SRL Archive - MSI Bugs

Lumby Swamp Miner


monkeybeer

2011-07-26 21:33:02

When the script clicks on the most eastern addy rock it runs up to the vein and begins mining but for some reason msi doesn't detect the mining vein and thinks that the vein isnt inside the colored debug box (or whatever it's called). Because of this, the script either keeps clicking the vein repeatedly, or clicks on another vein.

Coh3n

2011-07-27 08:31:14

From: monkeybeer
When the script clicks on the most eastern addy rock it runs up to the vein and begins mining but for some reason msi doesn't detect the mining vein and thinks that the vein isnt inside the colored debug box (or whatever it's called). Because of this, the script either keeps clicking the vein repeatedly, or clicks on another vein.
That's kinda weird. :p Um, can you turn SMART debugging on and see if the tracking box is staying over the rock you're mining? Also see if it gets covered by another color (if it does, it's finding the color of the rocks).

Could you also post some debug from when it happens? That'll allow us to see exactly why it's breaking out of the waiting loop.

grats

2011-07-27 09:36:37

From: Coh3n
That's kinda weird. :p Um, can you turn SMART debugging on and see if the tracking box is staying over the rock you're mining? Also see if it gets covered by another color (if it does, it's finding the color of the rocks).

Could you also post some debug from when it happens? That'll allow us to see exactly why it's breaking out of the waiting loop.


as the player is moving the tracking boxes are created.. then when the player moves 1 square, the tracking boxes move over 1 square.. thus the boxes are not on the unit itself.. till they're recreated (a few seconds later) there are no boxes on any ores

something I noticed when I was running swamp west miner last night

doublex8

2011-07-27 09:53:41

Yea, when I have on the debug I notice this happens all the time. I usually only mine mith and addy so I just put the priority of the addy to 99 so that it will search for addy again :p

Coh3n

2011-07-27 14:25:15

Hm I've never had that issue with tracking, but it's supposed to start tracking after it's clicked the rock, and the box should move as the player does. It may be accidentally finding the colors of the rock beside the player, thus tracking that one instead.

Tell me, does it happen all the time, or is it a rare thing, and is it just with addy? Also, it would be very helpful if someone couple make a video of this as I test (stated in the other thread).

bolshak25

2011-07-27 14:44:39

theres a couple bugs ive noticed. it thinks the northern most coal exists most of the time, even though its not available. also theres a box around the eastern light pole thing as if it thinks its a rock.

Coh3n

2011-07-27 15:03:14

From: bolshak25
theres a couple bugs ive noticed. it thinks the northern most coal exists most of the time, even though its not available. also theres a box around the eastern light pole thing as if it thinks its a rock.
Ah, the torches? Colors must be close. RAM updated the colors a while back but I was unable to merge because it said he changed the entire Objects.simba file. I looked through his changes and it doesn't look like anything about the Coal/Mith/Addy colors/tolerances were changed.

If someone could experiment with the colors I think that'll be the best way to solve this. Colors are found in Objects.simba.

bolshak25

2011-07-27 18:02:26

are the colors you guys use the vein colors? if so, how can you even tell that coal is there? when i play legit here i cant tell.
and the addy tracking doesnt work. it clicks it like a bunch, then goes off to another rock. only addy does that that ive seen.

monkeybeer

2011-07-27 18:13:31

the large yellow square tracks the ore properly when running towards it and also properly finds the addy green color and the box turns blue as if it were waiting for the color to disappear (I'm assuming this is how MSI works). but once the box turns blue, it disappears less than a second later and MSI begins looking for another ore to mine even though the original addy it clicked just seconds before was never mined.

Coh3n

2011-07-27 18:15:35

From: bolshak25
are the colors you guys use the vein colors? if so, how can you even tell that coal is there? when i play legit here i cant tell.
and the addy tracking doesnt work. it clicks it like a bunch, then goes off to another rock. only addy does that that ive seen.
The colors were picked VERY carefully. :p Also, that's kinda weird. If the addy rocks are found and clicked, the tracking should work just fine. I'm kinda confused. I don't have an account that can mine addy, so if someone could take a video or a screenshot or something, even debug. Anything would be helpful at this point.

bolshak25

2011-07-27 18:22:59

ill pm you the account i just started using again today. i left it for half a year and totally forgot about it. its the one im using.

Coh3n

2011-07-27 18:34:07

Thanks, I probably won't be able to do anything until tomorrow, but we'll see.

bolshak25

2011-07-27 18:35:15

thats fine. im just hoping it gets fixed and works

Coh3n

2011-07-28 19:25:25

This has been resolved and will be included with tonight's update. :)