SRL Archive - Archive

belzer - SRL Member Application Form


belzer

2007-03-16 02:45:52

<!– BEGIN TEMPLATE: formanswers –>
belzer - SRL Member Application Form
belzer

What is the meaning to life?
Autoing :)

Where you Referred to SRL? If yes, by whom?
no


Programming Knowledge
Java PHP

Other Communitys
Sythe

How Long have You Played Runescape
around 2 years

Are you affilated in anyway with Jagex LTD?
No
—————————————————–
Please write down a paragraph about Yourself.

Hello

Age: 18
Country: Denmark
Text: ive been playing RSC for while with STS and im back to RS2 now with Scar i also used Aryan when it was possible so i think i know a bit about autoing and scripting

——————————————————
Please Post a Sample of your Work. Only SCAR Scripts Accepted

program StrangeEssMiner;
{.include SRL/SRL.scar}
{.include SRL/SRL/skill/Mining.scar}


(*
-------------------------------------------------------------------------
-------------------------------------------------------------------------
=========================================================================
// Varrok essence miner version : 6.1.2 Srl updated //
// ------------------------------ //
// by Dellso/Belzer //
// contact: [email]aryanblock@hotmail.com[/email] //
// //
// //
//----------------------------------------------------------------------//
// //
// Start in varrok bank (recomended near middle banker) hit run and //
// let the script do the rest, no color setup needed //
// //
//----------------------------------------------------------------------//
// Instructions. //
//----------------------------------------------------------------------//
// //
// 1. USE Runescape with LOW Detail, Very Bright. //
// 2. Set your Screen to 32 bit TRUE color. //
// 3. Set Playernames, Passwords ect ect.... //
// 4. Start at Varrok east bank, middle booth if possible //
// 5. Be sure to have a pickaxe somewhere (inventory/equipted) //
// //
-------------------------------------------------------------------------
Setup *) // //
Const StartPlayer = 0; //
Const tripstodo = 1000; //number of trips to make //
const pammount = 100; //max number of players mining ess before world switch
const mousemovespeed = 100; //
const version = ' 6.1.2'; (* //
-------------------------------------------------------------------------
=========================================================================
-------------------------------------------------------------------------*)

var
customcolor, trips, teleportbackup, teleport : Integer;
EBankColor, arrow, clickhere, timestalked, play : integer;
PlayersA, magicthingy , mined, exp : integer;
memfreeb : string;
memfree : string;


(*-------------------------------------------------------------------------*)
// //
// Essence miner start, only edit the player array and options bellow. //
(*-------------------------------------------------------------------------*)

Procedure DeclarePlayers;
begin
HowManyPlayers:=10;

NumberOfPlayers(HowManyPlayers);

Players[0].Name :='';
Players[0].Pass :='';
Players[0].Nick :='';
Players[0].Loc :='varrok';
Players[0].Active:=True;

Players[1].Name :='';
Players[1].Pass :='';
Players[1].Nick :='';
Players[1].Loc :='varrok';
Players[1].Active:=True;

Players[2].Name :='';
Players[2].Pass :='';
Players[2].Nick :='';
Players[2].Loc :='varrok';
Players[2].Active:=True;

Players[3].Name :='';
Players[3].Pass :='';
Players[3].Nick :='';
Players[3].Loc :='varrok';
Players[3].Active:=True;

Players[4].Name :='';
Players[4].Pass :='';
Players[4].Nick :='';
Players[4].Loc :='varrok';
Players[4].Active:=True;

Players[5].Name :='';
Players[5].Pass :='';
Players[5].Nick :='';
Players[5].Loc :='varrok';
Players[5].Active:=True;

Players[6].Name :='';
Players[6].Pass :='';
Players[6].Nick :='';
Players[6].Loc :='varrok';
Players[6].Active:=True;

Players[7].Name :='';
Players[7].Pass :='';
Players[7].Nick :='';
Players[7].Loc :='varrok';
Players[7].Active:=True;

Players[8].Name :='';
Players[8].Pass :='';
Players[8].Nick :='';
Players[8].Loc :='varrok';
Players[8].Active:=True;

Players[9].Name :='';
Players[9].Pass :='';
Players[9].Nick :='';
Players[9].Loc :='varrok';
Players[9].Active:=True;

end;

//-------------------------------------------------------------------------//

procedure solemnrandoms;
begin

If ( not ( LoggedIn )) then begin Loginplayer; end;
if ( NoGameTab ) then
begin
Players[CurrentPlayer].Loc := 'Lost';
LogOut;
terminatescript;
End;
If ( Not ( Findpick)) then begin;

Writeln('Unable to find axe head, Terminating script')
LogOut;
Terminatescript;
End;

FindNormalRandoms;

If ( FindFight ) then
Begin
MouseFindFlag ( MMCX, MMY1 + 10, 1, 5 );
Flag;
End;
End;

//-------------------------------------------------------------------------//

procedure walkingrandoms;
var i : integer;
begin

if(not(loggedin)) then LoginPlayer;
FindLamp('mining');
findnewbox;

i:= random(3)+1
if(i=1)then
begin;
FindNormalRandoms;
antiban;
end;
end;

//-------------------------------------------------------------------------//

Procedure WalkingRandomactivitys;
begin

Case Random(25) of
1 : Mmouse(Random(MSX2), Random(MSY2), 10, 10);
2 : wait(1000+random(1000));
3 : Gametab(2);
4 : Mmouse(Random(MSX2), Random(MSY2), 10, 10);
5 : SendArrowSilentWait( ((Random(2) * 2) + 1), 1000 + Random(200));
6 : SendArrowSilentWait( ((Random(2) * 2) + 1), 200 + Random(200));
7 : SendArrowSilentWait( ((Random(2) * 2)), 200 + Random(200));
8 : SendArrowSilentWait( ((Random(2) * 2) + 1), 20 + Random(20));
9 : SendArrowSilentWait( ((Random(2) * 2)), 20 + Random(20));
10 : SendArrowSilentWait( ((Random(2) * 2)), 1000 + Random(200));
End;

Case Random(1000) of
1 : TypeSend('Nearly There')
2 : TypeSend('lol')
3 : TypeSend('just chopping yews')
4 : TypeSend('Hi everyone')
5 : TypeSend('hmmm im gonna be doing this for ages')
6 : TypeSend('dam i need to get a life')
7 : TypeSend('lalalalalallalla')
8 : TypeSend('boorrring')
9 : TypeSend('im tired')
10 : TypeSend('allmost got enough')
11 : TypeSend('just a few more trips')
End;
End;

//-------------------------------------------------------------------------//

Procedure RandomEssFinding;
begin

Case Random(10) of
1 : Mmouse(Random(MSX2), Random(MSY2), 10, 10);
2 : SendArrowSilentWait( ((Random(2) * 2)), 1000 + Random(200));
3 : SendArrowSilentWait( ((Random(2) * 2) + 1), 1000 + Random(200));
4 : Mmouse(Random(MSX2), Random(MSY2), 10, 10);
5 : SendArrowSilentWait( ((Random(2) * 2) + 1), 1000 + Random(200));
6 : SendArrowSilentWait( ((Random(2) * 2) + 1), 200 + Random(200));
7 : SendArrowSilentWait( ((Random(2) * 2)), 200 + Random(200));
8 : SendArrowSilentWait( ((Random(2) * 2) + 1), 20 + Random(20));
9 : SendArrowSilentWait( ((Random(2) * 2)), 20 + Random(20));
10 : SendArrowSilentWait( ((Random(2) * 2)), 1000 + Random(200));

End;
End;

//-------------------------------------------------------------------------//

Procedure Smouse( x , y : integer; rx , ry : integer);
Var
xr : integer;
a, b, c : integer;
cx, cy, mx, my, ox, oy, ms: Integer;
mu, mum1, mum12, mu2, incr: Extended;
begin

GetMousePos(cx,cy)
if(cx=x)and(cy=y)then Exit else cx:= x; cy := y;

xr:= rx; if(rx > 5 ) then begin
xr:= Random(5) + Random(5) -
Random(5) + random(2) - random(2);
If(xr>5)and(xr<8)then xr:= xr / 2;
end else

if(rx <5 ) then xr:= random(3) + random(3)-
Random(3) + random(1) - random(1);

begin
repeat

incr := ((Random(2) + 1) / 1000) + Random(11) / 10000;
mu:= mu + incr; mu2 := mu * mu; mum1 := 1 - mu;
mum12 := mum1 * mum1;
mx := Trunc(cx * mum12 + 2 * ox * mum1 * mu + x * mu2);
my := Trunc(cy * mum12 + 2 * oy * mum1 * mu + y * mu2);

mx := mx / 8; my := my / 8;
a:= mx; b:= my;
repeat
c:= c + 1;
Mmouse(mx , my , 0 , 0); wait(mousemovespeed + random(10));
mx:= mx + a;
my:= my + a;

case random(2)of
0 : mx:= mx + a;
1 : mx:= mx - a;
end;

case random(2)of
0 : my:= my + a;
1 : my:= my - a;
end;
until(c=5)
ms := ms + 1;
wait(mousemovespeed + random(10));
until mu >=0;
movemousesmooth(cx,cy)
writeln(inttostr(xr))
end;
end;

//-------------------------------------------------------------------------//

Function WorldSelectionMenu : boolean;
Var backM, Btypee , backIE : integer;
wx, wy : integer;
Btype : string;

begin
backIE := BitmapFromString(6, 2, '7ECA4C81CB4EC8E8B1B5E1976' +
'CC22F6CC22F87CD56F6FBF2FFFFFFFFFFFF90D1636CC22F');

backM := BitmapFromString(3, 4, 'F1F3F2C2DFC37AC17A84C5852C' +
'A12A17981737A631C8F2B6009000D8F8C8E5FFD3009000');

If(FindWindowTitlePart('RuneScape', False))Then
Begin

GetClientDimensions(wx, wy);
Writeln('RuneScape Client Sucesfully Found')
Writeln('Client Width := ' + IntToStr(wx));
Writeln('Client Height := ' + IntToStr(wy));
result:= true;
end;

If Result then begin
If(FindWindowTitlePart('Internet', False))Then Btype:=('Internet Explorer');
If(FindWindowTitlePart('Mozilla', False)) Then Btype:=('Mozilla');
end;

Activateclient;
If(Btype<>'')then begin writeln('You are using '+ Btype)
If(Btype='Internet Explorer')then Btypee:= backIE else
Btypee:= backM;
end;

If(findbitmapspiraltolerance(Btypee, x, y, 4, 4, 61, 113, 5))then
Begin
wait(random(500)+random(250))
Mouse(x,y,4,3,true)
End;

While(Not(getcolor(494 ,201)=16777215))do wait(250+random(250)) wait(1000+random(250))

end;

//-----------------------------------------------------------------------//

Function RandomSelectWorld : boolean;
Var FreeI, MoveMe : integer;
stype, MemersI : integer;
W, H : integer;

begin
MoveMe := BitmapFromString(7, 3, 'z78DA73757533717375C54B3A' +
'39BA18BA393B5BB898B93959383B19B859E0275D89361300E1F11' +
'FB6');

MemersI := BitmapFromString(3, 3, 'E7BD3AF4CF5EFCFCFFECC442' +
'F7D567FCFCFFF3CB4BFAD866FDDC71');

FreeI := BitmapFromString(4, 3, 'E8E8E8C2C2C2A0A0A0858585E8' +
'E8E8C2C2C2B4B4B4B8B8B8BEBEBEBEBEBED0D0D0D0D0D0');

If(findbitmapspiraltolerance(MoveMe, x, y, 1009, 118, 1027, 682, 0))then
Begin
Mouse(x,y,5,5,true) holdmouse(x, y, true)
Mmouse(x,y,0,250) releasemouse(x, y, true)
End;

wait(500+random(500))

If(memfree='members')then stype:= MemersI Else
stype:= FreeI;

If(findbitmapspiraltolerance(stype, x, y, 268, 124, 728, 691, 0))then
Begin
Mouse(x+20,y,5,5,true)
wait(500)
Result:= true;
end;

If(FindWindowBySize(766, 504))Then
GetClientDimensions(W, H);

If(result)Then Begin
while(not(ClickOption('Exist', 1))) Do wait(1000+random(1000))

Loginplayer;
end;
end;

//-----------------------------------------------------------------------//

Function CountPlayers : boolean;
Var PlayerMM : integer;
x1, y1, x2, y2, c : integer;
begin

PlayerMM := BitmapFromString(4, 4, 'z78DA3330000137570434C0' +
'108140576710C41471310241B02643572310743605418808007FD' +
'21749');

x1:= 649; y1:= 83;
x2:= x1; y2:= y1;
Repeat

If(findbitmapspiraltolerance(PlayerMM, x, y, x1, y1, x2, y2, 0))then begin
c:= c + 1;
end;

x1:= x1 - 6; x2:= x2 + 6;
y1:= y1 - 6; y2:= y2 + 6;

until(x1<570)Or(y1<5)
c:= c / 2;
Writeln('There are ' + inttostr(c) + ' players in this area')

Result:= true; PlayersA:= c;
end;

//-----------------------------------------------------------------------//

Procedure MapMMAlign;
var
CAngle : Extended;
Begin
CAngle := 6.2;
if (not ((DetectRS2MinimapCompassAngle > (CAngle - 0.2)) and
(DetectRS2MinimapCompassAngle < (CAngle + 0.2)))) then
begin
repeat
SendArrowSilentWait(1, 100 + Random(10));
until (DetectRS2MinimapCompassAngle > (CAngle - 0.2))
and(DetectRS2MinimapCompassAngle < (CAngle + 0.2));
end;
SendArrowSilentWait(0, 1000 + Random(500));
end;

//-----------------------------------------------------------------------//

Function AtBank : Integer;
Var Rx, Ry : integer;

begin

If(FindSymbol(Rx,Ry,'bank'))then
Begin
Result:= getcolor(Rx,Ry)
Writeln('Bank MM Color:= '+inttostr(result))
End;

If(GetSymbolColor(Rx,Ry,Lowercase('bank')) > 0) then
Begin
Result:= getcolor(Rx,Ry)
Writeln('Bank MM Color:= '+inttostr(result))
End;

If(Not(result<>0))Then
Writeln('Bank "NOT" found, Will check again Later') Else
EBankColor:= getcolor(Rx,Ry)
End;

//-------------------------------------------------------------------------//

Function ClickProgressiveTolMM (color : integer; MaxTol : integer) : boolean;
Var Tol : integer;
Begin

Repeat
If(findcolorspiraltolerance(x, y, color, 570, 5, 735, 166, tol))then
Begin
Mouse(x-4,y+4,0,0,true);
Result:= true;
End;

If(Not(Result))Then Tol:= Tol + 1;
Until Result or (Tol=MaxTol);
End;

//-------------------------------------------------------------------------//

Function magicshopfloorsetup : boolean;
var c, door : integer;
tx, ty : integer;
begin

door := BitmapFromString(2, 4, 'z78DA33300001574B0338C0CF06' +
'00E7CC0979');

magicthingy:= GetSymbolColor(x,y,'magic shop');
if(magicthingy>0)then
begin
result:= true;
end;

if not result then
begin

repeat
If FindBitMapspiralTolerance(door,TX,TY,600,100,642,140,c) then
begin
magicthingy :=GetColor(TX,TY);
Result:=true;
end;

if not result then
c:=c+1; wait(50);

until(result)or(c=50)
if magicthingy=0 then writeln('Magic shop NOT Found'); FreeBitMap(door);

end;

end;

//-------------------------------------------------------------------------//

Function walktoaubury : boolean;
var
c : integer;
begin

If(Not(findsymbol(x,y, 'bank')))then Atbank;
begin
mouse(665,130,4,3,true) wait(8000+random(2000));
while(WaitTillFlag)do walkingrandoms; flag;
end;

magicshopfloorsetup;
repeat
ClickProgressiveTolMM(magicthingy, 25)
If(flag)then;
begin
result:= true;
flag;
end;

if not result then
c:= c+1;

until(result)or(c>15)
end;

//-------------------------------------------------------------------------//

Function findandtalk : boolean;
var
auburyc : array[1..4] of Integer;
tol, i : integer;

begin
auburyc[1]:= 1888494;
auburyc[2]:= 5330775;
auburyc[3]:= 12171971;
auburyc[4]:= 12500678;

i:=random(4)+1;
repeat
repeat

If FindObj(x, y, 'Aubury', auburyc[i], tol) then
begin

mouse(x,y,5,5,false)
wait(250+random(100+random(100)))
result:= true;
end;
if not result then
tol:= tol+1;
walkingrandoms;

if(tol>50)then tol:=0; if(tol=0)then i:= random(4)+1;
until result;

If(ChooseOption(x, y, 'eleport'))then
begin
flag;
wait(4000+random(2000))

while(not(findcolorspiraltolerance(x,y,10855856,561,4,719,167,14)))do
Mmouse(Random(MSX2), Random(MSY2), 10, 10);
end;
until(findcolorspiraltolerance(x,y,10855856,561,4,719,167,14))
end;

//-------------------------------------------------------------------------//

function detectroom2 : boolean;
var
tol : integer;
begin

tol:= 10;
repeat
if(findcolorspiraltolerance(x,y,10461355,561,4,719,167,tol))then
begin
mouse(x,y,4,3,true);
WaitTillFlag;
flag;
result:= true;
end;

If not result then tol:= tol+1; wait(50)

until(result)
writeln('We have been teleported to the middle-room')
end;

//-------------------------------------------------------------------------//

function detectrooms : boolean;
begin

if(findbitmaptolerancein(arrow, x, y, 543, 3, 760, 165, 50))then
begin
writeln('We have been teleported succesfully')
result:=true;
end;

If not result then
detectroom2;
end;

//-------------------------------------------------------------------------//

Function backtoshop : boolean;
var
tol : integer;
begin

repeat
if(findbitmaptolerancein(arrow,x,y,543,3,760,165,tol))then
begin
result:= true; mouse(x,y,5,5,true)
flag;
end;

If not result then
tol:= tol+1; wait(25);

until(result)
begin

repeat
if (FindObj(x, y, 'ortal', 10072760, 10))then
begin
result:= true; Mouse(x,y,3,2,true)
flag;
end;

until(result)
repeat
wait(1500+random(500))
until(not(findcolorspiral(x , y, 0 ,185, 125, 385, 230)and
not(findcolorspiral(x , y, 16777215 ,185, 125, 385, 230))))
end;
end;

//-------------------------------------------------------------------------//

procedure backtobank;
var
i : integer;
begin

mouse(677,56,4,3,true)
flag;
begin
wait(100+random(1000))
AtBank if(EBankColor>0) then ClickProgressiveTolMM(EBankColor, 25) else
begin GetSymbolColor(x , y , 'bank'); mouse(x,y,1,1,true) end;
flag;

repeat
If (not(Loggedin)) then break;

OpenBank3;
If(BankScreen)Then
Begin
Wait(Random(1000)+2000);
FixBank;
Deposit(2,28,2); wait(500)
End;

until(BankScreen or (TimeFromMark(Mark)>60000));
closebank;
end;

mined:= mined + 27;
timestalked:= timestalked + 1;
exp:= exp + 135;
i:= i + 1;
end;

//-------------------------------------------------------------------------//

procedure PlayerStats;
var Active: string;
var i: Integer;
begin
WriteLn(' ');
WriteLn(' ');
WriteLn(' ');
writeln('**********************************************');
writeln('Name : '+ Players[CurrentPlayer].Name);
writeln('Number : '+inttostr(CurrentPlayer));
writeln('Mining Level : '+ inttostr(Players[CurrentPlayer].level[15]));
writeln('Worked for : '+IntToStr(Players[CurrentPlayer].Worked)+' minutes.');
if Players[CurrentPlayer].Active=True then Active:='True' else Active:='False';
writeln('Active : '+ Active);
writeln('Location : '+ Players[CurrentPlayer].loc);
writeln('**********************************************');

for i := 0 to HowManyPlayers-1 do
begin
if Players[i].Active=True then Active:='True' else Active:='False';
writeln( (inttostr(i))+' : '+Players[i].name+ ' = '+Active+
'.- Lvl : '+inttostr(Players[i].level[15])+
'.- B :'+inttostr(Players[i].Banked)+' Times.'+
'.- A: '+IntToStr(Players[i].Worked)+' mins.'+
'.- Loc: '+Players[i].loc);
end
writeln('**********************************************');
end;
//-------------------------------------------------------------------------//
procedure loadbitmaps;
begin

teleport := BitmapFromString(10, 15, 'z78DA3330182CC00D0720' +
'5E1731E2C3492FB5C28AD4D8192A7A870A00000D1EB9C5');

teleportbackup := BitmapFromString(29, 17, 'z78DA33301805A3' +
'60700137208091A3AE1D58D722AB27462FF1EA8951499E69B4162' +
'7D50D03EB5ACA53C2A86BE9E35A5AE732525D325A328FBA7678B8' +
'76A80000F0D74AB7');

play := BitmapFromString(8, 12, 'z78DA33302007B8110170A927D' +
'57C5AAB2746EF60763F2DE28B780000AAE17B79');

clickhere := BitmapFromString(10, 16, 'z78DA3330185EC0CD8D1' +
'CF5A4EAA2C4C6C1A31793A4C45E624C187E7A2989056A0000A02B' +
'B79D');

arrow := BitmapFromString(4, 2, 'C5BAC9C5BAC9C5BAC9C5BAC9E2' +
'6225E26225E26225E26225');

end;

//-------------------------------------------------------------------------//

Function minethatess(var Mx, My : integer; x1, y1, x2, y2, tol : integer) : boolean;
var
a, c : integer;
mined : boolean;

Begin

If(FindObj(x, y, 'ine', 10395306, tol))Then
begin
wait(100+random(100))
mouse(x,y,0,0,true)
Mx:= x;
My:= y;
Result:= true;
customcolor:= getcolor(x,y);
End;

If Not Result Then
Repeat
wait(500+random(500))
c:= c + 1;

If(FindObj(x, y, 'ine', 10395306, C)) Then
Begin
wait(100+random(100))
mouse(x,y,0,0,true)
Mx:= x;
My:= y;
result:= true;
customcolor:= getcolor(x,y);
End;

RandomEssFinding;
Until Result or (c = tol * 5)

Case Random(10) of
1 : WalkingRandomactivitys
2 : solemnrandoms;
3 : ;
4 : ;
5 : ;
End;

Case Random(15) of
1 : ;
2 : ;
3 : ;
4 : ;
5 : ;
End;


If Result Then Begin
mined:= true;
Repeat
Wait(500+random(250))
Mmouse(Random(MSX2), Random(MSY2), 10, 10);
Until(Not(flag));
wait(2000)
MarkTime(Mark);

Repeat
If(Not (Loggedin) or (WeAreDead)) Then break;
solemnrandoms;
WWait(1000+Random(1000));

Case Random(500) of
0 : antiban;
1 : Hoverskill('mining', false);
2 : wait(1000+random(1000));
3 : Gametab(2);
4 : RandomChat;
5 : SendArrowSilentWait( ((Random(2) * 2) + 1), 1000 + Random(200));
6 : SendArrowSilentWait( ((Random(2) * 2) + 1), 200 + Random(200));
7 : SendArrowSilentWait( ((Random(2) * 2)), 200 + Random(200));
8 : SendArrowSilentWait( ((Random(2) * 2) + 1), 20 + Random(20));
9 : SendArrowSilentWait( ((Random(2) * 2)), 20 + Random(20));
10 : SendArrowSilentWait( ((Random(2) * 2)), 1000 + Random(200));
11: Hoverskill('runecrafting', false);
End;

solemnrandoms;
A:= A + 1;
If(FindObj(x, y, 'ine', 10395306, C)) Then mouse(x,y,0,0,true)

CountPlayers;
If(playersA>pammount)then begin logout;
WorldSelectionMenu;
RandomSelectWorld;
end;

If (Not (Loggedin) or (TimeFromMark(Mark) > 1000000)) Then break;
until(A=20)or(inventoryfull)
End;
End;

//-------------------------------------------------------------------------//

begin

setupsrl;
setupsrlmining;
DeclarePlayers;
CurrentPlayer:= StartPlayer;
activateclient;

if(not(LoggedIn))then
LoginPlayer;
if(LoggedIn)then
NickNameBMP := CreateBitmapMaskFromText(Players[CurrentPlayer].Nick, UpChars);
loadbitmaps;
FindPickHeadColor;

SetChat('on', 1);
SetChat('Off', 2);
SetChat('Off', 3);

repeat
repeat
walktoaubury;
findandtalk;
minethatess(x, y ,msx1, msy1, msx2, msy2, 1);
backtoshop;
backtobank;
PlayerStats
trips:= trips+1;
Writeln('Mined '+inttostr(mined)+' rune essence')

until(trips=tripstodo)


begin
repeat
Wait(1000);
FindnormalRandoms;
until(not(LoggedIn));
NextPlayer(True);
end;

if (not(Loggedin)) then NextPlayer(False);
loginplayer;
FindPickHeadColor;

until(false);
end.

——————————————————
<!– END TEMPLATE: formanswers –>

Wizzup?

2007-03-16 03:05:08

I will not vote yet, until it is confirmed that this isn't solemn's script.

YoHoJo

2007-03-16 03:16:04

Its Solems:
http://www.sythe.org/showthread.php?t=157579

SILLY GOOSE

Copping is frowned uppon at SRL and this attempted will be remembered next time you apply.
If you ever ACTUALLY learn to script, the script will have to be damn good to get you into SRL Member.

Bad Choice.

Killerdou

2007-03-16 09:06:40

should we even give them another chance? and besides the script was stolen, no effort in the application

JAD

2007-03-16 10:15:52

Lol, I knew it was a copy once I saw the program name, easy enough :p

GoF

2007-03-16 12:06:39

I voted no.. Too similar to solemns (most likely fully solemns)

YoHoJo

2007-03-16 15:58:46

-.-
It IS Fully Solems dude

tylanbo

2007-03-17 02:56:02


procedure solemnrandoms;
begin


Ha…jeez I wonder who wrote that…

Secet

2007-03-18 07:39:39

Pathetic.

GoF

2007-03-22 07:17:11

I just had to :D