SRL Archive - SRL Updates & Announcements

Dec. 12th, 2011 ~ Bug fixes


Coh3n

2011-12-12 17:56:47

A few bug fixes today:
  • Players[].Worked should be fixed
  • Forester random fixed, or at the very least, improved
  • FindFlag improved (but still not perfect)
Enjoy,
The SRL Team

Wizzup?

2011-12-12 18:27:39

Nice. :)

Coh3n

2011-12-12 19:48:30

I'm probably going to start applying bug fixes to SRL5 only (unless they're major), so we can start getting SRL5 out quicker. :)

Narcle

2011-12-12 19:52:47

Aye. Hopefully I can commit to it. lol

euphemism

2011-12-12 19:54:16

What exactly was wrong with Players[].Worked?

Coh3n

2011-12-12 20:04:40

From: euphemism
What exactly was wrong with Players[].Worked?
https://github.com/Coh3n/SRL-5/commit/1392f0ed5acb07b3227442592298f7074b59049e

If Players[X].Worked was set to 0 when the function PlayerWorked was called, it would return a very large number. This messed up progress reports quite badly I think.