Gaston7eze
2012-01-06 16:20:49
What project should i do?
momotron
2012-01-06 16:23:25
We script in simba here :P no java scripting
x[Warrior]x3500
2012-01-06 16:24:01
try creating a calculator (with gui).
this will help u get to know awt/swing, and might be fun to make.
also, create your calculator application, then convert it to an applet for the experience.
Gaston7eze
2012-01-06 16:25:28
From: momotron
We script in simba here :P no java scripting
If you read a little, im posting this on the "Programming","Java" section;)
Gaston7eze
2012-01-06 16:39:36
From: x[Warrior]x3500
try creating a calculator (with gui).
this will help u get to know awt/swing, and might be fun to make.
also, create your calculator application, then convert it to an applet for the experience.
How could i,dont i have to learn other methods to make the applet?
Thanks
[XoL]
2012-01-06 16:47:53
You could create a simple hello world, that shows up in the debug box?
Gaston7eze
2012-01-06 16:49:37
From: R4nd0m
You could create a simple hello world, that shows up in the debug box?
I already did it.I did a calculator.What should i do as a project.I did a problem making the ppl to get a solution.What should i do as a project?
x[Warrior]x3500
2012-01-06 16:50:59
umm yes and no. the structure is a little different, but all in all, its really similar. in java (applications) the main command is public static void main(String… args){} thats similar to our begin end. in simba. instead of having a main function, an applet has 4 different functions: init(), start(), stop() destroy().
due to it being hard to explain, i will just say this: once u r done making the application, google around and learn how to make an applet. or even better, send me a copy of the code, and i will convert it + comment out everything that i did.
EDIT: as another idea, one of my first mini projects was creating a notepad clone (both application and applet). it was fun, but not super challenging. you can create a chat program to communication between computers. you can create a mini game, like Minesweeper (my second mini project).
Kyle Undefined
2012-01-06 16:52:56
Make an app that instead of telling you how many items you need for a certain skill level, it tells you it in a time. Like, 1D:16H:43M:23S
Gaston7eze
2012-01-06 16:55:13
From: Kyle Undefined
Make an app that instead of telling you how many items you need for a certain skill level, it tells you it in a time. Like, 1D:16H:43M:23S
Can you explain your self better,i dont understand.My fault.:S
Thanks for commenting
Kyle Undefined
2012-01-06 17:07:47
If you go here:
http://www.tip.it/runescape/?page=fletching_calc.htm, you will see that it tells you how many logs to fletch from one level to one of your choice.
Make an app that converts the amount of logs needed, into game play time.
Gaston7eze
2012-01-06 17:32:01
From: Kyle Undefined
If you go here: http://www.tip.it/runescape/?page=fletching_calc.htm, you will see that it tells you how many logs to fletch from one level to one of your choice.
Make an app that converts the amount of logs needed, into game play time.
Too difficult for me.LOL.Thanks again for trying to help.
Gaston7eze
2012-01-06 17:33:36
From: x[Warrior]x3500
umm yes and no. the structure is a little different, but all in all, its really similar. in java (applications) the main command is public static void main(String… args){} thats similar to our begin end. in simba. instead of having a main function, an applet has 4 different functions: init(), start(), stop() destroy().
due to it being hard to explain, i will just say this: once u r done making the application, google around and learn how to make an applet. or even better, send me a copy of the code, and i will convert it + comment out everything that i did.
EDIT: as another idea, one of my first mini projects was creating a notepad clone (both application and applet). it was fun, but not super challenging. you can create a chat program to communication between computers. you can create a mini game, like Minesweeper (my second mini project).
Hey, i sent you a a message.Thanks.
Kyle Undefined
2012-01-06 17:34:11
Lol, it would be good practice ;) It's not that hard actually.
Gaston7eze
2012-01-06 17:35:54
From: Kyle Undefined
Lol, it would be good practice ;) It's not that hard actually.
Lol,actually im interested on making a "Chatting programm".Do this script will be very difficult?
Could you give me an example of one.A simple one.If you want,via PM.
Echo_
2012-01-06 17:49:10
Only after being comfortable with console applications would I suggest attempting to write applications with a GUI.
Do the Java Tutorial exercises of course, make sure that those all run correctly. Try looking up some different algorithms that can be implemented and tested in code, some good ideas for this are encryption methods and fractal drawers.
Gaston7eze
2012-01-06 18:45:47
From: Echo_
Only after being comfortable with console applications would I suggest attempting to write applications with a GUI.
Do the Java Tutorial exercises of course, make sure that those all run correctly. Try looking up some different algorithms that can be implemented and tested in code, some good ideas for this are encryption methods and fractal drawers.
Can you or someone explain me what is "Gui"?
Kyle Undefined
2012-01-06 18:47:46
Graphical User Interface.
Gaston7eze
2012-01-06 18:54:59
From: Kyle Undefined
Graphical User Interface.
Thanks.Do you know any page where i can learn?
RuNnNy
2012-01-07 11:00:49
I suggest trying to make a rs script in Simba. It is Fun, Easy and very Rewarding!
Gaston7eze
2012-01-07 14:41:05
From: RuNnNy
I suggest trying to make a rs script in Simba. It is Fun, Easy and very Rewarding!
Well,actually,it´s difficult to do a Simba script if you dont know anything about Java.And,actually i think that Simba uses "Pascal" language.Im learning Java.
ShawnjohnSJ
2012-01-07 14:50:03
If you're trying to learn programming, Java is an exellent language to start with. Its easy and powerful for what it is.
I wouldn't start off with GUI's just yet until you get the basics down, if I were you then I would start with basic console input/output. Read a user's input and then output it back at them. Then make a simple calculator that asks for two numbers and then adds them, multiplies them, etc.
Then learn about File IO and exceptions and make a few programs with that.. then go from there.
I would also create an IRC bot after you learn the basics. An IRC bot is simple to make yet you learn alot in the process.
x[Warrior]x3500
2012-01-07 14:52:24
i sent u a message that will teach u all of that stuff
Gaston7eze
2012-01-07 14:53:31
From: ShawnjohnSJ
If you're trying to learn programming, Java is an exellent language to start with. Its easy and powerful for what it is.
I wouldn't start off with GUI's just yet until you get the basics down, if I were you then I would start with basic console input/output. Read a user's input and then output it back at them. Then make a simple calculator that asks for two numbers and then adds them, multiplies them, etc.
Then learn about File IO and exceptions and make a few programs with that.. then go from there.
I would also create an IRC bot after you learn the basics. An IRC bot is simple to make yet you learn alot in the process.
Hey,thanks!I have been watching "TheNewBoston" until now.I made a calculator but i dont understand what are you trying to say when you refeer to "File IO and Exceptions"?
Thanks for commenting!
ShawnjohnSJ
2012-01-07 14:58:07
From: Gaston7eze
Hey,thanks!I have been watching "TheNewBoston" until now.I made a calculator but i dont understand what are you trying to say when you refeer to "File IO and Exceptions"?
Thanks for commenting!
Thenewboston is great for learning the basics.
What I mean by File IO and exceptions is..
File input/output = writing and reading from files
exceptions = exceptions are basically a way of catching and handling errors, they're used ALOT in Java so you should get to know them asap.
I believe thenewboston has a tutorial on file input/output.. but its not until the 70's or somewhere around there. I'm not sure if he explains in depth what an exception is but I would recommend looking here.
http://docs.oracle.com/javase/tutorial/essential/exceptions/
Smartzkid
2012-01-12 01:10:35
Start with an application that only has text input and output; move on to graphical user interfaces when you feel you're ready.
Gaston7eze
2012-01-12 17:42:19
From: Smartzkid
Start with an application that only has text input and output; move on to graphical user interfaces when you feel you're ready.
Actually i did a calculator.But it seems that is a big feet to move to graphics..:S
TRiLeZ
2012-01-12 19:26:28
Try and make a Grand Exchange update notification application.
Save settings on how often to check for updates, if there are any specific items you want to check for updates, etc.
Load the settings on startup/when a user clicks a button.
You'll learn how to handle file reading / writing, reading web pages / working with connection streams, make GUIs, do simple calculations, etc.
:)
Smartzkid
2012-01-12 21:14:11
Events, handlers, and the other myraid of bits that come with GUI can be pretty intimidating. Once you learnt it though, almost every language's GUI framework will feel familiar.
Gaston7eze
2012-01-13 07:28:46
From: TRiLeZ
Try and make a Grand Exchange update notification application.
Save settings on how often to check for updates, if there are any specific items you want to check for updates, etc.
Load the settings on startup/when a user clicks a button.
You'll learn how to handle file reading / writing, reading web pages / working with connection streams, make GUIs, do simple calculations, etc.
:)
DO you guys know a simple GUI guide?Lol.
satkan
2012-07-26 08:18:13
Shouldn't be learning it through TheNewBoston btw.
He's kinda confusing and not that good.
Caotom
2012-07-26 09:12:15
From: satkan
Shouldn't be learning it through TheNewBoston btw.
He's kinda confusing and not that good.
Nice gravedigger. This thread was from January.
Eh he's not that confusing but there probably are better ways.
~Caotom