Claymore
2012-01-06 02:08:37
Hello all, i'm currently developing a very nice accurate script for Waterfiends as we lack combat scripts and i need charms for 99 Summoning.
Right now im working at the harder parts of this script, which is looting. I found a problem however that the Waterfiend area is invested with junk loots scattered around.
How i search for my crimson charm is simply finding the water rune (because Waterfiends drop them 100% of the time PLUS they always appear on top of the other drops), right clicking, than selecting the crimson. (If it exists)
However when i made this function, it kept finding other water runes, checking it, than moving on to the next water rune, and so on until it found the drop i got from MY Waterfiend.
Solutions i tried but sort of failed:
I used a tracking function to track which monster im fighting. When that monster dies and i call up my FindItem function, i use the coordinates of the slain monster, create a TBox, and make my FindItem search in that area only.
Problem, the tracking function often picks up other Waterfiends along the way and get mixed up. This happens occasionally since they like to cross paths.
Taking any suggestions regarding drops and fighting for Waterfiend script. Right now im only 10% done with finding the monster, and picking up loot. Looking at Zybez and other guides to find an effecient, easy bot like method to fighting Waterfiends.
Right now im working at the harder parts of this script, which is looting. I found a problem however that the Waterfiend area is invested with junk loots scattered around.
How i search for my crimson charm is simply finding the water rune (because Waterfiends drop them 100% of the time PLUS they always appear on top of the other drops), right clicking, than selecting the crimson. (If it exists)
However when i made this function, it kept finding other water runes, checking it, than moving on to the next water rune, and so on until it found the drop i got from MY Waterfiend.
Solutions i tried but sort of failed:
I used a tracking function to track which monster im fighting. When that monster dies and i call up my FindItem function, i use the coordinates of the slain monster, create a TBox, and make my FindItem search in that area only.
Problem, the tracking function often picks up other Waterfiends along the way and get mixed up. This happens occasionally since they like to cross paths.
Taking any suggestions regarding drops and fighting for Waterfiend script. Right now im only 10% done with finding the monster, and picking up loot. Looking at Zybez and other guides to find an effecient, easy bot like method to fighting Waterfiends.