SRL Archive - RS3 Outdated / Broken Scripts

Crafting Guild Silver/Gold Miner


A G E N T

2007-03-07 21:58:43

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————–A G E N T 83's CRAFTING GUILD SILVER/GOLD MINER —————————————————————————————————————————————————————-
Hi everyone, this is my very first working script for RuneScape. I realize that it is probably not too good by everyone else's standards. I am currently trying to work iin a few elements.
Known Bugs:
  • Still Testing
VERSION HISTORY
v 0.1 —-> First barebones alpha - no antirandoms, player switching, etc.
v 0.2 —-> Added basic antirandoms, fixed some walking problems.
v 0.3 —-> Fixed typoes, did a basic job of standardizing, added untested player switching! :)

Instructions:

  • Start in westernmost booth of east falador bank
  • 32-Bit TRUE Color Display Setting
  • Have compass MANUALLY facing north
  • Have Pickaxe in inventory or wielded
  • Specify whether silver or gold is being mined
  • Have fun!
Currently Working On:
  • Failsafes (confusing.)
  • AntiBan (not as confusing)


SEND INFO PLEASE!

Wizzup?

2007-03-08 06:27:36

Looks good for a first script!

I suggest you use some loops, to be more sure you find the door, and same for the radialroadwalks. :)

Like:


MarkTime(FailSafeTime);
Repeat
RadialRoadWalk();
If TimeFromMark(FailSafeTime) > 30000 Then Break;
If Not LoggedIn Then Break;
Until FindSymbol('mining');

legendaryhero90

2007-03-08 09:25:42

tried it and it doesnt work well….

it stayed idle and i got logged out

but the script looked nice though

GoF

2007-03-08 09:44:00

:) Nice for a first script… I have some suggestions.. U should improve the walking (failsafes and so on) or make it repeat radialroadwalk with certain radials until it finds a color etc.. And make the door opening as a different procedure and use tolerances with it (it will mess up immediatly if the color isnt on the screen..) but good job anyway :)

A G E N T

2007-03-08 10:19:34

Thanks for all of the suggestions. I will try to release an update in the near future :)

EDIT: To Wizzup? and GoF… I think I understand the basic premise of failsafes…it is supposed to stop the script if it is logged out or lost, right? I think I have a loop devised for the doorfinding, but I'm not too sure how to work it for the RadialRoadWalking…. help is extra welcome ;-) Thanks in advance!

JokeAss

2007-03-28 16:38:41

Hmm. Nice! Finally a script that mines gold. Just what I've been looking for :)

Make it a bit more fail-safe, and you got a GREAT script.

WT-Fakawi

2007-03-28 18:46:33

Not bad. Bank2Mine and Mine2Bank needs a lot of work though. You need to build in conditions, controlled loops and little engines to make it safe.
When walking, you always need Landmarks. You walk until you find something unique on the minimap. The little lake below Falador is one of those Landmarks for me. Its a stable color and its never obscured. Symbols are suited for that purpose too, but those are a little more tricky. Maybe look at my old Draynor Melter thats somewhere hidden in the Free Scripts board. Walks from Draynor<-> Lumbyfurnace using different landmarks, road, rock and watercolor.

The minimap doorcolor is not stable alas :) , so FindColor(x,y,242,571,7,722,159); wont work. Moreover, you only checks once for the existence of that particular color, whilst you want to device a loop that searches for the door until it finds it.

Overall good and ambitious effort. Be sure your crafter dont get banned. It happened to some of my early crafters too. I made a scarscape crafting guild miner, but it wasnt that good. 4 out of 8 got banned.

A G E N T

2007-04-02 17:09:53

Thanks a lot for the advice, I now understand what failsafes are and will try to build them in. Is it too late to use a later version of this (with fail safes) as an application script?

EDIT: One thing I'm not clear on about Fail Safes; does the walking action go inside or outside the loop?

jahiti

2007-04-25 11:59:21

Thanks from this i posted this to requests :) and now im gettin it i hope it works and will get better :)

jahiti

2007-06-11 11:27:31

Line 249: [Error] (18882:27): Semicolon (';') expected in script C:\Documents and Settings\Juhis.JUHIS-3E7BC3970\Työpöytä\CraftingGuilderv0.3.scar
nothing else