SRL Archive - MSI Bugs

Fixing the infinite walking loops


Harry

2011-12-13 10:53:55

I am absolutely terrible with logic (I tried to code it and just made some nice recursive loops that broke everything), so someone else should do this and it shouldn't be that hard.

Basically, have a check in MSI_WalkPath that will inc() a number while walking, and once it goes over a certain number it knows it's lost and will teleport home if MSI_Settings[SETUP_DEATH_WALK]) is True? Or a marktime+timefrommark? I don't see why one of these wouldn't be simple to do and would remove all infinite loops in the walking.

Coh3n

2011-12-13 14:05:50

There's an "Attemps" variable in both MSI_WalkTPA and MSI_WalkPath. If there's an infinite loop, it's in SPS_WalkPath. Also moved to the bugs section.

E: Also, what does it do? I've never experienced this problem.

Harry

2011-12-13 14:08:36

No, I mean when it THINKS it's a proper walk. Attempts never goes higher than 1, even when it's infinite walking. Attempts gets set to 0 because it thinks it did a proper walk, but it did not. The current point in path chain stays the same as well, so you could also check for that.

Coh3n

2011-12-13 14:12:35

Can you post some debug? Is attempts getting reset in MSI_WalkTPA or WalkPath. I don't think it matters, though, I think either way MSI_WalkPoint is returning true when it shouldn't be.

Harry

2011-12-13 14:17:38

I am 100% sure it's this line:
if (MSI_WalkPoint(Path[PointInd], RandomRange(5, 10)*Integer(PointInd<>H))) then

MSI_WalkPoint is returning True when it walks into a part it can not walk to, probably because SPS says it worked properly.

How I get this easily: start player in AK bank and try to run VE miner.

Harry

2011-12-17 21:06:18

This is a really easy fix guys, just requires scripting logic that I can't wrap my head around (MSI's walking loops are a bit too confusing for me).

A nice simple fix that will work is checking pInd @ MSI_WalkTPA.
In particular, the line that would be best at would be:
if (MSI_WalkPoint(Path[PointInd], RandomRange(5, 10)*Integer(PointInd<>H))) then

pInd will not ever change 99% of the time when walking infinite loops happen (for example when you are in AK and MSI thinks you're in Varrock East). If you check the pInd every time MSI_WalkTPA is called, and if it remains at the same pInd for more than (let's say 30) clicks, then you will know you're broken and should teleport home or log-out.

It's literally that simple, I'd do it but again the logic is too much for me. So please someone.

[0:00:15]: [  ] ---- MSI_SetPlayerLoc
[0:00:15]: [ ] ------ MSI_AtLocation
[0:00:15]: [ ] ---------- MSI_GetMyPos(): (4905, 3110)
[0:00:15]: [ ] -------- Checking sub-location: Varrock East Bank
[0:00:15]: [ ] -------- Player not at Varrock East Bank
[0:00:15]: [ ] ------ MSI_AtLocation: False
[0:00:15]: [ ] ------ MSI_AtLocation
[0:00:15]: [ ] ---------- MSI_GetMyPos(): (4905, 3110)
[0:00:15]: [ ] -------- Checking sub-location: Varrock East Mine
[0:00:15]: [ ] -------- Player not at Varrock East Mine
[0:00:15]: [ ] ------ MSI_AtLocation: False
[0:00:15]: [ ] ------ MSI_WalkPath: LOC_VE_BANK to LOC_VE_MINE
[0:00:15]: [ ] ---------- MSI_PathFromLoc: [(4980, 3193)]
[0:00:15]: [ ] -------- Walking attempts: 1
[0:00:15]: [ ] -------- MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:00:15]: [ ] -------- MSI_WalkTPA
[0:00:15]: [ ] ---------- Path: [(4852, 2969), (4873, 2937), (4961, 2938), (5002, 3029), (5003, 3095), (4986, 3181)]
[0:00:16]: [ ] ------------ MSI_PointOnPath: Index = 25
[0:00:16]: [ ] ------------ MSI_PointOnPath: Index = -1
[0:00:16]: [ ] ------------ MSI_EnterPath: false
[0:00:16]: [ ] -------- MSI_WalkTPA: False
[0:00:16]: [ ] -------- MSI_WalkTPA
[0:00:16]: [ ] ---------- Path: [(4980, 3193)]
[0:00:16]: [ ] ------------ MSI_EnterPath: false
[0:00:16]: [ ] -------- MSI_WalkTPA: False
[0:00:16]: [ ] -------- MSI_WalkTPA
[0:00:16]: [ ] ---------- Path: [(4852, 2969), (4873, 2937), (4961, 2938), (5002, 3029), (5003, 3095), (4986, 3181)]
[0:00:16]: [ ] ------------ MSI_PointOnPath: Index = 25
[0:00:17]: [ ] ------------ MSI_PointOnPath: Index = -1
[0:00:17]: [ ] ------------ MSI_EnterPath: false
[0:00:17]: [ ] -------- MSI_WalkTPA: False
[0:00:17]: [ ] -------- MSI_AtLocation
[0:00:17]: [ ] ------------ MSI_GetMyPos(): (4905, 3110)
[0:00:17]: [ ] ---------- Checking sub-location: Varrock East Mine
[0:00:17]: [ ] ---------- MSI_Relocate (Varrock East Mine)
[0:00:17]: [ ] -------------- MSI_GetMyPos(): (4905, 3110)
[0:00:17]: [ ] -------------- Players Found: 0
[0:00:17]: [ ] -------------- Scanning for randoms...
[0:00:17]: [ ] ------------ MSI_WalkTPA
[0:00:17]: [ ] -------------- Path: [(4905, 3110), (4980, 3193)]
[0:00:17]: [ ] ---------------- MSI_PointOnPath: Index = 6
[0:00:18]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:18]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:18]: [ ] ---------------- Current Energy: 46
[0:00:18]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:18]: [ ] ---------------- Players Found: 0
[0:00:19]: [ ] ---------------- Average pixel shift: 79
[0:00:19]: [ ] ---------------- Flag distance: 55
[0:00:19]: [ ] ---------------- Players Found: 0
[0:00:19]: [ ] ---------------- Average pixel shift: 55
[0:00:19]: [ ] ---------------- Player animation: Player Idle
[0:00:19]: path 0
[0:00:19]: [ ] ---------------- MSI_GetMyPos(): (4905, 3115)
[0:00:19]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:19]: [ ] -------------- Attempts: 1
[0:00:19]: [ ] -------------- Distance: 108
[0:00:19]: [ ] ---------------- Current Energy: 44
[0:00:19]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:20]: [ ] ---------------- Players Found: 0
[0:00:20]: [ ] ---------------- Average pixel shift: 319
[0:00:20]: [ ] ---------------- Flag distance: 63
[0:00:20]: [ ] ---------------- Players Found: 0
[0:00:20]: [ ] ---------------- Average pixel shift: 142
[0:00:20]: [ ] ---------------- Players Found: 0
[0:00:21]: [ ] ---------------- Average pixel shift: 378
[0:00:21]: [ ] ---------------- Flag distance: 51
[0:00:21]: [ ] ---------------- Players Found: 0
[0:00:21]: [ ] ---------------- Average pixel shift: 316
[0:00:21]: [ ] ---------------- Flag distance: 50
[0:00:21]: [ ] ---------------- Players Found: 0
[0:00:21]: [ ] ---------------- Average pixel shift: 315
[0:00:21]: [ ] ---------------- Flag distance: 50
[0:00:21]: [ ] ---------------- Players Found: 0
[0:00:21]: [ ] ---------------- Average pixel shift: 249
[0:00:21]: [ ] ---------------- Flag distance: 50
[0:00:21]: [ ] ---------------- Players Found: 0
[0:00:21]: [ ] ---------------- Average pixel shift: 182
[0:00:21]: [ ] ---------------- Flag distance: 50
[0:00:21]: [ ] ---------------- Players Found: 0
[0:00:22]: [ ] ---------------- Average pixel shift: 163
[0:00:22]: [ ] ---------------- Flag distance: 50
[0:00:22]: [ ] ---------------- Players Found: 0
[0:00:22]: [ ] ---------------- Average pixel shift: 117
[0:00:22]: [ ] ---------------- Flag distance: 50
[0:00:22]: [ ] ---------------- Players Found: 0
[0:00:22]: [ ] ---------------- Average pixel shift: 58
[0:00:22]: [ ] ---------------- Player animation: Player Idle
[0:00:22]: path 0
[0:00:22]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:22]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:22]: [ ] -------------- Attempts: 1
[0:00:22]: [ ] -------------- Distance: 101
[0:00:22]: [ ] ---------------- Current Energy: 44
[0:00:22]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:23]: [ ] ---------------- Players Found: 0
[0:00:23]: [ ] ---------------- Average pixel shift: 4
[0:00:23]: [ ] ---------------- Player animation: Player Idle
[0:00:23]: path -1
[0:00:24]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:24]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:24]: [ ] -------------- Attempts: 1
[0:00:24]: [ ] -------------- Distance: 101
[0:00:24]: [ ] ---------------- Current Energy: 45
[0:00:24]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:24]: [ ] ---------------- Players Found: 0
[0:00:25]: [ ] ---------------- Average pixel shift: 21
[0:00:25]: [ ] ---------------- Player animation: Player Idle
[0:00:25]: path -1
[0:00:25]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:25]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:25]: [ ] -------------- Attempts: 1
[0:00:25]: [ ] -------------- Distance: 101
[0:00:25]: [ ] ---------------- Current Energy: 45
[0:00:25]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:26]: [ ] ---------------- Players Found: 0
[0:00:26]: [ ] ---------------- Average pixel shift: 14
[0:00:26]: [ ] ---------------- Player animation: Player Idle
[0:00:26]: path -1
[0:00:26]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:26]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:26]: [ ] -------------- Attempts: 1
[0:00:26]: [ ] -------------- Distance: 101
[0:00:26]: [ ] ---------------- Current Energy: 46
[0:00:26]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:27]: [ ] ---------------- Players Found: 0
[0:00:27]: [ ] ---------------- Average pixel shift: 16
[0:00:27]: [ ] ---------------- Player animation: Player Idle
[0:00:27]: path -1
[0:00:27]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:27]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:27]: [ ] -------------- Attempts: 1
[0:00:27]: [ ] -------------- Distance: 101
[0:00:27]: [ ] ---------------- Current Energy: 46
[0:00:27]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:28]: [ ] ---------------- Players Found: 0
[0:00:28]: [ ] ---------------- Average pixel shift: 7
[0:00:28]: [ ] ---------------- Player animation: Player Idle
[0:00:28]: path -1
[0:00:29]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:29]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:29]: [ ] -------------- Attempts: 1
[0:00:29]: [ ] -------------- Distance: 101
[0:00:29]: [ ] ---------------- Current Energy: 47
[0:00:29]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:29]: [ ] ---------------- Players Found: 0
[0:00:30]: [ ] ---------------- Average pixel shift: 14
[0:00:30]: [ ] ---------------- Player animation: Player Idle
[0:00:30]: path -1
[0:00:30]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:30]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:30]: [ ] -------------- Attempts: 1
[0:00:30]: [ ] -------------- Distance: 101
[0:00:30]: [ ] ---------------- Current Energy: 47
[0:00:30]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:31]: [ ] ---------------- Players Found: 0
[0:00:31]: [ ] ---------------- Average pixel shift: 15
[0:00:31]: [ ] ---------------- Player animation: Player Idle
[0:00:31]: path -1
[0:00:31]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:31]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:31]: [ ] -------------- Attempts: 1
[0:00:31]: [ ] -------------- Distance: 101
[0:00:31]: [ ] ---------------- Current Energy: 48
[0:00:31]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:32]: [ ] ---------------- Players Found: 0
[0:00:32]: [ ] ---------------- Average pixel shift: 13
[0:00:32]: [ ] ---------------- Player animation: Player Idle
[0:00:32]: path -1
[0:00:33]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:33]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:33]: [ ] -------------- Attempts: 1
[0:00:33]: [ ] -------------- Distance: 101
[0:00:33]: [ ] ---------------- Current Energy: 49
[0:00:33]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:33]: [ ] ---------------- Players Found: 0
[0:00:33]: [ ] ---------------- Scanning for randoms...
[0:00:34]: [ ] ---------------- Average pixel shift: 8
[0:00:34]: [ ] ---------------- Player animation: Player Idle
[0:00:34]: path -1
[0:00:34]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:34]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:34]: [ ] -------------- Attempts: 1
[0:00:34]: [ ] -------------- Distance: 101
[0:00:34]: [ ] ---------------- Current Energy: 49
[0:00:34]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:35]: [ ] ---------------- Players Found: 0
[0:00:35]: [ ] ---------------- Average pixel shift: 8
[0:00:35]: [ ] ---------------- Player animation: Player Idle
[0:00:35]: path -1
[0:00:35]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:35]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:35]: [ ] -------------- Attempts: 1
[0:00:35]: [ ] -------------- Distance: 101
[0:00:35]: [ ] ---------------- Current Energy: 50
[0:00:35]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:36]: [ ] ---------------- Players Found: 0
[0:00:36]: [ ] ---------------- Average pixel shift: 8
[0:00:36]: [ ] ---------------- Player animation: Player Idle
[0:00:36]: path -1
[0:00:36]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:36]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:36]: [ ] -------------- Attempts: 1
[0:00:36]: [ ] -------------- Distance: 101
[0:00:36]: [ ] ---------------- Current Energy: 50
[0:00:37]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:37]: [ ] ---------------- Players Found: 0
[0:00:37]: [ ] ---------------- Average pixel shift: 14
[0:00:37]: [ ] ---------------- Player animation: Player Idle
[0:00:37]: path -1
[0:00:38]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:38]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:38]: [ ] -------------- Attempts: 1
[0:00:38]: [ ] -------------- Distance: 101
[0:00:38]: [ ] ---------------- Current Energy: 51
[0:00:38]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:38]: [ ] ---------------- Players Found: 0
[0:00:39]: [ ] ---------------- Average pixel shift: 23
[0:00:39]: [ ] ---------------- Player animation: Player Idle
[0:00:39]: path -1
[0:00:39]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:39]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:39]: [ ] -------------- Attempts: 1
[0:00:39]: [ ] -------------- Distance: 101
[0:00:39]: [ ] ---------------- Current Energy: 52
[0:00:39]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:40]: [ ] ---------------- Players Found: 0
[0:00:40]: [ ] ---------------- Average pixel shift: 14
[0:00:40]: [ ] ---------------- Player animation: Player Idle
[0:00:40]: path -1
[0:00:40]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:40]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:40]: [ ] -------------- Attempts: 1
[0:00:40]: [ ] -------------- Distance: 101
[0:00:40]: [ ] ---------------- Current Energy: 52
[0:00:40]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:41]: [ ] ---------------- Players Found: 0
[0:00:41]: [ ] ---------------- Average pixel shift: 5
[0:00:41]: [ ] ---------------- Player animation: Player Idle
[0:00:41]: path -1
[0:00:42]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:42]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:42]: [ ] -------------- Attempts: 1
[0:00:42]: [ ] -------------- Distance: 101
[0:00:42]: [ ] ---------------- Current Energy: 53
[0:00:42]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:42]: [ ] ---------------- Players Found: 0
[0:00:42]: [ ] ---------------- Average pixel shift: 13
[0:00:42]: [ ] ---------------- Player animation: Player Idle
[0:00:42]: path -1
[0:00:43]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:43]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:43]: [ ] -------------- Attempts: 1
[0:00:43]: [ ] -------------- Distance: 101
[0:00:43]: [ ] ---------------- Current Energy: 53
[0:00:43]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:43]: [ ] ---------------- Players Found: 0
[0:00:44]: [ ] ---------------- Average pixel shift: 27
[0:00:44]: [ ] ---------------- Player animation: Player Idle
[0:00:44]: path -1
[0:00:44]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:44]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:44]: [ ] -------------- Attempts: 1
[0:00:44]: [ ] -------------- Distance: 101
[0:00:44]: [ ] ---------------- Current Energy: 53
[0:00:44]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:45]: [ ] ---------------- Players Found: 0
[0:00:45]: [ ] ---------------- Average pixel shift: 17
[0:00:45]: [ ] ---------------- Player animation: Player Idle
[0:00:45]: path -1
[0:00:45]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:45]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:45]: [ ] -------------- Attempts: 1
[0:00:45]: [ ] -------------- Distance: 101
[0:00:45]: [ ] ---------------- Current Energy: 54
[0:00:45]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:46]: [ ] ---------------- Players Found: 0
[0:00:46]: [ ] ---------------- Average pixel shift: 10
[0:00:46]: [ ] ---------------- Player animation: Player Idle
[0:00:46]: path -1
[0:00:46]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:46]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:46]: [ ] -------------- Attempts: 1
[0:00:46]: [ ] -------------- Distance: 101
[0:00:46]: [ ] ---------------- Current Energy: 55
[0:00:46]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:47]: [ ] ---------------- Players Found: 0
[0:00:47]: [ ] ---------------- Average pixel shift: 19
[0:00:47]: [ ] ---------------- Player animation: Player Idle
[0:00:47]: path -1
[0:00:48]: [ ] ---------------- MSI_GetMyPos(): (4930, 3105)
[0:00:48]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:48]: [ ] -------------- Attempts: 1
[0:00:48]: [ ] -------------- Distance: 101
[0:00:48]: [ ] ---------------- Current Energy: 55
[0:00:48]: [ ] -------------- Next Point: 3 (4944, 3152)
[0:00:48]: [ ] ---------------- Players Found: 0
[0:00:48]: [ ] ---------------- Average pixel shift: 17
[0:00:48]: [ ] ---------------- Player animation: Player Idle
[0:00:48]: path -1
[0:00:49]: [ ] ---------------- MSI_GetMyPos(): (4885, 3105)
[0:00:49]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:49]: [ ] -------------- Attempts: 1
[0:00:49]: [ ] -------------- Distance: 129
[0:00:49]: [ ] ---------------- Current Energy: 56
[0:00:49]: [ ] -------------- Next Point: 2 (4929, 3137)
[0:00:50]: [ ] ---------------- Players Found: 0
[0:00:50]: [ ] ---------------- Scanning for randoms...
[0:00:50]: [ ] ---------------- Average pixel shift: 25
[0:00:50]: [ ] ---------------- Player animation: Player Idle
[0:00:50]: path -1
[0:00:50]: [ ] ---------------- MSI_GetMyPos(): (4885, 3105)
[0:00:50]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:50]: [ ] -------------- Attempts: 1
[0:00:50]: [ ] -------------- Distance: 129
[0:00:50]: [ ] ---------------- Current Energy: 56
[0:00:50]: [ ] -------------- Next Point: 2 (4929, 3137)
[0:00:51]: [ ] ---------------- Players Found: 0
[0:00:51]: [ ] ---------------- Average pixel shift: 11
[0:00:51]: [ ] ---------------- Player animation: Player Idle
[0:00:51]: path -1
[0:00:51]: [ ] ---------------- MSI_GetMyPos(): (4885, 3105)
[0:00:51]: [ ] ---------------- MSI_PointOnPath: Index = -1
(path = pInd writeln. note: it doesn't always return -1).

The root of the problem is MSI_WalkPoint returning True when it shouldn't, and this is just a workaround for that problem so I don't spam click South into the Shanty Pass for 6 hours.

Another workaround could be checking if MSI_GetMyPos stays the same number after a lot of clicks, but that'd be more prone to failing than pInd I think.

Here's some more debug if you want it…
[0:00:11]: [ ] -- MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:00:11]: [ ] -- MSI_SetupPlayer
[0:00:11]: [ ] ------ Players Found: 5
[0:00:12]: [ ] ------ Scanning for randoms...
[0:00:13]: [ ] ---- MSI_SetPlayerLoc
[0:00:13]: [ ] ------ MSI_AtLocation
[0:00:14]: [ ] ---------- MSI_GetMyPos(): (4935, 3100)
[0:00:14]: [ ] -------- Checking sub-location: Varrock East Bank
[0:00:14]: [ ] -------- Player not at Varrock East Bank
[0:00:14]: [ ] ------ MSI_AtLocation: False
[0:00:14]: [ ] ------ MSI_AtLocation
[0:00:14]: [ ] ---------- MSI_GetMyPos(): (4935, 3100)
[0:00:14]: [ ] -------- Checking sub-location: Varrock East Mine
[0:00:14]: [ ] -------- Player not at Varrock East Mine
[0:00:14]: [ ] ------ MSI_AtLocation: False
[0:00:14]: [ ] ------ MSI_WalkPath: LOC_VE_BANK to LOC_VE_MINE
[0:00:14]: [ ] ---------- MSI_PathFromLoc: [(4980, 3193)]
[0:00:14]: [ ] -------- Walking attempts: 1
[0:00:14]: [ ] -------- MSI_SetupSPS: Surface: Runescape Surface, Areas: ['11_7', '12_7']
[0:00:14]: [ ] -------- MSI_WalkTPA
[0:00:14]: [ ] ---------- Path: [(4852, 2969), (4873, 2937), (4961, 2938), (5002, 3029), (5003, 3095), (4986, 3181)]
[0:00:14]: [ ] ------------ MSI_PointOnPath: Index = 25
[0:00:15]: [ ] ------------ MSI_PointOnPath: Index = -1
[0:00:15]: [ ] ------------ MSI_EnterPath: false
[0:00:15]: [ ] -------- MSI_WalkTPA: False
[0:00:15]: [ ] -------- MSI_WalkTPA
[0:00:15]: [ ] ---------- Path: [(4980, 3193)]
[0:00:15]: [ ] ------------ MSI_EnterPath: false
[0:00:15]: [ ] -------- MSI_WalkTPA: False
[0:00:15]: [ ] -------- MSI_WalkTPA
[0:00:15]: [ ] ---------- Path: [(4852, 2969), (4873, 2937), (4961, 2938), (5002, 3029), (5003, 3095), (4986, 3181)]
[0:00:15]: [ ] ------------ MSI_PointOnPath: Index = 25
[0:00:15]: [ ] ------------ MSI_PointOnPath: Index = -1
[0:00:15]: [ ] ------------ MSI_EnterPath: false
[0:00:15]: [ ] -------- MSI_WalkTPA: False
[0:00:15]: [ ] -------- MSI_AtLocation
[0:00:16]: [ ] ------------ MSI_GetMyPos(): (4935, 3100)
[0:00:16]: [ ] ---------- Checking sub-location: Varrock East Mine
[0:00:16]: [ ] ---------- MSI_Relocate (Varrock East Mine)
[0:00:16]: [ ] -------------- MSI_GetMyPos(): (4935, 3100)
[0:00:16]: [ ] -------------- Players Found: 3
[0:00:16]: [ ] -------------- Scanning for randoms...
[0:00:16]: [ ] ------------ MSI_WalkTPA
[0:00:16]: [ ] -------------- Path: [(4935, 3100), (4980, 3193)]
[0:00:16]: [ ] ---------------- MSI_PointOnPath: Index = 6
[0:00:16]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:16]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:16]: [ ] ---------------- Current Energy: 84
[0:00:16]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:18]: [ ] ---------------- Players Found: 3
[0:00:18]: [ ] ---------------- Average pixel shift: 13
[0:00:18]: [ ] ---------------- Player animation: Player Idle
[0:00:18]: path 0
[0:00:18]: [ ] ---------------- MSI_GetMyPos(): (4885, 3120)
[0:00:18]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:18]: [ ] -------------- Attempts: 1
[0:00:18]: [ ] -------------- Distance: 120
[0:00:18]: [ ] ---------------- Current Energy: 84
[0:00:18]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:00:19]: [ ] ---------------- Players Found: 3
[0:00:19]: [ ] ---------------- Average pixel shift: 406
[0:00:19]: [ ] ---------------- Flag distance: 51
[0:00:19]: [ ] ---------------- Players Found: 3
[0:00:19]: [ ] ---------------- MSI_AntiBan
[0:00:20]: [ ] ---------------- Average pixel shift: 392
[0:00:20]: [ ] ---------------- Flag distance: 47
[0:00:20]: [ ] ---------------- Players Found: 4
[0:00:20]: [ ] ---------------- Average pixel shift: 329
[0:00:20]: [ ] ---------------- Flag distance: 48
[0:00:20]: [ ] ---------------- Players Found: 4
[0:00:20]: [ ] ---------------- Average pixel shift: 361
[0:00:20]: [ ] ---------------- Flag distance: 49
[0:00:21]: [ ] ---------------- Players Found: 6
[0:00:21]: [ ] ---------------- Average pixel shift: 555
[0:00:21]: [ ] ---------------- Flag distance: 50
[0:00:21]: [ ] ---------------- Players Found: 6
[0:00:21]: [ ] ---------------- Average pixel shift: 164
[0:00:21]: [ ] ---------------- Flag distance: 50
[0:00:21]: [ ] ---------------- Players Found: 0
[0:00:21]: [ ] ---------------- Average pixel shift: 113
[0:00:21]: [ ] ---------------- Players Found: 6
[0:00:21]: [ ] ---------------- Average pixel shift: 117
[0:00:21]: [ ] ---------------- Flag distance: 51
[0:00:21]: [ ] ---------------- Players Found: 0
[0:00:22]: [ ] ---------------- Average pixel shift: 0
[0:00:22]: [ ] ---------------- Player animation: Player Idle
[0:00:22]: [ ] ---------------- Average pixel shift: 46
[0:00:22]: [ ] ---------------- Player animation: Player Idle
[0:00:22]: path -1
[0:00:22]: [ ] ---------------- MSI_GetMyPos(): (4920, 3115)
[0:00:22]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:22]: [ ] -------------- Attempts: 1
[0:00:22]: [ ] -------------- Distance: 98
[0:00:22]: [ ] ---------------- Current Energy: 78
[0:00:22]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:23]: [ ] ---------------- Players Found: 6
[0:00:23]: [ ] ---------------- Average pixel shift: 82
[0:00:23]: [ ] ---------------- Players Found: 6
[0:00:23]: [ ] ---------------- Average pixel shift: 194
[0:00:23]: [ ] ---------------- Flag distance: 52
[0:00:23]: [ ] ---------------- Players Found: 1
[0:00:24]: [ ] ---------------- Average pixel shift: 385
[0:00:24]: [ ] ---------------- Flag distance: 52
[0:00:24]: [ ] ---------------- Players Found: 6
[0:00:24]: [ ] ---------------- Average pixel shift: 212
[0:00:24]: [ ] ---------------- Flag distance: 53
[0:00:24]: [ ] ---------------- Players Found: 5
[0:00:24]: path -1
[0:00:24]: [ ] ---------------- MSI_GetMyPos(): (4905, 3115)
[0:00:24]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:24]: [ ] -------------- Attempts: 1
[0:00:24]: [ ] -------------- Distance: 108
[0:00:24]: [ ] ---------------- Current Energy: 74
[0:00:24]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:25]: [ ] ---------------- Players Found: 4
[0:00:25]: [ ] ---------------- Average pixel shift: 136
[0:00:25]: [ ] ---------------- Flag distance: 48
[0:00:25]: [ ] ---------------- Players Found: 4
[0:00:26]: [ ] ---------------- Average pixel shift: 14
[0:00:26]: [ ] ---------------- Player animation: Player Idle
[0:00:26]: path -1
[0:00:26]: [ ] ---------------- MSI_GetMyPos(): (4900, 3110)
[0:00:26]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:26]: [ ] -------------- Attempts: 1
[0:00:26]: [ ] -------------- Distance: 115
[0:00:26]: [ ] ---------------- Current Energy: 71
[0:00:26]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:27]: [ ] ---------------- Players Found: 3
[0:00:27]: [ ] ---------------- Average pixel shift: 68
[0:00:27]: [ ] ---------------- Player animation: Player Idle
[0:00:27]: path -1
[0:00:27]: [ ] ---------------- MSI_GetMyPos(): (4900, 3115)
[0:00:27]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:27]: [ ] -------------- Attempts: 1
[0:00:27]: [ ] -------------- Distance: 112
[0:00:27]: [ ] ---------------- Current Energy: 69
[0:00:27]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:28]: [ ] ---------------- Players Found: 2
[0:00:28]: [ ] ---------------- Average pixel shift: 180
[0:00:28]: [ ] ---------------- Flag distance: 58
[0:00:28]: [ ] ---------------- Players Found: 2
[0:00:28]: [ ] ---------------- Average pixel shift: 115
[0:00:28]: [ ] ---------------- Flag distance: 58
[0:00:28]: [ ] ---------------- Players Found: 1
[0:00:29]: [ ] ---------------- Average pixel shift: 62
[0:00:29]: [ ] ---------------- Player animation: Player Idle
[0:00:29]: path -1
[0:00:29]: [ ] ---------------- MSI_GetMyPos(): (4905, 3115)
[0:00:29]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:29]: [ ] -------------- Attempts: 1
[0:00:29]: [ ] -------------- Distance: 108
[0:00:29]: [ ] ---------------- Current Energy: 65
[0:00:29]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:29]: [ ] -------------- Attempts: 2
[0:00:29]: [ ] -------------- Distance: 108
[0:00:29]: [ ] ---------------- Current Energy: 65
[0:00:29]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:30]: [ ] ---------------- Players Found: 0
[0:00:30]: [ ] ---------------- Average pixel shift: 56
[0:00:30]: [ ] ---------------- Player animation: Player Idle
[0:00:30]: path -1
[0:00:30]: [ ] ---------------- MSI_GetMyPos(): (4910, 3105)
[0:00:30]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:30]: [ ] -------------- Attempts: 1
[0:00:30]: [ ] -------------- Distance: 112
[0:00:30]: [ ] ---------------- Current Energy: 63
[0:00:30]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:31]: [ ] ---------------- Players Found: 0
[0:00:31]: [ ] ---------------- Scanning for randoms...
[0:00:31]: [ ] ---------------- Average pixel shift: 120
[0:00:31]: [ ] ---------------- Flag distance: 36
[0:00:31]: [ ] ---------------- Players Found: 0
[0:00:32]: [ ] ---------------- Average pixel shift: 34
[0:00:32]: [ ] ---------------- Player animation: Player Idle
[0:00:32]: [ ] ---------------- Average pixel shift: 82
[0:00:32]: [ ] ---------------- Flag distance: 33
[0:00:32]: [ ] ---------------- Players Found: 0
[0:00:32]: [ ] ---------------- Average pixel shift: 6
[0:00:32]: [ ] ---------------- Player animation: Player Idle
[0:00:32]: path -1
[0:00:32]: [ ] ---------------- MSI_GetMyPos(): (4910, 3115)
[0:00:32]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:32]: [ ] -------------- Attempts: 1
[0:00:32]: [ ] -------------- Distance: 105
[0:00:32]: [ ] ---------------- Current Energy: 61
[0:00:32]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:33]: [ ] ---------------- Players Found: 0
[0:00:33]: [ ] ---------------- Average pixel shift: 1
[0:00:33]: [ ] ---------------- Player animation: Player Idle
[0:00:33]: path -1
[0:00:33]: [ ] ---------------- MSI_GetMyPos(): (4900, 3115)
[0:00:34]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:34]: [ ] -------------- Attempts: 1
[0:00:34]: [ ] -------------- Distance: 112
[0:00:34]: [ ] ---------------- Current Energy: 58
[0:00:34]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:34]: [ ] ---------------- Players Found: 0
[0:00:34]: [ ] ---------------- Average pixel shift: 399
[0:00:34]: [ ] ---------------- Flag distance: 48
[0:00:34]: [ ] ---------------- Players Found: 0
[0:00:35]: [ ] ---------------- Average pixel shift: 279
[0:00:35]: [ ] ---------------- Flag distance: 44
[0:00:35]: [ ] ---------------- Players Found: 0
[0:00:35]: path -1
[0:00:35]: [ ] ---------------- MSI_GetMyPos(): (4870, 3115)
[0:00:35]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:35]: [ ] -------------- Attempts: 1
[0:00:35]: [ ] -------------- Distance: 135
[0:00:35]: [ ] ---------------- Current Energy: 55
[0:00:35]: [ ] -------------- Next Point: 0 (4935, 3100)
[0:00:36]: [ ] ---------------- Players Found: 0
[0:00:36]: [ ] ---------------- Average pixel shift: 298
[0:00:36]: [ ] ---------------- Flag distance: 40
[0:00:36]: [ ] ---------------- Players Found: 0
[0:00:36]: [ ] ---------------- Average pixel shift: 148
[0:00:36]: [ ] ---------------- Flag distance: 40
[0:00:36]: [ ] ---------------- Players Found: 0
[0:00:36]: [ ] ---------------- Average pixel shift: 410
[0:00:36]: [ ] ---------------- Flag distance: 38
[0:00:36]: [ ] ---------------- Players Found: 0
[0:00:37]: [ ] ---------------- Average pixel shift: 635
[0:00:37]: [ ] ---------------- Flag distance: 36
[0:00:37]: [ ] ---------------- Players Found: 0
[0:00:37]: [ ] ---------------- Average pixel shift: 412
[0:00:37]: [ ] ---------------- Flag distance: 34
[0:00:37]: [ ] ---------------- Players Found: 0
[0:00:37]: [ ] ---------------- Average pixel shift: 327
[0:00:37]: [ ] ---------------- Flag distance: 37
[0:00:37]: [ ] ---------------- Players Found: 0
[0:00:37]: [ ] ---------------- Average pixel shift: 374
[0:00:37]: [ ] ---------------- Flag distance: 39
[0:00:37]: [ ] ---------------- Players Found: 0
[0:00:37]: [ ] ---------------- Average pixel shift: 575
[0:00:38]: [ ] ---------------- Flag distance: 42
[0:00:38]: [ ] ---------------- Players Found: 0
[0:00:38]: [ ] ---------------- Average pixel shift: 595
[0:00:38]: [ ] ---------------- Flag distance: 43
[0:00:38]: [ ] ---------------- Players Found: 0
[0:00:38]: [ ] ---------------- Average pixel shift: 374
[0:00:38]: [ ] ---------------- Average pixel shift: 494
[0:00:38]: [ ] ---------------- Flag distance: 47
[0:00:38]: [ ] ---------------- Players Found: 0
[0:00:38]: [ ] ---------------- Average pixel shift: 230
[0:00:38]: [ ] ---------------- Average pixel shift: 476
[0:00:38]: [ ] ---------------- Flag distance: 47
[0:00:38]: [ ] ---------------- Players Found: 0
[0:00:39]: [ ] ---------------- Average pixel shift: 283
[0:00:39]: [ ] ---------------- Average pixel shift: 541
[0:00:39]: [ ] ---------------- Flag distance: 46
[0:00:39]: [ ] ---------------- Players Found: 0
[0:00:39]: [ ] ---------------- Average pixel shift: 371
[0:00:39]: [ ] ---------------- Average pixel shift: 430
[0:00:39]: [ ] ---------------- Flag distance: 44
[0:00:39]: [ ] ---------------- Players Found: 0
[0:00:39]: [ ] ---------------- Average pixel shift: 193
[0:00:39]: [ ] ---------------- Flag distance: 42
[0:00:39]: [ ] ---------------- Players Found: 0
[0:00:40]: [ ] ---------------- Average pixel shift: 50
[0:00:40]: [ ] ---------------- Player animation: Player Idle
[0:00:40]: path -1
[0:00:40]: [ ] ---------------- MSI_GetMyPos(): (4875, 3105)
[0:00:40]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:40]: [ ] -------------- Attempts: 1
[0:00:40]: [ ] -------------- Distance: 137
[0:00:40]: [ ] ---------------- Current Energy: 48
[0:00:40]: [ ] -------------- Next Point: 0 (4935, 3100)
[0:00:41]: [ ] ---------------- Players Found: 0
[0:00:41]: [ ] ---------------- Average pixel shift: 320
[0:00:41]: [ ] ---------------- Flag distance: 46
[0:00:41]: [ ] ---------------- Players Found: 0
[0:00:41]: [ ] ---------------- Average pixel shift: 348
[0:00:41]: [ ] ---------------- Flag distance: 47
[0:00:41]: [ ] ---------------- Players Found: 0
[0:00:41]: [ ] ---------------- Average pixel shift: 465
[0:00:41]: [ ] ---------------- Flag distance: 31
[0:00:41]: [ ] ---------------- Players Found: 0
[0:00:41]: [ ] ---------------- Average pixel shift: 319
[0:00:41]: [ ] ---------------- Flag distance: 31
[0:00:41]: [ ] ---------------- Players Found: 0
[0:00:42]: [ ] ---------------- Average pixel shift: 289
[0:00:42]: [ ] ---------------- Flag distance: 32
[0:00:42]: [ ] ---------------- Players Found: 0
[0:00:42]: [ ] ---------------- Average pixel shift: 357
[0:00:42]: [ ] ---------------- Flag distance: 33
[0:00:42]: [ ] ---------------- Players Found: 0
[0:00:42]: [ ] ---------------- Average pixel shift: 461
[0:00:42]: [ ] ---------------- Flag distance: 32
[0:00:42]: [ ] ---------------- Players Found: 0
[0:00:42]: [ ] ---------------- Average pixel shift: 344
[0:00:42]: [ ] ---------------- Flag distance: 31
[0:00:42]: [ ] ---------------- Players Found: 0
[0:00:42]: [ ] ---------------- Average pixel shift: 44
[0:00:43]: [ ] ---------------- Player animation: Player Idle
[0:00:43]: path -1
[0:00:43]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:00:43]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:43]: [ ] -------------- Attempts: 1
[0:00:43]: [ ] -------------- Distance: 116
[0:00:43]: [ ] ---------------- Current Energy: 43
[0:00:43]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:43]: [ ] -------------- Attempts: 2
[0:00:43]: [ ] -------------- Distance: 116
[0:00:43]: [ ] ---------------- Current Energy: 42
[0:00:43]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:43]: [ ] -------------- Attempts: 3
[0:00:43]: [ ] -------------- Distance: 116
[0:00:43]: [ ] ---------------- Current Energy: 42
[0:00:43]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:43]: [ ] -------------- Attempts: 4
[0:00:43]: [ ] -------------- Distance: 116
[0:00:43]: [ ] ---------------- Current Energy: 42
[0:00:43]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:44]: [ ] -------------- Attempts: 5
[0:00:44]: [ ] -------------- Distance: 116
[0:00:44]: [ ] ---------------- Current Energy: 42
[0:00:44]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:44]: [ ] ---------------- Players Found: 0
[0:00:45]: [ ] ---------------- Average pixel shift: 122
[0:00:45]: [ ] ---------------- Flag distance: 68
[0:00:45]: [ ] ---------------- Players Found: 0
[0:00:45]: [ ] ---------------- Average pixel shift: 204
[0:00:45]: [ ] ---------------- Flag distance: 68
[0:00:45]: [ ] ---------------- Players Found: 0
[0:00:45]: [ ] ---------------- Average pixel shift: 137
[0:00:45]: [ ] ---------------- Average pixel shift: 110
[0:00:45]: [ ] ---------------- Players Found: 0
[0:00:45]: [ ] ---------------- Average pixel shift: 74
[0:00:45]: [ ] ---------------- Player animation: Player Idle
[0:00:45]: path -1
[0:00:46]: [ ] ---------------- MSI_GetMyPos(): (4905, 3100)
[0:00:46]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:46]: [ ] -------------- Attempts: 1
[0:00:46]: [ ] -------------- Distance: 119
[0:00:46]: [ ] ---------------- Current Energy: 43
[0:00:46]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:46]: [ ] ---------------- Players Found: 0
[0:00:46]: [ ] ---------------- Scanning for randoms...
[0:00:47]: [ ] ---------------- Average pixel shift: 29
[0:00:47]: [ ] ---------------- Player animation: Player Idle
[0:00:47]: path -1
[0:00:47]: [ ] ---------------- MSI_GetMyPos(): (4905, 3100)
[0:00:47]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:47]: [ ] -------------- Attempts: 1
[0:00:47]: [ ] -------------- Distance: 119
[0:00:47]: [ ] ---------------- Current Energy: 44
[0:00:47]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:47]: [ ] ---------------- Players Found: 0
[0:00:48]: [ ] ---------------- Average pixel shift: 13
[0:00:48]: [ ] ---------------- Player animation: Player Idle
[0:00:48]: path -1
[0:00:48]: [ ] ---------------- MSI_GetMyPos(): (4895, 3115)
[0:00:48]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:48]: [ ] -------------- Attempts: 1
[0:00:48]: [ ] -------------- Distance: 115
[0:00:48]: [ ] ---------------- Current Energy: 44
[0:00:48]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:49]: [ ] ---------------- Players Found: 0
[0:00:49]: [ ] ---------------- Average pixel shift: 19
[0:00:49]: [ ] ---------------- Player animation: Player Idle
[0:00:49]: path -1
[0:00:49]: [ ] ---------------- MSI_GetMyPos(): (4895, 3115)
[0:00:49]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:49]: [ ] -------------- Attempts: 1
[0:00:49]: [ ] -------------- Distance: 115
[0:00:49]: [ ] ---------------- Current Energy: 45
[0:00:49]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:50]: [ ] ---------------- Players Found: 0
[0:00:50]: [ ] ---------------- Average pixel shift: 21
[0:00:50]: [ ] ---------------- Player animation: Player Idle
[0:00:50]: path -1
[0:00:51]: [ ] ---------------- MSI_GetMyPos(): (4895, 3115)
[0:00:51]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:51]: [ ] -------------- Attempts: 1
[0:00:51]: [ ] -------------- Distance: 115
[0:00:51]: [ ] ---------------- Current Energy: 45
[0:00:51]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:51]: [ ] ---------------- Players Found: 0
[0:00:51]: [ ] ---------------- Average pixel shift: 27
[0:00:51]: [ ] ---------------- Player animation: Player Idle
[0:00:51]: path -1
[0:00:52]: [ ] ---------------- MSI_GetMyPos(): (4895, 3115)
[0:00:52]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:52]: [ ] -------------- Attempts: 1
[0:00:52]: [ ] -------------- Distance: 115
[0:00:52]: [ ] ---------------- Current Energy: 46
[0:00:52]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:52]: [ ] ---------------- Players Found: 0
[0:00:53]: [ ] ---------------- Average pixel shift: 15
[0:00:53]: [ ] ---------------- Player animation: Player Idle
[0:00:53]: path -1
[0:00:53]: [ ] ---------------- MSI_GetMyPos(): (4920, 3105)
[0:00:53]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:53]: [ ] -------------- Attempts: 1
[0:00:53]: [ ] -------------- Distance: 107
[0:00:53]: [ ] ---------------- Current Energy: 46
[0:00:53]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:54]: [ ] ---------------- Players Found: 0
[0:00:54]: [ ] ---------------- MSI_AntiBan
[0:00:54]: [ ] ---------------- Average pixel shift: 13
[0:00:54]: [ ] ---------------- Player animation: Player Idle
[0:00:54]: path 0
[0:00:54]: [ ] ---------------- MSI_GetMyPos(): (4920, 3105)
[0:00:54]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:54]: [ ] -------------- Attempts: 1
[0:00:54]: [ ] -------------- Distance: 107
[0:00:54]: [ ] ---------------- Current Energy: 47
[0:00:54]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:55]: [ ] ---------------- Players Found: 0
[0:00:55]: [ ] ---------------- Average pixel shift: 12
[0:00:55]: [ ] ---------------- Player animation: Player Idle
[0:00:55]: path 0
[0:00:56]: [ ] ---------------- MSI_GetMyPos(): (4920, 3105)
[0:00:56]: [ ] ---------------- MSI_PointOnPath: Index = 0
[0:00:56]: [ ] -------------- Attempts: 1
[0:00:56]: [ ] -------------- Distance: 107
[0:00:56]: [ ] ---------------- Current Energy: 47
[0:00:56]: [ ] -------------- Next Point: 3 (4962, 3152)
[0:00:56]: [ ] ---------------- Players Found: 0
[0:00:56]: [ ] ---------------- Average pixel shift: 79
[0:00:56]: [ ] ---------------- Flag distance: 61
[0:00:56]: [ ] ---------------- Players Found: 0
[0:00:57]: [ ] ---------------- Average pixel shift: 189
[0:00:57]: [ ] ---------------- Flag distance: -1
[0:00:57]: [ ] ---------------- Players Found: 0
[0:00:57]: [ ] ---------------- Average pixel shift: 124
[0:00:57]: [ ] ---------------- Average pixel shift: 107
[0:00:57]: [ ] ---------------- Players Found: 0
[0:00:57]: [ ] ---------------- Average pixel shift: 90
[0:00:57]: [ ] ---------------- Average pixel shift: 100
[0:00:57]: [ ] ---------------- Players Found: 0
[0:00:57]: [ ] ---------------- Average pixel shift: 41
[0:00:57]: [ ] ---------------- Player animation: Player Idle
[0:00:57]: path 0
[0:00:58]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:00:58]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:58]: [ ] -------------- Attempts: 1
[0:00:58]: [ ] -------------- Distance: 116
[0:00:58]: [ ] ---------------- Current Energy: 47
[0:00:58]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:00:59]: [ ] ---------------- Players Found: 0
[0:00:59]: [ ] ---------------- Average pixel shift: 10
[0:00:59]: [ ] ---------------- Player animation: Player Idle
[0:00:59]: path -1
[0:00:59]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:00:59]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:00:59]: [ ] -------------- Attempts: 1
[0:00:59]: [ ] -------------- Distance: 116
[0:00:59]: [ ] ---------------- Current Energy: 47
[0:00:59]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:00]: [ ] ---------------- Players Found: 0
[0:01:00]: [ ] ---------------- Average pixel shift: 25
[0:01:00]: [ ] ---------------- Player animation: Player Idle
[0:01:00]: path -1
[0:01:00]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:00]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:00]: [ ] -------------- Attempts: 1
[0:01:00]: [ ] -------------- Distance: 116
[0:01:00]: [ ] ---------------- Current Energy: 48
[0:01:00]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:01]: [ ] ---------------- Players Found: 0
[0:01:01]: [ ] ---------------- Average pixel shift: 19
[0:01:01]: [ ] ---------------- Player animation: Player Idle
[0:01:01]: path -1
[0:01:01]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:01]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:01]: [ ] -------------- Attempts: 1
[0:01:01]: [ ] -------------- Distance: 116
[0:01:01]: [ ] ---------------- Current Energy: 49
[0:01:02]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:02]: [ ] ---------------- Players Found: 0
[0:01:02]: [ ] ---------------- Scanning for randoms...
[0:01:02]: [ ] ---------------- Average pixel shift: 27
[0:01:02]: [ ] ---------------- Player animation: Player Idle
[0:01:02]: path -1
[0:01:03]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:03]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:03]: [ ] -------------- Attempts: 1
[0:01:03]: [ ] -------------- Distance: 116
[0:01:03]: [ ] ---------------- Current Energy: 49
[0:01:03]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:03]: [ ] ---------------- Players Found: 0
[0:01:03]: [ ] ---------------- Average pixel shift: 19
[0:01:03]: [ ] ---------------- Player animation: Player Idle
[0:01:03]: path -1
[0:01:04]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:04]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:04]: [ ] -------------- Attempts: 1
[0:01:04]: [ ] -------------- Distance: 116
[0:01:04]: [ ] ---------------- Current Energy: 50
[0:01:04]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:05]: [ ] ---------------- Players Found: 0
[0:01:05]: [ ] ---------------- Average pixel shift: 20
[0:01:05]: [ ] ---------------- Player animation: Player Idle
[0:01:05]: path -1
[0:01:05]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:05]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:05]: [ ] -------------- Attempts: 1
[0:01:05]: [ ] -------------- Distance: 116
[0:01:05]: [ ] ---------------- Current Energy: 50
[0:01:05]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:06]: [ ] ---------------- Players Found: 0
[0:01:06]: [ ] ---------------- Average pixel shift: 14
[0:01:06]: [ ] ---------------- Player animation: Player Idle
[0:01:06]: path -1
[0:01:06]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:06]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:06]: [ ] -------------- Attempts: 1
[0:01:06]: [ ] -------------- Distance: 116
[0:01:06]: [ ] ---------------- Current Energy: 51
[0:01:06]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:07]: [ ] ---------------- Players Found: 0
[0:01:07]: [ ] ---------------- Average pixel shift: 23
[0:01:07]: [ ] ---------------- Player animation: Player Idle
[0:01:07]: path -1
[0:01:07]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:07]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:07]: [ ] -------------- Attempts: 1
[0:01:07]: [ ] -------------- Distance: 116
[0:01:07]: [ ] ---------------- Current Energy: 51
[0:01:07]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:08]: [ ] ---------------- Players Found: 0
[0:01:08]: [ ] ---------------- Average pixel shift: 23
[0:01:08]: [ ] ---------------- Player animation: Player Idle
[0:01:08]: path -1
[0:01:09]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:09]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:09]: [ ] -------------- Attempts: 1
[0:01:09]: [ ] -------------- Distance: 116
[0:01:09]: [ ] ---------------- Current Energy: 52
[0:01:09]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:09]: [ ] ---------------- Players Found: 0
[0:01:09]: [ ] ---------------- Average pixel shift: 12
[0:01:09]: [ ] ---------------- Player animation: Player Idle
[0:01:09]: path -1
[0:01:10]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:10]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:10]: [ ] -------------- Attempts: 1
[0:01:10]: [ ] -------------- Distance: 116
[0:01:10]: [ ] ---------------- Current Energy: 52
[0:01:10]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:10]: [ ] ---------------- Players Found: 0
[0:01:11]: [ ] ---------------- Average pixel shift: 20
[0:01:11]: [ ] ---------------- Player animation: Player Idle
[0:01:11]: path -1
[0:01:11]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:11]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:11]: [ ] -------------- Attempts: 1
[0:01:11]: [ ] -------------- Distance: 116
[0:01:11]: [ ] ---------------- Current Energy: 53
[0:01:11]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:12]: [ ] ---------------- Players Found: 0
[0:01:12]: [ ] ---------------- Average pixel shift: 18
[0:01:12]: [ ] ---------------- Player animation: Player Idle
[0:01:12]: path -1
[0:01:12]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:12]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:12]: [ ] -------------- Attempts: 1
[0:01:12]: [ ] -------------- Distance: 116
[0:01:12]: [ ] ---------------- Current Energy: 53
[0:01:12]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:13]: [ ] ---------------- Players Found: 0
[0:01:13]: [ ] ---------------- Average pixel shift: 15
[0:01:13]: [ ] ---------------- Player animation: Player Idle
[0:01:13]: path -1
[0:01:13]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:13]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:13]: [ ] -------------- Attempts: 1
[0:01:13]: [ ] -------------- Distance: 116
[0:01:13]: [ ] ---------------- Current Energy: 54
[0:01:14]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:14]: [ ] ---------------- Players Found: 0
[0:01:14]: [ ] ---------------- Average pixel shift: 13
[0:01:14]: [ ] ---------------- Player animation: Player Idle
[0:01:14]: path -1
[0:01:15]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:15]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:15]: [ ] -------------- Attempts: 1
[0:01:15]: [ ] -------------- Distance: 116
[0:01:15]: [ ] ---------------- Current Energy: 54
[0:01:15]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:15]: [ ] ---------------- Players Found: 0
[0:01:15]: [ ] ---------------- Average pixel shift: 14
[0:01:16]: [ ] ---------------- Player animation: Player Idle
[0:01:16]: path -1
[0:01:16]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:16]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:16]: [ ] -------------- Attempts: 1
[0:01:16]: [ ] -------------- Distance: 116
[0:01:16]: [ ] ---------------- Current Energy: 55
[0:01:16]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:17]: [ ] ---------------- Players Found: 0
[0:01:17]: [ ] ---------------- Average pixel shift: 20
[0:01:17]: [ ] ---------------- Player animation: Player Idle
[0:01:17]: path -1
[0:01:17]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:17]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:17]: [ ] -------------- Attempts: 1
[0:01:17]: [ ] -------------- Distance: 116
[0:01:17]: [ ] ---------------- Current Energy: 55
[0:01:17]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:18]: [ ] ---------------- Players Found: 0
[0:01:18]: [ ] ---------------- Scanning for randoms...
[0:01:18]: [ ] ---------------- Average pixel shift: 23
[0:01:18]: [ ] ---------------- Player animation: Player Idle
[0:01:18]: path -1
[0:01:18]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:18]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:18]: [ ] -------------- Attempts: 1
[0:01:18]: [ ] -------------- Distance: 116
[0:01:18]: [ ] ---------------- Current Energy: 56
[0:01:18]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:19]: [ ] ---------------- Players Found: 0
[0:01:19]: [ ] ---------------- Average pixel shift: 14
[0:01:19]: [ ] ---------------- Player animation: Player Idle
[0:01:19]: path -1
[0:01:20]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:20]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:20]: [ ] -------------- Attempts: 1
[0:01:20]: [ ] -------------- Distance: 116
[0:01:20]: [ ] ---------------- Current Energy: 56
[0:01:20]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:20]: [ ] ---------------- Players Found: 0
[0:01:20]: [ ] ---------------- Average pixel shift: 12
[0:01:20]: [ ] ---------------- Player animation: Player Idle
[0:01:20]: path -1
[0:01:21]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:21]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:21]: [ ] -------------- Attempts: 1
[0:01:21]: [ ] -------------- Distance: 116
[0:01:21]: [ ] ---------------- Current Energy: 57
[0:01:21]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:21]: [ ] ---------------- Players Found: 0
[0:01:22]: [ ] ---------------- Average pixel shift: 13
[0:01:22]: [ ] ---------------- Player animation: Player Idle
[0:01:22]: path -1
[0:01:22]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:22]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:22]: [ ] -------------- Attempts: 1
[0:01:22]: [ ] -------------- Distance: 116
[0:01:22]: [ ] ---------------- Current Energy: 57
[0:01:22]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:23]: [ ] ---------------- Players Found: 0
[0:01:23]: [ ] ---------------- Average pixel shift: 10
[0:01:23]: [ ] ---------------- Player animation: Player Idle
[0:01:23]: path -1
[0:01:23]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:23]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:23]: [ ] -------------- Attempts: 1
[0:01:23]: [ ] -------------- Distance: 116
[0:01:23]: [ ] ---------------- Current Energy: 58
[0:01:23]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:24]: [ ] ---------------- Players Found: 0
[0:01:24]: [ ] ---------------- Average pixel shift: 16
[0:01:24]: [ ] ---------------- Player animation: Player Idle
[0:01:24]: path -1
[0:01:24]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:24]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:24]: [ ] -------------- Attempts: 1
[0:01:24]: [ ] -------------- Distance: 116
[0:01:24]: [ ] ---------------- Current Energy: 58
[0:01:24]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:25]: [ ] ---------------- Players Found: 0
[0:01:25]: [ ] ---------------- Average pixel shift: 6
[0:01:25]: [ ] ---------------- Player animation: Player Idle
[0:01:25]: path -1
[0:01:26]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:26]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:26]: [ ] -------------- Attempts: 1
[0:01:26]: [ ] -------------- Distance: 116
[0:01:26]: [ ] ---------------- Current Energy: 59
[0:01:26]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:26]: [ ] ---------------- Players Found: 0
[0:01:26]: [ ] ---------------- Average pixel shift: 11
[0:01:26]: [ ] ---------------- Player animation: Player Idle
[0:01:26]: path -1
[0:01:27]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:27]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:27]: [ ] -------------- Attempts: 1
[0:01:27]: [ ] -------------- Distance: 116
[0:01:27]: [ ] ---------------- Current Energy: 59
[0:01:27]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:27]: [ ] ---------------- Players Found: 0
[0:01:28]: [ ] ---------------- Average pixel shift: 19
[0:01:28]: [ ] ---------------- Player animation: Player Idle
[0:01:28]: path -1
[0:01:28]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:28]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:28]: [ ] -------------- Attempts: 1
[0:01:28]: [ ] -------------- Distance: 116
[0:01:28]: [ ] ---------------- Current Energy: 60
[0:01:28]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:29]: [ ] ---------------- Players Found: 0
[0:01:29]: [ ] ---------------- Average pixel shift: 26
[0:01:29]: [ ] ---------------- Player animation: Player Idle
[0:01:29]: path -1
[0:01:29]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:29]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:29]: [ ] -------------- Attempts: 1
[0:01:29]: [ ] -------------- Distance: 116
[0:01:29]: [ ] ---------------- Current Energy: 60
[0:01:29]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:30]: [ ] ---------------- Players Found: 0
[0:01:30]: [ ] ---------------- Average pixel shift: 11
[0:01:30]: [ ] ---------------- Player animation: Player Idle
[0:01:30]: path -1
[0:01:31]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:31]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:31]: [ ] -------------- Attempts: 1
[0:01:31]: [ ] -------------- Distance: 116
[0:01:31]: [ ] ---------------- Current Energy: 61
[0:01:31]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:31]: [ ] ---------------- Players Found: 0
[0:01:31]: [ ] ---------------- Average pixel shift: 17
[0:01:31]: [ ] ---------------- Player animation: Player Idle
[0:01:31]: path -1
[0:01:32]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:32]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:32]: [ ] -------------- Attempts: 1
[0:01:32]: [ ] -------------- Distance: 116
[0:01:32]: [ ] ---------------- Current Energy: 62
[0:01:32]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:32]: [ ] ---------------- Players Found: 0
[0:01:33]: [ ] ---------------- Average pixel shift: 12
[0:01:33]: [ ] ---------------- Player animation: Player Idle
[0:01:33]: path -1
[0:01:33]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:33]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:33]: [ ] -------------- Attempts: 1
[0:01:33]: [ ] -------------- Distance: 116
[0:01:33]: [ ] ---------------- Current Energy: 62
[0:01:33]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:34]: [ ] ---------------- Players Found: 0
[0:01:34]: [ ] ---------------- Scanning for randoms...
[0:01:34]: [ ] ---------------- Average pixel shift: 21
[0:01:34]: [ ] ---------------- Player animation: Player Idle
[0:01:34]: path -1
[0:01:34]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:34]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:34]: [ ] -------------- Attempts: 1
[0:01:34]: [ ] -------------- Distance: 126
[0:01:34]: [ ] ---------------- Current Energy: 63
[0:01:34]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:01:35]: [ ] ---------------- Players Found: 0
[0:01:35]: [ ] ---------------- Average pixel shift: 25
[0:01:35]: [ ] ---------------- Player animation: Player Idle
[0:01:35]: path -1
[0:01:35]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:35]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:35]: [ ] -------------- Attempts: 1
[0:01:35]: [ ] -------------- Distance: 126
[0:01:35]: [ ] ---------------- Current Energy: 63
[0:01:35]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:01:36]: [ ] ---------------- Players Found: 0
[0:01:36]: [ ] ---------------- Average pixel shift: 23
[0:01:36]: [ ] ---------------- Player animation: Player Idle
[0:01:36]: path -1
[0:01:37]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:37]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:37]: [ ] -------------- Attempts: 1
[0:01:37]: [ ] -------------- Distance: 116
[0:01:37]: [ ] ---------------- Current Energy: 64
[0:01:37]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:37]: [ ] ---------------- Players Found: 0
[0:01:37]: [ ] ---------------- Average pixel shift: 22
[0:01:37]: [ ] ---------------- Player animation: Player Idle
[0:01:37]: path -1
[0:01:38]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:38]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:38]: [ ] -------------- Attempts: 1
[0:01:38]: [ ] -------------- Distance: 116
[0:01:38]: [ ] ---------------- Current Energy: 64
[0:01:38]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:38]: [ ] ---------------- Players Found: 0
[0:01:39]: [ ] ---------------- Average pixel shift: 23
[0:01:39]: [ ] ---------------- Player animation: Player Idle
[0:01:39]: path -1
[0:01:39]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:39]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:39]: [ ] -------------- Attempts: 1
[0:01:39]: [ ] -------------- Distance: 116
[0:01:39]: [ ] ---------------- Current Energy: 65
[0:01:39]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:40]: [ ] ---------------- Players Found: 0
[0:01:40]: [ ] ---------------- Average pixel shift: 20
[0:01:40]: [ ] ---------------- Player animation: Player Idle
[0:01:40]: path -1
[0:01:40]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:40]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:40]: [ ] -------------- Attempts: 1
[0:01:40]: [ ] -------------- Distance: 116
[0:01:40]: [ ] ---------------- Current Energy: 65
[0:01:40]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:41]: [ ] ---------------- Players Found: 0
[0:01:41]: [ ] ---------------- Average pixel shift: 15
[0:01:41]: [ ] ---------------- Player animation: Player Idle
[0:01:41]: path -1
[0:01:41]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:41]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:41]: [ ] -------------- Attempts: 1
[0:01:41]: [ ] -------------- Distance: 116
[0:01:42]: [ ] ---------------- Current Energy: 66
[0:01:42]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:42]: [ ] ---------------- Players Found: 0
[0:01:42]: [ ] ---------------- Average pixel shift: 22
[0:01:42]: [ ] ---------------- Player animation: Player Idle
[0:01:42]: path -1
[0:01:43]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:43]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:43]: [ ] -------------- Attempts: 1
[0:01:43]: [ ] -------------- Distance: 116
[0:01:43]: [ ] ---------------- Current Energy: 66
[0:01:43]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:43]: [ ] ---------------- Players Found: 0
[0:01:44]: [ ] ---------------- Average pixel shift: 17
[0:01:44]: [ ] ---------------- Player animation: Player Idle
[0:01:44]: path -1
[0:01:44]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:44]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:44]: [ ] -------------- Attempts: 1
[0:01:44]: [ ] -------------- Distance: 116
[0:01:44]: [ ] ---------------- Current Energy: 67
[0:01:44]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:45]: [ ] ---------------- Players Found: 0
[0:01:45]: [ ] ---------------- Average pixel shift: 20
[0:01:45]: [ ] ---------------- Player animation: Player Idle
[0:01:45]: path -1
[0:01:45]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:45]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:45]: [ ] -------------- Attempts: 1
[0:01:45]: [ ] -------------- Distance: 116
[0:01:45]: [ ] ---------------- Current Energy: 68
[0:01:45]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:46]: [ ] ---------------- Players Found: 0
[0:01:46]: [ ] ---------------- MSI_AntiBan
[0:01:46]: [ ] ---------------- Average pixel shift: 12
[0:01:46]: [ ] ---------------- Player animation: Player Idle
[0:01:46]: path -1
[0:01:47]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:47]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:47]: [ ] -------------- Attempts: 1
[0:01:47]: [ ] -------------- Distance: 116
[0:01:47]: [ ] ---------------- Current Energy: 68
[0:01:47]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:48]: [ ] ---------------- Players Found: 0
[0:01:48]: [ ] ---------------- Average pixel shift: 16
[0:01:48]: [ ] ---------------- Player animation: Player Idle
[0:01:48]: path -1
[0:01:48]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:48]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:48]: [ ] -------------- Attempts: 1
[0:01:48]: [ ] -------------- Distance: 116
[0:01:48]: [ ] ---------------- Current Energy: 69
[0:01:48]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:48]: [ ] -------------- Attempts: 2
[0:01:48]: [ ] -------------- Distance: 116
[0:01:48]: [ ] ---------------- Current Energy: 69
[0:01:48]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:49]: [ ] -------------- Attempts: 3
[0:01:49]: [ ] -------------- Distance: 116
[0:01:49]: [ ] ---------------- Current Energy: 69
[0:01:49]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:49]: [ ] -------------- Attempts: 4
[0:01:49]: [ ] -------------- Distance: 116
[0:01:49]: [ ] ---------------- Current Energy: 69
[0:01:49]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:49]: [ ] -------------- Attempts: 5
[0:01:49]: [ ] -------------- Distance: 116
[0:01:49]: [ ] ---------------- Current Energy: 69
[0:01:49]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:49]: [ ] -------------- Attempts: 6
[0:01:49]: [ ] -------------- Distance: 116
[0:01:49]: [ ] ---------------- Current Energy: 69
[0:01:49]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:49]: [ ] -------------- Attempts: 7
[0:01:49]: [ ] -------------- Distance: 116
[0:01:49]: [ ] ---------------- Current Energy: 69
[0:01:49]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:50]: [ ] -------------- Attempts: 8
[0:01:50]: [ ] -------------- Distance: 116
[0:01:50]: [ ] ---------------- Current Energy: 69
[0:01:50]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:50]: [ ] ---------------- Players Found: 0
[0:01:50]: [ ] ---------------- Scanning for randoms...
[0:01:50]: [ ] ---------------- Average pixel shift: 27
[0:01:50]: [ ] ---------------- Player animation: Player Idle
[0:01:51]: path -1
[0:01:51]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:51]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:51]: [ ] -------------- Attempts: 1
[0:01:51]: [ ] -------------- Distance: 116
[0:01:51]: [ ] ---------------- Current Energy: 70
[0:01:51]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:51]: [ ] ---------------- Players Found: 0
[0:01:52]: [ ] ---------------- Average pixel shift: 16
[0:01:52]: [ ] ---------------- Player animation: Player Idle
[0:01:52]: path -1
[0:01:52]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:01:52]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:52]: [ ] -------------- Attempts: 1
[0:01:52]: [ ] -------------- Distance: 116
[0:01:52]: [ ] ---------------- Current Energy: 70
[0:01:52]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:01:53]: [ ] ---------------- Players Found: 0
[0:01:53]: [ ] ---------------- Average pixel shift: 11
[0:01:53]: [ ] ---------------- Player animation: Player Idle
[0:01:53]: path -1
[0:01:53]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:53]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:53]: [ ] -------------- Attempts: 1
[0:01:53]: [ ] -------------- Distance: 126
[0:01:53]: [ ] ---------------- Current Energy: 71
[0:01:53]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:01:54]: [ ] ---------------- Players Found: 0
[0:01:54]: [ ] ---------------- Average pixel shift: 20
[0:01:54]: [ ] ---------------- Player animation: Player Idle
[0:01:54]: path -1
[0:01:54]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:54]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:54]: [ ] -------------- Attempts: 1
[0:01:54]: [ ] -------------- Distance: 126
[0:01:54]: [ ] ---------------- Current Energy: 71
[0:01:54]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:01:55]: [ ] ---------------- Players Found: 0
[0:01:55]: [ ] ---------------- Average pixel shift: 21
[0:01:55]: [ ] ---------------- Player animation: Player Idle
[0:01:55]: path -1
[0:01:56]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:56]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:56]: [ ] -------------- Attempts: 1
[0:01:56]: [ ] -------------- Distance: 126
[0:01:56]: [ ] ---------------- Current Energy: 72
[0:01:56]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:01:56]: [ ] ---------------- Players Found: 0
[0:01:56]: [ ] ---------------- Average pixel shift: 20
[0:01:57]: [ ] ---------------- Player animation: Player Idle
[0:01:57]: path -1
[0:01:57]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:57]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:57]: [ ] -------------- Attempts: 1
[0:01:57]: [ ] -------------- Distance: 126
[0:01:57]: [ ] ---------------- Current Energy: 72
[0:01:57]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:01:58]: [ ] ---------------- Players Found: 0
[0:01:58]: [ ] ---------------- Average pixel shift: 25
[0:01:58]: [ ] ---------------- Player animation: Player Idle
[0:01:58]: path -1
[0:01:58]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:58]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:58]: [ ] -------------- Attempts: 1
[0:01:58]: [ ] -------------- Distance: 126
[0:01:58]: [ ] ---------------- Current Energy: 73
[0:01:58]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:01:59]: [ ] ---------------- Players Found: 0
[0:01:59]: [ ] ---------------- Average pixel shift: 13
[0:01:59]: [ ] ---------------- Player animation: Player Idle
[0:01:59]: path -1
[0:01:59]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:01:59]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:01:59]: [ ] -------------- Attempts: 1
[0:01:59]: [ ] -------------- Distance: 126
[0:01:59]: [ ] ---------------- Current Energy: 73
[0:01:59]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:00]: [ ] ---------------- Players Found: 0
[0:02:00]: [ ] ---------------- Average pixel shift: 29
[0:02:00]: [ ] ---------------- Player animation: Player Idle
[0:02:00]: path -1
[0:02:01]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:01]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:01]: [ ] -------------- Attempts: 1
[0:02:01]: [ ] -------------- Distance: 126
[0:02:01]: [ ] ---------------- Current Energy: 74
[0:02:01]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:01]: [ ] ---------------- Players Found: 0
[0:02:01]: [ ] ---------------- Average pixel shift: 13
[0:02:01]: [ ] ---------------- Player animation: Player Idle
[0:02:01]: path -1
[0:02:02]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:02]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:02]: [ ] -------------- Attempts: 1
[0:02:02]: [ ] -------------- Distance: 126
[0:02:02]: [ ] ---------------- Current Energy: 75
[0:02:02]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:02]: [ ] ---------------- Players Found: 0
[0:02:03]: [ ] ---------------- Average pixel shift: 12
[0:02:03]: [ ] ---------------- Player animation: Player Idle
[0:02:03]: path -1
[0:02:03]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:03]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:03]: [ ] -------------- Attempts: 1
[0:02:03]: [ ] -------------- Distance: 126
[0:02:03]: [ ] ---------------- Current Energy: 75
[0:02:03]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:04]: [ ] ---------------- Players Found: 0
[0:02:04]: [ ] ---------------- Average pixel shift: 16
[0:02:04]: [ ] ---------------- Player animation: Player Idle
[0:02:04]: path -1
[0:02:04]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:04]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:04]: [ ] -------------- Attempts: 1
[0:02:04]: [ ] -------------- Distance: 126
[0:02:04]: [ ] ---------------- Current Energy: 76
[0:02:04]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:05]: [ ] ---------------- Players Found: 0
[0:02:05]: [ ] ---------------- Average pixel shift: 12
[0:02:05]: [ ] ---------------- Player animation: Player Idle
[0:02:05]: path -1
[0:02:05]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:05]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:05]: [ ] -------------- Attempts: 1
[0:02:05]: [ ] -------------- Distance: 126
[0:02:05]: [ ] ---------------- Current Energy: 76
[0:02:05]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:06]: [ ] ---------------- Players Found: 0
[0:02:06]: [ ] ---------------- Scanning for randoms...
[0:02:06]: [ ] ---------------- Average pixel shift: 15
[0:02:06]: [ ] ---------------- Player animation: Player Idle
[0:02:06]: path -1
[0:02:07]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:07]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:07]: [ ] -------------- Attempts: 1
[0:02:07]: [ ] -------------- Distance: 126
[0:02:07]: [ ] ---------------- Current Energy: 77
[0:02:07]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:07]: [ ] ---------------- Players Found: 0
[0:02:08]: [ ] ---------------- Average pixel shift: 16
[0:02:08]: [ ] ---------------- Player animation: Player Idle
[0:02:08]: path -1
[0:02:08]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:08]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:08]: [ ] -------------- Attempts: 1
[0:02:08]: [ ] -------------- Distance: 126
[0:02:08]: [ ] ---------------- Current Energy: 77
[0:02:08]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:09]: [ ] ---------------- Players Found: 0
[0:02:09]: [ ] ---------------- Average pixel shift: 11
[0:02:09]: [ ] ---------------- Player animation: Player Idle
[0:02:09]: path -1
[0:02:09]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:09]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:09]: [ ] -------------- Attempts: 1
[0:02:09]: [ ] -------------- Distance: 126
[0:02:09]: [ ] ---------------- Current Energy: 78
[0:02:09]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:10]: [ ] ---------------- Players Found: 0
[0:02:10]: [ ] ---------------- Average pixel shift: 16
[0:02:10]: [ ] ---------------- Player animation: Player Idle
[0:02:10]: path -1
[0:02:10]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:10]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:10]: [ ] -------------- Attempts: 1
[0:02:10]: [ ] -------------- Distance: 126
[0:02:10]: [ ] ---------------- Current Energy: 78
[0:02:10]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:11]: [ ] ---------------- Players Found: 0
[0:02:11]: [ ] ---------------- Average pixel shift: 7
[0:02:11]: [ ] ---------------- Player animation: Player Idle
[0:02:11]: path -1
[0:02:12]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:12]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:12]: [ ] -------------- Attempts: 1
[0:02:12]: [ ] -------------- Distance: 126
[0:02:12]: [ ] ---------------- Current Energy: 79
[0:02:12]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:12]: [ ] ---------------- Players Found: 0
[0:02:13]: [ ] ---------------- Average pixel shift: 14
[0:02:13]: [ ] ---------------- Player animation: Player Idle
[0:02:13]: path -1
[0:02:13]: [ ] ---------------- MSI_GetMyPos(): (4885, 3110)
[0:02:13]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:13]: [ ] -------------- Attempts: 1
[0:02:13]: [ ] -------------- Distance: 126
[0:02:13]: [ ] ---------------- Current Energy: 79
[0:02:13]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:14]: [ ] ---------------- Players Found: 0
[0:02:14]: [ ] ---------------- Average pixel shift: 27
[0:02:14]: [ ] ---------------- Player animation: Player Idle
[0:02:14]: path -1
[0:02:14]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:14]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:14]: [ ] -------------- Attempts: 1
[0:02:14]: [ ] -------------- Distance: 130
[0:02:14]: [ ] ---------------- Current Energy: 80
[0:02:14]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:15]: [ ] ---------------- Players Found: 0
[0:02:15]: [ ] ---------------- Average pixel shift: 15
[0:02:15]: [ ] ---------------- Player animation: Player Idle
[0:02:15]: path -1
[0:02:15]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:15]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:15]: [ ] -------------- Attempts: 1
[0:02:15]: [ ] -------------- Distance: 130
[0:02:15]: [ ] ---------------- Current Energy: 81
[0:02:15]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:16]: [ ] ---------------- Players Found: 0
[0:02:16]: [ ] ---------------- Average pixel shift: 22
[0:02:16]: [ ] ---------------- Player animation: Player Idle
[0:02:16]: path -1
[0:02:17]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:17]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:17]: [ ] -------------- Attempts: 1
[0:02:17]: [ ] -------------- Distance: 130
[0:02:17]: [ ] ---------------- Current Energy: 81
[0:02:17]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:17]: [ ] ---------------- Players Found: 0
[0:02:17]: [ ] ---------------- Average pixel shift: 17
[0:02:17]: [ ] ---------------- Player animation: Player Idle
[0:02:17]: path -1
[0:02:18]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:18]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:18]: [ ] -------------- Attempts: 1
[0:02:18]: [ ] -------------- Distance: 130
[0:02:18]: [ ] ---------------- Current Energy: 82
[0:02:18]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:18]: [ ] ---------------- Players Found: 0
[0:02:19]: [ ] ---------------- Average pixel shift: 22
[0:02:19]: [ ] ---------------- Player animation: Player Idle
[0:02:19]: path -1
[0:02:19]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:19]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:19]: [ ] -------------- Attempts: 1
[0:02:19]: [ ] -------------- Distance: 130
[0:02:19]: [ ] ---------------- Current Energy: 82
[0:02:19]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:20]: [ ] ---------------- Players Found: 0
[0:02:20]: [ ] ---------------- Average pixel shift: 25
[0:02:20]: [ ] ---------------- Player animation: Player Idle
[0:02:20]: path -1
[0:02:20]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:20]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:20]: [ ] -------------- Attempts: 1
[0:02:20]: [ ] -------------- Distance: 130
[0:02:20]: [ ] ---------------- Current Energy: 83
[0:02:20]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:21]: [ ] ---------------- Players Found: 0
[0:02:21]: [ ] ---------------- Average pixel shift: 12
[0:02:21]: [ ] ---------------- Player animation: Player Idle
[0:02:21]: path -1
[0:02:22]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:22]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:22]: [ ] -------------- Attempts: 1
[0:02:22]: [ ] -------------- Distance: 130
[0:02:22]: [ ] ---------------- Current Energy: 83
[0:02:22]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:22]: [ ] ---------------- Players Found: 0
[0:02:22]: [ ] ---------------- Scanning for randoms...
[0:02:22]: [ ] ---------------- Average pixel shift: 12
[0:02:22]: [ ] ---------------- Player animation: Player Idle
[0:02:22]: path -1
[0:02:23]: [ ] ---------------- MSI_GetMyPos(): (4880, 3110)
[0:02:23]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:23]: [ ] -------------- Attempts: 1
[0:02:23]: [ ] -------------- Distance: 130
[0:02:23]: [ ] ---------------- Current Energy: 84
[0:02:23]: [ ] -------------- Next Point: 1 (4946, 3118)
[0:02:24]: [ ] ---------------- Players Found: 0
[0:02:24]: [ ] ---------------- Average pixel shift: 12
[0:02:24]: [ ] ---------------- Player animation: Player Idle
[0:02:24]: path -1
[0:02:24]: [ ] ---------------- MSI_GetMyPos(): (4905, 3105)
[0:02:24]: [ ] ---------------- MSI_PointOnPath: Index = -1
[0:02:24]: [ ] -------------- Attempts: 1
[0:02:24]: [ ] -------------- Distance: 116
[0:02:24]: [ ] ---------------- Current Energy: 84
[0:02:24]: [ ] -------------- Next Point: 2 (4953, 3138)
[0:02:25]: [ ] ---------------- Players Found: 0
[0:02:25]: [ ] ---------------- MSI_AntiBan
[0:02:25]: Thank-you for using MSI Phoenix scripts!
[0:02:25]: Successfully executed.

NCDS

2011-12-17 21:29:36

I can work with this a bit tonight, no worries. :)

Harry

2011-12-17 21:32:11

I actually "fixed" it though reworking existing logic, sending pull request. Feel free to remix it how you like, but I know for sure this works &#1048;&#1085;&#1092;&#1072;100%. This also shouldn't break anything else as far as I can tell, I like it. :)

Edit: I raised Attempts a bit to hope it doesn't cause any false-positives. Sometimes the loop gets to like 13 tries then pInd changes, but not that often. 15 is a good number I think.

NCDS

2011-12-17 21:35:55

From: Harry
I actually "fixed" it though reworking existing logic, sending pull request. Feel free to remix it how you like, but I know for sure this works &#1048;&#1085;&#1092;&#1072;100%. This also shouldn't break anything else as far as I can tell, I like it. :)


Awesome! :)

I'll test after I shower.

Kyle Undefined

2011-12-18 17:11:25

I've tested the change multiple times and it's working. I merged it.