mxtrix
2011-12-14 03:33:37
Hey, was wondering a hill giant killer would be a good script idea. I have a base Idea of how it would work bellow but sadly I have no idea how to script :/
It would have to (this is just a basic idea)
Check attack style
Change to set attack style
Check for brass key
If true then goto B
If false goto A
:A
Stop script with error: No Brass Key
:B
Detect food ID
Walk to dungeon
Open Door
Climb down ladder
Find Hill Giant
Attack Hill Giant(s)
Eat (Food ID) When Health is at set %
When no food walk to ladder
Climb up ladder
Open Door
Walk to GE Bank
Open bank
If (Food ID) Present goto D
If (Food ID) Not present goto C
:C
Stop script with error: Out of food
:D
Withdrawl 28x(Food ID)
Goto B
It would have to (this is just a basic idea)
Check attack style
Change to set attack style
Check for brass key
If true then goto B
If false goto A
:A
Stop script with error: No Brass Key
:B
Detect food ID
Walk to dungeon
Open Door
Climb down ladder
Find Hill Giant
Attack Hill Giant(s)
Eat (Food ID) When Health is at set %
When no food walk to ladder
Climb up ladder
Open Door
Walk to GE Bank
Open bank
If (Food ID) Present goto D
If (Food ID) Not present goto C
:C
Stop script with error: Out of food
:D
Withdrawl 28x(Food ID)
Goto B