[Nathan]
2011-11-10 17:13:31
What degree of angles should be used for this function? For the variables sAngle, eAngle, and aStep
Wizzup?
2011-11-10 19:05:35
Depends on what you want it to do.
Try this page:
http://docs.villavu.com/simba/scriptref/dtm.html#finddtmrotatedseThe explanation isn't too exhaustive, but perhaps it helps?
[Nathan]
2011-11-10 19:25:23
From: Wizzup?
Depends on what you want it to do.
Try this page: http://docs.villavu.com/simba/scriptref/dtm.html#finddtmrotatedse
The explanation isn't too exhaustive, but perhaps it helps?
The first time I read it I didn't understand it at all, however after reading it once you linked it it now makes complete sense…
Now I understand how my parents/friends feel when they need computer help and it magically works once I'm standing there…
[Nathan]
2011-11-10 19:52:12
From: i luffs yeww
Not sure if troll..
Oh, sorry if it was confusing, I was being dead serious
Wizzup?
2011-11-10 19:55:06
From: [Nathan]
The first time I read it I didn't understand it at all, however after reading it once you linked it it now makes complete sense…
Now I understand how my parents/friends feel when they need computer help and it magically works once I'm standing there…
Suggestions to make it more clear are very much welcomed. :)
[Nathan]
2011-11-10 20:16:30
From: Wizzup?
Suggestions to make it more clear are very much welcomed. :)
Examples are the key for me personally, I'm used to java where if I don't understand a function I can google "java functionName" and find a million examples for me to sort through and find one that makes sense of the code for me.
The documentation is actually fairly clear as is, I'm not really sure why I didn't understand it the first time I read it.
i luffs yeww
2011-11-10 20:54:38
Well sadly there aren't too many people posting about this specific function, but usually if you just use the search button (top of the page) and search for the function, you'll find stuff about it.
DemiseScythe
2011-12-17 20:18:22
Hello, this is what I use:
FindDTMRotated(P1, x, y, MMX1, MMY1, MMX2, MMY2, -Pi/2, Pi/2, Pi/30, aFound)
-Pi/2 to P/2 will rotate 90 degrees each way if im not mistaking and the aStep just needs to be smaller than the limit angles but greater this number, the more lag it will create, this is what I use tho, I use normal FindDTMRotated, not sure what the diff. with SE is.
Make sure you definite x, y and P1 as integers, and aFound as extended.
P1 can be anything, this is usually the name of your DTM which must be loaded before you use this, and freed before you end your script, good luck.