SRL Archive - Bugs

DTM Editor has major memory leak.


Borland

2011-12-13 23:41:37

Sometimes, when clicking "Find matching DTM's" the whole of Simba becomes non-responding and will then eat ~100,000 kbs of memory every second, if the process is not terminated before it consumes 100% of your memory, have a nice 5 minute wait…

Happened to me a few times now, happens more than it doesn't actually. Was using it fine just before the changes announced the other day.

Still I shall pursue, task manager at the ready.

Edit:

Actually it grows at almost 20,000 kb/s until around 600,000kb is being used, then jumps to 40,000 kb/s, I'm guessing the trend will continue.


That's much higher than Simba should ever need and it just keeps climbing.

'Toxin

2011-12-14 00:08:21

Holy shi*. That's… like more than BF3.exe (Battlefield 3). Yikes.

euphemism

2011-12-14 00:22:04

I too, have been having this problem.

RISK

2011-12-14 00:27:54

Caps at 950k(?) and causes Simba to crash. :)

Brandon

2011-12-14 00:29:02

Its not a problem with the editor.. Its because you guys are adding area to the dtm.. Example:

DTM tolerance of 100 will not leak..
DTM tolerance of 200 will not leak..
Anything over will leak..

DTM Tolerance of 100 + Area of 2-4 WILL LEAK SO BAD YOU WILL CRY..

DTM Tolerance of 50 + area of 4 WILL leak extremely bad to the point where simba gets these ????#@$#@ special characters and asks you to terminate..

Etc, Etc.. DO NOT put the area over 5.. it will definitely leak you so bad that task manager will not be able to open and you may end up holding down that powerbutton for 30 seconds inorder to reboot..

Also if you have a lot of points + a tolerance of about 40 on the main, and 10 on the rest (assuming 5 points).. It will leak..