maigel
2012-01-12 20:59:01
Hi,
Today I was working on my first simba script. (A fire runecrafter with ring of duelling teleports)
Now, once I'm positioned inside the mysterious ruins in front of the actual altar I use FindObj to find the altar. I works good MOST of the time, but sometimes when there's another player around with similar colors (for example, a pickaxe that has the same color). It gets stuck on the pickaxe. Now, is there a way to make sure that if FindObj finds something with the wrong uptext, that it skips the object with the wrong uptext and continues to find other objects with the given color?
Today I was working on my first simba script. (A fire runecrafter with ring of duelling teleports)
Now, once I'm positioned inside the mysterious ruins in front of the actual altar I use FindObj to find the altar. I works good MOST of the time, but sometimes when there's another player around with similar colors (for example, a pickaxe that has the same color). It gets stuck on the pickaxe. Now, is there a way to make sure that if FindObj finds something with the wrong uptext, that it skips the object with the wrong uptext and continues to find other objects with the given color?