SRL Archive - RS3 Script Requests

Rock Crab killer.


zestia

2011-12-29 10:41:07

Hey Guys. I think we need a Rock Crab killer, Cuz its easy XP. And its fast:). And theres no scripts that works at Rock Crabs. Its like 20-30k XP per hour:). Good for pures!
-Zestia

jordi1104

2011-12-29 10:46:14

It's actually more exp I believe sometimes even upto 40k+ exp an hour depending on lvls support even while i'm maxed.
Colors might be a problem I believe.

zestia

2011-12-29 10:47:34

From: jordi1104
It's actually more exp I believe sometimes even upto 40k+ exp an hour depending on lvls support even while i'm maxed.
Sweet:) http://gyazo.com/b5bab31f7fbd6de897327e3e6d1e74ab prolly not for me:3. Just got 94 magic=D

Itankbots

2011-12-30 09:57:39

The AIO fighter doesnt work for rock crabs? Might be diffuclt becuse of the color's :S

nicmoon

2011-12-30 11:00:29

To find Rock Crabs you have to walk on top of them, they look like rocks until then…

NexPB

2011-12-30 12:20:58

From: Itankbots
The AIO fighter doesnt work for rock crabs? Might be diffuclt becuse of the color's :S

Only problem with rockcrabs is if they become unaggresive to reset.

Helper

2011-12-30 13:02:23

impossible whit color, its not possible because the rock crabs become unagressive.

Griff

2011-12-30 14:18:36

From: Helper
impossible whit color, its not possible because the rock crabs become unagressive.


That doesn't make it impossible. It just wouldn't work with an AIO fighter, the script would have to be made specifically for rock crabs.

zestia

2011-12-30 14:35:51

Sooooo, Is there maybe someone that could take some time out off thir day. And make it?:D<3

Gushers

2011-12-30 14:43:14

You would just have to time it to see however long it takes for them to become unagressive and than have your character walk away and than back.

zestia

2011-12-30 14:45:39

From: Gushers
You would just have to time it to see however long it takes for them to become unagressive and than have your character walk away and than back.
Well what i normally do to get them agressive again is, Run down untill you cant see the "beach" on the map. run up again, and they start attacking again;)

NexPB

2011-12-30 15:41:33

From: zestia
Well what i normally do to get them agressive again is, Run down untill you cant see the "beach" on the map. run up again, and they start attacking again;)

Is true but I would not know how to see in color how they are unagresive :s

zestia

2011-12-30 16:28:40

From: NexPB
Is true but I would not know how to see in color how they are unagresive :s
Well you could do like, every 10 mins he walks down there to reset. If its posibble?

NexPB

2011-12-30 20:34:11

From: zestia
Well you could do like, every 10 mins he walks down there to reset. If its posibble?

Would be posible

Olly

2011-12-30 20:41:30

Colours might be a bitch there also, mouse may hover round everywhere before finding one :x

hhhzzzarn

2011-12-31 02:13:21

It is essential, thank you for your future contribution.

blinkblink

2011-12-31 15:34:08

From: akonowns
Colours might be a bitch there also, mouse may hover round everywhere before finding one :x


It does not need to hover anything.. This is the process it should be made

start script on an *EXACT tile, their agroo is activated(you will auto attack no matter what since you get attacked) so it must only have a timer of 10 minutes - once it passes the 10 minutes it would run down with the minimap & return again to started tile location

It should work with something like that - It would be great if it has 3 spot locations to be used.. so others can train on the areas and not bother much.

Ex:
Red should be the 3 different spots that could work to find a good starting tile
Lime would be the area it should surpass(better passing after the bar house) running down to get back agroo

Heya69

2011-12-31 17:17:43

From: blinkblink
It does not need to hover anything.. This is the process it should be made

start script on an *EXACT tile, their agroo is activated(you will auto attack no matter what since you get attacked) so it must only have a timer of 10 minutes - once it passes the 10 minutes it would run down with the minimap & return again to started tile location

It should work with something like that - It would be great if it has 3 spot locations to be used.. so others can train on the areas and not bother much.

Ex:
Red should be the 3 different spots that could work to find a good starting tile
Lime would be the area it should surpass(better passing after the bar house) running down to get back agroo


A better idea would just have the bot roam continuously the area and react to attacks.

Wetish

2011-12-31 17:43:48

From: Heya69
A better idea would just have the bot roam continuously the area and react to attacks.


If the bot just roamed around with no guidance it would look very bot like unless it was guided to where the rock crabs spawn.