NickMystre
2011-12-29 06:38:17
I know there are a number of fishing scripts out there (and probably very good ones), but at this stage my very limited knowledge prevents me from learning as I am swamped by everything at the moment.
If you have a moment, please can you help me (doesn't have to be coded examples) identify what are the available ways of identifying the fishing spots.
Does one look for-
Does one have to find all pixels that change (and their colors) that make up the fishing spot swirl to reliably ID them or just a few of them ?
On a separate note, especially for folk such as myself, (and here I would be prepared to compile this) would it be useful to generate a tutorial that covers briefly how to do all needed tasks in a script ? eg Find a ladder, click a sink or NPC, locate an object in your bank / inventory. Most if not all of these exist already, but compiling these into one learning doc could be very useful, I think.
Thanks!
If you have a moment, please can you help me (doesn't have to be coded examples) identify what are the available ways of identifying the fishing spots.
Does one look for-
- a unique single pixel color
- a bitmap
- a dtm
- a combination of these
- other methods
Does one have to find all pixels that change (and their colors) that make up the fishing spot swirl to reliably ID them or just a few of them ?
On a separate note, especially for folk such as myself, (and here I would be prepared to compile this) would it be useful to generate a tutorial that covers briefly how to do all needed tasks in a script ? eg Find a ladder, click a sink or NPC, locate an object in your bank / inventory. Most if not all of these exist already, but compiling these into one learning doc could be very useful, I think.
Thanks!