SRL Archive - RS has been updated.

August 17th


Shuttleu

2011-08-17 06:13:30

From: Fagex
17-Aug-2011 - Temple Trekking: Revamped

Protect travellers journeying through Mort Myre in our Temple Trekking revamp, with a range of new rewards, finer control over the route through the swamp and a new, diverse set of companions who grow in experience and skill as they travel.

The pilgrims are an eclectic bunch, including mad wizards, militia members and elderly men, and have bucked up their ideas following their previous trips through the swamps. As such, they will now be able to aid in fending off any enemies that decide to cut your trip short, instead of sitting back and making you do all the hard work! In turn, you can trade them food to help them survive the arduous journey through the murky morass.

Each time you help the locals embark on this perilous journey, you’ll be rewarded handsomely in resources and XP tomes. By continuously travelling with them, you will help them to level up, unlocking new skills and items to make subsequent journeys through the swamps that little bit more interesting. The mage Pazuzu, for example, will gain the ability to secure enemies in place with Bind, weaken their defences with Vulnerability and, eventually, to destroy them with Fire Wave and a Staff of Light.

Rather than selecting an easy or hard route for the trek as a whole, you will be taken to a hub after each encounter, where you will be able to continue down an easy, moderate or difficult route. Persistently escorting and developing a particular person will build their trust in you, and will allow them to foresee the dangers that lie down the branching paths ahead; great news if you’re low on food and need a safer route home, if you’re looking for a particular piece of gear, or if you just really hate vampyres.


The rewards have also been given an overhaul and a multitude of new items have been added, including a new outfit that everyone levelling Construction will find invaluable. On top of this, it is now much easier to obtain the full set of lumberjack clothes, which are a great help while levelling Woodcutting. These are just some of the great rewards up for grabs by the tenacious temple trekker.

How to start:

Check the noticeboard in Burgh de Rott (requires In Aid of the Myreque).
Check the noticeboard outside of Paterdomus (requires Legacy of Seergaze).
Mod Chris L

In other news…

Along with the revamp of the Temple Trekking minigame, Morytania and many of its inhabitants, from the supernatural to the slimy, have received some major graphical updates.

The trees around the major cities of Lumbridge, Falador and Varrock have been made taller and more detailed than ever before in the latest of our visual improvements.

Finally, familiars no longer need to be dismissed when entering the Grand Exchange. Instead, they will be hidden until you leave the area. The familiar’s timer will also pause while you’re in the area.


~shut

onilika

2011-08-17 06:21:30

ok, thanks for that information! :)

ps: quests?

Smarter Child

2011-08-17 06:48:52

From: UNKNOWN69
ok, thanks for that information! :)

ps: quests?


What information ???

litoris

2011-08-17 07:18:08

Had to stop dung run after I saw the thread at the RS forums, I think they are adding the runecrafter robes and such. Inb4 no f2p updates.

Shuttleu

2011-08-17 07:22:57

still no update yet :(

~shut

its coming!

in 7 mins

~shut

litoris

2011-08-17 07:48:51

Late update again… I could have done another dungeon.
Anyway, this is a good time to check out MSI's updated yew cutter :D

Edit: Front page says that many trees got updated, I bet some WC scripts are broken.

onilika

2011-08-17 08:16:43

From: Smarter Child
What information ???


The information about : "the next update will be in 1 hour"

litoris

2011-08-17 08:18:00

MSI WC'ers not working… great.

NCDS

2011-08-17 08:52:11

From: litoris
MSI WC'ers not working… great.


I'm assuming you were trying it with Reflection walking which wouldn't work as the hooks would be outdated right after an update.

grats

2011-08-17 08:56:42

From: litoris
MSI WC'ers not working… great.


cutting willows right now with MSI

what isn't working? just the walking?


could probably switch to color walking method for now

pyroryan

2011-08-17 11:15:28

From: NCDS
I'm assuming you were trying it with Reflection walking which wouldn't work as the hooks would be outdated right after an update.


No client update.

Floor66

2011-08-17 11:22:07

trees have new gfx -> broken script i guess?

litoris

2011-08-17 12:14:27

From: NCDS
I'm assuming you were trying it with Reflection walking which wouldn't work as the hooks would be outdated right after an update.


From: grats
cutting willows right now with MSI

what isn't working? just the walking?


could probably switch to color walking method for now


I tried the GE Yew cutter (didn't work because trees got updated) and the Edgeville Yew cutter. Edge Cutter said SPS_Areas wasn't defined or something and didn't recognize tree in color, when I tried reflection it spotted lots of areas and scrolled over them for about 30 seconds before finding the one for the tree and failed to bank.
tl;dr: Even color didn't work with yews.

Gu3st...

2011-08-17 12:25:00

From: litoris
I tried the GE Yew cutter (didn't work because trees got updated) and the Edgeville Yew cutter. Edge Cutter said SPS_Areas wasn't defined or something and didn't recognize tree in color, when I tried reflection it spotted lots of areas and scrolled over them for about 30 seconds before finding the one for the tree and failed to bank.
tl;dr: Even color didn't work with yews.
"The trees around the major cities of Lumbridge, Falador and Varrock have been made taller and more detailed than ever before in the latest of our visual improvements."

Jakkle

2011-08-17 12:40:15

was wondering when the yews were going to be updated :p I updated my G.E oak chopper the other day when they got changed. Unlike before there was only 1 ID for the 3 oaks to the east of the G.E, there are 2 ID's. 1 ID for 1 of the oak trees and another ID for the other 2 oak trees, kinda strange I think.

litoris

2011-08-17 13:00:39

From: Zyt3x
"The trees around the major cities of Lumbridge, Falador and Varrock have been made taller and more detailed than ever before in the latest of our visual improvements."


l2read:"I tried the GE Yew cutter (didn't work because trees got updated)"
The Edgeville yews got updated a few weeks ago (not today), and MSI is supposed to be able to cut them already.

Gu3st...

2011-08-17 13:08:50

From: litoris
l2read:"I tried the GE Yew cutter (didn't work because trees got updated)"
The Edgeville yews got updated a few weeks ago (not today), and MSI is supposed to be able to cut them already.
Yeah, I was adding to your post. It didn't look like NCDS and grats saw that part of the update

Mike408

2011-08-18 03:20:28

August 17th is my birthday. Thanks for the thread! :)

grats

2011-08-18 03:48:18

From: litoris
I tried the GE Yew cutter (didn't work because trees got updated) and the Edgeville Yew cutter. Edge Cutter said SPS_Areas wasn't defined or something and didn't recognize tree in color, when I tried reflection it spotted lots of areas and scrolled over them for about 30 seconds before finding the one for the tree and failed to bank.
tl;dr: Even color didn't work with yews.


ah ok

so all the new types of trees should be added… I assume about a year from now there will be no old-style trees in rs

PotentPK

2011-08-18 21:47:02

Are the hooks updated yet? I tried pyroryan's thread but it didn't work.

Nevermind I read http://villavu.com/forum/showthread.php?p=827817

Yago

2011-08-19 11:27:23

From: Mike408
August 17th is my birthday. Thanks for the thread! :)


Happy late bday :)