Coh3n
2011-08-18 02:31:55
Alright so it's only a matter of time before every tree in RS is updated, so we really need to figure out a better way to find and click these trees. Since only the trunk is "click-able", we're pretty much SOL for Oak, Yew, and some normal trees (don't know what Maples/Magic look like with new graphics, but I can imagine they'll be just like Oaks and Yews).
With the new TLocation implementation we will be able to adjust the camera angle to different angles to find and click the trunk; however, this may turn out to be a lot slower than we want. You could argue that this method would be more human-like, though, which is definitely a plus.
Anyway, we open to any kind of suggestions about how to do this, no matter how stupid you may think it is. Here's a list of what's been suggested/what I've thought about:
Thanks,
The MSI Team
P.S. If you say to use Reflection I'll rip your head off and change your rep to -9001. :rolleyes:
With the new TLocation implementation we will be able to adjust the camera angle to different angles to find and click the trunk; however, this may turn out to be a lot slower than we want. You could argue that this method would be more human-like, though, which is definitely a plus.
Anyway, we open to any kind of suggestions about how to do this, no matter how stupid you may think it is. Here's a list of what's been suggested/what I've thought about:
- Making MMToMS 100% accurate and use SPS points to find trees through the minimap. This would mean SPS would also need to be 100% accurate.
Thanks,
The MSI Team
P.S. If you say to use Reflection I'll rip your head off and change your rep to -9001. :rolleyes: