Wizzup?
2011-07-26 13:54:44
With Simba 0.97 soon being released, we're getting very close to the version, 1.0.
I figured you might be wondering, what will version 1.0 bring that makes it so special?
In this thread we present a list of things that should be done before simba 1.0 sees the light of day.
Aside from bug fixes and other minor improvements, these things are a priority / major planned feature: (And hopefully some will appear at least in a crude form in Simba 0.98)
Hopefully we'll also have a crude form of debugging, something Dgby has been working on lately.
Things you probably won't see before Simba >1.0:
When lape enters Simba has yet to be seen; as this mainly depends on the development pace of lape. But we already have a working branch with lape support. :)
So the focus will be on making the UI a bit easier to use, and the underlying code easier to handle. Suggestions, comments, welcome.
I figured you might be wondering, what will version 1.0 bring that makes it so special?
In this thread we present a list of things that should be done before simba 1.0 sees the light of day.
Aside from bug fixes and other minor improvements, these things are a priority / major planned feature: (And hopefully some will appear at least in a crude form in Simba 0.98)
- Script Manager. (We need this for Simba too, to automatically update extensions)
- Settings User Interface. (Something nicer than the plain TTreeView of settings.)
- Some code refactoring (+ CTS 3).
- More complete documentation. (This is vague)
Hopefully we'll also have a crude form of debugging, something Dgby has been working on lately.
Things you probably won't see before Simba >1.0:
- Tabbed debugging.
- Python integration / pyMML.
- Out of process plugins / scripts.
When lape enters Simba has yet to be seen; as this mainly depends on the development pace of lape. But we already have a working branch with lape support. :)
So the focus will be on making the UI a bit easier to use, and the underlying code easier to handle. Suggestions, comments, welcome.