SRL Archive - RS3 Outdated / Broken Scripts

Happy Little Runescape 0.90 SRL 5


WT-Fakawi

2011-10-25 20:22:36

WT-Fakawi proudly presents:



Happy Little Runescape 0.90 SRL 5


New: Youtube promotional video! Happy Little Runescape -=Bronze to Adamant=-



version 0.90. SRL 5 Compatible.


___________________________________


Attack, Strength, Defence, Range, Magic, Prayer, Cooking, Fishing, Woodcutting and Firemaking and lots of XP…in one script!


Colors only! Works with the regular client.



___________________________________


Intro.


HLR is designed to work with players straight of tutorial island. But HLR can be used to train your pures too. Its working grounds are the rat hills west of Port Sarim (f2p and p2p). It exploits all skills found in that area: Combat, Range (sling), Magic (Staff of air), fishing, cooking, woodcutting and firemaking. And you recieve extra prayer too.

___________________________________

Quick guide.


Auto mode.

By setting all Players[x].Strings[x] to 'auto' you leave HLR to decide whats best for you. Recommended. :) Note that 'auto mode will even all combat skills, so dont ever use 'auto' mode on your pures!

Make sure you have the following three items in your inventory:

  1. Small Fishing net
  2. Hatchet
  3. Tinderbox

These three are required. Always. I do not check on these, so HAVE them.
For training Range and Magic (default 'auto' mode), have the minimum following in your inventory : a sling, and a staff of air.


superminimum inventory for HLR auto-mode.


But you may also have in your inventory or wielded: in order of appearance:

combat := ['goggle', 'helm','mulet','dagger','chain', 'sword', 'battleaxe','scimitar', 'shield','legs','lateskirt','platebody', 'ape','oots', 'loves', 'oots' ];
range := ['Sling', 'eather body', 'tudded body', 'cowl', 'oif', 'ape', 'mulet', 'chaps', 'tudded chaps', 'vambraces','loves','oots'];
magic := ['izard robe','izard hat','mulet','ue ski', 'Staff of air', 'loves','oots']

After a while, the inventory of a typical 'auto' HLR player looks looks this:

  1. Small fishing net.
  2. Hatchet.
  3. Tinderbox.
  4. Sling.
  5. Coif.
  6. Chaps.
  7. Leather (Soft, hard, studded) Body.
  8. Vambraces.
  9. Boots.
  10. Sword, or dagger, scimitar etc. See above.
  11. Platebody.
  12. Platelegs.
  13. Shield.
  14. Helm.
  15. Staff of air.
  16. Blue Robe.
  17. Wizard Top.
  18. Amulet of Power.
  19. Gloves.

typical inventory startup for HLR auto-mode.





After 10-20 succesfull runs (6 hours) you will be able to buy this configuration..


___________________________________


Starting HLR.


  1. Set your playerprefs ('auto','combat, ''range' or 'magic')
  2. Place your equipped players on the rats hill, preferably between the two ratholes on the mainscreen hill.
  3. Hit run.


Stand here at startup.



___________________________________


Detailed Instructions straight of tut island.


So you finished tut island and decide to give my scipt a go. Here is what I need you to do:

  1. Go to the general store at lumby and get yourself a free tinderbox and dagger.
  2. Go to the Axe shop South of Lumby Castle and get yourself a free Hatchet.
  3. Manually kill your first and second Goblin. Your first Goblin drops you a sling. 100%. Your second Goblin drops you a Staff of air. 100%.
  4. Grab 40 coins and buy yourself a Small fishing net right above the ratshill at the fishing shop.
  5. Try to obtain a Bronze Shield, A Bronze Helmet and a Bronze sword. They are regularly dropped by Goblins. On your way to Port Sarim, there are at least two locations where there are Players killing Goblins 24/7, so this should be easy.
  6. Walk to the Rat Hill and place your new Player between the two Rat-holes. Make sure you have the following items in your inventory:
  7. A Hatchet, a Tinderbox, a Small fishing net, a Sling, a Staff of air,a Sword (or dagger), and optionally any common combat, range or magic gear.
  8. Make sure you set the Player properties to 'auto'.
  9. Hit Run. Enjoy.

___________________________________


Pure Mode.

HLR can also operate in 'pure' mode, allowing for continuous focus on one skill. In order to use 'pure' mode, just set the Players[x].Strings[0] to 'combat', 'range' or 'magic' (All lowercase). If you want to train a specifc combat skill, set the Players[x].Strings[1] to 'attack, 'strength' or 'defence' (All lowercase, no typos allowed!)
Wield you player with the needed gear, place it on the hill and hit run.

___________________________________


How does HLR work?

HLR uses only colors and bitmaps to perform its tricks. No reflection or other copyright infringement is performed in this script. It solely resides on SRL. I have developed this script using a standard client only, and I have watched it run for countless hours (while studying guitar), tweaking it where I saw fit. The outcome of all this tweaking is a rather vague, fuzzy, long script that performs nevertheless rather solid on runescape. It was great fun 'programming' once again, though I must admit I feel very humble and a bad programmer admidst all this raw SRL-talent. So please excuse me my clumbsy programming. I am unworthy of a leader :)

So, how does it all work? At program startup, you see the mouse move over all inventory objects. It does this once to relate the object names to their colors and tpa boundaries; my own feeble attempt of blacklist. Once the objects are properly indexed, the script from now on recognizes them by name. This has a couple of great advantage: Whatever Jagex decides to change to the object, my script will always recognise it, since it scans its boundaries and colors at startup and runtime, and grabs its name. Great!
This inventorybase also allows you to perform actions on object you have we do not know at script startup: For instance, Click object 'Bone'. Once we picked up and analyzed the bone, the script will know what to do with it!

Mainloop.

Due to the complex layered nature of HLR, a 'mainloop' may last as long as one hour or more, but can also under certain circumstances take less then 20 seconds. This makes it difficult for a player to log out after a 'mainloop'. I have left the Player Time to 2 hours. You may alter this to your liking, but I advice you to keep it at one hour minimum.


___________________________________


Level 1, 2, 3 and 4

'auto' Players go through four distinct stages:
Level 1 is for extremely low level player: HP 10 to 14. Very cautious fighting and lots of fishing, collecting and woodcutting/firemaking.

Once we hit HP 14, Level 2 comes into action:
More fighting, less fishing, more collecting and forced woodcutting each loop.

Once we hit HP 26, Level 3 comes into action: Lotsa fighting, little if no fishing, little woodcutting/firemaking and average cooking.

Once we hit HP 38, Level 4comes into action: fighting, fishing, willowcutting, willow burning and average cooking.

___________________________________


Money.


HLR collects Water Runes, Earth Runes, Coins, Arrows and Bolts. Always! These are all stackable objects, so they occupy little invent space while representing a little sum of money.
Once your player hits 30-30-30, I am convinced you will have enough raw materials to buy yourself full adamant, full range and full wizard. At least, I was able to do that on all Players I placed there. All my players (12) atm are combat 62 with cb 50-50-50- rg 50-g 50 pr-42 fish-25 co-45-fm-40-fm-40. I have a couple of pures with range -70+ and strenght 70+
TIP: Your first surprise box will give you a cut diamond! 100%! (avg. 10k market value :) )

___________________________________


Known Bugs:
  1. Iron Armour is sometimes not properly indexed. Avoid Iron Armour
  2. Cannot continue after Random event. Yes, my script has trouble going through a loading screen, alas. After a random event has been properly handled by SRL, chances are HLR logs you out :(
  3. I end up with lots of unrecognized objects in my inventory. For instance 14 bones or 14 Burnt meat. Yes, I have seen this happen when the uptext is obscured by something (bone or dough usually). Happens only very rarely.
  4. HLR walks away just when it starts to fish. Yes, seen this happen. Puzzling.
  5. Low Level Players die. Been reported, never seen that.

___________________________________


How safe is HLR?

Well you never can be 100% sure, and there is always the risk of legits reporting, but apart from that, I'd give my own humble HLR solid 8 on a scale of ten undetectability. Every move is sufficiently randomised, all actions are done in the pace of RS. AFAIK, i have eliminated all brutal errors and blatant bugs. It runs as runescape wants it to run, smooth and quiet.

___________________________________


Final Words.

Please post in this thread: bugs, remarks, yaays, progress reports, additions and enhancements. I promise I won't be insulted.


NEW IN Version 0.90.

  1. Added powerchop mode. Chops Willows and drops them.
  2. Retweaked the colorbase
  3. Script picks up now morethen it used to (f.i. all runes), because groundobjectcolors are much alike these days. Better pick up then hovering the mouse ad infinitum, no?
  4. Made HLR SRL 5 compatible
  5. plans. Making HLR toolbelt compatible.



NEW IN Version 0.84.

  1. Improved rune fighting. Script is compatible with rune.
  2. Improved verbose feedback. Better invent handling.
  3. Tweaked HLR-mode 'level4' tweaked 'goblin'.
  4. Created more dependencies, makes script 'smarter'.
  5. Improved Fishing. Works much better now. Tweaked walking to/from hotspot.
  6. 'rod' mode. Solidly fishes for Herring and Sardine. Cooks all.
  7. Easier to startup. Tweaked the engine for tolerance of all colors. Works easier now.
  8. Added all vars to stats and to ProgressReport.
  9. 'prayer' mode. 'prayer' mode loots all bots, buries all bones and keeps all runes and arrows/bolts.
  10. 'willow' mode. Cuts willows, burns the logs. Requires 30/30 WC/FM.




Thank you for reading and enjoy my work.


___________________________________




<============== Progress Report ===============>
Worked for [B]50 [/B]Hours, 24 Minutes and 19 Seconds
Coins = 2494
Total Goblins = 5445
Goblins Combat = 3242
Goblins Ranged = 1477
Goblins Maged = 726
Total Rats = 2174
Rats Combat = 1092
Rats Ranged = 597
Rats Maged = 485
Bones Buried = 2304
Meat Collected = 933
Water Collected = 1104
Earth Collected = 0
Arrow Collected = 69
Rests = 2
Beers Drank = 45
Food Eaten = 967
Food Burned = 0
Fish Caught = 0
Trees Chopped = 279
Logs Burned = 307
Times Cooked = 240

Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 8|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
**********************************************
Name :
Number : 2
Worked for : 343 minutes.
Active : True
**********************************************
0 : ... = F. AT 43. ST 43. DF 43. PR 33. HP 48. MG 45. RA 46. CO 39. FI 14. FM 34. WC 30. W : [B]360 [/B]min. L: TR:
1: ... = T. AT 52. ST 51. DF 52. PR 35. HP 53. MG 41. RA 43. CO 44. FI 13. FM 35. WC 31. W : [B]343 [/B]min. L: RR:
2: ... = F. AT 40. ST 40. DF 40. PR 31. HP 47. MG 46. RA 47. CO 40. FI 13. FM 37. WC 33. W : [B]346 [/B]min. L: TR:
3: ... = F. AT 44. ST 44. DF 48. PR 30. HP 52. MG 48. RA 52. CO 40. FI 10. FM 33. WC 29. W : [B]360 [/B]min. L: CR:
4: ... = F. AT 39. ST 38. DF 38. PR 32. HP 45. MG 44. RA 45. CO 41. FI 27. FM 38. WC 33. W : [B]360 [/B]min. L: TR:
5: ... = F. AT 40. ST 39. DF 39. PR 32. HP 47. MG 46. RA 48. CO 40. FI 12. FM 34. WC 30. W : [B]360 [/B]min. L: TR:
6: ... = F. AT 36. ST 35. DF 35. PR 27. HP 42. MG 41. RA 42. CO 36. FI 16. FM 35. WC 31. W : [B]360 [/B]min. L: RR:
7: ... = F. AT 42. ST 41. DF 42. PR 29. HP 47. MG 44. RA 47. CO 38. FI 17. FM 39. WC 35. W : [B]168 [/B]min. L: TR:
8: ... = F. AT 46. ST 46. DF 46. PR 33. HP 49. MG 41. RA 42. CO 39. FI 13. FM 35. WC 30. W : [B]360 [/B]min. L: TR:
**********************************************


WT-Fakawi

2011-10-25 20:23:12

Lets hope it works 100% after this update.

Harry

2011-10-25 20:24:01

Great public release. Have fun people.

NCDS

2011-10-25 20:24:02

Awesome job Fakawi. Glad to see it going public! :)

Main

2011-10-25 20:25:03

Apparent jagex bought their bomb from china… nothing really happened :P


*Am chinese, so I think I am allowed to say that :)*

kingarabian

2011-10-25 20:30:04

From: Main
Apparent jagex bought their bomb from china… nothing really happened :P


*Am chinese, so I think I am allowed to say that :)*


Actually reflection bots seem to be nerfed right now. Rsbuddy, and Rsbot have said they will be back online in a few hours. Of course they said this around 10 hours ago.

FeelThaMusiq

2011-10-25 20:31:42

Has anyone tested this? Cuz i will certainly like to know…

WT-Fakawi

2011-10-25 20:35:41

From: FeelThaMusiq
Has anyone tested this? Cuz i will certainly like to know…


Tsssss.

Putnam

2011-10-25 20:37:55

Wow, great job, and in color too! <3

Mr. Bottomtooth

2011-10-25 20:44:18

Ooh ever since I saw the "teaser" of this script I've been drooling over it! Downside of me getting my hands on it of course is that everyone else is going to get their hands on it as well.

Anyways, I'm surely going to test this out tomorrow with my army! :)

anonymity

2011-10-25 20:50:51

Brilliant! Fun to see this live. I am sure loads of people will appreciate this!

Really I pref colour, so this is on my <3 list.

Great job WT!

Phran6

2011-10-25 21:06:31

hey, i wanted to try this script after a year of innactivity, but all it does is clicking the inventory tab. any tip ? :)

E: fixed it work like a charm :)

Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
**********************************************

<============== 0.82 Progress Report ===============>
Worked for 2 Hours, 6 Minutes and 27 Seconds
Coins = 6451
Total Goblins = 0
Goblins Combat = 0
Goblins Ranged = 0
Goblins Maged = 0
Total Rats = 0
Rats Combat = 0
Rats Ranged = 0
Rats Maged = 0
Bones Buried = 0
Meat Collected = 10
Water Collected = 36
Earth Collected = 0
Arrow Collected = 11
Rests = 7
Beers Drank = 0
Food Eaten = 18
Food Burned = 0
Fish Caught = 14
Shrimp Caught = 10
Anchovie Caught = 6
Sardine Caught = 0
Herring Caught = 0
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 4
Logs Burned = 0
Willows Chopped = 0
Willows Burned = 0
Times Cooked = 6
<============== 0.82 Progress Report ===============>
Name : *******
Number : 0
****** PURE - mode. Using a net.
Pure: ===STAGE 5.2 === Cookcycle
XP Gained : 21938
Repaired Inv : 0
Worked for : 126 minutes.
Round : 4 took 22 mins.
Active : True
**********************************************
0 : ****** = T. AT 1. ST 66. DF 1. PR 1. HP 55. MG 44. RA 42. CO 8. FI 42. FM 5. WC 65. W : 126 min. L: RR: . XP Gained = 21938

Still running !

Bixby Sayz

2011-10-25 21:20:13

From: FrancisHelie
hey, i wanted to try this script after a year of innactivity, but all it does is clicking the inventory tab. any tip ? :)

You got farther than I did. Fails to find colors for me even though I am standing in the exact same spot as in his screenshot.
Welcome to Happy Little Runescape 0.84
************: PRAYER - mode.switching between atk, str and def. is switching between combat, magic and range. Using a net.
Storing Color 3566921…
Storing Color 2898755…
COLORS NOT FOUND….ABORTING PLAYER…
Aborting Player in…10 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…9 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…8 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…7 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…6 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…5 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…4 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…3 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…2 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…1 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…0 Seconds. PLACE PLAYER ON RAT HILL!

Edit: got further by updating the base water color. Now it seems to hang on indexing inventory.

Edit2: got further still by changing the default value of Strings[2] to 'auto'. Now it "goes away" after displaying message about "taking of armour for indexing…" (not wearing any). I'll look into it tomorrow. Getting late.

Carlito

2011-10-25 23:13:22

I remember seeing HLR on stats but i had no idea what it was…Thanks for going public!

Flight

2011-10-25 23:48:08

Oh wow, it's public! Great job on releasing this, for sure. :)

mrpickle

2011-10-26 00:56:50

Epic public script :D

onilika

2011-10-26 05:41:25

LMAO! awesome release fakawi! I've seen (we all had) this script in action, when you did that promotion video about SRL. I've had high expectation, now with this public release and with the latest Jagex update, this will be better than ever!

Congratulations on your release :)

WT-Fakawi

2011-10-26 08:58:41

From: WT-Fakawi
Lets hope it works 100% after this update.


Yep, it still works 100%. I tried all functions, all modes….still works like it should…. even though the items change size every now and then lol. My script just registers a "new" object.

Jakkle

2011-10-26 11:56:30

Sweet, I think it's the best time for this to be made public. It is an amazing script and this script alone will bring people to SRL :) :thumbsup:

I haven't had the time for much at all recently but when things in my life aren't so hectic, and after all the updates Jagex has in store does not kill colour, then I will be sure to make a few colour scripts my self.

litoris

2011-10-26 12:55:37

Setting this up Friday noon, gonna see how long it runs :D

WT-Fakawi

2011-10-28 07:15:44

From: Bixby Sayz
You got farther than I did. Fails to find colors for me even though I am standing in the exact same spot as in his screenshot.

Edit: got further by updating the base water color. Now it seems to hang on indexing inventory.

Edit2: got further still by changing the default value of Strings[2] to 'auto'. Now it "goes away" after displaying message about "taking of armour for indexing…" (not wearing any). I'll look into it tomorrow. Getting late.


That is all correct. HLR needs some time to initalize. When placed correctly the script grabs the colors, takes of all equip and indexes it by hovering with the mouse over the objects. Script grabs the text and some unique props of the item in order to furhter reference it by name. This takes roughly 10-20 seconds. You can skip this by setting 'pure' mode (not recommended for first run). If you equip your player with just a sword, a sling, a staff of air, a tinderbox, a hatchet and a small net, you should be fine for 'auto' mode.

DeSnob

2011-10-29 09:55:57

Wow, this was HLR? Sweet! Hopefully this can help my chicken killer a bit. :)

mynameisjoe

2011-11-05 13:38:25

Welcome to Happy Little Runescape 0.84
************: PRAYER - mode.switching between atk, str and def. is switching between combat, magic and range. Using a net.
Storing Color 3436877…
Storing Color 9208957…
Storing Color 3097161…
Assembling PlantDTM…
Indexing Inventory…
New Item: Tinderbox
New Item: Staff of air
New Item: Bronze sword
New Item: Bronze hatchet
New Item: Small fishing net
New Item: Sling
Round : 0 took 0 mins.
Round : 1 took 0 mins.
NextPlayer(False)
SwitchToPlayer(PlayerNo: 0, Active: False);
Player is not Active…
All players not active!
Successfully executed.


It appears to find the objects, then walks north a click, clicks the minimap where it is twice, and stops, setting the player inactive.

WT-Fakawi

2011-11-05 14:01:31

I understand why this happens. PRAYER-mode I invented to play in harmony with the numereous bots that appeared at my old rats-spot. They all left the bones, so I programmed a PRAYER-node, that only collects bones, coins, arrows and runes. It got most of my players (12) to prayer 50 :)

But since there are no bots left at my spot now…..PRAYER mode will log you out because it does not register legits (white dots in mm) and drops (red dots in mm). I check for those dots.

Best for low levels you set the mode to auto.

You're almost there :)

d34th20n

2011-11-05 14:08:53

im new here, obviously.
what do i need to run this script in , and download link would be apreiceated

WT-Fakawi

2011-11-05 14:17:34

From: d34th20n
im new here, obviously.
what do i need to run this script in , and download link would be apreiceated


The download link is beneath the first post. Please read it before running. :)

And, ow, you need the normal runescape client running save mode. Or from browser, doesnt matter. Drag the simba-crosshair (the green icon) to the runescape client. Fill in your l/p in the script and hit run.

mynameisjoe

2011-11-05 14:22:50

Hmm! Now my settings are at auto, auto, auto, net and I have another issue:

*******: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
Storing Color 3830346…
Storing Color 9405048…
Storing Color 3293252…
Assembling PlantDTM…
Indexing Inventory…
Taking of armour for indexing…
New Item: Tinderbox
New Item: Staff of air
New Item: Bronze sword
New Item: Bronze hatchet
New Item: Small fishing net
New Item: Sling
Round : 0 took 0 mins.
Successfully executed.


She checks the items, then the stats and such, then just logs out, not moving from the rat-hill.

WT-Fakawi

2011-11-05 14:28:19

Weird. Did you adjust anything, like player time? Can't think of anything else really.

mynameisjoe

2011-11-05 15:56:48

Alright, I vidded what happens when I run it lol.
http://www.youtube.com/watch?v=IH7TVp6lWUY&feature=channel_video_title

Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;


// USER CONSTANTS
SMART_world = 3;
SRLStatsName = '*******';
SRLStatsPW = '*******';
PlayerTime = 120;
WTLampSkill = 'prayer';
AutoFood = False;

WT-Fakawi

2011-11-05 19:47:47

I made a video of 30 hours Happy Little Runescape, compressed it to 5 minutes, and quickly assembled it in windows movie maker. Music is mine too.

Link Here.

Bubix

2011-11-05 19:50:32

sweet vid ddue. :)
will try it soon :) cant wait till i get my urmy up ^^ :)

weequ

2011-11-05 19:51:07

From: WT-Fakawi
I made a video of 30 hours Happy Little Runescape, compressed it to 5 minutes, and quickly assembled it in windows movie maker. Music is mine too.

Link Here.
The music suits very well!!

Gu3st...

2011-11-05 19:53:56

From: WT-Fakawi
I made a video of 30 hours Happy Little Runescape, compressed it to 5 minutes, and quickly assembled it in windows movie maker. Music is mine too.

Link Here.
Nice handling of the Dwaren ax @ 1:05 ;)

Harry

2011-11-05 20:59:05

@joe:
Search for the line:
if Players[CurrentPlayer].Strings[2] = 'auto' then
begin
..
you will see that Level1; and Level2; are blue. Remove the { and } around them, and rerun script. It will then work.
^ Why were these commented out? I do not know.

@Fakawi:
Do you plan on adding SPS support, maybe something like "start from anywhere" support? Will home teleport and walk there if not started at the proper location? It would be pretty neato if/when Simba supports automatic SPS downloading.

Also all those items (including fishing net) can be grabbed free in all the lumbridge shops, so if you add SPS it would not be difficult to buy those as well!

I also suggest making a thread in the fighting section and giving a link to this script there. Like how MSI does it. People who want to fight stuff don't look in this section usually.

Lastly, it might be cool if you use the Anonymous SRL stats account, so the people too lazy to fill in their stats ID still go to the stats!

Running it right now on a guy, seems to be working ok so far after uncommenting that section above… :) will have proggy later I hope.

http://i.imgur.com/FVxcE.png it didn't solve the "BUY MEMBERS PLZ" thing for me, by the way. Also, if you ClickToContinue those "your level is high enough, stop using the sling" warning, it will never popup again.

mynameisjoe

2011-11-05 23:20:55

Harry, you are amazing. Thank you sooo much for finding that!

gaetano

2011-11-06 01:04:16

Thanks for this!

I want to run 3+ bots with this script, is it possible if you can input the method of adding smart to this script? I cannot do it without getting any errors =\

WT-Fakawi

2011-11-06 03:40:11

From: Harry
@joe:
Search for the line:
if Players[CurrentPlayer].Strings[2] = 'auto' then
begin
..
you will see that Level1; and Level2; are blue. Remove the { and } around them, and rerun script. It will then work.
^ Why were these commented out? I do not know.

@Fakawi:
Do you plan on adding SPS support, maybe something like "start from anywhere" support? Will home teleport and walk there if not started at the proper location? It would be pretty neato if/when Simba supports automatic SPS downloading.

Also all those items (including fishing net) can be grabbed free in all the lumbridge shops, so if you add SPS it would not be difficult to buy those as well!

I also suggest making a thread in the fighting section and giving a link to this script there. Like how MSI does it. People who want to fight stuff don't look in this section usually.

Lastly, it might be cool if you use the Anonymous SRL stats account, so the people too lazy to fill in their stats ID still go to the stats!

Running it right now on a guy, seems to be working ok so far after uncommenting that section above… :) will have proggy later I hope.

http://i.imgur.com/FVxcE.png it didn't solve the "BUY MEMBERS PLZ" thing for me, by the way. Also, if you ClickToContinue those "your level is high enough, stop using the sling" warning, it will never popup again.



Harry! That must be the find of the century! Browsing through 4k lines you found it. Indeed, I did test a couple of tweaks and forgot to uncomment them :(

Thanks man!

@joe: sorry. You where right in the first place, me bad :)


Updated first post and reupped HLR (with the uncommented lines)

EDIT: yes those ads and the click to continue are in the way. Still need to implement those.

Swatarianess

2011-11-06 06:06:28

I've always wanted a script like this :D gonna try it out.

Insane's Account Creator + This = Botting army ^^

gaetano

2011-11-06 07:52:02

Would it be possible to make a botting army all at once with this? I have 5+ accounts ready to go on the hill. I just need to ask if it is possible to get smart on this script. Last time I have used a script like this was in 2006. I got an error trying to implement smart into this script, I was not happy,

Would it be possible if you even do add smart, to bot 5+ accounts all at once on one smart client? This would make it worthwhile. Make the smart client like the clients on other paid botting sites.

Hopefully I gave you an idea to pursue this.

Thanks :)

Swatarianess

2011-11-06 10:22:21

From: gaetano
Would it be possible to make a botting army all at once with this? I have 5+ accounts ready to go on the hill. I just need to ask if it is possible to get smart on this script. Last time I have used a script like this was in 2006. I got an error trying to implement smart into this script, I was not happy,

Would it be possible if you even do add smart, to bot 5+ accounts all at once on one smart client? This would make it worthwhile. Make the smart client like the clients on other paid botting sites.

Hopefully I gave you an idea to pursue this.

Thanks :)


a smart client is 1 client i think you'd need to Open 5 Simba's and set up the accounts. Paid botts eg. Nexus and stuff are different :/

edit: Go to line 145 and get rid of "//" and should bring up Smart :P

:spot:

Phran6

2011-11-06 10:27:40

From: gaetano
Would it be possible to make a botting army all at once with this? I have 5+ accounts ready to go on the hill. I just need to ask if it is possible to get smart on this script. Last time I have used a script like this was in 2006. I got an error trying to implement smart into this script, I was not happy,

Would it be possible if you even do add smart, to bot 5+ accounts all at once on one smart client? This would make it worthwhile. Make the smart client like the clients on other paid botting sites.

Hopefully I gave you an idea to pursue this.

Thanks :)


to add smart all you have to do is to change
//{$i SRL/SRL/misc/SMART.scar}
{$i srl/srl.scar}
{$i srl/srl/misc/stats.simba}
{$i srl/srl/skill/magic.scar}

to

{$i SRL/SRL/misc/SMART.scar}
{$i srl/srl.scar}
{$i srl/srl/misc/stats.simba}
{$i srl/srl/skill/magic.scar}

on line 145 i think.

Swatarianess

2011-11-06 11:03:25

kk myne doesn't work now >.>

i get this…
Welcome to Happy Little Runescape 0.84
"My Account Name" PURE - mode. Using a net.
Storing Color 3567693…
Storing Color 9208187…
Storing Color 2898498…
Assembling PlantDTM…
Indexing Inventory…
TAB 21 NOT VISIBLE. TROUBLE!


will post screeny tomorrow cuz i gtg now :/

d34th20n

2011-11-06 12:23:49

any idea if a smart support will be added, cause when i start script with normal client, it doesnt attempt to log in

Gu3st...

2011-11-06 12:28:35

From: d34th20n
any idea if a smart support will be added, cause when i start script with normal client, it doesnt attempt to log in
2 posts above yours is a post that tells you exactly how to add smart..

Mr. Bottomtooth

2011-11-06 12:31:35

From: d34th20n
any idea if a smart support will be added, cause when i start script with normal client, it doesnt attempt to log in


It does support SMART? Remove the two // in the beginning of line 145. :)
EDIT. Zyt3x got there before me. Aww :<

___________

I seem to have some difficulties with fishing. When I start the script it runs to the fishing spot and if there is no fishing spot visible, (you know, they move) the character just stands there waiting for the spot to appear. I ran the script for about 15 minutes and didn't get away from the fishing to actual fighting yet. My fishing level is 1. So whenever the fishing spot was there for me to fish, all I was able to catch was 1-2 raw shrimps untill the spot moved away again, leaving me standing there for another 4-5 minutes while the fishing spot was absent.

Hope I made any sense. :redface:

gaetano

2011-11-06 13:36:13

From: FrancisHelie
to add smart all you have to do is to change
//{$i SRL/SRL/misc/SMART.scar}
{$i srl/srl.scar}
{$i srl/srl/misc/stats.simba}
{$i srl/srl/skill/magic.scar}

to

{$i SRL/SRL/misc/SMART.scar}
{$i srl/srl.scar}
{$i srl/srl/misc/stats.simba}
{$i srl/srl/skill/magic.scar}

on line 145 i think.


Thanks, I knew that but I get an error

Msvcr71.dll is missing from your pc, even when I get it, i put it in my system32, I still get that error message.

d34th20n

2011-11-06 14:41:39

can someone tell me what lines i have to edit for this script to work. it wont log me in, and when i do it myself it starts typing my user and pass in public chat. then says my player isnt on the rat hill when he is and aborts my play.

please help me

gaetano

2011-11-06 17:18:05

From: mynameisjoe
Alright, I vidded what happens when I run it lol.
http://www.youtube.com/watch?v=IH7TVp6lWUY&feature=channel_video_title


Happens to me also :S

Swatarianess

2011-11-07 02:08:02

isn't working for me 0.0 doesn't even scan the items for me :/

Harry

2011-11-07 03:32:43

Make sure your graphics are on the lowest settings and fixed size…

Also Fakawi you might want to add a if LoggedIn for your color finding functions. It didn't log in my character for some reason so it turned him off. Also, fish doesn't always spawn at the one location - you would want to click once south, or else you sit in the north part forever.

Bobzilla69

2011-11-07 03:33:53

From: Harry
Make sure your graphics are on the lowest settings and fixed size…

Also Fakawi you might want to add a if LoggedIn for your color finding functions. It didn't log in my character for some reason so it turned him off. Also, fish doesn't always spawn at the one location - you would want to click once south, or else you sit in the north part forever.


he doesnt move to other location because of the script only using one loaded section, the loading lag causes problems and color change

Swatarianess

2011-11-08 06:01:13

Trying to fix this myself >.< by going through the problems which arise but cannot find what the problem is… For me its checks the first item (Tinderbox) then loggs out :/ should i update the Colors, Add different bitmap? :P

edit: Got as far as it fishing after i did this.

procedure FTWait(myLen:Integer);                                                // Pumping heart of script.
var mywait, Tab: Integer; // Performs findnormalrandoms, get anchorpoint, respond
begin
Respond;
If not Loggedin then Exit;
if HailMyLevel = True then // If we levelled....
Begin
DoEmote(8); // ...we celebrate! // Bug: sometimes interferes with cooking and firemaking
HailMyLevel := False;
end;
WTFixChat;
for Tab := 21 to 37 do
begin
if ((Tab = 29) or (Tab = 27)) then Continue;
//if not TabExists(Tab) then
//Begin
// Writeln('TAB ' + IntToStr(Tab) + ' NOT VISIBLE. TROUBLE!');
// if Not FindNormalRandoms then
// begin
// LogOut;
// LeaveLobby;
// end;
// End;
End;
for mywait := 1 to myLen do
begin
GetAnchorPoint;
Wait(50 + Random(50));
if IsFKeyDown(1) then progressreport;
if IsFKeyDown(5) then PrintInvBase;
if ( pos('maze',GetBlackChatMessage) <> 0 ) then
begin
Players[CurrentPlayer].loc := 'WT MAZE';
LogOut;
LeaveLobby;
end;
if fawkiprocdebug then writeln('FNR called');
if FindNormalRandoms then
if not Recallibrate then
begin
Writeln('COULDNT RECALLIBRATE..LOGGING OUT');
Players[CurrentPlayer].loc := 'Recal';
Players[CurrentPlayer].active := False;
LogOut;
LeaveLobby;
end
else
Exit;
end;
end;

for mywait := 1 to myLen do << Didn't comment this and started to work >.<

uz3

2011-11-08 11:14:34

I'm getting this error

Swatarianess

2011-11-08 11:26:48

From: uz3
I'm getting this error



Change it like this;

@2207

@2428

Should work now!

rep+ for help ;)

thomas123

2011-11-08 14:45:17

okay i am new to this website. how do i use the scripts?

thomas123

2011-11-08 14:47:31

i am new to this website but no to booting because rsbuddy sent me here. how do i use the scripts?

kingarabian

2011-11-08 14:53:36

From: thomas123
i am new to this website but no to booting because rsbuddy sent me here. how do i use the scripts?


ya mane booting is bery bad. if u bother to serch roun hea somewayr we sho u how for u's dos naice bery naise scripts.

Kyle Undefined

2011-11-08 15:15:50

From: kingarabian
ya mane booting is bery bad. if u bother to serch roun hea somewayr we sho u how for u's dos naice bery naise scripts.


I have a migraine now…I hate you.

WT-Fakawi

2011-11-08 16:24:46

From: thomas123
i am new to this website but no to booting because rsbuddy sent me here. how do i use the scripts?


Hi thomas123, I suggest you read this thread. It explains in great detail how to setup Simba and SRL. Once you understand that you can try to run scripts, like HLR :)

Swatarianess

2011-11-09 02:15:56

WT-Fakawi, the script cooks near the fishing shop. I'd be better if it makes fire near fishing spot? could u change it :D i cant cuz no idea how to :P

Simtoon

2011-11-18 05:52:09


<============== 0.84 Progress Report ===============>
Worked for 4 Hours, 48 Minutes and 46 Seconds
Coins = 791
Total Goblins = 210
Goblins Combat = 210
Goblins Ranged = 0
Goblins Maged = 0
Total Rats = 791
Rats Combat = 791
Rats Ranged = 0
Rats Maged = 0
Bones Buried = 88
Meat Collected = 14
Water Collected = 24
Earth Collected = 0
Arrow Collected = 0
Rests = 0
Beers Drank = 0
Food Eaten = 15
Food Burned = 0
Fish Caught = 1
Shrimp Caught = 3
Anchovie Caught = 0
Sardine Caught = 0
Herring Caught = 0
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 24
Logs Burned = 5
Willows Chopped = 0
Willows Burned = 0
Times Cooked = 8
<============== 0.84 Progress Report ===============>
Name : *
Number : 0
simtoon1: HLR - mode. switching between atk, str and def. is training combat only, Using a net.
LEVEL 2: ===STAGE 9 === if not raw then if not log then if cutwood, burnlog cookall
XP Gained : 14779
Repaired Inv : 2
Worked for : 288 minutes.
Round : 5 took 32 mins.
Active : True
**********************************************
0 : *= T. AT 22. ST 21. DF 22. PR 7. HP 23. MG 1. RA 1. CO 11. FI 5. FM 11. WC 9. W : 288 min. L: R R: . XP Gained = 14779

tested with 1 player now going to use it on whole army :D

WT-Fakawi

2011-11-18 07:28:16

Thanks sim! Encountered any problems?

Simtoon

2011-11-18 08:06:47

Only the runescape updated bullshit :D

Ohh and the get the free dwarf axe

Tyrosus

2011-11-26 14:28:40

First of all, I'd like to say that I'm new to this community (came from RSBot, waiting to see what Wei Su is gonna do for the future of Java botting) and this is the first script I've run. I'm extremely impressed with the features this script has to offer, and I've been trying to get into scripting for some time and teach myself Java in my free time. Thank you for your contribution :)

Honestly the only problem I see with this script currently is the fishing issue that was mentioned above. My character has been stuck at the southern fishing point for a good 15 minutes now with no luck of a fish spawn :( I know the other spot is just out of reach of the loading square, but perhaps there's a way to remedy this? Maybe add a delay for when it moves to a new zone, so that it gives the game time to load the new area, and the script won't start doing anything until it's fully loaded?

Also, it doesn't seem to be dropping burnt shrimp. It just keeps them in my inventory. Is this a known issue, or is there something in the script I need to change to make it drop burnt food?

funnyman9292

2011-11-27 22:11:44

The script itself wont load… Thinks im on island when smart isnt even loaded?

Uploaded with ImageShack.us

The Banker

2011-12-03 15:35:39

sounds like a great script but isn't working for me :(


Warning: In file C:\Users\Arbeitspc\Desktop\Simba\Includes\SRL/SRL/core/text.scar: at row: 579, col: 7, pos 22634: ChooseOption is NOT accelerated
[Hint] (2408:3): Variable 'TPA' never used at line 2407
Compiled successfully in 1061 ms.
SRL Compiled in 16 msec
Error: Out Of Range at line 249
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap]

Swatarianess

2011-12-07 09:37:27

I think you need to update samba because text updated so thats why I get error @The_Banker

WT-Fakawi

2011-12-07 10:12:06

Tyrosus: Ty. Yes I know. I cant go through a loading screen with this script, thats why I can only use one fish spot.

funnyman9292: All the script says is: you are not on the right spot. It doesn't say where you are, it just says where you are not. I am Popperian.

The Banker: I will rerun it to see if I can get it to work. I am currently not using it anymore because all my Players are well above 60 in all skills (exept prayer…all 47+)

bro433: I dont think that is the problem.

nokkasiili

2011-12-07 11:13:43

EFU     := ['Craft ','Wield ','Use ','Eat ','Drink ','Wear ','Bury ','Heal'];        // anything else?
i Just added Craft to script because it didnt register any logs.

The Banker

2011-12-08 04:34:29

From: WT-Fakawi
Tyrosus: Ty. Yes I know. I cant go through a loading screen with this script, thats why I can only use one fish spot.

funnyman9292: All the script says is: you are not on the right spot. It doesn't say where you are, it just says where you are not. I am Popperian.

The Banker: I will rerun it to see if I can get it to work. I am currently not using it anymore because all my Players are well above 60 in all skills (exept prayer…all 47+)

bro433: I dont think that is the problem.



Hey Tyrosus

thanks a lot for taking care of :-)

Swatarianess

2011-12-08 08:26:27

Implementing toolbelt support would be awesome I guess itd make more room for food an stuff ^^ or maybe instead o support maybe just check to see if toolbelt has any items in it on start up :/

Also;
From: funnyman9292
The script itself wont load… Thinks im on island when smart isnt even loaded?

Uploaded with ImageShack.us


You aren't in the right spot you must start script signed in near the gravestones in port-sharon near the fishing shop ^^ check first post again for more information.

~ Bro433

Littma

2011-12-08 11:03:56

Having a slight problem running the script. It runs smooth when it starts up, though it goes to the fishing spot when there's no visible fishing spot in sight and just sits in place. Is this supposed to happen? Just curious =) I looked through your script, it's very sophisticated and nicely scripted. Great job!

RISK

2011-12-08 11:05:53

It's because the color count for the tabs/interface on a new account is slightly different than one with a certain skill level, I have a fix here, just waiting for it to be added or approved: http://villavu.com/forum/showpost.php?p=857589&postcount=22

From: Littma
What happens is it will click the equip tab and give me this error while logging out. I'm using the lowest settings, fixed screen. Perhaps does anyone know what this could be?

WT-Fakawi

2011-12-08 12:56:04

From: Littma
Having a slight problem running the script. It runs smooth when it starts up, though it goes to the fishing spot when there's no visible fishing spot in sight and just sits in place. Is this supposed to happen? Just curious =) I looked through your script, it's very sophisticated and nicely scripted. Great job!


Correct. Its because I cant afford to go through a loading screen with this script, so all 10 skills train within this one screen.

EDIt: I will take a lokk at it tonight. Seems I need to change the MMdots too :)

oudshoorn

2011-12-08 14:45:32

O.o thats a really epic script. How do you manage it and make sure that there are no bugs?

Xmile

2011-12-08 16:09:41

[Error] (2208:10): Duplicate identifier 'FISH' at line 2207
Compiling failed.
i got this error and honestly dont know how to fix

WT-Fakawi

2011-12-08 16:21:17

With the latest update HLR has lost much of its power. I uses a lot of principles I would like to see implemented in SRL, amongst others all kinds of minimap related stuff. All that has changed now to dynamic colors, I and am forced to rethink a large part of my code. Maybe once it can be implemented in SRL…. it will for sure make my script shorter.

Oudshoorn: It just happens. First you build a backbone, and once the backbone works, you just start building things on top. But always simple and stupid. Works best. HLR contains most of my knowledge about Pascal. I hope I commented it well enough.


tl;dr: Fighting in HLR is to some part f*** by this new update.



From: nokkasiili
EFU     := ['Craft ','Wield ','Use ','Eat ','Drink ','Wear ','Bury ','Heal'];        // anything else?
i Just added Craft to script because it didnt register any logs.


Great find! Added.

Littma

2011-12-08 19:44:27

From: WT-Fakawi
Correct. Its because I cant afford to go through a loading screen with this script, so all 10 skills train within this one screen.

EDIt: I will take a lokk at it tonight. Seems I need to change the MMdots too :)


Alright thank you =) It ran for about 22 minutes–fished, and woodcut only (dropped supplies and logged out) which was rather odd so attempting this again. This is a fresh level 3 off tutorial island with all the required items on the character.

Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow
Players[0].Strings[3]:= 'net'; // net, rod

I made everything auto seeing I'd like it to do everything that it's capable of doing–though so far it's only based around two skills, am I doing something wrong?

Also after it fishes a full load of shrimps (minus one slot for the log) it continues to attempt to cut wood apposed from cook the food which is strange. Then it starts to drop shrimp for more logs to be in the inventory, I'm not sure I understand what it's doing. What would be your recommended settings?

Xmile

2011-12-08 19:52:33

So i ran the script and got this error:
Welcome to Happy Little Runescape 0.84
It has been 3 minutes and Runescape is not yet ready… Terminating.
Make sure your settings are set to fixed screen
Successfully executed.
The following bitmaps were not freed: [FullHitBar]


dunno what's wrong im new to this can any one help? I think i settep everything up, but the game window doesnt appear and gives me that error if i can call it that

Xmile

2011-12-09 21:19:43

so i fixed my last error but have a new issue,
when ever i try to log with the account [email]myaccount@hotmail.com[/email] , and when the script runs, its writes myaccount"hotmail.com in the login isntead of the @ one.
what's wrong?

PatDuffy

2011-12-09 21:33:01

From: Xmile
so i fixed my last error but have a new issue,
when ever i try to log with the account [email]myaccount@hotmail.com[/email] , and when the script runs, its writes myaccount"hotmail.com in the login isntead of the @ one.
what's wrong?


You need to set your default keyboard layout to English(American). I do not recall exactly how to do this, so I would Google it.

Swatarianess

2011-12-10 05:21:28

From: PatDuffy
You need to set your default keyboard layout to English(American). I do not recall exactly how to do this, so I would Google it.


You go to control panel then search keyboard I think or you will have to change you computers global language ( what language you set your pc to for example the Uk setting come with £ as currency and keyboard as British one)

LemonHaze

2011-12-12 10:14:24

Pro script!

tomthebomb80

2011-12-12 11:04:38

One 'dam' good script.

Dangermouse

2011-12-15 08:48:17

Could anyone assist me in this, I set the settings and inventory as said and it just clicks log out and goes to log in screen and puts this in the Debug:
Welcome to Happy Little Runescape 0.84
Welcome to Runescape.
Drebin152"Googlemail.Com
'One minute has passed…'
Drebin152"Googlemail.Com
drebin152"googlemail.com: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
Storing Color 3830095…
Storing Color 9996677…
Storing Color 2377026…
Assembling PlantDTM…
Indexing Inventory…
Taking of armour for indexing…
TAB 21 NOT VISIBLE. TROUBLE!
TAB 22 NOT VISIBLE. TROUBLE!
TAB 23 NOT VISIBLE. TROUBLE!
TAB 24 NOT VISIBLE. TROUBLE!
TAB 25 NOT VISIBLE. TROUBLE!
TAB 26 NOT VISIBLE. TROUBLE!
TAB 28 NOT VISIBLE. TROUBLE!
TAB 30 NOT VISIBLE. TROUBLE!
TAB 31 NOT VISIBLE. TROUBLE!
TAB 32 NOT VISIBLE. TROUBLE!
TAB 33 NOT VISIBLE. TROUBLE!
TAB 34 NOT VISIBLE. TROUBLE!
TAB 35 NOT VISIBLE. TROUBLE!
TAB 36 NOT VISIBLE. TROUBLE!
TAB 37 NOT VISIBLE. TROUBLE!
New Item:
Warning! You passed a wrong xs to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
NextPlayer(False)

funnyman9292

2011-12-16 14:51:23

The bot walks to the middle of rats, then walks to fishing spot west of rat hill. Then logs out, but script does not stop working.

Alakazam

2011-12-23 00:58:03

[Error] C:\Simba\Includes\SRL/SRL/core/text.scar(554:40): Unknown identifier 'UpChars' at line 553
Compiling failed.



I get this error. Fix would be nice! :)

putonajonny

2011-12-24 07:48:55

From: Alakazam
[Error] C:\Simba\Includes\SRL/SRL/core/text.scar(554:40): Unknown identifier 'UpChars' at line 553
Compiling failed.



I get this error. Fix would be nice! :)


I get this same error,
line 553 is:
TextATPA[i] := LoadTextTPA(TSA[i], Upchars, Height);

WT-Fakawi

2011-12-29 13:45:54

New version of HLR (0.86), compatible with the new rs color schemes. Run it and please tell me if it works properly. All colors rotate wildly then ever before. It is difficult to keep up with. My blacklist however works better then ever with the new UpText.

Also, it is very very quiet down at the rats spot nowadays. Run this while you can :)

Bot2Stake

2011-12-30 01:31:46

Very cool script

Swatarianess

2011-12-30 07:09:49

From: WT-Fakawi
New version of HLR (0.86), compatible with the new rs color schemes. Run it and please tell me if it works properly. All colors rotate wildly then ever before. It is difficult to keep up with. My blacklist however works better then ever with the new UpText.

Also, it is very very quiet down at the rats spot nowadays. Run this while you can :)


Omfg CHeers :D havent used it on a while but got my accounts set-up and they are ready to roll :D

Proggy;

Coming Soon...

oligofren

2011-12-30 19:36:14

Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
**********************************************

<============== 0.86 Progress Report ===============>
Worked for 7 Minutes and 32 Seconds
Coins = 0
Total Goblins = 0
Goblins Combat = 0
Goblins Ranged = 0
Goblins Maged = 0
Total Rats = 0
Rats Combat = 0
Rats Ranged = 0
Rats Maged = 0
Bones Buried = 0
Meat Collected = 0
Water Collected = 0
Earth Collected = 0
Arrow Collected = 0
Rests = 0
Beers Drank = 0
Food Eaten = 0
Food Burned = 0
Fish Caught = 0
Shrimp Caught = 0
Anchovie Caught = 0
Sardine Caught = 0
Herring Caught = 0
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 0
Logs Burned = 0
Willows Chopped = 0
Willows Burned = 0
Times Cooked = 0
<============== 0.86 Progress Report ===============>
Name : ******
Number : 0
******* PURE - mode. Using a rod.
Pure: ===STAGE 5.2 === Cookcycle
XP Gained : 0
Repaired Inv : 21
Worked for : 7 minutes.
Round : 20 took 0 mins.
Active : True
**********************************************
0 : ******* = T. AT 40. ST 61. DF 2. PR 39. HP 60. MG 74. RA 61. CO 69. FI 70. FM 50. WC 50. W : 7 min. L: C R: . XP Gained = 0
1 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
2 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
3 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
4 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
Round : 20 took 0 mins.
Successfully executed.
The following DTMs were not freed: [2]
The following bitmaps were not freed: [FullHitBar]

I tried different modes and was unable to use it, it walks around, if not in pure mode it chops willows, then when inventory full it equips items and chops more, until all inventory and equipment full, then it cycles trying to equip items and trying to chop more willows

should I update colors of PREDEFINED CONSTANTS?

WT-Fakawi

2011-12-30 19:49:51

what mode did you set it to?

oligofren

2012-01-02 13:13:17

working nicely now, I will post proggy later

my computer is slow and the script was not getting inventory right
I added random wait into GetInvName function where it is hovering over items to get their names
also using different computer, I am resetting the first one to factory state because Windows complained that it was not genuine

WT-Fakawi

2012-01-02 13:24:25

From: oligofren
working nicely now, I will post proggy later

my computer is slow and the script was not getting inventory right
I added random wait into GetInvName function where it is hovering over items to get their names


Good. Just let it run for ages :) You'll be surprised to see how "clever" the script is.

Old computers dont like my scripts much no. I take all overhead to check and doublecheck and triplecheck.


EDIT:

7 and a halve hours!


Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: | SRL Logs : 4 |
Status: | Certers Missed : 1 |
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
**********************************************

<============== 0.86 Progress Report ===============>
Worked for 7 Hours, 39 Minutes and 10 Seconds
Coins = 0
Total Goblins = 335
Goblins Combat = 186
Goblins Ranged = 149
Goblins Maged = 0
Total Rats = 57
Rats Combat = 0
Rats Ranged = 0
Rats Maged = 57
Bones Buried = 245
Meat Collected = 5
Water Collected = 6
Earth Collected = 0
Arrow Collected = 2
Rests = 0
Beers Drank = 6
Food Eaten = 124
Food Burned = 0
Fish Caught = 71
Shrimp Caught = 25
Anchovie Caught = 13
Sardine Caught = 33
Herring Caught = 33
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 23
Logs Burned = 65
Willows Chopped = 1046
Willows Burned = 1046
Times Cooked = 41

Dangermouse

2012-01-03 08:44:54

From: Dangermouse
Could anyone assist me in this, I set the settings and inventory as said and it just clicks log out and goes to log in screen and puts this in the Debug:
Welcome to Happy Little Runescape 0.84
Welcome to Runescape.
Drebin152"Googlemail.Com
'One minute has passed…'
Drebin152"Googlemail.Com
drebin152"googlemail.com: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
Storing Color 3830095…
Storing Color 9996677…
Storing Color 2377026…
Assembling PlantDTM…
Indexing Inventory…
Taking of armour for indexing…
TAB 21 NOT VISIBLE. TROUBLE!
TAB 22 NOT VISIBLE. TROUBLE!
TAB 23 NOT VISIBLE. TROUBLE!
TAB 24 NOT VISIBLE. TROUBLE!
TAB 25 NOT VISIBLE. TROUBLE!
TAB 26 NOT VISIBLE. TROUBLE!
TAB 28 NOT VISIBLE. TROUBLE!
TAB 30 NOT VISIBLE. TROUBLE!
TAB 31 NOT VISIBLE. TROUBLE!
TAB 32 NOT VISIBLE. TROUBLE!
TAB 33 NOT VISIBLE. TROUBLE!
TAB 34 NOT VISIBLE. TROUBLE!
TAB 35 NOT VISIBLE. TROUBLE!
TAB 36 NOT VISIBLE. TROUBLE!
TAB 37 NOT VISIBLE. TROUBLE!
New Item:
Warning! You passed a wrong xs to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
Warning! You passed a wrong ys to a finder function: -2. That is below 0, thus out of bounds. Setting the value to 0 for now.
NextPlayer(False)


I'm still getting this error on 0.86 haven't actually been able to run the script at all.

WT-Fakawi

2012-01-03 08:52:31

Dangermouse: Do you run Smart?

2009brad

2012-01-04 07:21:39

I get this error, when i try to run this script.
Compiled successfully in 968 ms.
SRL Compiled in 16 msec
Error: Out Of Range at line 238
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]


The line 238 is where my Runescape name is. and it doesn't seem to reconise it. I do use SMART btw.

WT-Fakawi

2012-01-04 07:37:48

From: 2009brad
I get this error, when i try to run this script.


The line 238 is where my Runescape name is. and it doesn't seem to reconise it. I do use SMART btw.


Out of range means your array of players is not of the right length.

oligofren

2012-01-04 10:48:08

<==============  0.86 Progress Report ===============>
Worked for 1 Hours, 50 Minutes and 18 Seconds
Coins = 0
Total Goblins = 0
Goblins Combat = 0
Goblins Ranged = 0
Goblins Maged = 0
Total Rats = 0
Rats Combat = 0
Rats Ranged = 0
Rats Maged = 0
Bones Buried = 0
Meat Collected = 0
Water Collected = 0
Earth Collected = 0
Arrow Collected = 0
Rests = 0
Beers Drank = 0
Food Eaten = 0
Food Burned = 0
Fish Caught = 0
Shrimp Caught = 0
Anchovie Caught = 0
Sardine Caught = 0
Herring Caught = 0
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 0
Logs Burned = 55
Willows Chopped = 357
Willows Burned = 357
Times Cooked = 0
<============== 0.86 Progress Report ===============>
Name : xxxxxxxx
Number : 0
xxxxxxxxxx : HLR - mode. strength only. is switching between combat, magic and range. Using a net.
LEVEL 4: ===STAGE 10 === WhileRawFoodCook(1)
XP Gained : 140357
Repaired Inv : 0
Worked for : 109 minutes.
Round : 6 took 10 mins.
Active : True
**********************************************
0 : = T. AT 40. ST 61. DF 2. PR 39. HP 60. MG 74. RA 61. CO 76. FI 71. FM 54. WC 53. W : 109 min. L: C R: . XP Gained = 140357
1 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
2 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
3 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
4 : = T. AT 0. ST 0. DF 0. PR 0. HP 0. MG 0. RA 0. CO 0. FI 0. FM 0. WC 0. W : 0 min. L: R: . XP Gained = 0
New Item:
Successfully executed.
it only did woodcutting here, it trained combat too if I started the script with food in inventory, it might be that the script did not find fishing spot, I will check this later
Unfortunately, I have very little time now, but i will continue leaning scripting, at least I have a great script that I can study on

WT-Fakawi

2012-01-04 11:39:02

Thanks for your report. Yes, I have to take a look at the numbers. I was forced to change some methods, so I will need to retweak that.

HLR encompasses most of my knowledge of Pascal/SRL and Runescape.

Dangermouse

2012-01-04 19:34:03

From: WT-Fakawi
Dangermouse: Do you run Smart?


I do run it in smart, does it not work that way?

Quintz :Þ

2012-01-04 21:00:09

The script won't launch. Stays at 'Welcome to Happy Little Runescape 0.86' and doesn't do anything. After a while I get "The following bitmaps were not freed: [FullHitBar]". Was really looking forward to using this script >.<

MiffinSnipzer

2012-01-05 12:21:58

It works for me, and it's a great script so far! Although, all it seems to be doing is woodcutting now, like someone previously said. Also, now I've reached a higher wc/fm it just wanders around the area… I'd send you the report, but I was running it yesterday before I went to bed and lost it to a computer crash(which wasn't your fault). I also run it in Smart.

From: Quintz :Þ
The script won't launch. Stays at 'Welcome to Happy Little Runescape 0.86' and doesn't do anything. After a while I get "The following bitmaps were not freed: [FullHitBar]". Was really looking forward to using this script >.<


Are you dragging the "Choose Client" crosshair icon over to the part where you play the game before you run it?

SMOKE

2012-01-06 11:03:19

Sadly, all this does is woodcut

WT-Fakawi

2012-01-06 20:21:56

I will upload a new version this weekend.

lilpjer

2012-01-07 14:34:35

It won't even start for me :(

Swatarianess

2012-01-07 17:02:59

It's best multi-skill Color script can't wait for update gonna make main on same fat with the script hopefully…

momotron

2012-01-07 17:30:38

WT Fakawi, i really don't understand why you didn't develop the first DG script on reflection and make irl bank before kiko did…….

WT-Fakawi

2012-01-07 17:44:25

Updated HLR to 0.90 SRL 5.
  • Retweaked the fighting and finding of NPC's and object in accordance with the new colorrules. Script picks up all runes now, because of colorsimilarities with bones on the ground. Better to pick them up then to endless hover with the mouse, no?
  • Added new "powerchop" mode that will chop willows and drop them. Fastest f2p XP so I am told
  • Made it SRL 5 compatible (Well, that was easy :) )
  • Tweaked a little here and there to Level4. Mainloop will take over an hour or so.
  • Left the basic debug True, for your enjoyment.

EDIT: Just discovered: they changed the text for InvFull. You need to edit line 1909 in pickupessentials:

change
      if ( pos('space',GetBlackChatMessage) <> 0 ) then Cleanupinventory(1);

to
      if ( pos('full',GetBlackChatMessage) <> 0 ) then Cleanupinventory(1);

Nexz

2012-01-07 21:40:05

This is so super cool xD

lilpjer

2012-01-08 03:57:41

Error: Out Of Range at line 258
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
Compiled successfully in 562 ms.
SRL Compiled in 0 msec
Error: Out Of Range at line 258
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]


It highlights over my name

WT-Fakawi

2012-01-08 06:19:58

From: lilpjer
Error: Out Of Range at line 258
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]
Compiled successfully in 562 ms.
SRL Compiled in 0 msec
Error: Out Of Range at line 258
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]


It highlights over my name
I know what you have done. You have editted the DeclarePlayers routine, but you forgot to adjust the length of your player array. Say you have for instance one player, but you have left the arraylength (HowmanyPlayers) still at 5, right?

lilpjer

2012-01-08 14:50:59

Not at all I tried it at How many players 1 then tried it at 0

HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

I've added your MSN

funnyman9292

2012-01-08 22:11:51

Fishing is a little buggy, sometimes it wont identify the fishing spot…

bg5

2012-01-09 19:25:20

"GOBLIN - mode.switching between atk, str and def. is training magic only, Using a net."

For me it's logging in ,checking inventory and instantly logging out ,since i changed options to above :/

lilpjer

2012-01-09 23:07:45

I'm still getting an error while trying to start up :/

Wetish

2012-01-10 19:39:44

Testing it right now and it seems to be working good. Ill update you tomorrow.
Edit: Its too bot like for me. It hovers over rocks when looking for rats and has a hard time fishing. After a level up you should make the bot start to fish/cook again

funnyman9292

2012-01-11 18:44:14

Did the new font update screw the script up? Because it's unable to right click anything anymore

gibsondude

2012-01-11 22:43:21

I am really excited to use this, but it seems it's not working judging by the post above mine.

lilpjer

2012-01-15 01:19:50

This won't start up for me. I've added your MSN please accept.

vkillerv

2012-01-23 01:40:58

it seems like the fishing spot the script uses doesn't spawn fishing spots anymore, so can you make it go down south more to the other fishing spot?

WT-Fakawi

2012-01-23 03:27:23

From: vkillerv
it seems like the fishing spot the script uses doesn't spawn fishing spots anymore, so can you make it go down south more to the other fishing spot?
Patience. It will come.

lilpjer

2012-01-23 04:59:01

It doesn't even start for me? When will their be an update?

vkillerv

2012-01-24 00:09:11

From: WT-Fakawi
Patience. It will come.


:P thanks, its a great script and thanks for releasing it to the public

Tlhc15

2012-01-25 01:09:27

Could you please add SMART to the script? Thanks!

WT-Fakawi

2012-01-25 03:42:56

From: Tlhc15
Could you please add SMART to the script? Thanks!

Got the line: //{$i SRL/SRL/misc/SMART.scar}

and remove the //

thats all.

edvvard

2012-01-25 23:40:46

From: WT-Fakawi
Got the line: //{$i SRL/SRL/misc/SMART.scar}

and remove the //

thats all.


Exception in Script: Unable to find file 'SRL/SRL/misc/SMART.scar' used from '' when i do that.

vkillerv

2012-01-26 02:01:32

From: edvvard
Exception in Script: Unable to find file 'SRL/SRL/misc/SMART.scar' used from '' when i do that.


change smart.scar to smart.simba

Mat

2012-01-26 11:47:55

Very Nice script :P Love it on my nooby account :D
Mat
Edit:
<==============  0.9 Progress Report ===============>
Worked for 1 Hours, 54 Minutes and 38 Seconds

WT-Fakawi

2012-01-26 13:04:46

From: Mat
Very Nice script :P Love it on my nooby account :D
Mat
Edit:
<==============  0.9 Progress Report ===============>
Worked for 1 Hours, 54 Minutes and 38 Seconds


I have left all my Players at least a month over at the rats spot. All non combat skills are now well above 60, with CB 50-50-50, Mage 50, Range 50, prayer 45 etc.

you could also prep a yewcutter, since the Willow-mode works quite nicely too. Thanks for your report!

phamtom

2012-01-27 08:09:20

i am using it on a lvl 3, but it only wc and firemake, it don't combat and fishing at all, what's wrong on settings? I did set it to auto

phamtom

2012-01-27 08:30:26

PickupEssentials:ClickMyColorTPA returned false

WT-Fakawi

2012-01-27 09:07:09

From: phamtom
PickupEssentials:ClickMyColorTPA returned false
That can happen about two time a second :) You say, it wont fight. What are you wearing? Is the script detecting your armour? (You can see at startup the mouse hovering over all objects. the debug lists if the objects are found)

Aaaand… don't double post. Use the edit button, please.

ringblade

2012-01-27 19:21:14

Great script! Took a wile to get it started and working, but other than that great.

It runs between 1h 20min-1h 45min before something stops it. Only problem i can think of.

Jagex_Fagex

2012-01-28 15:04:38

Since this is a fawki script, i'm sure that it has all the necessary breaks etc in it. I have got one account so far, but soon will have some more for my new botting army. I will set it up tomorrow and post my progress reports when i stop it or it dies or whatever.

Looks good, just what i need!

Edit: 700 posts :)

xPrivate

2012-01-28 15:52:59

ok, im new to this bot so go easy on me.
Im having some trouble setting this up, i made it use "SMART" and login to my character.
It's "recognizing" all my stuff as it should. Then just starts chopping wood.

Could somebody help me out, please?

funnyman9292

2012-01-28 21:49:00

The bot unequips combat armor/melee stuff and goes to range/mage. When its done with that it forgets to put armour back on to melee

phamtom

2012-01-29 02:31:45

From: WT-Fakawi
That can happen about two time a second :) You say, it wont fight. What are you wearing? Is the script detecting your armour? (You can see at startup the mouse hovering over all objects. the debug lists if the objects are found)

Aaaand… don't double post. Use the edit button, please.


i did equip bronze med and bronze sword, the script could detect them, but then it took off my sword and start chopping wood all day, now i am 2x firemaking and 2x woodcut but still 3 cb lol

P.S. I did edit the script a bit as one of the post above in this page stated, "Got the line: //{$i SRL/SRL/misc/SMART.scar}

and remove the //, and changed SMART.scar to SMART.SIMBA" to make it use smart, not sure if this affect the script

Jagex_Fagex

2012-01-29 14:14:00

From what i have seen so far, it looks good. My signature is a working progress report of it.

One issue is, it doesn't like to cook the shrimp. I have to click "Disable SMART", click on the "Raw Shrimp" button and then click "Enable SMART". Unsure why this is, but after that happens, it goes and drops all the burnt ones and what not.

Other then that, great work :)

EDIT: I stopped the script, it started to just randomly run around, then run back to fishing spot, then away again. Even though it had one or at the end, no, spare inventory spots. I'll try it again later and see if i can get a video for you if you like.

lilpjer

2012-01-29 17:10:24

I keep getting this. New window: 528882
New window: 266804
Compiled successfully in 624 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 3, Members: False, Signed: False, Super Detail: False.
Error: Out Of Range at line 248
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

It highlights over my name…

WT-Fakawi

2012-01-29 19:33:54

From: lilpjer
I keep getting this. New window: 528882
New window: 266804
Compiled successfully in 624 ms.
SRL Compiled in 0 msec
SMART Initialized.
Loaded: Server 3, Members: False, Signed: False, Super Detail: False.
Error: Out Of Range at line 248
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]

It highlights over my name…


Your HowManyPlayers doesnt match the player arraylength :smile:

Current

2012-01-29 19:43:22

Testing it right now, and its working very good so far.

lilpjer

2012-01-29 19:55:46

From: WT-Fakawi
Your HowManyPlayers doesnt match the player arraylength :smile:


well how do I go about fixing that /.

Ayrtoo

2012-01-29 21:11:48

Hey there, ive got the same error as "lilpjer"

"Error: Out Of Range at line 248
The following DTMs were not freed: [SRL - Lamp bitmap, 1]
The following bitmaps were not freed: [SRL - Mod bitmap, SRL - Admin bitmap, SRL - Flag bitmap]"

Ive read through all the pages of the thread and ive tried to change the amount of players to "0" and also "1"
But the only way i can get the script to start is to set that value to "5"

Also

Also, the script doesnt seem to recognise the script when ive got the settings as…
Auto, Auto, Pure.
The script goes to fish some anchovies and shrimp's, and fills the invent with them, then gets some logs and tries to light them, ( it wont click the button that appears in the chat window to light them. ) but even if i cook them for it, the script wont pick up on the fact that there is food there. ( even if i re-load the script.

Many Thanks
Ayrtoo

phamtom

2012-01-30 13:20:54

Fakawi can you follow my post above a bit? thanks so much

I really want the script to fish and combat instead of only fm and wc, that will help a lot

WT-Fakawi

2012-01-30 16:18:50

From: phamtom
Fakawi can you follow my post above a bit? thanks so much

I really want the script to fish and combat instead of only fm and wc, that will help a lot


Sure. I understand what is going wrong here. See the code below?



procedure DeclarePlayers;
begin
HowManyPlayers:= 5;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;

Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;

Players[2].Name := '';
Players[2].Pass := '';
Players[2].Nick := '';
Players[2].Pin := '';
Players[2].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[2].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[2].Strings[2]:= 'willow'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[2].Strings[3]:= 'net'; // net, rod
Players[2].Active := true;

Players[3].Name := '';
Players[3].Pass := '';
Players[3].Nick := '';
Players[3].Pin := '';
Players[3].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[3].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[3].Strings[2]:= 'powerchop'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[3].Strings[3]:= 'net'; // net, rod
Players[3].Active := true;

Players[4].Name := '';
Players[4].Pass := '';
Players[4].Nick := '';
Players[4].Pin := '';
Players[4].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[4].Strings[1]:= 'attack'; // auto, attack, strength, defence
Players[4].Strings[2]:= 'goblin'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[4].Strings[3]:= 'net'; // net, rod
Players[4].Active := true;

end;



That is DeclarePlayers from HLR. Inside you define all the parameters for the script. Three things are really important: HowManyPlayers, CurrentPlayer and Players[x].

  1. HowManyPlayers. How Many Players. Explains itself.
  2. CurrentPlayer. The Player active at script startup . Number 0 is actually the first player, so Player[4] would be number 5.
  3. Players[x]. The number of players is expressed in an array. You will need to learn a little about arrays. Remember that the "Out of Bounds" error means you have the wrong arraylength (or maladressing the array).
This is how you would correctly setup the script for one player.

procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;


end;



and this for two Players.


procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;

Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;

end;



Capisce?


WT.

lilpjer

2012-01-30 16:34:13

Yeah I probably should of thought of that before. Testing it now.

phamtom

2012-01-31 09:44:24

Well I believe you replied to wrong post :D my post above was "i did equip bronze med and bronze sword, the script could detect them, but then it took off my sword and start chopping wood all day, now i am 2x firemaking and 2x woodcut but still 3 cb lol

P.S. I did edit the script a bit as one of the post above in this page stated, "Got the line: //{$i SRL/SRL/misc/SMART.scar}

and remove the //, and changed SMART.scar to SMART.SIMBA" to make it use smart, not sure if this affect the script "

The main problem I am having is that it won't fight or fishing


From: WT-Fakawi
Sure. I understand what is going wrong here. See the code below?



procedure DeclarePlayers;
begin
HowManyPlayers:= 5;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;

Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;

Players[2].Name := '';
Players[2].Pass := '';
Players[2].Nick := '';
Players[2].Pin := '';
Players[2].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[2].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[2].Strings[2]:= 'willow'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[2].Strings[3]:= 'net'; // net, rod
Players[2].Active := true;

Players[3].Name := '';
Players[3].Pass := '';
Players[3].Nick := '';
Players[3].Pin := '';
Players[3].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[3].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[3].Strings[2]:= 'powerchop'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[3].Strings[3]:= 'net'; // net, rod
Players[3].Active := true;

Players[4].Name := '';
Players[4].Pass := '';
Players[4].Nick := '';
Players[4].Pin := '';
Players[4].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[4].Strings[1]:= 'attack'; // auto, attack, strength, defence
Players[4].Strings[2]:= 'goblin'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[4].Strings[3]:= 'net'; // net, rod
Players[4].Active := true;

end;



That is DeclarePlayers from HLR. Inside you define all the parameters for the script. Three things are really important: HowManyPlayers, CurrentPlayer and Players[x].

  1. HowManyPlayers. How Many Players. Explains itself.
  2. CurrentPlayer. The Player active at script startup . Number 0 is actually the first player, so Player[4] would be number 5.
  3. Players[x]. The number of players is expressed in an array. You will need to learn a little about arrays. Remember that the "Out of Bounds" error means you have the wrong arraylength (or maladressing the array).
This is how you would correctly setup the script for one player.

procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;


end;



and this for two Players.


procedure DeclarePlayers;
begin
HowManyPlayers:= 1;
NumberOfPlayers(HowManyPlayers);
CurrentPlayer := 0;

Players[0].Name := '';
Players[0].Pass := '';
Players[0].Nick := '';
Players[0].Pin := '';
Players[0].Strings[0]:= 'auto'; // auto, combat, magic, range
Players[0].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[0].Strings[2]:= 'auto'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[0].Strings[3]:= 'net'; // net, rod
Players[0].Active := true;

Players[1].Name := '';
Players[1].Pass := '';
Players[1].Nick := '';
Players[1].Pin := '';
Players[1].Strings[0]:= 'combat'; // auto, combat, magic, range
Players[1].Strings[1]:= 'auto'; // auto, attack, strength, defence
Players[1].Strings[2]:= 'pure'; // auto, pure, goblin, prayer, fish, woodcut, willow, powerchop
Players[1].Strings[3]:= 'rod'; // net, rod
Players[1].Active := true;

end;



Capisce?


WT.

lilpjer

2012-01-31 10:10:51

The new update changed the look of the bronze, iron, and steel Armour.

WT-Fakawi

2012-01-31 11:05:05

From: lilpjer
The new update changed the look of the bronze, iron, and steel Armour.
that doesn't matter for HLR. It doesn't work with bitmaps.

Phantom: No, I did answer to your post! I am sure you think you have the settings correct….while in effect you haven't. :smile: read again please.

phamtom

2012-01-31 11:54:23

hmm I setup exactly like what you told me but it still only wc and fm… got no idea why now…

in the color list I see no goblin color code maybe the reason? and for rats there is only one color

and it keep running around showing Callibrate succesful when inventory full of logs

funnyman9292

2012-01-31 22:02:00

It moved all my chars to fishing area regardless of anything, then said calibrate successfull and moved onto next player. This is after it took inventory

Jagex_Fagex

2012-02-01 09:28:19

WT-Fakawi, did you see my post, or have any idea what could be causing it?

WT-Fakawi

2012-02-01 09:47:20

From: Jagex_Fagex
WT-Fakawi, did you see my post, or have any idea what could be causing it?
Yes I did, but I have no idea what could be causing that. I will see if I stil have a level-3 that I can put to the test. I only now have higher level Players.

Jagex_Fagex

2012-02-01 09:49:32

Ok, cool, I'll run it again tomorrow and see if i can't replicate it again. I'll get a screen cam and record it if you like?

WT-Fakawi

2012-02-01 09:51:09

From: Jagex_Fagex
Ok, cool, I'll run it again tomorrow and see if i can't replicate it again. I'll get a screen cam and record it if you like?


No, dont bother. I think there is something wrong with Level-1 fighting. We are talking about ultra-low-level-10 right?

Jagex_Fagex

2012-02-01 09:53:52

I used it to go from 2 - 10, and it had just leveled up.

WT-Fakawi

2012-02-01 10:02:28

Can't check it now. Uptext 's not working. :duh:

Harry

2012-02-01 10:11:30

Uptext should work fine now if your SRL is updated.

WT-Fakawi

2012-02-01 10:17:09

From: Harry
Uptext should work fine now if your SRL is updated.
Yeah, I know, but I am running a heavily modded version. Running 1106 "clean" now :)

EDIT: My version is currently not working for inventory items. NVM. I am patient :smile:

EDIT2: Just tested HLR 0.90 with a new Player. Works like expected. I dont know what you guys are doing wrong. Maybe a vid might help indeed.

Jagex_Fagex

2012-02-01 19:54:01

Maybe, i highly doubt i had it set up wrong. It started and ran good for a while, then it randomly started running around in circles, but i'll check again to make sure.

YILDIRIM

2012-02-03 05:10:00

it give me an error :S please help me or pm me :)

WT-Fakawi

2012-02-03 05:40:55

From: YILDIRIM
it give me an error :S please help me or pm me :)
I PM you? I am a friendly guy, but you are pushing it <jk> :smile:

Please give us more info.


From: Jagex_Fagex
Maybe, i highly doubt i had it set up wrong. It started and ran good for a while, then it randomly started running around in circles, but i'll check again to make sure.
I doubt that too :smile: . Maybe I have made a transition error. I have had that before. This means that in transit from level 1 to 2 to 3 etc. I made a mistake causing it not to repsond to anything when the Player has reached a certain cb-level.

Overtime

2012-02-04 06:54:21

Hmm just runs to fishing spot then it just logs out. hmmm

poopy2177

2012-02-04 13:56:18

From: Overtime
Hmm just runs to fishing spot then it just logs out. hmmm


Mine does the same thing
I start it seems to go through all the starting stuff fine, runs to goblins, then runs to fishing spot then logs me out

WT-Fakawi

2012-02-04 17:05:48

You have a net equiped?

Overtime

2012-02-05 07:33:52

Yep i do, have everything set up the way it should be.

WT-Fakawi

2012-02-05 11:11:07

Set FawkiDebug to true and post debug. Can you try that?

Overtime

2012-02-05 12:42:49



Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
**********************************************

<============== 0.9 Progress Report ===============>
Worked for 3 Minutes and 16 Seconds
Coins = 0
Total Goblins = 0
Goblins Combat = 0
Goblins Ranged = 0
Goblins Maged = 0
Total Rats = 0
Rats Combat = 0
Rats Ranged = 0
Rats Maged = 0
Bones Buried = 0
Meat Collected = 0
Water Collected = 0
Earth Collected = 0
Arrow Collected = 0
Rests = 0
Beers Drank = 0
Food Eaten = 0
Food Burned = 0
Fish Caught = 0
Shrimp Caught = 0
Anchovie Caught = 0
Sardine Caught = 0
Herring Caught = 0
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 0
Logs Burned = 0
Willows Chopped = 0
Willows Burned = 0
Times Cooked = 0
<============== 0.9 Progress Report ===============>
Name :
Number : 0
: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
LEVEL 1: ===STAGE 7 === cook if too much raw food
XP Gained : -44717
Repaired Inv : 1
Worked for : 0 minutes.
Round : 0 took 0 mins.
Active : False
**********************************************
0 := F. AT 4. ST 1. DF 1. PR 1. HP 10. MG 1. RA 1. CO 18. FI 40. FM 3. WC 16. W : 0 min. L: No Net R: . XP Gained = -1
FoodValue In Inventory = 0
FoodValue In Inventory = 0
Round : 0 took 0 mins.
NextPlayer(False)

says no net but its clearly in my inventory.




Tried with rod same thing



Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
**********************************************

<============== 0.9 Progress Report ===============>
Worked for 39 Seconds
Coins = 0
Total Goblins = 0
Goblins Combat = 0
Goblins Ranged = 0
Goblins Maged = 0
Total Rats = 0
Rats Combat = 0
Rats Ranged = 0
Rats Maged = 0
Bones Buried = 0
Meat Collected = 0
Water Collected = 0
Earth Collected = 0
Arrow Collected = 0
Rests = 0
Beers Drank = 0
Food Eaten = 0
Food Burned = 0
Fish Caught = 0
Shrimp Caught = 0
Anchovie Caught = 0
Sardine Caught = 0
Herring Caught = 0
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 0
Logs Burned = 0
Willows Chopped = 0
Willows Burned = 0
Times Cooked = 0
<============== 0.9 Progress Report ===============>
Name :
Number : 0
Srl ftw62: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a rod.
LEVEL 1: ===STAGE 5 === if no food remaining: Fish
XP Gained : 0
Repaired Inv : 1
Worked for : 0 minutes.
Round : 0 took 0 mins.
Active : True
**********************************************
0 : = T. AT 4. ST 1. DF 1. PR 1. HP 10. MG 1. RA 1. CO 18. FI 40. FM 3. WC 16. W : 0 min. L: T R: . XP Gained = 0
FoodValue In Inventory = 0
FNR called
FNR called
Callibrate succesful
FNR called
FNR called
Callibrate succesful
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called









Status: /~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~\
Status: | SRL Randoms Report |
Status: | [url]www.villavu.com[/url] |
Status: |~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~|
Status: \~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~/
**********************************************

<============== 0.9 Progress Report ===============>
Worked for 1 Minutes and 8 Seconds
Coins = 0
Total Goblins = 0
Goblins Combat = 0
Goblins Ranged = 0
Goblins Maged = 0
Total Rats = 0
Rats Combat = 0
Rats Ranged = 0
Rats Maged = 0
Bones Buried = 0
Meat Collected = 0
Water Collected = 0
Earth Collected = 0
Arrow Collected = 0
Rests = 0
Beers Drank = 0
Food Eaten = 0
Food Burned = 0
Fish Caught = 0
Shrimp Caught = 0
Anchovie Caught = 0
Sardine Caught = 0
Herring Caught = 0
Shrimp Eaten = 0
Anchovie Eaten = 0
Sardine Eaten = 0
Herring Eaten = 0
Trees Chopped = 0
Logs Burned = 0
Willows Chopped = 0
Willows Burned = 0
Times Cooked = 0
<============== 0.9 Progress Report ===============>
Name :
Number : 0
Srl ftw62: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a rod.
LEVEL 1: ===STAGE 7 === cook if too much raw food
XP Gained : -44717
Repaired Inv : 1
Worked for : 1 minutes.
Round : 0 took 0 mins.
Active : False
**********************************************
0 : = F. AT 4. ST 1. DF 1. PR 1. HP 10. MG 1. RA 1. CO 18. FI 40. FM 3. WC 16. W : 1 min. L: No bait or rod R: . XP Gained = -1
FoodValue In Inventory = 0
FoodValue In Inventory = 0
Round : 0 took 0 mins.
NextPlayer(False)

WT-Fakawi

2012-02-05 12:48:24

Does it register "small fishing net" at script startup?

Overtime

2012-02-05 12:56:35

nope



Welcome to Happy Little Runescape 0.9
: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
Len TPA = 65
Storing Color 3830344...
Len TPA = 972
Storing Color 10457219...
Len TPA = 2889
Storing Color 3424835...
Assembling PlantDTM...
Indexing Inventory...
Taking of armour for indexing...
FNR called
New Item:
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
New Item:
FNR called
RepairInv Called
CurInvCount = 0
InvCount = 8
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
RepairInv REPAIRED!
CleanupInventory: BonesInIv = 0
CleanupInventory: BonesInIv = 0

WT-Fakawi

2012-02-05 13:54:22

Update your Simba! :smile: 100%! 0.982 doesnt see the new grey uptext yet.

EDIT: Not officially released yet. 0.983_2

From: Overtime
nope



Welcome to Happy Little Runescape 0.9
: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
Len TPA = 65
Storing Color 3830344...
Len TPA = 972
Storing Color 10457219...
Len TPA = 2889
Storing Color 3424835...
Assembling PlantDTM...
Indexing Inventory...
Taking of armour for indexing...
FNR called
New Item:
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
FNR called
New Item:
FNR called
FNR called
New Item:
FNR called
RepairInv Called
CurInvCount = 0
InvCount = 8
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
FNR called
RepairInv REPAIRED!
CleanupInventory: BonesInIv = 0
CleanupInventory: BonesInIv = 0

Overtime

2012-02-05 14:04:56

Hmm can't find it.

Where's the thread or a link to wizzups beta on simba?

I usually always update my simba to the latest.

EDIT:

Nvm found it. Thanks Fakawi will try it out.

http://simba.villavu.com/bin/Release/

EDITv2: still not working :|

Serial_KillaZ

2012-02-06 01:13:29

I am also getting the Logout right after it walks to the fishing area, Small fishing net is first item in my INV. Also this is lvl 3 right off tut island ;)

shiven

2012-02-06 18:39:01

Not that I am adding much, but identical problem as the above 2. also using 983.

Overtime

2012-02-06 23:11:37

with the new simba 0.94~ it now detects everything but fishing net :(


Welcome to Happy Little Runescape 0.9
: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
Len TPA = 70
Storing Color 3436362...
Len TPA = 376
Storing Color 9339772...
Len TPA = 3058
Storing Color 2965060...
Assembling PlantDTM...
Indexing Inventory...
Taking of armour for indexing...
FNR called
New Item: Steel hatchet
FNR called
FNR called
FNR called
FNR called
FNR called
New Item: Sling
FNR called
FNR called
FNR called
New Item: Sling
FNR called
FNR called
FNR called
FNR called
FNR called
New Item: Tinderbox
FNR called
FNR called
FNR called
FNR called
FNR called
New Item: Staff of air
FNR called
FNR called
FNR called
New Item: Steel full helm
FNR called
FNR called
FNR called
FNR called
New Item: Steel scimitar
FNR called
FNR called
New Item: Steel platebody
FNR called
FNR called
New Item: Steel kiteshield
FNR called
FNR called
FNR called
New Item: Steel kiteshield
FNR called
FNR called
FNR called
FNR called

It calls sling twice instead of calling fishing net. Let me try moving it around in the inventory

It got everything else right though…..


EDIT V2:
Yep i moved small fishing net to first slot and it got it right, but then it called the 'steel plate legs' small fishing net.

Its now fishing though right now finally. lol

Seems like whatever item is called first it will then be called again the second time..

WT-Fakawi

2012-02-07 02:24:30

I have observed similar oddities yesterday using smart. Strange thing is, it works correct for non-smart.

My script centres around my own feeble attempt of a blacklist, which grabs the text and some pixels to define an object. This works 99% of the time. The remaining one procent goes wrong, and like reaaaally wrong.

After the grapics update HLR still worked, which is prove of concept. Bt they also changed a lot of methods, like cooking, firemaking, pouch, belt, etc.

I will need to look into that once more, but before I do so…..is there anywhere else in rs a quiet spot where I can train all these skills? (Maybe barbarian village? for higher level) Preferably in one loading screen?

Overtime

2012-02-08 20:52:44

Barbarian village sounds great but for the 1 loading screen i donno :|

Because you can fish, kill those barbarians, cut the tree right next to the fishing spot, possibly include mining, and you have a bank relatively close by. Like i said i that really wouldnt work in 1 loading screen.

I will try it out without loading smart. I dont have a virtual computer installed which is why i avoided it, but i will test it later on tonight.

I should have tested it without smart, dumb me :|

But yea in Smart it got really buggy.

Like it would cut the tree then walk to the spot to light it except it wouldnt light it…

Then it would drop the fish and shrimp that it already caught and go fishing again. Then go back to the tree drop the log from previously and cut another one and repeat -.-

Was really weird.

WT-Fakawi

2012-02-09 03:45:28

From: Overtime
Barbarian village sounds great but for the 1 loading screen i donno :|

Because you can fish, kill those barbarians, cut the tree right next to the fishing spot, possibly include mining, and you have a bank relatively close by. Like i said i that really wouldnt work in 1 loading screen.

I will try it out without loading smart. I dont have a virtual computer installed which is why i avoided it, but i will test it later on tonight.

I should have tested it without smart, dumb me :|

But yea in Smart it got really buggy.

Like it would cut the tree then walk to the spot to light it except it wouldnt light it…

Then it would drop the fish and shrimp that it already caught and go fishing again. Then go back to the tree drop the log from previously and cut another one and repeat -.-

Was really weird.



Yes, me thinks it is Kaput.

Coming Home

2012-02-13 17:42:37

Hey how can i make it train everything but defence?

jkrules22

2012-03-15 23:20:23

Im getting this when I run it:


Welcome to Happy Little Runescape 0.9
Current player: [email]Madrunes@Yahoo.Com[/email]
[email]madrunes@yahoo.com[/email]: HLR - mode. switching between atk, str and def. is switching between combat, magic and range. Using a net.
ERROR: NO COLOR FOUND
ERROR: NO COLOR FOUND
ERROR: NO COLOR FOUND
COLORS NOT FOUND….ABORTING PLAYER…
Aborting Player in…10 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…9 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…8 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…7 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…6 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…5 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…4 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…3 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…2 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…1 Seconds. PLACE PLAYER ON RAT HILL!
Aborting Player in…0 Seconds. PLACE PLAYER ON RAT HILL!




Ok Ive figured it out, Great script man :)

Bammeh

2012-03-16 18:42:43

Well, it runs to fish, if there is no spot it runs to chop a tree.

Then it runs back to fish….catches a bunch of shrimp…and never drops them…then keeps recalibrating.

DivineOli

2012-06-02 07:17:46

Kudos for such a diverse script..well at least in my nooby eyes *_*

litoris

2012-06-13 14:53:39

Has anyone used this lately? I might attempt to fix it if it doesn't work, because I'm planning to get 3-4 accounts to reasonable levels with this.

litoris

2012-06-16 01:57:19

I have been messing with this script for a while, it is very much outdated. I managed to fix a few things (like adding logs to a bonfire and checking the other fishing spot if one isn't found, and also made the tree and fishing spot finder better) but this script would really need a revamp to work the way it did back in the day. I really liked the idea though, and I might create something similar for my next script if Fakawi doesn't fell like updating. The indexing etc. are really awesome.