SRL Archive - MSI Bugs

MSI doesn't notice rune


jackoo47

2012-01-05 23:24:08

it says that I don't have any nature runes but I got 6000 in my inventory at first slot, then it says solved random but there doesn't comes any random event!




[00:02:37]: [ ] ——– Nature runes left: 0
[00:02:37]: [ ] —— MSI_CalculateCasts: [5161]
[00:02:43]: [ ] —- MSI_CastInvSlot: False
[00:02:43]: [ ] —— Scanning for randoms…
[00:02:44]: [ ] —— Average pixel shift: 26
[00:02:44]: [ ] —— Casts: 3
[00:02:44]: [ ] —— Scanning for randoms…
[00:02:44]: [ ] —- MSI_CastInvSlot
[00:02:46]: [ ] ——– Clicked spell: High Level Alchemy
[00:02:46]: [ ] ——– Scanning for randoms…
[00:02:46]: Screenshot of: Lamp Random Solved 2 Minutes and 46 Seconds
[00:02:46]: ******** SOLVED LAMP RANDOM ********
[00:02:52]: [ ] ——– MSI_FindRandoms: Finished Random Event!
[00:02:54]: [ ] —— MSI_CalculateCasts
[00:02:54]: [ ] ———- Staff types already set in DeclarePlayers
[00:02:54]: [ ] ———- Fire rune not needed, we have a staff

jackoo47

2012-01-05 23:25:08

it also walks around randomly all the time never stands still

Coh3n

2012-01-07 15:09:53

Completely wrong section. Moved to MSI Bugs.

E: There's no error in the debug, and there's no walking involved in the alching so it shouldn't be moving. What does it do when it moves? Does it click on the main screen? Minimap? A better description would be helpful. The lamp thing… what else is in your inventory?