SRL Archive - MSI Updates & Announcements

November 8th, 2011 ~ Features & MSI Teleporter


Coh3n

2011-11-08 16:53:05

Thanks to Camo-Developer we have a few new features, including MSI Teleporting! :)
  • Dwarven Axe support added.
  • Fishing Guild Fisher has been added (by AGENT)
  • MSI Teleporter added.
  • Users now have the option to quick-chat they're level when the player gains a level (option is now in the form).
  • Users now have the option to switch worlds if there are too many people around (option is now in the form).

Cohen Adair (17):
Added {loadlib sps} for a temp. solution to the Access violation in SPS
Fixed Shark fishing spot
Readded a line that shouldn't have been removed yet
Updated fishing spot object record & fixed shark fishing in Catherby
Fixed FISH_SMALLNET DTM
Fixed MATERIAL_MONKFISH constant
MSI_AtLocation now sets proper camera/compass angles & fixed GE_BANK object record
Added GE_BANK aca file
Added a lag failsafe in MSI_ChangeWorlds
Added a SubDebug call in MSI_GetPlayers
Fixed form so Alch Slots doesn't show in the Teleporter script settings
Got rid of some repeated code in MSI_Alch and MSI_Teleport
Fixed the spell counting for Teleporter
Fixed some teleporter counting
Fixed tool equipping for powerskillers
Fixed DWARVEN_ARMY_AXE support
Small edit to teleporting by Camo

Kyle Harvison (12):
Added the MSI_ChangeWorlds function to Antiban.simba, and also setup some SETUP contants in Globals.simba and set the values in RunMe.simba.
Added the Quick Chat for a Level Up to the Antiban.simba, and included the quickchat.scar from SRL in the Setup.simba file.
Added Teleport support to Magic.simba
Added MSI_Teleport(Script: integer); to Magic.simba
Need to test function
Added Varrock/Lumbridge/Falador/House/Camelot scripts to Scripts.simba
Added the Teleport animation to Animating.simba
Not working 100%, looking into it
Fixed the ANIM_TELE Animation, running test script.
Watched it run the entire time, and it didn't miss click or anything.
Went at a very human like speed, I've attached the Progress Report
There was one issue when it did the progress report, an SRL Stats error came up saying the variable didn't exist. I'll look into it.

Stephen Pynenburg (AGENT) (3):
Added Fishing Guild bank object, spots and script.
Fixed the order of some box co-ordinates.
Replaced tileBox with spsBox; I had the wrong one.
Commits.

Enjoy,
The MSI Team

Coh3n

2011-11-08 16:59:46

Thanks to you guys who made this update happen. :)

Heavenzeyez1

2011-11-08 17:16:06

This is like superexelentiofantastico!!!
Much love, guys! I wish I had time to help you out with everything! :)

~Eerik.