SRL Archive - Outdated / Broken

Juniors Air crafter


Junior

2007-03-01 20:01:24

Whats up everyone. I know you probably seen this in the free script sections, but I thought posting it here would benefiet me more. Maybe you guys can tell me what I can change, do better on, or add to it to make it work more effeciently and stuff. I just wasnt getting any of that in the free script section lol. My scripting skills have increased a lot, totally remaking this script and chopped to less then HALF its original size, which originally was 2500+ lines.

Script hasnt been updated in a while.

Directions:
  • Color V-bright, low detail.
  • Stand in Fally East bank, in front of any bank booth, logged in or out.
  • Have essence either on player, or in bank so that it is visible.
  • Have either air tiara wielded, or in inventory, OR air tally in inventory.
  • You know the rest

Progs: Your best progs will be posted here.

//FROM: mx100
[[ = --PLAYER STATS-----------------------------------------------------------------------------------------
[[ = Player name: ???????????????/ -- Player number: 0 -- ACTIVE : True
[[ = Completed 79 trips, used up 2212 essence, crafted 8848 airs.
[[ = Total time working for: 0 mins.
[[ = Players current location/status: Bank
[[ = --PLAYER STATS---------------------------------------------------------------------------------------------

STATS: http://www.stats.srl-forums.com/index.php?action=view_script&id=83

-jr

Ejjman

2007-03-01 20:43:08

Wow, nice script Junior, it did improve, and I can't really test cuz I don't have an account, but I don't notice too much Status stuff, which is really nice to look at while the script is running and searching for randoms and shit. So ya…But A++, I'll give rep :)

Junior

2007-03-05 21:51:13

Updated to version 1.2. It didnt go through much except the addition of little things here and there. Better portal checking, better banking, and a option for what type of ess you want to use. I think thats all the changes I made, not sure. Didnt really test it because im loosing interest in this script more and more everday.

traitors

2007-03-09 02:47:59

nice script only prob i have is if i lag or dont load fast enough the script cancels out do u use wait function or wait(until) functions.Maybe have a speed option for slower computers otherwise nice

Junior

2007-03-09 20:04:00

Wait until the next version comes out.

EDIT: Just updated.

syberium

2007-03-10 00:20:40

wow junior very nice ! I tested this out, it ran flawlessly. awsome job. I dont have a proggy because i just wanted to test it out, but yea man good work!

Junior

2007-03-25 13:20:28

The script has been updated again, and this time its only for SRL members now. I was just sick of all the complaints and everything I was getting in the free script section and the very very tiny bit og feedback I was getting. This seems to run verry well, walking is perfect, and everything else seems good to me. Try this out, give me feedback. Thanks everyone.

Ejjman

2007-03-25 15:21:50

Ey junior, I'll be running my army in this soon. Its a very beautiful script. Thanks for making it bro.

Junior

2007-03-25 18:05:14

Thanks, took me some time to perfect it, but I still done think it is. And by the way, I just kinda fix a bug in it, I always forget something when I rush through it.

mikev

2007-03-27 18:29:42

A problem I encountered with your version 1.8 was that it would lose focus when a debug image was used for radial walks etc. I dont know about this version though.

to Fix this I personally edited the walk from the alter to the bank so that it could have the map facing south the entire time.

I also edited some of your bank finding procedure so that it could find the bank while facing south. Also if it got suck outside the bank, it could still get the booth opened.

Other than that, I think once on the way to the alter it got lost because the click befor finding the tree symbol wasnt far enough in the tree symbols direction. To fix this I increased the radius of the radialroadwalk so it walked a little farther, hopefully eliminating that problem forever.

Heres a proggy I got last night.

I really like some of your procedures , especially for the bank, Just had to change the coordinants where it searched for the booth and it worked perfectly.

[ = --PLAYER STATS-----------------------------------------------------------------------------------------
[[ = Player name: ******** -- Player number: 0 -- ACTIVE : True
[[ = Completed 20 trips, used up 540 essence, crafted 2160 airs.
[[ = Total time working for: 0
[[ = Players current location/status: Bank
[[ = --PLAYER STATS-----------------------------------------------------

Junior

2007-03-27 19:27:55

Cool, I like your proggy, but I still dont understand some things. Like, what are some of the problems you are having with the current version? And Yes, Changing the compass to South will be better in finding the bankbooth, Ill see if that works any better in my next version. And sorry about misunderstanding your post, Im kinda slow :P

EDIT: And this is a question to anyone who can help.. Why does it seem to lose focus of the client during RRW, that when I seen it happen most. It keeps bringing the client up and down, like, I can see the client active and inactive. I dont know how to explain to any better.

mikev

2007-03-27 20:13:16

I posted a topic asking the same question. It becomes inactive when a debug image appears. This is because the RRW finds a color change in the road.

I dont know about the current version. I just grabbed the free version..1.8 to try it out. I saw it was an awesome script, it was just affected by Scar related issues, not the scripting itself e.g. loss of window focus.

I just figured, heck, why not let the debug image "lock" the runescape client into a perfect south alignment, that way you can keep many aspects of the script constant.

Junior

2007-03-27 21:27:14

alright I understand now. Well, grab my latest version it has never failed for me.

Junior

2007-03-31 16:22:59

Script has been updated again!

Ejjman

2007-03-31 17:02:51

I cannot stand it :P I'm running it with my 6k essence. Lol this is a nice script to go to waste :D

mikev

2007-03-31 21:55:49

Any one got a beast proggy yet, I'd love to see one. Junoir, can your new version run over 20 trips?

Ejjman

2007-04-02 20:12:21

Teehee, 20 trips? lawl….


I decided to wait, cuz I don't even have any tiaras/tallys. But when the time comes, tara…Prepare for a report with 10 Characters.

mikev

2007-04-02 21:09:33

I meant 20 trips on 1 character, sorry for not being specific…..lawl…..

Ejjman

2007-04-02 21:23:22

YES, it can easily run 20 runs from what I've seen. :D Just etst it out and u'll see teh pnage

Junior

2007-04-03 00:11:41

I wouldn't call it pnage just yet, try it out for yourself.

Dark_Sniper

2007-04-03 00:43:50

This Has Some Good Feedback for ya


i can get about 6 loads.. then it messes up :\

nor is it keeping track of time for individual players…



also another suggestion

if it cannot find mystery rune entrence make it find the yew tree
then walk to the entrence…

i have gotten lost a couple times(it gets to yew tree then flags and just barly misses it.)…

I got some more ideas for you but you can start on that..

im not forcin you to.. just sayin it will make it more efficent.


just thought you might wanna know :p






It walks nicly back to bank.
it banks nicly.

the when the mouse moves to the ess make it wait so the text appears so it knows its there.. I have 8k ess and it says i run out somtims..

when inside the place to craft runes… make it wait for text to appear before checking if text is there to.

example:


  mmouse(x, y, 2, 2)
repeat
(your other things go here)
(you have no waits in this loop though)
until(isuptext())
thats not giving the screen anytime to refresh itself.

right way


  mmouse(x, y, 2, 2)
repeat
(your other things go here)
Wait(100 + random(200))
until(isuptext())

that is giving it time to refresh.



Example from your script(withdraw ess procedure):

repeat
if (FindBitmapToleranceIn(esstype, x, y, msx1, msy1, msx2, msy2, 15)) then
MMouse(x + 4, y, 3, 3);
until (CheckText) or not(CheckText) and (TimeFromMark(boothtime) > 25000)

see no time for the screen to refresh and if it does not refresh… no text apears.

the right way:

repeat
if (FindBitmapToleranceIn(esstype, x, y, msx1, msy1, msx2, msy2, 15)) then
MMouse(x + 4, y, 3, 3);
Wait(500 + random (300));
until (CheckText) or not(CheckText) and (TimeFromMark(boothtime) > 25000)

procedures that need the waits for text finding:
WithDrawEss;
enteralter;
SafePortalCheck;
(all i can see right now…)




I <3 this procedure you made:
procedure FreeBitmapMulti(Bmp: array of Integer);
var i: Integer;
begin
for i:= 0 to GetarrayLength(Bmp)-1 do
begin
if (Bmp[i] > 0) then FreeBitmap(Bmp[i]);
end;
end;



now see this:



the pic shows how much more unessary walking your guy does.

i know why you didnt do it the pic 1 way is cause of 2 yew tree symbols.

well use this function to make it find the symbol you want:

Function FindSymbolArea(X1, Y1, X2, Y2 : Integer; Name : String) : Boolean;
var
Bitmap, Color, c: Integer;
acc: Extended;
begin
Bitmap := 0;
if (LowerCase(Name) = 'bank') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33B434B4343473B' +
'100421364D2D9D2C9C9D4C4CDCDD5D1CCD0C2D5DCC5D00299ED04' +
'8226C824B25E43B0998664990C213175116F32B2F9C824B2F9A4B' +
'A1997F9B842865493890F734C9301ACE46928');
Color := 6417151;
end;
if (LowerCase(Name) = 'mining spot') or (LowerCase(Name) = 'mining site') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95D03B0EC430' +
'0804D02B610C832931D9DCFF48894293C8DAD5464853F07905342' +
'91A67A46FF43BA31914AE602183A9E5686799A64E3C04BA4CFA43' +
'7E98439C770971257CB09F934B8E089F2FE43287A2F534166629A' +
'1121D03DB5BB94C0B1D9D811E2DEF66ED94BCF6BFC97753A33BF3' +
'7ABBCAEB9F0FD413672D');
Color := 4219541;
// Color:=4092315;
end;
if (LowerCase(Name) = 'transportation') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303534347074353' +
'4B73032219E34763173348592A62E666E66A6C8B20660330D904C' +
'86A841D6858BC454896C3EA6C9C498899FC465B291A3B193910B3' +
'124A69910715C269317CEC866229B0C00B3496273');
Color := 2650848;
end;
if (LowerCase(Name) = 'magic shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95D0510A80300806' +
'E02B9906B6C77F3AEF7FA4A0066DABC17A1111FD1469A74CC5C46' +
'0D6C60875CEA17288D63CE08C771D02A09BA5CBA499DC99AD3CFA' +
'EB72041B97B9D9C83F6F2ECE69C3D71F46F9EE5C979D155AFDBAA' +
'5BBFF312D915399C927AF756C82');
Color := 1714669;
end;
if (LowerCase(Name) = 'water source') or (LowerCase(Name) = 'water') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA5CF410A80300C44' +
'D12B25B6A964E9907AFF2329CC42A5448A12F874111EA9A89C830' +
'A438C6DB646B7A51BF6C27A75F3C8F659D16BE665F68F7C37B121' +
'3AF8162D2DE2FDF21999E628B3DFE4C7DF1339BB9CE601EA0F684' +
'0');
Color := 14497281;
end;
if (LowerCase(Name) = 'furnace') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA3334353435B470' +
'3101423308696A028466E6C6A6A626E66E6E1640062E12A206A2D' +
'EC90408A1261882CD3424CA6427472320DBCDCDC810C61EFC2653' +
'3F34882171990C0058F36390');
Color := 3508223;
end;
if (LowerCase(Name) = 'anvil') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95CF510AC0300803D02B' +
'A59DE0F2D9F6FE771A2CFB10CAC4FE04117C443434D8E4C2EA4A8' +
'7DFCE8B06FB369AF38C025E139B5C7194EA106F73B9D2991C187D' +
'3773F92F2BE6A91CBFD05CE9FC00C9DB6164');
Color := 4012591;
end;
if (LowerCase(Name) = 'rare trees') or (LowerCase(Name) = 'tree') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303400424757270' +
'B4757086960686209128390E6F84833470B20696C618E6E020262' +
'33D99C0C9238938976391269E16A69614192C96012EC6B2889C34' +
'CFC26639A0F516FE46CE80267BB9AB919B8426C413613393400AC' +
'8C5FC9');
Color := 96513;
end;
if (LowerCase(Name) = 'fishing spot') or (LowerCase(Name) = 'fish') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8DCE410E80300844D12B4D5BA' +
'9BAA404EE7F2413675343AA6EFE82D217D061682636ACCCADA779' +
'045B641F117987CDAFB84D2479D67257B28A0EFD90B9C9F9BB3FD' +
'FF02EC337F347B39977D83F37AFFEA2D76EDEA4543DE870B2922F' +
'BB6B6878');
Color := 16743189;
end;
if (LowerCase(Name) = 'cook') or (LowerCase(Name) = 'cookery') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA590410AC0200C04BFB41' +
'B4D5B8F2ACDFF9FD4D25008885EBC0C21EC0E211010EC6CD66EE7' +
'C1A4F869A9524AD74BB2CF3139233E2782D9BB713F52CE37A1D98' +
'4A823D7E678A15FAE4CC4EDDDB5B9B258D932BB61C67DF3FACF0F' +
'3E40632F');
Color := 1194607;
end;
if (LowerCase(Name) = 'quest') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8D90410A80300C04BF94' +
'B49A36475BD3FF3F497011564AC5CB1042322C2B4954B46B1B2D9' +
'8D53C45F1DEFCCC25D51206629FCBD69F9B437DF8EB576EA74C66' +
'DC83B0B19F9DCC6F33675B71DBCDC257FC9F993BC12F3263E61B7' +
'402AECC73CF9839DBDC33B70DE70515B06618');
Color := 15107954;
end;
if (LowerCase(Name) = 'mill') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAB58F3B0AC0300C43AF24A' +
'75D3CD621BEFF9102D52228822C5D1EC69F878C8140CCA8AEE5D8' +
'DD0BA97C223BED3E5E27C48CBAE7B878ABF54987B5337FB3E995D' +
'26DF2973F323B33C9A9D26573A47303B52569D1');
Color := 655103;
end;
if (LowerCase(Name) = 'dungeon') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAC5CC310E80300C04C1' +
'2F9D2DE5229736C1FF7F121269229922888266BB1D28047248649' +
'CB5D974A8D55A82682E96F670E136F1971CDE9DD5CCC14E7E9157' +
'7FC77C2BAF9DE68E7C01216D6A72');
Color := 2698741;
end;
if (LowerCase(Name) = 'weave') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303230343074367472' +
'73724526CD0C4C0C8CDC1C0D2DDD2C5D8DDD8C4C0CA0E2103644D' +
'CDCD1CCD4C40CC246D66B0036D300AFC9986622B3293119979B21' +
'ECC1E966649793EA6600F03E685F');
Color := 926783;
end;
if (LowerCase(Name) = 'pottery') or (LowerCase(Name) = 'pot') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8DCE5B0AC0200C44D1' +
'2D6592691B3F2DD5FD2FA98F08554A410217C9C73102B966673E7' +
'64617AA094DA16349D4B15E96621EED05C13B5F19F9DEFF178E14' +
'3F869CE8479A9267FCFEE619992A55100D7F8519CC37562DBDD6F' +
'AECE76FEEFD55D5A50983FFBCB76A807CE5139EC460AC');
Color := 270148;
end;
if (LowerCase(Name) = 'spinning wheel') or (LowerCase(Name) = 'spin') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA7D90510E803' +
'00843AF04B2E1F894B9FB5FC9C4EE0383DB4FD314F22025A642EC' +
'DEC507545B31BECD2FB1715AED872187FFC9ABB21CC891D0CBA44' +
'0AE2E46731A37333FEFB4A155DA9EAC5A9C053EDECAFC8F86CF57' +
'644CA3E256EC2AFE3CFBD99273272B1FF9B91F301FD6076714');
Color := 2710649;
end;
if (LowerCase(Name) = 'guide') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303400424717470B27' +
'33086961E168E4EC64E866E264EE0C614349170B0B4B336411143' +
'56059880906860848C06488995432193F89CB47F84D869A8FE14E' +
'8869F8CD24C664E2431E533DC44C00EBA66771');
Color := 13345416;
end;
if (LowerCase(Name) = 'shop') or (LowerCase(Name) = 'store') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95D0410AC4300805D02B' +
'99A889596AECFDAF3461FE26A52D9DD97C41E1A1D251A2E8CCF46' +
'4A41D2306776FC415A929B39E3AD7E92ED0D7A4ABDC8C34669849' +
'73EBCC03D95269F9A15AFBA86A4591E87886C78B8C4D209F527B6' +
'389D2A5E42E236D55F327197FB8317F90D738449E64E72037DCFE' +
'F7CEF8E1267F0053466502');
Color := 3498103;
end;
if (LowerCase(Name) = 'shield') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DACDCC3112C0200844D12' +
'B611484920DE4FE47CA8CA63085BDCD9F6DF6511614BE233CEADA' +
'16ECFC9553204DD36055D92EF56E2AFD99DB038EDF97864927C8C' +
'339595EFD9D3CCD9DFC02CAE26976');
Color := 9542286;
end;
if (LowerCase(Name) = 'altar') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33703574323475767171' +
'7431B670B574B2A4888498630036D300C96464F3DD880610F58E2' +
'E4E8E4E501297C9C49B8F69267E37936732B25EFC26131F1AB84C' +
'06006E357035');
Color := 9542286;
end;

if (LowerCase(Name) = 'arrow') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303570333470353437' +
'3372249E343633B33475829026161646E626C8B20660330D904C8' +
'6A841D6858BC454896C3EA6C9C498899FC465B2919BB1A5B12931' +
'24A69910715C269317CEC866229B0C001E5A61CB');
Color := 2782945;
end;

if (LowerCase(Name) = 'bar') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAB5CC310EC0200C43D12B41' +
'E3001D0389EF7FA44ACD82D4952E5F968757B5B4E28EA56B66E33' +
'685908EEEA4115736FF1523A016BD8113A636079B0877A1BE663D' +
'24E73E25A7F99F9CE659F96BEEF2031A5D69A8');
Color := 4433385;
end;

if (LowerCase(Name) = 'underground') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303400422743' +
'272727134CD2D5C2C8D4D01993B47033303630B434B474B2C4A2C' +
'BC01001E96FB28B9BA3A10516335D5DCC8C4D9D293119D97C62CC' +
'24D5646412622631260300830265FA');
Color := 1844712;
end;

if (LowerCase(Name) = 'tanner') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8D904B0EC0200805AF0' +
'4F85F4ABDFF991AFB162521D26E26462703919898BAAACEAB82B5' +
'E5C4ABB52289FED316E8699229DBE63ECB8AA7F8D75319843374C' +
'C594B4FC2C5177003C7FAE0A90CC2C92ACA392E5B3FDED9F22DCB' +
'47D9FFF30DFAEB6308');
Color := 3363443;
end;

if (LowerCase(Name) = 'churn') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9590410A00210845AFA4' +
'A5FE5A564CF73FD240CE40502DDA3C5CE8031F318150D1ACE94C4' +
'104C7D04365F159253E2C16A5737342B5735F6F6938E960D66430' +
'9B0D1B5292146ECD92156ABF1F013CD39DBE736D1E05FCF644FFE' +
'8BAC6A8FAF927AEB5338A958DF905A105631F');
Color := 1720403;
end;
if (LowerCase(Name) = 'house') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9D90410AC0300804BF6' +
'41B2DF66863F3FF2715BA978560A0BD0C32E2B228F766123D53BB' +
'33E5F5A08DC3ECD434550779BBBE9D3D1290C9846FDEC63EC02A8' +
'13D9B7F5C77AE9AF337B86DE4A5E1E0D7649EABE4F9F601C37765' +
'F5');
color := 4740173
end;
if (LowerCase(Name) = 'axe shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95D04B0EC3300804D02B91' +
'0033F6127F72FF23A52A1BA4AA55BA1959483C036202E953A74F7' +
'EA6BBC35B260C403335377680767CEB92B7293FE59A71BEBE187D' +
'1136D2C7C583CAC6E0CCCABF7235B9A13A728B34EB2EA1E1F148E' +
'E8D8655CDECADF7C977D69FC8B1BA0269E2B27DEEDA9B13D63933' +
'EB356E4B7C6439');
color := 6841956;
end;
if (LowerCase(Name) = 'cookery shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8DCE410AC0300804C0' +
'2F194CDCE42896FCFF49856E0F421072D983BA83D2C56485C608E' +
'4C484236CA341999CBBFA7020A6CEFEDF74339B9CF3463E530A99' +
'4993ADDCA55C6D6F647E955B959CB757F22754F2F9ED8DBCCCD01' +
'B137B3CDAB290E76797E60B5A736560');
color := 7565679
end;
if (LowerCase(Name) = 'windmill') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA3330313033B074367' +
'6367536C745BA0181A11132E968EC68EA8853BD01D84C0324930D' +
'5C4C8D8C9C217A91D9C48840D8B84CC6741BB22E6412974A885F6' +
'8E1665C264348882C3289CB6DB848889900AC8467DB');
color := 1245183;
end;
if (LowerCase(Name) = 'minigame') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8D90410EC0200804B' +
'FB4AD22E568B1FFFF52132129C6DAF432214626CB22A340342929' +
'47B68DAE82066E2C0D99323BFBBB0A0E88CD3555AAC32EBA1393D' +
'99D6E36E7E38FCEC86FF3906D412D09FBB9E4FFCCA113DFED996D' +
'8E7FAC13E3CAFCD2B3DD1BB34D3DC7B6CD79039CA16371');
color := 4670928;
end;
if (LowerCase(Name) = 'fur trader') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA3330313033B0743' +
'67636753647262D2C4C8C0D2C31497357A07A0B64D2D1D8D1D4D1' +
'1C4242F41A80CD34C06132A6F9C49849BCC9B8CCC76526792623B' +
'B16BF7A52438378F321660200DE126419');
color := 607112;
end;
if (LowerCase(Name) = 'archery shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA5CE490AC0201' +
'044D12BB5560F71E910EF7FA4403A0B8318846CFEAA78143129A5' +
'8A2AD5769A9A29172F8385CD9B91253F1BBA4DDA964733A91A07D' +
'7FEC8A366A702C59D51DB9215140BF77804BCCC2E0D6136E7AE64' +
'37477FF5F35BBE0049C36545');
color := 4945565;
end;
if (LowerCase(Name) = 'staff Shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA5D03B0AC0300C0' +
'3D02BD9F1AF198D83EF7FA442BCB6C1B48B26F110020685191412' +
'D6C9A96A8C96B2089D5CFCA103DB84B65CA60F49CC32FFCBA55D8' +
'B7DD0D9ECCBFD9DDFE4F3AB6FF20D38E96664');
color := 4286358;
end;
if (LowerCase(Name) = 'clothes shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8DD04B0AC0200' +
'C45D12D3DF2D13A0CE9FED754681CA4484A267720CF8308C1C072' +
'76F51925BE2023CAB2A0D66916F09A487236CF66A73AAFE4686C8' +
'C4D6DE25622AFE4D8E4FDBE55C8D1BE9CF7FF6FFEFC585B3EFFF9' +
'012BE4618A');
color := 5935156;
end;
if (LowerCase(Name) = 'farming spot') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9DCCD10A80300885E1' +
'57D29CC775698BBDFF2315B98BC120AC9B1F41FDA810686FD2B45' +
'9BE2A02D6D2B7CA22C7E60C17571F5B7A4CFA2887190D6DEE3F19' +
'24276335D7CB8C6CD5EE577463938C9991875900D490637E3767F' +
'9024D406555');
color := 1390163;
end;
if (LowerCase(Name) = 'apothecary') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9DD0310AC030088' +
'5E12B69A3A68ED6D6FB1FA9D02C4230942CFF241F0F814040BD39' +
'7BAFAA8748C46847C2A75B33B6F21E3E13967236B33CBA2767CDD' +
'5EFE05926C5F3D23DB932B33C7FE6FFE66AED5A7E01E72B65AE');
color := 16737938;
end;
if (LowerCase(Name) = 'sword shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95D0410AC030080' +
'4C02FD9C66CE25125FFFF524BBD08A5C520EC41964124269078F3' +
'EEE33FC5EF918535971A1B0C6000539B761D91D1A4C7A4829CCD1' +
'06293E5DCFF929BF231CEBAB92B47EE9A956FBC2FAF9859BE0057' +
'DB6637');
color := 10067100;
end;
if (LowerCase(Name) = 'platebody shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8DD0410AC02' +
'00C44D12BA56832761902BDFF910A9DCD8055DCFC850C4FD1BA85' +
'DDD5CA0B6CF48818F1E042633190A87D55B0CF349167534FD459D' +
'DBB92596EB2A527DC3DFC4FFE6EE446F7EC4A66CF65DDEFDFAC3D' +
'97E77F7E014609646B');
color := 8157816;
end;
if (LowerCase(Name) = 'scimitar shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9DD04D0AC340' +
'0805E02B8D7FCF71399349EF7FA4A6B8A825109A203C5CE887D8A' +
'81D356962CA3FD9475FDD96AE581012880405E267A6D1B7CE0277' +
'61DBAB56CDEC6963A2F14CAE5AA69B0FF76ADE95315CBDA59FBB2' +
'AEAAAF50367F35A0630711C0AB697B1B9E9678223F3DAACF21B5C' +
'65625E');
color := 8752522;
end;
if (LowerCase(Name) = 'gem stall') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA58E4B0AC0300844' +
'AFA4F96719F3B9FF919A640A154A3729836F21FA18629A1196201' +
'6ECCD772FE0E03AAA057B32F350338DF50B6A03F1932FF34DEDDC' +
'1BED0433E7900FCD835C76011B89BFCDAFB6AEAEFB504FCC6013F' +
'6C4DA8C9E306B1653E29C4D6DBE0027B7630B');
color := 1777896;
end;
if (LowerCase(Name) = 'silk stall') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA333034004227432' +
'733276364D2C2C4C0D0D488181253AF81210262CA42484B67030B' +
'33476248DA996C696869664994C9C48706B299F84D36733630347' +
'62486849889CB6400B4306127');
color := 5374340;
end;
if (LowerCase(Name) = 'plateskirt shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA3330340042' +
'2743273327634CD2D9D8CCC2D9009974323235763282909686966' +
'696587419182220F126239B4F9EC9B8DC8929423B93315D4E2034' +
'709843BCC900457662CC');
color := 12609731;
end;
if (LowerCase(Name) = 'agility') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA333034B03030743276' +
'3677328590066011086969EC686E494004591CD30464933165F19' +
'B802C428CC9B8CCC734873C93F1BB9F18F5C4A881B80D339C71E9' +
'020052926073');
;
Color := 67585;
end;
if (LowerCase(Name) = 'training dummy') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA5CC5B0AC43' +
'00805D02D69468DF9BC6DEAFE97D401032384F92845B8888F434C' +
'DF0210386A6A6B9D3833270E0F5F5B7371D2FD2B93F857FFE4D4A' +
'AE962D402E738ED1A0768E08D5CE743FA14A49CB9DF3C95CDA4B3' +
'A6EC1FB73E6BBE974D6572403C74F9AB2F9769DEA32D69B5');
Color := 9146250;
end;
if (LowerCase(Name) = 'food shop') or (LowerCase(Name) = 'food store') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA5D0610AC0200806' +
'D02B559ADA4F37DAFD8F3499C11C6D63B02F900A79882959B28AC' +
'A825E09908A0893A0B4C25441ED49A0DA2AB3DFFDDF7B467FE64D' +
'C88594CF13E56651A08C1DD66146F9A82E47532C0DDFE531F92C8' +
'77A9183F945BED9C66F396EC385D91F321AD29FE41DF6B66191');
Color := 7837098;
end;
if (LowerCase(Name) = 'fishing shop') or (LowerCase(Name) = 'fish store') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA3330340042470B470B' +
'27134CD2D2C2C4C8C010425A0081A509844456832962608880E49' +
'9099431773425DE64E2CD4426F19B8C6CA6990950812BAE50C234' +
'19D9765C6E8698894C62BA193334304D0600DE086263');
Color := 9734280;
end;
if (LowerCase(Name) = 'jewelery') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9D904B0AC0300844A' +
'F646843E2D24FBCFF911A6217820DB4DD0C32EA43070A28B08088' +
'6054AB664DB46B07E64276220109A1D7EEFB4CDE85C5840D79E0E' +
'05223D3D5BBEEFB4CF4DF933333AA5FFE957CFFDB95DB5356CBFF' +
'479E471FB395F2DCE59FC917FB9B6AAB');
color := 4829105;
end;
if (LowerCase(Name) = 'crafting shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95CEC10AC020' +
'0C03D05F8AD3D979AC71FFFF4BC27A29C8A45E420EE111240C748' +
'2648B24BEFDD5B36414149626F793E45D3708CBDEACA98EAA662A' +
'94DA2C4FE5D5F49A374FE53F73FF642F9B693D627A79020EC868E' +
'C');
color := 3159851;
end;
if (LowerCase(Name) = 'portal') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA5D04B0AC0300805' +
'C02B69D2D6B8D47CEE7FA4045CD442ED22457848D0410208AB549' +
'4942D2F4858DAA9B05A6A4895251DB93FD2DE6DC6E6BD0078D7B7' +
'A98374A0CFC86761E2173977C052F764DB8DE43F375B46F2DE3F7' +
'BD3CB13F26764CE');
color := 15287202;
end;
if (LowerCase(Name) = 'makeover mage') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA333034703170' +
'7236707676B68490066011571367734B174CD2D2D8CCD5C418993' +
'4C06182015E9391D5608A209BEC68E0E8EC4882C9C4BB99129391' +
'DD499EC9F8CDC76526A6C9003E5F6688');
color := 10340324;
end;
if (LowerCase(Name) = 'mace shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9DD14B0A80300C04' +
'D02B4D4CF3E93226DEFF4A82155404296EB21A1E330484C29AC8C' +
'CFE7DAD7BB89A38D9A6696EA2A4A511888C4712878909D9521BB3' +
'A6086368B248C969FE932F7381546BE477ED6DCEC80F135C64DFD' +
'A8C7CDFFEEE39F39161EE1ADD6893');
color := 8817273;
end;
if (LowerCase(Name) = 'hair dresser') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303470317072' +
'36707676B68490066011030C71E2D5E0977534707476C4A206998' +
'DAC8654B7E1B2059984C84248F27C8D6C3EB269C4BB19531CD91C' +
'4CF7E37233005E916796');
color := 13225152;
end;
if (LowerCase(Name) = 'mining shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33B03430313074' +
'B670367672C5241D2D1C8D2DA1A40158258474737473333285909' +
'8BA9055E232199944360DBFF9C49B8C6926B22F20E21011FC263B' +
'5998BAC0447099499EC9C498896C022E9301172B6823');
color := 10396584;
end;
if (LowerCase(Name) = 'silver stall') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA958E410AC0400' +
'803BF14D1823D6E6DF3FF2715EA4510A17B09C198211008347031' +
'A4AB4169E2E6EA071F06EFF4F5DE5BF89818C8D9ADB4AE13FF0FB' +
'976FBF2F4F9B370726D90FBB64977C913BFA6D3E61755066363');
color := 8749956;
end;
if (LowerCase(Name) = 'spice stall') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA9DD0C10E80200C' +
'03D05FEA06883B22D2FFFF2413F140B240D44BD3C3FA0E8340102' +
'A0E5619D3984CAC714B50B224D1A72B9BEEBDF71BBFC56DC2C96F' +
'CCB5EFE5A9F9D1F77244609C66B67CE6B6CE0263997EE39FDFCD5' +
'1BE002BE06493');
color := 157167;
end;
if (LowerCase(Name) = 'farming shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95CE410E80200' +
'C44D12B4D5B405C160CF73F92C461D1C498E0E6D374F1280402EB' +
'68A30B6B559340150D25F5F95ED55392D556735365BBA96B661DE' +
'7F025E031F192A9D1E75CAA1D52A2CFD2E42FFB7234BFE478FF8E' +
'9CE7128332E72FEDAF1C2FDF91A319E51BD93562F0');
color := 1918090;
end;
if (LowerCase(Name) = 'slayer master') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAA5D04B0AC030' +
'0804D02B8D89A5CD320D9DFB1FA9BF8D622D8582B810E6210381A' +
'00EAC1CA2A85461E3F34C1CB366FBCE7634F6533C4C04D9FAEE62' +
'84ECF22EDB3F9D53B89525CADF7F4E1BB864B77FB411B359C351D' +
'E019F8C655C');
color := 7666933;
end;
if (LowerCase(Name) = 'herbalist') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA7D8E5D0AC0300883' +
'AFA4FDD33E5AC6EE7FA415C258C0D10A22267E8DA8EC5A253C9CB' +
'B5EF5166D7D4C89DE6DE9C45C6DF8BB1733FBBB15FD0A1B10B001' +
'99F9CCC42C5AB77B16DFEF4C86BF370B355C653272428513EA990' +
'C3FF3393954EEFC2327CFE4CCCFC933136A263F5CC35F29');
color := 682309
end;
if (LowerCase(Name) = 'candle shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303400422723' +
'470B470B4CD2CDD0C2D5C01042BA9ABB9A9A3A218BE0D26560888' +
'0B8D4209B8F6CB2A591051040488A4C367035753571317136B134' +
'8390B8CC1CEA26030022F6653F');
color := 6022631;
end;
if (LowerCase(Name) = 'saw mill') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DAB58EB10DC03008045' +
'70A600C2EFDF1FE33450A299088A53469AEB08FD3D3498D7861C9' +
'3A2A4D3ABA0FF1E99619EFBB2BBA9B54CA0A157D69C66FED87FFA' +
'55CD7663FF7C30120F87173EEEFCA266DF2431F0AB6E11D3C770C' +
'A76EBE00CD48658B');
color := 8882835;
end;
if (LowerCase(Name) = 'kebab shop') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA7DD0410E4321080' +
'4D02B8922C812F473FF2335E97441627E3713A399274A4A83DA91' +
'D3F75353D670B2877733DDE143122987981AF248F092BB4B5F932' +
'E192D986F895BBA51D06FFD5FAE26E6412BCFE9AE48ECBBE9E055' +
'5F51FD5BCE787277C8A1A632EF3921E3D453F79C3164D2821F12D' +
'D5F7F03DDAA455B3E1B1C4C8BB42636962647679855FE005B3666' +
'35');
color := 7316427;
end;
if (LowerCase(Name) = 'short cut') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8D90410AC0300804' +
'BFA421A1E95137EDFF9F54E8F62088259741161D64C5B4E98573E' +
'9821B1A206E3EE49F5DAC1F835724F36F7E9D12CCD370DBE40EE7' +
'9854FE9864330DF993C8ECC9CC66F65039F7FD551B3BDCFFF9018' +
'756682E');
color := 5286667
end;
if (LowerCase(Name) = 'hunter store') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA95D0510AC3300' +
'806E02BC558CDEFA309F6FE47DAC08E3942A143F041934FB1517B' +
'87C78447CD76BA591CCA445015EE5DD641C459F9D4F554C997F56' +
'FA36FEC3204819E663A77F25CAE633C972F01BC48AAB9FBB9C373' +
'79DFB6E69C98DDE1E0813FAE1106FCF897564C992A6277F20B925' +
'96443');
color:=1261916;
end;
if (LowerCase(Name) = 'hunter training') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA8DCF410A00' +
'210C03C02FC52D76E9B18AFFFF92B0EB2150025E728876AC78916' +
'8D3678C55D360F6F89FE919211B9EC267A2C87CB32F6FFD08EC70' +
'CF6FDDC8D554597F712FF3AC3AE546C96A1FE573B2BC0197F063A' +
'B');
color:=10398118
end;
if (Bitmap = 0) then
begin
WriteLn('Please enter a valid symbol name');
Exit;
end;
FindDeformedBitmapToleranceIn(Bitmap, x, y, X1, Y1, X2, Y2, 70, 0, True,
acc);
if (acc > SymbolAccuracy) then
begin
repeat
c := c + 5;
if (FindColorTolerance(x, y, Color, x, y, x + 15, y + 5, c)) then
begin
Result:=True;
end;
until(c > 70) or (Result = True);
end;
FreeBitmap(Bitmap);
end;


see now you do less walking.

heres a shorter version:
Function FindSymbolArea(X1, Y1, X2, Y2 : Integer; Name : String) : Boolean;
var
Bitmap, Color, c: Integer;
acc: Extended;
begin
Bitmap := 0;
if (LowerCase(Name) = 'rare trees') or (LowerCase(Name) = 'tree') then
begin
Bitmap := BitmapFromString(15, 5, 'z78DA33303400424757270' +
'B4757086960686209128390E6F84833470B20696C618E6E020262' +
'33D99C0C9238938976391269E16A69614192C96012EC6B2889C34' +
'CFC26639A0F516FE46CE80267BB9AB919B8426C413613393400AC' +
'8C5FC9');
Color := 96513;
end;
if (Bitmap = 0) then
begin
WriteLn('Please enter a valid symbol name');
Exit;
end;
FindDeformedBitmapToleranceIn(Bitmap, x, y, X1, Y1, X2, Y2, 70, 0, True,
acc);
if (acc > SymbolAccuracy) then
begin
repeat
c := c + 5;
if (FindColorTolerance(x, y, Color, x, y, x + 15, y + 5, c)) then
begin
Result:=True;
end;
until(c > 70) or (Result = True);
end;
FreeBitmap(Bitmap);
end;



Also FFlag(..)
you should have a hihgher distance setting in there(just add another 5 or so)…



I have a problem with mods….
MODS ARE NOT RANDOM EVENTS!
so here is FindRandoms procedure that will not search for mod.

function FindRandoms: Boolean;
var
i: Integer;
begin
for i := 1 to 15 do
begin
case I of
1: CloseWindow;
2: if FindTalk then
Result := True;
3: if FindDead then
Result := True;
4: if FindMime then
Result := True;
5: if FindMaze then
Result := True;
6: if FindQuiz then
Result := True;
7: if FindDemon then
Result := True;
8: if FindScapeRune then
Result := True;
9: if FindTalk then // Call it twice
Result := True;
10: if FindLamp(LampSkill) then // Maybe we missed it?
Result := True;
11: if (FindNewBox) then
begin
Result := True;
if (UseBoxSolver) then
SolveBox
else
GambleNewBox;
end;
12: if FindTrade then
Result := True;
13:
begin
if NoGameTab then
begin
Result := True;
Players[CurrentPlayer].loc := 'No GameTab';
Logout;
Exit;
end;
end;
14: SaveToChatLog;
15: if RC then
Result := True;
end;
Wait(1);
end;
end;

A mod is not a random event….
you should not logout on sight of a mod…
thats just plain dumb….
now if a mod PM's you, you should make an auto reponder and say sorry gtg… wait 10 mins log back on… or switch players or sumtin….
or block the mod… you know…(put him in block friends list)







Well thats all i can think of for now…

I'm going to start giving everyone major feedback and suggestion :p





REVIEW:

Four Stars :p

PROS:

It runs nicely!

Easy Setup.

Crafts fairly fast.

Acts Semi-Human (75% of the time its human like)




NEGS:

Tends to get lost.(only near mystery rune entrance(even when it finds the rare tree symbol))

Tends to say "Out Of Ess" When you do have ess.













There I gave a you a fairly nice review :p
now you can make the script perfect right XD

~ Dark_Sniper

Junior

2007-04-03 21:02:23

Wow, thanks alot. This will help. I will start working on this again soon, right now im working on something that will be released sooner or later. Again, thanks for the feedback, I will take your advice.

Dark_Sniper

2007-04-04 16:21:51

lol i amaze myself.


I edited your script to fit most of what i asked for.. heres the report:

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
..::[ = Working for: 55 Minutes and 50 Seconds | Script created by >>> JUNIOR <<< | Version : 3.2 = ]::..
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[ -+- __ __ ____ -|-
[ | | _____ ___ / \/ \__________/\
[ __| / __ _____\ \ ___|___| ____ \ _ ___ _____/_
[ | | \| \| ____ \/ |/ \/ \| |\___/ \________ \
[ \ | /| | \ | | || || <> |/ | /\/ | /
[ _/____/ \_____| |___|___/ |___|\____/|___/ jR |__|________\_
[ | |
[ - Air rune crafter.
[ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
[ = Current total ess that has been used : 560
[ = Current total trips : 20
[ = Current amount of total airs made : 2240
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[[ = --PLAYER STATS-----------------------------------------------------------------------------------------
[[ = Player name: *********** -- Player number: 0 -- ACTIVE : True
[[ = Completed 20 trips, used up 560 essence, crafted 2240 airs.
[[ = Total time working for: 0 mins.
[[ = Players current location/status: Bank
[[ = --PLAYER STATS---------------------------------------------------------------------------------------------

da_professa

2007-04-05 16:24:10

Very nice script, I have used it once or twice .. Only few runs.. but I was there watching, it ran pretty good… Like dark said, it does a little bit of extra walking.. but not to difficult to fix..

Also I ran it mostly because I always wanted to make an air crafter.. First script I tried was such, but didn't know how to walk there… U seem to have done it ..

good job :D

Junior

2007-04-05 17:57:32

Thanks, and Dark nice prog. The next version will be better I hope, I will start updating it after im done with my current project. It will hopefully never get lost, wait for text, new random event handler, and more after im done with it lol. Thanks for all the help guys.
-Jr

Dark_Sniper

2007-04-05 20:23:29

well if it does not find the mystery rune entrance… make it wander east and est then if all else fails… make it wander north so it can get back to the tree :p

mx1000

2007-04-23 17:06:03


[[ = --PLAYER STATS-----------------------------------------------------------------------------------------
[[ = Player name: ???????????????/ -- Player number: 0 -- ACTIVE : True
[[ = Completed 79 trips, used up 2212 essence, crafted 8848 airs.
[[ = Total time working for: 0 mins.
[[ = Players current location/status: Bank
[[ = --PLAYER STATS---------------------------------------------------------------------------------------------
Fally road color is: 7043974
WaterColor = 12227199
Lost at mysterious ruins
Failed to walk back to bank
NextPlayer
tyvm 2k ess too go ;)
and got 10k air now :)

Junior

2007-04-23 20:19:52

Holy shit, ill be updating this as soon as possible.

mx1000

2007-04-24 03:51:43

From: Junior
Holy shit, ill be updating this as soon as possible.

brb
of tonight
lost at rimmington for first time

Most time if it fails it fails close at the air altar… that means close on compass visible not see able ;)

so far 28 to 36 crafting gonna make my ess up hope it does as awesome as yesteday :)


[ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
[ = Current total ess that has been used : 196
[ = Current total trips : 7
[ = Current amount of total airs made : 784
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[[ = --PLAYER STATS-----------------------------------------------------------------------------------------
[[ = Player name: ????? -- Player number: 0 -- ACTIVE : True
[[ = Completed 7 trips, used up 196 essence, crafted 784 airs.
[[ = Total time working for: 0 mins.
[[ = Players current location/status: Bank
[[ = --PLAYER STATS---------------------------------------------------------------------------------------------
Fally road color is: 6651007
WaterColor = 12227199
THROUGH GetOldRoadColors = ---> 65536
RoadColor = 6447977
Fally road color is: 608866
THROUGH MINIMAP!!!!!!!!---> 6250599
RoadColor[1] = 65536
RoadColor[2] = 6250599
THROUGH RADIALROADWALK= ---> 6250599
Could not find Water Color!
Failed to walk back to bank
NextPlayer

Wanted

2007-04-24 17:47:32

Junior, I heard a while back you used pouchs in your Air Crafter. Did it work well or were the SRL procedures too buggy?

Junior

2007-04-24 17:59:08

I used pouches when I first made this script, but now its re-written, and about to be written over again. To tell you the truth, I never used them. I put them in the script to see if anyone would use them but no one did… So I really dont know.

Wanted

2007-04-24 21:17:27

hmmm…


Ok thanks.


EDIT: WoW to set up all the variables for progress reports and stats you have 16 combos.

-no pouches-
S
M
L
G
SM
SL
SG
ML
MG
LG
SML
SMG
SLG
MLG
SMLG

that's 16 if then statements for banking O_o. - x2 for crafting

traitors

2007-04-24 21:31:20

very nice script dude but your walking procedure is still bugged.I suggest making each step failsafe so that it checks that it has moved to that position if not it repeats the last movemeent.then this script will be abosouluty(nice spelling) flawless

/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
..::[ = Working for: 5 Minutes and 40 Seconds | Script created by >>> JUNIOR <<< | Version : 3.2 = ]::..
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[ -+- __ __ ____ -|-
[ | | _____ ___ / \/ \__________/\
[ __| / __ _____\ \ ___|___| ____ \ _ ___ _____/_
[ | | \| \| ____ \/ |/ \/ \| |\___/ \________ \
[ \ | /| | \ | | || || <> |/ | /\/ | /
[ _/____/ \_____| |___|___/ |___|\____/|___/ jR |__|________\_
[ | |
[ - Air rune crafter.
[ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - –
[ = Current total ess that has been used : 54
[ = Current total trips : 2
[ = Current amount of total airs made : 108
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[[ = –PLAYER STATS—————————————————————————————–
[[ = Player name: – Player number: 0 – ACTIVE : True
[[ = Completed 2 trips, used up 54 essence, crafted 108 airs.
[[ = Total time working for: 0 mins.
[[ = Players current location/status: Bank
[[ = –PLAYER STATS———————————————————————————————
Fally road color is: 6782850
WaterColor = 12161405
THROUGH GetOldRoadColors = —> 65536
Could not find Road Color!
Failed to walk back to bank

Junior

2007-04-24 22:10:49

Yea, it hasnt been updated in a while. Ill update it again soon.

mx1000

2007-04-25 01:54:21

From: Junior
Yea, it hasnt been updated in a while. Ill update it again soon.

add my 70 report in first post, best prog so far :D(h).png" border="0" alt="" title="(h)" smilieid="35" class="inlineimg" />


still works good


/~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
..::[ = Working for: 47 Minutes and 2 Seconds | Script created by >>> JUNIOR <<< | Version : 3.2 = ]::..
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[ -+- __ __ ____ -|-
[ | | _____ ___ / \/ \__________/\
[ __| / __ _____\ \ ___|___| ____ \ _ ___ _____/_
[ | | \| \| ____ \/ |/ \/ \| |\___/ \________ \
[ \ | /| | \ | | || || <> |/ | /\/ | /
[ _/____/ \_____| |___|___/ |___|\____/|___/ jR |__|________\_
[ | |
[ - Air rune crafter.
[ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - --
[ = Current total ess that has been used : 504
[ = Current total trips : 1800
[ = Current amount of total airs made : 2016
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
[[ = --PLAYER STATS-----------------------------------------------------------------------------------------
[[ = Player name: ???????? -- Player number: 0 -- ACTIVE : True
[[ = Completed 18 trips, used up 504 essence, crafted 2016 airs.
[[ = Total time working for: 0 mins.
[[ = Players current location/status: Bank
[[ = --PLAYER STATS---------------------------------------------------------------------------------------------
******** FOUND MOD ********