SRL Archive - RS3 Outdated / Broken Scripts

The Bovine Extractor


euphemism

2011-12-11 21:15:12

:: The Bovine Extractor :: Latest: (Rev 1c)
By: euphemism

Last updated on: December 12th, 2011
Last checked working on: December 12th, 2011




What does it do?
- Collects milk from the cows in the pen north east of Lumbridge.

What do you need?
- Buckets. Lots of buckets.
- If you don't have it already, get the Object DTM Include More information can be found here.

How do I set it up?
- Fill in the appropriate lines in the script.
- Have buckets in your inventory, or visible in the first tab of your bank; though, it should be able to recover if the buckets aren't visible in the first tab of your bank.

Where do I have to be?
- In the bank, at the southern staircase, in the courtyard, by the goblin house, by the gate to the cow pen, by the two dairy cows north of the gate. These are all good places to be.

Why?
-kanah wanted a milk collector for his Project Stop World Hunger.

What does it feature?
- SRL Stats
- Light fail-safes, will be adding more.
- Basic anti-ban.
- Accurate location detection and walking.
- Multiplayer support.
- Breaking.
- A deathwalk if it gets horribly lost.

Progress Reports:


^~^~^~^~^~^~^~^~^~^ :: Bovine Extractor :: ~^~^~^~^~^~^~^~^~^~^~
|______Player_______::__Milk extracted__::_____Loads Done______|
| ************ :: 174 :: 8 |
|_Profit made:______::_15486 gp __::_Location: Bank _|
|---------------------------------------------------------------
|_Total work time:__::_43 Minutes and 5 Seconds _|
|_Reason set false__::_out of buckets, or can't find any. _|
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^
Revision Log:

Rev1c: Accidentally removed gate-opening functionality in Rev1b,
re-added, and also has a failsafe to check if on the wrong side of the fence when milking cows.

Rev1b: More small fixes, improved location detection for courtyard, it
failed occasionally.

Rev1a: Small bug-fixes in logic, fixed cow-finding error that I was unable
to recreate.

Rev1 : Antiban, breaking, multiplayer, antirandoms, milks cows, deposits
in Lumbridge bank.

kanah

2011-12-11 21:48:17

OMG this script it amazing.. good job; will post progy soon

euphemism

2011-12-11 23:55:34

Okay, released Rev 1a, fixed some logic errors, and hopefully the cow-finding problem you are having.

[XoL]

2011-12-12 00:43:30

Wow this script is very impressive o.o

euphemism

2011-12-12 02:22:52

From: R4nd0m
Wow this script is very impressive o.o


Thanks, have you run it? Also:

Rev1b: More small fixes, improved location detection for courtyard, it
failed occasionally.

rpatel9

2011-12-12 03:08:02

how much money per hour would you expect this script to make roughly?

euphemism

2011-12-12 03:12:11

From: rpatel9
how much money per hour would you expect this script to make roughly?


Looking at my commits to the script's stats page, it is averaging 10,855gp an hour. So, not much.

Gooneroo

2011-12-12 05:04:40

Surely 10,855 gp and not 10,855k gp. :P

euphemism

2011-12-12 09:41:21

From: Gooneroo
Surely 10,855 gp and not 10,855k gp. :P


Woops! Sorry about that.

Silent

2011-12-12 10:25:14

euphemism, nice release man! :)

I'm going to try this soon. Will post proggy too :).

Btw, your sig still says first script 80% ;)

euphemism

2011-12-12 10:41:27

From: Silent SPY
euphemism, nice release man! :)

I'm going to try this soon. Will post proggy too :).

Btw, your sig still says first script 80% ;)


Thanks :), but this isn't my first script, my first script is the as-of-yet unreleased Tree Gnome Chopper. :P

Dgby714

2011-12-12 10:43:01

Just posting for the comment below. Haven't seen the script. Prob wont look.

From: euphemism
Tree Gnome Chopper. :P


YOU GNOME KILLER!!

Kyle Undefined

2011-12-12 10:54:01

From: Dgby714
Just posting for the comment below. Haven't seen the script. Prob wont look.


^ This is going in my quotes…and done!

euphemism

2011-12-12 19:05:39

That feel when you accidentally remove the script's ability to open the gate… I apologize to everyone who has downloaded revision 1b. The newest revision should correct this problem, and also has a failsafe to check if on the wrong side of the fence when milking cows.

kanah

2011-12-15 02:11:30

Here's the results from my latest run:

^~^~^~^~^~^~^~^~^~^ :: Bovine Extractor :: ~^~^~^~^~^~^~^~^~^~^~
|______Player_______::__Milk extracted__::_____Loads Done______|
| [email]Zezima@yahoo.com[/email] :: 249 :: 9 |
|_Profit made:______::_22410 gp __::_Location: Courtyard_|
|---------------------------------------------------------------
|_Total work time:__::_1 Hours, 49 Minutes and 53 Seconds _|
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^
| :: 0 :: 0 |
|_Profit made:______::_0 gp __::_Location: _|
|---------------------------------------------------------------
|_Total work time:__::_0 Seconds _|
|_Reason set false__::_ _|
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^

She got stuck twice, both in trying to walk to the cows. First time she walked from stairs on ground floor to north side of castle then recovered with a home teleport. Second time got stuck in the courtyard looking for the next place to click; I stopped it manually after about 5 minutes of being stuck.

euphemism

2011-12-15 02:18:14

From: kanah
Here's the results from my latest run:

^~^~^~^~^~^~^~^~^~^ :: Bovine Extractor :: ~^~^~^~^~^~^~^~^~^~^~
|______Player_______::__Milk extracted__::_____Loads Done______|
| [email]Zezima@yahoo.com[/email] :: 249 :: 9 |
|_Profit made:______::_22410 gp __::_Location: Courtyard_|
|---------------------------------------------------------------
|_Total work time:__::_1 Hours, 49 Minutes and 53 Seconds _|
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^
| :: 0 :: 0 |
|_Profit made:______::_0 gp __::_Location: _|
|---------------------------------------------------------------
|_Total work time:__::_0 Seconds _|
|_Reason set false__::_ _|
~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^~^

She got stuck twice, both in trying to walk to the cows. First time she walked from stairs on ground floor to north side of castle then recovered with a home teleport. Second time got stuck in the courtyard looking for the next place to click; I stopped it manually after about 5 minutes of being stuck.


Huh. Okay. I will look into this. Thank you.

funnyman9292

2011-12-17 12:11:11

This script is entertaining to watch! Great job euphemism

ImTheBestBotter

2011-12-25 08:34:52

Fantastic! Works flawless for me :p

instagib2001

2012-04-26 12:32:23

this isnt working for me at all needs some work ???

Kyle Undefined

2012-04-26 12:35:51

It's pretty outdated, as you can tell from the last post on this thread.

instagib2001

2012-04-26 12:36:41

First of it Unable to find file 'SRL\SRL.scar' used from '' than i put .simba instead of scar
Than i get this: Unable to find file 'SRL\SRL\MISC\Stats.simba' used from ' i delet that than i get this nknown identifier 'InObjDTMArea' at line 208
Compiling failed.

I got Object DTM Include installed in simba updated and other scripts work perfect but this one dosnt seem to work i even deleted that line 'InObjDTMArea' at line 208
and some more lines and i got to log in but than it only shows the paint and nothing more just sits there waiting help ????

Kyle Undefined

2012-04-26 12:45:06

Like I said, it's outdated. You'll have to wait until he updates it, if he wants to.

euphemism

2012-04-26 16:25:23

Ah. The Bovine Extractor. I have a lot of things that need doing, but rest assured at some point this will be updated.

instagib2001

2012-04-26 17:11:11

Ah ok my bad =) really needed this lol

instagib2001

2012-04-26 17:12:34

cant wait =) good luck mate