue: Identifying statue
[00:03:10]: DB_GetStatue: Didn't identify statue
[00:03:13]: EB_GetNet: Getting fishing net
[00:03:13]: EB_GetNet: Got fishing net
[00:03:13]: EB_WalkToCenter: Walking to the center of the island
[00:03:13]: EB_WalkToCenter: Already at center
[00:03:13]: EB_WalkToCenter: At center
[00:03:14]: EB_TalkToSlave: Talking to the Slave
[00:03:19]: EB_GetStatue: Identifying statue
[00:03:39]: DB_GetStatue: Didn't identify statue
[00:03:41]: EB_GetNet: Getting fishing net
[00:03:41]: EB_GetNet: Got fishing net
[00:03:41]: EB_WalkToCenter: Walking to the center of the island
[00:03:41]: EB_WalkToCenter: Already at center
[00:03:41]: EB_WalkToCenter: At center
[00:03:43]: EB_TalkToSlave: Talking to the Slave
[00:03:46]: EB_GetStatue: Identifying statue
[00:04:06]: DB_GetStatue: Didn't identify statue
[00:04:09]: EB_GetNet: Getting fishing net
[00:04:09]: EB_GetNet: Got fishing net
[00:04:09]: EB_WalkToCenter: Walking to the center of the island
[00:04:09]: EB_WalkToCenter: Already at center
[00:04:09]: EB_WalkToCenter: At center
[00:04:10]: EB_TalkToSlave: Talking to the Slave
[00:04:15]: EB_GetStatue: Identifying statue
[00:04:36]: DB_GetStatue: Didn't identify statue
[00:04:38]: EB_GetNet: Getting fishing net
[00:04:38]: EB_GetNet: Got fishing net
[00:04:38]: EB_WalkToCenter: Walking to the center of the island
[00:04:38]: EB_WalkToCenter: Already at center
[00:04:38]: EB_WalkToCenter: At center
[00:04:40]: EB_TalkToSlave: Talking to the Slave
[00:04:44]: EB_GetStatue: Identifying statue
2012-04-14 16:41:07
From: bolshak25Yes, please PM me the details and I'll do it as soon as possible.
Good news is my other account completed it successfully last night. I still have the original account if you want to add a failsafe to see if its done already
2012-04-19 22:35:41
2012-04-19 22:48:47
2012-04-22 18:15:10
[01:03:02]: ***** Found Random: Evil Bob *****
[01:03:08]: EB_GetNet: Getting fishing net
[01:03:15]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[01:03:15]: EB_GetNet: Getting fishing net
[01:03:19]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[01:03:19]: EB_GetNet: Getting fishing net
[01:03:25]: EB_GetNet: Got fishing net
[01:03:25]: EB_WalkToCenter: Walking to the center of the island
[01:03:30]: EB_WalkToCenter: At center
[01:03:31]: EB_TalkToSlave: Talking to the Slave
[01:03:37]: Didn't find DTM_EB_SLAVE
[01:03:37]: EB_GetNet: Getting fishing net
[01:03:37]: EB_GetNet: Got fishing net
[01:03:37]: EB_WalkToCenter: Walking to the center of the island
[01:03:37]: EB_WalkToCenter: Already at center
[01:03:37]: EB_WalkToCenter: At center
[01:03:38]: EB_TalkToSlave: Talking to the Slave
[01:03:43]: Didn't find DTM_EB_SLAVE
[01:03:43]: EB_GetNet: Getting fishing net
[01:03:43]: EB_GetNet: Got fishing net
[01:03:43]: EB_WalkToCenter: Walking to the center of the island
[01:03:43]: EB_WalkToCenter: Already at center
[01:03:43]: EB_WalkToCenter: At center
[01:03:44]: EB_TalkToSlave: Talking to the Slave
[01:03:49]: Didn't find DTM_EB_SLAVE
[01:03:49]: EB_GetNet: Getting fishing net
[01:03:49]: EB_GetNet: Got fishing net
[01:03:49]: EB_WalkToCenter: Walking to the center of the island
[01:03:49]: EB_WalkToCenter: Already at center
[01:03:49]: EB_WalkToCenter: At center
[01:03:50]: EB_TalkToSlave: Talking to the Slave
[01:03:56]: Didn't find DTM_EB_SLAVE
[01:03:56]: EB_GetNet: Getting fishing net
[01:03:56]: EB_GetNet: Got fishing net
[01:03:56]: EB_WalkToCenter: Walking to the center of the island
[01:03:56]: EB_WalkToCenter: Already at center
[01:03:56]: EB_WalkToCenter: At center
[01:03:57]: EB_TalkToSlave: Talking to the Slave
[01:04:03]: Didn't find DTM_EB_SLAVE
[01:04:03]: EB_GetNet: Getting fishing net
[01:04:03]: EB_GetNet: Got fishing net
[01:04:03]: EB_WalkToCenter: Walking to the center of the island
[01:04:03]: EB_WalkToCenter: Already at center
[01:04:03]: EB_WalkToCenter: At center
[01:04:04]: EB_TalkToSlave: Talking to the Slave
[01:04:09]: Didn't find DTM_EB_SLAVE
[01:04:09]: EB_GetNet: Getting fishing net
[01:04:09]: EB_GetNet: Got fishing net
[01:04:09]: EB_WalkToCenter: Walking to the center of the island
[01:04:10]: EB_WalkToCenter: Already at center
[01:04:10]: EB_WalkToCenter: At center
[01:04:11]: EB_TalkToSlave: Talking to the Slave
[01:04:16]: Didn't find DTM_EB_SLAVE
[01:04:16]: EB_GetNet: Getting fishing net
[01:04:16]: EB_GetNet: Got fishing net
[01:04:16]: EB_WalkToCenter: Walking to the center of the island
[01:04:16]: EB_WalkToCenter: Already at center
[01:04:16]: EB_WalkToCenter: At center
[01:04:17]: EB_TalkToSlave: Talking to the Slave
[01:04:22]: Didn't find DTM_EB_SLAVE
[01:04:23]: EB_GetNet: Getting fishing net
[01:04:23]: EB_GetNet: Got fishing net
[01:04:23]: EB_WalkToCenter: Walking to the center of the island
[01:04:23]: EB_WalkToCenter: Already at center
[01:04:23]: EB_WalkToCenter: At center
[01:04:24]: EB_TalkToSlave: Talking to the Slave
[01:04:29]: Didn't find DTM_EB_SLAVE
[01:04:29]: EB_GetNet: Getting fishing net
[01:04:29]: EB_GetNet: Got fishing net
[01:04:29]: EB_WalkToCenter: Walking to the center of the island
[01:04:29]: EB_WalkToCenter: Already at center
[01:04:29]: EB_WalkToCenter: At center
[01:04:30]: EB_TalkToSlave: Talking to the Slave
[01:04:36]: Didn't find DTM_EB_SLAVE
[01:04:36]: EB_GetNet: Getting fishing net
[01:04:36]: EB_GetNet: Got fishing net
[01:04:36]: EB_WalkToCenter: Walking to the center of the island
[01:04:36]: EB_WalkToCenter: Already at center
[01:04:36]: EB_WalkToCenter: At center
[01:04:37]: EB_TalkToSlave: Talking to the Slave
[01:04:42]: Didn't find DTM_EB_SLAVE
[01:04:42]: EB_GetNet: Getting fishing net
[01:04:42]: EB_GetNet: Got fishing net
[01:04:42]: EB_WalkToCenter: Walking to the center of the island
[01:04:42]: EB_WalkToCenter: Already at center
[01:04:42]: EB_WalkToCenter: At center
[01:04:44]: EB_TalkToSlave: Talking to the Slave
2012-05-06 01:53:40
2012-05-10 16:59:49
2012-05-12 04:06:24
[02:44:35]: ***** Found Random: Evil Bob *****
[02:44:38]: EB_GetNet: Getting fishing net
[02:44:45]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:44:45]: EB_GetNet: Getting fishing net
[02:44:49]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:44:49]: EB_GetNet: Getting fishing net
[02:44:53]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:44:53]: EB_GetNet: Getting fishing net
[02:44:57]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:44:57]: EB_GetNet: Getting fishing net
[02:45:02]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:02]: EB_GetNet: Getting fishing net
[02:45:05]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:05]: EB_GetNet: Getting fishing net
[02:45:10]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:10]: EB_GetNet: Getting fishing net
[02:45:14]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:14]: EB_GetNet: Getting fishing net
[02:45:18]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:18]: EB_GetNet: Getting fishing net
[02:45:22]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:22]: EB_GetNet: Getting fishing net
[02:45:26]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:26]: EB_GetNet: Getting fishing net
[02:45:30]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:30]: EB_GetNet: Getting fishing net
[02:45:34]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:34]: EB_GetNet: Getting fishing net
[02:45:38]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:38]: EB_GetNet: Getting fishing net
[02:45:42]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:42]: EB_GetNet: Getting fishing net
[02:45:47]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:47]: EB_GetNet: Getting fishing net
[02:45:51]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:51]: EB_GetNet: Getting fishing net
[02:45:54]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:55]: EB_GetNet: Getting fishing net
[02:45:59]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:45:59]: EB_GetNet: Getting fishing net
[02:46:03]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:03]: EB_GetNet: Getting fishing net
[02:46:07]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:07]: EB_GetNet: Getting fishing net
[02:46:11]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:11]: EB_GetNet: Getting fishing net
[02:46:15]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:15]: EB_GetNet: Getting fishing net
[02:46:19]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:19]: EB_GetNet: Getting fishing net
[02:46:23]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:23]: EB_GetNet: Getting fishing net
[02:46:27]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:27]: EB_GetNet: Getting fishing net
[02:46:31]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:31]: EB_GetNet: Getting fishing net
[02:46:35]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:35]: EB_GetNet: Getting fishing net
[02:46:40]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:40]: EB_GetNet: Getting fishing net
[02:46:44]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:44]: EB_GetNet: Getting fishing net
[02:46:47]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:48]: EB_GetNet: Getting fishing net
[02:46:52]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:52]: EB_GetNet: Getting fishing net
[02:46:56]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:46:56]: EB_GetNet: Getting fishing net
[02:47:00]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:00]: EB_GetNet: Getting fishing net
[02:47:04]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:04]: EB_GetNet: Getting fishing net
[02:47:08]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:08]: EB_GetNet: Getting fishing net
[02:47:12]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:12]: EB_GetNet: Getting fishing net
[02:47:16]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:16]: EB_GetNet: Getting fishing net
[02:47:20]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:20]: EB_GetNet: Getting fishing net
[02:47:24]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:24]: EB_GetNet: Getting fishing net
[02:47:28]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:28]: EB_GetNet: Getting fishing net
[02:47:32]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:32]: EB_GetNet: Getting fishing net
[02:47:36]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:36]: EB_GetNet: Getting fishing net
[02:47:40]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:40]: EB_GetNet: Getting fishing net
[02:47:45]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:45]: EB_GetNet: Getting fishing net
[02:47:49]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:49]: EB_GetNet: Getting fishing net
[02:47:53]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:53]: EB_GetNet: Getting fishing net
[02:47:57]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:47:57]: EB_GetNet: Getting fishing net
[02:48:01]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:01]: EB_GetNet: Getting fishing net
[02:48:06]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:06]: EB_GetNet: Getting fishing net
[02:48:10]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:10]: EB_GetNet: Getting fishing net
[02:48:14]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:14]: EB_GetNet: Getting fishing net
[02:48:18]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:18]: EB_GetNet: Getting fishing net
[02:48:22]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:22]: EB_GetNet: Getting fishing net
[02:48:26]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:26]: EB_GetNet: Getting fishing net
[02:48:30]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:30]: EB_GetNet: Getting fishing net
[02:48:34]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:34]: EB_GetNet: Getting fishing net
[02:48:39]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:39]: EB_GetNet: Getting fishing net
[02:48:43]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:43]: EB_GetNet: Getting fishing net
[02:48:47]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:47]: EB_GetNet: Getting fishing net
[02:48:51]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:51]: EB_GetNet: Getting fishing net
[02:48:55]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:55]: EB_GetNet: Getting fishing net
[02:48:59]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:48:59]: EB_GetNet: Getting fishing net
[02:49:03]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:03]: EB_GetNet: Getting fishing net
[02:49:07]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:07]: EB_GetNet: Getting fishing net
[02:49:11]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:11]: EB_GetNet: Getting fishing net
[02:49:15]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:15]: EB_GetNet: Getting fishing net
[02:49:19]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:19]: EB_GetNet: Getting fishing net
[02:49:23]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:23]: EB_GetNet: Getting fishing net
[02:49:27]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:27]: EB_GetNet: Getting fishing net
[02:49:31]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:31]: EB_GetNet: Getting fishing net
[02:49:35]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[02:49:35]: EB_Solve: Evil Bob solver has failed or timed out
[02:49:35]: ***** Failed Random: Evil Bob *****
2012-05-15 07:18:44
2012-05-22 15:17:19
2012-05-24 13:54:42
***** Found Random: Evil Bob *****
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'south'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_FeedBob: Didn't find DTM_EB_BOB
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'south'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_FeedBob: Didn't find DTM_EB_BOB
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'south'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_FeedBob: Didn't find DTM_EB_BOB
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'south'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_FeedBob: Didn't find DTM_EB_BOB
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
2012-05-24 20:56:09
From: beginner5
I stuck in random ,because other player was standing next to bob. Script was trying to use fish on bob ,but it used on Green dragon bot several times. Bob should be right-clicked.
2012-05-25 07:54:08
2012-05-28 02:28:12
2012-05-28 19:29:39
From: [J]ustin
Seems jagex have changed it so the camera angle goes past the statue now, can anyone else confirm this?
2012-06-01 15:52:28
[00:20:25]: ***** Found Random: Evil Bob *****
[00:20:32]: EB_GetNet: Getting fishing net
[00:20:39]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[00:20:39]: EB_GetNet: Getting fishing net
[00:20:45]: EB_GetNet: Got fishing net
[00:20:45]: EB_WalkToCenter: Walking to the center of the island
[00:20:49]: EB_WalkToCenter: At center
[00:20:50]: EB_TalkToSlave: Talking to the Slave
[00:20:56]: EB_GetStatue: Identifying statue
[00:21:04]: DB_GetStatue: Found statue 'west'
[00:21:07]: EB_GetFish: Getting fish
[00:21:07]: EB_WalkToCenter: Walking to the center of the island
[00:21:07]: EB_WalkToCenter: Already at center
[00:21:08]: EB_WalkToCenter: At center
[00:21:21]: EB_GetFish: Got fish
[00:21:21]: EB_WalkToCenter: Walking to the center of the island
[00:21:21]: EB_WalkToCenter: Didn't find DTM_EB_CENTER
[00:21:26]: EB_WalkToCenter: At center
[00:21:26]: EB_Uncook: Uncooking the fish
[00:21:26]: EB_WalkToCenter: Walking to the center of the island
[00:21:29]: EB_WalkToCenter: At center
[00:21:32]: EB_Uncook: Uncooked the fish
[00:21:32]: EB_FeedBob: Feeding Bob
[00:21:38]: EB_FeedBob: Fed Bob
[00:21:38]: ClickPortal: Exiting random
[00:21:45]: ClickPortal: Didn't find portal DTM
[00:21:45]: ***** Failed Random: Evil Bob *****
2012-06-01 21:34:48
From: Creath
Failed Evil Bob's Island. It did everything properly except click the exit portal, so it shouldn't be a huge fix.
[00:20:25]: ***** Found Random: Evil Bob *****
[00:20:32]: EB_GetNet: Getting fishing net
[00:20:39]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[00:20:39]: EB_GetNet: Getting fishing net
[00:20:45]: EB_GetNet: Got fishing net
[00:20:45]: EB_WalkToCenter: Walking to the center of the island
[00:20:49]: EB_WalkToCenter: At center
[00:20:50]: EB_TalkToSlave: Talking to the Slave
[00:20:56]: EB_GetStatue: Identifying statue
[00:21:04]: DB_GetStatue: Found statue 'west'
[00:21:07]: EB_GetFish: Getting fish
[00:21:07]: EB_WalkToCenter: Walking to the center of the island
[00:21:07]: EB_WalkToCenter: Already at center
[00:21:08]: EB_WalkToCenter: At center
[00:21:21]: EB_GetFish: Got fish
[00:21:21]: EB_WalkToCenter: Walking to the center of the island
[00:21:21]: EB_WalkToCenter: Didn't find DTM_EB_CENTER
[00:21:26]: EB_WalkToCenter: At center
[00:21:26]: EB_Uncook: Uncooking the fish
[00:21:26]: EB_WalkToCenter: Walking to the center of the island
[00:21:29]: EB_WalkToCenter: At center
[00:21:32]: EB_Uncook: Uncooked the fish
[00:21:32]: EB_FeedBob: Feeding Bob
[00:21:38]: EB_FeedBob: Fed Bob
[00:21:38]: ClickPortal: Exiting random
[00:21:45]: ClickPortal: Didn't find portal DTM
[00:21:45]: ***** Failed Random: Evil Bob *****
2012-06-01 23:04:16
From: [J]ustin
Any chance the account is still in the random? If so, are you able to PM me the details?
2012-06-04 10:51:55
***** Found Random: Evil Bob *****
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'south'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_Solve: Evil Bob solver has failed or timed out
***** Failed Random: Evil Bob *****2012-06-04 17:57:31
2012-06-06 12:58:03
2012-06-14 06:14:11
2012-06-15 12:08:25
[00:28:18]: ***** Found Random: Evil Bob *****
[00:28:27]: EB_GetNet: Getting fishing net
[00:28:33]: Dropping items
[00:28:39]: EB_GetNet: Got fishing net
[00:28:39]: EB_WalkToCenter: Walking to the center of the island
[00:28:44]: EB_WalkToCenter: At center
[00:28:45]: EB_TalkToSlave: Talking to the Slave
[00:28:50]: EB_GetStatue: Identifying statue
[00:28:56]: DB_GetStatue: Found statue 'west'
[00:28:58]: EB_GetFish: Getting fish
[00:28:59]: EB_WalkToCenter: Walking to the center of the island
[00:29:02]: EB_WalkToCenter: At center
[00:29:13]: EB_GetFish: Got fish
[00:29:13]: EB_WalkToCenter: Walking to the center of the island
[00:29:13]: EB_WalkToCenter: Didn't find DTM_EB_CENTER
[00:29:18]: EB_WalkToCenter: At center
[00:29:18]: EB_Uncook: Uncooking the fish
[00:29:18]: EB_WalkToCenter: Walking to the center of the island
[00:29:21]: EB_WalkToCenter: At center
[00:29:24]: EB_Uncook: Uncooked the fish
[00:29:24]: EB_FeedBob: Feeding Bob
[00:29:29]: EB_FeedBob: Fed Bob
[00:29:29]: ClickPortal: Exiting random
[00:29:33]: ClickPortal: Clicked portal
[00:29:33]: ***** Solved Random: Evil Bob *****
[00:30:08]: ***** Found Random: Rewards *****
[00:30:10]: RD_SolveBox: Found reward box
[00:30:18]: RD_ClickBoxOption: Found box option ems
[00:30:20]: ***** Solved Random: Rewards *****
Solved it beautifully, no hiccups at all.
2012-06-21 06:56:06
***** Found Random: Evil Bob *****
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Didn't identify statue
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'south'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Didn't find DTM_EB_FISH_RAW
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_FeedBob: Fed Bob
ClickPortal: Exiting random
ClickPortal: Clicked portal
***** Solved Random: Evil Bob ****
2012-06-21 12:53:21
2012-06-26 00:44:02
***** Found Random: Evil Bob *****
EB_GetNet: Getting fishing net
EB_GetNet: Got fishing net
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_TalkToSlave: Talking to the Slave
EB_GetStatue: Identifying statue
DB_GetStatue: Found statue 'south'
EB_GetFish: Getting fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: Already at center
EB_WalkToCenter: At center
EB_GetFish: Got fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_Uncook: Uncooking the fish
EB_WalkToCenter: Walking to the center of the island
EB_WalkToCenter: At center
EB_Uncook: Uncooked the fish
EB_FeedBob: Feeding Bob
EB_FeedBob: Fed Bob
ClickPortal: Exiting random
ClickPortal: Clicked portal
***** Solved Random: Evil Bob *****
2012-07-02 20:18:15
2012-07-05 04:40:18
From: Carlito
Hi Coh3n, due to the new toolbelt that has been added in game, one does not need to fetch a net anymore as we can simply just click to fish. was just wondering if this was implemented into the SRL solver.
Cheers!
2012-07-05 08:56:21
From: Carlito
Hi Coh3n, due to the new toolbelt that has been added in game, one does not need to fetch a net anymore as we can simply just click to fish. was just wondering if this was implemented into the SRL solver.
Cheers!
(*
Evil Bob
========
Stores all the routines to solve the Evil Bob random.
This solver uses DTMs to determine which fishing spot to fish at.
*)
const
DTM_EB_COUNT = 14;
DTM_EB_NET_GROUND = 0;
DTM_EB_NET_INV = 1;
DTM_EB_POT = 2;
DTM_EB_FISH_COOKED = 3;
DTM_EB_FISH_RAW = 4;
DTM_EB_BOB = 5;
DTM_EB_SLAVE = 6;
DTM_EB_STATUE_NORTH = 7;
DTM_EB_STATUE_SOUTH = 8;
DTM_EB_STATUE_EAST = 9;
DTM_EB_STATUE_WEST = 10;
DTM_EB_FISHSPOT = 11;
DTM_EB_CENTER = 12;
DTM_EB_PORTAL = 13;
var
EB_DTMs: array[0..(DTM_EB_COUNT - 1)] of integer;
(**
* Author: DemiseScythe & Coh3n
* Description: Returns true if player is in the random.
*)
function EB_Detect(): boolean;
begin
if (countColorTolerance(9931907, MMX1, MMY1, MMX2, MMY2, 15) > 6000) then // the water color
if (countColorTolerance(10995923, MMX1, MMY1, MMX2, MMY2, 15) > 3000) then // the sand color
if (inRange(countDots('red'), 3, 7)) then
if (inRange(countDots('yellow'), 1, 2)) then
result := tabExists(TAB_PRAYER);
end;
(**
* Author: Coh3n, DTMs by DemiseScythe
* Description: Sets the EB_DTMs array.
*)
procedure EB_SetDTMs();
var
i: integer;
begin
EB_DTMs[DTM_EB_NET_GROUND] := DTMFromString('mggAAAHicY2NgYOAAYgEGCACxOYGYF4i5gJgdKsYAFeMBYgM1GYZzR+dhYH6gHDbMiANDAAApXgw2');
EB_DTMs[DTM_EB_NET_INV] := DTMFromString('mwQAAAHic42RgYHBgYmCwBGJzILYDYjcg9gdiPyB2AWIfIN7OyMBwEIh3AvEGIN4IZR8C4uNAfBKIvay0gaYx4cX8DIQBIxEYDgCVcgn6');
EB_DTMs[DTM_EB_POT] := DTMFromString('mwQAAAHic42RgYBBjZGCQBGJ+IOYCYnYgFgFiRSBmAGJtIE4GMrOBOAuIE4E4A4jzoPwcKN1aX8ewVEqFYZk0BEtISjCIS0gwSElLMyQkpjLER0cx8APVEcKMRGA4AACDdQxK');
EB_DTMs[DTM_EB_FISH_COOKED] := DTMFromString('mwQAAAHic42RgYLBnYmBwBGJbILYBYjsgdgViDyD2AWJfIH4OVPcEiB8yQNivofRjIH4ApbO99RhkLE4zBFkqg9kNcbYMuT76DFH26gy+ZooMsQ4aDPxAdYQwIxEYDgAsOBLV');
EB_DTMs[DTM_EB_FISH_RAW] := DTMFromString('mrAAAAHic42BgYHBgYmBwBGI7ILYHYlcg9gRiHyD2A+LnQDVPgPgxEL9igPAfAfF9qJhs2Q0GGcsLDBKJmxjkqx8yyJXfZhCPW8sgGjqHQTJlBwM/UA0+zEgAwwAAVtET5Q==');
EB_DTMs[DTM_EB_BOB] := DTMFromString('mlwAAAHicY2dgYLgHxPeB+A6UfgDEd6HiE4C4F4i7gbgDiCcD8RQgng7EJkZGYGxjZcmgo6XFICMtzWBlbs5gb2PDwA+Ux4UZ8WAoAAAu4Q6J');
EB_DTMs[DTM_EB_SLAVE] := DTMFromString('mQwAAAHicY2aAAGYkmhHKrs5RZWgp0WCozFJh4AfyYRgkzwTFQAAAdKQDcA==');
EB_DTMs[DTM_EB_STATUE_NORTH] := DTMFromString('mAAEAAHic42FgYHBgZGCwB2IbIHaFskHYCYgtgNgKKu4JxAFAvAWoZycDhN4OxBuAeDUQL4bi9UC8GYpBcpsnmzHsnW3J8PqgO8PcRn2GQ/OtGE4vtwWLb5pkxnBzkyPD/rmWDBdW2zMcX2zDwA/UQwpmJBEjAwD7vB91');
EB_DTMs[DTM_EB_STATUE_SOUTH] := DTMFromString('mPwEAAHic42dgYBBkZGDgBmIBKM0FxMJALMIIkROFioOwNBBLQcXFgHg9UP8uIN4DxIeB+DQUHwLiFUC8HIhnAvEiIJ4NxEuAeD4QLwDipmwNhqUdxgwdBVoM6SHyDMu7jBkWtRoxtORqMKzrNwXj7mJthopkVYaZdfoM5UkqYPaqHhMGfqB+cjEjBRgNAACAhx5Y');
EB_DTMs[DTM_EB_STATUE_EAST] := DTMFromString('mVAEAAHicpcw7CsJgEIXR6wp0LaKdGIyFbsxO3IAoGHwGAz4Lm6BgI0iKiCREFDvBVfgl/JVtBg4zMHemJClBjJeZH7jjhhBPRAjMLvU2N2luhT0OxhE+POzgYooZxhhhiAH6cDplLXtVRWs7c3ZqcrsVBQtL8cbWdW4p2Tb18VsKvUaWuUzq+p7aWS/yI49CTv/1A6QHNIs=');
EB_DTMs[DTM_EB_STATUE_WEST] := DTMFromString('m6wAAAHic42ZgYLgPxI+A+B4Q3wXi50D8DEnsKRA/BOInQHwViG9B8WMgvgLE54H4LBCfAeKTQHwMiPeC6MW2DOkh8gwz6/QZZjcYMJQnqTDUZagzLGgxZNg5w5JheZcxw5FFNgzzmw0Z+IHqicWMJGAkAADn6CG2');
EB_DTMs[DTM_EB_FISHSPOT] := DTMFromString('mWAAAAHicY2FgYFAFYhUg1gRieSDmZ2Rg4ARiASAWBOLazkUMC5euhGN+kBokzIiGQQAAkaEIiA==');
EB_DTMs[DTM_EB_CENTER] := DTMFromString('mbQAAAHicY2VgYChhYmDIAuJuIO4H4nQgtgGKawKxOhC7A7EPEB/b08bglCTLoBQhDMYgNj9QHB0zYsFgAABcVgiC');
EB_DTMs[DTM_EB_PORTAL] := DTMFromString('mKgEAAHic42NgYNgJxLuAeBMQrwfiDVCxg0C8FoiPAfEOIF4NxBuhckeAeCUQLwTiJUC8HKp3I1R8B5K564B4PhDPhapdsNQfJ27q0ILj/YfKUDA/UC85mJFMjAoAKusqzA==');
for i := 0 to high(EB_DTMs) do
setDTMName(EB_DTMs[i], 'Evil Bob '+toStr(i));
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Initial setup to solve the random.
*)
procedure EB_Setup();
begin
if (not loggedIn()) then
exit;
clickNorth(SRL_ANGLE_HIGH);
EB_SetDTMs();
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Walks to the fishing nets and picks one up.
*)
function EB_GetNet(): boolean;
var
x, y, r, t: integer;
begin
if (not loggedIn()) then
exit;
addToSRLLog('EB_GetNet: Getting fishing net');
result := waitFindDTM(x, y, EB_DTMs[DTM_EB_NET_INV], 200); // may already have a net
if (not result) then
begin
// walk to the red dots on the SE part of the island
TPAWalk(721128, 30, 5, -5, point(MMX2, MMY2));
wait(2000 + random(500));
// drop items if needed
if (InvCount > 26) then
begin
addToSRLLog('Dropping items');
t := (getSystemTime + 5000);
repeat
r := randomRange(10, 16); // random slots, probably not important items
if (ExistsItem(r)) then
begin
DropItem(r);
wait(1000 + random(500));
end;
until((InvCount <= 26) or (getSystemTime > t));
end;
// pick up net off the ground
if (clickDTMRotatedIn(EB_DTMs[DTM_EB_NET_GROUND], MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/30, ['ake', 'net'], mouse_Left)) then
begin
if (didRedClick) then
begin
result := waitFindDTM(x, y, EB_DTMs[DTM_EB_NET_INV], 5000); // look for net in inventory
if (not result) then
addToSRLLog('DB_GetNet: Didn''t find DTM_EB_NET_INV');
end;
end else
addToSRLLog('EB_GetNet: Didn''t click DTM_EB_NET_GROUND');
end;
if (result) then
addToSRLLog('EB_GetNet: Got fishing net');
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Returns true if player relocated to the center of the island.
*)
function EB_WalkToCenter(): boolean;
var
x, y: integer;
aFound: extended;
begin
addToSRLLog('EB_WalkToCenter: Walking to the center of the island');
if (findDTMRotatedAlternating(EB_DTMs[DTM_EB_CENTER], x, y, MMX1, MMY1, MMX2, MMY2, -Pi/4, Pi/4, Pi/30, aFound)) then
begin
if (Distance(x, y, MMCX, MMCY) > 10) then // may already be at center
begin
mouse(x, y, 3, 3, true);
wait(1500 + random(300));
Flag;
end else
addToSRLLog('EB_WalkToCenter: Already at center');
result := true;
end else begin
addToSRLLog('EB_WalkToCenter: Didn''t find DTM_EB_CENTER');
result := TPAWalk(63717, 50, randomRange(-5, 5), randomRange(-5, 5), point(MMCX, MMCY));
end;
if (result) then
addToSRLLog('EB_WalkToCenter: At center');
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Talks to slave to start cut scene.
*)
function EB_TalkToSlave(): boolean;
var
v: TVariantArray;
i: integer;
begin
if (not loggedIn()) then
exit;
addToSRLLog('EB_TalkToSlave: Talking to the Slave');
v := [EB_DTMs[DTM_EB_SLAVE], MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/30, ['ervant'], mouse_Left];
if (waitFuncEx('clickDTMRotatedIn', v, 50, 5000)) then
begin
if (findNPCChatTextMulti(['fallen', 'quick'], nothing)) then
begin
result := true;
exit;
end;
if (waitFunc(@areTalking, 50, 4000)) then
for i := 1 to 4 do // click through 4 dialogs
begin
clickContinue(true, true);
wait(300 + random(200));
result := true;
end;
end else
addToSRLLog('Didn''t find DTM_EB_SLAVE');
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Returns the statue we need to fish at.
*)
function EB_GetStatue(): string;
var
i, x, y, t: integer;
DTMs: TIntegerArray;
results: TStringArray;
aFound: extended;
begin
if (not loggedIn()) then
exit;
addToSRLLog('EB_GetStatue: Identifying statue');
result := '';
t := (getSystemTime + 20000);
results := [ 'north', 'east', 'south', 'west' ];
DTMs := [ DTM_EB_STATUE_NORTH, DTM_EB_STATUE_EAST,
DTM_EB_STATUE_SOUTH, DTM_EB_STATUE_WEST ];
// loop through statue DTMs trying to find the correct one
repeat
for i := 0 to high(DTMs) do
if (findDTMRotatedAlternating(EB_DTMs[DTMs[i]], x, y, MSX1, MSY1, MSX2, MSY2, -Pi/4, Pi/4, Pi/30, aFound)) then
begin
result := results[i];
break;
end;
until((result <> '') or (getSystemTime > t));
if (result <> '') then
addToSRLLog('DB_GetStatue: Found statue '''+result+'''')
else
addToSRLLog('DB_GetStatue: Didn''t identify statue');
wait(1500 + random(500));
clickContinue(true, true); // need to do this whether or not it fails
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Relocates to center, walks to fishing spots and returns true
* when cooked fish is found.
*)
function EB_GetFish(Direction: string): boolean;
var
x, y: integer;
v: TVariantArray;
begin
if (not loggedIn()) then
exit;
addToSRLLog('EB_GetFish: Getting fish');
// may already have fish
result := waitFindDTM(x, y, EB_DTMs[DTM_EB_FISH_COOKED], 200) or
waitFindDTM(x, y, EB_DTMs[DTM_EB_FISH_RAW], 200);
EB_WalkToCenter(); // make sure we're at the center of the island
if (not result) then
begin
case Direction of // sand color
'north': TPAWalk(10864595, 15, 10, 10, point(MMCX, MMY1));
'east': TPAWalk(10864595, 15, 0, 0, point(MMX2, MMCY));
'south': TPAWalk(10864595, 15, 0, -5, point(MMCX, MMY2));
'west': TPAWalk(10864595, 15, 5, 0, point(MMX1, MMCY));
end;
wait(1500 + random(500));
v := [EB_DTMs[DTM_EB_FISHSPOT], MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, ['ishing'], mouse_Left];
if (waitFuncEx('clickDTMRotatedIn', v, 50, 5000)) then
begin
if (didRedClick) then
if (waitFindDTM(x, y, EB_DTMs[DTM_EB_FISH_COOKED], 10000)) then // wait to find cooked fish
result := true
else
addToSRLLog('EB_GetFish: Didn''t find DTM_EB_FISH_COOKED');
end else
addToSRLLog('EB_GetFish: Didn''t click DTM_EB_FISHSPOT');
end;
if (result) then
addToSRLLog('EB_GetFish: Got fish')
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Uses the cooked fish on the uncooking pot.
*)
function EB_Uncook(): boolean;
var
x, y: integer;
begin
if (not loggedIn()) then
exit;
addToSRLLog('EB_Uncook: Uncooking the fish');
result := waitFindDTM(x, y, EB_DTMs[DTM_EB_FISH_RAW], 200); // may already have uncooked the fish
EB_WalkToCenter();
if (not result) then
begin
// click the cooked fish
if (findDTM(EB_DTMs[DTM_EB_FISH_COOKED], x, y, MIX1, MIY1, MIX2, MIY2)) then
begin
mouse(x, y, 5, 5, mouse_Left);
// use the fish on the uncooking pot
if (clickDTMRotatedIn(EB_DTMs[DTM_EB_POT], MSX1, MSY1, MSX2, MSY2, -Pi, Pi, Pi/30, ['ncook'], mouse_Left)) then
begin
// wait for the fish to be uncooked
if (waitFindDTM(x, y, EB_DTMs[DTM_EB_FISH_RAW], 5000)) then
result := true
else
addToSRLLog('EB_Uncook: Didn''t find DTM_EB_FISH_RAW')
end else
addToSRLLog('EB_Uncook: Didn''t click DTM_EB_POT');
end else
addToSRLLog('EB_Uncook: Didn''t find DTM_EB_FISH_COOKED');
end;
if (result) then
addToSRLLog('EB_Uncook: Uncooked the fish');
end;
(**
* Author: Coh3n & DemiseScythe
* Description: Feeds Bob the raw fish.
*)
function EB_FeedBob(): boolean;
var
x, y: integer;
begin
if (not loggedIn()) then
exit;
addToSRLLog('EB_FeedBob: Feeding Bob');
if (findDTM(EB_DTMs[DTM_EB_FISH_RAW], x, y, MIX1, MIY1, MIX2, MIY2)) then
begin
mouse(x, y, 5, 5, mouse_Left);
if (clickDTMRotatedIn(EB_DTMs[DTM_EB_BOB], MSX1, MSY1, MSX2 - 200, MSY2, -Pi, Pi, Pi/30, ['vil', 'ob'], mouse_Left)) then
begin
wait(1500 + random(500));
if (DoConversation('nap', false)) then
begin
result := true;
addToSRLLog('EB_FeedBob: Fed Bob');
end;
end else
addToSRLLog('EB_FeedBob: Didn''t find DTM_EB_BOB');
end else
addToSRLLog('EB_FeedBob: Didn''t find DTM_EB_FISH_RAW');
end;
(**
* Author: Coh3n
* Description: Solves the Evil Bob random event.
*)
function EB_Solve(): boolean;
var
t: integer;
statue: string;
begin
t := (getSystemTime + (5 * 60000)); // maximum 5 minutes
EB_Setup();
repeat
//if (EB_GetNet()) then
//begin
EB_WalkToCenter();
wait(1000 + random(500));
if ((statue <> '') or (EB_TalkToSlave())) then // don't talk to the slave if the statue is already ID'd
begin
// in case we've already finished
if (findNPCChatTextMulti(['fallen', 'quick'], nothing)) then
begin
addToSRLLog('Already finished feeding Bob');
if (clickPortal(EB_DTMs[DTM_EB_PORTAL])) then
if (waitTabExists(TAB_MAGIC, 25000)) then
begin
result := true;
break;
end;
end;
if (statue = '') then // may have already ID'd the statue
statue := EB_GetStatue();
if (statue <> '') then
repeat // since statue was found, keep trying to do the rest
if (EB_GetFish(statue)) then
begin
EB_WalkToCenter();
if (EB_Uncook()) then
if (EB_FeedBob()) then
begin
if (clickPortal(EB_DTMs[DTM_EB_PORTAL])) then
result := WaitTabExists(TAB_MAGIC, 25000)
else begin
freeDTMs(EB_DTMs);
exit;
end;
end else begin
statue := '';
break; // wrong fish (or need another), starting over
end;
end;
until(result or (getSystemTime > t));
end;
// end;
until(result or (getSystemTime > t));
freeDTMs(EB_DTMs);
if (not result) then
addToSRLLog('EB_Solve: Evil Bob solver has failed or timed out');
end;
2012-07-06 17:02:17
2012-07-07 12:11:28
[03:15:26]: ***** Found Random: Evil Bob *****
[03:15:28]: EB_GetNet: Getting fishing net
[03:15:35]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[03:15:35]: EB_GetNet: Getting fishing net
[03:15:41]: EB_GetNet: Got fishing net
[03:15:41]: EB_WalkToCenter: Walking to the center of the island
[03:15:45]: EB_WalkToCenter: At center
[03:15:46]: EB_TalkToSlave: Talking to the Slave
[03:15:53]: EB_GetStatue: Identifying statue
[03:15:58]: DB_GetStatue: Found statue 'west'
[03:16:01]: EB_GetFish: Getting fish
[03:16:01]: EB_WalkToCenter: Walking to the center of the island
[03:16:01]: EB_WalkToCenter: Already at center
[03:16:01]: EB_WalkToCenter: At center
[03:16:15]: EB_GetFish: Got fish
[03:16:15]: EB_WalkToCenter: Walking to the center of the island
[03:16:15]: EB_WalkToCenter: Didn't find DTM_EB_CENTER
[03:16:19]: EB_WalkToCenter: At center
[03:16:19]: EB_Uncook: Uncooking the fish
[03:16:19]: EB_WalkToCenter: Walking to the center of the island
[03:16:22]: EB_WalkToCenter: At center
[03:16:27]: EB_Uncook: Uncooked the fish
[03:16:27]: EB_FeedBob: Feeding Bob
[03:16:32]: EB_FeedBob: Fed Bob
[03:16:32]: ClickPortal: Exiting random
[03:16:37]: ClickPortal: Didn't find portal DTM
[03:16:38]: ***** Failed Random: Evil Bob *****
2012-07-10 06:57:19
EB_DTMs[DTM_EB_FISHSPOT] := DTMFromString('mWAAAAHicY2FgYLjPwsBwB4gfAvFTIDZiYmCwAGJLIDYD4q3b9jIUN80B09VtcxjkgHqQMSMaBgEAr0oMcQ==');
2012-07-10 16:29:03
[04:27:36]: ***** Found Random: Evil Bob *****
[04:27:38]: EB_GetNet: Getting fishing net
[04:27:45]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[04:27:45]: EB_GetNet: Getting fishing net
[04:27:51]: EB_GetNet: Got fishing net
[04:27:51]: EB_WalkToCenter: Walking to the center of the island
[04:27:55]: EB_WalkToCenter: At center
[04:27:56]: EB_TalkToSlave: Talking to the Slave
[04:28:04]: EB_GetStatue: Identifying statue
[04:28:24]: DB_GetStatue: Didn't identify statue
[04:28:27]: EB_GetNet: Getting fishing net
[04:28:27]: EB_GetNet: Got fishing net
[04:28:27]: EB_WalkToCenter: Walking to the center of the island
[04:28:30]: EB_WalkToCenter: At center
[04:28:32]: EB_TalkToSlave: Talking to the Slave
[04:28:35]: EB_GetStatue: Identifying statue
[04:28:55]: DB_GetStatue: Didn't identify statue
[04:28:58]: EB_GetNet: Getting fishing net
[04:28:58]: EB_GetNet: Got fishing net
[04:28:58]: EB_WalkToCenter: Walking to the center of the island
[04:28:58]: EB_WalkToCenter: Already at center
[04:28:58]: EB_WalkToCenter: At center
[04:28:59]: EB_TalkToSlave: Talking to the Slave
[04:29:02]: EB_GetStatue: Identifying statue
[04:29:22]: DB_GetStatue: Didn't identify statue
[04:29:25]: EB_GetNet: Getting fishing net
[04:29:25]: EB_GetNet: Got fishing net
[04:29:25]: EB_WalkToCenter: Walking to the center of the island
[04:29:25]: EB_WalkToCenter: Already at center
[04:29:25]: EB_WalkToCenter: At center
[04:29:26]: EB_TalkToSlave: Talking to the Slave
[04:29:28]: EB_GetStatue: Identifying statue
[04:29:48]: DB_GetStatue: Didn't identify statue
[04:29:51]: EB_GetNet: Getting fishing net
[04:29:51]: EB_GetNet: Got fishing net
[04:29:51]: EB_WalkToCenter: Walking to the center of the island
[04:29:51]: EB_WalkToCenter: Already at center
[04:29:51]: EB_WalkToCenter: At center
[04:29:52]: EB_TalkToSlave: Talking to the Slave
[04:29:56]: EB_GetStatue: Identifying statue
[04:30:16]: DB_GetStatue: Didn't identify statue
[04:30:18]: EB_GetNet: Getting fishing net
[04:30:18]: EB_GetNet: Got fishing net
[04:30:18]: EB_WalkToCenter: Walking to the center of the island
[04:30:18]: EB_WalkToCenter: Already at center
[04:30:18]: EB_WalkToCenter: At center
[04:30:20]: EB_TalkToSlave: Talking to the Slave
[04:30:22]: EB_GetStatue: Identifying statue
[04:30:42]: DB_GetStatue: Didn't identify statue
[04:30:45]: EB_GetNet: Getting fishing net
[04:30:45]: EB_GetNet: Got fishing net
[04:30:45]: EB_WalkToCenter: Walking to the center of the island
[04:30:45]: EB_WalkToCenter: Already at center
[04:30:45]: EB_WalkToCenter: At center
[04:30:46]: EB_TalkToSlave: Talking to the Slave
[04:30:49]: EB_GetStatue: Identifying statue
[04:31:10]: DB_GetStatue: Didn't identify statue
[04:31:13]: EB_GetNet: Getting fishing net
[04:31:13]: EB_GetNet: Got fishing net
[04:31:13]: EB_WalkToCenter: Walking to the center of the island
[04:31:13]: EB_WalkToCenter: Already at center
[04:31:13]: EB_WalkToCenter: At center
[04:31:14]: EB_TalkToSlave: Talking to the Slave
[04:31:17]: EB_GetStatue: Identifying statue
[04:31:37]: DB_GetStatue: Didn't identify statue
[04:31:39]: EB_GetNet: Getting fishing net
[04:31:39]: EB_GetNet: Got fishing net
[04:31:39]: EB_WalkToCenter: Walking to the center of the island
[04:31:39]: EB_WalkToCenter: Already at center
[04:31:39]: EB_WalkToCenter: At center
[04:31:41]: EB_TalkToSlave: Talking to the Slave
[04:31:43]: EB_GetStatue: Identifying statue
[04:32:03]: DB_GetStatue: Didn't identify statue
[04:32:06]: EB_GetNet: Getting fishing net
[04:32:06]: EB_GetNet: Got fishing net
[04:32:06]: EB_WalkToCenter: Walking to the center of the island
[04:32:06]: EB_WalkToCenter: Already at center
[04:32:06]: EB_WalkToCenter: At center
[04:32:08]: EB_TalkToSlave: Talking to the Slave
[04:32:10]: EB_GetStatue: Identifying statue
[04:32:31]: DB_GetStatue: Didn't identify statue
[04:32:34]: EB_GetNet: Getting fishing net
[04:32:34]: EB_GetNet: Got fishing net
[04:32:34]: EB_WalkToCenter: Walking to the center of the island
[04:32:34]: EB_WalkToCenter: Already at center
[04:32:34]: EB_WalkToCenter: At center
[04:32:35]: EB_TalkToSlave: Talking to the Slave
[04:32:38]: EB_GetStatue: Identifying statue
[04:32:58]: DB_GetStatue: Didn't identify statue
[04:33:01]: EB_Solve: Evil Bob solver has failed or timed out
[04:33:01]: ***** Failed Random: Evil Bob *****
2012-07-28 23:36:36
2012-08-13 07:05:36
[00:23:17]: ***** Found Random: Evil Bob *****
[00:23:19]: EB_GetNet: Getting fishing net
[00:23:28]: EB_GetNet: Got fishing net
[00:23:28]: EB_WalkToCenter: Walking to the center of the island
[00:23:33]: EB_WalkToCenter: At center
[00:23:34]: EB_TalkToSlave: Talking to the Slave
[00:23:43]: EB_GetStatue: Identifying statue
[00:23:50]: DB_GetStatue: Found statue 'west'
[00:23:52]: EB_GetFish: Getting fish
[00:23:53]: EB_WalkToCenter: Walking to the center of the island
[00:23:55]: EB_WalkToCenter: At center
[00:24:08]: EB_GetFish: Got fish
[00:24:08]: EB_WalkToCenter: Walking to the center of the island
[00:24:08]: EB_WalkToCenter: Didn't find DTM_EB_CENTER
[00:24:13]: EB_WalkToCenter: At center
[00:24:13]: EB_Uncook: Uncooking the fish
[00:24:13]: EB_WalkToCenter: Walking to the center of the island
[00:24:17]: EB_WalkToCenter: At center
[00:24:20]: EB_Uncook: Uncooked the fish
[00:24:20]: EB_FeedBob: Feeding Bob
[00:24:26]: EB_FeedBob: Fed Bob
[00:24:26]: ClickPortal: Exiting random
[00:24:33]: ClickPortal: Didn't find portal DTM
[00:24:33]: ***** Failed Random: Evil Bob *****
2012-08-14 05:05:11
2012-08-15 17:48:33
[00:00:54]: Current player: --------------
[00:10:43]: Current player: ------------
[00:10:45]: ***** Found Random: Evil Bob *****
[00:10:47]: EB_GetNet: Getting fishing net
[00:10:54]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[00:10:54]: EB_GetNet: Getting fishing net
[00:10:58]: EB_GetNet: Didn't click DTM_EB_NET_GROUND
[00:10:58]: EB_GetNet: Getting fishing net
[00:11:04]: EB_GetNet: Got fishing net
[00:11:04]: EB_WalkToCenter: Walking to the center of the island
[00:11:08]: EB_WalkToCenter: At center
[00:11:10]: EB_TalkToSlave: Talking to the Slave
[00:11:14]: EB_GetNet: Getting fishing net
[00:11:14]: EB_GetNet: Got fishing net
[00:11:14]: EB_WalkToCenter: Walking to the center of the island
[00:11:17]: EB_WalkToCenter: At center
[00:11:18]: EB_TalkToSlave: Talking to the Slave
[00:11:24]: EB_GetStatue: Identifying statue
[00:11:31]: DB_GetStatue: Found statue 'north'
[00:11:33]: EB_GetFish: Getting fish
[00:11:34]: EB_WalkToCenter: Walking to the center of the island
[00:11:34]: EB_WalkToCenter: Already at center
[00:11:34]: EB_WalkToCenter: At center
[00:11:45]: EB_GetFish: Got fish
[00:11:45]: EB_WalkToCenter: Walking to the center of the island
[00:11:50]: EB_WalkToCenter: At center
[00:11:50]: EB_Uncook: Uncooking the fish
[00:11:51]: EB_WalkToCenter: Walking to the center of the island
[00:11:53]: EB_WalkToCenter: At center
[00:11:58]: EB_Uncook: Uncooked the fish
[00:11:58]: EB_FeedBob: Feeding Bob
[00:12:03]: EB_FeedBob: Fed Bob
[00:12:03]: ClickPortal: Exiting random
[00:12:08]: ClickPortal: Didn't find portal DTM
[00:12:09]: ***** Failed Random: Evil Bob *****2012-08-15 18:38:26
2012-08-15 18:44:33
2012-08-15 18:49:42
2012-08-19 18:58:01
2012-08-27 12:57:18
2012-08-27 13:20:04
2012-08-27 18:55:07
From: DaWu
50/50 either doesn't work at all or if it does it is unable to exit the portal after it has done everything else succesfully.
Should be given high priority on fix schedule or disabled.