n3ss3s
2012-01-09 21:36:49
Ok, I put together this -
An individual script run seems to use up a maximum of 30 megs of memory and then keeps hovering around that number, but each script run is able to accomplish this? E.g when I run this "script", memory will climb up by 30mb. However, when I stop and restart the script, it'll use another 30mb… Is there a way you guys could eliminate this? (Ok, I'm willing to close my Simba every 50 script runs but I'm guessing this is something that should be taken care of)
program new;
var
TPA: TPointArray;
begin
repeat
FindColorsTolerance(TPA, 16777215, 0, 0, 1000, 1000, 20);
// SetLength(TPA, 0);
wait(50);
until(false);
end.
An individual script run seems to use up a maximum of 30 megs of memory and then keeps hovering around that number, but each script run is able to accomplish this? E.g when I run this "script", memory will climb up by 30mb. However, when I stop and restart the script, it'll use another 30mb… Is there a way you guys could eliminate this? (Ok, I'm willing to close my Simba every 50 script runs but I'm guessing this is something that should be taken care of)