SRL Archive - Reflection Development

Aug 24 - Changelog


Drakan

2011-08-24 11:18:33

Hey just a quick update this morning to incorporate some of ggzz's requests and changes. Here is the changelog for today!

//CHANGELOG
{
*Changed R_GetDest to return the global tile position.
*Created R_GetLocDest to be used in mapwalk functions like the old R_GetDest did.
*Added Summoning the R_GetMMLevels.
*Added a new skills folder and the Combat.simba file.
*Added R_HPPercent to Combat.simba.
*Added R_SetRetaliate to Combat.simba.
*Added R_IsPoisoned to Combat.simba.
*Added Lunar Isles and Alkharid Bank Chest to R_OpenBank.
}


Let me know if yall have any other requests! We're getting close :)

Flight

2011-08-24 11:50:18

What was added to GameTab?

mormonman

2011-08-24 11:54:34

From: Flight
What was added to GameTab?


Summoning.

Drakan

2011-08-24 18:11:49

From: mormonman
Summoning.


Also just added a checker in R_GameTab to check if it's already ON the tab before trying to switch. Just to speed things up and make it more human-like.

Jakkle

2011-08-24 18:20:03

From: Drakan
Also just added a checker in R_GameTab to check if it's already ON the tab before trying to switch. Just to speed things up and make it more human-like.


Nice, definitely a good idea.

mormonman

2011-08-24 18:29:27

I also did a bunch of antirandom fixes. Mostly small things. I am continually testing them.

Jakkle

2011-08-24 18:41:49

From: mormonman
I also did a bunch of antirandom fixes. Mostly small things. I am continually testing them.


Good to here :), you'll doing a great job. Not sure if you seen on antirandoms bug support thread. I edited my post saying sandwich lady didn't get solved. It happened a few times 1 was before picking the food and the other was after picking it just stood there both times :p.

Keep up the grate work :thumbsup: and I'm looking forward to getting rid of all my Ref 1 scripts :D Will be nice to be able to just update 1 Reflection.

mormonman

2011-08-24 18:47:17

From: Jakkle
Good to here :), you'll doing a great job. Not sure if you seen on antirandoms bug support thread. I edited my post saying sandwich lady didn't get solved. It happened a few times 1 was before picking the food and the other was after picking it just stood there both times :p.

Keep up the grate work :thumbsup: and I'm looking forward to getting rid of all my Ref 1 scripts :D Will be nice to be able to just update 1 Reflection.


Ya there was a small error in the chat handling of sandwich that I noticed during my tests ;) it was uploaded last night.