SRL Archive - Help

Looking for script that can detect randoms


Mannsderek

2011-12-21 17:32:37

How would I be able to create a script that can detect (not solve) if a random event has occurred to my character? When it detects this, simba can play a sound that tells me to get to the computer to solve the random manually.

Are there in-built functions already (for the random event part), or do I have to come up with one?

It's maybe possible with the function Rand_GetRandomType

miketree

2011-12-21 18:42:08

Throw a .wav file in the FindNormalRandoms or whatever it's called