SRL Archive - MSI Bugs

Error starting SMART


Incarceron

2011-11-02 18:02:45

I only get this error while running MSI scripts, other scripts work fine. This happens every time I run MSI.

http://screensnapr.com/e/pskemH.png

Crazydictator

2011-11-02 18:14:01

Same, I tried reinstalling all simba, doesn't help.

Overtime

2011-11-02 18:23:38

Load the game in our browser then try again.

noidea

2011-11-02 18:25:33

From: Overtime
Load the game in our browser then try again.


This doesnt seem to be working.

Find the line 'Smart_Server := ' and change the world number. That worked for me.

Coh3n

2011-11-02 19:21:13

From: noidea
This doesnt seem to be working.

Find the line 'Smart_Server := ' and change the world number. That worked for me.
To what? I changed it and it still didn't work.

This is happening for all scripts for me, not just MSI.

@OP: Do other scripts using SMART work?

E: I changed smart_server to 10 and it worked. 152 and 155 didn't work, maybe the Canadian ones are offline?

Phran6

2011-11-02 19:25:29

i had the same probleme, solved it when loaded the client on in a web browser and changing the world that smart load like noidea and overtime.

Coh3n

2011-11-02 19:30:04

From: Incarceron
I only get this error while running MSI scripts, other scripts work fine. This happens every time I run MSI.

http://screensnapr.com/e/pskemH.png

Go to line 209 in RunMe.simba and change it to:

SMART_Server := 10;
Worked for me.

E: I committed that fix so you should receive an update within an hour.

Incarceron

2011-11-02 19:52:11

From: Coh3n
Go to line 209 in RunMe.simba and change it to:

SMART_Server := 10;
Worked for me.

E: I committed that fix so you should receive an update within an hour.


Thanks :)

Wanted

2011-11-02 20:54:59

SMART solution is only temporary

http://villavu.com/forum/showpost.php?p=838014&postcount=36
http://villavu.com/forum/showpost.php?p=838022&postcount=39
http://villavu.com/forum/showpost.php?p=765159&postcount=4
http://villavu.com/forum/showpost.php?p=765460&postcount=10

Any world can be considered 'invalid' at random times and eventually will require you to change the server once again. Using random(sever) forces you to reload SMART if the server number is different the 2nd time.