SRL Archive - SRL Updates & Announcements

Dec. 9th, 2011 ~ Bug fixes


Coh3n

2011-12-09 15:59:07

The following bug fixes have been applied to SRL4. Will apply to SRL5 shortly.
  • Fixed HoverSkill(SKILL_ATTACK, bool)
  • Fixed PrayerPoints
  • Fixed GetXP
  • Fixed XPTillNextLevel
  • FindObjThroughMM now sorts points from the player
  • Fixed an issue in magic.simba where it would always hover the lower part of the inventory after casting spells like alching and supoerheating. This is only fixed by setting srl_magic_CheckSpellsOnce in your script.

  • srl_magic_CheckSpellsOnce := true;
  • OpenBankNPC is now ~2s faster
  • Fixed TradeScreen
Fixes for FindFlag and GetMiniMapDots in are still being worked on.

Thank you for you patience
The SRL Team

mormonman

2011-12-09 16:27:57

What exactly does minimap dots need in order to be fixed…? How is it not working?

Coh3n

2011-12-09 16:32:53

From: mormonman
What exactly does minimap dots need in order to be fixed…? How is it not working?
I'm not sure exactly. The last version you posted always returns 0 results, no matter the dot colour. I haven't looked into it though. Working on something else at the moment.

Swatarianess

2011-12-09 16:37:23

From: mormonman
What exactly does minimap dots need in order to be fixed…? How is it not working?


The Dots on mini-map are changing colors, i think that the best way to fix it, is to find a pattern of the seemingly random Points of MMdots. Probably by recording for example a player dot and seeing it changes and maybe grouping certain Colors together as they signify the same thing. Like pink dot = White dot and they both represent a player at that set tile ^^

~ Bro433

mormonman

2011-12-09 16:42:28

From: bro433
The Dots on mini-map are changing colors, i think that the best way to fix it, is to find a pattern of the seemingly random Points of MMdots. Probably by recording for example a player dot and seeing it changes and maybe grouping certain Colors together as they signify the same thing. Like pink dot = White dot and they both represent a player at that set tile ^^

~ Bro433


We already accounted for the changing. But they changed the method we used.

Coh3n

2011-12-09 16:56:08

Fixed GetXP and XPTillNextLevel; added to the first post.

I find it hard to believe that Jagex is purposely changing the colour of the dots THAT much. I mean, from white to pink is a bit extreme and looks horrible. I would think several legit players are complaining about it. I haven't even had that issue and I've reloaded the client several times (which makes me think it's just a rare bug in RS). The same thing for the colour of the flag.

DeSnob

2011-12-09 17:00:36

From: Coh3n
Fixed GetXP and XPTillNextLevel; added to the first post.

I find it hard to believe that Jagex is purposely changing the colour of the dots THAT much. I mean, from white to pink is a bit extreme and looks horrible. I would think several legit players are complaining about it. I haven't even had that issue and I've reloaded the client several times (which makes me think it's just a rare bug in RS). The same thing for the colour of the flag.


Not only are player dots sometimes pink, but the quickchat button is sometimes green too, not like we use qc anyways.

Coh3n

2011-12-09 17:11:34

From: DeSnob
Not only are player dots sometimes pink, but the quickchat button is sometimes green too, not like we use qc anyways.
I think it's used to check if the player is logged in actually.

Grimtoker

2011-12-09 17:25:33

Good job on the bug fixes. Excited to see what more is to come in the future.

Slowly learning more and more about coding/scripting thanks to this site, fun stuff!

NCDS

2011-12-09 22:42:38

From: Coh3n
I think it's used to check if the player is logged in actually.


Just the White text on the button, iirc.

Nice updates. :)

noidea

2011-12-09 23:38:44

Does anyone know if the pink npc dots only happen in safemode/whatever we use?

YoHoJo

2011-12-09 23:40:28

So that mean's this is fixed?
http://villavu.com/forum/showthread.php?t=68406
And 2s faster woo (yay for the noobs who don't write their own :p)

From: noidea
Does anyone know if the pink npc dots only happen in safemode/whatever we use?


It's random. I'm always on safe mode all low, sometimes they are fine, sometimes a bit pink, sometimes blue/green.

noidea

2011-12-09 23:46:40

From: YoHoJo

It's random. I'm always on safe mode all low, sometimes they are fine, sometimes a bit pink, sometimes blue/green.


But does it happen in the normal modes that the majority of players use. These intense colour changes might only be happening in safemode, pretty much targeting us?

YoHoJo

2011-12-10 00:12:15

Ohh.
Well I never tested, but on the official RS forums other players were complaining so I assume it's all modes.

Coh3n

2011-12-10 00:41:24

From: YoHoJo
So that mean's this is fixed?
http://villavu.com/forum/showthread.php?t=68406
And 2s faster woo (yay for the noobs who don't write their own :p)
I'm not sure. The mouse moving I was experiencing wasn't in that area, it was at the bottom where the toggle spell buttons were. Try setting srl_magic_CheckSpellOnce to true in your script and see if it fixes it.

goodyou

2012-02-13 07:44:59

you did a good job.