SRL Archive - MSI Bugs

Bug


tyking77

2011-12-24 13:00:58

ok so i get this bug after running simba msi, cutting magic logs at seers. and before you ask yes I have smart set up right -and I have rs set up as well.

———— Next Point: 3 (2744, 2680)
[ ] ————– Players Found: 1
[ ] ————– Scanning for randoms…
[ ] ————– Average pixel shift: 0
[ ] ————– Player animation: Player Idle
[ ] ————– MSI_GetMyPos(): (2730, 2735)
[ ] ————– MSI_PointOnPath: Index = 0
[ ] ———— Attempts: 10
[ ] ———— Distance: 57
[ ] ————– Current Energy: 9
[ ] ————– Resting..
[ ] ———— Next Point: 3 (2744, 2680)
[ ] ————– Players Found: 1
[ ] ————– Average pixel shift: 0
[ ] ————– Player animation: Player Idle
[ ] ————– MSI_GetMyPos(): (2730, 2735)
[ ] ————– MSI_PointOnPath: Index = 0
[ ] ———— Attempts: 11
[ ] ———— Distance: 57
[ ] ————– Current Energy: 9
[ ] ————– Resting..
[ ] ———— Next Point: 3 (2744, 2680)
[ ] ————– Players Found: 1
[ ] ————– Average pixel shift: 0
[ ] ————– Player animation: Player Idle
[ ] ————– MSI_GetMyPos(): (2730, 2735)
[ ] ————– MSI_PointOnPath: Index = 0
[ ] ———— Attempts: 12
[ ] ———— Distance: 57
[ ] ————– Current Energy: 9
[ ] ————– Resting..
[ ] ———— Next Point: 3 (2744, 2680)
[ ] ————– Players Found: 1
[ ] ————– Average pixel shift: 0
[ ] ————– Player animation: Player Idle
[ ] ————– MSI_GetMyPos(): (2730, 2735)
[ ] ————– MSI_PointOnPath: Index = 0
[ ] ———— Attempts: 13
[ ] ———— Distance: 57
[ ] ————– Current Energy: 9
[ ] ————– Resting..
[ ] ———— Next Point: 3 (2744, 2680)
[ ] ————– Players Found: 1
[ ] ————– Average pixel shift: 0
[ ] ————– Player animation: Player Idle
[ ] ————– MSI_GetMyPos(): (2730, 2735)
[ ] ————– MSI_PointOnPath: Index = 0
[ ] ———— Attempts: 14
[ ] ———— Distance: 57
[ ] ————– Current Energy: 9
[ ] ————– Resting..
[ ] ———— Next Point: 3 (2744, 2680)
[ ] ————– Players Found: 1
[ ] ————– Average pixel shift: 0
[ ] ————– Player animation: Player Idle
[ ] ————– MSI_GetMyPos(): (2730, 2735)
[ ] ————– MSI_PointOnPath: Index = 0
[ ] ———— Attempts: 15
[ ] ———— Distance: 57
[ ] ————– Players Found: 1
[ ] ————– Average pixel shift: 0
[ ] ————– Player animation: Player Idle
[ ] ———- MSI_WalkTPA: False
[ ] ——– MSI_Relocate: False
[ ] ——– Player not at Seers Village Bank
[ ] —— MSI_AtLocation: False
[ ] —- MSI_WalkPath: False
[ ] —— MSI_DeathWalk: Function disabled
[ ] – MSI_Walk: False
[ ] – MSI_UnsetPlayer
[ ] —- Failed to walk to bank
[ ] —- MSI_SetSkillLevels
[ ] —— [HOOKED] CharacterStats_FunctionCall: CharacterStats
[ ] ———- Bobzilla_GetData: Getting skill levels
[ ] ———- Player Found in XML, Updating
[ ] —— [HOOKED] CharacterStats_FunctionCall: CharacterStats: 1
[ ] —— Woodcutting level hasn't changed
[ ] —- MSI_SetSkillLevels: Finished
[ ] —— All players inactive

YoHoJo

2011-12-24 13:03:37

Please put some kind of tags around lrage text like that so we can scroll and it doesn't take up so much space.

The problem was the SPS failed to walk you to the bank.

You can try this:
http://villavu.com/forum/showpost.php?p=869479&postcount=2

In January SPS 2.0 will be out, it should work much better, as for now not much you can really do but just deal with it and hope it works.

BraK

2011-12-24 14:22:10

you should definitely post MSI bus in the MSI Bugs section or SPS bugs in the SPS section.

Moved!

tyking77

2011-12-24 19:39:09

thanks guys I will Fix the post in the future( post in right section to :P ) and will try your fix YoHoJo

Kyle Undefined

2011-12-24 22:22:12

If it works, let us know :)