SRL Archive - Outdated / Broken

Delete uid.bat when it changes player?


m0u53m4t

2007-03-07 15:34:22

When a script logs in the next player, is there a way of making it delete the player uid?

The Un-Named

2007-03-07 18:53:58

I know it's possible in SCSS but I have no idea how.

m0u53m4t

2007-03-08 07:05:18

Would be good though. That way a 24 hour auto army wouldn't get banned :p

Yakman

2007-03-08 12:02:58

its already been done, FreddyPlugin has a procedure which deletes the uid, its already in SetupSRL and LoginPlayer

Ejjman

2007-03-12 22:35:44

So, when we do a normal script, then we can auto on signed apps…? If it deletes it..?

YoHoJo

2007-03-13 02:46:23

rofl, isnt it called Uid.DAT?

SonOfSheep

2007-03-15 22:20:50

ok i know this sounds lame but:

what exactly does the uid.dat file do? is it what jagex uses to take accounts and place them as the same person?

The Un-Named

2007-03-17 19:51:50

From: SonOfSheep
ok i know this sounds lame but:

what exactly does the uid.dat file do? is it what jagex uses to take accounts and place them as the same person?


It's a little number to identify your pc.

A login form would look something like this:

Username: Zezima
Password: J00CantCrackMe
UID: 7584930
IP: 255.255.255.255

pwnaz0r

2007-03-17 21:37:47


rewritefile(blablablabla,false);

bullzeye95

2007-03-17 21:56:37

Although it's pointless. I believe the applet holds the UID in memory from when it starts. So the only time it uses it is when you first start up RS.

m0u53m4t

2007-03-18 16:01:18

So if you changed player in SCSS by logging out, deleting the UID, then changing worlds… That would work?

bullzeye95

2007-03-18 16:11:20

Yeah that should do the trick.